Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.26 @ 23:45:17 Player: Udabudha Result: Destroyed by H-71 Marshal with Heavy Mass Driver Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (80) 400 Value Destroyed (3312) 3312 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (1050) 1050 TOTAL SCORE: 9302 Bonus ------- High Alert Combat Kills 85 Entered DSFs 1000 Friendly Fire -35 Cogmind --------- Core Integrity 0/1000 Matter 258/300 Energy 88/170 System Corruption 0% Temperature Warm (180) Movement Core (600) Ox11 Location -5/DSF Parts ------- > --- POWER (1) -------- Light Antimatter Reactor > --- PROPULSION (3) --- (None) > --- UTILITY (10) ----- Armor Integrity Analyzer > --- WEAPON (3) ------- Heavy Plasma Cannon Heavy Plasma Cannon Heavy Hammer > --- INVENTORY (5) ---- Compact Battery (200) Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Armored Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Improved Cooling System Small Storage Unit Armor Integrity Analyzer Armor Integrity Analyzer Improved Light Armor Plating Improved Light Armor Plating > --- WEAPON ----------- Heavy Laser Heavy Laser Bore Cannon > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Compact Battery [Rating: 64] Favorites ----------- Power Fission Core Engine Improved Deuterium Engine Power Core Fission Core Reactor Light Antimatter Reactor Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Flight Unit Xenon Bombardment Thruster Utility Small Storage Unit Device Improved Cooling System Storage Small Storage Unit Processor Armor Integrity Analyzer Protection Hardened Medium Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Ion Cannon Ballistic Gun Hypervelocity Gauss Rifle Ballistic Cannon Bore Cannon Impact Weapon Heavy Hammer Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -8 -7 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Ext Fac DSF Slots Evolved 10 | . . . 2 2 2 . 2 . 2 . Power . | . . . . . . . . . . . Propulsion 1 | . . . 1 . . . . . . . Utility 8 | . . . . 2 2 . 2 . 2 . Weapon 1 | . . . 1 . . . . . . . Parts Attached 102 | 4 2 5 6 23 1 5 20 25 . 11 Power 12 | 1 . 1 . 2 . . 2 4 . 2 Engine 5 | 1 . 1 . 2 . . . 1 . . Core 5 | . . . . . . . 2 3 . . Reactor 2 | . . . . . . . . . . 2 Propulsion 34 | 1 . 1 3 9 . 1 5 8 . 6 Treads . | . . . . . . . . . . . Leg 31 | 1 . 1 3 6 . 1 5 8 . 6 Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 3 | . . . . 3 . . . . . . Utility 24 | 1 . 3 . 5 1 1 8 5 . . Device 13 | . . 3 . 4 . . 4 2 . . Storage 1 | 1 . . . . . . . . . . Processor 3 | . . . . 1 . . 1 1 . . Hackware . | . . . . . . . . . . . Protection 7 | . . . . . 1 1 3 2 . . Artifact . | . . . . . . . . . . . Weapon 32 | 1 2 . 3 7 . 3 5 8 . 3 Energy Gun 18 | 1 2 . 3 2 . 3 1 6 . . Energy Cannon 3 | . . . . 1 . . . . . 2 Ballistic Gun 6 | . . . . 3 . . 3 . . . Ballistic Cannon 3 | . . . . 1 . . . 2 . . Launcher . | . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . 1 Slashing Weapon . | . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . 1 . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . Parts Lost 47 | . . . . 12 . 2 4 20 . 9 Power 6 | . . . . 1 . . . 4 . 1 Propulsion 13 | . . . . 2 . . . 4 . 7 Utility 14 | . . . . 3 . 1 1 8 . 1 Weapon 14 | . . . . 6 . 1 3 4 . . Highest Loss Streak 17 | . . . . 8 . 1 1 13 . 17 To Critical Strikes 1 | . . . . 1 . . . . . . Average Slot Usage (%) 90 | . 69 94 96 86 92 91 97 90 17 21 Engine 4 | . 14 14 11 8 7 7 . . . . Core 2 | . . . . . . . 5 5 . . Leg 20 | . 14 28 31 19 23 23 20 19 5 8 Device 15 | . . 8 11 12 15 15 21 16 . . Storage 7 | . 14 14 11 9 7 7 6 6 . . Processor 7 | . . . . 8 7 7 8 11 11 9 Protection 7 | . . . . . 7 6 13 10 . . Energy Gun 16 | . 26 28 30 17 7 16 17 9 . . Ballistic Gun 2 | . . . . 2 . . 2 4 . . Ballistic Cannon 1 | . . . . 2 7 2 . 4 . . Peak Build Rating 64 | 4 5 11 25 35 43 47 63 64 12 23 Average Rating 41 | 2 4 7 23 30 42 44 57 57 12 16 On Entrance 22 | . 4 5 11 25 35 43 42 60 12 12 Naked Turns . | . . . . . . . . . . . Heaviest Build 54 | 10 12 15 20 35 53 53 54 53 . 12 Greatest Support 56 | 10 10 20 45 48 48 48 56 56 15 55 Greatest Overweight (x) 8 | . 1 . 4 8 1 1 1 2 . 3 Average Overweight (x) . | . . . . . 1 . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 5 5 Average Capacity 7 | 6 8 8 8 8 8 8 8 7 5 5 Most Carried 8 | 8 8 8 8 8 7 8 8 8 3 4 Average Carried 7 | 6 7 7 8 7 6 7 7 7 3 1 Final Capacity 8 | 8 8 8 8 8 8 8 8 5 5 5 Final Carried 8 | 8 8 8 8 8 7 8 8 3 3 1 Class Distribution -------------------- 41% | Scavenger-Tank 18% | Mutant 11% | Gunner 10% | Tank 8% | Scavenger-Gunner 7% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Skirmisher | -9/Materials Gunner | -8/Materials Tank | -7/Factory Tank | -7/DSF Scavenger-Tank | -6/Factory Scavenger-Tank | -6/Extension Scavenger-Tank | -5/Factory Mutant | -5/DSF Resources | -11 -10 -10 -9 -8 -7 -7 -6 -6 -5 -5 ----------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Ext Fac DSF Matter Collected 1862 | 199 . 107 60 413 . 111 390 554 . 28 Remotely . | . . . . . . . . . . . Salvage Created 3626 | . . 153 118 763 . 375 1113 1104 . . Parts 167 | . . 9 4 41 . 13 49 51 . . Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 3 | . . . . . . . 3 . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Ext Fac DSF Combat Hostiles Destroyed 72 | . . 1 3 19 . 8 23 18 . . Melee 1 | . . . . . . . . 1 . . Guns 59 | . . 1 3 15 . 8 21 11 . . Cannons 9 | . . . . 4 . . . 5 . . AOE 1 | . . . . . . . . 1 . . Classes Destroyed 16 | . . 4 1 7 . . 3 1 . . Worker 5 | . . 1 . 2 . . 2 . . . Tunneler 1 | . . 1 . . . . . . . . Recycler 2 | . . 1 . . . . . 1 . . Operator 1 | . . . . . . . 1 . . . Watcher 2 | . . . . 1 . . . 1 . . Swarmer 10 | . . . . 3 . . 4 3 . . Saboteur 1 | . . . . . . . . 1 . . Grunt 30 | . . 1 2 7 . 2 8 10 . . Brawler 3 | . . . 1 . . . . 2 . . Duelist 2 | . . . . 1 . 1 . . . . Sentry 11 | . . . . 3 . 1 5 2 . . Specialist 6 | . . . . 2 . 4 . . . . Hunter 3 | . . . . 2 . . 1 . . . Programmer 2 | . . . . . . . 2 . . . Heavy 1 | . . . . 1 . . . . . . Assembled 3 | . . . . . . . 3 . . . Best Kill Streak 6 | . . 2 2 5 . 6 4 5 . . Combat Bots Only 6 | . . 1 2 5 . 6 4 5 . . Max Kills in Single Turn 2 | . . 1 1 1 . 2 2 2 . . Gunslinging 1 | . . . . . . 1 1 1 . . Exploded 1 | . . . . . . . . 1 . . Melee 1 | . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Ext Fac DSF Hostile Shots Fired 853 | . . . 2 111 . 106 203 298 . 133 Missed 290 | . . . 1 34 . 46 69 96 . 44 Damage Taken 9220 | . . 22 10 1657 . 977 1623 2830 . 2101 Core 2074 | . . . . 340 . 18 143 527 . 1046 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 76 | 100 . 100 100 38 . 97 . 21 . . Volleys Fired 174 | . . 5 8 52 . 15 53 37 . 4 Largest 3 | . . 2 3 3 . 3 3 3 . 2 Hottest 240 | . . 80 189 189 . 240 240 195 . 180 Shots Fired 488 | . . 10 22 143 . 45 155 105 . 8 Gun 416 | . . 10 22 107 . 45 155 77 . . Cannon 72 | . . . . 36 . . . 28 . 8 Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic 144 | . . . . 45 . . 41 58 . . Thermal 331 | . . . 22 95 . 45 114 47 . 8 Explosive . | . . . . . . . . . . . Electromagnetic 13 | . . 10 . 3 . . . . . . Robot Hit Streak 19 | . . 5 10 19 . 10 16 13 . 6 Robot Miss Streak 5 | . . 1 1 4 . 4 5 4 . 1 Penetration Max 2 | . . . . 1 . . 1 2 . . Secondary Targets 11 | . . . . 1 . 3 5 2 . . Max Gunslinging Chain 2 | . . . . 1 . 1 2 1 . . Shots Hit Robots 322 | . . 5 14 90 . 37 113 57 . 6 Core Hits 215 | 1 . 4 4 52 . 23 93 37 . 1 Critical Kills 11 | . . . . . . . 3 8 . . Critical Parts Destroyed 12 | . . . . . . . 3 9 . . Critical Strikes 34 | . . . . 5 . . 7 22 . . Burn 7 | . . . . 5 . . . 2 . . Destroy 27 | . . . . . . . 7 20 . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 6813 | 4 . 83 271 1869 . 841 2307 1215 . 223 Guns 5535 | . . 83 271 1323 . 841 2307 710 . . Cannons 1168 | . . . . 546 . . . 399 . 223 Explosions 106 | . . . . . . . . 106 . . Melee . | . . . . . . . . . . . Ramming 4 | 4 . . . . . . . . . . Kinetic 1559 | . . . . 768 . . 251 540 . . Thermal 5167 | . . . 271 1101 . 841 2056 675 . 223 Explosive . | . . . . . . . . . . . Electromagnetic 83 | . . 83 . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 2 | . . . . . . . 2 2 . . Average Corruption 1 | . . . . . . . 1 2 . . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 16 | . . . . . . . 3 13 . . Matter Fused 5 | . . . . . . . . 5 . . Heat Flow Errors 4 | . . . . . . . 1 3 . . Energy Discharges 2 | . . . . . . . . 2 . . Parts Fused 1 | . . . . . . . 1 . . . Data Loss (minor) 2 | . . . . . . . 1 1 . . Data Loss (major) 1 | . . . . . . . . 1 . . Weapon Failures 1 | . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . Projectiles . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Knockbacks 11 | . . . . 10 . . . 1 . . Impact . | . . . . . . . . . . . Kinetic 11 | . . . . 10 . . . 1 . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . Shots . | . . . . . . . . . . . Rammed . | . . . . . . . . . . . Targets Rammed 2 | 2 . . . . . . . . . . Kicked 2 | 2 . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 751 | . . 45 571 751 . 48 251 201 . 180 Average Temperature 158 | . . 23 234 255 . 11 37 61 . 126 Received Heat Transfer 2055 | . . 27 6 306 . 150 588 528 . 450 Effects 46 | . . . 10 32 . . 4 . . . Shutdowns 8 | . . . 2 6 . . . . . . Energy Bleed 9 | . . . 2 7 . . . . . . Interference 21 | . . . 6 11 . . 4 . . . Matter Decay 2 | . . . . 2 . . . . . . Damage (minor) 2 | . . . . 2 . . . . . . Damage (major) 3 | . . . . 3 . . . . . . Damage (core) 1 | . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 2 | . . . . . . . 2 . . . Combat Hostiles 2 | . . . . . . . 2 . . . Parts Melted 24 | . . . 1 8 . 1 13 1 . . Heat Transferred 11391 | . . . 592 2553 . 1900 4650 1346 . 350 Parts Sabotaged 3 | . . . . . . . . 3 . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Ext Fac DSF Peak Influence 529 | . . 45 87 419 115 259 351 529 202 146 Initial 202 | . . . 17 36 115 84 135 155 202 141 Average 205 | . . 14 35 287 115 140 164 394 202 117 Maximum Alert Level 2 | . . . . 2 . 1 1 2 1 . Low Security (%) 55 | 100 100 100 100 15 100 75 76 6 . 100 Level 1 30 | . . . . 67 . 24 23 39 100 . Level 2 14 | . . . . 17 . . . 54 . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Sterilizations 1 | . . . . . . 1 . . . . Squads Dispatched 25 | . 1 1 . 6 . 1 9 6 . 1 Investigation 11 | . 1 1 . 2 . . 4 3 . . Extermination 2 | . . . . . . . 2 . . . Reinforcement 9 | . . . . 4 . 1 2 1 . 1 Assault 2 | . . . . . . . . 2 . . Garrison 1 | . . . . . . . 1 . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Ext Fac DSF Distress Signals 8 | . . . . 3 . . 1 4 . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 118 | . . 1 6 27 . 11 35 34 . 4 Peak Tracking Total 9 | . . 1 3 6 . 7 9 6 . 2 Tactical Retreats 14 | . . . . 3 . 1 3 5 . 2 Traps | -11 -10 -10 -9 -8 -7 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Ext Fac DSF Traps Triggered 3 | . . . . 1 . 1 1 . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed 4 | . 4 . . . . . . . . . Reprogrammed 6 | . . . . . . . 6 . . . Reused 2 | . . . . . . . 2 . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 2 | . . . . . . . 2 . . . Machines | -11 -10 -10 -9 -8 -7 -7 -6 -6 -5 -5 ---------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Ext Fac DSF Machines Disabled 2 | . . . . 1 . . . 1 . . Max in Single Turn 1 | . . . . 1 . . . 1 . . Energy Cycler 2 | . . . . . . . . 2 . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Ext Fac DSF Machines Accessed 28 | . 2 1 1 4 1 . 12 6 1 . Terminals 25 | . 2 . 1 4 1 . 10 6 1 . Fabricators 1 | . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . Total Hacks 79 | . 7 1 4 13 1 . 30 20 3 . Successful 46 | . 2 1 2 12 1 . 18 9 1 . Failed 33 | . 5 . 2 1 . . 12 11 2 . Catastrophic 8 | . 1 . . . . . 5 2 . . Database Lockouts . | . . . . . . . . . . . Manual . | . . . . . . . . . . . Terminals 75 | . 7 . 4 13 1 . 27 20 3 . Fabricators 1 | . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . . . . 2 . . . Terminal Hacks 45 | . 2 1 2 12 1 . 17 9 1 . Record 20 | . . . . 6 . . 7 7 . . Prototype ID Bank 1 | . . . . . . . 1 . . . Open Door 3 | . . 1 . . . . 1 1 . . Open DSF 4 | . . . . . 1 . 2 . 1 . Level Access Points 1 | . . . . 1 . . . . . . Branch Access Points 1 | . . . . . . . 1 . . . Emergency Access Points 1 | . . . . . . . 1 . . . Alert Level 3 | . . . 1 . . . 1 1 . . Locate Traps 2 | . 1 . . . . . 1 . . . Disarm Traps 1 | . 1 . . . . . . . . . Reprogram Traps 1 | . . . . . . . 1 . . . Dispatch Records 1 | . . . . . . . 1 . . . Maintenance Status 2 | . . . . 2 . . . . . . Reinforcement Status 1 | . . . . 1 . . . . . . Hauler Manifests 2 | . . . 1 1 . . . . . . Zone Layout 1 | . . . . 1 . . . . . . Fabricator Hacks 1 | . . . . . . . 1 . . . Network Status 1 | . . . . . . . 1 . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . Used . | . . . . . . . . . . . Hacking Detections 22 | . 2 . 1 3 . . 9 6 1 . Full Trace Events 11 | . 2 . 1 1 . . 4 3 . . Feedback Events 1 | . . . . . . . 1 . . . Corruption 1 | . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -6 -6 -5 -5 ------------ Run | Yrd Mat Min Mat Mat Fac DSF Fac Ext Fac DSF Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Ext Fac DSF Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Ext Fac DSF Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -6 -6 -5 -5 ------------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Ext Fac DSF Turns Passed 4043 | 55 68 355 196 843 124 217 1294 776 3 112 Spaces Moved 2446 | 41 38 248 130 459 65 80 825 467 3 90 Core 70 | 14 . . 1 2 . . . . . 53 Treads . | . . . . . . . . . . . Legs 2337 | 27 38 248 129 418 65 80 825 467 3 37 Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 39 | . . . . 39 . . . . . . Fastest Speed 50 | 50 120 120 120 114 190 110 110 120 120 50 Average Speed 124 | 96 173 120 121 128 190 164 120 122 120 82 Slowest Speed 450 | 120 190 120 250 450 190 190 186 260 120 200 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 34 | 4 14 67 17 31 4 58 23 48 . 79 Regions Visited 10 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 4 | . . . . 1 1 . 1 . 1 . Unknown Exits Taken 5 | 1 1 1 1 . . . . 1 . . Scrap Searched 2 | . . 2 . . . . . . . . Spaces Dug 1 | . . . . 1 . . . . . . Terrain Destroyed 30 | . . . . 7 . . 1 22 . . Melee . | . . . . . . . . . . . Projectile 20 | . . . . 7 . . . 13 . . AOE 9 | . . . . . . . . 9 . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Ext Fac DSF Total 3048 | 54 41 300 151 603 66 125 992 592 2 122 Wait 189 | . . 24 2 41 . 11 61 42 . 8 Move 2436 | 40 37 247 129 458 64 79 824 466 2 90 Hop . | . . . . . . . . . . . Pick Up 74 | 8 1 9 1 16 1 5 15 9 . 9 Fast Attach 39 | 4 1 2 6 7 . 2 4 13 . . Attach 45 | . 1 2 . 12 1 2 7 9 . 11 Detach . | . . . . . . . . . . . Swap 18 | . . 1 . 4 . 1 9 3 . . Drop 66 | . 1 10 5 13 . 5 19 13 . . Fire 174 | . . 5 8 52 . 15 53 37 . 4 Melee . | . . . . . . . . . . . Ram . | . . . . . . . . . . . Kick 2 | 2 . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 5 | . . . . . . 5 . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: Sto / DSF) -7/DSF -6/Factory (discovered 4 exits: Low x2 / *Ext x2) -6/Extension -5/Factory -5/DSF (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 56 | -11/Scrapyard | Entered Materials 83 | -10/Materials | Discovered new exit (range 16) 124 | -10/Materials | Entered Mines 306 | -10/Mines | Build established: Mutant 404 | -10/Mines | Discovered new exit (range 11) 419 | -10/Mines | Met a Derelict shopkeep closing up shop 479 | -10/Mines | Entered Materials 479 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 653 | -9/Materials | Discovered new exit (range 10) 675 | -9/Materials | Entered another Materials area 675 | -8/Materials | Evolved 2 slots: Utility x2 732 | -8/Materials | Build established: Skirmisher 1243 | -8/Materials | Core integrity fell below 50% 1347 | -8/Materials | Lost 8 parts (1p1n1u5w) 1410 | -8/Materials | Identified exit to Factory 1518 | -8/Materials | Entered Factory 1518 | -7/Factory | Evolved 2 slots: Utility x2 1519 | -7/Factory | Identified exit to Storage 1642 | -7/Factory | Identified exit to DSF 1642 | -7/Factory | Entered DSF 1715 | -7/DSF | Additional patrols routed to DSF 1843 | -7/DSF | Discovered new exit (range 16) 1852 | -7/DSF | Sterilization system engaged 1859 | -7/DSF | Entered Factory 1859 | -6/Factory | Evolved 2 slots: Utility x2 2140 | -6/Factory | Build established: Scavenger-Tank 2241 | -6/Factory | Assembled infested ambush trap array 3063 | -6/Factory | Identified exit to Lower Caves 3063 | -6/Factory | Identified exit to Extension 3093 | -6/Factory | Garrison activated, responded to threat 3153 | -6/Factory | Entered Extension 3193 | -6/Extension | Energy Cycler disabled 3193 | -6/Extension | Rescued a captive Derelict 3193 | -6/Extension | Rescued a captive Derelict 3193 | -6/Extension | Rescued a captive Derelict 3194 | -6/Extension | Rescued a captive Derelict 3194 | -6/Extension | Rescued a captive Derelict 3195 | -6/Extension | Rescued a captive Derelict 3195 | -6/Extension | Rescued a captive Derelict 3205 | -6/Extension | Rescued a captive Derelict 3205 | -6/Extension | Rescued a captive Derelict 3503 | -6/Extension | First assault squad dispatched 3529 | -6/Extension | Spotted B-75 Beast 3842 | -6/Extension | Build established: Scavenger-Gunner 3906 | -6/Extension | Discovered new exit (range 15) 3908 | -6/Extension | Spotted B-75 Beast 3920 | -6/Extension | Core integrity fell below 50% 3929 | -6/Extension | Entered Factory 3929 | -5/Factory | Evolved 2 slots: Utility x2 3932 | -5/Factory | Identified exit to DSF 3932 | -5/Factory | Entered DSF 3941 | -5/DSF | Discovered new exit (range 16) 3960 | -5/DSF | Additional patrols routed to DSF 3999 | -5/DSF | Lost 17 parts (3p8n3u3w) 4016 | -5/DSF | Core integrity fell below 50% 4031 | -5/DSF | Core integrity fell below 20% 4044 | -5/DSF | Destroyed by H-71 Marshal with Heavy Mass Driver Last Messages --------------- Carbon-fiber Leg destroyed. Knocked back. Acquired Lgt. Antimatter Reactor. Flexi-carbon Leg destroyed. Acquired Lgt. Antimatter Reactor. Armor Integrity Analyzer destroyed. Lgt. Antimatter Reactor destroyed. Knocked back. Acquired Hvy. Hammer. Acquired 6 matter. Knocked back. Acquired 7 matter. Acquired Hvy. Plasma Cannon. Slug penetrates Wall. Knocked back. Acquired 8 matter. H-71 Marshal calls for reinforcements. ALERT: Hostile activity reported, dispatching reinforcements to area. X-77 Beamer destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ?????????""??????????????????????????#" | | ?????????#"??????????????????????????#" | | ??????####"##???????#########???????##" | | ??????#"""""######### % #########"" | | ??????#"""""## #===# == # # ##"" | | ????"##"" % % | | ????""""" | | ??????#"" ## #===### ### #]]## | | ??????###^ ### #===#?# #?# #]]### | | ???????## ########## !!########## | | ???????#= ==#??????# !!#??????#]] | | ???????#= ==#??????# !!#??????#]] | | ???????## ###??????### ###??????### | | ???????#= ==#????????! !!#??????#]] | | ???????#= ==#????????! !!#??????#]] | | ???????#= ==#???????!! !!???????#]] | | ??????### ############ ##????###### | | ??????# ##]@];!!!#?# ###=??# ?# | | ??????# ##%]];!!!## ##===# ## | | ??????#!! !%[ H | | ??????#!! %%[ % | | ??????#!! | | ??????#!! ##// # **##A A##!!!# ## | | ??????#!! ##///#** #?? ###!!?# ?# | | ??????###############??? #?#???###### | | ??????????????????????????]]???????# | | ???????????????????????????]???????# | | ???????????????????????????????????# | | ???????????????????????????????????### | | ???????????????????????????????????#&& | | ???????????????????????????????????#&& | | ???????????????????????????????????### | | ????????????????????????????????#???## | | ???????????????????????????##&&&#&&## | | ???????????????????????? | | ???????????????????????? | | ???????????????????????? ]]# #&&##"" | | ????????????????????????????#???###?#"" | | ????????????????????????????????????##" | | ?????????????????????????????????????#" | | ?????????????????????????????????????#" | | ??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 119 Energy Generation 21 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 110 ECM Strength 2 Armor Coverage 600 Evasion (%) 65 Armor Integrity Analysis 30 Particle Charging 15 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Significant Disruption Challenges ------------ None Game ------ Seed PiercingAluminumLink Manual? 0 Play Time 01:00:04 Cumulative 10.5 hours Start 2024.10.26 @ 22:36:33 End 2024.10.26 @ 23:45:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 22 Adventurer 1 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 19 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 9f19844b-6195-4af1-9a63-1782339433ac