Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.31 @ 07:02:57 Player: catpottery Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (31) 155 Value Destroyed (1070) 1070 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 4465 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/700 Matter 255/300 Energy 160/160 System Corruption 10% Temperature Cool (9) Movement Flying (275) Ox3 Location -7/Garrison Parts ------- > --- POWER (2) -------- Light Nuclear Core > --- PROPULSION (4) --- VTOL Module > --- UTILITY (5) ------ Advanced Coolant Injector Small Storage Unit Graphene Brace > --- WEAPON (2) ------- Flak Gun > --- INVENTORY (8) ---- Improved Melee Analysis Suite Heavy Servo Lattice Advanced Focal Shield Point Defense Array Dispersion Rifle HERF Cannon Ion Cannon Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Myomer Leg > --- UTILITY ---------- Improved Heat Sink Advanced Coolant Injector Small Storage Unit Long-range Sensor Array Graphene Brace > --- WEAPON ----------- Dispersion Rifle Ion Cannon > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Heavy Servo Lattice Advanced Focal Shield Point Defense Array HERF Cannon Flak Gun Precision Assault Rifle [Rating: 63] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Flight Unit Treads Light Treads Leg Aluminum Leg Hover Unit Hover Unit Flight Unit Flight Unit Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Improved Terrain Scan Processor Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon Small Laser Energy Gun Small Laser Energy Cannon Ion Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Improved Light Cannon Impact Weapon Mace Build | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Slots Evolved 6 | . . . . . 4 2 . Power 1 | . . . . . 1 . . Propulsion 2 | . . . . . 2 . . Utility 3 | . . . . . 1 2 . Weapon . | . . . . . . . . Parts Attached 97 | 6 4 3 . 9 15 25 35 Power 18 | 1 1 . . 1 3 2 10 Engine 9 | 1 1 . . 1 2 2 2 Core 7 | . . . . . 1 . 6 Reactor 2 | . . . . . . . 2 Propulsion 23 | 2 2 2 . 4 1 7 5 Treads 2 | . . 2 . . . . . Leg 10 | 2 . . . . . 4 4 Wheel . | . . . . . . . . Hover 4 | . 2 . . 2 . . . Flight 7 | . . . . 2 1 3 1 Utility 23 | 1 1 . . 1 5 7 8 Device 16 | . . . . 1 4 4 7 Storage 2 | 1 . . . . . . 1 Processor 2 | . . . . . . 2 . Hackware 1 | . 1 . . . . . . Protection 2 | . . . . . 1 1 . Artifact . | . . . . . . . . Weapon 33 | 2 . 1 . 3 6 9 12 Energy Gun 17 | 1 . 1 . . 5 4 6 Energy Cannon 5 | . . . . . . . 5 Ballistic Gun 8 | 1 . . . 2 1 3 1 Ballistic Cannon 1 | . . . . 1 . . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon 2 | . . . . . . 2 . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 5 | . . . . . 4 1 . Corrupted Parts 2 | . . . . . . 2 . System Corruption 2 | . . . . . . 2 . Parts Lost 31 | . . 5 . . 6 4 16 Power 7 | . . 1 . . 1 . 5 Propulsion 8 | . . 1 . . 2 . 5 Utility 12 | . . 1 . . 2 3 6 Weapon 4 | . . 2 . . 1 1 . Highest Loss Streak 10 | . . 5 . . 5 2 10 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 73 | . 95 64 57 74 78 67 82 Engine 4 | . 14 2 . 7 6 5 2 Core 2 | . . . . . 4 . 4 Reactor 1 | . . . . . . . 6 Treads 5 | . . 14 28 8 . . . Leg 5 | . 8 . . . . 4 18 Hover 2 | . 19 10 . 9 . . . Flight 10 | . . . . 11 22 13 2 Device 10 | . . . . 1 13 11 23 Storage 7 | . 14 14 14 14 6 . 5 Processor 3 | . . . . . . 13 4 Protection 2 | . . . . . 6 5 . Energy Gun 10 | . 14 11 14 10 15 5 3 Energy Cannon 1 | . . . . . . . 5 Ballistic Gun 2 | . 14 4 . 7 1 3 2 Naked Turns . | . . . . . . . . Heaviest Build 50 | 11 11 11 6 13 25 36 50 Greatest Support 55 | 20 20 20 40 40 8 35 55 Greatest Overweight (x) 11 | 1 . . . 3 3 7 11 Average Overweight (x) . | . . . . . 1 . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 5 8 Average Capacity 7 | 7 8 8 8 8 7 5 7 Most Carried 8 | 5 8 3 4 6 5 5 8 Average Carried 3 | 1 1 . 3 3 2 3 5 Final Capacity 8 | 8 8 8 8 8 5 5 8 Final Carried 7 | 1 . 1 4 2 4 3 7 Class Distribution -------------------- 63% | Mutant 36% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Resources | -11 -10 -10 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Gar Matter Collected 1390 | 248 20 39 . 161 150 308 464 Remotely 10 | . . . . 10 . . . Salvage Created 1466 | . 20 47 . 105 330 418 546 Parts 67 | . 4 2 . 6 19 12 24 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 4 | . . . . 1 1 2 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Combat Hostiles Destroyed 22 | . . 2 . . 4 4 12 Guns 20 | . . 2 . . 4 3 11 Cannons 1 | . . . . . . . 1 Classes Destroyed 11 | . 1 2 . 2 3 1 2 Worker 2 | . . . . 1 1 . . Builder 2 | . . . . . 2 . . Recycler 4 | . . . . 2 . 2 . Operator 2 | . 1 . . . 1 . . Swarmer 2 | . . . . . . . 2 Grunt 9 | . . 1 . . 1 2 5 Brawler 1 | . . . . . . 1 . Duelist 1 | . . . . . . . 1 Sentry 5 | . . . . . 2 1 2 Hunter 3 | . . . . . 1 . 2 Assembled 1 | . . 1 . . . . . Best Kill Streak 5 | . 1 2 . 2 5 3 5 Combat Bots Only 5 | . . 2 . . 1 3 5 Max Kills in Single Turn 2 | . 1 2 . 1 2 1 1 Gunslinging 1 | . . 1 . . . . . Exploded . | . . . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Gar Hostile Shots Fired 455 | . 2 38 . 14 48 119 234 Missed 153 | . 1 14 . 4 24 38 72 Damage Taken 3912 | . 10 514 . 79 468 707 2134 Core 1145 | . . 206 . 13 225 205 496 Absorbed by Shields 290 | . . . . . . 130 160 Core Remaining (%) 57 | 100 . . . 12 59 . . Volleys Fired 118 | 1 1 7 . 11 16 26 56 Largest 2 | 2 2 2 . 2 2 2 2 Hottest 176 | 60 60 60 . 79 105 83 176 Shots Fired 179 | 2 2 13 . 23 31 32 76 Gun 146 | 2 2 13 . 19 31 32 47 Cannon 33 | . . . . 4 . . 29 Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 74 | 1 1 6 . 18 . 16 32 Thermal 81 | 1 1 7 . 5 12 12 43 Explosive . | . . . . . . . . Electromagnetic 24 | . . . . . 19 4 1 Robot Hit Streak 34 | 1 2 5 . 3 6 11 34 Robot Miss Streak 4 | 1 . 2 . 4 2 2 3 Penetration Max . | . . . . . . . . Secondary Targets 2 | . . 1 . . 1 . . Max Gunslinging Chain 1 | . . 1 . . 1 . . Shots Hit Robots 120 | 1 2 9 . 10 21 30 47 Core Hits 76 | . 2 5 . 5 14 11 39 Critical Kills 1 | . . . . . . . 1 Critical Parts Destroyed 2 | . . . . . . 1 1 Critical Strikes 5 | . . . . . 1 2 2 Burn 2 | . . . . . 1 1 . Destroy 3 | . . . . . . 1 2 Melee Attacks 2 | . . . . . . 2 . Impact 2 | . . . . . . 2 . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 2440 | 10 27 105 . 113 436 578 1171 Guns 1937 | 10 27 105 . 68 429 526 772 Cannons 444 | . . . . 45 . . 399 Explosions . | . . . . . . . . Melee 52 | . . . . . . 52 . Ramming 7 | . . . . . 7 . . Kinetic 1069 | . 15 52 . 90 . 289 623 Thermal 941 | 10 12 53 . 23 133 192 518 Explosive . | . . . . . . . . Electromagnetic 371 | . . . . . 296 45 30 Impact 52 | . . . . . . 52 . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 10 | . . 4 4 4 . 7 10 Average Corruption 5 | . . 4 4 4 . 6 7 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 53 | . . 2 7 8 . 9 27 Message Errors 12 | . . 2 3 1 . . 6 Matter Fused 15 | . . . . 2 . 3 10 Heat Flow Errors 1 | . . . . . . . 1 Energy Discharges 11 | . . . 2 1 . 3 5 Parts Fused 2 | . . . 1 . . 1 . Data Loss (minor) 6 | . . . . 2 . 1 3 Data Loss (major) 2 | . . . 1 1 . . . Misfires 2 | . . . . 1 . 1 . Weapon Failures 2 | . . . . . . . 2 Overload Shots . | . . . . . . . . Overflow Damage 23 | . . . . 5 . . 18 Projectiles 23 | . . . . 5 . . 18 Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks 1 | . . . . 1 . . . Impact . | . . . . . . . . Kinetic 1 | . . . . 1 . . . Secondary . | . . . . . . . . Self-Inflicted Damage 3 | . . . . . 3 . . Shots . | . . . . . . . . Rammed 3 | . . . . . 3 . . Targets Rammed 3 | . . . . . 3 . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 405 | . . 32 . 42 405 72 193 Average Temperature 80 | . . 9 . 9 125 28 78 Received Heat Transfer 805 | . 6 102 . . 81 331 285 Effects 5 | . . . . . 5 . . Interference 2 | . . . . . 2 . . Damage (major) 3 | . . . . . 3 . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 1 | . . . . . 1 . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . . . . 1 . Combat Hostiles 1 | . . . . . . 1 . Parts Melted 3 | . . . . . . 2 1 Heat Transferred 1738 | 25 25 125 . 50 333 444 736 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Peak Influence 211 | . 50 39 . 16 211 129 202 Initial 79 | . . 19 . . 5 79 48 Average 71 | . 13 13 . 4 58 97 131 Maximum Alert Level 1 | . . . . . 1 . 1 Low Security (%) 98 | 100 100 100 . 100 98 100 96 Level 1 1 | . . . . . 1 . 3 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 5 | . 1 . . . 2 2 . Investigation 3 | . 1 . . . 2 . . Extermination 1 | . . . . . . 1 . Reinforcement . | . . . . . . . . Assault . | . . . . . . . . Garrison 1 | . . . . . . 1 . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Distress Signals 3 | . 1 1 . . 1 . . Communications Jammed 10 | . . . . . 10 . . Distress Signals 10 | . . . . . 10 . . Times Spotted 76 | . 7 24 . 4 17 5 19 Peak Tracking Total 21 | . 6 21 . 4 6 4 10 Tactical Retreats 8 | . . 1 . . 5 1 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Traps Triggered . | . . . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Gar Machines Disabled 2 | . . . . . 1 . 1 Max in Single Turn 1 | . . . . . 1 . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Machines Accessed 11 | . 2 . 3 . 2 3 1 Terminals 4 | . 2 . . . . 1 1 Fabricators . | . . . . . . . . Repair Stations 2 | . . . . . 1 1 . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . . . 1 . . Garrison Access 1 | . . . . . . 1 . Total Hacks 47 | . 7 . 26 . 7 5 2 Successful 39 | . 5 . 26 . 5 2 1 Failed 8 | . 2 . . . 2 3 1 Catastrophic 1 | . . . . . 1 . . Database Lockouts . | . . . . . . . . Manual 8 | . 2 . 3 . 2 1 . Terminals 10 | . 7 . . . . 1 2 Fabricators . | . . . . . . . . Repair Stations 3 | . . . . . 2 1 . Recycling Units . | . . . . . . . . Scanalyzers 5 | . . . . . 5 . . Garrison Access 3 | . . . . . . 3 . Terminal Hacks 33 | . 5 . 26 . . 1 1 Record 28 | . 2 . 26 . . . . Prototype ID Bank 1 | . 1 . . . . . . Open DSF 1 | . . . . . . 1 . Emergency Access Points 2 | . 1 . . . . . 1 Zone Layout 1 | . 1 . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 5 | . . . . . 5 . . Insert Component 2 | . . . . . 2 . . Analyze 3 | . . . . . 3 . . Garrison Access Hacks 1 | . . . . . . 1 . Unlock Access 1 | . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 2 | . 1 . . . 1 . . Used . | . . . . . . . . Hacking Detections 8 | . 2 . . . 2 3 1 Full Trace Events 4 | . 2 . . . 2 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 2 | . . . . . 2 . . Part Schematics Acquired 2 | . . . . . 2 . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Gar Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Gar Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Gar Turns Passed 2933 | 83 101 169 413 279 758 500 630 Spaces Moved 1766 | 70 129 155 257 199 379 308 269 Core 104 | 35 . . . . 15 49 5 Treads 355 | . . 53 257 45 . . . Legs 372 | 35 8 . . . . 82 247 Wheels . | . . . . . . . . Hover 314 | . 121 102 . 91 . . . Flight 621 | . . . . 63 364 177 17 Fastest Speed 50 | 50 56 56 160 56 100 100 120 Average Speed 134 | 95 59 92 160 112 174 123 151 Slowest Speed 600 | 190 120 160 160 280 277 400 600 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered 1 | . . . . . . . 1 Exploration Rate (%) 29 | 3 30 43 61 36 30 6 28 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . . Known Exits Taken 1 | . . . . . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . Scrap Searched 2 | . . 1 . 1 . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 10 | . . . . 1 4 . 5 Melee . | . . . . . . . . Projectile 6 | . . . . 1 . . 5 AOE 4 | . . . . . 4 . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Total 2185 | 85 153 167 259 240 452 406 423 Wait 17 | . 9 . . . 8 . . Move 1759 | 69 128 154 256 198 378 307 269 Hop . | . . . . . . . . Pick Up 106 | 8 4 3 3 11 16 26 35 Fast Attach . | . . . . . . . . Attach 90 | 6 4 2 . 9 14 25 30 Detach 22 | . 3 . . 2 4 6 7 Swap 7 | . . 1 . . 1 . 5 Drop 61 | 1 4 . . 9 12 14 21 Fire 118 | 1 1 7 . 11 16 26 56 Melee 2 | . . . . . . 2 . Ram 3 | . . . . . 3 . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -7/Garrison History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 14) 84 | -11/Scrapyard | Entered Materials 179 | -10/Materials | Discovered new exit (range 9) 185 | -10/Materials | Entered Mines 208 | -10/Mines | Assembled infested the area 211 | -10/Mines | Discovered new exit (range 12) 213 | -10/Mines | Assisted by a Guerilla fighting off Assembled 221 | -10/Mines | Core integrity fell below 50% 245 | -10/Mines | Core integrity fell below 20% 275 | -10/Mines | Lost 5 parts (1p1n1u2w) 317 | -10/Mines | Build established: Mutant 323 | -10/Mines | Learned location of Storage (-7) 323 | -10/Mines | Identified exit to Materials 346 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 346 | -10/Mines | Discovered new exit (range 5) 354 | -10/Mines | Entered Exiles 397 | -10/Exiles | Met 8R-AWN 429 | -10/Exiles | Met EX-HEX 481 | -10/Exiles | Met EX-BIN 668 | -10/Exiles | Met EX-DEC 748 | -10/Exiles | Discovered new exit (range 14) 767 | -10/Exiles | Entered Mines 1037 | -9/Mines | Discovered new exit (range 10) 1046 | -9/Mines | Entered Materials 1046 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 1265 | -8/Materials | Build established: Scavenger-Mutant 1658 | -8/Materials | Build established: Mutant 1784 | -8/Materials | Discovered new exit (range 16) 1804 | -8/Materials | Entered Factory 1804 | -7/Factory | Evolved 2 slots: Utility x2 1827 | -7/Factory | Lost 5 parts (2n2u1w) 2218 | -7/Factory | Garrison activated, responded to threat 2303 | -7/Factory | Identified exit to Garrison 2304 | -7/Factory | Entered Garrison 2324 | -7/Garrison | Triggered checkpoint 2400 | -7/Garrison | Lost 5 parts (1p1n3u) 2662 | -7/Garrison | Found Heavy Servo Lattice 2676 | -7/Garrison | Build established: Scavenger-Mutant 2861 | -7/Garrison | System corruption reached 10% 2866 | -7/Garrison | Core integrity fell below 50% 2898 | -7/Garrison | Core integrity fell below 20% 2905 | -7/Garrison | Crushed by falling debris 2932 | -7/Garrison | Lost 10 parts (4p4n2u) 2934 | -7/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02893_ P-70 Sage resets L-41 Fighter, system corruption cleaned. 02895_ L-41 Fighter suffers critical hit (Destroy). 02898_ L-41 Fighter destroyed. 02899_ System corrupted: Heat flow error (+169). 02901_ Lgt. Nuclear Core destroyed. 02904_ S-27 Virus destroyed. 02905_ The unstable cave ceiling collapses. 02905_ Crushed by falling debris. 02908_ G-47 Trooper destroyed. 02916_ Slug penetrates Wall. 02918_ Acquired Lgt. Nuclear Core. 02919_ System corrupted: Component data lost. 02921_ Acquired Ion Cannon. 02926_ Acquired VTOL Module. 02926_ S-27 Virus destroyed. 02931_ Acquired Unknown Processor. 02932_ Acquired 25 matter. 02932_ Slug penetrates Earth. 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Visual Processing Unit | -8/Materials | Scanalyzed Shock Rifle | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Hunted Omniscient Cartographer Total Silence Challenges ------------ None Game ------ Seed BombardmentMatterRail Manual? 0 Play Time 00:47:05 Cumulative 10.4 hours Start 2024.03.30 @ 17:45:54 End 2024.03.31 @ 07:02:57 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 30 Rogue 30 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 22 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0d47af98-b510-413b-8310-c77655e4e039