Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.20 @ 15:33:07 Player: Ayera Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (70) 350 Value Destroyed (1820) 1820 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (86) 86 TOTAL SCORE: 3376 Bonus ------- High Alert Combat Kills 86 Cogmind --------- Core Integrity 0/400 Matter 500/500 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Walking (190) Ox1 Location -9/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Aluminum Leg Improved Aluminum Leg > --- UTILITY (2) ------ Large Storage Unit High-capacity Matter Pod > --- WEAPON (3) ------- Hammer > --- INVENTORY (15) --- Ion Engine Light Ion Engine Aluminum Leg Light Armor Plating EM Pulse Gun Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Large Storage Unit High-capacity Matter Pod > --- WEAPON ----------- Minigun Minigun Improved Light Cannon > --- INVENTORY -------- Ion Engine Light Ion Engine Aluminum Leg Light Armor Plating EM Pulse Gun [Rating: 17] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility High-capacity Matter Pod Device Improved Heat Sink Storage High-capacity Matter Pod Weapon Minigun Energy Gun Particle Gun Ballistic Gun Minigun Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Impact Weapon Hammer Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 1 | . . 1 . Utility . | . . . . Weapon 1 | . . 1 . Parts Attached 39 | 6 13 12 8 Power 8 | 1 1 2 4 Engine 4 | 1 1 1 1 Core 4 | . . 1 3 Reactor . | . . . . Propulsion 16 | 2 5 7 2 Treads . | . . . . Leg 16 | 2 5 7 2 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 3 | . 3 . . Device 1 | . 1 . . Storage 2 | . 2 . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 12 | 3 4 3 2 Energy Gun 7 | 3 3 . 1 Energy Cannon . | . . . . Ballistic Gun 2 | . . 2 . Ballistic Cannon 1 | . . 1 . Launcher 1 | . 1 . . Special Weapon . | . . . . Impact Weapon 1 | . . . 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 16 | . 2 7 7 Power 2 | . . 1 1 Propulsion 6 | . . 4 2 Utility . | . . . . Weapon 8 | . 2 2 4 Highest Loss Streak 6 | . 1 6 3 To Critical Strikes . | . . . . Average Slot Usage (%) 85 | . 85 82 91 Engine 6 | . 14 3 . Core 4 | . . 4 9 Leg 27 | . 27 25 30 Storage 19 | . 14 22 22 Energy Gun 11 | . 25 3 2 Ballistic Gun 7 | . . 9 15 Ballistic Cannon 5 | . . 9 8 Launcher 1 | . . 3 . Naked Turns . | . . . . Heaviest Build 42 | 9 35 39 42 Greatest Support 33 | 20 20 33 33 Greatest Overweight (x) 9 | . 3 9 2 Average Overweight (x) . | . . 1 . Largest Inventory Capacity 15 | 5 15 15 15 Average Capacity 12 | 5 10 15 15 Most Carried 7 | 2 5 5 7 Average Carried 3 | 1 3 4 5 Final Capacity 15 | 5 15 15 15 Final Carried 5 | 2 4 5 5 Class Distribution -------------------- 60% | Mutant 33% | Gunner 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Sto Matter Collected 1618 | 260 247 441 670 Remotely . | . . . . Salvage Created 2212 | 154 695 578 785 Parts 146 | 7 36 66 37 Haulers Intercepted . | . . . . Recyclers Shooed 5 | 1 . 3 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Combat Hostiles Destroyed 47 | . 9 19 19 Melee 2 | . . . 2 Guns 25 | . 7 7 11 Cannons 14 | . . 10 4 AOE 3 | . 1 2 . Classes Destroyed 10 | 3 3 3 1 Worker 4 | 1 1 2 . Builder 6 | . 2 4 . Tunneler 1 | 1 . . . Recycler 3 | 1 2 . . Operator 1 | . . 1 . Watcher 8 | . 3 3 2 Swarmer 6 | . . 6 . Grunt 35 | . 9 12 14 Brawler 2 | . . . 2 Sentry 4 | . . 1 3 Best Kill Streak 9 | 2 4 9 4 Combat Bots Only 6 | . 2 6 4 Max Kills in Single Turn 3 | 1 1 3 2 Gunslinging . | . . . . Exploded 2 | . 1 2 . Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Damage Taken 2518 | 24 608 874 1012 Core 482 | . 70 168 244 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 197 | . 47 55 95 Core Remaining (%) 86 | 100 72 . . Volleys Fired 180 | 16 65 52 47 Largest 3 | 2 2 3 3 Hottest 134 | 80 115 134 89 Shots Fired 382 | 32 120 124 106 Gun 284 | 32 120 61 71 Cannon 83 | . . 48 35 Launcher 15 | . . 15 . Special . | . . . . Kinetic 182 | . . 82 100 Thermal 96 | . 63 27 6 Explosive 15 | . . 15 . Electromagnetic 89 | 32 57 . . Robot Hit Streak 10 | 6 10 4 10 Robot Miss Streak 6 | 6 5 6 4 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 216 | 18 69 53 76 Core Hits 96 | 4 26 40 26 Critical Kills 2 | . . . 2 Critical Parts Destroyed 4 | . . . 4 Critical Strikes 9 | . 1 . 8 Destroy 1 | . . . 1 Blast 2 | . . . 2 Corrupt 1 | . 1 . . Smash 5 | . . . 5 Melee Attacks 21 | . . . 21 Impact 21 | . . . 21 Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4507 | 260 1161 1509 1577 Guns 2375 | 223 1001 383 768 Cannons 962 | . . 620 342 Explosions 680 | 37 138 505 . Melee 452 | . . . 452 Ramming 38 | . 22 1 15 Kinetic 1939 | . . 883 1056 Thermal 909 | 37 698 120 54 Explosive 505 | . . 505 . Electromagnetic 664 | 223 441 . . Impact 452 | . . . 452 Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 82 | . 11 8 63 Projectiles 8 | . . 8 . Explosions 11 | . 11 . . Melee 63 | . . . 63 Knockbacks 14 | . . 9 5 Impact 1 | . . . 1 Kinetic 12 | . . 8 4 Secondary 1 | . . 1 . Self-Inflicted Damage 223 | 24 52 147 . Shots 9 | 1 2 6 . Rammed 1 | . . 1 . Targets Rammed 11 | . 4 2 5 Kicked 10 | . 4 1 5 Crushed . | . . . . Highest Temperature 450 | 108 372 450 168 Average Temperature 96 | 40 114 120 52 Received Heat Transfer 1002 | . 294 318 390 Effects 7 | . 3 4 . Shutdowns 1 | . . 1 . Interference 4 | . 2 2 . Matter Decay 1 | . . 1 . Damage (minor) 1 | . 1 . . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 6 | . 2 . 4 Impact Corruptions 4 | . . . 4 Robots Melted 1 | . 1 . . Combat Hostiles 1 | . 1 . . Parts Melted 2 | . 2 . . Heat Transferred 1964 | . 1543 296 125 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 4 | 1 3 . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Peak Influence 545 | 15 268 545 473 Initial 182 | . 9 20 182 Average 228 | 6 78 363 303 Maximum Alert Level 2 | . 1 2 2 Low Security (%) 44 | 100 84 18 13 Level 1 39 | . 15 39 81 Level 2 15 | . . 42 4 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 11 | . 2 3 6 Investigation 2 | . 1 1 . Extermination . | . . . . Reinforcement 6 | . 1 2 3 Assault . | . . . . Garrison 3 | . . . 3 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Distress Signals 5 | . 1 1 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 70 | . 18 25 27 Peak Tracking Total 5 | . 4 5 4 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Traps Triggered 4 | . 3 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Sto Machines Disabled 5 | . 2 3 . Max in Single Turn 1 | . 1 1 . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Machines Accessed 3 | . 1 1 1 Terminals . | . . . . Fabricators . | . . . . Repair Stations 3 | . 1 1 1 Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 13 | . 5 3 5 Successful 10 | . 4 2 4 Failed 3 | . 1 1 1 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations 13 | . 5 3 5 Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks 10 | . 4 2 4 Scan Component 5 | . 2 1 2 Repair 5 | . 2 1 2 Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 1 1 . Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 5 | . 2 1 2 Time 174 | . 97 13 64 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Sto Turns Passed 3769 | 173 1363 1282 951 Spaces Moved 1598 | 100 674 495 329 Core 19 | 10 . 9 . Treads . | . . . . Legs 1579 | 90 674 486 329 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 190 120 Average Speed 171 | 113 151 198 187 Slowest Speed 500 | 120 330 500 260 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 47 | 5 81 41 61 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 145 | . 18 121 6 Melee . | . . . . Projectile 8 | . . 2 6 AOE 137 | . 18 119 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Total 2250 | 125 893 688 544 Wait 379 | 2 124 125 128 Move 1595 | 99 673 494 329 Hop . | . . . . Pick Up 12 | 2 7 1 2 Fast Attach 33 | 5 8 12 8 Attach 2 | . 2 . . Detach . | . . . . Swap 4 | 1 3 . . Drop 13 | . 7 2 4 Fire 180 | 16 65 52 47 Melee 21 | . . . 21 Ram 1 | . . 1 . Kick 10 | . 4 1 5 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 3 exits: [*Min x2] / *Sto) -9/Storage History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 14) 174 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 464 | -10/Materials | Repaired Corrupted Imp. Heat Sink 678 | -10/Materials | Repaired Corrupted Particle Gun 752 | -10/Materials | Discovered new exit (range 16) 966 | -10/Materials | Discovered new exit (range 6) 1474 | -10/Materials | Discovered new exit (range 14) 1537 | -10/Materials | Entered another Materials area 1537 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1674 | -9/Materials | Repaired Ion Engine 1729 | -9/Materials | Discovered new exit (range 6) 1928 | -9/Materials | Discovered new exit (range 11) 1993 | -9/Materials | Lost 6 parts (1p3n2w) 2204 | -9/Materials | Discovered new exit (range 9) 2534 | -9/Materials | Build established: Gunner 2819 | -9/Materials | Entered Storage 3396 | -9/Storage | Core integrity fell below 50% 3558 | -9/Storage | Garrison activated, responded to threat 3631 | -9/Storage | Core integrity fell below 20% 3662 | -9/Storage | Lost 3 parts (1p2n) 3705 | -9/Storage | Repaired Lgt. Nuclear Core 3733 | -9/Storage | Repaired Aluminum Leg 3770 | -9/Storage | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- Scanning Aluminum Leg... Ready to Repair: Aluminum Leg Rating: 1 Time: 26 >>Repair Repairing Aluminum Leg... ETC: 26 03724_ K-01 Serf cleans the Component Storage. 03724_ R-06 Scavenger collects Ion Engine. 03727_ K-01 Serf cleans the Component Storage. 03733_ Repair station completes Aluminum Leg repairs. 03733_ Acquired Aluminum Leg. 03736_ Acquired 20 matter. 03757_ B-36 Bruiser suffers critical hit (Smash). 03757_ B-36 Bruiser destroyed. 03762_ Sml. Laser destroyed. 03764_ Lgt. Nuclear Core severed. 03766_ R-06 Scavenger collects Rnf. Ion Engine. 03770_ R-06 Scavenger collects Lgt. Nuclear Core. 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