Cogmind - Beta 11 --- EXPLORER MODE // 2022.04.21 @ 17:17:02 Player: @kumo Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (17) 3400 Robots Destroyed (140) 700 Value Destroyed (4976) 4976 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (2577) 2577 TOTAL SCORE: 15173 Bonus ------- High Alert Combat Kills 34 Follower Combat Kills 180 Entered Garrisons 400 Used RIF Installer 1000 Entered DSFs 500 Scanned by Researcher 500 Friendly Fire -37 Cogmind --------- Core Integrity 0/1300 Matter 265/300 Energy 100/100 System Corruption 13% Temperature Cool (12) Movement Core (50) Location -3/Quarantine Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (7) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Improved Fusion Compressor Light Particle Reactor Micro Antimatter Reactor > --- PROPULSION ------- Myomer Leg Myomer Leg Advanced VSS Leg Advanced VSS Leg Biometal Leg > --- UTILITY ---------- Makeshift Salvage Targeting Computer Core Analyzer Advanced Transmission Jammer ECM Suite Improved Power Shielding System Shield > --- WEAPON ----------- Heavy Machine Gun Heavy Machine Gun Heavy Machine Gun Fusion Bomb Launcher > --- INVENTORY -------- (None) [Rating: 104] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Light Particle Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Improved Gravmag System Flight Unit Flight Unit Utility Improved Targeting Computer Device Terrain Scanner Storage Medium Storage Unit Processor Improved Targeting Computer Hackware System Shield Protection Core Shielding Weapon Light Assault Rifle Energy Gun Variable Charge Gun Energy Cannon Disruptor Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Special Weapon Plasma Cutter Impact Weapon Heavy Mace Slashing Weapon Great Axe Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -5 -5 -5 -4 -3 -3 ------- Run | Scr Mat Mat Min Mat Gar Mat Sto Gar Rec Fac DSF Fac Upp Upp Fac Res Qua Slots Evolved 15 | . 1 2 . 2 . . . . . 4 . 2 . . 2 2 . Power 2 | . . 1 . . . . . . . . . . . . 1 . . Propulsion 3 | . . . . . . . . . . 2 . . . . . 1 . Utility 5 | . 1 1 . 2 . . . . . . . . . . . 1 . Weapon 5 | . . . . . . . . . . 2 . 2 . . 1 . . Parts Attached 139 | 8 2 15 3 4 6 8 14 11 15 5 5 9 2 2 12 7 11 Power 25 | 2 . 5 1 1 . 2 3 1 2 . 1 . 1 . 3 3 . Engine 14 | 2 . 5 1 1 . 1 1 . 2 . . . . . 1 . . Core 7 | . . . . . . 1 2 1 . . 1 . 1 . . 1 . Reactor 4 | . . . . . . . . . . . . . . . 2 2 . Propulsion 31 | 2 . 4 . 1 2 2 2 4 3 1 2 1 . . 2 1 4 Treads 7 | . . 3 . 1 . 1 2 . . . . . . . . . . Leg 10 | 2 . 1 . . . . . . 1 . . . . . 1 1 4 Wheel . | . . . . . . . . . . . . . . . . . . Hover 5 | . . . . . . . . . 1 1 2 1 . . . . . Flight 9 | . . . . . 2 1 . 4 1 . . . . . 1 . . Utility 28 | 2 1 3 1 2 . . 4 . 4 3 1 2 . 1 1 3 . Device 8 | 1 . . . . . . 1 . 1 1 . 2 . . . 2 . Storage 2 | . . . . 1 . . 1 . . . . . . . . . . Processor 9 | 1 . 1 1 1 . . 1 . . 1 1 . . 1 1 . . Hackware 3 | . . . . . . . . . 2 1 . . . . . . . Protection 6 | . 1 2 . . . . 1 . 1 . . . . . . 1 . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 55 | 2 1 3 1 . 4 4 5 6 6 1 1 6 1 1 6 . 7 Energy Gun 6 | . . 1 . . . 2 . 1 . . . 1 1 . . . . Energy Cannon 6 | . . . . . . . . . . . . 3 . . 1 . 2 Ballistic Gun 16 | 2 1 2 . . 1 1 2 2 . . . . . 1 1 . 3 Ballistic Cannon 9 | . . . . . . . . . 6 . . . . . 3 . . Launcher 9 | . . . . . 2 . 3 1 . . 1 1 . . . . 1 Special Weapon 1 | . . . . . . . . . . . . . . . . . 1 Impact Weapon 1 | . . . . . . . . . . . . 1 . . . . . Slashing Weapon 5 | . . . 1 . 1 1 . 2 . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . . . . 1 . . . . 1 . . Unidentified Prototypes 1 | . . . . . . . 1 . . . . . . . . . . Parts Lost 74 | . . 1 . . 1 3 4 14 . . 7 1 2 . 22 . 19 Power 14 | . . . . . . 2 1 2 . . 1 . 1 . 4 . 3 Propulsion 18 | . . . . . 1 1 . 5 . . 2 . . . 5 . 4 Utility 15 | . . 1 . . . . 2 2 . . 1 1 . . 2 . 6 Weapon 27 | . . . . . . . 1 5 . . 3 . 1 . 11 . 6 Highest Loss Streak 14 | . . 1 . . 1 2 2 9 . . 5 1 2 . 8 . 14 To Critical Strikes 2 | . . . . . . . . 1 . . . . . . 1 . . Average Slot Usage (%) 81 | . 100 98 100 97 98 95 88 74 34 49 56 80 81 87 61 38 52 Engine 9 | . 12 20 20 16 16 12 4 . 10 12 7 5 5 5 4 . . Core 2 | . . . . . . 2 7 6 . . 3 5 4 5 2 3 3 Reactor 1 | . . . . . . . . . . . . . . . 1 8 6 Treads 7 | . . 7 20 16 7 . 14 8 . . . . . . . . . Leg 2 | . 25 12 . . . . . . 2 6 6 . . . . . 12 Hover 2 | . . . . . . . . . . 4 7 15 16 16 6 . . Flight 2 | . . . . . 7 15 . 3 8 6 1 . . . . . . Device 8 | . 12 10 10 8 8 8 7 . . 3 6 15 11 11 8 8 7 Storage 2 | . . . . 8 8 8 7 8 . . . . . . . . . Processor 16 | . 12 13 20 22 25 23 22 23 . 1 7 11 11 13 13 9 7 Hackware 1 | . . . . . . . . . 6 7 7 5 5 5 5 4 4 Protection 6 | . 12 15 10 8 8 8 7 8 . . . . . . . 3 2 Energy Gun 1 | . . 1 . . . 1 1 2 . . . 4 5 11 4 . . Energy Cannon 1 | . . . . . . . . . . . . 8 11 11 3 . . Ballistic Gun 7 | . 25 18 14 8 7 7 7 9 . . . . . 1 1 . 3 Launcher 1 | . . . . . 6 5 4 . . . . 3 3 . . . 1 Slashing Weapon 1 | . . . 5 8 1 . . 2 . . . . . . . . . Naked Turns 6 | . . . . . . . . . 3 . . . . . . . 3 Heaviest Build 61 | 8 11 21 21 31 32 31 33 28 15 18 25 52 51 53 59 34 61 Greatest Support 114 | 20 20 40 40 40 40 20 40 40 17 17 30 49 40 40 40 18 114 Greatest Overweight (x) 12 | . . 1 . . 7 4 1 6 2 1 2 1 1 1 12 11 4 Average Overweight (x) . | . . . . . 1 2 . . . . . . . 1 1 5 . Largest Inventory Capacity 10 | 5 5 5 5 10 10 10 10 10 5 5 5 5 5 5 5 5 5 Average Capacity 6 | 5 5 5 5 10 10 10 9 10 5 5 5 5 5 5 5 5 5 Most Carried 10 | 5 5 5 5 4 4 9 10 9 5 5 5 5 3 2 5 5 4 Average Carried 4 | 2 4 4 4 3 3 4 9 7 4 4 3 2 2 1 2 . . Final Capacity 10 | 5 5 5 5 10 10 10 10 10 5 5 5 5 5 5 5 5 5 Final Carried 9 | 5 5 5 4 3 3 9 8 5 4 5 3 3 1 1 3 . . Class Distribution -------------------- 95% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -8/Garrison Hacker-Mutant | -8/Materials Hacker-Mutant | -8/Storage Hacker-Mutant | -8/Garrison Hacker-Mutant | -8/Recycling Hacker-Mutant | -6/Factory Hacker-Mutant | -6/DSF Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -4/Factory Hacker-Mutant | -3/Research Hacker-Mutant | -3/Quarantine Resources | -11 -10 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -5 -5 -5 -4 -3 -3 ----------- Run | Scr Mat Mat Min Mat Gar Mat Sto Gar Rec Fac DSF Fac Upp Upp Fac Res Qua Matter Collected 3542 | 266 . 372 60 . 286 281 800 155 204 25 65 176 20 20 267 85 460 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 4773 | 31 . 688 . . 417 315 1223 224 7 22 . 258 280 48 553 . 707 Parts 287 | 4 . 55 . . 22 20 60 20 12 1 . 5 12 . 18 . 58 Haulers Intercepted 1 | . . . . . . . 1 . . . . . . . . . . Recyclers Shooed 6 | . . 1 . . . . 1 . . . . . . . 3 . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -5 -5 -5 -4 -3 -3 ------- Run | Scr Mat Mat Min Mat Gar Mat Sto Gar Rec Fac DSF Fac Upp Upp Fac Res Qua Combat Hostiles Destroyed 104 | 1 . 10 . . 17 8 23 10 5 . . 3 4 . 12 . 11 Melee 4 | . . . . . . . . . . . . . 2 . 1 . 1 Guns 43 | 1 . 9 . . 3 4 9 9 . . . . . . 2 . 6 Cannons 11 | . . . . . . . . . 5 . . . . . 4 . 2 AOE 40 | . . 1 . . 14 4 14 1 . . . . . . 4 . 2 Classes Destroyed 15 | 1 . 4 . . 1 1 3 1 1 . . . . . 2 . 1 Worker 5 | . . . . . . 2 . . . . . 1 . . 1 . 1 Builder 12 | . . 5 . . . 2 3 . . . . . . . 1 . 1 Hauler 1 | . . . . . . . 1 . . . . . . . . . . Recycler 5 | . . 1 . . . . 3 . . . . . . . 1 . . Operator 3 | . . . . . . . 1 . . . . . . . 1 . 1 Drone 5 | . . . . . . . . . 5 . . . . . . . . Watcher 9 | . . 3 . . . . 2 . . . . 1 . . 2 . 1 Swarmer 22 | . . . . . 6 . . 6 . . . . . . 6 . 4 Cutter 2 | . . . . . . . . 2 . . . . . . . . . Grunt 49 | 1 . 4 . . 11 6 16 1 . . . 1 3 . 2 . 4 Brawler 2 | . . . . . . . 1 1 . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . 1 Sentry 18 | . . 6 . . . 2 6 . . . . 2 1 . 1 . . Hunter 1 | . . . . . . . . . . . . . . . 1 . . Programmer 5 | . . . . . . . . . . . . . . . 2 . 3 Packrat 1 | . . . . . . . . . . . . . . 1 . . . Best Kill Streak 11 | 1 . 6 . . 4 6 11 5 2 . . 2 2 . 8 . 6 Combat Bots Only 10 | 1 . 2 . . 4 4 10 5 2 . . 1 2 . 7 . 4 Max Kills in Single Turn 4 | 1 . 2 . . 3 2 4 2 1 . . 1 1 1 4 . 2 Gunslinging 1 | . . . . . . . . 1 . . . . . . . . . Exploded 4 | . . 1 . . 3 2 4 1 . . . . . . 4 . 1 Melee 1 | . . . . . . . . . . . . . 1 . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -5 -5 -5 -4 -3 -3 -------- Run | Scr Mat Mat Min Mat Gar Mat Sto Gar Rec Fac DSF Fac Upp Upp Fac Res Qua Damage Taken 9651 | 21 17 485 . . 471 354 646 838 . . 236 426 171 . 2764 . 3222 Core 2960 | 7 14 52 . . 58 90 89 240 . . 29 12 . . 1069 . 1300 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . Redirected to Shielding 199 | . 3 8 . . 12 14 14 43 . . . . . . . . 105 Regen/Repaired (Parts) 338 | . . 20 . . . 114 204 . . . . . . . . . . Core Remaining (%) 69 | 97 91 . 87 . . . . . 13 . 96 . . 98 7 . . Volleys Fired 349 | 4 . 56 7 3 32 22 59 27 19 1 5 8 9 . 55 . 42 Largest 3 | 2 . 2 2 1 2 2 2 2 1 1 1 3 1 . 3 . 3 Hottest 237 | 40 . 68 40 20 56 68 78 56 44 44 44 237 81 . 140 . 111 Shots Fired 523 | 8 . 113 10 3 42 35 100 39 18 1 5 13 9 . 72 . 55 Gun 378 | 8 . 113 10 3 28 28 68 37 . . . 3 6 . 35 . 39 Cannon 79 | . . . . . . . . . 18 1 5 6 2 . 37 . 10 Launcher 65 | . . . . . 14 7 32 2 . . . 4 1 . . . 5 Special 1 | . . . . . . . . . . . . . . . . . 1 Kinetic 375 | 8 . 99 10 3 28 22 56 30 18 1 5 . . . 56 . 39 Thermal 9 | . . . . . . . . . . . . 3 . . 5 . 1 Explosive 60 | . . . . . 14 7 32 2 . . . . . . . . 5 Electromagnetic 79 | . . 14 . . . 6 12 7 . . . 10 9 . 11 . 10 Robot Hit Streak 52 | 7 . 27 22 2 12 29 45 13 2 3 8 16 21 . 23 . 52 Robot Miss Streak 3 | . . 2 1 1 2 1 1 1 2 . . . 1 . 3 . 1 Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . . . . . . . . 1 . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . . . 1 . . . . . . . . . Shots Hit Robots 483 | 7 . 92 7 1 35 31 88 35 10 1 5 19 13 1 89 . 49 Core Hits 264 | 2 . 37 3 . 27 19 70 13 5 1 1 2 8 . 40 . 36 Critical Kills . | . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 7 | . . . . . . 1 . . . . . 1 1 . 4 . . Critical Strikes 15 | . . . . . . 1 . . . . . 1 1 . 12 . . Destroy 1 | . . . . . . 1 . . . . . . . . . . . Blast 8 | . . . . . . . . . . . . . . . 8 . . Smash 6 | . . . . . . . . . . . . 1 1 . 4 . . Melee Attacks 45 | . . . . . 1 . . 2 . . . 11 5 1 25 . . Impact 35 | . . . . . . . . . . . . 11 5 1 18 . . Slashing 3 | . . . . . 1 . . 2 . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 13 | . . . . . . . . . . . . 1 1 1 10 . . Combat Hostiles 1 | . . . . . . . . . . . . . 1 . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 14474 | 66 . 1604 42 . 1601 1306 2586 487 225 25 114 634 386 99 3350 . 1949 Guns 4578 | 66 . 931 35 . 373 374 844 338 . . . 20 50 . 600 . 947 Cannons 1667 | . . . . . . . . . 225 25 114 29 37 . 1084 . 153 Explosions 6259 | . . 673 . . 1185 932 1742 92 . . . 149 32 . 725 . 729 Melee 1843 | . . . . . 43 . . 57 . . . 436 267 99 941 . . Ramming 127 | . . . 7 . . . . . . . . . . . . . 120 Kinetic 5286 | 66 . 779 35 . 373 318 701 270 225 25 114 . . . 1433 . 947 Thermal 557 | . . 34 . . . 306 . . . . . 74 . . 143 . . Explosive 5663 | . . 639 . . 1185 626 1742 92 . . . . . . 650 . 729 Electromagnetic 998 | . . 152 . . . 56 143 68 . . . 124 119 . 183 . 153 Impact 1743 | . . . . . . . . . . . . 436 267 99 941 . . Slashing 100 | . . . . . 43 . . 57 . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 13 | . . 1 1 . . . 1 4 4 . . . 1 1 12 . 13 Average Corruption 2 | . . 1 1 . . . 1 1 4 . . . 1 1 5 . 5 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked 15 | . . . . . . . . . . . . . . . . . 15 Effects 61 | . . 2 14 . . . 10 2 6 . . . 1 3 6 . 17 Message Errors 18 | . . 1 5 . . . 5 1 1 . . . . . 1 . 4 Matter Fused 10 | . . . 1 . . . . 1 3 . . . . . 1 . 4 Heat Flow Errors 7 | . . . 1 . . . 2 . . . . . 1 1 . . 2 Energy Discharges 6 | . . . 4 . . . 1 . . . . . . 1 . . . Parts Rejected 3 | . . . . . . . . . . . . . . . 1 . 2 Data Loss (minor) 7 | . . . 3 . . . . . 1 . . . . 1 2 . . Data Loss (major) 1 | . . . . . . . 1 . . . . . . . . . . Misfires 2 | . . 1 . . . . . . . . . . . . . . 1 Misdirections 5 | . . . . . . . . . . . . . . . 1 . 4 Weapon Failures 2 | . . . . . . . 1 . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 1086 | . . 101 . . 43 27 22 4 . . . 128 84 88 545 . 44 Projectiles 59 | . . . . . . . . . . . . . . . 59 . . Explosions 260 | . . 101 . . 43 27 22 4 . . . . . . 19 . 44 Melee 767 | . . . . . . . . . . . . 128 84 88 467 . . Knockbacks 29 | . . . . . . . . . 2 . . 1 1 . 24 . 1 Impact 6 | . . . . . . . . . . . . 1 1 . 3 . 1 Kinetic 13 | . . . . . . . . . 2 . . . . . 11 . . Secondary 10 | . . . . . . . . . . . . . . . 10 . . Self-Inflicted Damage 444 | . . 45 . . 71 . 245 67 . . . . 8 . . . 8 Shots 21 | . . 2 . . 4 . 12 2 . . . . 1 . . . . Rammed 7 | . . . 2 . . . . . . . . . . . . . 5 Targets Rammed 19 | . . . 2 . . . . . . . . . . . . . 17 Kicked 12 | . . . . . . . . . . . . . . . . . 12 Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 385 | 12 . 355 98 1 53 67 242 25 6 . . 177 266 147 385 . 201 Average Temperature 67 | 8 . 87 24 1 17 29 35 7 4 . . 65 84 84 138 . 76 Received Heat Transfer 3257 | 18 . 240 . . 369 288 360 282 . . . 171 84 . 665 . 780 Effects 7 | . . 1 . . . . . . . . . . . . 6 . . Shutdowns 4 | . . 1 . . . . . . . . . . . . 3 . . Interference 2 | . . . . . . . . . . . . . . . 2 . . Short Circuit 1 | . . . . . . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . . . . . 2 1 . 1 . . Combat Hostiles 4 | . . . . . . . . . . . . 2 1 . 1 . . Parts Fried 9 | . . . . . . . . . . . . 2 2 . 5 . . Impact Corruptions 28 | . . . . . . . . . . . . 6 2 3 17 . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . . 1 . . . . . Heat Transferred 498 | . . 50 . . . 200 . . . . . 87 . . 161 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . 1 . . . . . . . . . 1 . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -5 -5 -5 -4 -3 -3 ------- Run | Scr Mat Mat Min Mat Gar Mat Sto Gar Rec Fac DSF Fac Upp Upp Fac Res Qua Peak Influence 973 | 20 9 346 45 . 485 371 463 445 228 973 524 358 . . 325 115 455 Initial 968 | . 9 2 45 . . 173 40 228 125 968 524 194 . . 31 115 5 Average 172 | 5 9 145 14 . 345 221 176 348 187 971 494 260 . . 77 92 132 Maximum Alert Level 3 | . . 1 . . 2 1 2 2 1 3 2 1 . . 1 . 2 Low Security (%) 63 | 100 100 63 100 100 23 27 50 . 56 . . 26 . . 93 100 78 Level 1 25 | . . 36 . . 28 72 47 60 43 . . 73 . . 6 . 16 Level 2 7 | . . . . . 47 . 1 39 . . 100 . . . . . 4 Level 3 2 | . . . . . . . . . . 100 . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 19 | . . . 1 . . 1 4 . . 2 1 . . . 4 . 6 Investigation 6 | . . . 1 . . 1 1 . . 2 . . . . 1 . . Extermination 3 | . . . . . . . . . . . . . . . 1 . 2 Reinforcement 9 | . . . . . . . 2 . . . 1 . . . 2 . 4 Assault . | . . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . 1 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -5 -5 -5 -4 -3 -3 --------- Run | Scr Mat Mat Min Mat Gar Mat Sto Gar Rec Fac DSF Fac Upp Upp Fac Res Qua Distress Signals 5 | . . 2 . . . . 1 . . . . . . . 2 . . Communications Jammed 14 | . . . . . . . . . . . . . . . . . 14 Distress Signals 14 | . . . . . . . . . . . . . . . . . 14 Times Spotted 181 | 1 . 14 6 . 16 9 22 22 9 . 2 6 4 . 32 1 37 Peak Tracking Total 13 | 1 . 4 2 . 4 3 3 8 3 . 2 2 2 . 13 1 12 Tactical Retreats 12 | . . . . . . . . . . . 3 2 . . 2 . 5 Traps | -11 -10 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -5 -5 -5 -4 -3 -3 ------- Run | Scr Mat Mat Min Mat Gar Mat Sto Gar Rec Fac DSF Fac Upp Upp Fac Res Qua Traps Triggered 19 | . 1 4 . . 3 . 2 1 . 1 . 2 . . 3 . 2 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . 1 . . . . Machines | -11 -10 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -5 -5 -5 -4 -3 -3 ---------- Run | Scr Mat Mat Min Mat Gar Mat Sto Gar Rec Fac DSF Fac Upp Upp Fac Res Qua Machines Disabled 20 | . . 3 . . 1 5 4 . . . . . . . 6 . 1 Max in Single Turn 3 | . . 2 . . 1 3 1 . . . . . . . 3 . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -5 -5 -5 -4 -3 -3 --------- Run | Scr Mat Mat Min Mat Gar Mat Sto Gar Rec Fac DSF Fac Upp Upp Fac Res Qua Machines Accessed 21 | . 1 2 2 1 . 3 5 . 1 2 . 2 . . 1 . 1 Terminals 11 | . 1 . 1 . . 2 3 . 1 2 . . . . . . 1 Fabricators 1 | . . . . . . . . . . . . 1 . . . . . Repair Stations 4 | . . 2 . . . 1 1 . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . 1 . . Scanalyzers 1 | . . . . . . . . . . . . 1 . . . . . Garrison Access 2 | . . . . 1 . . 1 . . . . . . . . . . Total Hacks 74 | . 5 7 7 2 . 12 22 . 2 6 . 4 . . 3 . 4 Successful 66 | . 4 7 5 1 . 11 21 . 1 5 . 4 . . 3 . 4 Failed 8 | . 1 . 2 1 . 1 1 . 1 1 . . . . . . . Catastrophic . | . . . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . . . . . Terminals 43 | . 5 . 6 . . 8 12 . 2 6 . . . . . . 4 Fabricators 1 | . . . . . . . . . . . . 1 . . . . . Repair Stations 19 | . . 7 . . . 4 8 . . . . . . . . . . Recycling Units 3 | . . . . . . . . . . . . . . . 3 . . Scanalyzers 3 | . . . . . . . . . . . . 3 . . . . . Garrison Access 4 | . . . . 2 . . 2 . . . . . . . . . . Terminal Hacks 37 | . 4 . 5 . . 7 11 . 1 5 . . . . . . 4 Record 25 | . 1 . 4 . . 5 7 . 1 3 . . . . . . 4 Open Door 2 | . . . 1 . . . 1 . . . . . . . . . . Open DSF 1 | . . . . . . . . . . 1 . . . . . . . Emergency Access Points 1 | . . . . . . . . . . 1 . . . . . . . Alert Level 1 | . . . . . . . 1 . . . . . . . . . . Unreport Threat 1 | . . . . . . . 1 . . . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . . . . . . Reinforcement Status 1 | . 1 . . . . . . . . . . . . . . . . Hauler Manifests 2 | . 1 . . . . 1 . . . . . . . . . . . Zone Layout 2 | . . . . . . 1 1 . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . 1 . . . . . Network Status 1 | . . . . . . . . . . . . 1 . . . . . Repair Station Hacks 19 | . . 7 . . . 4 8 . . . . . . . . . . Scan Component 9 | . . 3 . . . 2 4 . . . . . . . . . . Repair 9 | . . 3 . . . 2 4 . . . . . . . . . . Refit 1 | . . 1 . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . . . . . . . . . . . . . . . 3 . . Report Inventory 1 | . . . . . . . . . . . . . . . 1 . . Retrieve Matter 1 | . . . . . . . . . . . . . . . 1 . . Retrieve Components 1 | . . . . . . . . . . . . . . . 1 . . Scanalyzer 3 | . . . . . . . . . . . . 3 . . . . . Insert Component 2 | . . . . . . . . . . . . 2 . . . . . Analyze 1 | . . . . . . . . . . . . 1 . . . . . Garrison Access Hacks 3 | . . . . 1 . . 2 . . . . . . . . . . Unlock Access 2 | . . . . 1 . . 1 . . . . . . . . . . Coupler Status 1 | . . . . . . . 1 . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 11 | . . . 1 . . 3 2 . 1 1 . 1 . . 1 . 1 Full Trace Events 5 | . . . 1 . . 2 1 . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . . . . . . . 1 Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . 1 . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired 9 | . . 3 . . . 2 4 . . . . . . . . . . Time 270 | . . 78 . . . 70 122 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 1 | . . . . . . . . . . . . . . . 1 . . Parts Scanalyzed 1 | . . . . . . . . . . . . 1 . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . 1 . . . . . Parts Damaged 1 | . . . . . . . . . . . . 1 . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -5 -5 -5 -4 -3 -3 ------------ Run | Scr Mat Mat Min Mat Gar Mat Sto Gar Rec Fac DSF Fac Upp Upp Fac Res Qua Used RIF Installer 2 | . . . . . 1 . . 1 . . . . . . . . . Zone Cloak 1 | . . . . . . . . 1 . . . . . . . . . Robots Hacked 7 | . . . . . . . . . . . . . . . 7 . . Non-combat 5 | . . . . . . . . . . . . . . . 5 . . Combat 2 | . . . . . . . . . . . . . . . 2 . . Robot Hacks Applied 7 | . . . . . . . . . . . . . . . 7 . . parse_system 4 | . . . . . . . . . . . . . . . 4 . . no_distress 1 | . . . . . . . . . . . . . . . 1 . . find_chute 1 | . . . . . . . . . . . . . . . 1 . . ignore_repairs 1 | . . . . . . . . . . . . . . . 1 . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -5 -5 -5 -4 -3 -3 -------- Run | Scr Mat Mat Min Mat Gar Mat Sto Gar Rec Fac DSF Fac Upp Upp Fac Res Qua Total Allies 3 | . . . . . . . 3 . . . . . . . . . . Largest Group 3 | . . . . . . . 3 3 . . . . . . . . . Highest-Rated Group 61 | . . . . . . . 61 61 . . . . . . . . . Highest-Rated Ally 29 | . . . . . . . 29 29 . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 50 | . . . . . . . 15 35 . . . . . . . . . Total Damage 641 | . . . . . . . 249 392 . . . . . . . . . Kills 7 | . . . . . . . 1 6 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -5 -5 -5 -4 -3 -3 ------- Run | Scr Mat Mat Min Mat Gar Mat Sto Gar Rec Fac DSF Fac Upp Upp Fac Res Qua Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . . . . . 1 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -5 -5 -5 -4 -3 -3 ------------- Run | Scr Mat Mat Min Mat Gar Mat Sto Gar Rec Fac DSF Fac Upp Upp Fac Res Qua Turns Passed 8815 | 112 106 594 1648 153 739 535 1167 328 229 231 100 413 282 273 709 499 697 Spaces Moved 5045 | 79 86 304 997 79 288 184 535 137 230 179 87 415 267 262 385 148 383 Core 319 | 19 . . . . . . . 11 5 . . . . . 153 100 31 Treads 1980 | . . 106 997 79 175 3 535 85 . . . . . . . . . Legs 852 | 60 86 198 . . . . . . 52 56 . . . . . 48 352 Wheels . | . . . . . . . . . . . . . . . . . . Hover 1380 | . . . . . . . . . . 123 87 415 267 262 226 . . Flight 514 | . . . . . 113 181 . 41 173 . . . . . 6 . . Fastest Speed 35 | 50 120 120 160 160 165 194 160 136 35 120 66 52 52 102 35 50 50 Average Speed 143 | 103 120 136 160 164 222 252 170 171 71 123 94 77 92 102 122 330 110 Slowest Speed 650 | 120 120 190 160 165 600 355 240 360 195 130 170 102 102 102 650 600 250 Overloaded Moves 24 | . . . . . . . . 24 . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 36 | 9 26 27 99 13 65 25 72 41 53 4 77 10 49 45 13 4 18 Regions Visited 17 Branch Regions 6 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . Known Exits Taken 14 | 1 1 1 1 1 . 1 1 . 1 1 . 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . . . . Scrap Searched 3 | . . . . . . . . . . . . . 1 2 . . . Spaces Dug 1 | . . . . . . . . . . . . . . . 1 . . Terrain Destroyed 450 | . . 25 . . 16 20 274 6 8 . . 13 . . 34 . 54 Melee . | . . . . . . . . . . . . . . . . . . Projectile 15 | . . . . . . . . . 8 . . . . . 7 . . AOE 435 | . . 25 . . 16 20 274 6 . . . 13 . . 27 . 54 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -5 -5 -5 -4 -3 -3 --------- Run | Scr Mat Mat Min Mat Gar Mat Sto Gar Rec Fac DSF Fac Upp Upp Fac Res Qua Total 6050 | 102 88 388 1043 100 350 225 688 190 280 186 99 475 284 266 520 158 608 Wait 148 | . . 1 26 9 . . 70 8 . . . 11 . . . . 23 Move 5029 | 78 85 303 996 79 286 183 535 136 229 178 86 414 266 261 384 147 383 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 99 | 12 1 6 3 3 2 9 8 4 6 2 3 8 1 2 14 4 11 Fast Attach 23 | . . 6 2 . . . 8 . 2 4 . 1 . . . . . Attach 93 | 7 1 3 1 4 2 5 2 7 13 1 5 8 2 2 12 7 11 Detach 14 | . . . . . . 3 . 1 8 . . . . . 2 . . Swap 23 | 1 1 6 . . 4 3 4 4 . . . . . . . . . Drop 26 | . . 7 6 2 1 . 2 1 3 . . 1 1 . 2 . . Fire 349 | 4 . 56 7 3 32 22 59 27 19 1 5 8 9 . 55 . 42 Melee 45 | . . . . . 1 . . 2 . . . 11 5 1 25 . . Ram 6 | . . . . . . . . . . . . . . . . . 6 Kick 12 | . . . . . . . . . . . . . . . . . 12 Crush 2 | . . . 2 . . . . . . . . . . . . . . Escape Stasis 181 | . . . . . 22 . . . . . . 13 . . 26 . 120 Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / [*Zio]) -8/Materials -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials -8/Storage (discovered 2 exits: Rec / Gar) -8/Garrison -8/Recycling -6/Factory -6/DSF -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -3/Research -3/Quarantine History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 68 | -11/Scrapyard | Identified exit to Materials 68 | -11/Scrapyard | Discovered exit to Materials (range 8) 113 | -11/Scrapyard | Entered Materials 113 | -10/Materials | Evolved 1 slot: Utility x1 201 | -10/Materials | Identified exit to Materials 201 | -10/Materials | Discovered exit to Materials (range 15) 219 | -10/Materials | Entered another Materials area 219 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 282 | -9/Materials | Repaired Ion Engine 308 | -9/Materials | Repaired Sml. Laser 317 | -9/Materials | Build established: Hacker-Mutant 671 | -9/Materials | Repaired Core Shielding 805 | -9/Materials | Identified exit to Mines 805 | -9/Materials | Discovered exit to Mines (range 6) 813 | -9/Materials | Entered Mines 862 | -9/Mines | Assembled infested the area 867 | -9/Mines | Assisted by a Guerilla fighting off Assembled 923 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1109 | -9/Mines | Met a Derelict shopkeep closing up shop 1127 | -9/Mines | Identified exit to Materials 1127 | -9/Mines | Discovered exit to Materials (range 15) 1214 | -9/Mines | Discovered exit to Materials (range 8) 1240 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1720 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2461 | -9/Mines | Entered Materials 2461 | -8/Materials | Evolved 2 slots: Utility x2 2614 | -8/Materials | Identified exit to Garrison 2614 | -8/Materials | Entered Garrison 2656 | -8/Garrison | Triggered checkpoint 2730 | -8/Garrison | Triggered checkpoint 2782 | -8/Garrison | Triggered checkpoint 2820 | -8/Garrison | Triggered checkpoint 2880 | -8/Garrison | Triggered checkpoint 3055 | -8/Garrison | Identified exit to Materials 3055 | -8/Garrison | Discovered exit to Materials (range 13) 3097 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 3111 | -8/Garrison | Installed Relay Interface Framework 3325 | -8/Garrison | Discovered exit to Materials (range 11) 3353 | -8/Garrison | Entered Materials 3750 | -8/Materials | Repaired Lgt. Deuterium Engine 3782 | -8/Materials | Repaired Autogun 3836 | -8/Materials | Identified exit to Storage 3836 | -8/Materials | Discovered exit to Storage (range 4) 3888 | -8/Materials | Entered Storage 4211 | -8/Storage | Repaired Rocket Launcher 4239 | -8/Storage | Repaired Core Shielding 4266 | -8/Storage | Identified exit to Recycling 4266 | -8/Storage | Discovered exit to Recycling (range 16) 4676 | -8/Storage | Repaired Lgt. Nuclear Core 4703 | -8/Storage | Repaired Med. Storage Unit 4971 | -8/Storage | Destroyed 10 combat bots 4973 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 5055 | -8/Storage | Identified exit to Garrison 5055 | -8/Storage | Entered Garrison 5055 | -8/Garrison | Accompanied by 3 allies 5063 | -8/Garrison | Expanded RIF knowledge: Zone Cloak 5106 | -8/Garrison | Triggered checkpoint 5136 | -8/Garrison | Triggered checkpoint 5200 | -8/Garrison | Triggered checkpoint 5227 | -8/Garrison | Triggered checkpoint 5245 | -8/Garrison | Core integrity fell below 50% 5284 | -8/Garrison | Lost 5 parts (2p2n1w) 5308 | -8/Garrison | Triggered checkpoint 5335 | -8/Garrison | Spotted B-75 Beast 5359 | -8/Garrison | Discovered exit to Recycling (range 12) 5376 | -8/Garrison | Core integrity fell below 20% 5383 | -8/Garrison | Entered Recycling 5398 | -8/Recycling | Spotter reported a threat 5414 | -8/Recycling | Lost 9 parts (3n2u4w) 5429 | -8/Recycling | Spotter reported a threat 5439 | -8/Recycling | Spotter reported a threat 5449 | -8/Recycling | Spotter reported a threat 5456 | -8/Recycling | Spotter reported a threat 5488 | -8/Recycling | Spotter reported a threat 5502 | -8/Recycling | Spotter reported a threat 5507 | -8/Recycling | Spotter reported a threat 5541 | -8/Recycling | Spotter reported a threat 5545 | -8/Recycling | Spotter reported a threat 5551 | -8/Recycling | Spotter reported a threat 5592 | -8/Recycling | Identified exit to Factory 5592 | -8/Recycling | Discovered exit to Factory (range 16) 5612 | -8/Recycling | Entered Factory 5612 | -6/Factory | Evolved 4 slots: Propulsion x2, Weapon x2 5843 | -6/Factory | Identified exit to DSF 5843 | -6/Factory | Entered DSF 5881 | -6/DSF | Additional patrols routed to DSF 5906 | -6/DSF | Lost 5 parts (1p1n1u2w) 5933 | -6/DSF | Identified exit to Factory 5933 | -6/DSF | Discovered exit to Factory (range 15) 5943 | -6/DSF | Entered Factory 5943 | -5/Factory | Evolved 2 slots: Weapon x2 6331 | -5/Factory | Identified exit to Upper Caves 6331 | -5/Factory | Discovered exit to Upper Caves (range 15) 6356 | -5/Factory | Entered Upper Caves 6417 | -5/Upper Caves | Learned Factory stockpile data 6605 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6631 | -5/Upper Caves | Identified exit to Upper Caves 6631 | -5/Upper Caves | Discovered exit to Upper Caves (range 7) 6638 | -5/Upper Caves | Entered another Upper Caves area 6871 | -5/Upper Caves | Learned location of 1 exit from Factory 6901 | -5/Upper Caves | Identified exit to Factory 6901 | -5/Upper Caves | Discovered exit to Factory (range 11) 6911 | -5/Upper Caves | Entered Factory 6911 | -4/Factory | Evolved 2 slots: Power x1, Weapon x1 6912 | -4/Factory | Identified exit to Research 7194 | -4/Factory | Lost 6 parts (1n1u4w) 7353 | -4/Factory | Lost 8 parts (3p2n3w) 7568 | -4/Factory | Core integrity fell below 50% 7575 | -4/Factory | System corruption reached 10% 7596 | -4/Factory | Destroyed 7 combat bots 7597 | -4/Factory | Core integrity fell below 20% 7620 | -4/Factory | Entered Research 7620 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 7636 | -3/Research | Lost 8 parts (1p2n1u4w) 8101 | -3/Research | Identified exit to Quarantine 8101 | -3/Research | Discovered exit to Quarantine (range 10) 8119 | -3/Research | Entered Quarantine 8282 | -3/Quarantine | Found Fusion Bomb Launcher 8439 | -3/Quarantine | Scanned by Researcher 8602 | -3/Quarantine | System corruption reached 10% 8691 | -3/Quarantine | Lost 14 parts (3p4n3u4w) 8765 | -3/Quarantine | Core integrity fell below 50% 8808 | -3/Quarantine | Core integrity fell below 20% 8816 | -3/Quarantine | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- Held in stasis. C-55 Analyst is analyzing... C-55 Analyst destroyed. Extracted schematic archive: S-43 Plague. Held in stasis. C-55 Analyst is analyzing... G-67 Veteran destroyed. Critical hit (Burn: +50). Held in stasis. C-55 Analyst is analyzing... Core Analyzer destroyed. System Shield destroyed. Critical hit (Burn: +37). U-05 Engineer destroyed. Held in stasis. C-55 Analyst is analyzing... Adv. Transmission Jammer destroyed. [Achievement: First Step to Greatness] [Achievement: 5k Club] [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ????# % #?"" %| | | ????# # " #### #+########## | | ????# # = #????? | | ????# !! # # # # #????? | | ????### ##### # ##### #????? | | ??????#!#??######## #???# """ #????? | | ??????# #?????????# ????# "!" #????? | | ??????# #?????????# ????# """ #????? | | ??????# #?????????#?????# "" " #????? | | ??????# #???????????????# """"" #????? | | ??????# #???????????????# #????? | | ??????# #???????????????##########????? | | ??????# #?????????????????????????????? | | ??????# #?????????????????????????????? | | ??????# #?????????????????????????????? | | ??????# #?????????????????????????????? | | ??????# #?????????????????????????????? | | ??????# #?????????????????????????????? | | ??????# #?????????????????????????????? | | ??????# #?????????????????????????????? | | ??????# #?????????????????????????????? | | ????### ###????######?????????????????? | | ????# ! g ##### #?????????????????? | | ????# !gcg #?????????????????? | | ????# %g%g %= #?????????????????? | | ????# [=!g !@ #?????????????????? | | ????# =gp##### #?????????????????? | | ????###"####???# ##?????????????????? | | ????# #???? #??????????????????? | | ????# #????? +??????????????????? | | ????# #?????? #??????????????????? | | ????# #???????#??????????????????? | | ????# #??????????????????????????? | | ????# #??????????????????????????? | | ????########??????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 67 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 14 Terrain Scan Density 85 ECM Strength 1 Jamming Range 16 Additional Mass Support 9 Armor Coverage 150 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Core Shielding 20 Power Shielding 66 Evasion (%) 63 Targeting Accuracy 6 Target Analysis 5 Core Analysis 6 Recoil Reduction 2 Salvage Targeting 4 Offensive Hacking 30 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Drone Bay | -5/Factory | Scanalyzed Robot Schematics ------------------ S-43 Plague | -3/Quarantine | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 10k Club 5k Club Close Call Crack Shot Dangerous Findings Dramatic Entrance Everything Is Under Control Executioner First Step to Greatness Hey, That's Mine! I Survived The Infestation Infiltrator Knowing Is Half The Battle Let's See Who's Tougher Librarian Loot Pinata Made in Tau Ceti IV Novice Programmer One Hack Too Far Oops Part-time Mechanic Power Corrupts Remodeling Respectable Loadout Risk Taker Serviceable Loadout Shopping List System Compromised Total Silence Tourist Uninvited Guest \\IAMDERELICT Challenges ------------ None Game ------ Seed MassGodMantle Manual? 0 Play Time 01:56:30 Cumulative 3.8 hours Start 2022.04.21 @ 15:16:14 End 2022.04.21 @ 17:17:02 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 1 Rogue 0 Adventurer 0 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 8 Achievement% 12 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 14/SmallcapsGlow Map View 84x54 Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: e56f7848-cf59-446b-991e-de21f5b89bc8