Cogmind - Beta 12 @@@ ROGUE MODE // 2023.12.17 @ 10:44:53 Player: arkn Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (66) 330 Value Destroyed (2812) 2812 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (216) 216 TOTAL SCORE: 9518 Bonus ------- High Alert Combat Kills 42 Follower Combat Kills 150 Aligned with FarCom 300 Friendly Fire -276 Cogmind --------- Core Integrity 0/1150 Matter 24/300 Energy 11/350 System Corruption 21% Temperature Warm (121) Movement Hovering (45) Location -4/Armory Parts ------- > --- POWER (2) -------- Quantum Reactor > --- PROPULSION (6) --- Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY (8) ------ Improved Heat Sink Advanced Melee Analysis Suite Advanced Cloaking Device Improved Medium Armor Plating Improved Thermal Shield Point Defense System > --- WEAPON (3) ------- Tiamat Missile Launcher Tiamat Missile Launcher Great Axe > --- INVENTORY (5) ---- Advanced Force Booster Compact Tesla Bomb Launcher Compact Tesla Bomb Launcher Great Axe Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum Reactor > --- PROPULSION ------- Biometal Heavy Treads Biometal Heavy Treads Biometal Heavy Treads > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink High-capacity Storage Unit Advanced Melee Analysis Suite Improved Target Analyzer Improved Heavy Armor Plating Improved Thermal Shield > --- WEAPON ----------- Enhanced Quantum Rifle Enhanced Nova Cannon Micro-nuke Launcher > --- INVENTORY -------- Quantum Reactor Light Quantum Reactor Light Quantum Reactor Centrium Leg Antigrav System Antigrav System Combat Gravmag System Combat Gravmag System Improved Linear Gravjet Improved Weapon Cycler Shock Absorption System High-powered Shock Rifle Tesla Rifle Field Laser Plasma Rifle Plasma Rifle Phase Gun Heavy Rocket Launcher Improved Remote Datajack Lance [Rating: 144] Favorites ----------- Power Quantum Reactor Engine Light Ion Engine Power Core Nuclear Core Reactor Quantum Reactor Propulsion Biometal Heavy Treads Treads Biometal Heavy Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Improved Hover Unit Flight Unit Xenon Bombardment Thruster Utility Advanced Melee Analysis Suite Device Structural Scanner Storage Lightpack 2.0 Processor Advanced Melee Analysis Suite Protection Light Armor Plating Weapon Powered Hammer Energy Gun Enhanced Quantum Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Micro-nuke Launcher Special Weapon Mining Laser Impact Weapon Powered Hammer Slashing Weapon Great Axe Piercing Weapon Lance Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 ------- Run | Jun Mat Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Arm Slots Evolved 12 | . . 2 . . . 2 2 2 2 . . 2 . Power 1 | . . . . . . . . . . . . 1 . Propulsion 4 | . . . . . . . 2 . 2 . . . . Utility 6 | . . 2 . . . 2 . 2 . . . . . Weapon 1 | . . . . . . . . . . . . 1 . Parts Attached 172 | 1 11 10 3 4 6 18 8 16 10 1 19 6 59 Power 14 | . . 2 . . . 1 1 2 . . 2 2 4 Engine 2 | . . 1 . . . . . 1 . . . . . Core 7 | . . 1 . . . 1 1 1 . . 1 2 . Reactor 5 | . . . . . . . . . . . 1 . 4 Propulsion 60 | . 2 2 . 2 . 6 6 4 6 . 10 1 21 Treads 5 | . . . . . . 2 . . . . . . 3 Leg 7 | . . . . 2 . 2 . 3 . . . . . Wheel 7 | . 2 2 . . . . . 1 . . 2 . . Hover 23 | . . . . . . . 5 . . . 2 1 15 Flight 18 | . . . . . . 2 1 . 6 . 6 . 3 Utility 47 | 1 2 3 . 2 . 3 1 7 4 1 6 . 17 Device 27 | 1 . 3 . . . 2 1 2 2 1 4 . 11 Storage 7 | . 2 . . 1 . 1 . 1 1 . . . 1 Processor 5 | . . . . . . . . 2 . . 2 . 1 Hackware . | . . . . . . . . . . . . . . Protection 8 | . . . . 1 . . . 2 1 . . . 4 Artifact . | . . . . . . . . . . . . . . Weapon 51 | . 7 3 3 . 6 8 . 3 . . 1 3 17 Energy Gun 16 | . 3 2 3 . 1 2 . . . . . 1 4 Energy Cannon 3 | . . . . . . 1 . . . . . 1 1 Ballistic Gun 4 | . . . . . 3 1 . . . . . . . Ballistic Cannon 1 | . . . . . . . . 1 . . . . . Launcher 10 | . . . . . . . . 1 . . . . 9 Special Weapon 7 | . 4 1 . . 2 . . . . . . . . Impact Weapon 5 | . . . . . . 4 . 1 . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . 1 Piercing Weapon 4 | . . . . . . . . . . . 1 1 2 Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . . 1 . 1 . . . . 3 Corrupted Parts 3 | . . 1 . . . 1 . . . . . . 1 System Corruption 6 | . . 2 . . . 2 . . . . . . 2 Parts Lost 51 | . . 6 . . . 3 . 2 . . 16 16 8 Power 6 | . . 1 . . . . . . . . 2 2 1 Propulsion 22 | . . 2 . . . 1 . 2 . . 12 5 . Utility 15 | . . 1 . . . 1 . . . . 1 6 6 Weapon 8 | . . 2 . . . 1 . . . . 1 3 1 Highest Loss Streak 16 | . . 6 . . . 3 . 2 . . 9 16 2 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 78 | . 100 82 100 68 75 79 84 74 77 85 69 79 79 Engine 1 | . 14 9 . . . . . 2 . . . . . Core 5 | . . 1 11 11 11 9 7 3 5 5 4 9 . Reactor 2 | . . . . . . . . . . . . . 9 Treads 3 | . . . . . . 4 . . . . . . 11 Leg 5 | . 11 . . 2 22 9 . 8 2 . . . . Wheel 4 | . 16 18 22 19 . . . 4 2 . 4 9 . Hover 4 | . . . . . . . 30 7 . . 1 12 5 Flight 2 | . . . . . . 3 . . 25 35 13 . . Device 14 | . 14 22 33 20 . 17 15 9 12 20 15 14 17 Storage 8 | . 14 11 11 11 11 13 15 9 5 5 5 4 3 Processor 4 | . . . . . . . . 7 7 5 10 10 8 Protection 3 | . . . . 4 11 4 . 6 2 . . . 4 Energy Gun 3 | . 22 14 20 . . 1 7 . . . . 2 3 Ballistic Gun 2 | . . . . . 18 4 . . . . . . . Launcher 1 | . . . . . . . . . . . . . 7 Impact Weapon 3 | . . . . . . 6 7 7 11 11 7 3 . Piercing Weapon 1 | . . . . . . . . . . . 2 6 1 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 130 | 13 48 53 55 55 19 28 25 57 43 35 35 35 130 Greatest Support 225 | 20 32 32 26 26 20 42 28 28 36 36 38 38 225 Greatest Overweight (x) 7 | . 1 3 2 2 . 3 . 2 1 . 5 5 7 Average Overweight (x) . | . . 1 2 . . . . 1 . . . . . Largest Inventory Capacity 40 | 8 20 20 20 40 40 40 40 40 40 40 40 40 20 Average Capacity 31 | 8 17 20 20 27 40 40 40 40 40 40 40 37 16 Most Carried 40 | 8 18 18 20 21 22 40 40 40 39 40 40 40 20 Average Carried 26 | 6 13 15 19 20 20 29 38 39 37 39 38 36 13 Final Capacity 40 | 8 20 20 20 40 40 40 40 40 40 40 40 5 5 Final Carried 40 | 8 18 18 20 21 21 39 39 39 38 40 40 5 4 Class Distribution -------------------- 61% | Hauler-Mutant 16% | Mutant 13% | Scavenger-Mutant 4% | Tank 3% | Hauler-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -6/Factory Hauler-Sprinter | -5/Factory Hauler-Sprinter | -5/Waste Hauler-Mutant | -5/Factory Hauler-Mutant | -4/Factory Scavenger-Mutant | -4/Armory Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 ----------- Run | Jun Mat Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Arm Matter Collected 2911 | 210 60 151 79 290 23 302 . 376 . 110 140 60 1110 Remotely . | . . . . . . . . . . . . . . Salvage Created 3152 | 67 117 160 . . . 358 . 343 . . 735 289 1083 Parts 147 | 8 10 7 . . . 23 . 6 . . 32 12 49 Haulers Intercepted 1 | . . . . . . . . . . . 1 . . Recyclers Shooed . | . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 ------- Run | Jun Mat Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Arm Combat Hostiles Destroyed 48 | . 2 4 . . . 8 . 3 . . 11 1 19 Melee 15 | . . . . . . 1 . . . . 8 1 5 Guns 11 | . 2 2 . . . . . . . . . . 7 Cannons 8 | . . 1 . . . 2 . 1 . . . . 4 AOE 8 | . . 1 . . . 3 . 1 . . . . 3 Classes Destroyed 15 | 2 2 1 . . . 2 . 3 . . 1 . 4 Worker 3 | . . . . . . . . 3 . . . . . Builder 1 | . . . . . . 1 . . . . . . . Tunneler 2 | 1 . . . . . . . . . . 1 . . Hauler 1 | . . . . . . . . . . . 1 . . Recycler 5 | 1 . . . . . . . 1 . . 1 2 . Watcher 5 | . 1 . . . . . . 2 . . 1 . 1 Swarmer 8 | . . . . . . 1 . 1 . . 5 . 1 Saboteur 2 | . . . . . . . . . . . . . 2 Grunt 16 | . 2 3 . . . 3 . . . . 2 . 6 Brawler 1 | . . . . . . . . . . . . . 1 Duelist 1 | . . . . . . . . 1 . . . . . Sentry 7 | . . 1 . . . 4 . . . . 1 . 1 Demolisher 1 | . . . . . . . . . . . . . 1 Hunter 2 | . . . . . . . . . . . . . 2 Programmer 11 | . . . . . . . . 1 . . 3 1 6 Best Kill Streak 5 | 2 1 3 . . . 3 . 3 . . 5 2 4 Combat Bots Only 5 | . 1 3 . . . 3 . 2 . . 5 1 4 Max Kills in Single Turn 3 | 1 1 1 . . . 3 . 2 . . 1 1 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 3 | . . 1 . . . 3 . 1 . . . . 1 Melee 1 | . . . . . . 1 . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -------- Run | Jun Mat Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Arm Damage Taken 9813 | . 66 468 . . . 1308 . 876 . . 1474 1270 4351 Core 2135 | . . 167 . . . 326 . 62 . . 421 353 806 Absorbed by Shields . | . . . . . . . . . . . . . . Core Remaining (%) 78 | 100 100 . . . 58 40 100 92 . . 57 . . Volleys Fired 125 | 2 15 18 . . 6 18 . 10 . . . 3 53 Largest 3 | 2 2 2 . . 2 2 . 1 . . . 1 3 Hottest 250 | 90 100 150 . . 100 134 . 53 . . . 88 250 Shots Fired 209 | 4 22 28 1 . 8 19 . 10 . . . 3 114 Gun 121 | 4 17 26 1 . 4 11 . . . . . . 58 Cannon 32 | . . . . . . 3 . 10 . . . 3 16 Launcher 40 | . . . . . . . . . . . . . 40 Special 16 | . 5 2 . . 4 5 . . . . . . . Kinetic 24 | . . . . . 4 10 . 10 . . . . . Thermal 85 | 2 11 12 1 . 4 9 . . . . . . 46 Explosive 28 | . . . . . . . . . . . . . 28 Electromagnetic 72 | 2 11 16 . . . . . . . . . 3 40 Robot Hit Streak 11 | 3 5 11 . . . 3 . 3 . . . 2 10 Robot Miss Streak 3 | . 1 3 . . . 1 . 2 . . . 1 3 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . Shots Hit Robots 184 | 3 11 20 . . . 18 . 18 . . 35 10 69 Core Hits 96 | 3 5 8 . . . 8 . 3 . . 12 3 54 Critical Kills 2 | . . . . . . . . . . . 2 . . Critical Parts Destroyed 9 | . . . . . . 1 . 3 . . 5 . . Critical Strikes 18 | . . . . . . 1 . 3 . . 10 2 2 Corrupt 1 | . . . . . . . . . . . . . 1 Smash 12 | . . . . . . 1 . 3 . . 8 . . Sever 1 | . . . . . . . . . . . . . 1 Impale 4 | . . . . . . . . . . . 2 2 . Melee Attacks 198 | . . . . . . 42 12 37 1 . 62 16 28 Impact 139 | . . . . . . 42 12 37 1 . 46 1 . Slashing 14 | . . . . . . . . . . . . . 14 Piercing 45 | . . . . . . . . . . . 16 15 14 Sneak Attacks 13 | . . . . . . 1 . 3 . . 3 4 2 Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks 8 | . . . . . . . . . . . 5 3 . Damage Inflicted 8978 | 38 155 346 . . 11 800 . 1187 . . 1644 505 4292 Guns 1229 | 38 155 233 . . . 86 . . . . . . 717 Cannons 674 | . . . . . . 54 . 159 . . . 42 419 Explosions 2984 | . . 65 . . . 306 . 294 . . . . 2319 Melee 4000 | . . . . . . 354 . 734 . . 1644 463 805 Ramming 43 | . . . . . 11 . . . . . . . 32 Kinetic 245 | . . . . . . 86 . 159 . . . . . Thermal 1554 | 25 38 212 . . . 360 . . . . . . 919 Explosive 2233 | . . . . . . . . 294 . . . . 1939 Electromagnetic 903 | 13 117 134 . . . . . . . . . 42 597 Impact 2271 | . . . . . . 354 . 734 . . 1183 . . Slashing 351 | . . . . . . . . . . . . . 351 Piercing 1378 | . . . . . . . . . . . 461 463 454 Highest Corruption 21 | . . 2 2 2 2 2 . 3 . . . 1 21 Average Corruption 4 | . . 2 2 2 2 2 . 2 . . . 1 8 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 109 | . . 1 2 8 13 10 . 17 . . . 1 57 Message Errors 26 | . . . . 3 3 3 . 2 . . . . 15 Matter Fused 25 | . . 1 1 2 3 2 . 5 . . . . 11 Heat Flow Errors 12 | . . . . . 1 1 . 1 . . . 1 8 Energy Discharges 16 | . . . . 1 2 2 . 4 . . . . 7 Parts Rejected 2 | . . . . . . 1 . . . . . . 1 Parts Fused 1 | . . . . . . . . 1 . . . . . Data Loss (minor) 12 | . . . . 2 3 1 . 1 . . . . 5 Data Loss (major) 6 | . . . . . 1 . . 1 . . . . 4 Misfires 5 | . . . 1 . . . . 1 . . . . 3 Misdirections 1 | . . . . . . . . . . . . . 1 Weapon Failures 3 | . . . . . . . . 1 . . . . 2 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 1182 | . . . . . . 68 . 502 . . 371 48 193 Projectiles 19 | . . . . . . . . 19 . . . . . Explosions 257 | . . . . . . . . 70 . . . . 187 Melee 906 | . . . . . . 68 . 413 . . 371 48 6 Knockbacks 10 | . . . . . 1 . . 6 . . 3 . . Impact 8 | . . . . . 1 . . 4 . . 3 . . Kinetic 2 | . . . . . . . . 2 . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 299 | . . 45 . . . 65 . 59 . . . . 130 Shots 9 | . . 1 . . . 1 . 1 . . . . 6 Rammed 3 | . . . . . . . . . . . . . 3 Targets Rammed 5 | . . . . . 1 . . . . . . . 4 Kicked 1 | . . . . . 1 . . . . . . . . Crushed 1 | . . . . . . . . . . . . . 1 Highest Temperature 701 | 40 108 153 . . 211 199 . 216 24 34 . 114 701 Average Temperature 103 | 20 30 61 . . 54 76 . 67 9 16 . 46 167 Received Heat Transfer 1537 | . 36 204 . . . 234 . . . . 234 228 601 Effects 20 | . . . . . . . . . . . . . 20 Shutdowns 4 | . . . . . . . . . . . . . 4 Energy Bleed 2 | . . . . . . . . . . . . . 2 Interference 5 | . . . . . . . . . . . . . 5 Matter Decay 2 | . . . . . . . . . . . . . 2 Short Circuit 1 | . . . . . . . . . . . . . 1 Damage (minor) 2 | . . . . . . . . . . . . . 2 Damage (major) 1 | . . . . . . . . . . . . . 1 Damage (core) 3 | . . . . . . . . . . . . . 3 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 12 | . . . . . . 3 . 5 . . 2 . 2 Impact Corruptions 31 | . . . . . . 3 . 17 . . 11 . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 2 | . . . . . . . . . . . . . 2 Heat Transferred 1893 | 74 111 546 . . . 274 . . . . . . 888 Parts Sabotaged 5 | . . . . . . . . . . . . . 5 Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 ------- Run | Jun Mat Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Arm Peak Influence 784 | 10 97 85 48 . 4 160 107 137 7 2 158 81 784 Initial 51 | . 6 . 33 . . . 51 51 5 2 1 35 . Average 90 | 9 35 52 43 . . 52 89 46 6 2 48 32 257 Maximum Alert Level 3 | . . . . . . . . . . . . . 3 Low Security (%) 88 | 100 100 100 100 . 100 100 100 100 100 100 100 100 49 Level 1 5 | . . . . . . . . . . . . . 23 Level 2 5 | . . . . . . . . . . . . . 25 Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 16 | . 1 2 . . . 1 . 1 . . 3 2 6 Investigation 4 | . 1 1 . . . 1 . . . . . . 1 Extermination 7 | . . . . . . . . 1 . . 1 2 3 Reinforcement 4 | . . 1 . . . . . . . . 2 . 1 Assault 1 | . . . . . . . . . . . . . 1 Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 --------- Run | Jun Mat Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Arm Distress Signals 7 | . . 2 . . . 2 1 . . . . 1 1 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 101 | . 4 6 2 . . 11 2 8 . . 15 17 36 Peak Tracking Total 15 | . 2 4 3 . . 4 2 3 1 . 8 15 7 Tactical Retreats 12 | . 1 1 1 . . . 1 1 . . 4 . 3 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 ------- Run | Jun Mat Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Arm Traps Triggered 12 | . . . . . . . . 3 1 . 2 . 6 Indirectly 2 | . . . . . . . . . . . . . 2 Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 ---------- Run | Jun Mat Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Arm Machines Disabled 16 | . . . . . . 3 1 2 . . . 1 9 Max in Single Turn 3 | . . . . . . 3 1 1 . . . 1 1 Garrison Access 2 | . . . . . . . . 2 . . . . . Energy Cycler 1 | . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 --------- Run | Jun Mat Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Arm Machines Accessed 17 | . 2 1 . 1 . 2 2 4 . . 1 . 4 Terminals 11 | . 1 1 . . . 2 2 2 . . . . 3 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 3 | . 1 . . . . . . . . . 1 . 1 Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 2 . . . . . Total Hacks 46 | . 5 9 . 1 . 6 3 11 . . 3 . 8 Successful 15 | . 1 5 . 1 . 1 . 3 . . 1 . 3 Failed 31 | . 4 4 . . . 5 3 8 . . 2 . 5 Catastrophic 7 | . 1 . . . . 1 1 1 . . . . 3 Database Lockouts . | . . . . . . . . . . . . . . Manual 29 | . 2 9 . 1 . 6 3 5 . . . . 3 Terminals 31 | . 2 9 . . . 6 3 5 . . . . 6 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 8 | . 3 . . . . . . . . . 3 . 2 Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . . 6 . . . . . Terminal Hacks 6 | . . 3 . 1 . . . . . . . . 2 Record 2 | . . . . . . . . . . . . . 2 Terminal Index 1 | . . 1 . . . . . . . . . . . Maintenance Status 1 | . . 1 . . . . . . . . . . . Hauler Manifests 1 | . . 1 . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . 1 . . Retrieve Components 1 | . . . . . . . . . . . 1 . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . 2 . . . . . Seal Access 2 | . . . . . . . . 2 . . . . . Unauthorized Hacks 6 | . 1 2 . . . 1 . 1 . . . . 1 Terminals 6 | . 1 2 . . . 1 . 1 . . . . 1 Track 1 | . . 1 . . . . . . . . . . . Botnet 5 | . 1 1 . . . 1 . 1 . . . . 1 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 15 | . 2 1 . . . 2 2 3 . . 1 . 4 Full Trace Events 3 | . 1 . . . . 1 . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . . . . 3 . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 ------------ Run | Jun Mat Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Arm Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . . . . 4 Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -------- Run | Jun Mat Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Arm Total Allies 4 | . . . . . . . . . . . . . 4 Largest Group 4 | . . . . . . . . . . . . . 4 Highest-Rated Group 120 | . . . . . . . . . . . . . 120 Highest-Rated Ally 30 | . . . . . . . . . . . . . 30 Total Orders 5 | . . . . . . . . . . . 5 . . EXPLORE 5 | . . . . . . . . . . . 5 . . Ally Attacks 11 | . . . . . . . . . . . . . 11 Total Damage 468 | . . . . . . . . . . . . . 468 Kills 3 | . . . . . . . . . . . . . 3 Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 ------- Run | Jun Mat Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Arm Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . Drone Launches 5 | . . . . . . . . . . . 5 . . Drone Recoveries 3 | . . . . . . . . . . . 3 . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 ------------- Run | Jun Mat Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Arm Turns Passed 9124 | 41 477 260 101 525 879 1556 344 1289 56 70 1052 513 1961 Spaces Moved 6506 | 24 240 141 75 488 655 591 536 926 69 202 963 352 1244 Core 16 | . . . . . . . . . . . . 3 13 Treads 1061 | . . . . . . 235 . . . . . . 826 Legs 1127 | 24 94 . . 60 655 294 . . . . . . . Wheels 1807 | . 146 141 75 428 . . . 695 10 . 308 4 . Hover 1640 | . . . . . . . 536 231 . . 142 345 386 Flight 855 | . . . . . . 62 . . 59 202 513 . 19 Fastest Speed 23 | 120 100 105 120 90 120 112 48 108 25 25 23 60 44 Average Speed 105 | 120 133 116 120 103 120 175 48 114 39 25 67 123 115 Slowest Speed 560 | 120 190 145 120 120 120 285 48 130 115 25 435 300 560 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . 2 . . . Cave-ins Triggered 2 | . . . . . . 2 . . . . . . . Exploration Rate (%) 35 | 3 32 11 22 91 97 45 16 28 2 87 16 14 29 Regions Visited 13 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 1 | . . . . . . . . 1 . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 . . . 1 1 . Scrap Searched 2 | . . . 1 . 1 . . . . . . . . Spaces Dug 94 | . 5 . . . 4 31 11 18 1 . 12 5 7 Terrain Destroyed 431 | . 5 4 . . 4 75 11 46 1 . 12 5 268 Melee 80 | . . . . . . 26 11 18 1 . 12 5 7 Projectile 20 | . 5 . . . 4 5 . 3 . . . . 3 AOE 331 | . . 4 . . . 44 . 25 . . . . 258 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 --------- Run | Jun Mat Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Arm Total 8229 | 32 361 204 87 511 730 1006 604 1085 97 220 1268 407 1617 Wait 891 | . 84 30 2 4 60 300 22 34 9 8 175 28 135 Move 6489 | 23 239 140 74 487 654 589 535 925 69 197 962 351 1244 Hop 2 | . . . . . . . . . . 2 . . . Pick Up 171 | 4 10 6 4 5 3 30 17 29 3 9 14 2 35 Fast Attach 61 | 1 . 1 1 1 . 3 1 2 . 1 12 4 34 Attach 50 | . . 7 . 1 2 6 2 4 8 . 7 1 12 Detach 18 | . . . . 4 . 3 1 1 4 . 3 1 1 Swap 61 | . 11 2 2 2 4 9 5 10 2 . . 1 13 Drop 96 | 2 2 . 4 5 . 5 9 20 1 3 5 4 36 Fire 125 | 2 15 18 . . 6 18 . 10 . . . 3 53 Melee 186 | . . . . . . 42 12 37 1 . 54 12 28 Ram . | . . . . . . . . . . . . . . Kick 1 | . . . . . 1 . . . . . . . . Crush 4 | . . . . . . . . . . . . . 4 Escape Stasis 50 | . . . . . . 1 . 13 . . 36 . . Rewire 24 | . . . . 2 . . . . . . . . 22 Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -6/Factory (discovered 3 exits: *Fac x2 / *Low) -5/Factory -5/Waste -5/Factory -4/Factory -4/Armory History --------- Turn | Location | Event 8 | -11/Junkyard | Discovered new exit (range 3) 42 | -11/Junkyard | Entered Materials 250 | -10/Materials | Discovered new exit (range 14) 317 | -10/Materials | Build established: Mutant 519 | -10/Materials | Entered another Materials area 519 | -9/Materials | Evolved 2 slots: Utility x2 640 | -9/Materials | Lost 6 parts (1p2n1u2w) 711 | -9/Materials | Met 8R-AWN 727 | -9/Materials | Discovered new exit (range 6) 779 | -9/Materials | Entered Mines 781 | -9/Mines | Followed 8R-AWN into the Mines 815 | -9/Mines | Discovered new exit (range 5) 875 | -9/Mines | Discovered new exit (range 5) 880 | -9/Mines | Entered Exiles 900 | -9/Exiles | Discovered new exit (range 15) 914 | -9/Exiles | Welcomed by 8R-AWN 929 | -9/Exiles | Met EX-HEX 990 | -9/Exiles | Met EX-DEC 1014 | -9/Exiles | Visited The Gauntlet 1158 | -9/Exiles | Met EX-BIN 1174 | -9/Exiles | Aligned with FarCom system 1175 | -9/Exiles | Given EX-Vault access code 1200 | -9/Exiles | Opened EX-Vault 1215 | -9/Exiles | Found Lightpack 2.0 1244 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1395 | -9/Exiles | Discovered new exit (range 10) 1405 | -9/Exiles | Left Exiles lab with Lightpack 2.0 1405 | -9/Exiles | Entered Mines 1456 | -8/Mines | Discovered new exit (range 7) 1471 | -8/Mines | Discovered new exit (range 14) 1507 | -8/Mines | Build established: Hauler-Mutant 2284 | -8/Mines | Entered Materials 2284 | -8/Materials | Evolved 2 slots: Utility x2 3042 | -8/Materials | Lost 3 parts (1n1u1w) 3048 | -8/Materials | Discovered new exit (range 3) 3834 | -8/Materials | Crushed by falling debris 3838 | -8/Materials | Crushed by falling debris 3839 | -8/Materials | Core integrity fell below 50% 3840 | -8/Materials | Entered Factory 3840 | -7/Factory | Evolved 2 slots: Propulsion x2 4169 | -7/Factory | Discovered new exit (range 8) 4184 | -7/Factory | Entered another Factory area 4184 | -6/Factory | Evolved 2 slots: Utility x2 4851 | -6/Factory | Discovered new exit (range 11) 4853 | -6/Factory | Discovered new exit (range 6) 4873 | -6/Factory | Identified exit to Factory 4899 | -6/Factory | Identified exit to Lower Caves 5145 | -6/Factory | Discovered exit to Factory (range 5) 5473 | -6/Factory | Entered another Factory area 5473 | -5/Factory | Evolved 2 slots: Propulsion x2 5529 | -5/Factory | Sucked down chute 5529 | -5/Factory | Entered Waste 5529 | -5/Waste | The area was eerily silent 5591 | -5/Waste | Discovered new exit (range 11) 5599 | -5/Waste | Entered Factory 5776 | -5/Factory | Build established: Hauler-Sprinter 5923 | -5/Factory | Lost 9 parts (2p6n1u) 6148 | -5/Factory | Lost 6 parts (5n1w) 6158 | -5/Factory | Build established: Hauler-Mutant 6582 | -5/Factory | Discovered new exit (range 7) 6651 | -5/Factory | Entered another Factory area 6651 | -4/Factory | Evolved 2 slots: Power x1, Weapon x1 7139 | -4/Factory | Discovered new exit (range 10) 7164 | -4/Factory | Entered Armory 7195 | -4/Armory | Lost 16 parts (2p5n6u3w) 7448 | -4/Armory | Build established: Mutant 7586 | -4/Armory | Core integrity fell below 50% 7930 | -4/Armory | Build established: Tank 8030 | -4/Armory | Core integrity fell below 20% 8149 | -4/Armory | System corruption reached 10% 8214 | -4/Armory | Found Prototype Launcher 8214 | -4/Armory | Identified Com. Tesla Bomb Launcher 8217 | -4/Armory | Found Com. Tesla Bomb Launcher 8248 | -4/Armory | Found Com. Tesla Bomb Launcher 8250 | -4/Armory | Found Com. Tesla Bomb Launcher 8331 | -4/Armory | Build established: Scavenger-Mutant 8684 | -4/Armory | Found Adv. Force Booster 8699 | -4/Armory | Energy Cycler disabled 8914 | -4/Armory | First assault squad dispatched 8968 | -4/Armory | Found Com. Tesla Bomb Launcher 9125 | -4/Armory | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- 09077_ Cmb. Linear Gravjet blown off. 09077_ E-15 Imp destroyed. 09079_ Acquired Cmb. Linear Gravjet. 09082_ Imp. Medium Armor Plating blown off. 09082_ Quantum Reactor blown off. 09082_ E-15 Imp destroyed. 09083_ Acquired Imp. Medium Armor Plating. 09101_ NNVK3N=#H2K%LTLLY 9VSHF|X KNNB#S>W=JNJ 09103_ Terminal disabled. 09113_ Imp. Target Analyzer destroyed. 09113_ System corrupted by crushing effect (+5). 09113_ Knocked back. 09114_ The unstable cave ceiling collapses. 09118_ System corrupted: Heat flow error (+125). 09118_ M-36 Artificer repairs G-73 Enforcer. 09120_ Imp. Heat Sink destroyed. 09120_ System corrupted by crushing effect (+1). 09120_ Knocked back. 09122_ The unstable cave ceiling collapses. 09124_ M-36 Artificer repairs B-60 Warrior. Map ----- +----------------------------------------------------+ | ############"######+#####+#?????? | | ]#?????? | | !####### | | ####### """ """ # # | | ##?????# "F" """ / # | | ???????# " """ # # | | ???????# """ """ * * # | | ???????# """ """ ##### | | ######## """ ????? | | ! [ """ g ##??? | | = = #??? | | ### [ / ! ##?? | | # # ####### b # ??? | | # #????######### # ??? | | ## #????# [*[ #??? | | # #????# """ """" g #??? | | # #????# """ ["""" #??? | | ## #????# "" "" " #??? | | #????# "" m#???? | | ## ##???# ##??? | | ## ##???# * b #??? | | ] ## ##???# #### | | ## ##???###### # ###### # ### | | ## ##???????## ## | | #### ##???????# ## | | ######???## @ # ## | | # #???# # ## | | # # #???## ## | | ###????## ## | | #????## ## | | # #????## # | | % ##????## | | # #########* # | | ########;% # # | | % =[= +! =* # # | | # ####+##########+## # | | / # | | # """ # | | ^ # "** | | [%# ""# "**" | | "" /#^ """# "**" | | """ + """# """" # | | """ # """# ## | | """ # """################ ## ## | | # ################### ## | | # # # ## | | T"" # ^ # """"""" """"""" # ## | | """ # + """"""" """"""" # ## | | ############ """"""" """"""" + ## | | ############ # ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Energy Generation 45 Energy Capacity 600 Matter Stores 500 Matter Capacity 500 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 2 Cloak Strength 4 Armor Coverage 600 Resistance: TH 25 Point Defense Rating 80 Weapon Cycling 20 Evasion (%) 65 Melee Accuracy 24 Target Analysis 6 Recoil Reduction 6 Force Boost 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Can't Catch Me Packrat Universal Adapter Challenges ------------ None Game ------ Seed ChainDataDissipator Manual? 0 Play Time 02:50:47 Cumulative 69.1 hours Start 2023.12.17 @ 05:14:19 End 2023.12.17 @ 10:44:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 69 Rogue 69 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 39 Achievement% 32 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 113x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ff64d244-ec4b-4ca9-ba42-d0c14eec6a6f