Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.04 @ 16:33:00 Player: TheLargestBoi Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (162) 810 Value Destroyed (4127) 4127 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (148) 148 TOTAL SCORE: 10465 Bonus ------- High Alert Combat Kills 148 Cogmind --------- Core Integrity 765/1150 Matter 300/300 Energy 11/100 System Corruption 1% Temperature Cool (0) Movement Hovering (110) Ox1 Location -4/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Gyrokinetic Inverter > --- UTILITY (9) ------ Medium Storage Unit Advanced Gravity Neutralizer Improved Melee Analysis Suite Target Analyzer Improved Target Analyzer Improved Target Analyzer Armor Integrity Analyzer Hacking Suite System Shield > --- WEAPON (3) ------- Spear Lance > --- INVENTORY (10) --- Force Booster Advanced Reaction Control System Improved Light Armor Plating Graphene Brace Force Field Hacking Suite Advanced Drone Bay (2/2) Missile Launcher Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core Fission Core > --- PROPULSION ------- Antigrav System Antigrav System Gyrokinetic Inverter Improved Linear Gravjet > --- UTILITY ---------- Medium Storage Unit Advanced Gravity Neutralizer Improved Melee Analysis Suite Target Analyzer Improved Target Analyzer Improved Target Analyzer Armor Integrity Analyzer Hacking Suite System Shield > --- WEAPON ----------- Tesla Rifle Spear Lance > --- INVENTORY -------- Force Booster Advanced Reaction Control System Improved Light Armor Plating Graphene Brace Force Field Hacking Suite Advanced Drone Bay Missile Launcher [Rating: 91] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Armored Treads Leg Improved Aluminum Leg Wheel Wheel Hover Unit Gravmag Array Utility Huge Storage Unit Device Tractor Beam Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Spear Energy Gun Tesla Rifle Ballistic Gun Autogun Ballistic Cannon Assault Cannon Launcher Rocket Launcher Impact Weapon Great Maul Slashing Weapon Ripper Piercing Weapon Spear Build | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Upp Fac Upp Slots Evolved 12 | . . . 2 2 2 2 2 . . 2 . Power 1 | . . . . . . . . . . 1 . Propulsion 3 | . . . 1 2 . . . . . . . Utility 7 | . . . 1 . 2 2 1 . . 1 . Weapon 1 | . . . . . . . 1 . . . . Parts Attached 148 | 8 10 3 14 24 50 11 9 6 . 13 . Power 15 | 1 1 1 2 1 4 1 1 1 . 2 . Engine 5 | 1 1 . 2 . 1 . . . . . . Core 10 | . . 1 . 1 3 1 1 1 . 2 . Reactor . | . . . . . . . . . . . . Propulsion 52 | 4 1 . 5 13 20 3 2 1 . 3 . Treads 7 | . . . . 7 . . . . . . . Leg 16 | 2 . . . 1 13 . . . . . . Wheel 13 | 2 1 . 5 5 . . . . . . . Hover 16 | . . . . . 7 3 2 1 . 3 . Flight . | . . . . . . . . . . . . Utility 41 | 1 3 . 5 1 15 5 4 1 . 6 . Device 16 | . 2 . 2 . 4 2 2 . . 4 . Storage 3 | 1 1 . . . 1 . . . . . . Processor 9 | . . . 1 . 4 . 1 1 . 2 . Hackware 4 | . . . . . 2 1 1 . . . . Protection 9 | . . . 2 1 4 2 . . . . . Artifact . | . . . . . . . . . . . . Weapon 40 | 2 5 2 2 9 11 2 2 3 . 2 . Energy Gun 2 | 1 . . . . . . . . . 1 . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 13 | 1 4 2 2 1 2 . . . . 1 . Ballistic Cannon 8 | . . . . 5 3 . . . . . . Launcher 7 | . 1 . . 2 2 1 . 1 . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . . . . Slashing Weapon 2 | . . . . 1 1 . . . . . . Piercing Weapon 7 | . . . . . 2 1 2 2 . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . 3 . . . . 1 . Parts Lost 43 | . 2 2 5 1 17 2 3 3 . 4 4 Power 6 | . 1 1 1 . 2 . . 1 . . . Propulsion 21 | . 1 . 3 1 7 2 1 2 . 1 3 Utility 8 | . . . 1 . 4 . 1 . . 2 . Weapon 8 | . . 1 . . 4 . 1 . . 1 1 Highest Loss Streak 5 | . 2 2 2 1 5 2 2 2 . 4 4 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 93 | . 92 99 97 97 94 92 87 84 82 79 92 Engine 4 | . 13 . 3 6 2 3 . . . . . Core 4 | . . 12 6 2 4 2 5 5 5 6 9 Treads 6 | . . . . 31 . . . . . . . Leg 7 | . . . . . 28 . . . . . . Wheel 11 | . 27 28 30 10 1 . . . . . . Hover 5 | . . . . . 5 26 16 13 11 10 20 Device 4 | . 7 14 8 . 2 3 3 . . 4 5 Storage 8 | . 14 14 11 9 7 6 5 5 5 5 5 Processor 11 | . . . 11 9 16 20 18 23 23 24 26 Hackware 4 | . . . . . 6 13 15 17 17 11 10 Protection 3 | . . . 2 9 2 2 . . . . . Ballistic Gun 10 | . 26 28 22 8 2 . . . . 2 . Ballistic Cannon 2 | . . . . 9 1 . . . . . . Piercing Weapon 4 | . . . . . 5 13 16 15 17 11 10 Naked Turns . | . . . . . . . . . . . . Heaviest Build 103 | 12 92 92 96 100 103 30 38 38 25 38 38 Greatest Support 109 | 20 26 20 36 109 69 48 51 51 31 59 59 Greatest Overweight (x) 9 | . 4 4 4 9 5 1 . . . . . Average Overweight (x) 1 | . 3 4 2 . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 10 10 10 10 10 10 Average Capacity 21 | 7 24 25 25 25 22 10 10 10 10 10 10 Most Carried 25 | 8 25 25 25 25 25 10 10 10 10 10 9 Average Carried 19 | 3 23 24 24 24 19 9 9 8 10 9 9 Final Capacity 25 | 8 25 25 25 25 10 10 10 10 10 10 10 Final Carried 25 | 8 25 25 23 25 10 10 10 10 10 9 9 Class Distribution -------------------- 44% | Mutant 22% | Scavenger-Mutant 15% | Hacker-Gladiator 13% | Scavenger-Gladiator 5% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Hacker-Gladiator | -6/Factory Hacker-Gladiator | -5/Factory Hacker-Gladiator | -5/Upper Caves Hacker-Gladiator | -5/Upper Caves Hacker-Gladiator | -4/Factory Scavenger-Gladiator | -4/Upper Caves Resources | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Upp Fac Upp Matter Collected 3982 | 272 432 235 565 1104 959 145 55 105 . 60 50 Remotely 1009 | . 244 235 403 . 127 . . . . . . Salvage Created 5395 | 120 440 85 498 1261 1655 855 183 95 . 60 143 Parts 311 | 6 33 5 44 79 76 48 13 . . 4 3 Haulers Intercepted 11 | . 2 . 1 2 5 1 . . . . . Recyclers Shooed 7 | . 1 . . 2 2 . 2 . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 1 | . . . . . . . . . . . 1 Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Upp Fac Upp Combat Hostiles Destroyed 92 | . 10 2 9 28 24 10 3 2 . 1 3 Melee 30 | . . . . . 16 6 3 1 . 1 3 Guns 29 | . 7 2 9 5 6 . . . . . . Cannons 14 | . . . . 13 1 . . . . . . AOE 18 | . 3 . . 10 . 4 . 1 . . . Classes Destroyed 13 | 2 6 . 2 1 2 . . . . . . Worker 20 | . 2 . 4 4 4 6 . . . . . Builder 2 | . . . . 1 . 1 . . . . . Tunneler 3 | 2 . . . . 1 . . . . . . Hauler 11 | . 2 . 1 2 5 1 . . . . . Recycler 12 | 1 . . . 6 3 2 . . . . . Operator 8 | . 1 . 2 4 1 . . . . . . Watcher 14 | . 3 . 3 4 2 1 1 . . . . Swarmer 33 | . 6 . 4 10 4 7 . 1 . . 1 Grunt 35 | . 4 2 2 12 14 . . . . . 1 Duelist 3 | . . . 1 . 1 . . . . . 1 Sentry 12 | . . . 2 6 2 1 . 1 . . . Hunter 4 | . . . . . 1 2 1 . . . . Programmer 5 | . . . . . 2 . 2 . . 1 . Best Kill Streak 12 | 2 5 1 4 12 4 5 3 1 . 1 3 Combat Bots Only 9 | . 3 1 4 9 4 4 2 1 . 1 3 Max Kills in Single Turn 4 | 1 2 1 2 4 1 4 1 1 . 1 1 Gunslinging . | . . . . . . . . . . . . Exploded 4 | . 2 . . 2 . 4 . 1 . . . Melee 1 | . . . . . 1 1 1 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Upp Fac Upp Hostile Shots Fired 642 | . 42 17 36 145 206 88 20 38 10 12 28 Missed 192 | . 8 4 11 35 50 41 7 16 4 7 9 Damage Taken 7909 | 1 397 225 438 1678 2210 669 566 531 98 599 497 Core 1463 | . 52 49 105 67 293 91 289 97 35 293 92 Absorbed by Shields . | . . . . . . . . . . . . Regen/Repaired (Parts) 110 | . 110 . . . . . . . . . . Core Remaining (%) 74 | 100 . 59 73 87 58 89 . . 57 . . Volleys Fired 279 | 7 43 13 50 112 52 1 . 1 . . . Largest 2 | 2 2 2 2 2 2 1 . 1 . . . Hottest 88 | 70 53 46 46 88 69 36 . 36 . . . Shots Fired 531 | 11 86 25 100 214 93 1 . 1 . . . Gun 366 | 11 84 25 100 91 55 . . . . . . Cannon 154 | . . . . 117 37 . . . . . . Launcher 11 | . 2 . . 6 1 1 . 1 . . . Special . | . . . . . . . . . . . . Kinetic 516 | 7 84 25 100 208 92 . . . . . . Thermal 4 | 4 . . . . . . . . . . . Explosive 11 | . 2 . . 6 1 1 . 1 . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 17 | 5 8 4 13 17 7 1 . 2 . . . Robot Miss Streak 5 | 1 5 2 3 4 5 . . . . . . Penetration Max . | . . . . . . . . . . . . Secondary Targets 3 | . 1 1 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . . Shots Hit Robots 477 | 7 43 17 78 144 122 33 18 5 . 4 6 Core Hits 230 | 4 23 4 27 82 49 23 7 7 . 1 3 Critical Kills 3 | . . . . . 3 . . . . . . Critical Parts Destroyed 5 | . . 1 1 . 3 . . . . . . Critical Strikes 24 | . . 1 1 2 12 4 2 1 . 1 . Destroy 2 | . . 1 1 . . . . . . . . Blast 3 | . . . . 2 1 . . . . . . Smash 6 | . . . . . 6 . . . . . . Sever 3 | . . . . . 3 . . . . . . Impale 10 | . . . . . 2 4 2 1 . 1 . Melee Attacks 174 | . . . . 2 80 40 26 14 . 5 7 Impact 12 | . . . . . 12 . . . . . . Slashing 20 | . . . . 2 18 . . . . . . Piercing 142 | . . . . . 50 40 26 14 . 5 7 Sneak Attacks 28 | . . . . . 16 10 2 . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . Follow-up Attacks 16 | . . . . . 4 5 5 1 . 1 . Damage Inflicted 13351 | 94 897 244 1295 3886 4013 1584 679 325 . 126 208 Guns 3935 | 92 712 244 1244 1069 574 . . . . . . Cannons 2489 | . . . . 1982 507 . . . . . . Explosions 1424 | . 170 . . 790 49 241 . 174 . . . Melee 5415 | . . . . 45 2883 1343 679 131 . 126 208 Ramming 88 | 2 15 . 51 . . . . 20 . . . Kinetic 6385 | 53 712 244 1244 3051 1081 . . . . . . Thermal 39 | 39 . . . . . . . . . . . Explosive 1424 | . 170 . . 790 49 241 . 174 . . . Electromagnetic . | . . . . . . . . . . . . Impact 492 | . . . . . 492 . . . . . . Slashing 820 | . . . . 45 775 . . . . . . Piercing 4103 | . . . . . 1616 1343 679 131 . 126 208 Highest Corruption 8 | . 1 1 2 . 8 4 2 2 2 1 1 Average Corruption 2 | . 1 1 1 . 3 3 1 2 2 1 1 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 62 | . 4 4 5 . 30 5 3 8 . 1 2 Message Errors 15 | . . 1 3 . 9 1 . . . . 1 Matter Fused 17 | . 2 2 . . 7 2 . 4 . . . Heat Flow Errors 5 | . . . . . 4 . . 1 . . . Energy Discharges 9 | . 1 . 1 . 3 . 2 1 . 1 . Parts Rejected 2 | . . . . . 2 . . . . . . Data Loss (minor) 11 | . . . 1 . 4 2 1 2 . . 1 Data Loss (major) 1 | . 1 . . . . . . . . . . Alerts 2 | . . 1 . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 677 | . 4 . 4 66 389 138 19 35 . 22 . Projectiles 42 | . . . . 42 . . . . . . . Explosions 63 | . 4 . . 24 . . . 35 . . . Melee 572 | . . . 4 . 389 138 19 . . 22 . Knockbacks 26 | . . . . 21 5 . . . . . . Impact 1 | . . . . . 1 . . . . . . Kinetic 23 | . . . . 19 4 . . . . . . Secondary 2 | . . . . 2 . . . . . . . Self-Inflicted Damage 179 | 1 7 . 25 136 . . . 10 . . . Shots 4 | . . . . 4 . . . . . . . Rammed 7 | 1 2 . 3 . . . . 1 . . . Targets Rammed 7 | 1 2 . 3 . . . . 1 . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 340 | 27 46 51 40 340 269 . . 201 . 33 314 Average Temperature 77 | 12 11 23 11 78 68 . . 99 . 13 162 Received Heat Transfer 1947 | . 159 165 147 711 564 48 . 102 . 24 27 Effects 2 | . . . . . . . . . . . 2 Interference 2 | . . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 2 | . . . . . 2 . . . . . . Impact Corruptions 7 | . . . 1 . 6 . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 1 | . . . 1 . . . . . . . . Heat Transferred 111 | 111 . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Upp Fac Upp Peak Influence 651 | 15 198 30 230 651 447 637 390 . . 155 . Initial 252 | . 9 . . 20 252 203 192 . . 85 . Average 167 | 5 61 22 84 233 195 367 272 . . 92 . Maximum Alert Level 2 | . . . 1 2 2 2 1 . . . . Low Security (%) 68 | 100 100 100 91 67 56 . 9 . . 100 . Level 1 20 | . . . 8 1 39 64 90 . . . . Level 2 10 | . . . . 30 4 35 . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 27 | . 2 1 7 5 7 1 4 . . . . Investigation 7 | . 1 1 4 1 . . . . . . . Extermination 2 | . . . . . 2 . . . . . . Reinforcement 15 | . 1 . 3 4 4 1 2 . . . . Assault . | . . . . . . . . . . . . Garrison 3 | . . . . . 1 . 2 . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . . . Haulers Reinforced 2 | . . . . . 2 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Upp Fac Upp Distress Signals 10 | . 2 . 1 4 1 . . . . 2 . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 211 | . 19 1 25 48 47 18 10 22 5 8 8 Peak Tracking Total 14 | . 3 1 4 8 5 5 4 14 5 6 7 Tactical Retreats 25 | . . . . 2 6 3 2 9 . 2 1 Traps | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Upp Fac Upp Traps Triggered 14 | . 2 . 1 1 4 3 2 . . 1 . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed 6 | . . . . 6 . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 1 | . . . . . . . . 1 . . . Machines | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Upp Fac Upp Machines Disabled 5 | . 1 . . 4 . . . . . . . Max in Single Turn 1 | . 1 . . 1 . . . . . . . Garrison Access 4 | . . . . . 2 1 1 . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Upp Fac Upp Machines Accessed 49 | . 9 2 7 7 8 8 5 1 . 2 . Terminals 27 | . 6 1 7 5 2 4 1 . . 1 . Fabricators 5 | . . . . . 3 . 1 . . 1 . Repair Stations 1 | . 1 . . . . . . . . . . Recycling Units 8 | . 2 . . 2 . 2 2 . . . . Scanalyzers 1 | . . . . . 1 . . . . . . Garrison Access 5 | . . . . . 2 2 1 . . . . Total Hacks 128 | . 21 2 24 25 15 24 13 1 . 3 . Successful 65 | . 14 1 11 10 10 8 8 1 . 2 . Failed 63 | . 7 1 13 15 5 16 5 . . 1 . Catastrophic 7 | . . . 1 1 2 2 . . . 1 . Database Lockouts . | . . . . . . . . . . . . Manual 93 | . 16 2 13 24 6 20 10 . . 2 . Terminals 79 | . 12 1 24 17 4 12 7 . . 2 . Fabricators 7 | . . . . . 5 . 1 . . 1 . Repair Stations 3 | . 3 . . . . . . . . . . Recycling Units 28 | . 6 . . 8 . 10 4 . . . . Scanalyzers 2 | . . . . . 2 . . . . . . Garrison Access 7 | . . . . . 4 2 1 . . . . Terminal Hacks 24 | . 6 1 7 4 1 1 3 1 . . . Robot Analysis 6 | . 3 . 2 1 . . . . . . . Prototype ID Bank 3 | . 1 . 1 1 . . . . . . . Open Door 2 | . . 1 . . . . . 1 . . . Branch Access Points 1 | . . . . . . . 1 . . . . Terminal Index 1 | . . . 1 . . . . . . . . Alert Level 2 | . 1 . . . . . 1 . . . . Unreport Threat 3 | . 1 . . 1 . 1 . . . . . Locate Traps 3 | . . . 1 . 1 . 1 . . . . Disarm Traps 1 | . . . . 1 . . . . . . . Recall Investigation 1 | . . . 1 . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . Fabricator Hacks 4 | . . . . . 2 . 1 . . 1 . Network Status 4 | . . . . . 2 . 1 . . 1 . Repair Station Hacks 2 | . 2 . . . . . . . . . . Scan Component 1 | . 1 . . . . . . . . . . Repair 1 | . 1 . . . . . . . . . . Recycling Unit Hacks 2 | . 1 . . . . 1 . . . . . Report Inventory 2 | . 1 . . . . 1 . . . . . Scanalyzer 2 | . . . . . 2 . . . . . . Insert Component 1 | . . . . . 1 . . . . . . Analyze 1 | . . . . . 1 . . . . . . Garrison Access Hacks 4 | . . . . . 2 1 1 . . . . Seal Access 4 | . . . . . 2 1 1 . . . . Unauthorized Hacks 27 | . 5 . 4 6 3 5 3 . . 1 . Terminals 12 | . 2 . 4 2 1 1 1 . . 1 . Assimilate 2 | . . . 2 . . . . . . . . Botnet 8 | . 1 . 1 2 1 1 1 . . 1 . Operators 2 | . 1 . 1 . . . . . . . . Fabricators 2 | . . . . . 2 . . . . . . Fabnet 1 | . . . . . 1 . . . . . . Haulers 1 | . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 13 | . 3 . . 4 . 4 2 . . . . Reject 8 | . 2 . . 2 . 2 2 . . . . Mask 5 | . 1 . . 2 . 2 . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 2 | . . . . 2 . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 38 | . 6 1 6 7 6 7 4 . . 1 . Full Trace Events 4 | . . . 4 . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . . . . Time 32 | . 32 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Upp Fac Upp Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . 3 1 1 1 . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Upp Fac Upp Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders 3 | . . . . . . 3 . . . . . EXPLORE 1 | . . . . . . 1 . . . . . RETURN 2 | . . . . . . 2 . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Upp Fac Upp Robot Analysis Total 6 | . 3 . 2 1 . . . . . . . Derelict Logs Recovered 4 | . . 1 . . . . . 2 . . 1 Drone Launches 4 | . . . . . . 4 . . . . . Drone Recoveries 4 | . . . . . . 4 . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Upp Fac Upp Turns Passed 9252 | 107 1341 504 1013 1957 2419 492 408 566 21 234 190 Spaces Moved 7336 | 62 817 323 675 1070 1404 710 671 865 35 325 379 Core 4 | 4 . . . . . . . . . . . Treads 636 | . . . . 636 . . . . . . . Legs 761 | 46 . . . . 715 . . . . . . Wheels 2329 | 12 817 323 675 434 68 . . . . . . Hover 3606 | . . . . . 621 710 671 865 35 325 379 Flight . | . . . . . . . . . . . . Fastest Speed 38 | 50 80 140 110 97 38 38 48 55 61 45 45 Average Speed 99 | 107 137 140 124 143 123 43 50 58 61 60 45 Slowest Speed 470 | 120 140 140 140 250 470 105 56 61 61 70 45 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 46 | 4 87 71 57 82 34 26 21 94 13 9 63 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 2 | . . . . . . . . 1 . . 1 Known Exits Taken 1 | . . . . . . . 1 . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 . 1 1 1 . Scrap Searched 5 | . . 1 . . . . . 2 1 . 1 Spaces Dug 10 | . . . . . 2 1 3 4 . . . Terrain Destroyed 92 | . 10 . . 39 10 17 3 13 . . . Melee 10 | . . . . . 2 1 3 4 . . . Projectile 14 | . . . . 13 1 . . . . . . AOE 68 | . 10 . . 26 7 16 . 9 . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Upp Fac Upp Total 8567 | 87 961 359 762 1284 1889 835 711 904 34 354 387 Wait 447 | 1 58 . 9 40 246 60 8 16 . 8 1 Move 7326 | 62 816 322 674 1069 1403 709 670 864 34 324 379 Hop . | . . . . . . . . . . . . Pick Up 112 | 9 24 11 5 17 32 5 3 4 . 2 . Fast Attach 48 | 5 4 1 3 5 17 2 3 . . 8 . Attach 46 | 1 2 1 4 6 21 2 3 2 . 4 . Detach 1 | . . . . . . . . . . 1 . Swap 54 | 2 4 1 7 13 12 7 3 4 . 1 . Drop 97 | . 8 10 7 20 35 9 4 1 . 3 . Fire 279 | 7 43 13 50 112 52 1 . 1 . . . Melee 146 | . . . . 2 71 35 17 11 . 3 7 Ram 6 | . 2 . 3 . . . . 1 . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire 5 | . . . . . . 5 . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 3 exits: *Mat / Min x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory (discovered 2 exits: *Fac / [*Low]) -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -4/Factory -4/Upper Caves (discovered 1 exit: [*Upp]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 108 | -11/Scrapyard | Entered Materials 320 | -10/Materials | Build established: Mutant 620 | -10/Materials | Discovered new exit (range 12) 739 | -10/Materials | Discovered new exit (range 11) 997 | -10/Materials | Repaired Autogun 1028 | -10/Materials | Discovered new exit (range 16) 1449 | -10/Materials | Entered Mines 1582 | -10/Mines | Met a Derelict shopkeep closing up shop 1703 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1729 | -10/Mines | Discovered new exit (range 8) 1804 | -10/Mines | Build established: Scavenger-Mutant 1896 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1897 | -10/Mines | Discovered new exit (range 5) 1949 | -10/Mines | Discovered new exit (range 3) 1953 | -10/Mines | Entered Materials 1953 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1954 | -9/Materials | Identified exit to Mines 2298 | -9/Materials | Discovered new exit (range 16) 2966 | -9/Materials | Entered another Materials area 2966 | -8/Materials | Evolved 2 slots: Propulsion x2 3182 | -8/Materials | Build established: Mutant 4355 | -8/Materials | Destroyed 9 combat bots 4522 | -8/Materials | Discovered new exit (range 16) 4604 | -8/Materials | Build established: Scavenger-Mutant 4760 | -8/Materials | Discovered new exit (range 16) 4923 | -8/Materials | Entered Factory 4923 | -7/Factory | Evolved 2 slots: Utility x2 5079 | -7/Factory | Lost 5 parts (3n1u1w) 5308 | -7/Factory | Build established: Mutant 5450 | -7/Factory | Lost 4 parts (1u3w) 5926 | -7/Factory | Garrison activated, responded to threat 7073 | -7/Factory | Build established: Scavenger-Gladiator 7337 | -7/Factory | Discovered new exit (range 16) 7342 | -7/Factory | Entered another Factory area 7342 | -6/Factory | Evolved 2 slots: Utility x2 7430 | -6/Factory | Discovered new exit (range 31) 7817 | -6/Factory | Discovered new exit (range 12) 7834 | -6/Factory | Entered another Factory area 7834 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 7917 | -5/Factory | Build established: Hacker-Gladiator 8000 | -5/Factory | Identified exit to Upper Caves 8043 | -5/Factory | Garrison activated, responded to threat 8242 | -5/Factory | Entered Upper Caves 8274 | -5/Upper Caves | Ambushed by wild Derelicts 8325 | -5/Upper Caves | Spotted B-75 Beast 8339 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 8373 | -5/Upper Caves | Encountered a Warlord checkpoint 8389 | -5/Upper Caves | Learned Factory stockpile data 8446 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 8805 | -5/Upper Caves | Discovered new exit (range 6) 8808 | -5/Upper Caves | Entered another Upper Caves area 8826 | -5/Upper Caves | Discovered new exit (range 6) 8829 | -5/Upper Caves | Entered Factory 8829 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 8934 | -4/Factory | Lost 4 parts (1n2u1w) 9041 | -4/Factory | Discovered new exit (range 8) 9063 | -4/Factory | Entered Upper Caves 9071 | -4/Upper Caves | Spotted B-86 Titan 9173 | -4/Upper Caves | Discovered new exit (range 15) 9188 | -4/Upper Caves | Learned location of Armory (-3) 9242 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 9253 | -4/Upper Caves | Self-destructed Last Messages --------------- 09194_ System corrupted: Component data lost. 09228_ Slug penetrates Wall. 09234_ Overheating: System interference. 09234_ Imp. Target Analyzer temporarily disabled. 09234_ Target Analyzer temporarily disabled. 09238_ S-27 Virus destroyed. 09240_ Enh. Nuclear Core severed. 09242_ Y-72 Warden: "DETECTED UNIDENTIFIED DERELICT." 09242_ Fission Core severed. 09244_ Antigrav System destroyed. 09244_ Penetrated by Slug. 09244_ Slug penetrates Wall. 09245_ L-61 Swordsman destroyed. 09246_ Y-72 Warden: "REQUESTING BACKUP." 09246_ Imp. Linear Gravjet destroyed. 09247_ Antigrav System destroyed. 09248_ G-67 Veteran destroyed. 09250_ Tesla Rifle destroyed. 09250_ Penetrated by Slug. 09251_ VTOL Module fries itself beyond repair. Map ----- +----------------------------------------------------+ | ?????????????#########???????????????###????????# | | ????????????## ## ##??????????????# #####????# | | ????????????# ####???????????# #???## | | ????????????# ############# ##### | | ???????????# ### ## # | | ???????????## ##?## ## | | ????????????##????### #### #### | | ???????????????????## #??####??# | | ??????????????????## ##????????# # | | ?????????????????## ####??????# #### | | ???????????????### ## #??????# ##??# | | ??????????????## #?????# ##???# | | ??????????????# #??###????# | | ??????????????# ##" """ #???????# | | ??????????????# ##" """"""" #?????# | | ??????????????## ##" """ " #????# | | ???????????????## #"""""""""# ##????# | | ????????????????## """""""""## ####?????## | | ?????????????????# """"" #? ###???????# | | ?????????????????# ## #?????? | | ?????????????????# ?????? | | ?????????????????# #????????#### ## | | ?????????????????###### ######???????????# ?? | | ??????????????????????# #????????????????# ?? | | ??????????????????????#; * ##??????????????? ?? | | ???????????????????????# @%g ##?????????????????? | | ???????????????????#???###gY g #?????????????????? | | ???????????????????# #####= #?????????????????? | | ???????????????????# #?????????????????? | | ???????????????????# ##?????????????????? | | ????????????????#### ### #??????????????????? | | ????????????????+ #??# #?????## ??????????? | | ????????????????# ??# ## #?????????? | | ??????????# ##### ?# #?????????? | | ??????????# ## ##???????????? | | ?????????????????# #????????????? | | ?????????????????## ## ## ##????????????? | | ??????????????????# #### ## ##??#?????????????? | | ??????????????????#"#???####?###?????????????????? | | ??????????????????##?????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 30 Energy Capacity 510 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 16 Armor Coverage 150 Phase Shifting 5 Evasion (%) 64 Targeting Accuracy 8 Melee Accuracy 6 Target Analysis 9 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 5 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Force Booster | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HeatChromaticCoupler Manual? 0 Play Time 01:48:19 Cumulative 44.8 hours Start 2024.07.03 @ 15:16:59 End 2024.07.04 @ 16:33:00 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 88 Rogue 88 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 38 Achievement% 34 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e7f796ed-671c-4538-a4d0-93f28dd72c3c