Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.01 @ 01:58:19 Player: 4R-ZE3 Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (6) 3000 Regions Visited (24) 4800 Robots Destroyed (476) 2380 Value Destroyed (23842) 23842 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (8390) 8390 TOTAL SCORE: 42792 Bonus ------- Triggered High Security 500 High Alert Combat Kills 5651 Follower Combat Kills 88 Entered Garrisons 1200 Entered DSFs 500 Met Data Miner 300 Acquired ECA 300 Friendly Fire -149 Cogmind --------- Core Integrity 0/1150 Matter 172/300 Energy 99/100 System Corruption 14% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (7) ------- (None) > --- INVENTORY (5) ---- Myomer Leg Long-range Sensor Array Nova Cannon Coil Gun KE Penetrator Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Myomer Leg Myomer Leg Myomer Leg Advanced Myomer Leg Advanced Myomer Leg Advanced Myomer Leg > --- UTILITY ---------- Experimental Cooling System Huge Storage Unit Advanced Signal Interpreter Advanced Targeting Computer > --- WEAPON ----------- Hypervelocity Coil Gun Hypervelocity Coil Gun Hypervelocity Coil Gun Hypervelocity Coil Gun Advanced KE Penetrator Advanced KE Penetrator Advanced KE Penetrator > --- INVENTORY -------- Neutrino Core Light Antimatter Reactor Improved Heavy Treads Myomer Leg Myomer Leg Myomer Leg Myomer Leg Advanced Cooling System Large Matter Pod Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Encrypted Comm Array Improved Weapon Cycler Advanced Transmission Jammer Compact HERF Cannon Nova Cannon Coil Gun Coil Gun Coil Gun KE Penetrator Hypervelocity Coil Gun Missile Launcher [Rating: 140] Favorites ----------- Power Nuclear Core Engine Light Deuterium Engine Power Core Nuclear Core Reactor Light Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Flexi-carbon Leg Wheel Wheel Utility Improved Targeting Computer Device Improved Heat Sink Storage Huge Storage Unit Processor Improved Targeting Computer Hackware Authchip [Propulsion] Weapon Gauss Rifle Energy Gun Heavy Laser Energy Cannon Beam Cannon Ballistic Gun Gauss Rifle Launcher Heavy Missile Launcher Build | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Fac DSF Fac Gar Fac Gar Fac Gar Fac Slots Evolved 12 | . . . 2 . 2 . . . 2 . . . . . . 2 . 2 . . . 2 . . Power 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Propulsion 4 | . . . . . . . . . 1 . . . . . . 1 . 2 . . . . . . Utility 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . Weapon 5 | . . . 1 . 1 . . . 1 . . . . . . 1 . . . . . 1 . . Parts Attached 254 | 7 5 . 10 5 13 9 11 2 4 10 . 5 2 . 4 1 4 26 25 5 12 2 40 52 Power 23 | 2 . . 1 1 1 . 1 1 . . . . . . . . . 1 2 . 2 1 6 4 Engine 7 | 2 . . 1 1 . . 1 . . . . . . . . . . . 1 . . 1 . . Core 4 | . . . . . 1 . . 1 . . . . . . . . . 1 . . . . 1 . Reactor 12 | . . . . . . . . . . . . . . . . . . . 1 . 2 . 5 4 Propulsion 64 | 2 1 . 2 . 4 2 1 1 1 1 . 1 1 . 1 . 1 4 7 . 4 . 12 18 Treads 43 | 2 1 . 2 . 4 . 1 1 1 1 . 1 1 . 1 . 1 4 7 . 4 . 4 7 Leg 19 | . . . . . . . . . . . . . . . . . . . . . . . 8 11 Wheel 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Utility 57 | 1 2 . 2 1 4 3 3 . 2 3 . 1 . . 1 . 1 9 5 2 1 1 5 10 Device 33 | . 1 . . . 2 2 3 . 1 3 . 1 . . . . 1 4 4 2 1 . 2 6 Storage 6 | 1 1 . . . 2 . . . . . . . . . . . . 1 . . . . . 1 Processor 17 | . . . 2 1 . 1 . . 1 . . . . . 1 . . 3 1 . . 1 3 3 Hackware 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Protection . | . . . . . . . . . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 110 | 2 2 . 5 3 4 4 6 . 1 6 . 3 1 . 2 1 2 12 11 3 5 . 17 20 Energy Gun 4 | . . . . . . . . . . . . . . . . . . 1 3 . . . . . Energy Cannon 6 | . 2 . . . 1 . . . . . . . . . . . . 1 . . . . 2 . Ballistic Gun 98 | 2 . . 5 3 3 3 6 . 1 6 . 3 1 . 2 1 1 10 8 3 5 . 15 20 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 2 | . . . . . . 1 . . . . . . . . . . 1 . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . 4 Parts Lost 117 | . . . . 1 . 2 2 2 . 5 . 4 . . 4 . 1 6 23 . 5 . 27 35 Power 14 | . . . . 1 . . . 1 . . . . . . . . . 1 2 . 1 . 2 6 Propulsion 25 | . . . . . . . . 1 . . . . . . . . . . 6 . 2 . 5 11 Utility 16 | . . . . . . 2 1 . . 1 . 1 . . 1 . . 1 3 . 1 . 4 1 Weapon 62 | . . . . . . . 1 . . 4 . 3 . . 3 . 1 4 12 . 1 . 16 17 Highest Loss Streak 20 | . . . . 1 . 1 2 1 . 4 . 3 . . 2 . 1 3 14 . 2 . 20 11 To Critical Strikes 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 3 Average Backups 21 | 1 8 14 14 14 18 24 24 24 22 21 22 21 21 22 20 19 20 21 21 24 24 23 23 23 Power 1 | . 1 1 1 1 1 3 2 . . . 1 1 2 2 2 2 2 1 2 3 2 . 1 2 Propulsion 4 | . 2 2 3 3 5 10 7 5 5 6 5 4 4 4 3 3 4 3 1 1 . 1 3 5 Utility 6 | . . 4 3 3 4 5 5 6 5 5 7 7 7 8 7 9 9 8 11 11 10 10 10 7 Weapon 7 | . 4 7 7 7 6 6 9 12 12 9 8 7 6 7 6 4 3 6 5 8 9 11 7 7 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 72 | . . . 7 5 5 1 8 1 . 4 1 1 . . . . . 5 . 1 5 . 3 25 Power 6 | . . . . . . . 2 . . . . . . . . . . 1 . . 2 . . 1 Propulsion 20 | . . . 1 1 3 1 6 . . 2 . . . . . . . . . . . . . 6 Utility 12 | . . . . . . . . . . . . 1 . . . . . 2 . . . . 2 7 Weapon 34 | . . . 6 4 2 . . 1 . 2 1 . . . . . . 2 . 1 3 . 1 11 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 96 100 99 99 99 99 99 99 99 95 92 91 92 58 91 80 85 89 75 80 89 93 87 90 Engine 2 | . 14 14 11 10 . . 4 5 . . . . . . . . . . 3 5 . 5 . . Core 4 | . . . . . 8 9 4 3 7 7 7 7 7 7 7 6 6 4 . . . . 3 1 Reactor 1 | . . . . . . . . . . . . . . . . . . . . . 4 5 3 6 Treads 17 | . 28 28 22 22 18 16 17 17 23 19 15 15 15 15 15 13 12 25 19 17 24 26 7 8 Leg 2 | . . . . . . . . . . . . . . . . . . . . . . . 19 16 Device 8 | . 10 14 7 1 9 8 8 9 7 6 7 9 15 15 10 6 6 4 9 9 11 10 5 4 Storage 7 | . 14 14 11 11 9 9 9 9 7 7 7 7 7 7 7 6 6 5 5 5 5 5 5 5 Processor 11 | . . . 14 20 18 18 18 18 15 15 15 12 7 7 11 13 13 10 4 5 5 5 7 10 Energy Cannon 1 | . 14 28 8 . 1 . . . . . . . . . . . . . . . . . . . Ballistic Gun 32 | . 14 . 24 32 34 35 35 36 37 37 38 37 38 5 37 33 34 32 20 34 35 35 32 34 Peak Build Rating 140 | 6 9 9 17 19 33 34 39 38 42 57 57 60 63 63 63 63 75 91 94 92 95 86 101 140 Average Rating 56 | 4 7 9 14 18 30 32 35 36 41 46 55 57 61 45 61 60 73 82 79 84 83 84 82 108 On Entrance 50 | . 6 9 9 17 18 33 30 38 36 42 57 57 60 63 63 60 63 75 84 84 92 76 86 92 Avg Prop Armor Cover (%) 4 | . . . . . . . . . . . . . . . . . . . . . . . 7 2 Naked Turns 5 | . . . . . . . . . . . . . . . . . . . . . . . . 5 Heaviest Build 155 | 14 32 32 37 37 101 103 104 105 109 109 107 111 110 110 110 108 112 127 127 126 126 132 148 155 Greatest Support 215 | 40 40 40 40 40 42 40 40 40 60 95 95 95 95 95 95 95 150 190 215 215 215 169 169 196 Greatest Overweight (x) 5 | . . . . . 2 5 4 2 1 1 1 1 1 1 1 1 . . 4 . 1 . 4 1 Average Overweight (x) . | . . . . . . 2 2 2 1 1 1 1 1 . 1 1 . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 7 12 15 15 15 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 Most Carried 25 | 4 15 15 15 15 25 25 25 25 24 25 25 25 25 25 25 23 25 25 25 25 25 25 25 25 Average Carried 22 | 1 8 14 14 14 18 24 24 24 22 22 24 24 24 25 23 22 22 24 22 24 24 23 24 24 Final Capacity 25 | 8 15 15 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 4 15 14 15 15 25 24 25 25 22 25 25 23 25 25 23 22 25 25 25 25 25 25 25 5 Class Distribution -------------------- 39% | Gunner 32% | Scavenger-Executioner 7% | Mutant 5% | Scavenger-Gunner 4% | Scavenger-Tank 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Gunner | -9/Mines Gunner | -8/Materials Gunner | -8/Garrison Gunner | -8/Materials Gunner | -8/Garrison Scientist-Skirmisher | -7/Factory Scavenger-Tank | -7/Garrison Scavenger-Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Gunner | -7/Lower Caves Mutant | -7/Data Miner Gunner | -6/Proximity Caves Executioner | -6/Factory Scavenger-Executioner | -6/DSF Scavenger-Executioner | -5/Factory Scavenger-Executioner | -5/Garrison Scavenger-Executioner | -5/Factory Scavenger-Executioner | -5/Garrison Scavenger-Executioner | -4/Factory Scavenger-Executioner | -4/Garrison Scavenger-Executioner | -4/Factory Resources | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ----------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Fac DSF Fac Gar Fac Gar Fac Gar Fac Matter Collected 18076 | 214 258 10 306 510 754 620 760 646 39 1049 125 451 249 . 550 . 428 1892 1522 242 1305 . 1823 4323 Remotely 537 | . . . . . . . . . . . . . . . . . . . . . . . 537 . Salvage Created 24563 | . 610 . 844 601 1351 964 1074 1194 39 1781 87 586 555 . 727 . 667 2049 2052 306 1824 . 1530 5722 Parts 1237 | . 31 . 48 50 76 59 67 72 2 79 4 34 20 . 30 . 23 123 76 10 79 . 81 273 Haulers Intercepted 18 | . 1 . 3 . 6 . 5 . . . 1 . . . . . 1 . . . . . . 1 Recyclers Shooed 8 | . . . . 1 . . 1 . . . . . . . . . . . . 1 . . . 5 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 83 | . . . . . . . . . . . . 33 20 . 30 . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Fac DSF Fac Gar Fac Gar Fac Gar Fac Combat Hostiles Destroyed 420 | . 11 . 19 19 21 26 16 24 . 24 . 10 11 . 12 . 11 33 38 5 31 . 32 77 Guns 399 | . 6 . 15 19 21 23 16 24 . 24 . 10 11 . 12 . 8 33 34 5 31 . 32 75 Cannons 12 | . 5 . 4 . . . . . . . . . . . . . . . 3 . . . . . AOE 8 | . . . . . . 3 . . . . . . . . . . 3 . . . . . . 2 Classes Destroyed 22 | . 5 . 2 2 1 3 1 . . . . 2 . . . . 1 . . . 1 . . 4 Worker 14 | . 1 . 1 2 . . 1 . . . 1 . . . . . . 2 . . . . . 6 Builder 6 | . . . . . 2 . 1 . . . . . . . . . . 1 . . . . . 2 Tunneler 3 | . . . . 2 . . . . . . . . . . . . . . . . . . . 1 Hauler 18 | . 1 . 3 . 6 . 5 . . . 1 . . . . . 1 . . . . . . 1 Recycler 9 | . 1 . 1 . 2 . . . . . . . . . . . . 1 . . . . . 4 Operator 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . 2 Watcher 13 | . 1 . 2 . . . 3 . 1 . 1 . . . . . . 2 . . 1 . . 2 Swarmer 97 | . . . 11 11 6 7 4 . . 8 . . 3 . . . . 9 9 . 3 . 19 7 Cutter 8 | . . . . . . 2 . . . . . . . . . . . . 4 . 2 . . . Saboteur 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Grunt 169 | . 11 . 4 7 9 12 7 15 . 10 . 6 3 . 11 . 9 5 12 3 16 . 9 20 Brawler 8 | . . . . . . . . . . . . 1 2 . . . 1 . . . . . 1 3 Duelist 9 | . . . . 1 1 1 1 1 . 1 . . 1 . . . . . 1 . . . . 1 Protector 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Sentry 46 | . . . 4 . 5 2 4 4 . 3 . 1 2 . . . . 8 1 2 4 . . 6 Specialist 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . 2 Hunter 25 | . . . . . . 1 . 2 . 1 . . . . . . . 2 5 . 2 . 2 10 Programmer 35 | . . . . . . 1 . 2 . 1 . 1 . . 1 . . 9 4 . 3 . . 13 Heavy 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Behemoth 4 | . . . . . . . . . . . . 1 . . . . . . 2 . . . 1 . Assembled 11 | . . . . . . . . . . . . . . . . . . . . . . . . 11 Fireman 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Best Kill Streak 18 | . 9 . 11 7 4 5 4 7 1 4 2 4 9 . 4 . 6 12 10 4 9 . 7 18 Combat Bots Only 12 | . 6 . 8 7 3 5 3 7 . 4 . 4 9 . 4 . 6 12 10 4 9 . 7 11 Max Kills in Single Turn 4 | . 1 . 2 2 1 3 2 2 1 3 1 1 3 . 2 . 2 2 4 1 2 . 3 4 Gunslinging 2 | . . . . 1 . 1 . 1 . 2 . . 2 . 1 . 1 . 2 . 1 . 1 1 Exploded 3 | . . . . . . 3 . . . . . . . . . . 1 . . . . . . 2 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Fac DSF Fac Gar Fac Gar Fac Gar Fac Hostile Shots Fired 1995 | . 76 . 52 62 54 53 47 69 . 89 . 62 15 . 57 . 31 139 286 8 120 . 268 507 Missed 530 | . 23 . 15 22 18 12 18 22 . 26 . 19 4 . 8 . 9 42 54 2 35 . 70 131 Hits 1465 | . 53 . 37 40 36 41 29 47 . 63 . 43 11 . 49 . 22 97 232 6 85 . 198 376 Melee 20 | . . . . 1 . 1 . . . 1 . . . . . . . . 7 . . . . 10 Projectile 1445 | . 53 . 37 39 36 40 29 47 . 62 . 43 11 . 49 . 22 97 225 6 85 . 198 366 AOE 4 | . . . . . . . . . . . . . . . . . . . . . 3 . . 1 Critical Strikes 75 | . . . 1 . 2 4 . 4 . 2 . 1 . . 2 . 1 7 6 . 8 . 10 27 Part Disruptions 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Damage Taken 26323 | . 656 . 403 431 482 588 412 707 . 915 144 679 144 . 932 . 551 1904 4429 125 1760 . 3447 7614 Core 2384 | . 118 . 104 64 16 84 15 78 . 113 . 26 16 . 58 . 16 101 324 46 45 . 303 857 Absorbed by Shields 144 | . . . . . . . . 8 . . . . . . . . . . . . . . 136 . Reduced by Siege Mode 687 | . . . . . . . . . . . . 9 22 . 27 . . 5 148 . 113 . 70 293 Regen/Repaired (Parts) 489 | . . . . . . . . . . . . . . . . . . 489 . . . . . . Core Remaining (%) 69 | 100 . 52 . 58 . . . 64 . . . . . . 69 . 98 . . . 48 . . . Volleys Fired 878 | . 43 . 37 35 56 48 42 44 1 62 5 19 11 . 21 . 19 73 91 7 58 . 69 137 Largest 7 | . 2 . 3 3 4 4 4 4 5 5 5 5 5 . 5 . 6 6 6 6 6 . 7 7 Hottest 279 | . 120 . 140 69 91 96 112 112 140 140 132 137 131 . 136 . 158 199 279 163 173 . 197 245 Shots Fired 3731 | . 86 . 111 107 215 157 156 155 5 265 25 93 55 . 101 . 82 393 315 42 302 . 322 744 Gun 3624 | . 54 . 88 107 212 149 152 155 5 265 25 93 55 . 101 . 78 390 296 42 302 . 319 736 Cannon 100 | . 32 . 23 . 3 7 4 . . . . . . . . . . 3 19 . . . 3 6 Launcher 7 | . . . . . . 1 . . . . . . . . . . 4 . . . . . . 2 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 3562 | . 54 . 88 107 212 149 152 155 5 265 25 93 55 . 101 . 78 358 266 42 302 . 319 736 Thermal 160 | . 32 . 23 . 3 7 4 . . . . . . . . . . 35 49 . . . 1 6 Explosive 7 | . . . . . . 1 . . . . . . . . . . 4 . . . . . . 2 Electromagnetic 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . Robot Hit Streak 46 | . 11 . 14 10 26 18 14 40 9 46 22 32 15 . 15 . 24 35 33 25 32 . 33 30 Robot Miss Streak 5 | . 5 . 2 3 3 3 4 1 1 2 3 2 1 . 4 . 3 3 4 1 5 . 3 5 Penetration Max 3 | . . . . . . . 1 . . 1 . . 1 . 1 . . 1 1 1 1 . 1 3 Secondary Targets 113 | . . . 1 4 2 8 1 4 . 7 . 1 5 . 6 . 2 3 9 . 10 . 16 34 Max Gunslinging Chain 2 | . . . 1 1 1 2 1 1 . 2 . 1 2 . 1 . 1 1 2 . 2 . 2 2 Shots Hit Robots 2566 | . 54 . 72 69 152 98 97 115 2 194 16 65 37 . 80 . 68 273 232 33 213 . 229 467 Core Hits 1124 | . 23 . 33 30 63 54 44 49 2 86 4 26 18 . 31 . 39 96 86 11 88 . 88 253 Critical Kills 60 | . . . . 1 2 . 1 . . 3 . 1 1 . . . . 1 5 . 2 . 1 42 Critical Parts Destroyed 86 | . 1 . 1 . 2 . 1 1 . 3 . . . . . . . 4 12 . 4 . 2 55 Critical Strikes 152 | . 1 . 1 1 4 . 2 1 . 6 . 1 1 . . . . 7 18 . 6 . 4 99 Burn 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Meltdown 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Destroy 150 | . 1 . 1 1 4 . 2 1 . 6 . 1 1 . . . . 7 16 . 6 . 4 99 Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 50585 | . 840 . 1067 1126 2078 1597 1761 2250 38 3553 235 1205 755 . 1638 . 1721 5398 5592 565 4318 . 4183 10665 Guns 47445 | . 493 . 769 1126 2078 1452 1736 2250 38 3553 235 1205 755 . 1638 . 1190 5157 5257 565 4318 . 4183 9447 Cannons 1005 | . 347 . 298 . . . 25 . . . . . . . . . . . 335 . . . . . Explosions 2127 | . . . . . . 145 . . . . . . . . . . 531 233 . . . . . 1218 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 8 | . . . . . . . . . . . . . . . . . . 8 . . . . . . Kinetic 46663 | . 493 . 769 1126 2078 1452 1736 2250 38 3553 235 1205 755 . 1638 . 1190 4701 4931 565 4318 . 4183 9447 Thermal 2020 | . 347 . 298 . . . 25 . . . . . . . . . . 689 661 . . . . . Explosive 1894 | . . . . . . 145 . . . . . . . . . . 531 . . . . . . 1218 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 14 | . . . 2 2 1 1 1 1 . . . 1 1 1 1 . . 4 7 7 7 . . 14 Average Corruption 2 | . . . 1 2 1 1 1 1 . . . 1 1 1 1 . . 3 6 3 4 . . 6 Corruption Purged 5 | . . . . . . . 1 . . . . . . . . . . . . 4 . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Effects 242 | . . . 6 13 8 10 2 5 . . . 4 9 1 5 . . 31 53 6 31 . . 58 Message Errors 57 | . . . 2 2 2 3 . 2 . . . 1 3 . 2 . . 6 15 1 5 . . 13 Matter Fused 43 | . . . 1 1 . 3 . 1 . . . . 2 1 2 . . 7 12 1 5 . . 7 Heat Flow Errors 27 | . . . 1 2 4 1 . . . . . . . . . . . 4 5 1 2 . . 7 Energy Discharges 31 | . . . 1 1 1 2 . 1 . . . 2 1 . . . . 6 2 1 5 . . 8 Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Parts Fused 4 | . . . . 1 . . 1 . . . . . . . . . . 1 . . . . . 1 Data Loss (minor) 35 | . . . 1 3 1 . . 1 . . . 1 3 . . . . 4 5 2 7 . . 7 Data Loss (major) 4 | . . . . 1 . . . . . . . . . . . . . . 1 . 1 . . 1 Misfires 12 | . . . . 2 . 1 . . . . . . . . 1 . . 1 3 . 1 . . 3 Alerts 2 | . . . . . . . 1 . . . . . . . . . . . 1 . . . . . Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Weapon Failures 24 | . . . . . . . . . . . . . . . . . . 2 9 . 5 . . 8 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 120 | . . . 4 . . . . . . . . . . . . . 8 . . . . . . 108 Projectiles 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . Explosions 116 | . . . . . . . . . . . . . . . . . 8 . . . . . . 108 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 116 | . . . . . . . . . . . . . . . . . 19 . . . . . . 97 Shots 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . 2 Rammed 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Targets Rammed 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 424 | . 324 . 234 206 225 200 90 8 57 91 51 199 51 . 190 . 28 278 335 234 353 . 424 364 Average Temperature 81 | . 126 . 90 26 25 44 23 8 30 25 25 72 29 . 80 . 10 76 116 95 87 . 103 107 Received Heat Transfer 6122 | . 369 . 114 141 225 297 126 357 . 273 . 129 9 . 330 . 168 288 870 36 508 . 654 1228 Effects 12 | . 1 . . . . . . . . . . . . . . . . 1 1 . . . 2 7 Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Energy Bleed 4 | . 1 . . . . . . . . . . . . . . . . 1 1 . . . 1 . Interference 6 | . . . . . . . . . . . . . . . . . . . . . . . . 6 Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations 29 | . . . . . . . . . . . . 2 2 . 3 . 1 1 5 . 6 . 3 6 Total Turns 613 | . . . . . . . . . . . . 55 40 . 36 . 2 19 103 . 93 . 99 166 Longest Duration 50 | . . . . . . . . . . . . 30 30 . 19 . 2 19 36 . 23 . 50 49 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Parts Melted 5 | . 1 . . . . . . . . . . . . . . . . . 1 . . . . 3 Heat Transferred 3567 | . 740 . 629 . . . 37 . . . . . . . . . . 1051 1110 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Fac DSF Fac Gar Fac Gar Fac Gar Fac Maximum Alert Level 5 | . 1 . 1 2 1 3 1 3 2 3 2 . . . . . 1 2 4 3 5 3 4 5 Low Security (%) 27 | 100 91 100 49 3 55 19 69 21 . . . . . . . 100 68 24 . . . . . . Level 1 22 | . 8 . 50 93 44 42 30 15 27 13 43 . . . . . 31 41 . . . . . . Level 2 21 | . . . . 3 . 32 . 42 72 25 56 . . . . . . 34 14 56 11 . 18 50 Level 3 17 | . . . . . . 5 . 21 . 61 . . . . . . . . 47 43 44 100 37 20 Level 4 9 | . . . . . . . . . . . . . . . . . . . 38 . 42 . 44 17 Level 5 . | . . . . . . . . . . . . . . . . . . . . . 1 . . 5 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . 5 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Peak Influence 1908 | . 221 48 343 412 315 744 387 884 466 1089 571 . . . . . 304 622 1415 742 1613 846 1411 1908 Initial 846 | . . 48 . 108 100 11 362 79 464 268 571 . . . . . . 159 423 742 510 846 567 740 Average 509 | . 89 2 163 313 158 360 169 489 421 747 426 . . . . . 152 370 955 690 1070 821 963 877 Influence Increases 13322 | . 334 . 580 535 737 753 539 825 49 871 19 240 244 . 301 . 304 1107 1222 177 1153 14 1114 2204 Destroy 0b10 Robot/C 8200 | . 220 . 380 380 460 520 320 480 . 480 . 200 240 . 240 . 220 660 760 100 620 . 640 1280 Destroy 0b10 Robot/NC 405 | . 20 . 35 20 55 . 55 . 5 40 15 . . . . . 5 30 . . 5 . 5 115 Destroy Leader 1280 | . 54 . 100 60 124 30 106 30 2 30 4 40 . . 40 . 30 174 60 30 60 . 60 246 Allied During Kill 45 | . . . . . 25 . . . . . . . 4 . 6 . . . . 10 . . . . Successful Hack 180 | . 8 . 14 . 7 14 6 . 26 26 . . . . . . . 31 . 14 16 14 . 4 Select Force Hacks 90 | . 30 . 30 . . . 30 . . . . . . . . . . . . . . . . . Disable Machine 435 | . . . . 30 15 15 15 15 15 . . . . . . . 15 105 . 15 30 . . 165 Anti-Garrison Action 1600 | . . . . . . 150 . 250 . 250 . . . . . . . . 300 . 350 . 300 . Destroy Structure 562 | . 2 . 6 . 6 24 7 20 1 . . . . . . . 34 62 12 8 12 . 94 274 Partial Spotted 30 | . . . 15 . 15 . . . . . . . . . . . . . . . . . . . Lose Combat Pursuer 495 | . . . . 45 30 . . 30 . 45 . . . . 15 . . 45 90 . 60 . 15 120 Influence Decreases 11424 | . 210 124 302 554 979 26 1161 63 550 165 804 544 244 . 301 . . 806 412 863 269 817 513 1717 Entered New Map 4903 | . . 76 . 170 159 6 382 43 420 115 518 114 . . . . . 145 182 673 219 767 243 671 Time Decay 5025 | . 210 48 302 374 610 . 653 . 130 . 286 430 224 . 241 . . 601 . 170 . 50 . 696 Lost Part 1120 | . . . . 10 . 20 20 20 . 50 . . . . 40 . . 60 230 . 50 . 270 350 Lost Ally 120 | . . . . . 60 . . . . . . . 20 . 20 . . . . 20 . . . . Purge Threat 256 | . . . . . 150 . 106 . . . . . . . . . . . . . . . . . Squads Dispatched 47 | . 4 . 3 . 1 . 4 . 1 . 1 . . . . . 1 9 . 3 . . . 20 Investigation 8 | . 3 . 1 . 1 . 2 . . . . . . . . . . 1 . . . . . . Extermination 12 | . . . . . . . . . 1 . 1 . . . . . . 3 . 1 . . . 6 Reinforcement 12 | . 1 . 2 . . . 2 . . . . . . . . . 1 1 . 1 . . . 4 Assault 10 | . . . . . . . . . . . . . . . . . . . . . . . . 10 Garrison 5 | . . . . . . . . . . . . . . . . . . 4 . 1 . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 Construction Impeded 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Fac DSF Fac Gar Fac Gar Fac Gar Fac Distress Signals 19 | . 3 . 4 . 1 . 5 . . . . . . . . . . 1 . . 1 . . 4 Communications Jammed 5 | . . . . . . . . . . . . . . . . . . . . . . . . 5 Distress Signals 5 | . . . . . . . . . . . . . . . . . . . . . . . . 5 Times Spotted 511 | . 15 . 24 22 33 26 25 25 1 25 3 7 12 . 12 . 11 38 43 7 32 . 31 119 Peak Tracking Total 13 | . 4 . 5 7 3 4 3 5 1 4 1 2 9 . 4 . 4 6 13 3 9 . 6 12 Tactical Retreats 23 | . . . . 2 2 . . 2 . 2 . . . . 1 . . 2 4 . 1 . 1 6 Traps | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Fac DSF Fac Gar Fac Gar Fac Gar Fac Traps Triggered 39 | . 2 . 2 . 2 . 1 9 . 10 3 . . . . . . 1 1 . 2 . 2 4 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ---------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Fac DSF Fac Gar Fac Gar Fac Gar Fac Machines Disabled 51 | . . . . 2 1 4 1 4 1 3 . . . . . . 1 7 4 1 6 . 5 11 Max in Single Turn 5 | . . . . 1 1 1 1 1 1 1 . . . . . . 1 5 1 1 1 . 2 4 Garrison Relay 18 | . . . . . . 1 . 3 . 3 . . . . . . . . 4 . 4 . 3 . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Fac DSF Fac Gar Fac Gar Fac Gar Fac Machines Accessed 57 | . 4 . 2 . 6 2 8 2 2 3 3 1 1 4 . 1 . 6 . 2 4 1 . 5 Terminals 29 | . 3 . 1 . 4 2 3 2 . 3 1 1 . . . 1 . 1 . . 4 . . 3 Fabricators 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Repair Stations 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . Recycling Units 8 | . 1 . 1 . . . 2 . . . 2 . . . . . . . . 1 . . . 1 Scanalyzers 6 | . . . . . 1 . 2 . 1 . . . . . . . . 1 . . . . . 1 Garrison Access 6 | . . . . . 1 . 1 . 1 . . . . . . . . 1 . 1 . 1 . . Total Hacks 137 | . 7 . 4 . 15 4 16 2 4 4 9 1 1 26 . 1 . 17 . 2 9 1 . 14 Successful 77 | . 3 . 3 . 5 1 12 . 2 2 2 1 1 26 . 1 . 11 . 1 1 1 . 4 Failed 58 | . 4 . 1 . 10 3 4 2 2 2 7 . . . . . . 5 . 1 8 . . 9 Catastrophic 13 | . 1 . 1 . . 2 2 . 1 . 2 . . . . . . 1 . . 2 . . 1 Database Lockouts 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . 1 Manual 35 | . 5 . 1 . 10 1 3 . . 3 4 . . . . . . . . . . . . 8 Terminals 64 | . 6 . 2 . 10 4 7 2 . 4 4 1 . . . 1 . 5 . . 9 . . 9 Fabricators 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . Repair Stations 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . Recycling Units 15 | . 1 . 2 . . . 3 . . . 5 . . . . . . . . 1 . . . 3 Scanalyzers 17 | . . . . . 3 . 5 . 2 . . . . . . . . 5 . . . . . 2 Garrison Access 8 | . . . . . 2 . 1 . 2 . . . . . . . . 1 . 1 . 1 . . Terminal Hacks 41 | . 2 . 1 . 2 1 2 . . . . 1 1 26 . 1 . 2 . . 1 . . 1 Record 12 | . . . . . . . . . . . . 1 . 11 . . . . . . . . . . Part Schematic 9 | . . . . . . . . . . . . . . 9 . . . . . . . . . . Robot Schematic 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . Prototype ID Bank 4 | . . . 1 . . . . . . . . . . 3 . . . . . . . . . . Open Door 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Open DSF 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Branch Access Points 3 | . 1 . . . 1 . . . . . . . . . . . . 1 . . . . . . Alert Level 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Unreport Threat 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . Locate Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Zone Layout 2 | . 1 . . . . . . . . . . . . . . . . 1 . . . . . . Garrison Registry 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Security Stations 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Build 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . Scan Component 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Repair 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Recycling Unit Hacks 4 | . . . 1 . . . 2 . . . 1 . . . . . . . . . . . . . Retrieve Components 4 | . . . 1 . . . 2 . . . 1 . . . . . . . . . . . . . Scanalyzer 12 | . . . . . 1 . 5 . 1 . . . . . . . . 4 . . . . . 1 Retrieve Study 12 | . . . . . 1 . 5 . 1 . . . . . . . . 4 . . . . . 1 Garrison Access Hacks 6 | . . . . . 1 . 1 . 1 . . . . . . . . 1 . 1 . 1 . . Unlock Access 6 | . . . . . 1 . 1 . 1 . . . . . . . . 1 . 1 . 1 . . Unauthorized Hacks 10 | . 1 . 1 . 1 . 2 . . 2 1 . . . . . . . . . . . . 2 Terminals 7 | . . . . . 1 . 1 . . 2 1 . . . . . . . . . . . . 2 Botnet 7 | . . . . . 1 . 1 . . 2 1 . . . . . . . . . . . . 2 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . Tunnel 3 | . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 41 | . 2 . 1 . 6 2 6 2 2 3 3 . . . . . . 4 . 1 4 . . 5 Full Trace Events 3 | . . . . . . . 1 . . . . . . . . . . 1 . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . . . . . . . . . . 9 . . . . . . . . . . Parts Built 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Authchips 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Time 53 | . . . . . . . . . . . . . . . . . . 53 . . . . . . Total Part Build Rating 6 | . . . . . . . . . . . . . . . . . . 6 . . . . . . Part Studies Acquired 12 | . . . . . 1 . 5 . 1 . . . . . . . . 4 . . . . . 1 Parts Repaired 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Time 62 | . . . . . . . . . . . . . . . . . . 62 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 12 | . . . 3 . . . 9 . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------------ Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Fac DSF Fac Gar Fac Gar Fac Gar Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 68 | . . . . . . 3 . 11 . 12 . . . . . . . . 14 . 15 . 13 . Machine Destruction 68 | . . . . . . 3 . 11 . 12 . . . . . . . . 14 . 15 . 13 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Fac DSF Fac Gar Fac Gar Fac Gar Fac Total Allies 7 | . . . . 3 . . . . . 1 . . 2 . . . . . 1 . . . . . Largest Group 3 | . . . . 3 3 . . . . 1 1 . 2 1 1 . . . 1 1 . . . . Highest-Rated Group 80 | . . . . 40 40 . . . . 62 62 . 32 16 16 . . . 80 80 . . . . Highest-Rated Ally 80 | . . . . 16 16 . . . . 62 62 . 16 16 16 . . . 80 80 . . . . Initial Warlord ECA Mod 43 | . . . . . . . 5 5 11 11 16 16 16 16 15 15 15 24 24 30 30 37 37 43 Warlord Squad Rendezvous 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Pyro 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 49 | . . . . . 25 . . . . 1 . . 8 . 9 . . . . 6 . . . . Total Damage 700 | . . . . . 202 . . . . 68 . . 68 . 88 . . . . 274 . . . . Kills 5 | . . . . . 3 . . . . 1 . . 1 . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Fac DSF Fac Gar Fac Gar Fac Gar Fac Active Infowar (turns) 4094 | . . . . . . . . . 193 3 626 1015 . . 222 . . 594 2 . . . . 1439 Sensors 4003 | . . . . . . . . . 193 3 626 1015 . . 222 . . 566 2 . . . . 1376 Jamming 91 | . . . . . . . . . . . . . . . . . . 28 . . . . . 63 Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . 1 . . . . . . . 2 . . 2 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Fac DSF Fac Gar Fac Gar Fac Gar Fac Turns Passed 27086 | 77 684 1010 777 874 1985 1396 2503 1201 274 1581 639 1809 1210 167 1106 31 311 1932 1372 345 1217 115 1380 3090 Spaces Moved 11361 | 42 328 512 357 467 755 414 742 405 130 617 275 748 500 93 442 14 145 861 608 190 586 68 567 1495 Core 12 | 2 . . . . . . . . . . . . . . . . . . . . . . . 10 Treads 9870 | 40 328 512 357 467 755 336 689 405 130 617 275 748 500 93 442 14 145 861 608 190 586 68 151 553 Legs 1348 | . . . . . . . . . . . . . . . . . . . . . . . 416 932 Wheels 131 | . . . . . . 78 53 . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 152 140 140 245 203 203 220 220 220 165 225 225 160 164 160 160 160 160 120 50 Average Speed 194 | 154 160 160 160 160 231 294 310 246 203 211 220 220 222 170 225 225 160 164 161 160 160 160 174 133 Slowest Speed 400 | 160 160 160 160 160 330 330 330 250 203 220 220 220 225 225 225 225 160 166 330 160 240 160 400 240 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 49 | 4 63 90 29 93 60 55 84 63 4 65 8 81 55 68 61 1 92 22 68 8 75 2 52 36 Regions Visited 24 Branch Regions 6 Pre-discovered Areas 5 | . 1 . 1 . . . 1 . . . . 1 . 1 . . . . . . . . . . Known Exits Taken 11 | . 1 . 1 . 1 . 1 . 1 . 1 . . . 1 1 . 1 . 1 . 1 . . Unknown Exits Taken 6 | 1 . 1 . 1 . . . . . . . 1 1 1 . . . . . . . . . . Scrap Searched 18 | . . 1 . 2 . . . . . . . 2 9 . 4 . . . . . . . . . Spaces Dug 15 | . . . . . 1 . 2 . . . . . . . . . . 1 . . 1 . 2 8 Terrain Destroyed 369 | . . . . . 2 4 3 3 . 7 1 7 . . 1 . 39 40 5 3 14 . 80 160 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 127 | . . . . . 2 . 3 3 . 7 1 6 . . 1 . . 16 4 3 13 . 3 65 AOE 227 | . . . . . . 4 . . . . . . . . . . 39 24 . . . . 77 83 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Fac DSF Fac Gar Fac Gar Fac Gar Fac Total 14558 | 51 401 704 495 526 904 518 871 511 138 746 296 862 575 102 516 14 193 1225 807 215 750 73 819 2246 Wait 1476 | . 13 190 60 6 46 36 35 35 3 24 7 76 41 . 39 . 15 216 49 8 74 . 99 404 Move 11337 | 41 327 511 356 466 754 412 742 404 129 615 274 747 499 92 441 13 144 860 607 190 585 68 565 1495 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 212 | 3 11 1 15 6 18 1 14 5 . 7 3 4 2 . 4 . 7 16 20 1 9 2 14 49 Fast Attach 99 | 6 1 . 1 2 2 1 2 . . 2 2 1 . 5 . . . 12 9 . 1 . 21 31 Attach 96 | . . . 3 1 2 1 2 2 3 4 . 4 . . 5 1 2 4 19 1 6 2 12 22 Detach 12 | . . . . . . . . . . . . . . . . . . 2 1 . . . 5 4 Swap 168 | 1 4 . 7 2 10 14 13 . 1 5 2 7 2 . 4 . 3 16 6 5 7 1 15 43 Drop 223 | . 2 2 16 8 16 5 21 3 1 9 3 4 2 5 2 . 3 25 5 3 10 . 19 59 Fire 878 | . 43 . 37 35 56 48 42 44 1 62 5 19 11 . 21 . 19 73 91 7 58 . 69 137 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . Crush 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Escape Stasis 36 | . . . . . . . . 18 . 18 . . . . . . . . . . . . . . Rewire 20 | . . . . . . . . . . . . . 18 . . . . . . . . . . 2 Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x2 / Sto / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 5 exits: *Fac x3 / *Sto / Gar) -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves (discovered 2 exits: *Low / [*Zio]) -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / DSF) -6/DSF -5/Factory (discovered 5 exits: *Fac x2 / Upp x2 / Gar) -5/Garrison (discovered 3 exits: *Fac x3) -5/Factory (discovered 2 exits: *Fac / Gar) -5/Garrison (discovered 3 exits: *Fac x3) -4/Factory -4/Garrison (discovered 2 exits: *Fac x2) -4/Factory (discovered 1 exit: *Res) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 78 | -11/Scrapyard | Entered Materials 136 | -10/Materials | Discovered new exit (range 15) 308 | -10/Materials | Build established: Mutant 480 | -10/Materials | Identified exit to Mines 561 | -10/Materials | Discovered new exit (range 11) 762 | -10/Materials | Entered Mines 843 | -10/Mines | Assembled infested the area 976 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1126 | -10/Mines | Discovered new exit (range 14) 1415 | -10/Mines | Discovered new exit (range 3) 1489 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1489 | -10/Mines | Discovered new exit (range 5) 1772 | -10/Mines | Entered Materials 1772 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1774 | -9/Materials | Discovered new exit (range 14) 1832 | -9/Materials | Identified exit to Mines 2082 | -9/Materials | Build established: Gunner 2106 | -9/Materials | Destroyed 8 combat bots 2132 | -9/Materials | Discovered new exit (range 11) 2408 | -9/Materials | Build established: Scavenger-Gunner 2549 | -9/Materials | Entered Mines 2589 | -9/Mines | Discovered new exit (range 12) 2606 | -9/Mines | Destroyed 7 combat bots 2720 | -9/Mines | Learned location of 1 exit from Materials 2954 | -9/Mines | Build established: Gunner 2994 | -9/Mines | Discovered new exit (range 15) 3250 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3423 | -9/Mines | Entered Materials 3423 | -8/Materials | Accompanied by 3 allies 3423 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3424 | -8/Materials | Identified exit to Factory 4938 | -8/Materials | Discovered exit to Factory (range 10) 4964 | -8/Materials | Identified exit to Storage 5390 | -8/Materials | Identified exit to Garrison 5408 | -8/Materials | Entered Garrison 5877 | -8/Garrison | Discovered new exit (range 63) 5877 | -8/Garrison | Discovered new exit (range 36) 5877 | -8/Garrison | Discovered new exit (range 53) 5933 | -8/Garrison | Triggered checkpoint 5958 | -8/Garrison | Triggered checkpoint 6242 | -8/Garrison | Triggered checkpoint 6424 | -8/Garrison | Garrison Relay disabled 6650 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 6721 | -8/Garrison | Triggered checkpoint 6804 | -8/Garrison | Entered Materials 7505 | -8/Materials | Met 7R-MNS 7871 | -8/Materials | Discovered exit to Factory (range 5) 8165 | -8/Materials | Discovered exit to Factory (range 15) 9071 | -8/Materials | Discovered exit to Storage (range 7) 9231 | -8/Materials | Discovered exit to Factory (range 15) 9307 | -8/Materials | Identified exit to Garrison 9307 | -8/Materials | Entered Garrison 9531 | -8/Garrison | Triggered checkpoint 9635 | -8/Garrison | Garrison Relay disabled 9653 | -8/Garrison | Triggered checkpoint 9721 | -8/Garrison | Triggered checkpoint 9733 | -8/Garrison | Triggered checkpoint 9786 | -8/Garrison | Destroyed 7 combat bots 9922 | -8/Garrison | Discovered exit to Factory (range 12) 9987 | -8/Garrison | Triggered checkpoint 10064 | -8/Garrison | Garrison Relay disabled 10245 | -8/Garrison | Triggered checkpoint 10321 | -8/Garrison | Discovered exit to Factory (range 10) 10419 | -8/Garrison | Garrison Relay disabled 10508 | -8/Garrison | Entered Factory 10508 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 10713 | -7/Factory | Discovered new exit (range 15) 10758 | -7/Factory | Identified exit to Factory 10774 | -7/Factory | Identified exit to Garrison 10782 | -7/Factory | Entered Garrison 10866 | -7/Garrison | Triggered checkpoint 10911 | -7/Garrison | Garrison Relay disabled 11068 | -7/Garrison | Lost 4 parts (1u3w) 11086 | -7/Garrison | Triggered checkpoint 11179 | -7/Garrison | Discovered new exit (range 14) 11239 | -7/Garrison | Triggered checkpoint 11288 | -7/Garrison | Garrison Relay disabled 11308 | -7/Garrison | Triggered checkpoint 11348 | -7/Garrison | Build established: Scavenger-Gunner 11385 | -7/Garrison | Triggered checkpoint 11460 | -7/Garrison | Discovered new exit (range 9) 11478 | -7/Garrison | Triggered checkpoint 11618 | -7/Garrison | Triggered checkpoint 11820 | -7/Garrison | Triggered checkpoint 11890 | -7/Garrison | Build established: Scavenger-Tank 11915 | -7/Garrison | Triggered checkpoint 12019 | -7/Garrison | Found embedded Infiltrators 12051 | -7/Garrison | Garrison Relay disabled 12070 | -7/Garrison | Triggered checkpoint 12145 | -7/Garrison | Discovered new exit (range 13) 12183 | -7/Garrison | Identified exit to Factory 12185 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 12363 | -7/Garrison | Entered Factory 12363 | -7/Factory | Accompanied by 1 ally 12678 | -7/Factory | Build established: Scavenger-Skirmisher 12867 | -7/Factory | Discovered new exit (range 15) 12921 | -7/Factory | Identified exit to Lower Caves 13002 | -7/Factory | Entered Lower Caves 13008 | -7/Lower Caves | Met a Warlord Commander 13009 | -7/Lower Caves | Learned location of Warlord (-4) 13010 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 13010 | -7/Lower Caves | Found Encrypted Comm Array 13043 | -7/Lower Caves | Learned Factory security intel 13165 | -7/Lower Caves | Learned 12 Factory zone layouts 13383 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 13959 | -7/Lower Caves | Build established: Skirmisher 14215 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 14218 | -7/Lower Caves | Spotted B-75 Beast 14274 | -7/Lower Caves | Destroyed B-75 Beast 14302 | -7/Lower Caves | Lost 3 parts (3w) 14427 | -7/Lower Caves | Discovered new exit (range 8) 14459 | -7/Lower Caves | Encountered a Warlord checkpoint 14533 | -7/Lower Caves | Build established: Gunner 14811 | -7/Lower Caves | Entered another Lower Caves area 14976 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 15019 | -7/Lower Caves | Destroyed 9 combat bots 15497 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 15619 | -7/Lower Caves | Discovered new exit (range 4) 16021 | -7/Lower Caves | Entered Data Miner 16021 | -7/Data Miner | Accompanied by 1 ally 16024 | -7/Data Miner | Discovered new exit (range 6) 16055 | -7/Data Miner | Met Data Miner 16083 | -7/Data Miner | Learned location of Section 7 (-2) 16083 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 16111 | -7/Data Miner | Received God Mode back door access code from Data Miner 16188 | -7/Data Miner | Entered Proximity Caves 16188 | -6/Proximity Caves | Accompanied by 1 ally 16230 | -6/Proximity Caves | Learned 8 Factory zone layouts 17049 | -6/Proximity Caves | Learned Factory stockpile data 17246 | -6/Proximity Caves | Discovered exit to Factory (range 12) 17294 | -6/Proximity Caves | Entered Factory 17294 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 17295 | -6/Factory | Identified exit to Factory 17324 | -6/Factory | Identified exit to DSF 17325 | -6/Factory | Entered DSF 17372 | -6/DSF | Additional patrols routed to DSF 17412 | -6/DSF | Discovered exit to Factory (range 15) 17581 | -6/DSF | Sterilization system engaged 17601 | -6/DSF | Ambient heat levels rising (+10) 17616 | -6/DSF | Ambient heat levels rising (+10) 17623 | -6/DSF | Build established: Scavenger-Executioner 17631 | -6/DSF | Ambient heat levels rising (+10) 17636 | -6/DSF | Entered Factory 17636 | -5/Factory | Evolved 2 slots: Propulsion x2 17735 | -5/Factory | Repaired Imp. Heavy Treads? 17930 | -5/Factory | Fabricated Hvy. Treads (x1) 18084 | -5/Factory | Garrison activated, responded to threat 18180 | -5/Factory | Lost 3 parts (1p2w) 18192 | -5/Factory | Destroyed 12 combat bots 18695 | -5/Factory | Identified exit to Upper Caves 18834 | -5/Factory | Central database locked down 19013 | -5/Factory | Discovered new exit (range 11) 19434 | -5/Factory | Discovered new exit (range 4) 19437 | -5/Factory | Identified exit to Factory 19474 | -5/Factory | Garrison activated, responded to threat 19552 | -5/Factory | Identified exit to Garrison 19568 | -5/Factory | Entered Garrison 19590 | -5/Garrison | Triggered checkpoint 19667 | -5/Garrison | Spotted B-75 Beast 19682 | -5/Garrison | Destroyed 10 combat bots 19688 | -5/Garrison | Destroyed B-75 Beast 19724 | -5/Garrison | Lost 3 parts (1p2w) 19756 | -5/Garrison | Triggered checkpoint 19759 | -5/Garrison | Garrison Relay disabled 19801 | -5/Garrison | Spotted B-75 Beast 19859 | -5/Garrison | Destroyed B-75 Beast 19911 | -5/Garrison | Lost 14 parts (1p4n2u7w) 20012 | -5/Garrison | Triggered checkpoint 20131 | -5/Garrison | Discovered new exit (range 15) 20142 | -5/Garrison | Triggered checkpoint 20199 | -5/Garrison | Garrison Relay disabled 20388 | -5/Garrison | Triggered checkpoint 20496 | -5/Garrison | Triggered checkpoint 20584 | -5/Garrison | Garrison Relay disabled 20638 | -5/Garrison | Discovered new exit (range 8) 20659 | -5/Garrison | Spotted B-90 Cyclops 20664 | -5/Garrison | Spotted B-75 Beast 20820 | -5/Garrison | Triggered checkpoint 20848 | -5/Garrison | Garrison Relay disabled 20906 | -5/Garrison | Discovered new exit (range 9) 20940 | -5/Garrison | Entered Factory 20940 | -5/Factory | Accompanied by 1 ally 21015 | -5/Factory | Discovered exit to Factory (range 5) 21234 | -5/Factory | Garrison activated, responded to threat 21285 | -5/Factory | Identified exit to Garrison 21285 | -5/Factory | Entered Garrison 21423 | -5/Garrison | Garrison Relay disabled 21609 | -5/Garrison | Triggered checkpoint 21653 | -5/Garrison | Destroyed 9 combat bots 21746 | -5/Garrison | Learned Factory security intel 21795 | -5/Garrison | Discovered exit to Factory (range 5) 21841 | -5/Garrison | Triggered checkpoint 21867 | -5/Garrison | Garrison Relay disabled 22186 | -5/Garrison | Discovered exit to Factory (range 13) 22237 | -5/Garrison | Triggered checkpoint 22237 | -5/Garrison | Garrison Relay disabled 22249 | -5/Garrison | Core integrity fell below 50% 22339 | -5/Garrison | Triggered checkpoint 22427 | -5/Garrison | Discovered exit to Factory (range 9) 22447 | -5/Garrison | Triggered checkpoint 22457 | -5/Garrison | Garrison Relay disabled 22502 | -5/Garrison | Entered Factory 22502 | -4/Factory | Evolved 2 slots: Power x1, Weapon x1 22617 | -4/Factory | Identified exit to Garrison 22617 | -4/Factory | Entered Garrison 22685 | -4/Garrison | Triggered checkpoint 22763 | -4/Garrison | Garrison Relay disabled 22899 | -4/Garrison | Spotted B-86 Titan 23004 | -4/Garrison | Destroyed B-86 Titan 23072 | -4/Garrison | Lost 20 parts (2p5n2u11w) 23175 | -4/Garrison | Triggered checkpoint 23307 | -4/Garrison | Phase Generator disabled 23371 | -4/Garrison | Triggered checkpoint 23392 | -4/Garrison | Destroyed 7 combat bots 23476 | -4/Garrison | Lost 6 parts (1u5w) 23563 | -4/Garrison | Discovered new exit (range 15) 23745 | -4/Garrison | Triggered checkpoint 23776 | -4/Garrison | Spotted B-86 Titan 23778 | -4/Garrison | Garrison Relay disabled 23803 | -4/Garrison | Garrison Relay disabled 23875 | -4/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 23978 | -4/Garrison | Discovered new exit (range 14) 23997 | -4/Garrison | Entered Factory 24436 | -4/Factory | Assembled infested ambush trap array 24501 | -4/Factory | Destroyed 10 combat bots 24616 | -4/Factory | Discovered new exit (range 6) 24621 | -4/Factory | Identified exit to Research 24658 | -4/Factory | Joined by Warlord Pyro squad 24747 | -4/Factory | First assault squad dispatched 25178 | -4/Factory | Spotted B-86 Titan 25239 | -4/Factory | Incoming assault squad redirected 25281 | -4/Factory | Lost 6 parts (1p2n3w) 25671 | -4/Factory | Lost 8 parts (1p1n6w) 25905 | -4/Factory | Central database locked down 26138 | -4/Factory | Cargo convoy interrupted 26156 | -4/Factory | Core integrity fell below 50% 26190 | -4/Factory | Destroyed 11 combat bots 26288 | -4/Factory | Build established: Executioner 26526 | -4/Factory | Incoming assault squad redirected 26772 | -4/Factory | Incoming assault squad redirected 26813 | -4/Factory | Build established: Scavenger-Executioner 26907 | -4/Factory | High security lockdown imminent 26953 | -4/Factory | System corruption reached 10% 26987 | -4/Factory | High security lockdown engaged 27082 | -4/Factory | Released all parts (8) 27084 | -4/Factory | Core integrity fell below 20% 27087 | -4/Factory | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 27079_ I-47 Archangel unfolds itself. 27080_ Nuclear Reactor explodes. 27080_ Destroyed Antigrav System. 27080_ G-67 Veteran destroyed. 27080_ Destroyed Wheel. 27080_ Destroyed Com. Wheel. 27080_ I-47 Archangel destroyed. 27080_ Adv. KE Penetrator destroyed. 27080_ Penetrated by Slug. 27080_ Myomer Leg+ destroyed. 27082_ Missile Launcher+ destroyed. 27082_ Released Adv. Myomer Leg. 27082_ Released Adv. KE Penetrator. 27082_ Released Adv. Targeting Computer. 27082_ Released Huge Storage Unit. 27082_ Released Adv. Signal Interpreter. 27082_ Released Adv. Myomer Leg. 27082_ Released KE Penetrator+. 27085_ Slug penetrates Wall. 27086_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ???# """"""" + ## ### # | | ???# """"""" # ## """ #"# ########## | | ???# """"""" # ## """ # #??????# | | ???#??? ###########*""" == " ######## | | ?????? =# #*! =% # | | ?????#####+### #=""" = # " | | ????????? #%""" # | | ???????? !"""% # ####### | | ??????? " ! =% # #?????# | | ??????? ? % ########?????# | | ?????? Y #????????????# | | ????? ###### / h #????????????# | | ????? ?????# %! * #????????????# | | ?????? ??????##"% =!====! #????????????# | | ??????????????# *=[!% #####T ???????# | | ??????????????# g *[!=[=[ ??????? | | ??????????????# i g [=[!! ?????? | | ??????????????# b[[l! ????? # | | ??????????????# ! ????? # | | ??????????????# ????? ? | | ??????????????# ???? ? | | ??????????????# ???? ? | | ??????????????#######; ########+#####?????###? | | ????????????????????## #?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????# @ #?????????????????????? | | ?????????????????????# #?????????????????????? | | ????????????????????# #????????????????????? | | ????????????????????# #????????????????????? | | ??????????????????? #????????????????????? | | ?????????????????? #????????????????????? | | ???????????????? #????????????????????? | | ???????????????###### #????????????????????? | | ????????????????????# #????????????????????? | | ????????????????????####+####????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Coolant Potential 65 Energy Generation 41 Energy Capacity 400 Matter Stores 436 Matter Capacity 450 Sight Range 16 Robot Scan Range 18 Terrain Scan Density 10 Jamming Range 16 Weapon Cycling 20 Evasion (%) 55 Targeting Accuracy 18 Target Analysis 6 Recoil Reduction 6 Kinecelleration 40 Salvage Targeting 4 Authchip Count 1 Item Schematics ----------------- Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Imp. Heavy Machine Gun | -7/Data Miner | Free Hvy. Treads | -7/Data Miner | Free Remote Force Field | -7/Data Miner | Free Lrn. Proton Cannon | -7/Data Miner | Free Lance | -7/Data Miner | Free Combat Drone Bay | -7/Data Miner | Free Robot Schematics ------------------ B-48 Gladiator | -7/Data Miner | Free X-67 Chaingunner | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free Fabricated ------------ Hvy. Treads | x1 | -5/Factory | Authchip Repaired ---------- Imp. Heavy Treads | 11% | -5/Factory Studied --------- Hvy. Assault Rifle | -8/Materials | Hacked Minigun | -8/Materials | Hacked Wheel | -8/Materials | Hacked Missile Launcher | -8/Materials | Hacked Arm. Treads | -8/Materials | Hacked Lgt. Treads | -8/Materials | Hacked Gauss Rifle | -7/Factory | Hacked KE Penetrator | -5/Factory | Hacked Coil Gun | -5/Factory | Hacked Autogun | -5/Factory | Hacked Hvy. Missile Launcher | -5/Factory | Hacked Myomer Leg | -4/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Bullet Installation Special Forces Challenges ------------ None Game ------ Seed LaserFrostArachnoskeleton Manual? 0 Play Time 02:24:51 Cumulative 498.6 hours Start 2026.09.30 @ 23:33:43 End 2026.10.01 @ 01:58:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 419 Rogue 365 Adventurer 54 Explorer 0 Win Type - Total 27 Types 16/2/2/1/1/1/1/1/1/1 Lore% 85 Gallery% 74 Achievement% 75 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 32/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 800b5b28-62b7-4d44-b7f6-f866de66af93