Cogmind - Beta 16 X2 @@@ ROGUE MODE // 2025.10.15 @ 16:35:24 Player: arkn Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (12) 2400 Robots Destroyed (66) 330 Value Destroyed (2389) 2389 Prototype IDs (26) 520 Alien Tech Used (1) 200 Bonus (-17) -17 TOTAL SCORE: 9322 Bonus ------- Follower Combat Kills 85 Friendly Fire -102 Cogmind --------- Core Integrity 0/1300 Matter 157/300 Energy 99/100 System Corruption 19% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (7) ------ Enhanced Optical Array Advanced Signal Interpreter > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Micro Antimatter Reactor Micro Antimatter Reactor Advanced Cooling System XL Autogun Subcomponent Hypervelocity Railgun Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Antimatter Reactor > --- PROPULSION ------- Medium Treads Improved Medium Treads Cooled Airjet Improved Gravmag System Gravmag Array Gravmag Array > --- UTILITY ---------- High-capacity Storage Unit Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Advanced Weapon Cycler EM Shield > --- WEAPON ----------- Hypervelocity Railgun Hypervelocity Railgun Hypervelocity Railgun Power Sword > --- INVENTORY -------- Micro Antimatter Reactor Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Improved Thunder Leg Advanced Heat Sink Advanced Cooling System Structural Scanner Energy Filter Advanced Transmission Jammer Advanced Hardlight Generator System Restoration Module XL Autogun Subcomponent XL Autogun Subcomponent Hypervelocity Railgun Hypervelocity Railgun Hypervelocity Railgun Light Antimatter Cannon Gamma Bomb Array Power Maul [Rating: 125] Favorites ----------- Power Micro Fission Core Engine Angular Momentum Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Cooled Airjet Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Cooled Airjet Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Targeting Computer Protection Improved Light Armor Plating Weapon Makeshift Shrapnel Gun Energy Cannon Ion Cannon Ballistic Gun Makeshift Shrapnel Gun Ballistic Cannon Light Antimatter Cannon Impact Weapon Power Maul Slashing Weapon Power Sword Piercing Weapon Makeshift Spear Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Slots Evolved 14 | . . . . . 4 2 2 2 2 . . 2 Power 1 | . . . . . . . 1 . . . . . Propulsion 6 | . . . . . 2 2 . 2 . . . . Utility 5 | . . . . . . . 1 . 2 . . 2 Weapon 2 | . . . . . 2 . . . . . . . Parts Attached 76 | 6 4 . 5 3 13 . 6 2 5 9 10 13 Power 11 | 1 . . . . 1 . 3 . 1 2 2 1 Engine 4 | 1 . . . . . . 3 . . . . . Core 5 | . . . . . 1 . . . . 2 2 . Reactor 2 | . . . . . . . . . 1 . . 1 Propulsion 27 | 2 1 . 1 2 10 . 2 1 2 . 3 3 Treads 8 | 2 . . . . 4 . . . . . 1 1 Leg 6 | . 1 . 1 . 2 . . . . . . 2 Wheel 2 | . . . . 2 . . . . . . . . Hover 11 | . . . . . 4 . 2 1 2 . 2 . Flight . | . . . . . . . . . . . . . Utility 18 | 1 2 . 2 . . . . 1 2 3 2 5 Device 10 | 1 1 . . . . . . . 1 1 1 5 Storage 2 | . . . 2 . . . . . . . . . Processor 5 | . 1 . . . . . . 1 1 2 . . Hackware . | . . . . . . . . . . . . . Protection 1 | . . . . . . . . . . . 1 . Artifact . | . . . . . . . . . . . . . Weapon 20 | 2 1 . 2 1 2 . 1 . . 4 3 4 Energy Gun . | . . . . . . . . . . . . . Energy Cannon 1 | . . . . . 1 . . . . . . . Ballistic Gun 15 | 2 1 . 1 1 1 . 1 . . 4 1 3 Ballistic Cannon 1 | . . . . . . . . . . . 1 . Launcher . | . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . 1 Slashing Weapon 1 | . . . . . . . . . . . 1 . Piercing Weapon 1 | . . . 1 . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . 1 . . . . 1 2 . Corrupted Parts 3 | . . . . . . . . . . . 3 . System Corruption 12 | . . . . . . . . . . . 12 . Parts Lost 30 | . 3 . . . . . . . . 2 8 17 Power 4 | . . . . . . . . . . 1 2 1 Propulsion 15 | . 2 . . . . . . . . 1 4 8 Utility 7 | . . . . . . . . . . . 2 5 Weapon 4 | . 1 . . . . . . . . . . 3 Highest Loss Streak 11 | . 3 . . . . . . . . 1 3 11 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 14 | 2 4 4 9 16 16 17 17 19 19 18 10 18 Power . | . . 1 1 1 1 1 . . 1 . . 1 Propulsion 2 | 1 . . . 4 3 4 4 4 4 3 1 3 Utility 6 | . 2 2 5 6 8 9 8 9 9 9 5 5 Weapon 3 | . 1 . 2 4 3 3 3 4 4 4 2 7 Tool/Special . | . . . . . . . . . . . . . Unused Backups 39 | . 4 . . . 3 1 3 2 3 12 . 11 Power 2 | . . . . . . . . . 1 . . 1 Propulsion 10 | . 2 . . . 1 . 1 1 1 2 . 2 Utility 13 | . 1 . . . 2 . 2 1 . 4 . 3 Weapon 14 | . 1 . . . . 1 . . 1 6 . 5 Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 78 | . 71 57 70 85 96 84 81 70 72 72 82 76 Engine 1 | . . . . . . . 3 11 7 3 . . Core 3 | . . . . . 7 7 5 . . 1 8 3 Treads 3 | . 20 . . . 25 . . . . . . 5 Leg 3 | . 3 14 17 . 6 . . . . . . 1 Wheel 4 | . . . . 27 . . . . . . . . Hover 15 | . . . . . 3 30 28 35 31 30 26 14 Device 5 | . 14 14 1 . . . 5 5 9 6 4 12 Storage 7 | . . . 12 14 9 7 6 5 5 5 5 3 Processor 11 | . 7 14 14 14 9 7 6 5 10 13 15 13 Ballistic Gun 15 | . 24 14 14 22 23 23 18 5 5 5 10 10 Slashing Weapon 1 | . . . . . . . . . . . 4 3 Piercing Weapon 3 | . . . 9 5 8 7 5 . . . . . Peak Build Rating 125 | 6 8 5 18 18 44 44 85 98 113 120 104 125 Average Rating 55 | 4 5 4 10 18 31 44 54 96 109 113 93 100 On Entrance 47 | . 5 4 5 18 18 44 44 85 98 113 97 84 Avg Prop Armor Cover (%) 3 | . 19 18 6 . 2 . . . . 1 . 7 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 85 | 6 3 4 44 44 60 56 84 84 85 82 74 80 Greatest Support 83 | 40 40 10 20 20 83 32 54 74 78 78 80 62 Greatest Overweight (x) 4 | . . . 4 2 2 1 1 1 1 1 1 1 Average Overweight (x) . | . . . . 2 . 1 1 1 1 . . . Largest Inventory Capacity 20 | 5 5 5 20 20 20 20 20 20 20 20 20 20 Average Capacity 16 | 5 5 5 12 20 20 20 20 20 20 18 14 19 Most Carried 20 | 5 5 5 15 20 20 20 20 20 20 20 17 20 Average Carried 15 | 2 4 4 10 19 19 20 19 19 19 18 10 18 Final Capacity 20 | 5 5 5 20 20 20 20 20 20 20 10 20 5 Final Carried 20 | 5 5 5 15 20 20 20 20 20 20 10 17 5 Class Distribution -------------------- 40% | Gunner 36% | Mutant 11% | Scavenger-Gunner 5% | Assassin 4% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Gunner | -8/Materials Gunner | -7/Factory Gunner | -6/Factory Gunner | -5/Factory Gunner | -4/Factory Gunner | -4/Upper Caves Gunner | -4/Upper Caves Assassin | -3/Research Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Matter Collected 2580 | 232 180 19 63 30 202 26 168 225 285 489 526 135 Remotely . | . . . . . . . . . . . . . Salvage Created 3140 | 106 271 19 91 49 77 164 105 317 815 606 304 216 Parts 139 | 7 13 3 3 6 7 4 3 7 28 30 19 9 Haulers Intercepted 2 | . . . . . . . . 2 . . . . Recyclers Shooed 3 | . . . . . . 1 . 1 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 43 | . . . . . . . . . . 25 18 . Prevented . | . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Combat Hostiles Destroyed 43 | . 10 . 1 . 2 . 2 2 4 9 8 5 Melee 5 | . . . 1 . . . . . . . . 4 Guns 35 | . 10 . . . 2 . 2 1 4 9 6 1 Cannons 2 | . . . . . . . . . . . 2 . Classes Destroyed 15 | 2 3 1 . . . 1 . 3 2 3 . . Worker 2 | . . . . . . 1 . . 1 . . . Builder 4 | . . 1 . . . 1 . . 1 . . 1 Tunneler 4 | 2 . . . 2 . . . . . . . . Hauler 2 | . . . . . . . . 2 . . . . Recycler 6 | 1 . . . . . 2 . . 3 . . . Mechanic 1 | . . . . . . . . . 1 . . . Operator 1 | . 1 . . . . . . . . . . . Watcher 2 | . . . . . . . . 2 . . . . Swarmer 15 | . 6 . . . . . . 1 . . 4 4 Grunt 16 | . 4 . 2 . 2 . 2 . 1 3 2 . Duelist 1 | . . . . . . . . . . 1 . . Specialist 3 | . . . . . . . . . . 3 . . Hunter 4 | . . . . . . . . . 3 1 . . Programmer 4 | . . . . . . . . 1 . . 2 1 Mutant 1 | . . . . . . . . . . 1 . . Best Kill Streak 9 | 3 4 1 1 2 2 4 2 2 9 5 4 4 Combat Bots Only 5 | . 4 . 1 . 2 . 2 1 4 5 4 4 Max Kills in Single Turn 2 | 1 1 1 1 1 1 2 1 2 2 1 2 1 Gunslinging . | . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . Melee 1 | . . . 1 . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Hostile Shots Fired 441 | . 82 . . . 4 7 1 3 12 87 79 166 Missed 139 | . 18 . . . 2 4 . 1 6 33 34 41 Hits 302 | . 64 . . . 2 3 1 2 6 54 45 125 Melee 1 | . . . . . . . . . . 1 . . Projectile 301 | . 64 . . . 2 3 1 2 6 53 45 125 Critical Strikes 18 | . 1 . . . . . 1 . 1 6 . 9 Damage Taken 6094 | . 647 . . . 27 138 38 39 145 892 1258 2910 Core 1736 | . 154 . . . . 49 . . . 92 138 1303 Absorbed by Shields . | . . . . . . . . . . . . . Ignored by Resistances 18 | . . . . . . . . . . . . 18 Core Remaining (%) 87 | 100 . . . 38 100 93 100 100 . . 80 . Volleys Fired 162 | 7 52 2 . . 4 2 7 13 15 35 18 7 Largest 4 | 2 2 1 . . 3 3 3 1 1 4 4 3 Hottest 120 | 40 40 20 . . 107 71 71 60 60 80 91 120 Shots Fired 298 | 14 103 2 . . 12 6 11 13 15 41 61 20 Gun 283 | 14 103 2 . . 8 6 11 13 15 41 50 20 Cannon 15 | . . . . . 4 . . . . . 11 . Launcher . | . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 294 | 14 103 2 . . 8 6 11 13 15 41 61 20 Thermal 4 | . . . . . 4 . . . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 22 | 3 13 4 . . 6 7 4 10 22 19 7 6 Robot Miss Streak 5 | 2 4 . . . 4 2 5 4 4 4 5 3 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 1 | . . . . . . . . . . 1 . . Max Gunslinging Chain 1 | . . . . . . . . . . 1 . . Shots Hit Robots 216 | 8 68 2 7 2 7 5 10 12 12 33 30 20 Core Hits 124 | 6 22 2 2 2 3 6 7 9 18 25 15 7 Critical Kills 2 | . 1 . . . . . . . . . . 1 Critical Parts Destroyed 7 | . . . . . . . . . . . . 7 Critical Strikes 10 | . 1 . 1 . . . . . . . . 8 Destroy 8 | . 1 . . . . . . . . . . 7 Smash 1 | . . . . . . . . . . . . 1 Impale 1 | . . . 1 . . . . . . . . . Melee Attacks 36 | . . . 7 2 1 1 . . . . 8 17 Impact 5 | . . . . . . . . . . . . 5 Slashing 20 | . . . . . . . . . . . 8 12 Piercing 11 | . . . 7 2 1 1 . . . . . . Sneak Attacks 9 | . . . 5 2 . 1 . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 6759 | 71 558 18 406 111 128 354 473 909 689 1654 807 581 Guns 4956 | 71 558 18 . . 81 82 473 643 689 1654 573 114 Cannons 281 | . . . . . 47 . . . . . 234 . Explosions 543 | . . . . . . 200 . 266 . . . 77 Melee 979 | . . . 406 111 . 72 . . . . . 390 Ramming . | . . . . . . . . . . . . . Kinetic 5190 | 71 558 18 . . 81 82 473 643 689 1654 807 114 Thermal 313 | . . . . . 47 . . 266 . . . . Explosive 256 | . . . . . . 179 . . . . . 77 Electromagnetic 21 | . . . . . . 21 . . . . . . Impact 134 | . . . . . . . . . . . . 134 Slashing 256 | . . . . . . . . . . . . 256 Piercing 589 | . . . 406 111 . 72 . . . . . . Highest Corruption 19 | . . . . . . 3 . . . 1 13 19 Average Corruption 1 | . . . . . . 1 . . . 1 1 3 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 22 | . . . . . . 2 . . . 4 5 11 Message Errors 6 | . . . . . . 1 . . . 2 2 1 Matter Fused 6 | . . . . . . 1 . . . . 1 4 Heat Flow Errors 2 | . . . . . . . . . . 2 . . Parts Rejected 1 | . . . . . . . . . . . 1 . Data Loss (minor) 1 | . . . . . . . . . . . . 1 Alerts 1 | . . . . . . . . . . . 1 . Misdirections 4 | . . . . . . . . . . . . 4 Weapon Failures 1 | . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 369 | . . . 121 . . 83 . 64 . . . 101 Projectiles . | . . . . . . . . . . . . . Explosions 115 | . . . . . . 51 . 64 . . . . Melee 254 | . . . 121 . . 32 . . . . . 101 Knockbacks 3 | . . . . . . . . . . . 2 1 Impact 1 | . . . . . . . . . . . . 1 Kinetic 1 | . . . . . . . . . . . 1 . Secondary 1 | . . . . . . . . . . . 1 . Self-Inflicted Damage 142 | . . . . . . 60 . . . . . 82 Shots 2 | . . . . . . 1 . . . . . 1 Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 378 | . 22 . . . 84 . 205 181 378 294 316 290 Average Temperature 87 | . 4 . . . 42 . 75 65 156 117 72 122 Received Heat Transfer 574 | . 243 . . . 18 9 36 9 9 85 153 12 Effects 4 | . . . . . . . . . 3 . 1 . Energy Bleed 2 | . . . . . . . . . 1 . 1 . Interference 2 | . . . . . . . . . 2 . . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions 5 | . . . . . . . . . . . . 5 Robots Melted 1 | . . . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . Parts Melted 4 | . . . . . . . . 1 3 . . . Heat Transferred 224 | . . . . . 74 . . 150 . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Maximum Alert Level . | . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 100 100 100 . . 100 Level 1 . | . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 106 | 10 90 30 . 34 42 103 33 85 106 . . 74 Initial 25 | . . 12 . . . . 25 . 25 . . . Average 12 | 1 42 6 . 1 5 15 3 32 11 . . 16 Influence Increases 1797 | 15 271 35 22 66 101 163 41 147 126 245 345 220 Destroy 0b10 Robot/C 900 | . 200 . 20 40 60 . 40 40 80 160 160 100 Destroy 0b10 Robot/NC 110 | 15 5 5 . 10 . 20 . 20 30 . . 5 Destroy Leader 108 | . 30 . . 10 20 . . 8 10 10 20 . Allied During Kill 12 | . . . 2 6 4 . . . . . . . Successful Hack 6 | . 6 . . . . . . . . . . . Disable Machine 120 | . . . . . 15 60 . 30 . . . 15 Destroy Structure 106 | . . . . . 2 23 1 34 6 . . 40 Lose Combat Pursuer 435 | . 30 30 . . . 60 . 15 . 75 165 60 Influence Decreases 1797 | 15 239 62 17 76 101 111 92 94 84 316 370 220 Entered New Map 134 | . . 20 5 10 . . 27 1 29 36 6 . Time Decay 1459 | 15 209 42 12 66 101 111 65 93 55 260 314 116 Lost Part 204 | . 30 . . . . . . . . 20 50 104 Squads Dispatched 20 | . . . . . 2 3 4 6 1 . . 4 Investigation 2 | . . . . . . 1 . 1 . . . . Extermination 6 | . . . . . . 1 1 1 . . . 3 Reinforcement 6 | . . . . . 2 1 . 1 1 . . 1 Assault . | . . . . . . . . . . . . . Garrison 6 | . . . . . . . 3 3 . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Distress Signals 14 | . 1 . . 2 1 3 2 3 1 . . 1 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 151 | . 16 2 . . 7 13 13 14 22 19 20 25 Peak Tracking Total 13 | . 6 2 . . 3 4 4 3 6 4 6 13 Tactical Retreats 15 | . 1 1 . . . 1 . 1 . 4 4 3 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Traps Triggered 5 | . . . . . . 1 . . 1 . . 3 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed 3 | . . 3 . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Most Traps Carried 1 | . . 1 . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Machines Disabled 11 | . . . . . 1 4 . 2 . 2 1 1 Max in Single Turn 3 | . . . . . 1 3 . 1 . 1 1 1 Garrison Access 2 | . . . . . 1 . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Machines Accessed 12 | . 2 . 2 . 2 1 1 1 . 1 1 1 Terminals 4 | . 2 . . . 1 . . . . . . 1 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . . . Garrison Access 3 | . . . . . 1 . 1 1 . . . . Total Hacks 45 | . 6 . 24 . 3 3 3 2 . 1 1 2 Successful 36 | . 4 . 24 . 3 . 1 . . 1 1 2 Failed 9 | . 2 . . . . 3 2 2 . . . . Catastrophic 1 | . 1 . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 12 | . 6 . 1 . 2 . . . . 1 . 2 Terminals 10 | . 6 . . . 2 . . . . . . 2 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . 3 . . . . . . Garrison Access 6 | . . . . . 1 . 3 2 . . . . Terminal Hacks 27 | . 1 . 24 . . . . . . 1 1 . Record 24 | . . . 23 . . . . . . . 1 . Open Door 1 | . . . . . . . . . . 1 . . Terminal Index 1 | . 1 . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . 1 . . . . . Seal Access 2 | . . . . . 1 . 1 . . . . . Unauthorized Hacks 7 | . 3 . . . 2 . . . . . . 2 Terminals 7 | . 3 . . . 2 . . . . . . 2 Track 3 | . 1 . . . 1 . . . . . . 1 Botnet 2 | . 1 . . . . . . . . . . 1 Operators 2 | . 1 . . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 7 | . 2 . . . 1 1 1 1 . . . 1 Full Trace Events 2 | . . . . . . 1 . 1 . . . . Feedback Events 1 | . . . . . . 1 . . . . . . Corruption 1 | . . . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 3 | . . . 3 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Total Allies 3 | . . . 3 . . . . . . . . . Largest Group 3 | . . . 3 2 2 . . . . . . . Highest-Rated Group 50 | . . . 50 42 42 . . . . . . . Highest-Rated Ally 21 | . . . 21 21 21 . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 16 | . . . . 8 8 . . . . . . . Total Damage 261 | . . . . 138 123 . . . . . . . Kills 5 | . . . . 4 1 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Active Infowar (turns) 4681 | 25 445 175 124 . . . 634 313 367 593 998 1007 Optics 2946 | . . . . . . . . . 348 593 998 1007 Sensors 965 | . . . . . . . . . . . . 965 Terrain 190 | . 190 . . . . . . . . . . . Structural 770 | . . . . . . . . . . . 155 615 Seismic 2685 | 25 255 175 124 . . . 634 313 367 344 448 . Cloaking 552 | . . . . . . . . . 366 186 . . Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . 1 . . . . . 1 2 . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Turns Passed 8252 | 109 445 175 1009 1268 544 764 660 313 367 593 998 1007 Spaces Moved 5835 | 50 350 273 643 161 302 704 529 273 261 680 975 634 Core 890 | 10 293 266 247 . . . . . . . . 74 Treads 329 | 40 55 . . . 224 . . . . . . 10 Legs 512 | . 2 7 396 9 41 . . . . . . 57 Wheels 152 | . . . . 152 . . . . . . . . Hover 3952 | . . . . . 37 704 529 273 261 680 975 493 Flight . | . . . . . . . . . . . . . Fastest Speed 36 | 50 50 50 50 110 100 100 94 90 90 36 38 50 Average Speed 94 | 138 67 51 149 118 159 100 97 90 90 64 58 113 Slowest Speed 400 | 160 160 120 400 260 240 100 100 90 92 92 97 240 Overloaded Moves 8 | . . . . . . . . . . . . 8 Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 38 | 4 57 39 92 34 37 17 17 11 9 73 90 14 Regions Visited 12 Branch Regions 5 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . Known Exits Taken 3 | . . . . . 1 . . . . 1 1 . Unknown Exits Taken 9 | 1 1 1 1 1 . 1 1 1 1 . . . Scrap Searched 5 | . . . . . . . . . . 1 4 . Spaces Dug 10 | . . . . . . . . . . . 7 3 Terrain Destroyed 97 | . . . . . 1 27 1 16 3 12 12 25 Melee 10 | . . . . . . . . . . . 7 3 Projectile 24 | . . . . . 1 . 1 2 3 12 5 . AOE 62 | . . . . . . 27 . 14 . . . 21 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Total 8382 | 75 475 306 679 1236 354 759 680 341 393 829 1369 886 Wait 2075 | 7 60 18 2 1064 8 51 108 46 104 86 332 189 Move 5823 | 49 349 272 642 160 301 703 528 272 260 679 974 634 Hop . | . . . . . . . . . . . . . Pick Up 95 | 5 4 4 8 6 13 1 14 5 4 7 15 9 Fast Attach 29 | 6 2 . 2 . 1 . 2 . 2 5 4 5 Attach 27 | . 1 1 . . 4 . 3 1 2 1 6 8 Detach 7 | . 1 1 . . . . . . . . 2 3 Swap 49 | . 2 1 3 3 12 . 2 1 2 8 10 5 Drop 62 | 1 4 4 1 1 10 1 16 3 4 8 . 9 Fire 162 | 7 52 2 . . 4 2 7 13 15 35 18 7 Melee 36 | . . . 7 2 1 1 . . . . 8 17 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire 14 | . . . 14 . . . . . . . . . Trap 3 | . . 3 . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory -6/Factory -5/Factory -4/Factory (discovered 2 exits: *Res / *Upp) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -3/Research (discovered 1 exit: Qua) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 110 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Discovered new exit (range 16) 342 | -10/Materials | Build established: Mutant 425 | -10/Materials | Core integrity fell below 50% 470 | -10/Materials | Discovered new exit (range 12) 477 | -10/Materials | Lost 3 parts (2n1w) 514 | -10/Materials | Discovered new exit (range 6) 555 | -10/Materials | Entered Mines 560 | -10/Mines | Learned location of 1 exit from Materials 562 | -10/Mines | Found a hidden stash of uninstalled traps 714 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 728 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 728 | -10/Mines | Discovered new exit (range 5) 730 | -10/Mines | Entered Exiles 730 | -10/Exiles | Found Exiles lab destroyed 782 | -10/Exiles | Opened EX-Vault 1443 | -10/Exiles | Found XL Autogun Array 1626 | -10/Exiles | Learned location of Zion (-6) 1716 | -10/Exiles | Discovered new exit (range 10) 1739 | -10/Exiles | Entered Mines 1739 | -9/Mines | Accompanied by 2 allies 1767 | -9/Mines | Met a Derelict bent on vengeance 1905 | -9/Mines | Assembled infested the area 2984 | -9/Mines | Discovered new exit (range 7) 3007 | -9/Mines | Entered Materials 3007 | -8/Materials | Accompanied by 2 allies 3007 | -8/Materials | Evolved 4 slots: Propulsion x2, Weapon x2 3008 | -8/Materials | Identified exit to Factory 3296 | -8/Materials | Build established: Scavenger-Gunner 3357 | -8/Materials | Met 7R-MNS 3551 | -8/Materials | Entered Factory 3551 | -7/Factory | Evolved 2 slots: Propulsion x2 3552 | -7/Factory | Caught up to 7R-MNS 3805 | -7/Factory | Build established: Gunner 4010 | -7/Factory | Discovered new exit (range 6) 4315 | -7/Factory | Entered another Factory area 4315 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 4316 | -6/Factory | Caught up to 7R-MNS 4724 | -6/Factory | Garrison activated, responded to threat 4965 | -6/Factory | Discovered new exit (range 12) 4975 | -6/Factory | Entered another Factory area 4975 | -5/Factory | Evolved 2 slots: Propulsion x2 4976 | -5/Factory | Caught up to 7R-MNS 5049 | -5/Factory | Garrison activated, responded to threat 5265 | -5/Factory | Discovered new exit (range 7) 5288 | -5/Factory | Entered another Factory area 5288 | -4/Factory | Evolved 2 slots: Utility x2 5289 | -4/Factory | Caught up to 7R-MNS 5293 | -4/Factory | Discovered new exit (range 5) 5579 | -4/Factory | Discovered new exit (range 18) 5648 | -4/Factory | 7R-MNS successfully reached the Upper Caves 5655 | -4/Factory | Entered Upper Caves 5731 | -4/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 5987 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling parts 5999 | -4/Upper Caves | Spotted B-86 Titan 6063 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 6068 | -4/Upper Caves | Caught by Unaware searching for contraband prototypes 6080 | -4/Upper Caves | Learned Research security intel 6241 | -4/Upper Caves | Discovered new exit (range 17) 6247 | -4/Upper Caves | Identified exit to Upper Caves 6248 | -4/Upper Caves | Entered another Upper Caves area 6250 | -4/Upper Caves | Discovered new exit (range 12) 6255 | -4/Upper Caves | Encountered a Warlord checkpoint 6255 | -4/Upper Caves | Identified exit to Research 6260 | -4/Upper Caves | Learned Research terminal intel 6299 | -4/Upper Caves | Found Alien Artifact 6640 | -4/Upper Caves | Build established: Scavenger-Gunner 6785 | -4/Upper Caves | Identified Dimensional Node Initializer 6785 | -4/Upper Caves | Initialized slip node 6822 | -4/Upper Caves | Lost 3 parts (1p1n1u) 6854 | -4/Upper Caves | Spotted B-86 Titan 6870 | -4/Upper Caves | Discovered new exit (range 21) 6894 | -4/Upper Caves | Identified exit to Zhirov 7081 | -4/Upper Caves | Build established: Gunner 7241 | -4/Upper Caves | System corruption reached 10% 7246 | -4/Upper Caves | Entered Research 7246 | -3/Research | Evolved 2 slots: Utility x2 7247 | -3/Research | Identified exit to Quarantine 7249 | -3/Research | Loaded intel: 23 terminal locations 7460 | -3/Research | Spotted B-86 Titan 7616 | -3/Research | Found Gamma Bomb Array 8080 | -3/Research | Lost 6 parts (5n1u) 8199 | -3/Research | System corruption reached 10% 8219 | -3/Research | Core integrity fell below 50% 8248 | -3/Research | Core integrity fell below 20% 8249 | -3/Research | Lost 11 parts (1p3n4u3w) 8253 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 08211_ P-80 Master resets P-80 Master, system corruption cleaned. 08212_ Adv. Sensor Array destroyed. 08213_ P-80 Master heat spikes uncontrollably. 08213_ Power Maul destroyed. 08216_ P-80 Master heat spikes uncontrollably. 08216_ Dropped Hcp. Storage Unit. 08217_ System corrupted: Matter fused (-10). 08217_ P-80 Master heat spikes uncontrollably. 08218_ Adv. Weapon Cycler destroyed. 08218_ Adv. Targeting Computer destroyed. 08220_ P-80 Master heat short circuits Imp. Antigrav System. 08221_ P-80 Master heat damages Mic. Antimatter Reactor. 08221_ P-80 Master resets P-80 Master, system corruption cleaned. 08223_ P-80 Master heat damages core (-15). 08223_ ALERT: Security rotation in progress. 08246_ Penetrated by Slug. 08246_ Slug penetrates Wall. 08251_ P-80 Master resets S-43 Plague, system corruption cleaned. 08252_ O-32 Director sends out distress signal. 08252_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????##########?? ????? | | ??????????????????????????????# """ #??####???? | | ??????????????????????????????# """ #### ##### | | ??????????????????????????????# """ #### ##### | | ??????????????????????????????# # | | ??????????????????????????????# * # | | ??????????????????????????????# # | | ??????"??????""???????????????# " ""G"" | | ??????""?????"""???????????????? # " " | | ??????""??????T"????????????????? # " " | | ??????""?????"""??#+##+#############+### | | ??????""?????""???# ss | | ??????"T??????????+ ss pu | | ??????""??????????# @ p | | ??????""??????????+ o p | | ??????""??????????######## ###########;# """" | | ??????""?????????????????# ############# """" | | ??????"??????????????????# ############# """" | | ????????????????????????? # # % """" | | ????????????????????????? # # | | ???????????????????????? # # | | ???????????????????????? # / | | ???????????????????????? # # ###### | | ??????????????????? ####### # ### | | ???????????????????########### # ### | | ???????????????????## ### # ### " | | ???????????????????## ##########/## ### " | | ???????????????????## ### # ### " | | ???????????????????## *### # ### | | ???????????????????## ### # ### | | ???????????????????## ### # ###### | | ???????????????#########+##########+#### # | | ???????????????######### # | | ???????????????## # # "" | | ???????????????## # # """ | | ???????????????## + + """ | | ???????????????## ################# # """ | | ???????????????## ################# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Energy Generation 34 Energy Capacity 490 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Cloak Strength 3 Armor Coverage 150 Resistance: EM 25 Weapon Cycling 25 Evasion (%) 57 Targeting Accuracy 8 Armor Integrity Analysis 40 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- Escorted To Danger Luggage Code Physics Hates This One Trick Challenges ------------ None Game ------ Seed ElectronThrowingNullifier Manual? 0 Play Time 02:42:26 Cumulative 237.0 hours Start 2025.10.12 @ 09:16:17 End 2025.10.15 @ 16:35:24 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 101 Rogue 101 Adventurer 0 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0/0 Lore% 52 Gallery% 55 Achievement% 39 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 113x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 07b3fa71-936a-4549-97b5-5bc6907460e6