Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.05 @ 00:45:52 Player: scylla Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (38) 190 Value Destroyed (1041) 1041 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (23) 23 TOTAL SCORE: 2954 Bonus ------- High Alert Combat Kills 23 Cogmind --------- Core Integrity 485/550 Matter 230/300 Energy 71/100 System Corruption 2% Temperature Critical (547) Movement Treading (150) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Light Treads Advanced Treads Advanced Treads > --- UTILITY (4) ------ Medium Storage Unit Hardened Light Armor Plating System Shield > --- WEAPON (2) ------- Advanced Beam Rifle Enhanced Autogun > --- INVENTORY (10) --- Reinforced Ion Engine Advanced Weight Redist. System Improved Targeting Computer Melee Analysis Suite Improved Power Shielding Hardened Medium Armor Plating Hardlight Generator Advanced Beam Rifle Rocket Launcher Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Advanced Treads Advanced Treads Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Advanced Visual Processing Unit Hardened Light Armor Plating System Shield > --- WEAPON ----------- Improved Medium Laser Enhanced Autogun > --- INVENTORY -------- Reinforced Ion Engine Aluminum Leg Advanced Weight Redist. System Improved Targeting Computer Melee Analysis Suite ECM Suite Hardened Medium Armor Plating Improved Medium Laser Improved Assault Rifle Rocket Launcher [Rating: 29] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Advanced Treads Leg Aluminum Leg Utility Advanced Visual Processing Unit Device Structural Scanner Storage Small Storage Unit Processor Advanced Visual Processing Unit Hackware System Shield Protection Hardened Medium Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 1 1 Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 46 | 6 4 26 10 Power 6 | 1 1 3 1 Engine 6 | 1 1 3 1 Core . | . . . . Reactor . | . . . . Propulsion 13 | 2 1 7 3 Treads 3 | . . . 3 Leg 10 | 2 1 7 . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 12 | 1 1 7 3 Device 4 | . 1 2 1 Storage 2 | 1 . 1 . Processor 1 | . . 1 . Hackware 1 | . . . 1 Protection 4 | . . 3 1 Artifact . | . . . . Weapon 15 | 2 1 9 3 Energy Gun 7 | 1 1 3 2 Energy Cannon 3 | . . 3 . Ballistic Gun 3 | 1 . 1 1 Ballistic Cannon . | . . . . Launcher 2 | . . 2 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 5 | . . 2 3 Parts Lost 5 | . . 3 2 Power 1 | . . . 1 Propulsion 2 | . . 2 . Utility 2 | . . 1 1 Weapon . | . . . . Highest Loss Streak 2 | . . 2 2 To Critical Strikes . | . . . . Average Slot Usage (%) 94 | . 96 95 89 Engine 10 | . 13 11 8 Treads 1 | . . . 6 Leg 26 | . 27 29 19 Device 4 | . 12 2 4 Storage 10 | . 14 11 9 Processor 8 | . . 9 8 Hackware 1 | . . . 6 Protection 7 | . . 9 7 Energy Gun 8 | . 13 8 5 Energy Cannon 5 | . . 8 1 Ballistic Gun 7 | . 14 4 11 Peak Build Rating 29 | 6 7 19 29 Average Rating 16 | 4 6 15 23 On Entrance 7 | . 6 7 17 Naked Turns . | . . . . Heaviest Build 32 | 13 14 30 32 Greatest Support 64 | 20 20 30 64 Greatest Overweight (x) 1 | 1 . 1 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 8 10 10 Average Capacity 8 | 7 8 8 10 Most Carried 10 | 2 6 8 10 Average Carried 6 | 1 3 6 8 Final Capacity 10 | 8 8 10 10 Final Carried 9 | 2 5 8 9 Class Distribution -------------------- 85% | Mutant 14% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 766 | 140 114 416 96 Remotely . | . . . . Salvage Created 1258 | . 114 925 219 Parts 78 | . 4 60 14 Haulers Intercepted 1 | . . 1 . Recyclers Shooed 2 | . . 2 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 30 | . 3 22 5 Guns 15 | . 3 7 5 Cannons 10 | . . 10 . AOE 4 | . . 4 . Classes Destroyed 8 | . 1 7 . Worker 4 | . . 4 . Builder 1 | . . 1 . Hauler 1 | . . 1 . Recycler 1 | . . 1 . Watcher 1 | . . 1 . Swarmer 7 | . . 6 1 Grunt 16 | . 3 11 2 Sentry 7 | . . 5 2 Best Kill Streak 8 | . 2 8 3 Combat Bots Only 5 | . 2 5 3 Max Kills in Single Turn 3 | . 1 3 1 Gunslinging . | . . . . Exploded 3 | . . 3 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 182 | . 12 115 55 Missed 38 | . 4 23 11 Damage Taken 1907 | . 88 1166 653 Core 394 | . 33 296 65 Absorbed by Shields . | . . . . Core Remaining (%) 70 | 100 86 26 . Volleys Fired 90 | . 11 60 19 Largest 2 | . 2 2 2 Hottest 124 | . 70 124 86 Shots Fired 176 | . 22 116 38 Gun 128 | . 22 68 38 Cannon 44 | . . 44 . Launcher 4 | . . 4 . Special . | . . . . Kinetic 63 | . 11 33 19 Thermal 109 | . 11 79 19 Explosive 4 | . . 4 . Electromagnetic . | . . . . Robot Hit Streak 11 | . 11 7 7 Robot Miss Streak 6 | . 1 6 2 Penetration Max . | . . . . Secondary Targets 2 | . . . 2 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 101 | . 19 56 26 Core Hits 54 | . 7 37 10 Critical Kills 1 | . . 1 . Critical Parts Destroyed . | . . . . Critical Strikes 4 | . . 4 . Burn 3 | . . 3 . Meltdown 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2372 | . 203 1696 473 Guns 1221 | . 199 549 473 Cannons 527 | . . 527 . Explosions 588 | . . 588 . Melee . | . . . . Ramming 36 | . 4 32 . Kinetic 572 | . 72 289 211 Thermal 1176 | . 127 787 262 Explosive 588 | . . 588 . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . . . 2 Average Corruption 2 | . . . 2 Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 17 | . . 17 . Projectiles . | . . . . Explosions 17 | . . 17 . Melee . | . . . . Knockbacks 2 | . . 2 . Impact 2 | . . 2 . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 90 | . . 90 . Shots 2 | . . 2 . Rammed . | . . . . Targets Rammed 7 | . 1 6 . Kicked 7 | . 1 6 . Crushed . | . . . . Highest Temperature 551 | . 178 551 547 Average Temperature 150 | . 81 157 162 Received Heat Transfer 672 | . 48 309 315 Effects 14 | . . 13 1 Shutdowns 3 | . . 3 . Energy Bleed 4 | . . 3 1 Interference 3 | . . 3 . Short Circuit 1 | . . 1 . Damage (minor) 1 | . . 1 . Damage (major) 1 | . . 1 . Damage (core) 1 | . . 1 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . . 1 . Combat Hostiles 1 | . . 1 . Parts Melted 10 | . 3 6 1 Heat Transferred 2738 | . 370 1850 518 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 456 | . 84 456 263 Initial 172 | . . 35 172 Average 154 | . 33 180 164 Maximum Alert Level 2 | . . 2 1 Low Security (%) 65 | 100 100 54 73 Level 1 28 | . . 35 26 Level 2 6 | . . 10 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 2 2 1 Investigation 2 | . 1 1 . Extermination . | . . . . Reinforcement 3 | . 1 1 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 2 | . . . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 57 | . 3 34 20 Peak Tracking Total 16 | . 2 8 16 Tactical Retreats 3 | . . 2 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 3 | . 2 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 4 | . . 3 1 Max in Single Turn 3 | . . 3 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 7 | . 1 2 4 Terminals 6 | . 1 1 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 16 | . 2 7 7 Successful 9 | . 2 2 5 Failed 7 | . . 5 2 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 12 | . 2 3 7 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 4 | . . 4 . Garrison Access . | . . . . Terminal Hacks 7 | . 2 . 5 Record 1 | . . . 1 Emergency Access Points 1 | . 1 . . Alert Level 1 | . . . 1 Locate Traps 1 | . . . 1 Dispatch Records 2 | . 1 . 1 Zone Layout 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer 2 | . . 2 . Insert Component 1 | . . 1 . Analyze 1 | . . 1 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 1 1 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . 1 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . 1 . Part Schematics Acquired 1 | . . 1 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2112 | 54 237 1259 562 Spaces Moved 1208 | 35 134 713 326 Core 3 | 3 . . . Treads 73 | . . . 73 Legs 1132 | 32 134 713 253 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 135 | 116 120 134 144 Slowest Speed 190 | 120 120 190 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 26 | 4 25 53 24 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 57 | . . 57 . Melee . | . . . . Projectile . | . . . . AOE 57 | . . 57 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1528 | 48 190 897 393 Wait 83 | . 34 49 . Move 1205 | 34 133 712 326 Hop . | . . . . Pick Up 61 | 8 7 26 20 Fast Attach . | . . . . Attach 20 | 6 4 7 3 Detach . | . . . . Swap 26 | . . 19 7 Drop 36 | . . 18 18 Fire 90 | . 11 60 19 Melee . | . . . . Ram . | . . . . Kick 7 | . 1 6 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 55 | -11/Scrapyard | Entered Materials 188 | -10/Materials | Discovered new exit (range 13) 292 | -10/Materials | Entered another Materials area 292 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 340 | -9/Materials | Build established: Mutant 921 | -9/Materials | Discovered new exit (range 16) 1014 | -9/Materials | Discovered new exit (range 16) 1048 | -9/Materials | Core integrity fell below 50% 1536 | -9/Materials | Discovered new exit (range 3) 1551 | -9/Materials | Entered another Materials area 1551 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1705 | -8/Materials | Build established: Scavenger-Mutant 2040 | -8/Materials | Build established: Mutant 2113 | -8/Materials | Self-destructed Last Messages --------------- 02046_ O-16 Technician sends out distress signal. 02046_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 02053_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M007. 02081_ W-25 Informer sends out distress signal. 02082_ K-01 Serf cleans the Processing Tank. 02092_ S-10 Pest destroyed. 02092_ Switching to secondary target: G-47 Trooper. 02094_ Critical hit (Burn: +37). 02097_ Terminal disabled. 02097_ G-47 Trooper destroyed. 02098_ Critical hit (Burn: +37). 02104_ Lgt. Deuterium Engine destroyed. 02105_ G-47 Trooper destroyed. 02105_ Switching to secondary target: Y-45 Defender. 02108_ Adv. Visual Processing Unit destroyed. 02108_ System corrupted by crushing effect (+2). 02108_ K-01 Serf collects debris. 02110_ Overheating: Energy bleed (-21). 02112_ Critical hit (Burn: +37). 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