Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.30 @ 15:04:26 Player: Assis Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (124) 620 Value Destroyed (3248) 3248 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 7808 Bonus ------- None Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 99/100 System Corruption 23% Temperature Cool (9) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- Improved Signal Interpreter Advanced Terrain Scan Processor System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Deuterium Engine Structural Scanner Transmission Jammer Cloaking Device Heavy Hammer Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Flight Unit VTOL Module Cesium-ion Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Structural Scanner Advanced Visual Processing Unit Improved Sensor Array Improved Signal Interpreter IFF Parser Improved Terrain Scanner Advanced Terrain Scan Processor System Shield System Shield System Shield > --- WEAPON ----------- Gauss Rifle Heavy Mace > --- INVENTORY -------- Improved Deuterium Engine Transmission Jammer Cloaking Device Flak Gun Heavy Hammer [Rating: 53] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Flight Unit VTOL Module Utility Light Armor Plating Device Seismic Detector Storage Large Storage Unit Processor Improved Targeting Computer Hackware System Shield Protection Light Armor Plating Weapon Gauss Rifle Energy Gun Medium Laser Ballistic Gun Gauss Rifle Impact Weapon Heavy Mace Slashing Weapon Mining Claw Build | -11 -10 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Slots Evolved 10 | . . 2 2 2 2 2 . Power . | . . . . . . . . Propulsion 2 | . . . . 2 . . . Utility 8 | . . 2 2 . 2 2 . Weapon . | . . . . . . . . Parts Attached 95 | 7 3 23 19 24 14 4 1 Power 12 | 1 1 4 2 4 . . . Engine 9 | 1 1 4 . 3 . . . Core 3 | . . . 2 1 . . . Reactor . | . . . . . . . . Propulsion 26 | 2 1 4 8 6 4 1 . Treads 21 | 2 1 4 8 6 . . . Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 5 | . . . . . 4 1 . Utility 38 | 2 1 7 6 10 9 3 . Device 6 | 1 . . . 1 3 1 . Storage 3 | 1 1 . 1 . . . . Processor 11 | . . . 2 6 3 . . Hackware 5 | . . . . . 3 2 . Protection 13 | . . 7 3 3 . . . Artifact . | . . . . . . . . Weapon 19 | 2 . 8 3 4 1 . 1 Energy Gun 4 | 2 . 1 . 1 . . . Energy Cannon . | . . . . . . . . Ballistic Gun 13 | . . 6 3 3 . . 1 Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . . . 1 . . Slashing Weapon 1 | . . 1 . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 31 | . . 7 8 2 . 9 5 Power 3 | . . 1 1 . . 1 . Propulsion 6 | . . 1 1 . . 4 . Utility 15 | . . 3 5 1 . 3 3 Weapon 7 | . . 2 1 1 . 1 2 Highest Loss Streak 5 | . . 5 4 2 . 5 2 To Critical Strikes . | . . . . . . . . Average Backups 11 | 1 7 14 14 14 5 5 5 Power 1 | 1 2 1 1 1 1 1 1 Propulsion 4 | . 2 5 6 5 . . . Utility 4 | . 2 4 5 7 3 2 3 Weapon 1 | . . 3 1 1 1 1 1 Tool/Special . | . . . . . . . . Unused Backups 15 | . . 4 . 7 . . 4 Power 2 | . . 1 . . . . 1 Propulsion 4 | . . 1 . 3 . . . Utility 5 | . . . . 3 . . 2 Weapon 4 | . . 2 . 1 . . 1 Tool/Special . | . . . . . . . . Average Slot Usage (%) 89 | . 100 88 90 92 98 85 34 Engine 6 | . 14 10 4 3 6 4 . Core 1 | . . . 4 2 . . . Treads 19 | . 28 21 18 27 1 . . Flight 3 | . . . . . 24 18 . Device 5 | . 14 3 . 1 18 13 . Storage 7 | . 14 11 9 7 . . . Processor 11 | . . . 15 20 19 16 11 Hackware 2 | . . . . . 11 18 18 Protection 11 | . . 20 21 10 . . . Energy Gun 4 | . 28 2 . . . . . Ballistic Gun 12 | . . 17 17 13 6 3 . Peak Build Rating 53 | 7 8 14 23 35 47 53 23 Average Rating 21 | 5 7 11 19 26 44 45 19 On Entrance 17 | . 7 8 12 12 35 45 23 Avg Prop Armor Cover (%) . | . . . . . . . . Naked Turns . | . . . . . . . . Heaviest Build 52 | 13 30 42 43 52 52 21 3 Greatest Support 80 | 40 40 40 42 80 80 22 3 Greatest Overweight (x) 2 | . . 1 1 . . 2 . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 5 5 Average Capacity 12 | 7 13 15 15 15 5 5 5 Most Carried 15 | 3 15 15 15 15 15 5 5 Average Carried 11 | 1 7 14 14 14 5 4 5 Final Capacity 15 | 8 15 15 15 15 5 5 5 Final Carried 15 | 3 15 14 15 15 5 5 5 Class Distribution -------------------- 61% | Scavenger-Mutant 21% | Mutant 7% | Hacker-Scout 5% | Scavenger-Scout 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Scout | -6/Factory Hacker-Scout | -5/Factory Hacker-Mutant | -5/Upper Caves Resources | -11 -10 -9 -8 -7 -6 -5 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Matter Collected 2705 | 164 136 765 611 841 115 16 57 Remotely . | . . . . . . . . Salvage Created 4286 | 76 268 1265 1381 1239 . 57 . Parts 249 | 9 25 75 73 65 . 2 . Haulers Intercepted 9 | . 1 2 1 5 . . . Recyclers Shooed 6 | . . 4 2 . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 1 | . . . . . . . 1 Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Combat Hostiles Destroyed 83 | . 10 27 27 18 . 1 . Guns 82 | . 10 27 27 18 . . . Classes Destroyed 15 | 1 5 5 2 2 . . . Worker 8 | . . 2 2 2 . 2 . Builder 4 | . 1 1 1 1 . . . Tunneler 4 | 4 . . . . . . . Hauler 9 | . 1 2 1 5 . . . Recycler 10 | . . 3 5 2 . . . Mechanic 1 | . . . . 1 . . . Operator 5 | . 1 1 1 1 . 1 . Swarmer 24 | . 8 8 8 . . . . Grunt 28 | . 2 9 10 7 . . . Brawler 3 | . . 2 1 . . . . Duelist 1 | . . 1 . . . . . Sentry 15 | . . 7 5 3 . . . Specialist 2 | . . . 2 . . . . Hunter 4 | . . . 1 3 . . . Programmer 6 | . . . . 5 . 1 . Best Kill Streak 6 | 1 4 4 6 4 . 2 . Combat Bots Only 6 | . 4 4 6 2 . 1 . Max Kills in Single Turn 2 | 1 1 1 2 2 . 1 . Gunslinging 1 | . . . 1 . . . . Exploded . | . . . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Hostile Shots Fired 673 | . 41 173 139 187 9 43 81 Missed 197 | . 7 41 43 59 5 11 31 Hits 476 | . 34 132 96 128 4 32 50 Melee 12 | . . 8 3 . . . 1 Projectile 464 | . 34 124 93 128 4 32 49 AOE 1 | . . . . 1 . . . Critical Strikes 13 | . . 3 4 2 . 3 1 Damage Taken 6499 | . 283 1657 1309 1501 53 723 973 Core 1657 | . 16 258 138 214 17 254 760 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 25 | . . . . 25 . . . Regen/Repaired (Parts) 19 | . . . . . . 19 . Core Remaining (%) 78 | 100 93 35 74 69 98 . . Volleys Fired 290 | 8 28 112 65 72 2 3 . Largest 2 | 2 2 2 2 2 1 1 . Hottest 100 | 100 100 100 53 84 28 28 . Shots Fired 511 | 16 56 179 117 138 2 3 . Gun 511 | 16 56 179 117 138 2 3 . Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 393 | . . 135 117 136 2 3 . Thermal 118 | 16 56 44 . 2 . . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 35 | 3 11 12 14 35 3 2 . Robot Miss Streak 6 | 2 4 4 6 5 1 2 . Penetration Max 1 | . . . 1 1 . . . Secondary Targets 9 | . 3 1 5 . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . Shots Hit Robots 404 | 11 38 136 92 119 1 7 . Core Hits 252 | 5 18 64 60 103 . 2 . Critical Kills 1 | . . . 1 . . . . Critical Parts Destroyed 3 | . . 1 . 1 . 1 . Critical Strikes 15 | 3 5 3 1 2 . 1 . Burn 11 | 3 5 2 . 1 . . . Destroy 3 | . . 1 1 1 . . . Smash 1 | . . . . . . 1 . Melee Attacks 55 | . . 2 . . 13 40 . Impact 53 | . . . . . 13 40 . Slashing 2 | . . 2 . . . . . Piercing . | . . . . . . . . Sneak Attacks 1 | . . . . . . 1 . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 7222 | 136 502 2006 1866 2339 16 353 4 Guns 6739 | 136 502 1932 1781 2335 16 37 . Cannons . | . . . . . . . . Explosions . | . . . . . . . . Melee 311 | . . 51 . . . 260 . Ramming 172 | . . 23 85 4 . 56 4 Kinetic 5691 | . . 1542 1781 2315 16 37 . Thermal 1048 | 136 502 390 . 20 . . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Impact 260 | . . . . . . 260 . Slashing 51 | . . 51 . . . . . Piercing . | . . . . . . . . Highest Corruption 23 | . . 2 . 3 . 17 23 Average Corruption 4 | . . 2 . 2 . 10 18 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 59 | . . 18 . 14 . 12 15 Message Errors 17 | . . 5 . 5 . 3 4 Matter Fused 10 | . . 3 . 4 . 2 1 Heat Flow Errors 8 | . . 3 . 1 . 2 2 Energy Discharges 7 | . . 2 . 1 . 3 1 Parts Rejected 1 | . . . . . . . 1 Parts Fused 1 | . . . . 1 . . . Data Loss (minor) 6 | . . 2 . 2 . . 2 Data Loss (major) 3 | . . 2 . . . 1 . Misfires 1 | . . 1 . . . . . Misdirections 5 | . . . . . . 1 4 Overload Shots . | . . . . . . . . Overflow Damage 86 | . . . . . . 86 . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee 86 | . . . . . . 86 . Knockbacks 2 | . . . . 1 . 1 . Impact 2 | . . . . 1 . 1 . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 58 | . . . . . . 56 2 Shots . | . . . . . . . . Rammed 26 | . . 11 13 1 . . 1 Targets Rammed 33 | . . 13 18 1 . . 1 Kicked . | . . . . . . . . Crushed 7 | . . 2 5 . . . . Highest Temperature 400 | 78 273 400 111 121 . 222 193 Average Temperature 64 | 25 78 81 28 26 . 102 97 Received Heat Transfer 1797 | . 24 582 477 429 . 123 162 Effects 3 | . . 3 . . . . . Energy Bleed 2 | . . 2 . . . . . Interference 1 | . . 1 . . . . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 2 | . . . . . . 2 . Combat Hostiles . | . . . . . . . . Parts Fried 2 | . . . . . . 2 . Impact Corruptions 5 | . . . . . . 5 . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 4 | 1 2 1 . . . . . Heat Transferred 3885 | 629 1850 1295 . 111 . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Maximum Alert Level 1 | . . 1 1 1 . . . Low Security (%) 88 | 100 100 84 72 89 100 100 . Level 1 11 | . . 15 27 10 . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 330 | 5 146 327 330 240 114 161 . Initial 146 | . . 31 129 146 114 29 . Average 73 | . 42 83 101 95 38 17 . Influence Increases 3088 | 20 291 842 730 602 103 395 105 Destroy 0b10 Robot/C 1660 | . 200 540 540 360 . 20 . Destroy 0b10 Robot/NC 205 | 20 15 45 50 60 . 15 . Destroy Leader 438 | . 32 144 122 140 . . . Successful Hack 85 | . 14 53 . 12 . 6 . Destroy Structure 70 | . . . 3 . 13 54 . Partial Spotted 60 | . . . . . 30 30 . Lose Combat Pursuer 570 | . 30 60 15 30 60 270 105 Influence Decreases 3043 | 20 216 610 715 691 275 295 221 Entered New Map 610 | . . 44 178 176 119 32 61 Time Decay 2153 | 20 216 526 457 495 156 173 110 Lost Part 280 | . . 40 80 20 . 90 50 Squads Dispatched 19 | . 1 2 4 7 2 3 . Investigation 3 | . 1 1 . . . 1 . Extermination 6 | . . . . 4 1 1 . Reinforcement 10 | . . 1 4 3 1 1 . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced 2 | . . . . 2 . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Distress Signals 14 | . 1 9 2 2 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 178 | . 22 58 36 25 5 20 12 Peak Tracking Total 8 | . 4 5 7 3 4 8 6 Tactical Retreats 23 | . 2 3 1 2 2 8 5 Traps | -11 -10 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Traps Triggered 6 | . 1 2 . 1 . 2 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Machines Disabled . | . . . . . . . . Max in Single Turn . | . . . . . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Machines Accessed 25 | . 6 9 1 2 4 3 . Terminals 19 | . 6 7 1 1 3 1 . Fabricators 2 | . . . . . 1 1 . Repair Stations 1 | . . . . . . 1 . Recycling Units . | . . . . . . . . Scanalyzers 3 | . . 2 . 1 . . . Garrison Access . | . . . . . . . . Total Hacks 71 | . 15 28 4 3 11 10 . Successful 28 | . 6 13 1 1 1 6 . Failed 43 | . 9 15 3 2 10 4 . Catastrophic 11 | . 3 4 2 . . 2 . Database Lockouts . | . . . . . . . . Manual 50 | . 14 16 4 1 9 6 . Terminals 59 | . 15 22 4 2 10 6 . Fabricators 3 | . . . . . 1 2 . Repair Stations 2 | . . . . . . 2 . Recycling Units . | . . . . . . . . Scanalyzers 7 | . . 6 . 1 . . . Garrison Access . | . . . . . . . . Terminal Hacks 20 | . 6 9 1 1 1 2 . Record 2 | . . 1 . 1 . . . Part Schematic 5 | . 3 1 . . . 1 . Robot Analysis 1 | . . 1 . . . . . Prototype ID Bank 1 | . . 1 . . . . . Open DSF 1 | . . . . . 1 . . Branch Access Points 1 | . . 1 . . . . . Terminal Index 4 | . 1 1 1 . . 1 . Scanalyzer Index 1 | . . 1 . . . . . Alert Level 1 | . . 1 . . . . . Hauler Manifests 1 | . 1 . . . . . . Registered Components 2 | . 1 1 . . . . . Fabricator Hacks 2 | . . . . . . 2 . Load Schematic 1 | . . . . . . 1 . Build 1 | . . . . . . 1 . Repair Station Hacks 2 | . . . . . . 2 . Scan Component 1 | . . . . . . 1 . Repair 1 | . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 4 | . . 4 . . . . . Insert Component 1 | . . 1 . . . . . Analyze 1 | . . 1 . . . . . Retrieve Study 2 | . . 2 . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 2 | . 1 . . . . 1 . Used . | . . . . . . . . Hacking Detections 21 | . 5 9 1 2 2 2 . Full Trace Events 2 | . . 1 . . . 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 6 | . 3 2 . . . 1 . Parts Built 1 | . . . . . . 1 . Authchips . | . . . . . . . . Time 73 | . . . . . . 73 . Total Part Build Rating 3 | . . . . . . 3 . Part Studies Acquired 2 | . . 2 . . . . . Parts Repaired 1 | . . . . . . 1 . Time 26 | . . . . . . 26 . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . Part Schematics Acquired 1 | . . 1 . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Upp Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Active Infowar (turns) 2686 | 47 905 615 . . 415 704 . Optics 1087 | . . . . . 409 678 . Sensors 1119 | . . . . . 415 704 . IFF 4 | . . . . . . 4 . Terrain 1090 | . . . . . 412 678 . Structural 1078 | . . . . . 413 665 . Seismic 1567 | 47 905 615 . . . . . Robot Analysis Total 1 | . . 1 . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Turns Passed 8689 | 292 905 2199 1284 2514 429 828 238 Spaces Moved 5890 | 165 503 940 506 1300 936 1073 467 Core 602 | 8 . . . . . 127 467 Treads 3410 | 157 503 940 506 1300 4 . . Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight 1878 | . . . . . 932 946 . Fastest Speed 28 | 50 160 160 152 160 28 28 50 Average Speed 113 | 154 160 185 187 160 28 33 50 Slowest Speed 240 | 160 160 240 240 160 160 195 50 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 4 | . . . . . 3 1 . Potential Cave-ins 9 | . . . . . . 9 . Cave-ins Triggered 1 | . . . . . . 1 . Exploration Rate (%) 39 | 10 64 76 37 26 23 19 59 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . . . . . 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched 2 | . . . . . . . 2 Spaces Dug 45 | . . . . . 13 32 . Terrain Destroyed 46 | . . . . . 13 33 . Melee 45 | . . . . . 13 32 . Projectile . | . . . . . . . . AOE . | . . . . . . . . Terrain Rammed 1 | . . . . . . 1 . Walls Destroyed 1 | . . . . . . 1 . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Total 7265 | 182 546 1216 713 1602 1073 1463 470 Wait 801 | . 4 99 91 173 95 339 . Move 5876 | 164 502 940 505 1299 929 1070 467 Hop 4 | . . . . . 3 1 . Pick Up 35 | 3 9 7 2 10 3 1 . Fast Attach 36 | 7 . 7 6 10 1 3 2 Attach 15 | . . 4 2 1 8 . . Detach 9 | . . 1 . 1 6 1 . Swap 51 | . 3 14 12 16 5 1 . Drop 60 | . . 18 12 19 8 3 . Fire 290 | 8 28 112 65 72 2 3 . Melee 55 | . . 2 . . 13 40 . Ram 2 | . . . . . . 1 1 Kick . | . . . . . . . . Crush 31 | . . 12 18 1 . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials -7/Factory -6/Factory (discovered 2 exits: *Fac x2) -5/Factory -5/Upper Caves History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 14) 293 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 443 | -10/Materials | Discovered new exit (range 10) 645 | -10/Materials | Discovered new exit (range 12) 1015 | -10/Materials | Discovered new exit (range 16) 1198 | -10/Materials | Entered another Materials area 1198 | -9/Materials | Evolved 2 slots: Utility x2 1437 | -9/Materials | Lost 5 parts (1p1n1u2w) 1600 | -9/Materials | Discovered new exit (range 6) 1863 | -9/Materials | Discovered new exit (range 16) 2265 | -9/Materials | Build established: Scavenger-Mutant 2623 | -9/Materials | Core integrity fell below 50% 2899 | -9/Materials | Identified exit to Mines 3357 | -9/Materials | Discovered new exit (range 11) 3397 | -9/Materials | Entered another Materials area 3397 | -8/Materials | Evolved 2 slots: Utility x2 4293 | -8/Materials | Discovered new exit (range 10) 4675 | -8/Materials | Lost 4 parts (1p1n1u1w) 4681 | -8/Materials | Entered Factory 4681 | -7/Factory | Evolved 2 slots: Propulsion x2 6424 | -7/Factory | Discovered new exit (range 16) 7195 | -7/Factory | Entered another Factory area 7195 | -6/Factory | Evolved 2 slots: Utility x2 7495 | -6/Factory | Build established: Scavenger-Scout 7576 | -6/Factory | Discovered new exit (range 9) 7623 | -6/Factory | Discovered new exit (range 5) 7624 | -6/Factory | Identified exit to Factory 7624 | -6/Factory | Entered another Factory area 7624 | -5/Factory | Evolved 2 slots: Utility x2 7952 | -5/Factory | Build established: Hacker-Scout 8181 | -5/Factory | Discovered new exit (range 5) 8242 | -5/Factory | Fabricated Hacking Suite? 8304 | -5/Factory | System corruption reached 10% 8315 | -5/Factory | Repaired Structural Scanner? 8333 | -5/Factory | Crushed by falling debris 8364 | -5/Factory | Lost 5 parts (2n3u) 8447 | -5/Factory | Identified exit to Upper Caves 8452 | -5/Factory | Entered Upper Caves 8529 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 8605 | -5/Upper Caves | Core integrity fell below 50% 8660 | -5/Upper Caves | Build established: Hacker-Mutant 8681 | -5/Upper Caves | Core integrity fell below 20% 8690 | -5/Upper Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 08631_ System corrupted: Heat flow error (+233). 08637_ S-27 Virus destroyed. 08639_ Acquired Autogun. 08640_ Acquired 10 matter. 08646_ Corrupted Lgt. Nuclear Core fries itself beyond repair. 08648_ >DQ7I6P6R PHRJ7OWUDA,LMRTHY UGG8P:H=0L 08660_ Searching scrap... 08660_ Found Mapping Drone Bay. 08660_ Found Energy Filter. 08660_ Found Arc Thrower. 08660_ Found Imp. Thermal Shield. 08660_ Found 38 Matter. 08666_ System corrupted: Heat flow error (+119). 08676_ C-30 ARC bursts open, deploying its payload. 08676_ L-41 Fighter unfolds itself. 08676_ G-50 Soldier unfolds itself. 08678_ System Shield destroyed. 08678_ Autogun destroyed. 08681_ FHC1TX,%JZ6O7VRRKBH&3E>O/TG4 Y 08685_ Slammed into G-50 Soldier. Map ----- +----------------------------------------------------+ | ????????????????????????????## ## ##?????????? | | ?????????????????????????????### ##?? #????? | | ??????????????????????????????# ##????? | | ??????????????????????????????## # ?? | | ???????????????????????????????# ### # # ? | | ???????????????????????????????# # #?? #???? | | ???????????????????????????????# #### ##???? | | ???????????????????????????????# #?# ##??? | | ?????????????????????????????###% ###??? #?? | | ?????????????????????????????# #???# # #?? | | ???????????????????????????### #### #? | | ??????????????????????????## # ## # # ? | | ??????????????????????????# # # #? | | ???????????????? ????????# # ## # # # # #?? | | ?????????????? ???????# #### # # # #??? | | ?????????????? ??????## #??### # #??# | | ????????????? ???????###????# # ### | | ????????????? ?????????????# ## | | ?????????????# ????????????## ### # | | ??????????????# ?????????????# ### # # # | | ??????????????# ????????????# ### | | ??????????????# #######?????## #####?## # | | ??????????????# ##?????###??????# # | | ???????????????# #####??????????## # | | ????????????????# ##??????????# # | | ??????????????????# @ #??????????# # | | ??????????????????#### ## #??????????# # | | ?????????????????????#???## ##?????##### # | | ??????????????????????????# ##gg #?????# | | ??????????????????????????## ##%%g ##????# | | ???????????????????????????#### " ##???# " " | | ?????????????????????????????# ##### """"" | | ?????????????????????????????# """"" | | ?????????????????????????????# " " | | ????????????????????????????## ## | | ????????????????????????????# #### | | ????????????????????????????# ##??## ### | | ????????????????????????????## ##????## | | ?????????????????????????????## ##??????## | | ??????????????????????????????####????????## | | ???????????????????????????????????????????#### | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ?????????????????????????????????????????????## | | ??????????????????????????????????????????#### | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# ### | | ??????????????????????????????????????????# ##?? | | ??????????????????????????????????????????#####??? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 210 Armor Coverage 450 Utility Shielding 66 Evasion (%) 64 Targeting Accuracy 24 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 30 Authchip Count 1 Item Schematics ----------------- Sensor Array | -10/Materials | Hacked Signal Interpreter | -10/Materials | Hacked Hammer | -10/Materials | Hacked Field Recycling Unit | -9/Materials | Hacked VTOL Module | -9/Materials | Scanalyzed Hacking Suite | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -5/Factory Repaired ---------- Structural Scanner | 5% | -5/Factory Studied --------- VTOL Module | -9/Materials | Hacked Flight Unit | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ComponentCoilMount Manual? 0 Play Time 01:08:26 Cumulative 33.7 hours Start 2026.01.30 @ 13:32:06 End 2026.01.30 @ 15:04:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 71 Rogue 71 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 23 Achievement% 19 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 38x25 Zoom Use 80% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d118904e-fb3c-4b4c-b085-777a3fae3c9c