Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.28 @ 11:36:24 Player: LameThyst Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (128) 640 Value Destroyed (5645) 5645 Prototype IDs (39) 780 Alien Tech Used (0) 0 Bonus (2103) 2103 TOTAL SCORE: 13868 Bonus ------- High Alert Combat Kills 149 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 954 Cogmind --------- Core Integrity 0/1000 Matter 292/300 Energy 45/100 System Corruption 9% Temperature Cool (83) Movement Core (350) Ox6 Location -5/Warlord Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ Large Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Fusion Reactor Carbon-fiber Leg Visual Processing Unit Advanced Targeting Computer Improved Transmission Jammer Heavy Beamcaster Heavy Battle Rifle KE Penetrator Axe Peak State ------------ > --- POWER ------------ Reinforced Fission Core Fusion Reactor > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Armored Leg Enhanced Armored Leg Enhanced Armored Leg Enhanced Armored Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Cooling System Large Storage Unit Advanced Signal Interpreter 0b10 Decoder Chip [Scout] Improved System Shield > --- WEAPON ----------- Force Rifle Vortex Cannon Enhanced Gauss Cannon > --- INVENTORY -------- Fusion Reactor Carbon-fiber Leg Flexi-carbon Leg Advanced Heat Sink Visual Processing Unit Advanced Targeting Computer Improved Transmission Jammer High-powered Shock Rifle Heavy Beamcaster Heavy Beamcaster Vortex Rail Heavy Battle Rifle KE Penetrator KE Penetrator Axe [Rating: 101] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Micro Fission Core Reactor Fusion Reactor Propulsion Enhanced Armored Leg Treads Light Treads Leg Enhanced Armored Leg Hover Unit Aerolev Unit Flight Unit Xenon Bombardment Thruster Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware System Shield Protection Makeshift Light Armor Plating Weapon Heavy Particle Cannon Energy Gun High-powered Field Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Subdweller Shrapnel Launcher Build | -11 -10 -10 -10 -8 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Sub Mat Fac Fac Low Low Fac Upp War Slots Evolved 10 | . . . . 4 2 2 . . 2 . . Power 1 | . . . . . . . . . 1 . . Propulsion 4 | . . . . 2 1 1 . . . . . Utility 4 | . . . . 1 1 1 . . 1 . . Weapon 1 | . . . . 1 . . . . . . . Parts Attached 163 | 6 2 1 17 51 11 12 7 . 33 6 17 Power 23 | 1 . 1 5 5 . 2 1 . 5 . 3 Engine 12 | 1 . 1 4 2 . 2 1 . 1 . . Core 7 | . . . 1 3 . . . . 2 . 1 Reactor 4 | . . . . . . . . . 2 . 2 Propulsion 47 | 2 . . 2 19 2 5 3 . 10 3 1 Treads 8 | . . . 2 6 . . . . . . . Leg 31 | 2 . . . 9 1 4 3 . 8 3 1 Wheel . | . . . . . . . . . . . . Hover 4 | . . . . 4 . . . . . . . Flight 4 | . . . . . 1 1 . . 2 . . Utility 45 | 1 1 . 2 13 3 4 2 . 14 1 4 Device 26 | . 1 . 1 10 . 3 . . 10 1 . Storage 5 | 1 . . . 3 . . . . . . 1 Processor 2 | . . . . . . . 1 . . . 1 Hackware 4 | . . . . . 1 1 1 . 1 . . Protection 8 | . . . 1 . 2 . . . 3 . 2 Artifact . | . . . . . . . . . . . . Weapon 48 | 2 1 . 8 14 6 1 1 . 4 2 9 Energy Gun 21 | 1 . . 2 8 3 . . . 1 1 5 Energy Cannon 6 | . . . 2 . 3 . . . . . 1 Ballistic Gun 12 | 1 1 . 3 4 . . . . 1 . 2 Ballistic Cannon 8 | . . . . 2 . 1 1 . 2 1 1 Launcher 1 | . . . 1 . . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 11 | . . . . 3 1 1 . . 3 . 3 Parts Lost 72 | . . . 1 18 2 3 5 . 12 6 25 Power 9 | . . . . 3 1 . . . 2 1 2 Propulsion 22 | . . . . 5 . 3 3 . 3 1 7 Utility 16 | . . . . 1 1 . . . 3 2 9 Weapon 25 | . . . 1 9 . . 2 . 4 2 7 Highest Loss Streak 22 | . . . 1 10 1 2 2 . 3 6 22 To Critical Strikes 1 | . . . . 1 . . . . . . . Average Backups 11 | 2 4 7 7 8 14 14 14 14 14 12 13 Power 1 | . 1 1 . 1 1 1 1 2 2 2 1 Propulsion 1 | 1 2 2 1 . . . . . 1 2 1 Utility 4 | . . 2 2 3 7 6 6 6 4 4 3 Weapon 5 | . 1 2 2 3 5 7 7 6 6 4 7 Tool/Special . | . . . . . . . . . . . . Unused Backups 43 | . . . 3 9 3 3 2 . 12 . 11 Power 5 | . . . . 2 . 1 . . 2 . . Propulsion 4 | . . . . 1 . . . . 3 . . Utility 10 | . . . 3 1 1 . . . 2 . 3 Weapon 23 | . . . . 5 2 2 2 . 4 . 8 Tool/Special 1 | . . . . . . . . . 1 . . Average Slot Usage (%) 96 | . 87 100 99 89 97 96 99 100 98 91 96 Engine 7 | . 14 14 13 6 6 6 6 6 4 5 4 Core 1 | . . . . 2 . . . . 3 1 . Reactor 1 | . . . . . . . . . 2 . 4 Treads 8 | . . . 12 18 30 12 . . . . . Leg 22 | . 28 28 15 7 1 18 38 40 32 34 34 Device 12 | . 2 14 6 17 11 11 13 13 15 8 12 Storage 7 | . 14 14 14 6 7 6 6 6 5 5 5 Processor 1 | . . . . . . . . 6 5 5 7 Hackware 4 | . . . . . 2 8 12 6 5 5 4 Protection 2 | . . . 7 1 6 4 . . . 3 . Energy Gun 6 | . 8 . 5 9 3 . 5 6 7 10 4 Energy Cannon 4 | . . . 5 . 5 13 6 6 1 . 2 Ballistic Gun 7 | . 19 28 16 14 12 . . . 2 . 2 Ballistic Cannon 3 | . . . . 1 . 5 6 6 3 5 4 Peak Build Rating 101 | 6 7 8 15 36 34 56 61 61 99 94 101 Average Rating 50 | 4 6 7 11 23 31 49 59 61 89 84 93 On Entrance 37 | . 6 7 8 15 26 33 56 61 61 93 81 Naked Turns . | . . . . . . . . . . . . Heaviest Build 93 | 12 13 13 26 47 58 57 56 52 74 72 93 Greatest Support 120 | 20 20 20 40 80 80 82 102 100 120 116 111 Greatest Overweight (x) 9 | . . . . 9 . 1 . . 1 . . Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 15 15 15 15 15 15 15 15 Average Capacity 12 | 7 8 8 8 9 15 15 15 15 15 15 15 Most Carried 15 | 4 7 8 8 15 15 15 15 14 15 14 15 Average Carried 11 | 2 4 7 7 8 14 14 14 14 14 12 13 Final Capacity 15 | 8 8 8 8 15 15 15 15 15 15 15 15 Final Carried 15 | 4 7 8 8 14 15 15 14 14 14 12 9 Class Distribution -------------------- 27% | Scavenger-Tank 19% | Mutant 18% | Scavenger-Gunner 16% | Hacker-Gunner 7% | Scavenger-Skirmisher 5% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Scavenger-Skirmisher | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -6/Factory Hacker-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Scavenger-Tank | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Warlord Resources | -11 -10 -10 -10 -8 -7 -6 -6 -6 -5 -5 -5 ----------- Run | Yrd Mat Min Sub Mat Fac Fac Low Low Fac Upp War Matter Collected 4302 | 230 . . 563 1243 202 348 304 . 793 368 251 Remotely . | . . . . . . . . . . . . Salvage Created 5444 | . . . 470 1640 202 524 505 . 1382 345 376 Parts 216 | . . . 31 90 6 15 15 . 45 8 6 Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed 2 | . . . . 2 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 33 | . . . 13 . . . 13 . . 7 . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Sub Mat Fac Fac Low Low Fac Upp War Combat Hostiles Destroyed 118 | . . . 11 43 3 7 12 . 27 7 8 Guns 61 | . . . 6 27 3 . 3 . 16 4 2 Cannons 44 | . . . 3 8 . 7 9 . 8 3 6 AOE 9 | . . . . 8 . . . . 1 . . Classes Destroyed 17 | . . . 2 9 1 1 1 . 1 . 2 Worker 3 | . . . . 2 1 . . . . . . Builder 2 | . . . . 2 . . . . . . . Recycler 3 | . . . . 1 . 1 . . 1 . . Operator 1 | . . . . . . . . . 1 . . Watcher 1 | . . . . . . 1 . . . . . Swarmer 19 | . . . . 9 . . 4 . 6 . . Grunt 53 | . . . 4 18 . 4 5 . 13 5 4 Brawler 6 | . . . . . . . 2 . . 2 2 Duelist 2 | . . . . 1 . 1 . . . . . Protector 1 | . . . . . . . . . . . 1 Sentry 15 | . . . . 8 2 2 1 . 2 . . Specialist 4 | . . . . 4 . . . . . . . Hunter 1 | . . . . 1 . . . . . . . Programmer 7 | . . . . . 1 . . . 6 . . Heavy 2 | . . . . 2 . . . . . . . Striker 1 | . . . . . . . . . . . 1 Subdweller 7 | . . . 7 . . . . . . . . Best Kill Streak 10 | . . . 3 10 1 4 4 . 5 4 8 Combat Bots Only 8 | . . . 3 7 1 3 4 . 4 4 8 Max Kills in Single Turn 3 | . . . 1 3 1 1 1 . 2 1 1 Gunslinging . | . . . . . . . . . . . . Exploded 2 | . . . . 2 . . . . 1 . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Min Sub Mat Fac Fac Low Low Fac Upp War Hostile Shots Fired 1277 | . 28 . 54 265 122 59 107 . 198 81 363 Missed 460 | . 13 . 15 81 44 26 36 . 71 13 161 Hits 817 | . 15 . 39 184 78 33 71 . 127 68 202 Melee 25 | . . . . . . . 3 . . 5 17 Projectile 792 | . 15 . 39 184 78 33 68 . 127 63 185 Critical Strikes 25 | . . . . 6 . . 3 . 8 2 6 Actively Blocked 1 | . . . . . . . . . . . 1 Damage Taken 13488 | . 116 . 842 2706 589 417 1172 . 2683 1424 3539 Core 1777 | . 24 . 137 432 64 19 88 . 248 107 658 Absorbed by Shields 582 | . . . . 180 . . . . 402 . . Redirected to Shielding 41 | . . . . . . . . . . . 41 Regen/Repaired (Parts) 422 | . . . . 105 . . . . . . 317 Core Remaining (%) 66 | 100 . . 35 21 90 . . 87 . . . Volleys Fired 356 | . . . 70 95 15 16 31 . 78 26 25 Largest 3 | . . . 2 3 3 3 3 . 3 3 3 Hottest 199 | . . . 110 176 178 199 199 . 189 198 177 Shots Fired 909 | . . . 128 244 43 48 91 . 220 65 70 Gun 569 | . . . 106 193 26 . 24 . 151 40 29 Cannon 332 | . . . 21 44 17 48 67 . 69 25 41 Launcher 8 | . . . 1 7 . . . . . . . Special . | . . . . . . . . . . . . Kinetic 436 | . . . 80 151 23 16 31 . 85 25 25 Thermal 446 | . . . 44 93 20 32 60 . 135 40 22 Explosive . | . . . . . . . . . . . . Electromagnetic 6 | . . . 4 . . . . . . . 2 Entropic 21 | . . . . . . . . . . . 21 Robot Hit Streak 24 | . . . 9 24 13 16 15 . 11 13 14 Robot Miss Streak 8 | . . . 2 3 2 1 5 . 6 8 7 Penetration Max 1 | . . . . . . . . . . . 1 Secondary Targets 6 | . . . 1 4 . . . . 1 . . Max Gunslinging Chain 1 | . . . 1 1 . . . . 1 . . Shots Hit Robots 561 | . . . 43 169 33 37 60 . 144 34 41 Core Hits 234 | . . . 16 83 10 17 20 . 56 14 18 Critical Kills 4 | . . . 2 . . . . . 1 . 1 Critical Parts Destroyed 3 | . . . . 2 . . 1 . . . . Critical Strikes 42 | . . . 3 5 . 2 4 . 10 2 16 Burn 14 | . . . . 3 . . 2 . 7 1 1 Meltdown 2 | . . . 2 . . . . . . . . Destroy 7 | . . . 1 2 . . 1 . 1 . 2 Blast 9 | . . . . . . 2 1 . 2 1 3 Sunder 10 | . . . . . . . . . . . 10 Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 15004 | . . . 770 3904 645 1047 1536 . 3979 1044 2079 Guns 7294 | . . . 533 2289 389 . 390 . 2637 489 567 Cannons 6459 | . . . 237 660 256 1047 1146 . 1046 555 1512 Explosions 1251 | . . . . 955 . . . . 296 . . Melee . | . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . Kinetic 6675 | . . . 367 2574 298 402 571 . 1372 555 536 Thermal 6932 | . . . 359 1330 347 645 965 . 2425 489 372 Explosive 182 | . . . . . . . . . 182 . . Electromagnetic 85 | . . . 44 . . . . . . . 41 Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Entropic 1130 | . . . . . . . . . . . 1130 Highest Corruption 9 | . . . . . . 1 1 1 7 7 9 Average Corruption 2 | . . . . . . 1 1 1 3 5 8 Corruption Purged 12 | . . . . . . . . . 12 . . Corruption Blocked . | . . . . . . . . . . . . Effects 49 | . . . . . . 5 14 . 17 7 6 Message Errors 14 | . . . . . . 2 6 . 2 2 2 Matter Fused 8 | . . . . . . 2 4 . 1 . 1 Heat Flow Errors 3 | . . . . . . . 1 . 1 1 . Energy Discharges 5 | . . . . . . 1 1 . 2 . 1 Parts Rejected 1 | . . . . . . . . . 1 . . Data Loss (minor) 8 | . . . . . . . 1 . 5 2 . Data Loss (major) 1 | . . . . . . . . . 1 . . Misfires 3 | . . . . . . . . . . 2 1 Alerts 2 | . . . . . . . 1 . 1 . . Weapon Failures 4 | . . . . . . . . . 3 . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 206 | . . . . 7 . 7 . . 125 13 54 Projectiles 85 | . . . . . . 7 . . 11 13 54 Explosions 121 | . . . . 7 . . . . 114 . . Melee . | . . . . . . . . . . . . Knockbacks 34 | . . . . 4 . 1 6 . 10 4 9 Impact . | . . . . . . . . . . . . Kinetic 32 | . . . . 4 . 1 6 . 9 4 8 Secondary 2 | . . . . . . . . . 1 . 1 Self-Inflicted Damage 469 | . . . . 32 . . . . 437 . . Shots 5 | . . . . 1 . . . . 4 . . Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 564 | . . . 51 196 120 198 15 . 467 564 41 Average Temperature 113 | . . . 23 92 38 46 15 . 226 247 24 Received Heat Transfer 3082 | . . . 264 636 150 135 447 . 442 603 405 Effects 17 | . . . . . . . . . 1 16 . Shutdowns 4 | . . . . . . . . . 1 3 . Energy Bleed 5 | . . . . . . . . . . 5 . Interference 2 | . . . . . . . . . . 2 . Matter Decay 1 | . . . . . . . . . . 1 . Short Circuit 1 | . . . . . . . . . . 1 . Damage (major) 4 | . . . . . . . . . . 4 . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 4 | . . . 2 . . . . . 2 . . Combat Hostiles 4 | . . . 2 . . . . . 2 . . Parts Melted 24 | . . . 4 3 3 2 3 . 8 1 . Heat Transferred 12860 | . . . 483 2960 570 1144 1706 . 4425 925 647 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Sub Mat Fac Fac Low Low Fac Upp War Maximum Alert Level 2 | . . . . 2 1 . . . 1 . . Low Security (%) 61 | 100 100 100 . 6 86 100 . . 86 . . Level 1 17 | . . . . 30 13 . . . 13 . . Level 2 21 | . . . . 62 . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 564 | . . . . 564 248 61 . . 352 . . Initial 248 | . . . . 39 248 . . . 8 . . Average 198 | . . . . 427 102 13 . . 102 . . Influence Increases 3194 | . . . 100 1242 95 191 315 . 946 160 145 Destroy 0b10 Robot/C 2200 | . . . 80 860 60 140 240 . 540 140 140 Destroy 0b10 Robot/NC 55 | . . . . 25 5 10 . . 10 . 5 Destroy Leader 472 | . . . 20 240 30 32 30 . 100 20 . Successful Hack 43 | . . . . 14 . 4 . . 25 . . Disable Machine 150 | . . . . 45 . . . . 105 . . Destroy Structure 229 | . . . . 58 . 5 . . 166 . . Lose Combat Pursuer 45 | . . . . . . . 45 . . . . Influence Decreases 3194 | . . . 24 771 642 175 301 16 615 329 321 Entered New Map 660 | . . . . 37 299 . 7 6 6 129 176 Time Decay 1990 | . . . 24 555 323 175 244 10 495 140 24 Lost Part 544 | . . . . 179 20 . 50 . 114 60 121 Squads Dispatched 26 | . 1 . . 15 2 1 . . 7 . . Investigation 4 | . . . . 2 . 1 . . 1 . . Extermination 5 | . . . . . 2 . . . 3 . . Reinforcement 8 | . 1 . . 7 . . . . . . . Assault . | . . . . . . . . . . . . Garrison 9 | . . . . 6 . . . . 3 . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Sub Mat Fac Fac Low Low Fac Upp War Distress Signals 8 | . 1 . . 4 . 1 . . . . 2 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 153 | . 4 . 12 54 3 8 15 . 29 7 21 Peak Tracking Total 11 | . 5 . 2 7 1 3 4 . 4 4 11 Tactical Retreats 3 | . . . . . . . 3 . . . . Traps | -11 -10 -10 -10 -8 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Sub Mat Fac Fac Low Low Fac Upp War Traps Triggered 3 | . . . 1 . . 1 . . 1 . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -7 -6 -6 -6 -5 -5 -5 ---------- Run | Yrd Mat Min Sub Mat Fac Fac Low Low Fac Upp War Machines Disabled 10 | . . . . 3 . . . . 7 . . Max in Single Turn 2 | . . . . 1 . . . . 2 . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Sub Mat Fac Fac Low Low Fac Upp War Machines Accessed 26 | . 1 . 2 6 1 2 1 . 6 . 7 Terminals 11 | . 1 . . 4 1 1 1 . 3 . . Fabricators . | . . . . . . . . . . . . Repair Stations 2 | . . . . 1 . . . . 1 . . Recycling Units 2 | . . . . 1 . 1 . . . . . Scanalyzers 1 | . . . . . . . . . 1 . . Garrison Access 1 | . . . . . . . . . 1 . . Total Hacks 83 | . 4 . 12 16 1 6 1 . 19 . 24 Successful 60 | . 1 . 12 10 . 3 1 . 9 . 24 Failed 22 | . 3 . . 6 1 3 . . 9 . . Catastrophic 2 | . . . . 1 1 . . . . . . Database Lockouts 1 | . . . . . . . . . 1 . . Manual 3 | . . . 1 . . . . . . . 2 Terminals 30 | . 4 . . 9 1 5 1 . 10 . . Fabricators . | . . . . . . . . . . . . Repair Stations 9 | . . . . 5 . . . . 4 . . Recycling Units 3 | . . . . 2 . 1 . . . . . Scanalyzers 4 | . . . . . . . . . 4 . . Garrison Access 1 | . . . . . . . . . 1 . . Terminal Hacks 52 | . 1 . 12 6 . 3 1 . 5 . 24 Record 30 | . . . 11 . . 2 1 . 2 . 14 Prototype ID Bank 10 | . 1 . . . . . . . . . 9 Open Door 1 | . . . . . . . . . . . 1 Open DSF 1 | . . . . . . . . . 1 . . Level Access Points 1 | . . . . 1 . . . . . . . Emergency Access Points 1 | . . . . 1 . . . . . . . Locate Traps 2 | . . . . 1 . . . . 1 . . Zone Layout 5 | . . . . 3 . 1 . . 1 . . Proto ID Catalog 1 | . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 4 | . . . . 3 . . . . 1 . . Scan Component 3 | . . . . 2 . . . . 1 . . Repair 1 | . . . . 1 . . . . . . . Recycling Unit Hacks 1 | . . . . 1 . . . . . . . Retrieve Components 1 | . . . . 1 . . . . . . . Scanalyzer 2 | . . . . . . . . . 2 . . Insert Component 1 | . . . . . . . . . 1 . . Analyze 1 | . . . . . . . . . 1 . . Garrison Access Hacks 1 | . . . . . . . . . 1 . . Coupler Status 1 | . . . . . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 10 | . 1 . . 4 1 2 . . 2 . . Full Trace Events 3 | . . . . 1 . 1 . . 1 . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . 1 . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 1 | . . . . 1 . . . . . . . Time 26 | . . . . 26 . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 10 | . . . . 10 . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . 1 . . Part Schematics Acquired 1 | . . . . . . . . . 1 . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -6 -6 -6 -5 -5 -5 ------------ Run | Yrd Mat Min Sub Mat Fac Fac Low Low Fac Upp War Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Min Sub Mat Fac Fac Low Low Fac Upp War Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . 1 Intel | -11 -10 -10 -10 -8 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Sub Mat Fac Fac Low Low Fac Upp War Active Infowar (turns) 2699 | . 22 47 716 739 463 1 . . 230 . 481 Optics 171 | . . . 171 . . . . . . . . Sensors 230 | . . . . . . . . . 230 . . Terrain 1201 | . . . . 738 463 . . . . . . Structural 614 | . 22 47 545 . . . . . . . . Seismic 3 | . . . . 1 1 1 . . . . . Decoding 481 | . . . . . . . . . . . 481 Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . 1 . . 1 . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -7 -6 -6 -6 -5 -5 -5 ------------- Run | Yrd Mat Min Sub Mat Fac Fac Low Low Fac Upp War Turns Passed 9499 | 63 125 47 1581 1685 762 611 1553 27 1600 287 1158 Spaces Moved 5572 | 43 100 34 912 884 403 317 1125 22 723 162 847 Core 21 | 5 . . . 16 . . . . . . . Treads 1409 | . . . 346 560 403 100 . . . . . Legs 3947 | 38 100 34 566 113 . 217 1125 22 723 162 847 Wheels . | . . . . . . . . . . . . Hover 195 | . . . . 195 . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 38 | 50 120 120 120 38 160 124 123 125 120 120 120 Average Speed 131 | 111 120 120 135 133 160 154 125 125 126 120 120 Slowest Speed 500 | 120 120 120 160 500 160 240 128 125 200 120 120 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins 3 | . . . . 1 . . . . 2 . . Cave-ins Triggered 1 | . . . . . . . . . . . 1 Exploration Rate (%) 33 | 4 21 16 62 58 10 8 97 4 15 21 87 Regions Visited 11 Branch Regions 6 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 5 | . . . . 1 . . 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 . 1 1 . . . . . Scrap Searched 5 | . . . . . . . 5 . . . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 231 | . . . 19 67 . . 15 . 95 16 19 Melee . | . . . . . . . . . . . . Projectile 82 | . . . 1 2 . . 15 . 29 16 19 AOE 149 | . . . 18 65 . . . . 66 . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Sub Mat Fac Fac Low Low Fac Upp War Total 7038 | 55 104 39 1142 1197 486 407 1197 21 1250 201 939 Wait 624 | 3 . 3 94 81 32 37 17 . 331 7 19 Move 5561 | 42 99 33 911 883 402 316 1124 21 722 161 847 Hop . | . . . . . . . . . . . . Pick Up 124 | 4 3 1 18 34 10 7 6 . 26 . 15 Fast Attach 79 | 6 1 . 2 27 5 8 3 . 20 2 5 Attach 40 | . . . 2 11 3 2 3 . 9 2 8 Detach 9 | . . . . 2 1 . 1 . 5 . . Swap 99 | . 1 1 22 24 8 8 5 . 20 3 7 Drop 143 | . . . 23 40 10 13 5 . 39 . 13 Fire 356 | . . . 70 95 15 16 31 . 78 26 25 Melee . | . . . . . . . . . . . . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire 3 | . . 1 . . . . 2 . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Subcaves -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/Upper Caves -5/Warlord History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 64 | -11/Scrapyard | Entered Materials 108 | -10/Materials | Discovered new exit (range 7) 189 | -10/Materials | Entered Mines 216 | -10/Mines | Discovered new exit (range 10) 236 | -10/Mines | Entered Subcaves 237 | -10/Subcaves | Approached by a straggling Scientist 305 | -10/Subcaves | Build established: Mutant 377 | -10/Subcaves | Visited 4L-MR0's lab 700 | -10/Subcaves | Shifting Twisted Machinery released Mak. Spear 704 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 1043 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 1046 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 1163 | -10/Subcaves | Core integrity fell below 50% 1233 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1598 | -10/Subcaves | Visited Clippyterm 1603 | -10/Subcaves | Learned Factory emergency access door positions 1741 | -10/Subcaves | Discovered new exit (range 15) 1804 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 1817 | -10/Subcaves | Entered Materials 1817 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 1936 | -8/Materials | Garrison activated, responded to threat 1951 | -8/Materials | Lost 4 parts (1p2n1w) 2029 | -8/Materials | Destroyed 7 combat bots 2196 | -8/Materials | Core integrity fell below 50% 2260 | -8/Materials | Lost 10 parts (2p3n1u4w) 2345 | -8/Materials | Garrison activated, responded to threat 2550 | -8/Materials | Build established: Scavenger-Tank 3129 | -8/Materials | Build established: Scavenger-Skirmisher 3327 | -8/Materials | Identified exit to Factory 3402 | -8/Materials | Repaired Lgt. Treads 3502 | -8/Materials | Entered Factory 3502 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3802 | -7/Factory | Build established: Scavenger-Tank 4243 | -7/Factory | Discovered new exit (range 13) 4264 | -7/Factory | Entered another Factory area 4264 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4856 | -6/Factory | Discovered new exit (range 15) 4875 | -6/Factory | Entered Lower Caves 4876 | -6/Lower Caves | Encountered a Warlord checkpoint 4915 | -6/Lower Caves | Learned Factory security intel 5128 | -6/Lower Caves | Build established: Hacker-Gunner 5560 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6422 | -6/Lower Caves | Discovered new exit (range 2) 6422 | -6/Lower Caves | Identified exit to Lower Caves 6428 | -6/Lower Caves | Entered another Lower Caves area 6428 | -6/Lower Caves | Discovered new exit (range 7) 6436 | -6/Lower Caves | Identified exit to Factory 6455 | -6/Lower Caves | Entered Factory 6455 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 6535 | -5/Factory | Lost 3 parts (2n1w) 6971 | -5/Factory | Central database locked down 7046 | -5/Factory | Build established: Tank 7058 | -5/Factory | Garrison activated, responded to threat 7593 | -5/Factory | Spotted B-75 Beast 7990 | -5/Factory | Discovered new exit (range 11) 8046 | -5/Factory | Identified exit to Upper Caves 8055 | -5/Factory | Entered Upper Caves 8188 | -5/Upper Caves | Lost 6 parts (1p1n2u2w) 8330 | -5/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 8341 | -5/Upper Caves | Identified exit to Warlord 8342 | -5/Upper Caves | Entered Warlord 8384 | -5/Warlord | System corruption cleaned by Quarantine Array 8420 | -5/Warlord | Build established: Scavenger-Gunner 8788 | -5/Warlord | Visited the Vortex Lab 8795 | -5/Warlord | Found Prototype Energy Gun 8796 | -5/Warlord | Identified Vortex Rail 8798 | -5/Warlord | Warlord's base attacked by MAIN.C 8803 | -5/Warlord | Found Prototype Energy Cannon 8804 | -5/Warlord | Identified Vortex Cannon 8978 | -5/Warlord | Met Warlord 9148 | -5/Warlord | Warlord forces counterattacked 9394 | -5/Warlord | Spotted Executioner 9397 | -5/Warlord | Spotted Striker 9400 | -5/Warlord | Crushed by falling debris 9416 | -5/Warlord | Destroyed Striker 9431 | -5/Warlord | Lost 3 parts (3u) 9438 | -5/Warlord | Lost 5 allies 9450 | -5/Warlord | Spotted Striker 9463 | -5/Warlord | Spotted Striker 9473 | -5/Warlord | Warlord base infiltrated, sounded retreat 9475 | -5/Warlord | Core integrity fell below 50% 9477 | -5/Warlord | Destroyed 8 combat bots 9498 | -5/Warlord | Core integrity fell below 20% 9500 | -5/Warlord | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 09494_ Rnf. Fission Core destroyed. 09496_ Vortex penetrates Striker. 09496_ Vortex penetrates Earth. 09496_ Slug penetrates Striker. 09496_ Striker knocked back. 09496_ KE Penetrator destroyed. 09496_ Enh. Armored Leg destroyed. 09497_ System corrupted: Matter fused (-5). 09497_ Penetrated by Slug. 09498_ ANNOUNCEMENT: Detected 1 Melee squad, 2 Saboteur squads, 1 Grunt squad, with prototype support. 09499_ Striker suffers critical hit (Burn). 09499_ Vortex penetrates Striker. 09499_ Vortex penetrates System Quarantine Field Array. 09499_ Adv. Heat Sink destroyed. 09499_ Striker knocked back. 09499_ Vortex Rail destroyed. 09500_ Hvy. Beamcaster destroyed. Map ----- +----------------------------------------------------+ | & #????# ##########????????????????????????? | | ] [[#######+#######?????????????????????????????? | | # #?????????????????????????????? | | # #?????????????????????????????? | | # " "" " #?????????????????????????????? | | # """""" #?????????????????????????????? | | # """" #?????????????????????????????? | | # ^ #?????????????????????????????? | | ###+###########?????????????????????????????? | | ####+### ### #???????????????????????????????? | | #???????????????????????????????? | | #???????????????????????????????? | | #???????????????????????????????? | | ############ #???????????????????????????????? | | ???????????## ##????????????????????????????##?? | | ????????????# #????????????????????????????## ?? | | ????????????# #???????????????????????? ?? ?? | | ##########??# ##???????????????????????? ### ?? | | #??# #????????????????????????? ?? | | #??# ##????#"???????????????????# #? | | #??# #?????#""??????????????????# ? | | #??# #?????#""#??????????????????# # | | #??# #?????#""#???????????????????# | | #### #######""#####????????????????# | | # %; ""!s%"############??????# | | # ; ""@KK " """""##??????# | | ##+####+## ; =""*%%%x "" =%!/"#####=## | | /^*^%/!x!%h! * *=%*!%!!!%"%!% | | /%%/!!%=%=gh / =*!%!*=!*%==%*! | | ^""" /^*!E!=%!g%*!= %%/%=!*!==/%![!! | | """ % /^==*[%%%%%%%%%%=%%=%%]====%|%[ | | """ # ;* [""[[!!!!= = " "#!!!%!==#[ | | # % % * ; ""!*[="*" """"""##!##!*=#? | | " ; ""*!%"####;;######?### ["## | | ^""" #### #######""#####???# #???????# "## | | """ #????#""#????????? #??????? ### | | """ ##????#""#?????????? ?????? ### | | #?????#""#????????????????? ##?# | | #???????"????????????????? ???## | | """ ######+#####?????????????????????# ????# | | """ #?# #?????????????????????? #????? | | """ #?# #?????????????????????? ?????? | | ### % #??????????????????????? ?????? | | + #?????????????????????????????# | | #### #?????????????????????????????# | | #??# #?????????????????????????????# | | #### #?????????????????????????????# | | + #?????????????????????????????# | | ######### #?????????????????????????????# | | #??????###########?????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 109 Coolant Potential 50 Energy Generation 41 Energy Capacity 885 Matter Stores 300 Matter Capacity 300 Sight Range 21 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Base Temperature (-) 150 Armor Coverage 375 Core Shielding 20 Evasion (%) 57 Recoil Reduction 4 Offensive Hacking 12 Defensive Hacking 12 Item Schematics ----------------- Hvy. Particle Cannon | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 25% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- A Powerful Ally? Challenges ------------ None Game ------ Seed DiametricMagneticNanosword Manual? 0 Play Time 02:06:44 Cumulative 33.5 hours Start 2025.06.28 @ 02:25:38 End 2025.06.28 @ 11:36:24 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 37 Rogue 37 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 29 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: b5f7208e-8e86-4d95-b896-d4d8439038d4