Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.28 @ 11:41:11 Player: Byrnorthil Result: Destroyed by Z-Imprinter with Zionite Laser-M Performance ------------- Evolutions (4) 2000 Regions Visited (19) 3800 Robots Destroyed (292) 1460 Value Destroyed (11718) 11718 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (3904) 3904 TOTAL SCORE: 23262 Bonus ------- High Alert Combat Kills 2731 Follower Combat Kills 49 Entered Garrisons 400 Met Data Miner 300 Met Imprinter 300 Acquired ECA 300 Friendly Fire -176 Cogmind --------- Core Integrity 0/850 Matter 15/300 Energy 55/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -6/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Zionite Glidesys I > --- UTILITY (5) ------ Experimental Heat Sink Zionite Weapon Casing > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Improved Trap Scanner Seismic Detector 0b10 Decoder Chip [Looter] Cloaking Device Force Field Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Armored Treads Improved Medium Treads Armored Medium Treads Armored Medium Treads > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Improved Kinecellerator Improved Medium Armor Plating Advanced Shield Generator > --- WEAPON ----------- Minigun KE Penetrator KE Penetrator KE Penetrator KE Penetrator > --- INVENTORY -------- Light Angular Momentum Engine Light Treads Light Treads Armored Treads Armored Treads Improved Medium Treads Improved Cooling System Enhanced Optical Array Seismic Detector Encrypted Comm Array Transmission Jammer Layered Heavy Armor Plating Layered Heavy Armor Plating Improved Focal Shield Advanced Shield Generator High-powered Tractor Beam Autogun Autogun [Rating: 81] Favorites ----------- Power Neutrino Core Engine Cooled Ion Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Hover Unit Gravmag System Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Core Analyzer Hackware Authchip [R/Combat] Protection Hardened Light Armor Plating Weapon Autogun Energy Gun Gatling Laser Energy Cannon Long-range Proton Cannon Ballistic Gun Autogun Ballistic Cannon Mass Driver Launcher Grenade Launcher Special Weapon Improved Plasma Cutter Slashing Weapon Tearclaws Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Dee Slots Evolved 8 | . . 2 . . . 2 . 2 . . . . 2 . . . . . . Power . | . . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . 1 . . . . . . 1 . . . . . . Utility 3 | . . 1 . . . 1 . 1 . . . . . . . . . . . Weapon 3 | . . 1 . . . . . 1 . . . . 1 . . . . . . Parts Attached 286 | 7 10 17 . 1 2 20 35 25 9 . . 9 42 31 22 6 17 17 16 Power 19 | 1 1 3 . . 1 1 2 1 1 . . 1 1 1 1 . 1 . 3 Engine 10 | 1 1 3 . . 1 1 1 . . . . . . 1 . . . . 1 Core 7 | . . . . . . . 1 1 1 . . . 1 . 1 . 1 . 1 Reactor 2 | . . . . . . . . . . . . 1 . . . . . . 1 Propulsion 65 | 2 5 7 . . . 7 9 6 . . . 1 6 2 5 1 10 1 3 Treads 58 | . 2 7 . . . 7 9 5 . . . 1 6 2 5 1 10 1 2 Leg 5 | 2 3 . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . 1 . . . . . . . . . . 1 Flight . | . . . . . . . . . . . . . . . . . . . . Utility 117 | 2 2 2 . 1 1 6 16 12 2 . . 4 24 13 15 4 3 5 5 Device 72 | 1 1 1 . . . 3 10 4 1 . . 2 18 10 11 3 . 4 3 Storage 5 | 1 1 . . 1 . . . . . . . . 1 1 . . . . . Processor 7 | . . . . . . 1 1 3 . . . . . . 1 . 1 . . Hackware 2 | . . . . . . . . . . . . . 2 . . . . . . Protection 31 | . . 1 . . 1 2 5 5 1 . . 2 3 2 3 1 2 1 2 Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 85 | 2 2 5 . . . 6 8 6 6 . . 3 11 15 1 1 3 11 5 Energy Gun 3 | . . . . . . . 1 1 . . . . . . . . . 1 . Energy Cannon 1 | . . . . . . . 1 . . . . . . . . . . . . Ballistic Gun 74 | 2 2 5 . . . 6 3 5 4 . . 3 10 15 1 1 3 9 5 Ballistic Cannon 1 | . . . . . . . 1 . . . . . . . . . . . . Launcher 2 | . . . . . . . 1 . 1 . . . . . . . . . . Special Weapon 2 | . . . . . . . 1 . . . . . 1 . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . 1 . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . 3 . . . . . . . . . . . . . . . . 4 Corrupted Parts 1 | . . . . . . . 1 . . . . . . . . . . . . System Corruption 1 | . . . . . . . 1 . . . . . . . . . . . . Parts Lost 90 | . 1 . . . 1 2 21 9 2 . . 4 3 11 4 4 7 . 21 Power 9 | . . . . . 1 . 1 1 1 . . . 1 1 . . . . 3 Propulsion 20 | . . . . . . . 3 4 . . . 1 1 1 1 1 2 . 6 Utility 25 | . . . . . . 1 8 2 . . . 1 . 3 2 2 4 . 2 Weapon 36 | . 1 . . . . 1 9 2 1 . . 2 1 6 1 1 1 . 10 Highest Loss Streak 21 | . 1 . . . 1 1 9 5 1 . . 1 1 5 2 4 3 . 21 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 99 99 100 100 100 98 88 88 99 100 100 99 97 99 99 98 93 96 85 Engine 3 | . 14 11 11 11 11 9 2 . . . . . . 4 . . . . . Core 3 | . . . . . . . 6 7 7 7 7 5 4 1 5 6 5 6 5 Treads 23 | . 5 22 22 22 22 27 26 18 23 23 23 23 24 26 26 25 25 26 24 Device 11 | . 13 13 11 11 . 6 10 5 6 . . 1 14 20 19 19 11 15 12 Storage 7 | . 14 11 11 11 11 9 9 7 7 7 7 7 6 6 6 6 6 6 5 Processor 4 | . . . . . . 7 2 11 15 15 15 15 4 . . . 2 6 . Protection 8 | . . 8 11 11 22 13 8 7 7 15 15 12 5 5 6 6 5 1 4 Ballistic Gun 29 | . 27 33 33 33 33 26 7 22 29 30 30 29 32 32 32 32 32 31 30 Peak Build Rating 81 | 9 10 20 20 20 19 34 58 47 46 42 42 44 64 80 81 77 78 68 68 Average Rating 44 | 5 8 17 20 20 18 29 45 39 41 41 42 42 57 68 76 75 68 62 61 On Entrance 40 | . 9 8 20 20 20 19 34 41 42 41 42 42 42 64 80 75 77 68 62 Naked Turns 3 | . . . . . . . . . . . . . . . . . . . 3 Heaviest Build 98 | 15 30 43 43 43 47 48 80 67 60 60 60 60 89 92 92 92 96 93 98 Greatest Support 104 | 20 40 40 40 40 40 60 67 67 60 60 60 60 102 104 104 97 97 87 87 Greatest Overweight (x) 4 | . . 1 1 1 1 . 1 1 . . . . 1 . 1 . 4 1 1 Average Overweight (x) . | . . . 1 1 1 . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 Average Capacity 16 | 6 9 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 19 Most Carried 20 | 4 12 15 15 15 15 15 15 15 15 15 15 15 18 20 20 20 20 20 20 Average Carried 15 | 2 6 14 15 15 14 14 12 12 14 14 15 14 13 19 19 18 15 18 17 Final Capacity 20 | 8 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 5 Final Carried 20 | 4 11 15 15 15 15 15 11 15 15 15 15 13 18 20 20 19 14 20 5 Class Distribution -------------------- 51% | Scavenger-Tank 15% | Tank 15% | Scavenger-Gunner 10% | Mutant 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Scavenger-Tank | -9/Mines Scavenger-Tank | -9/Exiles Tank | -8/Mines Gunner | -8/Materials Mutant | -8/Garrison Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -7/Data Miner Scavenger-Tank | -6/Proximity Caves Scavenger-Tank | -6/Factory Scavenger-Tank | -6/Garrison Scavenger-Tank | -6/Factory Tank | -6/Lower Caves Scavenger-Tank | -6/Lower Caves Scavenger-Gunner | -6/Zion Scavenger-Tank | -6/Deep Caves Resources | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 ----------- Run | Yrd Mat Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Dee Matter Collected 9986 | 245 365 726 106 . 148 659 621 533 192 80 . 508 1764 1568 1078 371 745 185 92 Remotely 2334 | . . . . . . . 258 3 . . . . 789 587 697 . . . . Salvage Created 12240 | 16 480 1230 106 . 353 978 389 664 115 105 . 492 1968 1794 2033 198 1155 . 164 Parts 667 | 3 31 89 17 . 21 76 18 37 10 5 . 23 95 84 96 8 44 . 10 Haulers Intercepted 7 | . 2 4 . . . . . . . . . . 1 . . . . . . Recyclers Shooed 13 | . 1 8 . . . . . . . . . . 2 . 2 . . . . Parts Field Recycled 29 | . . . . . . . . 29 . . . . . . . . . . . Retrieved Matter 249 | . . . . . . . . 249 . . . . . . . . . . . Parts Self-Destructed 99 | . . . . . . . . . 11 7 . 27 . . . 8 46 . . Prevented . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Dee Combat Hostiles Destroyed 247 | . 8 23 7 . 7 22 17 12 6 3 . 11 30 38 32 4 22 . 5 Melee 7 | . . . . . . . 3 1 . . . . . . 1 1 1 . . Guns 224 | . 8 23 7 . 7 22 4 10 3 3 . 11 30 38 29 3 21 . 5 Cannons 9 | . . . . . . . 9 . . . . . . . . . . . . AOE 7 | . . . . . . . 1 1 3 . . . . . 2 . . . . Classes Destroyed 23 | 1 3 4 . . 1 3 1 1 . . . 1 3 1 1 . . . 3 Worker 6 | . . . . . . 1 . . . . . . 3 . 2 . . . . Builder 11 | . . 1 . . . 2 . . . . . . 4 . 4 . . . . Tunneler 2 | 1 . . . . . 1 . . . . . . . . . . . . . Hauler 7 | . 2 4 . . . . . . . . . . 1 . . . . . . Recycler 8 | . . 2 . . 1 . . 3 . . . . 1 . 1 . . . . Drone 1 | . . . . . . . . . . . . 1 . . . . . . . Watcher 13 | . 2 4 . . . 3 . 1 . . . . 1 . 2 . . . . Swarmer 74 | . . 10 7 . 3 8 4 3 6 2 . 4 6 11 6 . 4 . . Cutter 1 | . . . . . . . . . . . . . . 1 . . . . . Saboteur 2 | . . . . . . . . . . . . . . . 1 . 1 . . Grunt 90 | . 8 7 . . 3 4 7 6 . . . 3 10 14 14 3 11 . . Brawler 9 | . . . . . . 1 1 . . . . 2 1 . 3 . 1 . . Duelist 7 | . . . . . . 1 . . . . . . 1 1 . 1 3 . . Protector 1 | . . . . . . . . . . . . . 1 . . . . . . Sentry 37 | . . 6 . . . 7 2 2 . 1 . 1 4 7 5 . 2 . . Specialist 2 | . . . . . . . . . . . . . 2 . . . . . . Hunter 6 | . . . . . 1 1 1 . . . . . 1 . 2 . . . . Programmer 8 | . . . . . . . . 1 . . . . 3 3 1 . . . . Heavy 1 | . . . . . . . . . . . . . 1 . . . . . . Behemoth 3 | . . . . . . . 2 . . . . . . 1 . . . . . Z-Technician 5 | . . . . . . . . . . . . . . . . . . . 5 Z-Light 2 | . . . . . . . . . . . . . . . . . . . 2 Assembled 3 | . . . . . . . . . . . . . . . . . . . 3 Thug 1 | . . . . . . . . . . . . . 1 . . . . . . Best Kill Streak 13 | 1 5 5 4 . 5 5 6 4 3 2 . 4 6 13 9 2 11 . 5 Combat Bots Only 13 | . 4 4 4 . 5 4 6 4 3 2 . 4 6 13 8 2 11 . 3 Max Kills in Single Turn 5 | 1 1 2 2 . 1 2 1 2 3 1 . 1 2 2 2 1 2 . 5 Gunslinging 1 | . . 1 1 . . . . . . . . . . 1 1 . 1 . 1 Exploded 3 | . . . . . . . 1 1 3 . . . . . 2 . . . . Melee 1 | . . . . . . . 1 1 . . . . . . 1 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Dee Hostile Shots Fired 1963 | . 51 77 26 . 45 92 299 204 25 23 . 96 260 277 169 20 107 . 192 Missed 540 | . 14 18 8 . 8 19 75 48 8 7 . 23 90 88 56 6 31 . 41 Damage Taken 21582 | . 464 668 156 . 484 932 4490 1928 224 136 . 1035 1477 2297 1640 272 1233 . 4146 Core 1933 | . 83 57 . . 68 74 380 315 23 28 . 45 130 137 153 24 121 . 295 Absorbed by Shields 2215 | . . . . . . . . . . . . . 472 369 348 99 243 . 684 Ignored by Resistances 609 | . . . . . . . . . 58 23 . 143 106 199 . . 80 . . Regen/Repaired (Parts) 3387 | . . . . . . 133 . 231 . . . . 851 . 390 . . 1782 . Core Remaining (%) 58 | 100 66 . . . 68 . 17 . . . . 41 . . . . . . . Volleys Fired 648 | 4 41 69 8 . 14 62 111 30 7 5 . 29 69 84 49 7 33 1 25 Largest 5 | 2 2 3 3 . 3 3 3 4 3 4 . 4 5 5 5 5 5 1 5 Hottest 203 | 40 40 69 69 . 69 74 203 149 71 94 . 99 129 157 157 155 155 33 152 Shots Fired 2118 | 8 82 197 24 . 42 186 171 79 17 20 . 107 338 336 241 26 151 1 92 Gun 2003 | 8 82 197 24 . 42 186 59 79 15 20 . 107 337 336 241 26 151 1 92 Cannon 89 | . . . . . . . 89 . . . . . . . . . . . . Launcher 16 | . . . . . . . 14 . 2 . . . . . . . . . . Special 10 | . . . . . . . 9 . . . . . 1 . . . . . . Kinetic 2054 | 8 82 197 24 . 42 186 116 73 15 20 . 107 337 336 241 26 151 1 92 Thermal 15 | . . . . . . . 9 6 . . . . . . . . . . . Explosive 16 | . . . . . . . 14 . 2 . . . . . . . . . . Electromagnetic 32 | . . . . . . . 32 . . . . . . . . . . . . Robot Hit Streak 25 | 3 10 25 8 . 7 15 16 8 3 5 . 12 16 21 15 10 23 . 7 Robot Miss Streak 11 | 2 3 5 2 . 4 3 4 5 2 2 . 4 11 5 9 2 6 . 10 Penetration Max 1 | . . . . . . 1 . . . . . . . . 1 . 1 . . Secondary Targets 70 | . 2 4 3 . 3 2 . . 1 . . 4 10 15 10 1 11 . 4 Max Gunslinging Chain 2 | . 1 1 1 . 1 1 . . 1 . . 1 1 2 1 1 2 . 1 Shots Hit Robots 1307 | 5 52 122 16 . 24 124 121 53 9 9 . 60 204 224 125 18 98 . 43 Core Hits 610 | 1 22 51 7 . 16 45 37 35 9 6 . 29 106 103 73 6 44 . 20 Critical Kills 5 | . . 2 . . . . . . . . . 1 1 . . . . . 1 Critical Parts Destroyed 8 | . . 1 . . . . 1 . . . . . 1 2 1 . 2 . . Critical Strikes 19 | . . 3 . . . . 6 . . . . 1 2 3 1 . 2 . 1 Destroy 14 | . . 3 . . . . 1 . . . . 1 2 3 1 . 2 . 1 Blast 5 | . . . . . . . 5 . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 30304 | 70 662 1924 301 . 351 2061 3197 1156 315 139 . 966 4720 4844 3901 451 2212 . 3034 Guns 24264 | 70 660 1923 298 . 346 2048 646 858 139 139 . 966 4316 4844 3518 438 2206 . 849 Cannons 1944 | . . . . . . . 1944 . . . . . . . . . . . . Explosions 3662 | . . . . . . . 437 236 176 . . . 404 . 259 . . . 2150 Melee . | . . . . . . . . . . . . . . . . . . . . Ramming 339 | . 2 1 3 . 5 13 75 62 . . . . . . 124 13 6 . 35 Kinetic 25781 | 70 660 1923 298 . 346 2048 2287 734 139 139 . 966 4316 4844 3518 438 2206 . 849 Thermal 2864 | . . . . . . . 95 360 . . . . . . 259 . . . 2150 Explosive 1017 | . . . . . . . 437 . 176 . . . 404 . . . . . . Electromagnetic 303 | . . . . . . . 303 . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 6 | . . . . . . 2 3 . . . . 1 1 4 6 6 6 6 . Average Corruption 3 | . . . . . . 2 2 . . . . 1 1 3 5 6 6 6 . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 147 | . . . . . . 3 22 . . . . 3 4 35 28 20 30 2 . Message Errors 41 | . . . . . . 1 8 . . . . . 2 6 6 8 10 . . Matter Fused 33 | . . . . . . 1 7 . . . . 1 1 7 6 4 5 1 . Heat Flow Errors 13 | . . . . . . . 1 . . . . . . 4 5 1 1 1 . Energy Discharges 18 | . . . . . . . . . . . . 2 . 8 2 3 3 . . Parts Rejected 1 | . . . . . . 1 . . . . . . . . . . . . . Parts Fused 2 | . . . . . . . . . . . . . . 2 . . . . . Data Loss (minor) 15 | . . . . . . . 3 . . . . . . 4 3 2 3 . . Data Loss (major) 9 | . . . . . . . 1 . . . . . . . 4 . 4 . . Misfires 3 | . . . . . . . . . . . . . 1 1 . . 1 . . Alerts 6 | . . . . . . . 1 . . . . . . 1 1 1 2 . . Weapon Failures 6 | . . . . . . . 1 . . . . . . 2 1 1 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 709 | . . . . . . . 97 48 6 . . . 64 . 100 . . . 394 Projectiles 81 | . . . . . . . 81 . . . . . . . . . . . . Explosions 623 | . . . . . . . 11 48 6 . . . 64 . 100 . . . 394 Melee 5 | . . . . . . . 5 . . . . . . . . . . . . Knockbacks 16 | . . . . . . . 13 1 . . . . . . . . . . 2 Impact 3 | . . . . . . . . 1 . . . . . . . . . . 2 Kinetic 12 | . . . . . . . 12 . . . . . . . . . . . . Secondary 1 | . . . . . . . 1 . . . . . . . . . . . . Self-Inflicted Damage 495 | . . . . . . . 150 108 22 . . . . . 215 . . . . Shots 11 | . . . . . . . 6 1 1 . . . . . 3 . . . . Rammed 58 | . . 3 1 . 2 1 12 15 . . . . . . 13 3 1 . 7 Targets Rammed 70 | . 2 3 1 . 2 3 15 18 . . . . . . 14 4 1 . 7 Kicked 2 | . 2 . . . . . . . . . . . . . . . . . . Crushed 10 | . . . . . . 2 3 3 . . . . . . 1 1 . . . Highest Temperature 552 | . 10 16 . . 342 286 477 538 . 170 . 497 370 179 249 140 552 212 484 Average Temperature 138 | . 3 10 . . 165 71 175 224 . 76 . 231 72 29 43 45 180 108 207 Received Heat Transfer 6159 | . 261 255 . . 207 261 1687 402 . 36 . 195 332 592 550 48 236 . 1097 Effects 67 | . . . . . 1 5 10 18 . . . 7 1 . . . 13 . 12 Shutdowns 13 | . . . . . . . 3 3 . . . 2 . . . . 3 . 2 Energy Bleed 11 | . . . . . 1 . 3 1 . . . 2 1 . . . 2 . 1 Interference 20 | . . . . . . 5 . 5 . . . 3 . . . . . . 7 Matter Decay 4 | . . . . . . . 2 . . . . . . . . . 1 . 1 Short Circuit 2 | . . . . . . . 1 . . . . . . . . . 1 . . Damage (minor) 3 | . . . . . . . . 1 . . . . . . . . 1 . 1 Damage (major) 13 | . . . . . . . 1 7 . . . . . . . . 5 . . Damage (core) 1 | . . . . . . . . 1 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . 1 . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . Heat Transferred 772 | . . . . . . . 222 400 . . . . . . 150 . . . . Parts Sabotaged 4 | . . . . . . . . . . . . . . . . . 4 . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Dee Peak Influence 1713 | 5 259 533 259 . 165 443 1028 611 . . . . 934 1713 1538 . . . . Initial 898 | . 3 27 169 . . 2 252 539 . . . . 375 653 898 . . . . Average 502 | . 84 323 90 . 45 252 575 481 . . . . 509 1294 1031 . . . . Maximum Alert Level 5 | . 1 2 1 . . 2 3 2 . . . . 3 5 4 . . . . Low Security (%) 25 | 100 94 19 76 . 100 29 . . . . . . . . . . . . . Level 1 22 | . 5 41 23 . . 62 40 20 . . . . 21 . . . . . . Level 2 28 | . . 39 . . . 7 26 79 . . . . 74 7 . . . . . Level 3 12 | . . . . . . . 32 . . . . . 4 16 74 . . . . Level 4 9 | . . . . . . . . . . . . . . 67 25 . . . . Level 5 . | . . . . . . . . . . . . . . 8 . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 42 | . 1 . . . . 4 . 6 . . . . 17 . 13 . 1 . . Investigation 14 | . 1 . . . . 1 . 2 . . . . 5 . 5 . . . . Extermination 6 | . . . . . . . . 1 . . . . 4 . 1 . . . . Reinforcement 9 | . . . . . . . . 2 . . . . 4 . 3 . . . . Assault 4 | . . . . . . . . 1 . . . . 1 . 1 . 1 . . Garrison 9 | . . . . . . 3 . . . . . . 3 . 3 . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 6 | . . . . . . . . . . . . . 3 . 3 . . . . Construction Impeded 2 | . . . . . . . . . . . . . 1 . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Dee Distress Signals 14 | . 1 4 . . . 3 1 . . . . 1 2 . 2 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 324 | . 11 31 7 . 7 28 33 18 6 3 . 15 47 47 41 3 21 . 6 Peak Tracking Total 8 | . 5 7 4 . 3 5 7 4 3 2 . 5 6 7 6 3 8 . 3 Tactical Retreats 21 | . 1 2 . . . 1 8 1 . . . . 5 1 2 . . . . Traps | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Dee Traps Triggered 6 | . 1 . 1 . . . . . . . . . 1 2 1 . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed 2 | . . . . . . . . . 1 . . . 1 . . . . . . Triggered 4 | . . . . . . . . . . . . 1 . . . . 3 . . Most Traps Carried 2 | . . . . . . . 2 2 2 1 1 1 1 . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 ---------- Run | Yrd Mat Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Dee Machines Disabled 50 | . . 1 . . . 1 10 2 . . . . 22 4 7 . 1 . 2 Max in Single Turn 5 | . . 1 . . . 1 2 2 . . . . 5 1 3 . 1 . 1 Garrison Relay 4 | . . . . . . . 1 . . . . . . 3 . . . . . Phase Generator 1 | . . . . . . . 1 . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled 6 | . . . . . . . 6 . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Dee Machines Accessed 52 | . 4 4 1 4 1 5 2 7 . . 4 . 12 1 7 . . . . Terminals 26 | . 4 4 . . 1 2 2 5 . . . . 5 1 2 . . . . Fabricators 5 | . . . . . . . . 1 . . . . 2 . 2 . . . . Repair Stations 5 | . . . . . . 1 . 1 . . . . 2 . 1 . . . . Recycling Units 2 | . . . . . . . . . . . . . 1 . 1 . . . . Scanalyzers 2 | . . . . . . 1 . . . . . . 1 . . . . . . Garrison Access 3 | . . . . . . 1 . . . . . . 1 . 1 . . . . Total Hacks 184 | . 12 19 1 4 2 19 4 22 . . 26 . 55 2 18 . . . . Successful 118 | . 6 11 1 4 1 14 2 10 . . 26 . 36 . 7 . . . . Failed 64 | . 5 8 . . 1 5 2 12 . . . . 18 2 11 . . . . Catastrophic 11 | . . 1 . . . . 1 2 . . . . 4 1 2 . . . . Database Lockouts 2 | . 1 . . . . . . . . . . . 1 . . . . . . Manual 74 | . 11 17 . . 2 7 . 10 . . . . 18 . 5 . . 4 . Terminals 81 | . 12 19 . . 2 6 4 16 . . . . 16 2 4 . . . . Fabricators 16 | . . . . . . . . 2 . . . . 9 . 5 . . . . Repair Stations 34 | . . . . . . 2 . 4 . . . . 24 . 4 . . . . Recycling Units 6 | . . . . . . . . . . . . . 4 . 2 . . . . Scanalyzers 9 | . . . . . . 8 . . . . . . 1 . . . . . . Garrison Access 7 | . . . . . . 3 . . . . . . 1 . 3 . . . . Terminal Hacks 50 | . 3 5 1 4 1 . 2 3 . . 26 . 4 . 1 . . . . Record 8 | . . . . 4 . . . . . . 4 . . . . . . . . Part Schematic 14 | . . . . . . . . 1 . . 13 . . . . . . . . Robot Schematic 6 | . . . . . . . . . . . 6 . . . . . . . . Robot Analysis 8 | . 2 3 . . 1 . . 1 . . . . 1 . . . . . . Prototype ID Bank 4 | . . 1 . . . . . . . . 3 . . . . . . . . Open Door 1 | . . . 1 . . . . . . . . . . . . . . . . Branch Access Points 2 | . . . . . . . . 1 . . . . 1 . . . . . . Emergency Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . . 1 . . . . . . Unreport Threat 2 | . . . . . . . . . . . . . 1 . 1 . . . . Locate Traps 2 | . 1 1 . . . . . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . 1 . . . . . . . . . . . . Fabricator Hacks 13 | . . . . . . . . 2 . . . . 8 . 3 . . . . Load Schematic 7 | . . . . . . . . 1 . . . . 4 . 2 . . . . Build 6 | . . . . . . . . 1 . . . . 4 . 1 . . . . Repair Station Hacks 24 | . . . . . . 2 . 2 . . . . 17 . 3 . . . . Scan Component 13 | . . . . . . 1 . 1 . . . . 9 . 2 . . . . Repair 11 | . . . . . . 1 . 1 . . . . 8 . 1 . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . 1 . . . . . . Report Inventory 1 | . . . . . . . . . . . . . 1 . . . . . . Scanalyzer 8 | . . . . . . 8 . . . . . . . . . . . . . Insert Component 3 | . . . . . . 3 . . . . . . . . . . . . . Analyze 5 | . . . . . . 5 . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . 1 . . . . . . 1 . . . . . . Unlock Access 2 | . . . . . . 1 . . . . . . 1 . . . . . . Unauthorized Hacks 20 | . 3 6 . . . 3 . 3 . . . . 5 . . . . . . Terminals 19 | . 3 6 . . . 3 . 3 . . . . 4 . . . . . . Track 1 | . . 1 . . . . . . . . . . . . . . . . . Assimilate 1 | . . . . . . . . 1 . . . . . . . . . . . Botnet 10 | . 2 2 . . . 2 . 1 . . . . 3 . . . . . . Disrupt 1 | . . 1 . . . . . . . . . . . . . . . . . Operators 6 | . 1 2 . . . 1 . 1 . . . . 1 . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . 1 . . . . . . Mask 1 | . . . . . . . . . . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 40 | . 4 4 . . 1 4 2 7 . . . . 11 1 6 . . . . Full Trace Events 17 | . 2 1 . . . 2 1 2 . . . . 4 . 5 . . . . Feedback Events 1 | . . . . . . . . . . . . . . . 1 . . . . Corruption 1 | . . . . . . . . . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 10 | . . . . . . . . . . . 6 . . . . . . 4 . Robots Built 6 | . . . . . . . . . . . . . 6 . . . . . . Authchips 2 | . . . . . . . . . . . . . 2 . . . . . . Time 253 | . . . . . . . . . . . . . 253 . . . . . . Total Robot Build Rating 36 | . . . . . . . . . . . . . 36 . . . . . . Part Schematics Acquired 30 | . . . . . . 3 . 1 . . 13 . . . . . . 13 . Parts Built 7 | . . . . . . . . 2 . . . . 4 . 1 . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time 331 | . . . . . . . . 73 . . . . 159 . 99 . . . . Total Part Build Rating 32 | . . . . . . . . 6 . . . . 24 . 2 . . . . Parts Repaired 11 | . . . . . . 1 . 1 . . . . 8 . 1 . . . . Time 465 | . . . . . . 51 . 38 . . . . 298 . 78 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . 3 . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . 3 . . . . . . . . . . . . . Parts Damaged 2 | . . . . . . 2 . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 ------------ Run | Yrd Mat Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . 1 . . . . . . Non-combat 1 | . . . . . . . . . . . . . 1 . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . 1 . . . . . . find_chute 1 | . . . . . . . . . . . . . 1 . . . . . . Relay Couplers Released 15 | . . . . . . . 3 . . . . . . 12 . . . . . Machine Destruction 15 | . . . . . . . 3 . . . . . . 12 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Dee Total Allies 6 | . . . . . . . . . . . . . 6 . . . . . . Largest Group 4 | . . . . . . . . . . . . . 4 . . . . . . Highest-Rated Group 120 | . . . . . . . . . . . . . 120 . . . . . . Highest-Rated Ally 30 | . . . . . . . . . . . . . 30 . . . . . . Warlord Squad Rendezvous 2 | . . . . . . . . . . . . . 1 . 1 . . . . Infantry 1 | . . . . . . . . . . . . . 1 . . . . . . Pyro 1 | . . . . . . . . . . . . . . . 1 . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks 7 | . . . . . . . . . . . . . 7 . . . . . . Total Damage 280 | . . . . . . . . . . . . . 280 . . . . . . Kills 1 | . . . . . . . . . . . . . 1 . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . 1 . . . . . . Allies Melted 3 | . . . . . . . . . . . . 2 1 . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Dee Robot Analysis Total 8 | . 2 3 . . 1 . . 1 . . . . 1 . . . . . . Derelict Logs Recovered 8 | . . . 1 . . . . . . 2 . 1 . . . 1 1 2 . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 ------------- Run | Yrd Mat Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Dee Turns Passed 21769 | 89 519 1068 1510 1622 1120 1075 1788 1306 614 1247 130 641 2311 1529 996 659 1038 2013 494 Spaces Moved 9726 | 54 270 367 618 676 445 448 635 486 343 737 79 330 1017 736 429 375 428 1083 170 Core 12 | 5 . . . . . . . . . . . . . . . . . . 7 Treads 9445 | . 50 367 618 676 445 448 635 486 343 737 79 330 1017 736 429 375 428 1083 163 Legs 269 | 49 220 . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 160 240 240 240 160 170 166 166 166 166 166 165 167 165 165 165 165 50 Average Speed 189 | 113 127 215 240 240 240 167 212 208 166 166 166 166 166 167 166 165 208 182 225 Slowest Speed 480 | 120 160 240 240 240 240 170 250 250 166 166 166 166 246 170 246 165 480 247 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 55 | 3 50 41 98 92 97 22 80 12 60 90 72 56 25 68 12 59 62 90 27 Regions Visited 19 Branch Regions 11 Pre-discovered Areas 5 | . . . 2 . . . . . 1 . 1 . . . . . . 1 . Known Exits Taken 5 | . . . . . . 1 . 1 . . . . 1 . 1 . . 1 . Unknown Exits Taken 12 | 1 1 1 1 1 1 . . . 1 1 1 1 . . . 1 1 . . Scrap Searched 26 | . . . . . 1 . . . 8 3 . 3 . . . 4 2 5 . Spaces Dug . | . . . . . . . . . . . . . . . . . . . . Terrain Destroyed 407 | . . . . . . . 124 19 14 . . . 72 5 140 3 24 . 6 Melee . | . . . . . . . . . . . . . . . . . . . . Projectile 108 | . . . . . . . 15 . . . . . 6 5 49 3 24 . 6 AOE 299 | . . . . . . . 109 19 14 . . . 66 . 91 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Dee Total 11720 | 70 368 507 626 677 463 646 866 717 382 756 78 373 1501 883 575 395 488 1122 227 Wait 667 | 2 22 8 . . . 74 16 129 2 3 . 2 339 12 49 . 6 1 2 Move 9703 | 53 269 366 617 675 444 447 632 485 342 736 78 329 1016 733 428 374 427 1082 170 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 163 | 4 13 19 . . 1 18 19 16 9 6 . 2 20 12 6 3 4 10 1 Fast Attach 57 | 7 2 2 . . . 3 5 12 4 . . . 7 7 1 . 3 . 4 Attach 109 | . 3 2 . . 1 5 22 7 4 . . 4 11 9 6 5 10 10 10 Detach 25 | . 1 1 . . . . 3 2 1 . . . 4 1 2 1 . 7 2 Swap 120 | . 5 13 . 1 1 12 8 6 1 . . 5 24 15 15 1 4 7 2 Drop 129 | . 10 24 . 1 . 22 8 12 11 6 . 2 10 10 5 . . 4 4 Fire 648 | 4 41 69 8 . 14 62 111 30 7 5 . 29 69 84 49 7 33 1 25 Melee . | . . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . Kick 2 | . 2 . . . . . . . . . . . . . . . . . . Crush 68 | . . 3 1 . 2 3 15 18 . . . . . . 14 4 1 . 7 Escape Stasis . | . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . Trap 2 | . . . . . . . . . 1 . . . 1 . . . . . . Miscellaneous 27 | . . . . . . . 27 . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 6 exits: Fac / Low x2 / Ext x2 / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 90 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 365 | -10/Materials | Discovered new exit (range 15) 407 | -10/Materials | Discovered new exit (range 16) 560 | -10/Materials | Discovered new exit (range 14) 576 | -10/Materials | Central database locked down 579 | -10/Materials | Discovered new exit (range 14) 609 | -10/Materials | Entered another Materials area 609 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1108 | -9/Materials | Build established: Tank 1459 | -9/Materials | Discovered new exit (range 16) 1612 | -9/Materials | Build established: Scavenger-Tank 1677 | -9/Materials | Entered Mines 1726 | -9/Mines | Met a Derelict bent on vengeance 2067 | -9/Mines | Discovered new exit (range 6) 2099 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2319 | -9/Mines | Learned location of Storage (-8) 2405 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2405 | -9/Mines | Discovered new exit (range 5) 2981 | -9/Mines | Discovered new exit (range 7) 3187 | -9/Mines | Entered Exiles 3187 | -9/Exiles | Found Exiles lab abandoned 3892 | -9/Exiles | Discovered new exit (range 11) 4809 | -9/Exiles | Entered Mines 5104 | -8/Mines | Build established: Tank 5634 | -8/Mines | Discovered new exit (range 7) 5912 | -8/Mines | Discovered new exit (range 8) 5929 | -8/Mines | Entered Materials 5929 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6380 | -8/Materials | Repaired Imp. Assault Rifle 6599 | -8/Materials | Garrison activated, responded to threat 6939 | -8/Materials | Identified exit to Garrison 7004 | -8/Materials | Entered Garrison 7058 | -8/Garrison | Spotted B-75 Beast 7071 | -8/Garrison | Build established: Gunner 7150 | -8/Garrison | Destroyed B-75 Beast 7172 | -8/Garrison | Lost 9 parts (1p2n3u3w) 7218 | -8/Garrison | Phase Generator disabled 7373 | -8/Garrison | Build established: Mutant 7392 | -8/Garrison | Spotted B-75 Beast 7423 | -8/Garrison | Core integrity fell below 50% 7456 | -8/Garrison | Lost 3 parts (2u1w) 7488 | -8/Garrison | Destroyed B-75 Beast 7684 | -8/Garrison | Triggered checkpoint 7753 | -8/Garrison | Triggered checkpoint 7892 | -8/Garrison | Garrison Relay disabled 7944 | -8/Garrison | Discovered new exit (range 8) 8234 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 8482 | -8/Garrison | Discovered new exit (range 5) 8495 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 8608 | -8/Garrison | Triggered checkpoint 8632 | -8/Garrison | Lost 3 parts (1n1u1w) 8786 | -8/Garrison | Discovered new exit (range 3) 8788 | -8/Garrison | Core integrity fell below 20% 8792 | -8/Garrison | Entered Factory 8792 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 8894 | -7/Factory | Lost 5 parts (1p1n2u1w) 9173 | -7/Factory | Build established: Scavenger-Tank 9536 | -7/Factory | Repaired Hrd. Medium Armor Plating 9562 | -7/Factory | Build established: Scavenger-Gunner 9717 | -7/Factory | Fabricated Arm. Treads (x2) 9813 | -7/Factory | Lost 3 parts (3n) 9992 | -7/Factory | First assault squad dispatched 10002 | -7/Factory | Identified exit to Lower Caves 10098 | -7/Factory | Entered Lower Caves 10191 | -7/Lower Caves | Met a Warlord Commander 10192 | -7/Lower Caves | Learned location of Warlord (-4) 10193 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 10197 | -7/Lower Caves | Found Encrypted Comm Array 10639 | -7/Lower Caves | Discovered new exit (range 12) 10712 | -7/Lower Caves | Entered another Lower Caves area 10951 | -7/Lower Caves | Discovered new exit (range 17) 10965 | -7/Lower Caves | Build established: Scavenger-Tank 11062 | -7/Lower Caves | Encountered a Warlord checkpoint 11204 | -7/Lower Caves | Learned location of 1 exit from Factory 11205 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 11209 | -7/Lower Caves | Core integrity fell below 50% 11429 | -7/Lower Caves | Learned Factory security intel 11585 | -7/Lower Caves | Discovered new exit (range 8) 11959 | -7/Lower Caves | Entered Data Miner 11959 | -7/Data Miner | Discovered new exit (range 6) 11984 | -7/Data Miner | Met Data Miner 12023 | -7/Data Miner | Learned location of Section 7 (-2) 12023 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 12051 | -7/Data Miner | Received God Mode back door access code from Data Miner 12089 | -7/Data Miner | Entered Proximity Caves 12189 | -6/Proximity Caves | Spotter reported a threat 12231 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12323 | -6/Proximity Caves | Spotter reported a threat 12523 | -6/Proximity Caves | Learned Factory terminal intel 12654 | -6/Proximity Caves | Discovered new exit (range 10) 12730 | -6/Proximity Caves | Entered Factory 12730 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 12731 | -6/Factory | Identified exit to Factory 12733 | -6/Factory | Loaded intel: 28 terminal locations 12866 | -6/Factory | Build established: Scavenger-Gunner 13291 | -6/Factory | Incoming investigation squad redirected 13292 | -6/Factory | Fabricated B-60 Warrior? 13356 | -6/Factory | Fabricated B-60 Warrior? 13387 | -6/Factory | Build established: Scavenger-Tank 13443 | -6/Factory | Central database locked down 13443 | -6/Factory | Identified exit to Lower Caves 13443 | -6/Factory | Identified exit to Extension 13566 | -6/Factory | Incoming investigation squad redirected 13609 | -6/Factory | Fabricated Imp. Kinecellerator (x2) 13643 | -6/Factory | Fabricated Arm. Medium Treads (x2) 13701 | -6/Factory | Lost 3 allies 13818 | -6/Factory | Incoming investigation squad redirected 13954 | -6/Factory | Build established: Machinist-Gunner 14174 | -6/Factory | Repaired Minigun 14213 | -6/Factory | Repaired Autogun 14259 | -6/Factory | Repaired Mak. Light Armor Plating 14298 | -6/Factory | Repaired Reactive Plating 14331 | -6/Factory | Repaired Autogun 14352 | -6/Factory | Build established: Scavenger-Tank 14365 | -6/Factory | Repaired Autogun 14410 | -6/Factory | Repaired Imp. Shield Generator 14450 | -6/Factory | Repaired Arm. Treads 14542 | -6/Factory | Joined by Warlord Infantry squad 14830 | -6/Factory | First assault squad dispatched 14958 | -6/Factory | Identified exit to Garrison 15041 | -6/Factory | Entered Garrison 15213 | -6/Garrison | Destroyed 7 combat bots 15231 | -6/Garrison | Triggered checkpoint 15248 | -6/Garrison | Spotted B-75 Beast 15289 | -6/Garrison | Destroyed B-75 Beast 15296 | -6/Garrison | Triggered checkpoint 15333 | -6/Garrison | Destroyed 13 combat bots 15342 | -6/Garrison | Lost 5 parts (2u3w) 15403 | -6/Garrison | Triggered checkpoint 15439 | -6/Garrison | Garrison Relay disabled 15491 | -6/Garrison | Discovered new exit (range 15) 15585 | -6/Garrison | Triggered checkpoint 15705 | -6/Garrison | Discovered new exit (range 13) 15713 | -6/Garrison | Spotted B-90 Cyclops 15755 | -6/Garrison | Triggered checkpoint 15779 | -6/Garrison | Garrison Relay disabled 15809 | -6/Garrison | Triggered checkpoint 15899 | -6/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 16179 | -6/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 16477 | -6/Garrison | Triggered checkpoint 16497 | -6/Garrison | Garrison Relay disabled 16547 | -6/Garrison | Discovered new exit (range 15) 16570 | -6/Garrison | Entered Factory 16698 | -6/Factory | Build established: Tank 16804 | -6/Factory | Incoming investigation squad redirected 16871 | -6/Factory | Destroyed 7 combat bots 16890 | -6/Factory | Fabricated Imp. Assault Rifle (x1) 16920 | -6/Factory | First assault squad dispatched 16968 | -6/Factory | Incoming investigation squad redirected 17018 | -6/Factory | Repaired Broken Arm. Medium Treads 17139 | -6/Factory | Build established: Scavenger-Tank 17170 | -6/Factory | Joined by Warlord Pyro squad 17293 | -6/Factory | Incoming investigation squad redirected 17383 | -6/Factory | Destroyed 8 combat bots 17476 | -6/Factory | Discovered exit to Lower Caves (range 14) 17566 | -6/Factory | Entered Lower Caves 17645 | -6/Lower Caves | Core integrity fell below 50% 17680 | -6/Lower Caves | Lost 4 parts (1n2u1w) 17721 | -6/Lower Caves | Learned 4 Factory zone layouts 17924 | -6/Lower Caves | Build established: Tank 18187 | -6/Lower Caves | Discovered new exit (range 11) 18225 | -6/Lower Caves | Entered another Lower Caves area 18279 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 18304 | -6/Lower Caves | Discovered exit to Factory (range 7) 18308 | -6/Lower Caves | Destroyed 7 combat bots 18600 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 18655 | -6/Lower Caves | Lost 3 parts (1n2u) 18680 | -6/Lower Caves | Destroyed 11 combat bots 18717 | -6/Lower Caves | Lost 3 parts (1n2u) 18754 | -6/Lower Caves | Build established: Scavenger-Tank 19105 | -6/Lower Caves | Learned 8 Factory zone layouts 19179 | -6/Lower Caves | Discovered new exit (range 3) 19263 | -6/Lower Caves | Entered Zion 19315 | -6/Zion | Visited the Megawrench Repair Shop 19338 | -6/Zion | System corruption cleaned by Quarantine Array 19368 | -6/Zion | Megawrench repaired 12 parts 19548 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 19550 | -6/Zion | Discovered new exit (range 18) 19968 | -6/Zion | Identified exit to Deep Caves 20151 | -6/Zion | Learned location of Armory (-4) 20158 | -6/Zion | Build established: Scavenger-Gunner 20237 | -6/Zion | Learned Factory emergency access door positions 20535 | -6/Zion | Found CR-A16's Pointy Stick 20745 | -6/Zion | Received a visual enhancement algorithm 21023 | -6/Zion | Met Imprinter 21245 | -6/Zion | Opened final containment barrier to the Deep Caves 21271 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 21276 | -6/Zion | Entered Deep Caves 21612 | -6/Deep Caves | Attacked by Z-Imprinter 21639 | -6/Deep Caves | Build established: Scavenger-Tank 21658 | -6/Deep Caves | Z-Facility disabled 21758 | -6/Deep Caves | Core integrity fell below 20% 21770 | -6/Deep Caves | Found Prototype Protection 21770 | -6/Deep Caves | Identified Zio. Weapon Casing 21770 | -6/Deep Caves | Destroyed by Z-Imprinter with Zionite Laser-M Last Messages --------------- 21745_ Destroyed Unknown Engine. 21745_ Destroyed Hover Unit. 21745_ 4I-POI(o) destroyed. 21745_ Destroyed Hover Unit. 21745_ N9-UM6(o) destroyed. 21750_ Lgt. Treads destroyed. 21752_ Acquired Prototype Reactor. 21752_ Identified Zio. Light DM Reactor. 21758_ Slug penetrates Z-Imprinter. 21760_ KE Penetrator destroyed. 21760_ Arm. Medium Treads destroyed. 21762_ Dropped Hcp. Storage Unit. 21762_ Dropped Imp. Hardlight Generator. 21763_ Dropped Zio. Light DM Reactor. 21766_ Acquired Prototype Hover Unit. 21766_ Identified Zio. Glidesys I. 21768_ Acquired Prototype Device. 21768_ Identified Exp. Heat Sink. 21770_ Acquired Prototype Protection. 21770_ Identified Zio. Weapon Casing. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????######??????????????????????????????????# | | ??????? #??????????????????????????######## | | ?????? ?????###?????????????????## | | ????? ###### ##?????######?????# | | ????? ## # #???### ##????# ## | | ????? ##### #????# ### | | ????? #???## #?# | | ????? #???# #?## | | ?????? #????## ### | | ??????? ##????#### ## | | ???????""""" ;##???????# ### | | ???????""""" ;############ | | ??????"""""" | | ??????"""""" @ | | ?????"" %! | | ????? ! ! ############ | | ????? !!! ###??????????? | | ????" !!!I ;;#???????????? | | ???"" !!! ###???????????? | | ???"" * #?????????????? | | ???""" #????????????? | | ???""" #????####????? | | ???"""" #???## ##???? | | ???"""" ##???# #???? | | ???"""" #?????# ##### | | ?""""""" ????## | | ?"""" #???# | | ?"""" " ##???# ##### | | ??""" "" ##????# #???? | | ??""" """"" ??????# ##### | | ????" """"""" ??????????# | | ???????"""""" ???????????## | | ????????"""" ?????????????## #### | | ?????????"" ???????????????# #??? | | ??????????? ????????????????## #??? | | ???????????" ?????????????????####??? | | ??????????? ????????????????????????? | | ???????????? ????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 27 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 600 Resistance: KI 25 Evasion (%) 55 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 4 Matter Filtering 30 Kinecelleration 40 Authchip Count 6 Item Schematics ----------------- Arm. Treads | -8/Materials | Scanalyzed Imp. Assault Rifle | -8/Materials | Scanalyzed Imp. Cooling System | -8/Materials | Scanalyzed Imp. Kinecellerator | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Exp. Power Shielding | -7/Data Miner | Free Force Rifle | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Adv. Cooling System | -7/Data Miner | Free Mass Driver | -7/Data Miner | Free Remote Shield | -7/Data Miner | Free Imp. Dynamic Insulation System | -7/Data Miner | Free Adv. Plasma Cannon | -7/Data Miner | Free Adv. Hardlight Generator | -7/Data Miner | Free Antimatter Reactor | -7/Data Miner | Free Drone Bay | -6/Zion | Archive Adv. Shield Generator | -6/Zion | Archive Proton Cannon | -6/Zion | Archive Imp. Shock Absorption System | -6/Zion | Archive Adv. Sensor Array | -6/Zion | Archive Imp. System Guard | -6/Zion | Archive Enh. Optical Array | -6/Zion | Archive Adv. System Shield | -6/Zion | Archive Imp. System Restoration Module | -6/Zion | Archive Lyr. Heavy Armor Plating | -6/Zion | Archive Lgt. Fission Core | -6/Zion | Archive Arm. Leg | -6/Zion | Archive Adv. Coolant Injector | -6/Zion | Archive Robot Schematics ------------------ O-24 Administrator | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free A-02 Transporter | -6/Zion | Archive A-15 Conveyor | -6/Zion | Archive K-01 Serf | -6/Zion | Archive L-61 Swordsman | -6/Zion | Archive Fabricated ------------ Arm. Treads | x2 | -7/Factory B-60 Warrior | x3 | -6/Factory | Authchip B-60 Warrior | x3 | -6/Factory | Authchip Imp. Kinecellerator | x2 | -6/Factory Arm. Medium Treads | x2 | -6/Factory Imp. Assault Rifle | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Signs Are For Wimps Challenges ------------ None Game ------ Seed ZioniteThermoelectricShotgun Manual? 0 Play Time 03:49:24 Cumulative 123.2 hours Start 2024.12.27 @ 23:16:23 End 2024.12.28 @ 11:41:11 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 37 Rogue 37 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 47 Gallery% 60 Achievement% 47 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 72fe0b37-9d39-4382-a856-7c5ad49b192c