Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.06 @ 00:51:20 Player: Selene Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (26) 5200 Robots Destroyed (160) 800 Value Destroyed (6088) 6088 Prototype IDs (79) 1580 Alien Tech Used (2) 400 Bonus (6360) 6360 TOTAL SCORE: 24928 Bonus ------- High Alert Combat Kills 182 Follower Combat Kills 1372 Entered Garrisons 600 Used RIF Installer 1000 Aligned with FarCom 300 Win 3000 Friendly Fire -94 Cogmind --------- Core Integrity 1600/1600 Matter 127/300 Energy 352/355 System Corruption 0% Temperature Cool (7) Movement Flying (23) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Light Fission Core Fusion Reactor > --- PROPULSION (8) --- Improved Flight Unit Field Propulsion Array Field Propulsion Array Field Propulsion Array Cooled Impulse Thruster > --- UTILITY (13) ----- Experimental Power Amplifier Experimental Cooling System Medium Storage Unit Experimental Optical Array Experimental Sensor Array Advanced Signal Interpreter ECM Suite Improved Propulsion Shielding Layered Medium Armor Plating Advanced Hacking Suite Experimental Hacking Suite Improved System Shield > --- WEAPON (2) ------- Kinetic Spear > --- INVENTORY (10) --- Micro Antimatter Reactor Cooled VTOL Module Experimental Q-thruster Advanced Weight Redist. System Subatomic Replicator Cooled Nova Cannon Enhanced Coil Gun Hypervelocity Railgun Long-range Missile Launcher Advanced Remote Datajack Peak State ------------ > --- POWER ------------ Light Fission Core Fusion Reactor > --- PROPULSION ------- Improved Flight Unit Field Propulsion Array Field Propulsion Array Field Propulsion Array Cooled Impulse Thruster > --- UTILITY ---------- Experimental Power Amplifier Experimental Cooling System Medium Storage Unit Experimental Optical Array Experimental Sensor Array Advanced Signal Interpreter ECM Suite Advanced Reaction Control System Improved Propulsion Shielding Layered Medium Armor Plating Advanced Hacking Suite Experimental Hacking Suite Improved System Shield > --- WEAPON ----------- Cooled Nova Cannon Kinetic Spear > --- INVENTORY -------- Micro Antimatter Reactor Cooled VTOL Module Experimental Q-thruster Advanced Weight Redist. System Subatomic Replicator Enhanced Coil Gun Hypervelocity Railgun Long-range Missile Launcher Advanced Remote Datajack [Rating: 167] Favorites ----------- Power Light Fission Core Engine Cooled Ion Engine Power Core Light Fission Core Reactor Fusion Reactor Propulsion Light Treads Treads Light Treads Wheel Armored Wheel Hover Unit Aerolev Unit Flight Unit Field Propulsion Array Utility Hacking Suite Device Experimental Sensor Array Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Artifact Phase Redirector Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Cooled Particle Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Heavy Mass Driver Launcher Rocket Launcher Special Weapon Advanced Remote Datajack Impact Weapon Hammer Slashing Weapon Chainsword Piercing Weapon Kinetic Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Sto Gar Fac Was Fac Gar Fac Fac Was Fac Fac Res Tes Res Qua Frg Acc Slots Evolved 18 | . . . 2 . . . 2 . 2 . . 2 . . . . 2 . . 2 2 . 2 . . 2 Power 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Propulsion 6 | . . . 1 . . . . . 1 . . 1 . . . . 1 . . 1 . . 1 . . . Utility 11 | . . . 1 . . . 2 . 1 . . 1 . . . . . . . 1 2 . 1 . . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 192 | 7 9 4 25 4 . . 15 6 10 14 14 9 7 . 11 19 4 . 3 6 7 9 2 5 . 2 Power 21 | 1 2 1 3 . . . 1 2 . 1 2 2 2 . . 1 2 . 1 . . . . . . . Engine 10 | 1 2 1 3 . . . . . . 1 1 1 . . . . . . . . . . . . . . Core 7 | . . . . . . . 1 2 . . . 1 . . . 1 2 . . . . . . . . . Reactor 4 | . . . . . . . . . . . 1 . 2 . . . . . 1 . . . . . . . Propulsion 45 | 2 2 . 5 2 . . 5 . 5 2 6 . 1 . 5 6 . . . 1 1 1 1 . . . Treads 19 | . 2 . 5 2 . . 4 . 1 . . . . . 4 1 . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 14 | 2 . . . . . . . . 4 . 6 . 1 . 1 . . . . . . . . . . . Hover 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Flight 11 | . . . . . . . 1 . . 1 . . . . . 5 . . . 1 1 1 1 . . . Utility 71 | 2 3 1 4 1 . . 6 2 5 1 4 4 2 . 4 9 1 . 2 3 6 6 1 2 . 2 Device 29 | 1 . . 3 . . . 3 1 4 . 2 . . . 1 3 1 . 1 1 4 3 . 1 . . Storage 6 | 1 1 . . . . . 1 . . . . 1 . . . 1 . . . . 1 . . . . . Processor 5 | . . . . . . . . . 1 . . . . . . 2 . . . . . 1 . . . 1 Hackware 14 | . . . . . . . 1 . . . . 2 1 . 2 2 . . 1 2 . 2 1 . . . Protection 16 | . 2 1 1 1 . . 1 1 . 1 2 1 1 . 1 1 . . . . 1 . . . . 1 Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Weapon 55 | 2 2 2 13 1 . . 3 2 . 10 2 3 2 . 2 3 1 . . 2 . 2 . 3 . . Energy Gun 22 | . . 1 11 . . . 1 . . 5 . . . . 1 1 . . . 1 . 1 . . . . Energy Cannon 4 | . . . . . . . . . . 2 . . . . . . . . . 1 . 1 . . . . Ballistic Gun 11 | 2 2 1 . . . . 1 1 . . . 2 . . . . . . . . . . . 2 . . Ballistic Cannon 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Launcher 7 | . . . 1 1 . . . 1 . 2 1 . . . 1 . . . . . . . . . . . Special Weapon 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Impact Weapon 3 | . . . 1 . . . . . . . . . . . . 1 . . . . . . . 1 . . Slashing Weapon 4 | . . . . . . . 1 . . 1 . 1 . . . 1 . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 34 | . . . 5 . . . 3 . . 7 . 1 . . . 2 2 . 1 . 3 6 . 3 . 1 Parts Lost 30 | . 3 . 2 4 . 3 2 1 . 1 2 1 . . 7 . . . . . 2 . . 1 . 1 Power 4 | . 1 . . . . . . 1 . 1 . 1 . . . . . . . . . . . . . . Propulsion 12 | . 2 . . 2 . 1 1 . . . 2 . . . 3 . . . . . 1 . . . . . Utility 9 | . . . 1 2 . . . . . . . . . . 3 . . . . . 1 . . 1 . 1 Weapon 5 | . . . 1 . . 2 1 . . . . . . . 1 . . . . . . . . . . . Highest Loss Streak 3 | . 3 . 1 2 . 3 2 1 . 1 1 1 . . 3 . . . . . 2 . . 1 . 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 19 | 2 18 19 19 19 18 17 22 24 24 24 24 24 25 25 24 18 9 10 9 9 9 9 9 9 9 9 Power 1 | . 1 1 1 1 1 1 1 1 1 . 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 Propulsion 2 | 1 1 1 1 1 1 . 3 5 5 5 5 4 5 5 5 3 1 1 1 . 1 1 1 2 2 2 Utility 9 | . 9 10 7 9 9 11 11 13 12 13 13 15 14 14 13 9 5 6 6 5 3 3 3 2 1 1 Weapon 5 | . 4 5 9 7 7 5 5 5 5 5 3 3 4 4 3 3 2 2 1 2 3 3 3 3 3 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 85 | . 5 3 16 4 1 . 6 2 4 5 11 7 1 . 1 3 3 . 2 3 1 2 1 1 . 3 Power 9 | . . . 3 . . . 2 . . . 3 . . . . . . . . . . . . . . 1 Propulsion 9 | . . . 1 . . . 1 1 2 1 2 . . . . . . . . . . . . . . 1 Utility 34 | . 2 1 3 . . . 1 . 1 1 5 6 1 . 1 3 2 . 2 3 . 1 1 . . . Weapon 28 | . 3 1 9 4 1 . 1 1 . 3 1 1 . . . . 1 . . . 1 1 . . . . Tool/Special 5 | . . 1 . . . . 1 . 1 . . . . . . . . . . . . . . 1 . 1 Average Slot Usage (%) 97 | . 98 100 98 98 100 99 99 100 99 99 98 99 100 100 99 97 99 100 100 96 89 90 84 85 82 83 Engine 5 | . 13 14 11 11 11 11 3 . . . 6 1 4 . . . . . . . . . . . . . Core 2 | . . . . . . . 5 9 7 6 . 1 . . . 2 10 11 5 5 4 4 4 4 4 4 Reactor 1 | . . . . . . . . . . . . 3 1 6 6 3 . . 4 5 4 4 4 4 4 4 Treads 16 | . 9 28 32 31 33 32 26 27 25 . . . . . 12 14 . . . . . . . . . . Wheel 7 | . 18 . . . . . . . 4 30 29 32 33 33 19 3 . . . . . . . . . . Flight 5 | . . . . . . . . . . . . . . . . 14 35 35 35 33 22 23 20 21 21 20 Device 12 | . 4 4 10 11 11 11 17 18 20 7 14 11 6 6 5 9 11 11 15 13 15 19 17 20 18 20 Storage 8 | . 14 14 11 11 11 11 9 9 7 7 7 6 6 6 6 6 5 5 5 5 4 4 4 4 4 4 Processor 2 | . . . . . . . . . 1 7 7 6 6 6 6 6 5 5 5 5 4 4 4 4 4 7 Hackware 6 | . . . . . . . 9 9 7 7 . 6 12 13 18 17 11 11 11 11 14 14 16 13 13 12 Protection 9 | . 9 9 11 10 11 11 9 9 7 14 15 12 13 13 7 5 3 5 1 4 7 3 4 4 3 7 Energy Gun 6 | . . 4 19 16 11 20 10 . . 6 1 . . . 3 4 . . . . . . . . . . Ballistic Gun 5 | . 27 23 . . . . 7 13 15 . . 5 2 6 1 . . . . . . . . 1 2 . Launcher 1 | . . . . 5 11 . . 4 . . 4 . . . . . 2 . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . 1 5 6 3 . 5 4 1 . . . . . . . . . Peak Build Rating 167 | 7 11 12 21 21 21 23 34 43 58 55 63 70 70 70 70 68 80 79 86 102 124 132 146 161 154 167 Average Rating 49 | 4 10 11 18 19 19 22 30 38 50 51 53 64 62 70 61 56 77 79 83 96 116 126 145 147 143 156 On Entrance 63 | . 7 11 12 21 19 21 23 32 42 50 55 63 67 70 70 60 68 79 79 86 102 122 132 146 142 143 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 129 | 13 53 55 62 61 61 61 104 107 105 110 123 115 126 126 129 117 41 35 40 49 48 44 44 48 53 53 Greatest Support 90 | 32 40 40 63 60 60 60 63 63 83 48 48 60 64 64 64 90 41 41 41 51 56 47 57 57 57 60 Greatest Overweight (x) 8 | . 1 1 1 1 1 1 1 1 8 8 3 2 1 1 5 4 . . . 1 1 . . . . . Average Overweight (x) . | . . 1 . . 1 . . 1 1 2 2 1 1 1 2 . . . . . . . . . . . Largest Inventory Capacity 25 | 8 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 10 10 10 10 10 10 10 10 10 10 Average Capacity 19 | 6 19 20 20 20 20 20 23 25 25 25 25 25 25 25 25 18 10 10 10 10 10 10 10 10 10 10 Most Carried 25 | 4 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 10 10 10 10 10 10 10 10 10 10 Average Carried 19 | 2 18 19 19 19 18 17 22 24 24 24 24 24 24 25 24 18 9 10 9 9 9 9 9 9 9 9 Final Capacity 25 | 8 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 10 10 10 10 10 10 10 10 10 10 10 Final Carried 25 | 4 20 20 20 18 20 18 25 25 25 25 25 25 25 25 25 10 10 10 10 10 10 10 10 10 10 10 Class Distribution -------------------- 50% | Mutant 21% | Scavenger-Mutant 11% | Hacker-Sprinter 5% | Commander-Mutant 5% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Garrison Commander-Mutant | -7/Factory Mutant | -7/Storage Mutant | -7/Garrison Assassin | -6/Factory Scavenger-Mutant | -6/Waste Mutant | -6/Factory Scavenger-Mutant | -6/Garrison Scavenger-Mutant | -6/Factory Sprinter | -5/Factory Sprinter | -5/Waste Sprinter | -5/Factory Sprinter | -4/Factory Hacker-Sprinter | -3/Research Hacker-Sprinter | -3/Testing Hacker-Sprinter | -2/Research Hacker-Sprinter | -2/Quarantine Hacker-Sprinter | -2/Protoforge Hacker-Ninja | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -2 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Sto Gar Fac Was Fac Gar Fac Fac Was Fac Fac Res Tes Res Qua Frg Acc Matter Collected 5543 | 162 478 296 406 41 100 59 317 60 82 418 630 507 133 . 500 264 373 . 70 115 158 175 84 67 48 . Remotely 183 | . . . . . . . 183 . . . . . . . . . . . . . . . . . . . Salvage Created 6584 | 28 489 48 1576 185 . 101 421 60 26 702 928 312 . . 435 305 439 . . 44 225 175 . 37 48 . Parts 331 | 2 27 5 100 6 . 8 26 1 . 25 37 11 . . 19 13 20 . . 5 15 7 . 4 . . Haulers Intercepted 9 | . . . 4 . . . 2 . . 1 . . . . . . 2 . . . . . . . . . Recyclers Shooed 8 | 1 . . 5 . . . . . . . . 1 . . . . . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Sto Gar Fac Was Fac Gar Fac Fac Was Fac Fac Res Tes Res Qua Frg Acc Combat Hostiles Destroyed 119 | . 13 3 32 17 . 7 4 . . 10 15 3 . . 9 3 . . . . 3 . . . . . Melee 5 | . . . . . . . . . . . . 1 . . 1 . . . . . 3 . . . . . Guns 64 | . 13 3 23 3 . 2 4 . . 7 . 2 . . 4 3 . . . . . . . . . . Cannons 9 | . . . . . . . . . . 3 6 . . . . . . . . . . . . . . . AOE 41 | . . . 9 14 . 5 . . . . 9 . . . 4 . . . . . . . . . . . Classes Destroyed 17 | 1 3 . 8 1 . 1 1 . . 1 . . . . 1 . . . . . . . . . . . Worker 9 | . . . 3 . . . . . . . . . . . . 1 4 . . . . 1 . . . . Builder 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Tunneler 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 9 | . . . 4 . . . 2 . . 1 . . . . . . 2 . . . . . . . . . Recycler 7 | . . . 2 . . . 1 . . 1 . 1 . . . 1 . . . . . 1 . . . . Mechanic 3 | . . . 1 . . . 1 . . . . . . . . . 1 . . . . . . . . . Operator 6 | . . . 3 . . . 1 . . . . . . . . . 1 . . 1 . . . . . . Watcher 18 | . 2 . 5 . . . . . 1 1 2 . . . . . 3 . . 1 1 . . 1 1 . Swarmer 29 | . 3 3 14 . . 4 . . . . 5 . . . . . . . . . . . . . . . Cutter 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Grunt 41 | . 10 . 9 2 . 2 . . . 6 6 1 . . 3 2 . . . . . . . . . . Brawler 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Duelist 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . Sentry 20 | . . . 8 . . . 3 . . 3 3 1 . . 2 . . . . . . . . . . . Hunter 2 | . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . Programmer 7 | . . . . . . . . . . 1 . 1 . . 1 1 . . . . 3 . . . . . Assembled 14 | . . . . 14 . . . . . . . . . . . . . . . . . . . . . . Surgeon 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Best Kill Streak 9 | 1 3 3 8 9 . 3 3 . 1 3 4 2 . . 4 3 4 . . 1 2 1 . 1 1 . Combat Bots Only 9 | . 3 3 4 9 . 3 1 . . 3 3 2 . . 4 3 . . . . 2 . . . . . Max Kills in Single Turn 4 | 1 1 1 3 4 . 3 1 . 1 1 3 1 . . 3 1 1 . . 1 1 1 . 1 1 . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . 3 4 . 3 . . . . 3 . . . 2 . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . 1 . . 1 . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Sto Gar Fac Was Fac Gar Fac Fac Was Fac Fac Res Tes Res Qua Frg Acc Hostile Shots Fired 912 | . 67 29 113 69 . 15 32 . . 105 87 56 . . 262 15 . . . 2 31 . . 6 6 17 Missed 345 | . 18 10 31 19 . 6 6 . . 44 34 21 . . 120 5 . . . 1 11 . . 3 3 13 Hits 567 | . 49 19 82 50 . 9 26 . . 61 53 35 . . 142 10 . . . 1 20 . . 3 3 4 Melee 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Projectile 565 | . 49 19 82 48 . 9 26 . . 61 53 35 . . 142 10 . . . 1 20 . . 3 3 4 AOE 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Critical Strikes 19 | . 1 . 2 1 . 1 2 . . 2 1 2 . . 2 1 . . . . 2 . . 1 1 . Actively Blocked 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . Damage Taken 7497 | . 562 147 1021 887 . 227 303 282 14 658 570 518 . . 1325 188 36 . . 22 511 . . 46 79 101 Core 792 | . 106 50 80 116 . 29 25 . . 66 28 58 . . 167 19 . . . . 23 . . . 25 . Absorbed by Shields 392 | . . . . . . . 77 . . . 67 . . . 248 . . . . . . . . . . . Redirected to Shielding 315 | . . . . . . . . . . 40 28 13 . . 101 . . . . . 87 . . . 34 12 Regen/Repaired (Parts) 1086 | . 75 . 172 . . . . . . . . 81 341 . 16 119 . . 64 . 62 94 . . 62 . Core Remaining (%) 84 | 100 . 37 . . . 43 . 95 . . 86 . . . . 71 . . 100 100 . 98 . . 98 100 Volleys Fired 442 | 3 57 10 93 24 . 9 23 11 2 54 43 22 5 . 41 11 5 3 1 10 3 2 . . 4 6 Largest 2 | 2 2 2 2 2 . 2 2 2 2 2 2 1 1 . 1 2 1 1 1 1 1 1 . . 1 1 Hottest 160 | 40 43 40 119 112 . 119 119 55 55 140 160 35 5 . 80 149 43 10 10 105 10 10 . . 50 50 Shots Fired 675 | 6 112 20 173 32 . 11 41 13 4 87 56 22 5 . 41 18 5 3 1 10 3 2 . . 4 6 Gun 514 | 6 112 20 165 20 . 5 41 11 4 53 13 22 . . 26 16 . . . . . . . . . . Cannon 83 | . . . . . . . . . . 34 33 . . . . . . . . 6 . . . . 4 6 Launcher 46 | . . . 8 12 . 6 . 2 . . 10 . . . 7 . 1 . . . . . . . . . Special 32 | . . . . . . . . . . . . . 5 . 8 2 4 3 1 4 3 2 . . . . Kinetic 227 | 6 112 20 1 . . . 12 11 4 . 15 22 . . 24 . . . . . . . . . . . Thermal 365 | . . . 164 20 . 5 24 . . 87 31 . . . 2 16 . . . 6 . . . . 4 6 Explosive 46 | . . . 8 12 . 6 . 2 . . 10 . . . 7 . 1 . . . . . . . . . Electromagnetic 5 | . . . . . . . 5 . . . . . . . . . . . . . . . . . . . Robot Hit Streak 22 | 1 10 2 14 7 . 4 15 13 3 17 22 4 4 . 14 6 10 2 3 4 4 6 . . . . Robot Miss Streak 4 | 2 3 4 2 3 . 3 3 1 1 2 2 2 2 . 2 2 . 1 . 1 . . . . . . Penetration Max 2 | . . . . . . . . . . . 1 1 . . 2 . . . . . . . . . . . Secondary Targets 7 | . 1 2 2 1 . . . . . 1 . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 1 . . . . . 1 . . . . . . . . . . . . . . . . Shots Hit Robots 497 | 2 76 8 117 20 . 6 23 9 3 53 57 18 3 . 33 19 19 2 1 5 13 5 . 1 4 . Core Hits 304 | 1 29 3 67 36 . 10 13 5 1 21 49 8 . . 32 9 9 . . 2 5 2 . 1 1 . Critical Kills 5 | . . . . . . . . . . . . 3 . . 2 . . . . . . . . . . . Critical Parts Destroyed 10 | . 1 . . . . . . . . . . 5 . . 4 . . . . . . . . . . . Critical Strikes 51 | . 1 . 15 2 . . 2 . . 5 5 8 . . 6 . 3 . . . 2 1 . . 1 . Burn 24 | . . . 15 2 . . 2 . . 5 . . . . . . . . . . . . . . . . Destroy 15 | . 1 . . . . . . . . . . 8 . . 6 . . . . . . . . . . . Sever 7 | . . . . . . . . . . . 5 . . . . . 2 . . . . . . . . . Impale 5 | . . . . . . . . . . . . . . . . . 1 . . . 2 1 . . 1 . Melee Attacks 245 | . . . 4 . . . 1 . . 1 24 18 . . 5 28 44 . 4 11 41 6 3 20 21 14 Impact 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Slashing 86 | . . . . . . . 1 . . 1 24 18 . . 5 28 9 . . . . . . . . . Piercing 155 | . . . . . . . . . . . . . . . . . 35 . 4 11 41 6 3 20 21 14 Sneak Attacks 17 | . . . . . . . . . . . 2 1 . . . 2 8 . . . 1 3 . . . . Combat Hostiles 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 15223 | 20 892 81 2571 1439 . 536 400 210 58 1348 3245 310 . . 1113 549 1140 . . 130 613 282 . 58 228 . Guns 5713 | 20 892 81 1905 259 . 52 400 143 58 935 259 143 . . 219 347 . . . . . . . . . . Cannons 1412 | . . . . . . . . . . 413 999 . . . . . . . . . . . . . . . Explosions 4092 | . . . 666 1178 . 484 . 67 . . 808 . . . 821 . 68 . . . . . . . . . Melee 4004 | . . . . . . . . . . . 1179 167 . . 73 202 1072 . . 130 613 282 . 58 228 . Ramming 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Kinetic 2120 | 20 892 81 11 . . . 47 143 58 . 547 143 . . 178 . . . . . . . . . . . Thermal 5005 | . . . 1894 259 . 52 353 . . 1348 711 . . . 41 347 . . . . . . . . . . Explosive 4092 | . . . 666 1178 . 484 . 67 . . 808 . . . 821 . 68 . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 2069 | . . . . . . . . . . . 1179 167 . . 73 202 448 . . . . . . . . . Piercing 1935 | . . . . . . . . . . . . . . . . . 624 . . 130 613 282 . 58 228 . Highest Corruption 9 | . . . . . . . . . . . . . . . 1 2 . 9 9 . 6 9 . . . . Average Corruption 3 | . . . . . . . . . . . . . . . 1 1 . 9 9 . 2 8 . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 51 | . . . . . . . . . . . . . . . 7 10 . . 14 . 7 13 . . . . Message Errors 14 | . . . . . . . . . . . . . . . 2 . . . 4 . 2 6 . . . . Matter Fused 17 | . . . . . . . . . . . . . . . 2 7 . . 3 . 2 3 . . . . Heat Flow Errors 4 | . . . . . . . . . . . . . . . . 1 . . 1 . 1 1 . . . . Energy Discharges 5 | . . . . . . . . . . . . . . . 1 . . . 2 . 1 1 . . . . Parts Fused 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Data Loss (minor) 8 | . . . . . . . . . . . . . . . 2 2 . . 1 . 1 2 . . . . Data Loss (major) 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Alerts 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Overload Shots 5 | . . . . . . . . . . 1 4 . . . . . . . . . . . . . . . Effects 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Heat Surge 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Overflow Damage 694 | . . . 42 37 . 44 . . . . 84 . . . 34 25 143 . . . 145 80 . . 60 . Projectiles 69 | . . . . . . . . . . . 69 . . . . . . . . . . . . . . . Explosions 157 | . . . 42 37 . 44 . . . . . . . . 34 . . . . . . . . . . . Melee 468 | . . . . . . . . . . . 15 . . . . 25 143 . . . 145 80 . . 60 . Knockbacks 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 570 | . . . 46 199 . 116 . 47 . . 39 . . . 87 . 36 . . . . . . . . . Shots 20 | . . . 1 8 . 4 . 1 . . 2 . . . 3 . 1 . . . . . . . . . Rammed 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 358 | . 27 20 132 153 . 46 3 . 19 357 219 212 . . 73 238 137 73 304 358 101 116 . . . . Average Temperature 59 | . 8 10 19 39 . 30 3 . 9 73 78 66 . . 14 100 39 39 127 181 13 62 . . . . Received Heat Transfer 2031 | . 333 . 282 172 . 63 84 . 9 285 155 142 . . 368 99 . . . 12 . . . . 18 9 Effects 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 24 | . . . 11 1 . . 4 . 1 4 2 . . . . 1 . . . . . . . . . . Heat Transferred 11332 | . . . 5513 740 . 111 888 . . 2331 927 . . . 100 722 . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Sto Gar Fac Was Fac Gar Fac Fac Was Fac Fac Res Tes Res Qua Frg Acc Maximum Alert Level 4 | . . . 2 1 . . . 3 2 1 4 2 . . 2 1 . . . . . . . . . . Low Security (%) 68 | 100 100 100 45 86 . 100 100 30 . 97 13 . 100 100 17 94 100 100 100 100 100 100 100 100 100 100 Level 1 9 | . . . 15 13 . . . 20 29 2 18 26 . . 29 5 . . . . . . . . . . Level 2 15 | . . . 38 . . . . 22 70 . 18 73 . . 53 . . . . . . . . . . . Level 3 5 | . . . . . . . . 26 . . 39 . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . 9 . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1209 | 5 94 77 623 289 . 101 50 1092 573 208 1209 635 134 . 423 221 64 19 30 45 55 49 38 85 64 15 Initial 634 | . . 17 . 239 . . . . 573 189 55 634 134 . . 221 10 19 6 6 . 2 . 21 27 . Average 187 | . 28 6 260 64 . 22 5 469 449 99 634 474 31 . 346 76 31 17 2 10 15 9 3 40 11 2 Influence Increases 7876 | 5 388 85 1076 107 . 246 198 1102 177 426 1274 430 55 . 723 209 294 . 50 142 246 108 57 296 134 48 Destroy 0b10 Robot/C 2740 | . 260 60 640 60 . 140 80 . 80 200 580 180 . . 340 60 . . . . 60 . . . . . Destroy 0b10 Robot/NC 325 | 5 10 . 95 . . . 25 5 15 20 35 15 . . . 10 55 . . 10 5 10 . 5 5 . Destroy Leader 574 | . 64 10 178 10 . 30 44 . 24 54 20 62 . . 30 20 10 . . 2 12 . . 2 2 . Allied During Kill 371 | . . . . . . . . 1 33 2 109 41 . . 185 . . . . . . . . . . . Successful Hack 763 | . 23 . 51 . . . 19 6 24 75 . 58 . . . 67 30 . 12 3 120 51 48 103 73 . Select Force Hacks 60 | . 30 . . . . . . . . . . . . . . . . . . 30 . . . . . . Disable Machine 405 | . . 15 . . . 15 30 . . 45 30 60 . . . 15 75 . . 15 . 30 . 75 . . Anti-Garrison Action 1450 | . . . . . . . . 1050 . . 350 . . . 50 . . . . . . . . . . . Destroy Structure 738 | . 1 . 67 37 . 31 . 40 1 15 90 14 55 . 88 22 64 . 8 22 34 2 9 36 54 48 Partial Spotted 180 | . . . 15 . . . . . . . . . . . . . 60 . 30 30 . 15 . 30 . . Lose Combat Pursuer 270 | . . . 30 . . 30 . . . 15 60 . . . 30 15 . . . 30 15 . . 45 . . Influence Decreases 7876 | 5 342 131 462 721 . 246 198 10 853 756 151 1255 439 . 300 610 261 46 45 156 242 112 19 285 183 48 Entered New Map 2308 | . . 29 . 375 . . . . 519 227 31 575 250 . . 202 12 36 3 8 . 2 . 17 22 . Time Decay 4461 | 5 320 102 442 303 . 229 188 . 294 354 . 440 169 . . 408 224 10 42 148 212 110 19 238 161 43 Lost Part 245 | . 22 . 20 21 . 17 10 10 . 10 20 10 . . 70 . . . . . 20 . . 10 . 5 Lost Ally 587 | . . . . 22 . . . . 40 40 100 80 20 . 230 . 25 . . . 10 . . 20 . . Purge Threat 275 | . . . . . . . . . . 125 . 150 . . . . . . . . . . . . . . Squads Dispatched 52 | . 3 . 3 1 . . 4 . 3 3 . 9 . . . 5 4 . 1 2 4 4 . 2 3 1 Investigation 9 | . 1 . 1 . . . 1 . 1 1 . . . . . 1 . . . 1 . 1 . . 1 . Extermination 20 | . . . . . . . . . 1 2 . 2 . . . 4 1 . 1 1 2 1 . 2 2 1 Reinforcement 15 | . 2 . 2 1 . . . . . . . 3 . . . . 3 . . . 2 2 . . . . Assault 2 | . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . Garrison 6 | . . . . . . . 3 . . . . 3 . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Sto Gar Fac Was Fac Gar Fac Fac Was Fac Fac Res Tes Res Qua Frg Acc Distress Signals 13 | . 1 . 1 . . . . . . 1 . 3 . . . . . . . 1 . . . 3 3 . Communications Jammed 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Distress Signals 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Times Spotted 260 | . 23 3 44 24 . 9 9 . 6 13 22 15 3 . 19 7 6 6 1 4 12 6 . 6 12 10 Peak Tracking Total 17 | . 4 3 4 17 . 3 3 . 5 5 5 5 2 . 9 4 2 5 1 3 3 2 . 3 8 10 Tactical Retreats 18 | . . . 2 1 . 1 . . . 1 3 . . . 2 1 . . . 1 1 . . 2 3 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Sto Gar Fac Was Fac Gar Fac Fac Was Fac Fac Res Tes Res Qua Frg Acc Traps Triggered 22 | . 2 . 2 . . . . 4 . 1 4 1 . . 1 . 1 . 3 1 1 . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Reconfigurated 6 | . . . . . . . . . 6 . . . . . . . . . . . . . . . . . Traps Extracted 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 4 | . . . . . . . . . 4 4 4 4 . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -2 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Sto Gar Fac Was Fac Gar Fac Fac Was Fac Fac Res Tes Res Qua Frg Acc Machines Disabled 37 | . . 1 . . . 1 2 1 . 3 8 4 . . 3 1 5 . . 1 . 2 . 5 . . Max in Single Turn 3 | . . 1 . . . 1 1 1 . 1 3 . . . 1 1 1 . . 1 . 1 . 1 . . Garrison Access 3 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 . . Garrison Relay 4 | . . . . . . . . . . . 3 . . . 1 . . . . . . . . . . . Phase Generator 2 | . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Sto Gar Fac Was Fac Gar Fac Fac Was Fac Fac Res Tes Res Qua Frg Acc Machines Accessed 154 | . 9 . 13 1 2 1 9 2 6 9 1 14 . 1 . 19 8 . 5 9 10 8 3 12 8 4 Terminals 95 | . 6 . 7 1 . 1 7 2 4 7 1 5 . . . 12 3 . 3 2 6 6 2 10 6 4 Fabricators 10 | . . . . . . . . . 2 . . 2 . . . 2 2 . . 1 . 1 . . . . Repair Stations 12 | . 1 . 2 . . . . . . . . 2 . . . 1 1 . 1 . 1 1 . 1 1 . Recycling Units 16 | . 2 . 2 . . . . . . 1 . 3 . . . 2 1 . . 4 1 . . . . . Scanalyzers 9 | . . . 2 . . . 1 . . . . 2 . . . 1 1 . . . 1 . . . 1 . Garrison Access 10 | . . . . . . . 1 . . 1 . . . 1 . 1 . . 1 2 1 . 1 1 . . Total Hacks 437 | . 24 . 50 2 2 1 34 4 13 25 2 56 . 1 . 52 18 . 13 15 24 22 7 34 31 7 Successful 265 | . 14 . 37 1 2 . 22 3 9 13 . 39 . 1 . 29 9 . 4 7 20 10 4 19 19 3 Failed 171 | . 10 . 13 1 . 1 12 1 4 12 2 16 . . . 23 9 . 9 8 4 12 3 15 12 4 Catastrophic 29 | . 1 . 4 . . 1 . . 1 3 1 1 . . . 6 1 . 1 2 . 1 1 3 1 1 Database Lockouts 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Manual 207 | . 15 . 18 3 1 1 22 1 8 12 . 17 . . . 30 10 . 7 5 7 12 2 16 17 3 Terminals 265 | . 16 . 19 2 . 1 25 4 8 19 2 16 . . . 38 5 . 6 3 15 19 6 29 25 7 Fabricators 25 | . . . . . . . . . 5 . . 6 . . . 5 6 . . 1 . 2 . . . . Repair Stations 42 | . 4 . 8 . . . . . . . . 9 . . . 2 2 . 4 . 4 1 . 4 4 . Recycling Units 37 | . 4 . 6 . . . . . . 4 . 6 . . . 4 2 . . 9 2 . . . . . Scanalyzers 53 | . . . 17 . . . 8 . . . . 19 . . . 2 3 . . . 2 . . . 2 . Garrison Access 13 | . . . . . . . 1 . . 2 . . . 1 . 1 . . 3 2 1 . 1 1 . . Terminal Hacks 86 | . 7 . 6 . 2 . 7 2 2 5 . 7 . . . 10 . . 1 . 9 4 3 12 8 1 Record 7 | . . . . . 1 . . . . . . . . . . . . . . . 2 . 1 2 1 . Part Schematic 8 | . 1 . . . . . 2 . . . . 3 . . . 2 . . . . . . . . . . Robot Analysis 10 | . 3 . 2 . . . 1 . . 1 . . . . . 2 . . . . . . . 1 . . Prototype ID Bank 9 | . . . 1 . . . 2 . . . . 1 . . . . . . . . 1 1 . 2 1 . Open Door 3 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . 1 Open DSF 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Level Access Points 4 | . . . . . . . . . . . . . . . . 1 . . . . . 1 . 1 1 . Branch Access Points 4 | . . . 1 . . . . . . . . . . . . . . . . . 1 1 1 . . . Emergency Access Points 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Terminal Index 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 . Unreport Threat 2 | . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . Locate Traps 13 | . 1 . 1 . . . 1 . 1 1 . 1 . . . 1 . . . . 1 . 1 2 2 . Reprogram Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Maintenance Status 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Surveillance Status 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Recall Extermination 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Hauler Manifests 4 | . 1 . 1 . . . . . . . . 1 . . . 1 . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Registered Prototypes 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . Zone Layout 7 | . . . . . . . . . . . . . . . . 1 . . 1 . 1 1 . 2 1 . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 8 | . . . . . . . . . 2 . . 3 . . . 1 1 . . . . 1 . . . . Network Status 5 | . . . . . . . . . 1 . . 1 . . . 1 1 . . . . 1 . . . . Load Schematic 2 | . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . Build 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Repair Station Hacks 21 | . 2 . 6 . . . . . . . . 4 . . . 2 . . 2 . 2 . . 1 2 . Scan Component 11 | . 1 . 3 . . . . . . . . 2 . . . 1 . . 1 . 1 . . 1 1 . Repair 10 | . 1 . 3 . . . . . . . . 2 . . . 1 . . 1 . 1 . . . 1 . Recycling Unit Hacks 14 | . 1 . 2 . . . . . . 1 . 3 . . . 2 1 . . 3 1 . . . . . Retrieve Components 14 | . 1 . 2 . . . . . . 1 . 3 . . . 2 1 . . 3 1 . . . . . Scanalyzer 51 | . . . 16 . . . 8 . . . . 19 . . . 2 2 . . . 2 . . . 2 . Insert Component 22 | . . . 7 . . . 4 . . . . 7 . . . 1 1 . . . 1 . . . 1 . Analyze 29 | . . . 9 . . . 4 . . . . 12 . . . 1 1 . . . 1 . . . 1 . Garrison Access Hacks 7 | . . . . . . . 1 . . 1 . . . 1 . . . . . 1 1 . 1 1 . . Unlock Access 4 | . . . . . . . 1 . . 1 . . . 1 . . . . . . 1 . . . . . Seal Access 3 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 . . Unauthorized Hacks 78 | . 4 . 7 1 . . 6 1 5 6 . 3 . . . 12 5 . 1 3 5 5 . 5 7 2 Terminals 53 | . 2 . 3 1 . . 6 1 3 3 . 1 . . . 9 2 . 1 . 3 4 . 5 7 2 Track 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . Assimilate 11 | . . . 1 . . . 1 . . . . . . . . 3 . . . . 1 2 . 3 . . Botnet 35 | . 2 . 1 . . . 4 1 2 3 . 1 . . . 4 2 . 1 . 2 2 . 2 6 2 Skim 5 | . . . . . . . 1 . 1 . . . . . . 2 . . . . . . . . 1 . Fabricators 6 | . . . . . . . . . 2 . . 1 . . . 1 2 . . . . . . . . . Liberate 2 | . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . Haulers 3 | . . . . . . . . . 1 . . 1 . . . . 1 . . . . . . . . . Recompile 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Repair Stations 5 | . 1 . 1 . . . . . . . . 1 . . . . . . . . 1 1 . . . . Mechanics 4 | . 1 . 1 . . . . . . . . 1 . . . . . . . . 1 . . . . . Patch 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Recycling Units 12 | . 1 . 3 . . . . . . 3 . . . . . 1 1 . . 2 1 . . . . . Reject 4 | . . . 2 . . . . . . 1 . . . . . . . . . 1 . . . . . . Recyclers 3 | . . . 1 . . . . . . 1 . . . . . . 1 . . . . . . . . . Mask 4 | . . . . . . . . . . 1 . . . . . 1 . . . 1 1 . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . Restock 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Eject 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Data Cores Recovered 3 | . . . 1 . . . 1 . . . . . . . . . . . . 1 . . . . . . Used 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 136 | . 7 . 13 1 . 1 9 1 4 8 1 14 . . . 18 8 . 5 6 9 7 2 10 8 4 Full Trace Events 5 | . . . 1 . . . 1 . . 1 1 . . . . 1 . . . . . . . . . . Feedback Events 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Corruption 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 28 | . 1 . 6 . . . 6 . . . . 10 . . . 2 1 . . . 1 . . . 1 . Parts Built 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Authchips 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Time 49 | . . . . . . . . . . . . 49 . . . . . . . . . . . . . . Total Part Build Rating 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Parts Repaired 10 | . 1 . 3 . . . . . . . . 2 . . . 1 . . 1 . 1 . . . 1 . Time 400 | . 32 . 96 . . . . . . . . 97 . . . 38 . . 50 . 68 . . . 19 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 43 | . . . 19 . . . . . . 9 . 2 . . . 4 1 . . 5 3 . . . . . Parts Scanalyzed 21 | . . . 7 . . . 4 . . . . 7 . . . 1 1 . . . . . . . 1 . Part Schematics Acquired 20 | . . . 6 . . . 4 . . . . 7 . . . . 1 . . . 1 . . . 1 . Parts Damaged 3 | . . . . . . . 1 . . . . 1 . . . . . . . . 1 . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -2 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Sto Gar Fac Was Fac Gar Fac Fac Was Fac Fac Res Tes Res Qua Frg Acc Used RIF Installer 2 | . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . Watcher Feeds 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Robots Hacked 18 | . . . . . . . . . . . . . 2 . 4 1 1 2 1 3 2 2 . . . . Non-combat 9 | . . . . . . . . . . . . . . . . 1 1 . 1 3 2 1 . . . . Combat 9 | . . . . . . . . . . . . . 2 . 4 . . 2 . . . 1 . . . . Robot Hacks Applied 19 | . . . . . . . . . . . . . 3 . 4 1 1 2 1 3 2 2 . . . . parse_system 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . drop_inventory 7 | . . . . . . . . . . . . . . . . . 1 . 1 3 2 . . . . . block_reporting 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . mark_security 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . report_analyses 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . ignore_targets 4 | . . . . . . . . . . . . . 2 . . . . 2 . . . . . . . . overload_power 3 | . . . . . . . . . . . . . 1 . 2 . . . . . . . . . . . Relay Couplers Released 20 | . . . . . . . . . . . 11 . . . 5 . . . . 4 . . . . . . Ejected 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Machine Destruction 16 | . . . . . . . . . . . 11 . . . 5 . . . . . . . . . . . Attached 5 | . . . . . . . . . . . . . 1 . 2 1 . . . 1 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 14 | . . . . . . . . 6 . . 7 . . . . . 1 . . . . . . . . . Allies Hacked 5 | . . . . . . . . . . . . 2 . . 2 . . . . . . 1 . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Sto Gar Fac Was Fac Gar Fac Fac Was Fac Fac Res Tes Res Qua Frg Acc Total Allies 45 | . . . . 3 . . . 6 . . 9 . 20 . . 2 1 . . . 1 1 . 2 . . Largest Group 19 | . . . . 3 . . . 5 5 2 5 4 19 15 15 2 3 . . . 1 1 . 1 . . Highest-Rated Group 702 | . . . . 40 . . . 88 88 35 187 166 702 602 602 52 81 . . . 26 26 . 45 . . Highest-Rated Ally 62 | . . . . 16 . . . 21 21 21 62 62 50 50 50 26 29 . . . 26 26 . 45 . . Initial Warlord ECA Mod 6 | . . . . . . . . . 2 2 2 . . . . . . . . . . . . . . . Total Orders 5 | . . . . . . . . 2 . . 2 1 . . . . . . . . . . . . . . STAY 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . FOLLOW 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . EXPLORE 2 | . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . RETURN 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Ally Attacks 307 | . . . . 20 . . . . 30 6 54 46 72 . 65 . 14 . . . . . . . . . Total Damage 8808 | . . . . 121 . . . . 544 148 1068 1610 3469 . 1680 . 168 . . . . . . . . . Kills 52 | . . . . 4 . . . . 7 1 14 8 10 . 8 . . . . . . . . . . . Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Allies Melted 3 | . . . . . . . . . . . . 2 . . 1 . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Sto Gar Fac Was Fac Gar Fac Fac Was Fac Fac Res Tes Res Qua Frg Acc Active Infowar (turns) 13433 | 6 399 457 414 1302 930 360 1 . 649 675 1444 1063 730 69 2 773 517 23 447 560 728 441 84 510 703 146 Optics 140 | . . . . . . . . . . . . . . . . . . . . . . . . . . 140 Sensors 9419 | . . . . . . . 1 . 649 669 1348 1020 730 69 2 773 517 23 447 559 728 441 84 510 703 146 Terrain 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Structural 1552 | . . . . . . . . . 467 88 . 459 . . . 422 91 . . 25 . . . . . . Traps 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Seismic 3964 | 6 399 457 414 1302 930 360 . . . . 96 . . . . . . . . . . . . . . . Jamming 1736 | . . . . . . . . . . . . . . . . . . . . . 723 439 84 490 . . ECM 705 | . . . . . . . . . . . . . . . . 9 . . . . 193 . . 8 349 146 Robot Analysis Total 10 | . 3 . 2 . . . 1 . . 1 . . . . . 2 . . . . . . . 1 . . Derelict Logs Recovered 4 | . . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . Drone Launches 2 | . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . Drone Recoveries 2 | . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -2 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Sto Gar Fac Was Fac Gar Fac Fac Was Fac Fac Res Tes Res Qua Frg Acc Turns Passed 23158 | 73 1171 1479 2565 1372 930 897 1547 2102 650 886 1586 1089 730 69 829 1014 517 23 447 570 728 441 84 510 703 146 Spaces Moved 18154 | 51 633 599 1181 668 387 355 527 839 271 434 1046 806 564 47 343 1224 1332 87 1071 1305 1353 615 154 1022 957 283 Core 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 5090 | . 138 599 1181 668 387 355 527 839 190 . . . . . 2 204 . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 3876 | 49 495 . . . . . . . 81 434 1046 806 564 47 341 13 . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 9186 | . . . . . . . . . . . . . . . . 1007 1332 87 1071 1305 1353 615 154 1022 957 283 Fastest Speed 20 | 50 100 240 160 160 240 160 160 240 120 120 120 105 105 106 104 26 23 23 23 20 27 26 27 27 27 23 Average Speed 98 | 98 140 240 175 193 240 211 239 240 204 120 121 105 105 106 134 63 23 23 23 21 27 26 27 27 27 26 Slowest Speed 560 | 100 240 240 240 240 240 240 240 240 240 210 135 120 106 106 560 240 23 23 23 90 101 27 27 27 27 27 Overloaded Moves 54 | . . . . . . . . . . . . . . . . . . . . . . . . . . 54 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 93 | . . . . . . . . . . . . . . . . 2 8 2 29 11 24 14 . 1 . 2 Potential Cave-ins 6 | . . . . . . . . . . 2 . . . . . . . . . 4 . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 50 | 4 85 98 88 99 69 55 28 99 8 51 88 23 96 2 32 36 33 83 26 29 29 68 7 85 23 8 Regions Visited 26 Branch Regions 8 Pre-discovered Areas 4 | . 1 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 14 | . . . 1 . . 1 1 . 1 1 . . . 1 . 1 . . 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . Scrap Searched 4 | . . 1 . 2 . 1 . . . . . . . . . . . . . . . . . . . . Spaces Dug 194 | . . . 23 18 . . . . . 6 . 12 . . . 22 31 . 4 11 17 1 3 12 17 17 Terrain Destroyed 629 | . . . 85 105 . 39 . 81 . 20 111 12 . . 33 22 31 . 4 14 17 1 3 12 19 20 Melee 126 | . . . 3 . . . . . . . . 12 . . . 22 15 . 4 8 17 1 3 12 15 14 Projectile 43 | . . . . . . . . 1 . 20 6 . . . . . . . . 6 . . . . 4 6 AOE 459 | . . . 82 105 . 39 . 80 . . 105 . . . 32 . 16 . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Sto Gar Fac Was Fac Gar Fac Fac Was Fac Fac Res Tes Res Qua Frg Acc Total 22404 | 64 814 624 1507 719 390 489 777 925 361 709 1281 1002 695 66 660 1400 1461 87 1236 1553 1617 863 192 1225 1363 324 Wait 2732 | . 77 . 134 9 . 117 171 17 67 169 6 109 114 19 235 66 56 . 124 211 215 228 28 167 375 18 Move 17959 | 50 632 598 1180 667 386 354 527 836 270 434 1045 806 563 47 342 1219 1318 83 1016 1282 1311 587 153 1019 956 278 Hop 78 | . . . . . . . . . . . . . . . . 2 6 1 25 11 17 13 . 1 . 2 Pick Up 202 | 4 29 5 29 6 3 1 20 4 6 12 18 13 2 . 5 10 7 . 5 6 9 2 4 2 . . Fast Attach 48 | 7 2 . 3 . . . 3 . . 2 2 3 . . 3 3 5 . . 3 . 5 . 4 1 2 Attach 58 | . 5 . 4 5 . 3 2 1 2 1 3 4 . . 4 5 2 . . 2 6 . 2 3 2 2 Detach 19 | . . . 1 1 . . . . . . . 1 . . . 3 2 . . 1 . 3 . 3 2 2 Swap 221 | . 5 5 26 2 . 5 13 5 10 23 21 11 8 . 13 30 7 . 3 10 10 11 . 1 2 . Drop 192 | . 7 6 33 4 1 . 17 4 4 13 25 13 3 . 2 23 9 . 4 6 5 6 2 5 . . Fire 442 | 3 57 10 93 24 . 9 23 11 2 54 43 22 5 . 41 11 5 3 1 10 3 2 . . 4 6 Melee 245 | . . . 4 . . . 1 . . 1 24 18 . . 5 28 44 . 4 11 41 6 3 20 21 14 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 86 | . . . . . . . . . . . 24 . . . 8 . . . 54 . . . . . . . Rewire 121 | . . . . . . . . 47 . . 70 2 . . 2 . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Sto / Low) -7/Storage -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Waste -6/Factory -6/Garrison -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Waste -5/Factory (discovered 2 exits: *Fac x2) -4/Factory -3/Research (discovered 3 exits: *Tes x2 / Gar) -3/Testing -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine (discovered 3 exits: *Acc / *Sec / *Frg) -2/Protoforge -1/Access To Epsilon Eridani History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 74 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 427 | -10/Materials | Discovered new exit (range 16) 588 | -10/Materials | Discovered new exit (range 10) 739 | -10/Materials | Discovered new exit (range 12) 880 | -10/Materials | Lost 3 parts (1p2n) 896 | -10/Materials | Repaired Hrd. Light Armor Plating 1002 | -10/Materials | Discovered new exit (range 15) 1195 | -10/Materials | Discovered new exit (range 12) 1245 | -10/Materials | Entered Mines 1334 | -10/Mines | Learned location of Storage (-7) 1513 | -10/Mines | Found a hidden stash of uninstalled traps 1717 | -10/Mines | Core integrity fell below 50% 1783 | -10/Mines | Learned 8 Materials zone layouts 2201 | -10/Mines | Found DCF Scrap (15 items) 2429 | -10/Mines | Discovered new exit (range 6) 2458 | -10/Mines | Discovered new exit (range 8) 2650 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2697 | -10/Mines | Discovered new exit (range 3) 2724 | -10/Mines | Entered Materials 2724 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2725 | -9/Materials | Identified exit to Materials 2725 | -9/Materials | Identified exit to Mines 3203 | -9/Materials | Repaired Lgt. Treads 3243 | -9/Materials | Repaired Lgt. Nuclear Core 3440 | -9/Materials | Discovered exit to Mines (range 11) 3897 | -9/Materials | Repaired Cooling System? 4156 | -9/Materials | Discovered exit to Materials (range 16) 5289 | -9/Materials | Entered Mines 5331 | -9/Mines | Met a Derelict bent on vengeance 5512 | -9/Mines | Discovered exit to Materials (range 6) 5523 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 5530 | -9/Mines | Found Prototype Device 5557 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 5644 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 5669 | -9/Mines | Build established: Scavenger-Mutant 5691 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 5747 | -9/Mines | Discovered exit to Materials (range 6) 6004 | -9/Mines | Assembled infested the area 6045 | -9/Mines | Destroyed 9 combat bots 6069 | -9/Mines | Lost 3 allies 6474 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6474 | -9/Mines | Discovered new exit (range 5) 6661 | -9/Mines | Entered Exiles 6726 | -9/Exiles | Met 8R-AWN 6760 | -9/Exiles | Met EX-HEX 6832 | -9/Exiles | Met EX-BIN 6904 | -9/Exiles | Met EX-DEC 6952 | -9/Exiles | Learned location of Zion (-7) 7218 | -9/Exiles | Aligned with FarCom system 7221 | -9/Exiles | Given EX-Vault access code 7283 | -9/Exiles | Opened EX-Vault 7297 | -9/Exiles | Found Supersonic Drone Bay 7306 | -9/Exiles | Found Gui. Plasma Cannon 7322 | -9/Exiles | Found Trap Reconfigurator 7371 | -9/Exiles | Warned to stay clear of 0b10 Research branches 7572 | -9/Exiles | Discovered new exit (range 10) 7591 | -9/Exiles | Stole three prototypes: Trap Reconfigurator, Supersonic Drone Bay, Gui. Plasma Cannon 7591 | -9/Exiles | Entered Mines 7594 | -8/Mines | Core integrity fell below 50% 7628 | -8/Mines | Lost 3 parts (1n2w) 7908 | -8/Mines | Build established: Mutant 8471 | -8/Mines | Discovered exit to Materials (range 8) 8488 | -8/Mines | Entered Materials 8488 | -8/Materials | Evolved 2 slots: Utility x2 8489 | -8/Materials | Identified Exp. Sensor Array 8639 | -8/Materials | Garrison activated, responded to threat 9154 | -8/Materials | Build established: Scavenger-Mutant 9876 | -8/Materials | Build established: Mutant 10035 | -8/Materials | Identified exit to Garrison 10035 | -8/Materials | Entered Garrison 10035 | -8/Garrison | Discovered recently destroyed garrison 10549 | -8/Garrison | Discovered new exit (range 31) 10552 | -8/Garrison | Discovered new exit (range 28) 10557 | -8/Garrison | Discovered new exit (range 59) 10862 | -8/Garrison | Phase Generator disabled 11229 | -8/Garrison | Build established: Commander-Mutant 11571 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 11719 | -8/Garrison | Build established: Mutant 11853 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 12118 | -8/Garrison | Build established: Commander-Mutant 12137 | -8/Garrison | Entered Factory 12137 | -7/Factory | Accompanied by 5 allies 12137 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12138 | -7/Factory | Identified exit to Storage 12138 | -7/Factory | Identified exit to Lower Caves 12139 | -7/Factory | FarCom data flow suspended 12537 | -7/Factory | First assault squad dispatched 12787 | -7/Factory | Entered Storage 12787 | -7/Storage | Accompanied by 2 allies 12817 | -7/Storage | Lost 3 allies 13043 | -7/Storage | Found Prototype Launcher 13043 | -7/Storage | Identified Rocket Array 13046 | -7/Storage | Found Rocket Array 13168 | -7/Storage | Build established: Mutant 13673 | -7/Storage | Identified exit to Garrison 13673 | -7/Storage | Entered Garrison 13762 | -7/Garrison | Phase Generator disabled 13929 | -7/Garrison | Triggered checkpoint 14348 | -7/Garrison | Installed Relay Interface Framework 14391 | -7/Garrison | Triggered checkpoint 14414 | -7/Garrison | Triggered checkpoint 14453 | -7/Garrison | Triggered checkpoint 14472 | -7/Garrison | Triggered checkpoint 14553 | -7/Garrison | Found embedded Infiltrators 14563 | -7/Garrison | Triggered checkpoint 14576 | -7/Garrison | Discovered new exit (range 11) 14609 | -7/Garrison | Identified exit to Factory 14966 | -7/Garrison | Discovered exit to Factory (range 10) 14983 | -7/Garrison | Triggered checkpoint 15037 | -7/Garrison | Garrison Relay disabled 15106 | -7/Garrison | Triggered checkpoint 15228 | -7/Garrison | Discovered exit to Factory (range 12) 15259 | -7/Garrison | Entered Factory 15259 | -6/Factory | Accompanied by 4 allies 15259 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15505 | -6/Factory | Fabricated Imp. Flight Unit (x1) 15609 | -6/Factory | First assault squad dispatched 15696 | -6/Factory | Discovered new exit (range 15) 15763 | -6/Factory | Build established: Assassin 15885 | -6/Factory | Garrison activated, responded to threat 15905 | -6/Factory | Central database locked down 15925 | -6/Factory | Repaired Broken Adv. Cooling System? 16015 | -6/Factory | Repaired Imp. Utility Shielding 16348 | -6/Factory | Sucked down chute 16348 | -6/Factory | Entered Waste 16349 | -6/Waste | Met a frightened Derelict 16368 | -6/Waste | Spotted C-40 Crusher 16384 | -6/Waste | Spotted C-40 Crusher 16397 | -6/Waste | Build established: Scavenger-Mutant 16406 | -6/Waste | Warlord forces began an assault 16465 | -6/Waste | Spotted C-40 Crusher 16469 | -6/Waste | Allies destroyed C-40 Crusher 16472 | -6/Waste | Spotted C-40 Crusher 16479 | -6/Waste | Spotted C-40 Crusher 16482 | -6/Waste | Allies destroyed C-40 Crusher 16483 | -6/Waste | Allies destroyed C-40 Crusher 16484 | -6/Waste | Allies destroyed C-40 Crusher 16485 | -6/Waste | Spotted C-40 Crusher 16487 | -6/Waste | Allies destroyed C-40 Crusher 16511 | -6/Waste | Lost 4 allies 16539 | -6/Waste | Allies destroyed C-40 Crusher 16578 | -6/Waste | Discovered new exit (range 15) 17051 | -6/Waste | Identified exit to Factory 17078 | -6/Waste | Entered Factory 17078 | -6/Factory | Accompanied by 15 allies 17128 | -6/Factory | Identified exit to Garrison 17147 | -6/Factory | Entered Garrison 17147 | -6/Garrison | Accompanied by 15 allies 17177 | -6/Garrison | Triggered checkpoint 17197 | -6/Garrison | Garrison Relay disabled 17226 | -6/Garrison | Build established: Mutant 17261 | -6/Garrison | Spotted B-86 Titan 17287 | -6/Garrison | Triggered checkpoint 17287 | -6/Garrison | P-60 Hacker assimilated allied 7E-Y8C(d) 17289 | -6/Garrison | Triggered checkpoint 17289 | -6/Garrison | Triggered checkpoint 17309 | -6/Garrison | P-60 Hacker assimilated allied 5V-EJK(g) 17356 | -6/Garrison | Lost 13 allies 17384 | -6/Garrison | Lost 3 parts (2n1u) 17486 | -6/Garrison | Lost 3 parts (1n1u1w) 17661 | -6/Garrison | Discovered new exit (range 10) 17762 | -6/Garrison | Build established: Scavenger-Mutant 17869 | -6/Garrison | Expanded RIF knowledge: Watcher Feeds 17972 | -6/Garrison | Identified exit to Factory 17976 | -6/Garrison | Entered Factory 18805 | -6/Factory | Repaired Imp. Light Armor Plating 18827 | -6/Factory | Build established: Scout 18894 | -6/Factory | Identified exit to Factory 18990 | -6/Factory | Entered another Factory area 18990 | -5/Factory | Accompanied by 2 allies 18990 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 19231 | -5/Factory | Discovered new exit (range 15) 19288 | -5/Factory | Identified exit to Upper Caves 19318 | -5/Factory | Discovered new exit (range 38) 19355 | -5/Factory | Build established: Sprinter 19507 | -5/Factory | Manually triggered Chute Trap 19507 | -5/Factory | Sucked down chute 19507 | -5/Factory | Entered Waste 19514 | -5/Waste | Spotted C-40 Crusher 19514 | -5/Waste | Spotted C-40 Crusher 19516 | -5/Waste | Spotted C-40 Crusher 19517 | -5/Waste | Spotted C-40 Crusher 19522 | -5/Waste | EMP discharged 19523 | -5/Waste | Spotted C-40 Crusher 19523 | -5/Waste | Discovered new exit (range 16) 19524 | -5/Waste | Spotted C-40 Crusher 19530 | -5/Waste | Identified exit to Factory 19530 | -5/Waste | Entered Factory 19701 | -5/Factory | Repaired Lrn. Missile Launcher 19780 | -5/Factory | Discovered new exit (range 12) 19804 | -5/Factory | Discovered new exit (range 16) 19807 | -5/Factory | Identified exit to Factory 19977 | -5/Factory | Entered another Factory area 19977 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 20458 | -4/Factory | Discovered new exit (range 15) 20465 | -4/Factory | Identified exit to Research 20547 | -4/Factory | Entered Research 20547 | -3/Research | Evolved 2 slots: Utility x2 20632 | -3/Research | Repaired Adv. Remote Datajack 20689 | -3/Research | Identified exit to Garrison 20716 | -3/Research | Identified exit to Testing 20968 | -3/Research | Build established: Hacker-Sprinter 21275 | -3/Research | Entered Testing 21281 | -3/Testing | Spotted PD-55APY1VX5U 21291 | -3/Testing | Found Prototype Energy Cannon 21291 | -3/Testing | Identified Cld. Nova Cannon 21444 | -3/Testing | Found Prototype Processor 21444 | -3/Testing | Identified Exp. Melee Analysis Suite 21461 | -3/Testing | Found Prototype Hackware 21461 | -3/Testing | Identified Exp. Hacking Suite 21508 | -3/Testing | Identified exit to Research 21664 | -3/Testing | Found Prototype Energy Gun 21664 | -3/Testing | Identified Tachyon Dispersion Ray 21716 | -3/Testing | Entered Research 21716 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 21717 | -2/Research | Discovered new exit (range 10) 21797 | -2/Research | Identified exit to Quarantine 21800 | -2/Research | Entered Quarantine 21813 | -2/Quarantine | Cryocooling Duct disabled 21828 | -2/Quarantine | Ambient heat levels rising (+20) 21828 | -2/Quarantine | Non-combat units ordered to evacuate 21881 | -2/Quarantine | Found Alien Impact Weapon 21881 | -2/Quarantine | Identified Core Stripper 22081 | -2/Quarantine | Found Alien Artifact 22144 | -2/Quarantine | Identified exit to Access 22169 | -2/Quarantine | Found Alien Artifact 22169 | -2/Quarantine | Identified Phase Redirector 22287 | -2/Quarantine | Spotted Fortress 22308 | -2/Quarantine | Discovered new exit (range 6) 22308 | -2/Quarantine | Discovered new exit (range 6) 22309 | -2/Quarantine | Identified exit to Section 7 22309 | -2/Quarantine | Identified exit to Protoforge 22310 | -2/Quarantine | Entered Protoforge 22338 | -2/Protoforge | Repaired Imp. Propulsion Shielding 22384 | -2/Protoforge | Spotted Hotshot 22584 | -2/Protoforge | Superfortress began startup sequence 22661 | -2/Protoforge | Spotted Hotshot 22663 | -2/Protoforge | Spotted Hotshot 22664 | -2/Protoforge | Spotted Hotshot 22684 | -2/Protoforge | Spotted Hotshot 22685 | -2/Protoforge | Spotted Hotshot 22967 | -2/Protoforge | Spotted Hotshot 23013 | -2/Protoforge | Entered Access 23013 | -1/Access | Evolved 2 slots: Utility x2 23157 | -1/Access | Discovered new exit (range 6) 23158 | -1/Access | Identified exit to Surface 23159 | *** | Escaped! Last Messages --------------- Trojan loaded successfully. Testing... Terminal linked with 1 system. Awaiting botnet instructions. 23136_ K-01 Serf cleans the Terminal. 23139_ Scanalyzer disabled. 23140_ ALERT: Potential suspicious activity detected, Programmers report to Access Zone 4A. 23140_ Slug penetrates Wall. 23155_ Adv. Reaction Control System destroyed. 23155_ Slug penetrates G-73 Enforcer. 23155_ G-73 Enforcer suffers critical hit (Destroy). 23157_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 23157_ The Access Shell folds into the floor. 23157_ EXIT=FOUND 23158_ EXIT=IDENTIFIED: SURFACE Map ----- +----------------------------------------------------+ | ########## """"T"""" "## ################# | | +#+######???# """"""""""" ### # # | | ##??################"## # # | | "#???????# # # # | | ##???????# # # # | | #????????# "" # # " # | | #????????# "" # # """" # | | #????????# "" # # """"" # | | #????????# S + + """"" # | | #????????# ]** "" # # """" # | | #########????????# ]* "" #Y # " = # | | ?????????????????# ** " # #######""###"#### | | ?????????????????# # ###?###??? | | ?????????????????# !# #????????? | | ?????????????????# ######## #????????? | | ?????????????????############ #??????# #????????? | | ????????????????????????????###??????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????###?????# #Y???????? | | ????????????????????########## ####### #????????? | | ????????????????????" #????????? | | ??????????????BB????" #????????? | | ??????????????BB????" #????????? | | ????????????????????" #????????? | | ????????????????????" "@ #????????? | | ????????????????????" "" #????????? | | ????????????????????" #????????? | | ??????????????BB????" #????????? | | ??????????????BB????" """ """g #????????? | | ????????????????????" """T"""g #????????? | | ????????????????????########## #######g #????????? | | ?????????????????????????????###?????# g#????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ??????????????????R???????????????????w #????????? | | ?????????????????????????????????????? ?????????? | | ????????????????????k????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Energy Generation 48 Energy Capacity 1100 Matter Stores 300 Matter Capacity 800 Sight Range 23 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 1 Jamming Range 14 Power Amplification 40 Additional Mass Support 9 Armor Coverage 225 Propulsion Shielding 66 Utility Shielding 66 Phase Shifting 15 Evasion (%) 77 Recoil Reduction 4 Offensive Hacking 30 Defensive Hacking 12 Relay Coupler Types 2 Relay Coupler Value 59 Authchip Count 1 Trap Extractor Capacity 4 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Beam Rifle | -9/Materials | Scanalyzed Cooling System | -9/Materials | Scanalyzed Imp. Utility Shielding | -9/Materials | Scanalyzed Shield Generator | -9/Materials | Scanalyzed Lgt. Treads | -9/Materials | Scanalyzed Hrd. Light Armor Plating | -9/Materials | Scanalyzed Imp. VTOL Module | -8/Materials | Scanalyzed Imp. Flight Unit | -8/Materials | Scanalyzed ECM Suite | -8/Materials | Scanalyzed Trap Extractor | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Hacked Adv. Treads | -8/Materials | Hacked Rocket Array | -6/Factory | Scanalyzed Cld. VTOL Module | -6/Factory | Scanalyzed Lyr. Medium Armor Plating | -6/Factory | Scanalyzed Lgt. Fission Core | -6/Factory | Scanalyzed Imp. Light Armor Plating | -6/Factory | Scanalyzed Prc. Grenade Launcher | -6/Factory | Scanalyzed Adv. Cooling System | -6/Factory | Scanalyzed Med. Storage Unit | -6/Factory | Hacked Remote Datajack | -6/Factory | Hacked Imp. Hacking Suite | -6/Factory | Hacked Lrn. Tractor Beam | -6/Factory | Hacked Nuclear Pulse Array | -6/Factory | Hacked System Shield | -5/Factory | Scanalyzed Lrn. Missile Launcher | -3/Research | Scanalyzed Exp. Q-thruster | -2/Protoforge | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Flight Unit | x1 | -6/Factory | Authchip Repaired ---------- Hrd. Light Armor Plating | 58% | -10/Materials Lgt. Treads | 26% | -9/Materials Lgt. Nuclear Core | 32% | -9/Materials Cooling System | 30% | -9/Materials Adv. Cooling System | 99% | -6/Factory | Broken Imp. Utility Shielding | 19% | -6/Factory Imp. Light Armor Plating | 33% | -6/Factory Lrn. Missile Launcher | 28% | -5/Factory Adv. Remote Datajack | 31% | -3/Research Imp. Propulsion Shielding | 38% | -2/Protoforge Alien Tech Used ----------------- Core Stripper Phase Redirector Achievements -------------- None Challenges ------------ None Game ------ Seed LauncherMobileSuperbattery Manual? 0 Play Time 04:08:08 Cumulative 196.0 hours Start 2025.05.02 @ 00:51:16 End 2025.05.06 @ 00:51:20 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 124 Rogue 120 Adventurer 4 Explorer 0 Win Type 0 Total 7 Types 6/0/1/0/0/0/0/0/0/0 Lore% 76 Gallery% 68 Achievement% 59 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 529b2c61-0767-4b23-ad48-b894a9bfdafc