Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.13 @ 20:32:47 Player: polar Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (33) 6600 Robots Destroyed (217) 1085 Value Destroyed (13658) 13658 Prototype IDs (115) 2300 Alien Tech Used (6) 1200 Bonus (22122) 22122 TOTAL SCORE: 51465 Bonus ------- High Alert Combat Kills 324 Follower Combat Kills 2687 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Acquired SGEMP 2000 Delivered SGEMP 2000 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Win 3000 Friendly Fire -89 Cogmind --------- Core Integrity 661/1600 Matter 300/300 Energy 1429/1450 System Corruption 18% Temperature Cool (16) Movement Treading (150) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Reinforced Quantum Reactor Vortex Chain Reactor > --- PROPULSION (6) --- Biometal Heavy Treads Biometal Heavy Treads Advanced Heavy Siege Treads > --- UTILITY (13) ----- 2N-1CE's Frost Array Advanced Energy Well Experimental Core Analyzer Experimental Core Analyzer Experimental Armor Integrity Analyzer Quantum Capacitor Centrium Medium Armor Plating Shock Absorption System Advanced Dynamic Insulation System > --- WEAPON (3) ------- Heavy Quantum Rifle Heavy Quantum Rifle Cooled Phase Cannon > --- INVENTORY (5) ---- Centrium Medium Armor Plating Heavy Tesla Rifle Nova Cannon Peak State ------------ > --- POWER ------------ Reinforced Quantum Reactor Vortex Chain Reactor > --- PROPULSION ------- Biometal Heavy Treads Experimental Biometal Heavy Treads Enhanced Armored Heavy Treads > --- UTILITY ---------- 2N-1CE's Frost Array Experimental Core Analyzer Experimental Core Analyzer Experimental Armor Integrity Analyzer Advanced Kinecellerator Quantum Capacitor Advanced Phase Shifter SHELL Armor Experimental Hardlight Generator Experimental Shield Generator > --- WEAPON ----------- Heavy Quantum Rifle Enhanced Nova Cannon Enhanced Nova Cannon > --- INVENTORY -------- Matter Compressor Heavy Quantum Rifle Heavy Neutron Cannon Nova Cannon Graviton Cannon [Rating: 243] Favorites ----------- Power Light Antimatter Reactor Engine Reinforced Ion Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Biometal Medium Treads Treads Biometal Medium Treads Leg Flexi-carbon Leg Wheel Compact Wheel Hover Unit Gravmag System Flight Unit Improved VTOL Module Utility Machine Analyzer Device Makeshift Transmission Jammer Storage Cargo Storage Unit Processor Machine Analyzer Hackware Experimental Hacking Suite Protection Zionite Shade Armor Weapon Makeshift Axe Energy Gun Heavy EM Pulse Gun Energy Cannon Nova Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Mass Driver Launcher Mini Smartbomb Launcher Special Weapon Improved Plasma Cutter Impact Weapon Heavy Flail Slashing Weapon Makeshift Axe Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Slots Evolved 18 | . . . 2 . . . 2 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 . 2 . Power 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Propulsion 4 | . . . 2 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Utility 11 | . . . . . . . 1 1 . . . . 2 . . . . 2 . . . . 2 . . . . 1 . 1 . 1 . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Attached 575 | 8 7 6 12 3 1 5 15 47 4 2 . 9 32 6 1 7 7 13 7 4 8 6 46 7 9 3 9 32 45 73 48 22 71 Power 48 | 1 2 1 2 1 . . 1 2 . . . 2 2 1 . . . . . . . . 3 2 . . 1 3 3 6 5 2 8 Engine 9 | 1 2 1 1 1 . . 1 . . . . 1 1 . . . . . . . . . . . . . . . . . . . . Core 10 | . . . 1 . . . . 2 . . . 1 1 1 . . . . . . . . 2 2 . . . . . . . . . Reactor 29 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 3 3 6 5 2 8 Propulsion 110 | 2 1 2 5 1 . . 8 19 . . . 3 7 3 . . 5 5 1 . 2 . 9 . . . 1 5 5 13 3 1 9 Treads 47 | 2 . 2 5 1 . . 3 2 . . . . . . . . . . . . . . 6 . . . 1 5 2 6 3 1 8 Leg 7 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . 3 . . . 1 Wheel 12 | . 1 . . . . . 4 6 . . . . 1 . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Flight 43 | . . . . . . . 1 11 . . . . 6 2 . . 5 5 1 . 2 . 3 . . . . . . 7 . . . Utility 243 | 2 . 1 2 . 1 . 2 11 . . . . 18 . 1 6 2 8 2 2 6 2 21 1 5 1 4 16 25 37 23 9 35 Device 176 | 1 . . . . . . . 6 . . . . 12 . 1 . 2 6 2 2 6 2 19 1 4 1 4 14 23 28 19 4 19 Storage 17 | 1 . 1 1 . 1 . . 2 . . . . 1 . . . . 1 . . . . 1 . 1 . . . 1 4 . . 2 Processor 16 | . . . . . . . . 1 . . . . 2 . . 5 . . . . . . . . . . . . . 2 1 2 3 Hackware 13 | . . . 1 . . . 1 2 . . . . 3 . . 1 . 1 . . . . 1 . . . . 2 . 1 . . . Protection 21 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 2 3 3 11 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 174 | 3 4 2 3 1 . 5 4 15 4 2 . 4 5 2 . 1 . . 4 2 . 4 13 4 4 2 3 8 12 17 17 10 19 Energy Gun 38 | 2 . . 3 1 . 2 4 1 . . . . . 1 . . . . . . . . 2 . . . . . . 3 4 5 10 Energy Cannon 61 | . . . . . . 1 . 8 3 2 . 3 2 . . . . . . . . . 3 1 2 . 1 5 8 6 5 3 8 Ballistic Gun 7 | 1 4 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 7 | . . . . . . . . . . . . . . . . . . . 1 1 . 2 . . . . 1 1 . . . . 1 Launcher 13 | . . . . . . . . 1 1 . . 1 . . . . . . . . . . 2 . 1 1 1 2 2 1 . . . Special Weapon 20 | . . . . . . . . . . . . . 1 . . . . . . . . . 6 1 1 . . . 2 3 5 1 . Impact Weapon 8 | . . . . . . 1 . 5 . . . . 2 . . . . . . . . . . . . . . . . . . . . Slashing Weapon 11 | . . . . . . 1 . . . . . . . 1 . . . . . . . . . 2 . . . . . 3 3 1 . Piercing Weapon 7 | . . . . . . . . . . . . . . . . 1 . . 3 1 . 2 . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . Unidentified Prototypes 52 | . . . . . . . 2 . . . . . . . . 5 . 2 . . 3 . 3 . . 1 . . 5 10 1 4 16 Corrupted Parts 5 | . . . 1 . . . . . . . . 3 . . . . . . . . . . . . . . . . . . 1 . . System Corruption 32 | . . . 2 . . . . . . . . 23 . . . . . . . . . . . . . . . . . . 7 . . Parts Lost 68 | . 3 3 2 . . . 2 9 1 . . 4 7 . 1 . . . 1 1 . . 3 1 1 . 2 3 6 3 . . 15 Power 11 | . 1 . 1 . . . . . . . . 1 1 . . . . . . . . . 1 1 . . 1 2 1 . . . 1 Propulsion 24 | . 1 2 . . . . . 3 1 . . 2 5 . . . . . 1 1 . . 1 . . . 1 1 3 1 . . 1 Utility 17 | . . 1 . . . . 1 1 . . . . . . 1 . . . . . . . 1 . . . . . 2 1 . . 9 Weapon 16 | . 1 . 1 . . . 1 5 . . . 1 1 . . . . . . . . . . . 1 . . . . 1 . . 4 Highest Loss Streak 4 | . 2 2 1 . . . 1 2 1 . . 3 2 . 1 . . . 1 1 . . 3 1 1 . 1 2 3 1 . . 4 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 97 89 82 100 77 100 88 88 83 76 76 71 87 66 78 76 96 100 99 98 95 100 96 88 89 88 88 85 86 88 82 81 77 Engine 2 | . 13 14 5 7 11 11 8 3 . . . 2 1 . . . . . . . . . . . . . . . . . . . . Core 2 | . . . 5 3 . . . 3 7 7 7 4 3 3 6 6 6 5 5 5 5 5 3 4 5 5 3 . . . . . . Reactor 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 8 8 7 13 11 9 Treads 14 | . 23 5 30 44 44 44 25 11 . . . . . . . . . . . . . . 6 26 26 26 25 20 16 9 14 12 11 Leg 1 | . . . . . . . . . . . . 5 9 . . . . . . . . . . . . . . . 3 1 . . . Wheel 3 | . 3 13 . . . . 13 9 37 30 30 20 8 . . . . . . . . . . . . . . . . . . . . Flight 7 | . . . . . . . . 18 . . . . 16 10 20 20 35 35 34 33 30 35 23 . . . . . . 12 . . . Device 8 | . 14 13 . . . . . 4 . . . . 4 6 6 2 5 7 5 5 5 5 13 10 10 9 10 9 10 12 15 13 18 Storage 5 | . 14 14 11 11 11 11 9 7 7 7 7 7 5 . . . . 2 5 5 5 5 5 5 5 5 5 4 4 4 4 4 4 Processor 13 | . . . . . . . . . . . . . 7 13 13 20 26 23 23 23 23 23 21 21 21 21 21 19 19 19 24 27 16 Hackware 9 | . . . 8 11 11 11 12 16 15 15 15 15 16 20 18 9 6 11 11 11 11 11 10 10 10 10 10 13 12 11 2 . . Energy Gun 2 | . 12 . 20 22 . 3 17 . . . . . . . . . . . . . . . . . . . . . . . . 5 4 Energy Cannon 4 | . . . . . . 9 . 3 9 15 15 13 6 . . . . . . . . . . 3 8 5 8 3 8 2 3 4 7 Slashing Weapon 1 | . . . . . . 8 . . . . . . . 3 6 6 6 5 5 5 5 5 4 3 . . . . . 2 2 1 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 317 | 13 14 23 31 35 50 61 60 160 160 160 160 163 161 11 11 12 14 23 23 23 23 23 178 170 180 180 182 197 202 277 280 282 317 Greatest Support 240 | 40 40 40 86 89 89 89 89 94 92 76 76 76 48 21 21 21 33 31 27 27 34 26 215 210 175 175 215 220 220 213 230 239 240 Greatest Overweight (x) 5 | . 1 2 . . . . 2 2 2 2 2 5 5 . . . . . . . . . . . 1 1 1 1 1 1 1 1 1 Average Overweight (x) . | . . 1 . . . . . . 1 2 2 2 . . . . . . . . . . . . . . . . . . 1 . . Largest Inventory Capacity 35 | 8 8 10 15 15 20 20 20 30 30 30 30 30 30 5 5 5 5 10 10 10 10 10 30 30 30 30 30 30 30 35 35 35 35 Average Capacity 21 | 7 8 8 12 15 16 20 20 16 30 30 30 30 19 5 5 5 5 7 10 10 10 10 14 30 30 30 30 30 30 21 35 35 18 Most Carried 35 | 3 8 10 15 15 20 20 20 30 30 30 30 30 30 5 5 5 5 10 10 10 10 10 30 30 30 30 30 30 30 35 35 35 35 Average Carried 20 | 1 6 8 10 14 15 19 19 14 29 30 30 29 17 4 4 4 4 6 9 10 9 10 12 29 29 29 29 29 29 18 34 34 17 Final Capacity 35 | 8 8 10 15 15 20 20 20 30 30 30 30 30 5 5 5 5 5 10 10 10 10 10 30 30 30 30 30 30 30 35 35 35 5 Final Carried 35 | 3 8 9 15 15 20 20 20 30 30 30 30 30 4 5 5 5 5 10 10 10 10 10 30 30 29 30 28 30 30 35 35 35 3 Class Distribution -------------------- 16% | Hacker-Mutant 13% | Mutant 12% | Hauler-Mutant 9% | Hauler-Assassin 8% | Hacker-Ninja 6% | Scavenger-Mutant 6% | Hacker-Sprinter 5% | Hauler-Skirmisher 4% | Hacker-Skirmisher 4% | Hacker-Scout 4% | Hauler-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Data Miner Hauler-Mutant | -6/Proximity Caves Hauler-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Zion Scavenger-Sprinter | -5/Proximity Caves Hacker-Scout | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Warlord Hacker-Scout | -4/Proximity Caves Hacker-Ninja | -4/Factory Hauler-Assassin | -4/Upper Caves Hauler-Skirmisher | -4/Upper Caves Hauler-Assassin | -4/Zhirov Hauler-Skirmisher | -3/Proximity Caves Hacker-Mutant | -3/Research Hacker-Mutant | -3/Testing Hacker-Ninja | -2/Research Hauler-Assassin | -2/Quarantine Hauler-Gunner | -1/Access Gunner | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Matter Collected 8305 | 280 77 66 149 69 . 109 155 303 240 20 . 75 395 313 10 60 80 130 91 . 129 . 540 260 75 . 109 949 961 870 540 551 699 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 11181 | 115 291 45 672 50 . 311 759 1024 435 78 . 205 265 . . . 50 33 . . . . 287 268 180 . 222 1136 776 521 556 262 2640 Parts 538 | 9 24 5 48 4 . 17 34 25 21 . . 10 12 . . . 2 5 . . . . 12 9 7 . 9 57 37 25 32 14 120 Haulers Intercepted 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 6 | . 1 . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . 2 . . . 1 Parts Field Recycled 27 | . . . . . . . . . . . . . . . . . . . . . . . 13 . . . . 7 . 7 . . . Retrieved Matter 419 | . . . . . . . . . . . . . . . . . . . . . . . 251 . . . . 89 . 79 . . . Parts Self-Destructed 53 | . . . . . . . . . 12 4 . 5 . . 1 . 9 . 4 . . 1 . 3 7 . 7 . . . . . . Prevented 20 | . . . . . . . . . 4 . . 10 . . . . 2 . 4 . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Combat Hostiles Destroyed 166 | . 9 3 14 1 . 3 10 16 10 . . 3 5 . . . 1 . . . . . 5 8 3 . 5 19 16 4 8 4 19 Melee 6 | . . . . . . 3 . 1 . . . . . . . . 1 . . . . . 1 . . . . . . . . . . Guns 48 | . 9 3 13 1 . . 9 1 . . . . . . . . . . . . . . . . . . . . . 1 2 4 5 Cannons 51 | . . . . . . . . 4 2 . . 2 2 . . . . . . . . . 1 1 2 . 2 8 8 . 5 . 14 AOE 29 | . . . . . . . 1 . 6 . . . . . . . . . . . . . . 7 . . 3 7 4 1 . . . Classes Destroyed 20 | 2 5 . 2 . . 1 1 3 . 1 . . 1 . . . . . . . . . 1 . . . . . 1 . . . 2 Worker 9 | 2 . . . . . 3 . 2 . . . . . . . . . 1 . . . . . . . . . . 1 . . . . Builder 4 | . . . . . . 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Tunneler 3 | 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Recycler 7 | . 1 . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . 1 1 . . . 1 Mechanic 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Operator 9 | . 1 . 5 . . . 1 . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . Watcher 16 | . 1 . . . . . . 2 . . . . 1 . . . . . . . . . 1 . . . . 2 . 5 2 1 1 Swarmer 27 | . 7 3 3 . . 3 . . . . . . 1 . . . . . . . . . 1 4 . . . 4 . . . 1 . Grunt 53 | . 2 . 7 1 . . 7 10 7 . . . . . . . . . . . . . . 3 2 . 4 5 4 1 . . . Brawler 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Duelist 3 | . . . 1 . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Sentry 18 | . . . 3 . . . 3 3 1 . . 1 1 . . . . . . . . . 2 1 1 . . 2 . . . . . Specialist 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hunter 9 | . . . . . . . . 1 1 . . 2 . . . . . . . . . . . . . . . 2 2 1 . . . Programmer 37 | . . . . . . . . . . . . . 3 . . . 1 . . . . . 1 . . . 1 6 9 2 8 3 3 Enhanced Q-Series 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Decomposer 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Fireman 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Best Kill Streak 8 | 4 4 2 3 1 . 3 6 4 8 . . 2 1 . . . 1 1 . . . . 2 4 2 . 4 4 8 1 3 2 2 Combat Bots Only 8 | . 4 2 3 1 . 3 3 4 8 . . 2 1 . . . 1 . . . . . 2 4 2 . 4 4 7 1 3 1 2 Max Kills in Single Turn 4 | 1 1 1 1 1 . 1 4 1 3 1 . 1 1 . . . 1 1 . . . . 1 3 1 . 1 4 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . . 1 . 3 . . . . . . . . . . . . . . 3 . . 1 4 1 1 . . . Melee 1 | . . . . . . 1 . 1 . . . . . . . . 1 . . . . . 1 . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Hostile Shots Fired 1711 | . 93 18 53 2 . 23 44 216 52 1 . 72 176 . 13 . 6 7 1 3 . . 42 28 14 . 34 112 95 88 41 15 462 Missed 584 | . 21 2 12 . . 7 11 98 28 1 . 33 95 . 10 . 4 6 . 1 . . 23 4 . . 7 19 29 37 6 3 127 Damage Taken 22615 | . 641 412 548 22 . 122 597 1388 346 . . 363 1097 . 107 . 67 18 48 49 . . 313 510 290 . 700 2081 1646 1283 441 179 9347 Core 2528 | . 89 62 69 11 . 6 44 190 28 . . 77 442 . 33 . 33 . . . . . 34 79 . . 78 167 159 79 36 . 812 Absorbed by Shields 2387 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 144 40 2203 Reduced by Siege Mode 1213 | . . . . . . . . . . . . . . . . . . . . . . . . 55 24 . 14 99 93 12 60 31 825 Redirected to Shielding 275 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 275 Ignored by Resistances 912 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 248 51 613 Regen/Repaired (Parts) 2368 | . 14 . 109 . . . 215 29 . . . . . . . 132 . . . . 29 . . . . . . 800 . 239 . . 801 Core Remaining (%) 71 | 100 . 39 . . . 78 92 . . . . 57 . . . . 40 . . . . 100 . . . . 83 . 74 . 85 . 41 Volleys Fired 702 | 18 40 10 45 5 . 7 37 30 20 6 . 9 15 . . . . . 3 2 . 5 17 12 8 . 21 74 50 27 24 19 198 Largest 3 | 2 2 2 2 2 . 1 2 2 2 2 . 2 2 . . . . . 1 1 . 1 2 2 2 . 2 2 2 2 2 3 3 Hottest 346 | 90 90 40 90 85 . 80 95 132 138 160 . 138 160 . . . . . 57 57 . 57 185 185 215 . 215 223 223 223 223 226 346 Shots Fired 1171 | 24 69 20 89 10 . 8 74 43 28 12 . 12 30 . . . . . 3 2 . 5 20 15 14 . 30 100 81 47 44 40 351 Gun 477 | 24 69 20 89 10 . 1 74 14 . . . . . . . . . . . . . . . . . . . . . 28 8 22 118 Cannon 640 | . . . . . . 7 . 29 23 12 . 12 30 . . . . . 3 2 . 5 8 5 12 . 24 93 69 19 36 18 233 Launcher 37 | . . . . . . . . . 5 . . . . . . . . . . . . . . 7 . . 6 7 12 . . . . Special 17 | . . . . . . . . . . . . . . . . . . . . . . . 12 3 2 . . . . . . . . Kinetic 83 | . 17 20 . . . . . . . . . . . . . . . . 3 2 . 5 . . . . 3 33 . . . . . Thermal 736 | 18 40 . . . . 7 . . 14 10 . . 30 . . . . . . . . . 20 8 14 . 21 46 69 25 41 40 333 Explosive 37 | . . . . . . . . . 5 . . . . . . . . . . . . . . 7 . . 6 7 12 . . . . Electromagnetic 297 | 6 12 . 89 10 . 1 74 43 9 2 . 12 . . . . . . . . . . . . . . . 14 . 22 3 . . Phasic 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 Robot Hit Streak 66 | 3 5 1 10 2 . 1 9 13 5 4 . 10 9 . . . . . . 3 . . 9 21 24 . 7 12 14 18 13 14 66 Robot Miss Streak 11 | 4 6 4 10 11 . 2 2 2 1 1 . 1 3 . . . . . . 1 . . 1 . 1 . 2 3 3 2 3 1 2 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 3 | . 1 . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Capacitor 108 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 108 Shots Hit Robots 826 | 11 38 7 50 5 . 13 57 61 22 7 . 10 25 . . . 2 2 1 1 . . 16 13 7 8 11 62 50 35 29 19 264 Core Hits 391 | 5 16 4 25 1 . 8 29 19 13 3 . 5 4 . . . 1 1 . . . . 7 16 6 . 11 36 36 17 14 8 106 Critical Kills 9 | . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . 1 . . . 4 . 1 . . Critical Parts Destroyed 4 | . . . . . . . . 2 . . . . 2 . . . . . . . . . . . . . . . . . . . . Critical Strikes 25 | 1 2 . 1 . . . 2 4 . 1 . . 3 . . . . . . . . . 3 . 1 . . . 4 . 1 . 2 Burn 4 | 1 2 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Meltdown 8 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . 1 . . . 4 . 1 . . Corrupt 5 | . . . 1 . . . 2 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Smash 5 | . . . . . . . . 3 . . . . 2 . . . . . . . . . . . . . . . . . . . . Sever 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Intensify 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Melee Attacks 335 | . . . . . . 12 . 79 . . . . 49 2 11 . 12 22 9 5 . 3 46 7 . 8 . . . 50 16 4 . Impact 128 | . . . . . . . . 79 . . . . 49 . . . . . . . . . . . . . . . . . . . . Slashing 192 | . . . . . . 12 . . . . . . . 2 11 . 9 20 7 5 . 3 46 7 . . . . . 50 16 4 . Piercing 7 | . . . . . . . . . . . . . . . . . 3 2 2 . . . . . . . . . . . . . . Sneak Attacks 17 | . . . . . . 7 . 2 . . . . . . . . . 1 . . . . 1 . . 4 . . . 2 . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Follow-up Attacks 3 | . . . . . . . . . . . . . . . . . 2 . 1 . . . . . . . . . . . . . . Damage Inflicted 32471 | 198 463 70 798 75 . 789 1447 2424 1032 182 . 294 782 . . . 75 134 34 84 . . 392 1242 237 . 867 3361 3552 1552 1330 640 10417 Guns 8068 | 151 463 70 775 75 . 12 1035 182 . . . . . . . . . . . . . . . . . . . . . 682 293 603 3727 Cannons 15451 | . . . . . . 77 . 579 475 182 . 294 578 . . . . . . 84 . . 106 178 226 . 236 2328 1998 401 1003 37 6669 Explosions 5526 | 47 . . 23 . . . 412 167 557 . . . . . . . . . . . . . . 966 . . 631 1033 1554 136 . . . Melee 3217 | . . . . . . 700 . 1483 . . . . 204 . . . 75 134 34 . . . 156 64 . . . . . 333 34 . . Ramming 34 | . . . . . . . . 13 . . . . . . . . . . . . . . . . . . . . . . . . 21 Kinetic 960 | . 63 70 . . . . . . . . . . . . . . . . . 84 . . . . . . 28 715 . . . . . Thermal 18329 | 158 291 . 23 . . 77 412 167 280 154 . . 578 . . . . . . . . . 236 212 237 . 208 1121 1998 737 1152 640 9648 Explosive 4741 | . . . . . . . . . 557 . . . . . . . . . . . . . . 966 . . 631 1033 1554 . . . . Electromagnetic 4442 | 40 109 . 775 75 . 12 1035 761 195 28 . 294 . . . . . . . . . . . . . . . 492 . 482 144 . . Impact 1687 | . . . . . . . . 1483 . . . . 204 . . . . . . . . . . . . . . . . . . . . Slashing 1498 | . . . . . . 700 . . . . . . . . . . 43 134 34 . . . 156 64 . . . . . 333 34 . . Piercing 32 | . . . . . . . . . . . . . . . . . 32 . . . . . . . . . . . . . . . . Phasic 748 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 748 Highest Corruption 23 | . . . 3 3 3 3 . 1 . . . 23 2 . 2 2 2 . . . . . 1 . . . 1 3 7 6 17 . 18 Average Corruption 5 | . . . 2 3 3 3 . 1 . . . 22 1 . 2 2 1 . . . . . 1 . . . 1 2 5 5 9 . 8 Corruption Purged 16 | . . . . . . . . 2 . . . . 2 . . . 2 . . . . . 2 . . . 1 5 . . . . 2 Corruption Blocked 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Effects 218 | . . . 17 14 16 16 . . . . . 5 . . . . 2 . . . . . 3 . . . 1 2 34 6 66 . 36 Message Errors 56 | . . . 1 3 5 5 . . . . . 2 . . . . 1 . . . . . . . . . 1 1 8 1 21 . 7 Matter Fused 56 | . . . 5 5 1 7 . . . . . . . . . . . . . . . . . . . . . . 12 2 16 . 8 Heat Flow Errors 24 | . . . 2 1 2 . . . . . . 1 . . . . . . . . . . 1 . . . . . 6 1 5 . 5 Energy Discharges 20 | . . . 1 2 1 1 . . . . . 1 . . . . 1 . . . . . 1 . . . . . 3 . 6 . 3 Parts Fused 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 27 | . . . 2 1 2 2 . . . . . 1 . . . . . . . . . . 1 . . . . 1 2 . 9 . 6 Data Loss (major) 15 | . . . 3 2 2 . . . . . . . . . . . . . . . . . . . . . . . 2 1 5 . . Misfires 8 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 2 . 4 Alerts 7 | . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 1 2 . . Weapon Failures 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Overload Shots 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 Effects 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Energy Bleed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Heat Surge 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Overflow Damage 1219 | . . . . . . 198 80 263 27 10 . . 142 . . . . 32 . 8 . . . . . . 25 193 66 99 27 16 33 Projectiles 400 | . . . . . . . . 19 27 10 . . 7 . . . . . . 8 . . . . . . . 181 54 18 27 16 33 Explosions 170 | . . . . . . . 80 7 . . . . . . . . . . . . . . . . . . 25 12 12 34 . . . Melee 649 | . . . . . . 198 . 237 . . . . 135 . . . . 32 . . . . . . . . . . . 47 . . . Knockbacks 9 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . 5 . . . . . Impact 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 494 | . . . . . . . 93 4 57 . . . . . . . . . . . . . . . . . 143 . 103 94 . . . Shots 11 | . . . . . . . 2 . 2 . . . . . . . . . . . . . . . . . 4 . 2 1 . . . Rammed 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 Targets Rammed 4 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 288 | 200 221 . 243 149 265 84 269 90 143 234 . 136 213 . . . 1 . . . . 6 280 16 15 . 45 102 273 288 195 . 191 Average Temperature 64 | 80 69 . 63 50 114 38 89 31 56 83 . 49 78 . . . 1 . . . . 3 58 7 8 . 19 35 94 63 90 . 35 Received Heat Transfer 2664 | . 84 . 210 12 . . 234 501 105 . . 48 153 . 18 . . . 18 9 . . 21 105 69 . 175 159 111 90 . . 542 Effects 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Energy Bleed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Interference 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Siege Activations 51 | . . . . . . . . . . . . . . . . . . . . . . . 3 2 2 . 1 10 6 4 6 5 12 Total Turns 965 | . . . . . . . . . . . . . . . . . . . . . . . 58 40 24 . 6 163 82 102 94 113 283 Longest Duration 87 | . . . . . . . . . . . . . . . . . . . . . . . 31 27 18 . 6 31 20 87 22 76 64 Robots Corrupted 14 | . . . 1 . . . 2 3 2 . . 1 . . . . . . . . . . . . . . . 4 . 1 . . . Combat Hostiles 12 | . . . 1 . . . . 3 2 . . 1 . . . . . . . . . . . . . . . 4 . 1 . . . Parts Fried 41 | . . . . . . . 5 15 1 . . 5 . . . . . . . . . . . . . . . 6 . . 5 . 4 Impact Corruptions 19 | . . . . . . . . 15 . . . . 4 . . . . . . . . . . . . . . . . . . . . Robots Melted 12 | . . . . . . . . . . . . . 2 . . . . . . . . . 3 . 1 . . . 4 1 1 . . Combat Hostiles 12 | . . . . . . . . . . . . . 2 . . . . . . . . . 3 . 1 . . . 4 1 1 . . Parts Melted 49 | 1 2 . . . . . . . . 2 . . 9 . . . . . . . . . 3 1 2 . . . 6 3 5 4 11 Heat Transferred 17639 | 407 962 . 50 . . 150 400 200 550 300 . . 1050 . . . . . . . . . 1151 425 265 . 185 259 1665 494 592 666 7868 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 8 | 1 . . 1 . . . 3 2 . . . . . . . . . . . . . . . . . . . . . 1 . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Peak Influence 560 | 25 293 170 288 199 . 83 248 527 . . . . 279 . . . . 235 . . . . 493 . . . . 368 469 510 416 407 560 Initial 285 | . 16 80 58 81 . . . 84 . . . . . . . . . 155 . . . . 159 . . . . 54 201 174 285 10 260 Average 201 | 10 181 159 125 61 . 28 126 313 . . . . 55 . . . . 160 . . . . 314 . . . . 208 245 329 166 126 338 Maximum Alert Level 2 | . 1 . 1 . . . 1 2 . . . . 1 . . . . 1 . . . . 2 . . . . 1 2 2 2 2 2 Low Security (%) 54 | 100 63 100 88 100 . 100 80 25 . . . . 95 . . . . 58 . . . . 3 . . . . 49 31 13 60 85 54 Level 1 34 | . 36 . 11 . . . 19 41 . . . . 4 . . . . 41 . . . . 74 . . . . 50 60 62 37 11 19 Level 2 10 | . . . . . . . . 32 . . . . . . . . . . . . . . 21 . . . . . 8 23 1 2 26 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 64 | . 2 . 2 1 . . 1 10 . . . . 7 . . . . 5 . . . . 6 . . . . 4 5 10 3 6 2 Investigation 19 | . 1 . . 1 . . 1 6 . . . . 1 . . . . 4 . . . . 3 . . . . 1 . 1 . . . Extermination 27 | . . . . . . . . 2 . . . . 3 . . . . 1 . . . . 2 . . . . 2 4 5 3 4 1 Reinforcement 16 | . 1 . 2 . . . . 2 . . . . 3 . . . . . . . . . . . . . . 1 1 3 . 2 1 Assault 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Construction Impeded 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Haulers Reinforced 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Distress Signals 37 | . 2 . 3 . . . 1 3 . . . . 2 . . . . . . . . . 3 . . . . 2 1 2 . 2 16 Communications Jammed 122 | . . . . . . . . . . . . . . . . . . . . . . . 25 . . . . . 23 64 7 . 3 Distress Signals 101 | . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . . 23 64 7 . . Times Spotted 470 | . 21 10 30 3 . 7 15 59 10 6 . 5 44 1 6 . 14 6 3 5 . 2 49 8 3 . 5 27 21 41 14 16 39 Peak Tracking Total 15 | . 7 6 5 2 . 4 4 8 5 3 . 2 9 1 4 . 5 7 2 5 . 2 15 4 2 . 4 7 5 7 3 4 7 Tactical Retreats 62 | . 2 1 1 . . . 1 15 . 2 . 1 12 1 3 . 2 1 . . . 1 11 . . . . 2 2 3 . 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Traps Triggered 9 | . 2 . 1 . . . . 1 . . . . 2 . . . . . . . . . . . . . . 1 1 . 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 6 | . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 8 | . . . . . . . . . . . . . . . . . . . . . . . 8 . . . . . . . . . . Triggered 11 | . . . . . . . . . 1 . . . 1 . . . . . 2 . 3 1 3 . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Machines Disabled 20 | . . . 2 2 . 1 1 2 . . . . . . . . . . 1 . . 1 1 . . . . . 3 . 2 1 3 Max in Single Turn 1 | . . . 1 1 . 1 1 1 . . . . . . . . . . 1 . . 1 . . . . . . 1 . 1 . 1 Garrison Access 10 | . . . . . . . . 2 . . . . 3 . . . . 1 . . . . 2 . . . . 1 . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 15 | . . . . . . . . . . . . . 2 . . . . . . . . . 3 . . . . . 4 2 3 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Machines Accessed 103 | . 5 . 6 2 . 1 3 24 . . 4 . 16 . . . . 8 . . 5 1 10 2 . 4 . 6 1 4 1 . . Terminals 29 | . 4 . 3 . . 1 1 11 . . . . 8 . . . . . . . . 1 . . . . . . . . . . . Fabricators 15 | . . . . . . . . 4 . . . . . . . . . 4 . . . . 3 . . . . 1 1 2 . . . Repair Stations 10 | . 1 . 1 . . . 2 2 . . . . 1 . . . . . . . . . . . . . . 2 . 1 . . . Recycling Units 14 | . . . 1 . . . . 3 . . . . 2 . . . . 3 . . . . 4 . . . . . . 1 . . . Scanalyzers 8 | . . . 1 . . . . 2 . . . . 2 . . . . . . . . . 1 . . . . 2 . . . . . Garrison Access 10 | . . . . . . . . 2 . . . . 3 . . . . 1 . . . . 2 . . . . 1 . . 1 . . Total Hacks 377 | . 13 . 23 2 . 3 10 97 . . 28 . 48 . . . . 19 . . 22 3 36 2 . 17 . 38 2 13 1 . . Successful 255 | . 10 . 18 2 . 1 7 55 . . 28 . 31 . . . . 14 . . 22 3 20 2 . 17 . 19 1 4 1 . . Failed 121 | . 2 . 5 . . 2 3 42 . . . . 17 . . . . 5 . . . . 16 . . . . 19 1 9 . . . Catastrophic 9 | . 1 . . . . . . 2 . . . . 2 . . . . . . . . . 2 . . . . . . 2 . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 259 | . 9 . 8 . . 3 5 57 . . . . 22 . . 1 . 38 . . 1 . 48 . . . . 1 16 20 12 9 9 Terminals 114 | . 11 . 12 . . 3 4 58 . . . . 23 . . . . . . . . 3 . . . . . . . . . . . Fabricators 45 | . . . . . . . . 11 . . . . . . . . . 11 . . . . 15 . . . . 1 2 5 . . . Repair Stations 54 | . 2 . 4 . . . 6 7 . . . . 3 . . . . . . . . . . . . . . 27 . 5 . . . Recycling Units 43 | . . . 2 . . . . 9 . . . . 9 . . . . 7 . . . . 13 . . . . . . 3 . . . Scanalyzers 32 | . . . 5 . . . . 9 . . . . 5 . . . . . . . . . 5 . . . . 8 . . . . . Garrison Access 18 | . . . . . . . . 3 . . . . 8 . . . . 1 . . . . 3 . . . . 2 . . 1 . . Terminal Hacks 100 | . 4 . 3 2 . 1 1 12 . . 28 . 5 . . . . . . . 22 3 . 2 . 17 . . . . . . . Record 27 | . . . . . . . . . . . 9 . . . . . . . . . 10 3 . . . 5 . . . . . . . Part Schematic 17 | . . . 1 . . . 1 . . . 10 . 1 . . . . . . . . . . . . 4 . . . . . . . Robot Schematic 6 | . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 7 | . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Prototype ID Bank 22 | . 1 . 1 . . . . 1 . . 3 . . . . . . . . . 12 . . . . 4 . . . . . . . Open Door 4 | . . . . 2 . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Branch Access Points 3 | . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Index 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 5 | . . . . . . . . 3 . . . . 2 . . . . . . . . . . . . . . . . . . . . Unreport Threat 3 | . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . Locate Traps 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Reprogram Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 17 | . . . . . . . . 4 . . . . . . . . . 7 . . . . 5 . . . . . . 1 . . . Network Status 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Load Schematic 10 | . . . . . . . . 3 . . . . . . . . . 3 . . . . 3 . . . . . . 1 . . . Build 6 | . . . . . . . . 1 . . . . . . . . . 3 . . . . 2 . . . . . . . . . . Repair Station Hacks 33 | . 2 . 4 . . . 6 5 . . . . 1 . . . . . . . . . . . . . . 13 . 2 . . . Scan Component 19 | . 1 . 2 . . . 3 3 . . . . 1 . . . . . . . . . . . . . . 8 . 1 . . . Repair 14 | . 1 . 2 . . . 3 2 . . . . . . . . . . . . . . . . . . . 5 . 1 . . . Recycling Unit Hacks 8 | . . . 2 . . . . 1 . . . . 4 . . . . . . . . . 1 . . . . . . . . . . Report Inventory 5 | . . . 1 . . . . 1 . . . . 2 . . . . . . . . . 1 . . . . . . . . . . Retrieve Matter 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Scanalyzer 26 | . . . 5 . . . . 7 . . . . 5 . . . . . . . . . 5 . . . . 4 . . . . . Insert Component 15 | . . . 3 . . . . 4 . . . . 3 . . . . . . . . . 3 . . . . 2 . . . . . Analyze 11 | . . . 2 . . . . 3 . . . . 2 . . . . . . . . . 2 . . . . 2 . . . . . Garrison Access Hacks 9 | . . . . . . . . 2 . . . . 3 . . . . 1 . . . . 1 . . . . 1 . . 1 . . Seal Access 9 | . . . . . . . . 2 . . . . 3 . . . . 1 . . . . 1 . . . . 1 . . 1 . . Unauthorized Hacks 62 | . 4 . 4 . . . . 24 . . . . 13 . . . . 6 . . . . 8 . . . . 1 1 1 . . . Terminals 36 | . 4 . 4 . . . . 19 . . . . 9 . . . . . . . . . . . . . . . . . . . . Track 8 | . . . 1 . . . . 6 . . . . 1 . . . . . . . . . . . . . . . . . . . . Assimilate 6 | . . . . . . . . 3 . . . . 3 . . . . . . . . . . . . . . . . . . . . Botnet 21 | . 4 . 3 . . . . 9 . . . . 5 . . . . . . . . . . . . . . . . . . . . Disrupt 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 9 | . . . . . . . . 2 . . . . . . . . . 3 . . . . 2 . . . . 1 1 . . . . Prioritize 3 | . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . Liberate 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . Download 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Recompile 3 | . . . . . . . . 2 . . . . . . . . . 1 . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 17 | . . . . . . . . 3 . . . . 4 . . . . 3 . . . . 6 . . . . . . 1 . . . Reject 6 | . . . . . . . . 1 . . . . 2 . . . . 1 . . . . 2 . . . . . . . . . . Mask 11 | . . . . . . . . 2 . . . . 2 . . . . 2 . . . . 4 . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 5 | . . . 3 . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . Used 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 68 | . 4 . 5 . . 1 1 19 . . . . 13 . . . . 5 . . . . 9 . . . . 6 1 4 . . . Full Trace Events 13 | . . . . . . . 1 4 . . . . 1 . . . . 2 . . . . 3 . . . . 1 . 1 . . . Feedback Events 2 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . Corruption 2 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . Feedback Blocked 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . Robot Schematics Acquired 14 | . . . . . . . . . . . 6 . . . . . . 3 . . . . . . . . . . . . 5 . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 59 | . . . 3 . . . 1 3 . . 10 . 3 . . . . 1 . . . . 14 . . 4 . 1 8 . 11 . . Parts Built 7 | . . . . . . . . 1 . . . . . . . . . 4 . . . . 2 . . . . . . . . . . Authchips 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Time 385 | . . . . . . . . 25 . . . . . . . . . 233 . . . . 127 . . . . . . . . . . Total Part Build Rating 28 | . . . . . . . . 1 . . . . . . . . . 18 . . . . 9 . . . . . . . . . . Parts Repaired 14 | . 1 . 2 . . . 3 2 . . . . . . . . . . . . . . . . . . . 5 . 1 . . . Time 452 | . 26 . 52 . . . 96 78 . . . . . . . . . . . . . . . . . . . 178 . 22 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter 116 | . . . 116 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . . . . . . . . . . . . . 10 . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 11 | . . . 2 . . . . 3 . . . . 2 . . . . . . . . . 2 . . . . 2 . . . . . Part Schematics Acquired 10 | . . . 2 . . . . 3 . . . . 2 . . . . . . . . . 2 . . . . 1 . . . . . Parts Damaged 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Robot Hacks Applied 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . parse_system 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Relay Couplers Released 5 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 4 . Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Programmers 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Allies Hacked 4 | . . . . . . . . . . . . . . . . . 1 . . . . . 2 . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Total Allies 47 | . . . . 4 . . . 1 . . . 1 3 . . 4 . 4 . . . . 7 . . . . 3 1 7 . 12 . Largest Group 6 | . . . . 4 3 3 . 1 . . . 1 3 . . 4 4 4 3 3 . . 4 . . . . 3 1 5 . 6 5 Highest-Rated Group 639 | . . . . 71 40 40 . 26 . . . 96 78 . . 155 155 237 210 210 . . 206 . . . . 141 125 589 . 639 500 Highest-Rated Ally 269 | . . . . 31 16 16 . 26 . . . 96 26 . . 39 39 70 70 70 . . 103 . . . . 47 125 269 . 135 122 Zionite Dispatches 15 | . . . . . . . . . . . . . . . . . . 2 . . . . 4 . . . . . . 5 . 4 . Heavy 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . 1 . Light 4 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . 2 . Recon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Fire 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Demo 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Experimental 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Thermal Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Trap Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Defense Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Infowar Resupply 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Total Orders 27 | . . . . 4 . . . 1 . . . . 8 . . . . 3 . . . . 9 . . . . . . 2 . . . STAY 14 | . . . . 2 . . . 1 . . . . 5 . . . . 2 . . . . 3 . . . . . . 1 . . . FOLLOW 7 | . . . . 2 . . . . . . . . 3 . . . . . . . . . 2 . . . . . . . . . . DROP 5 | . . . . . . . . . . . . . . . . . . 1 . . . . 3 . . . . . . 1 . . . COLLECT 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Ally Attacks 262 | . . . . 7 . 22 . . . . . 4 . . . . 20 . 25 10 . . 23 . . . . 26 11 50 . 39 25 Total Damage 10630 | . . . . 115 . 196 . . . . . 183 . . . . 534 . 508 86 . . 407 . . . . 736 610 3849 . 2250 1156 Kills 69 | . . . . 2 . 4 . . . . . 1 . . . . 7 . 3 1 . . 7 . . . . 5 2 16 . 16 5 Allies Corrupted 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 . . 2 Allies Melted 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Robot Analysis Total 7 | . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Derelict Logs Recovered 17 | . . 3 . 1 . . . . 2 . . 1 . 1 1 2 1 . 2 . . 2 . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 19 | . . . . . . . . . . . . . . . . . . 6 . . . . 4 . . . . . 3 1 3 . 2 Main Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Branch Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Emergency Access 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . Component Stockpiles 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . Component Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Prototype Schematics 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Unaware Schematics 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . Unaware Analyses 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 Trap Installations 3 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 Active Terminals 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Active Garrisons 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Depthwide Sectors/-1 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Turns Passed 29650 | 255 755 392 978 788 707 883 623 2192 498 631 104 482 1982 295 247 712 268 640 288 147 170 300 2050 939 768 265 553 1692 1716 1838 2039 1391 2062 Spaces Moved 25625 | 124 460 346 443 462 435 503 341 3178 378 450 81 303 2853 653 510 1173 559 1431 624 305 636 664 2188 565 340 157 255 740 709 1774 718 472 795 Core 6 | 4 . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Treads 7739 | 120 263 9 443 462 435 503 127 117 . . . . . . . . . . . . . . 218 565 340 157 255 740 709 291 718 472 795 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 3162 | . 197 337 . . . . 214 656 378 450 81 303 546 . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 14718 | . . . . . . . . 2405 . . . . 2305 653 510 1173 559 1431 624 305 636 664 1970 . . . . . . 1483 . . . Fastest Speed 17 | 50 95 95 160 160 160 160 95 22 115 130 130 130 22 35 42 42 23 20 24 24 20 23 18 148 148 148 148 148 152 17 230 150 141 Average Speed 83 | 156 132 98 160 160 160 160 119 48 115 130 130 143 52 39 42 42 23 23 24 24 23 23 33 148 197 153 186 150 183 50 232 221 174 Slowest Speed 397 | 160 160 160 160 160 160 160 240 163 130 130 130 175 397 42 42 42 42 24 24 24 24 23 148 148 228 228 228 225 225 233 233 233 221 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 24 | . . . . . . . . 8 . . . . 6 . 1 . 1 2 . . . . 5 . . . . . . 1 . . . Cave-ins Triggered 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Exploration Rate (%) 55 | 8 66 70 49 86 80 95 22 44 55 53 69 43 62 76 60 90 79 26 64 57 83 74 44 73 55 62 53 18 47 29 54 13 36 Regions Visited 33 Branch Regions 23 Pre-discovered Areas 17 | . . . . 1 . . . . . . 1 1 . . . 2 1 5 . . 2 1 . . . 3 . . . . . . . Known Exits Taken 22 | . . 1 1 . . . . 1 1 . . . 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 11 | 1 1 . . 1 1 1 1 . . 1 1 1 . 1 1 . . . . . . . . . . . . . . . . . . Scrap Searched 33 | . . 1 . 1 . 1 . . 1 . . . . 12 2 3 3 . 3 1 . 1 . 2 2 . . . . . . . . Spaces Dug 325 | . . . . . . . . 33 . . . . 42 2 11 . 7 18 5 5 . 6 47 6 5 . 11 19 11 33 14 20 30 Terrain Destroyed 859 | 7 . . . . . 3 9 40 63 . . . 42 2 11 . 7 18 6 5 . 6 48 62 6 . 63 89 207 50 26 22 67 Melee 211 | . . . . . . . . 33 . . . . 42 2 11 . 7 18 2 5 . 2 43 6 . . . . . 24 12 4 . Projectile 200 | . . . . . . 3 . . . . . . . . . . . . 4 . . 4 5 . 6 . 18 33 18 10 14 18 67 AOE 448 | 7 . . . . . . 9 7 63 . . . . . . . . . . . . . . 56 . . 45 56 189 16 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Total 32272 | 157 544 382 625 503 448 559 480 3673 409 483 80 336 3215 693 530 1392 677 1716 748 369 652 799 3395 638 419 185 296 1207 1010 2606 999 761 1286 Wait 4065 | 5 16 11 107 25 3 20 76 203 6 26 . 14 189 . 9 203 100 228 105 54 3 122 952 47 63 10 12 335 147 531 117 195 131 Move 25543 | 123 459 345 442 461 434 502 340 3161 377 449 80 302 2840 652 507 1172 556 1426 623 304 635 663 2178 564 339 156 254 739 708 1771 717 471 793 Hop 23 | . . . . . . . . 8 . . . . 6 . 1 . 1 2 . . . . 4 . . . . . . 1 . . . Pick Up 380 | 3 14 4 11 4 6 7 5 71 1 . . 2 25 16 . 2 1 12 1 . 1 . 57 1 . 4 . 16 7 56 17 16 20 Fast Attach 177 | 7 2 3 8 1 . 1 8 8 . . . 3 8 6 . 7 3 6 2 . 5 . 15 . . 1 1 7 15 19 11 . 30 Attach 157 | . 3 1 2 2 . 2 5 28 . . . 2 15 . 1 . 1 3 1 . . . 14 1 1 2 1 4 7 24 7 10 20 Detach 47 | . . . . . . . 1 6 . . . . 5 . 1 . . 3 . . . . 3 . . . . 1 . 16 4 3 4 Swap 247 | 1 2 2 2 . 1 2 2 11 4 2 . 4 9 . . . 3 4 4 4 3 6 17 6 8 1 7 21 23 31 32 14 21 Drop 427 | . 8 6 8 5 4 6 6 54 1 . . . 41 17 . 8 2 12 2 . 5 . 50 . . 3 . 10 17 55 28 13 66 Fire 702 | 18 40 10 45 5 . 7 37 30 20 6 . 9 15 . . . . . 3 2 . 5 17 12 8 . 21 74 50 27 24 19 198 Melee 329 | . . . . . . 12 . 79 . . . . 49 2 11 . 10 20 7 5 . 3 46 7 . 8 . . . 50 16 4 . Ram 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 3 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 Escape Stasis 12 | . . . . . . . . 11 . . . . . . . . . . . . . . . . . . . . . . . . 1 Rewire 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . . . . Trap 8 | . . . . . . . . . . . . . . . . . . . . . . . 8 . . . . . . . . . . Miscellaneous 139 | . . . . . . . . . . . . . 13 . . . . . . . . . 34 . . . . . 24 25 26 16 1 Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat / *Min x2 / Sto) -9/Mines (discovered 2 exits: *Mat / [*Exi]) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: Fac / *Upp x2 / Ext) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: *Res x2 / *Upp) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: Res / *Tes x2) -3/Testing -2/Research (discovered 3 exits: *Acc / *Qua x2) -2/Quarantine -1/Access (discovered 2 exits: Sur / *Com) -1/Command (discovered 2 exits: *Sur x2) To Epsilon Eridani History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 16) 256 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 618 | -10/Materials | Discovered new exit (range 5) 655 | -10/Materials | Repaired Flight Unit? 876 | -10/Materials | Discovered new exit (range 5) 970 | -10/Materials | Discovered new exit (range 13) 1002 | -10/Materials | Central database locked down 1011 | -10/Materials | Entered Mines 1096 | -10/Mines | Learned Materials stockpile data 1110 | -10/Mines | Learned 8 Materials zone layouts 1204 | -10/Mines | Identified exit to Materials 1316 | -10/Mines | Discovered exit to Materials (range 13) 1327 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1373 | -10/Mines | Assembled infested the area 1378 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1393 | -10/Mines | Core integrity fell below 50% 1403 | -10/Mines | Entered Materials 1403 | -9/Materials | Evolved 2 slots: Propulsion x2 1404 | -9/Materials | Identified exit to Mines 1553 | -9/Materials | Repaired Lgt. Treads 1580 | -9/Materials | Repaired Lgt. Treads 1933 | -9/Materials | Build established: Scavenger-Mutant 2070 | -9/Materials | Discovered new exit (range 7) 2106 | -9/Materials | Identified exit to Storage 2381 | -9/Materials | Entered Mines 2393 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2456 | -9/Mines | Received a Mining Laser from a helpful Derelict 2569 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2570 | -9/Mines | Discovered new exit (range 5) 2761 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2863 | -9/Mines | Discovered new exit (range 5) 2920 | -9/Mines | Build established: Mutant 2932 | -9/Mines | Learned location of Zion (-6) 2987 | -9/Mines | Met a Derelict shopkeep closing up shop 3169 | -9/Mines | Entered Exiles 3169 | -9/Exiles | Accompanied by 3 allies 3209 | -9/Exiles | Met 8R-AWN 3236 | -9/Exiles | Met EX-HEX 3297 | -9/Exiles | Met EX-DEC 3314 | -9/Exiles | Met EX-BIN 3410 | -9/Exiles | Discovered new exit (range 11) 3531 | -9/Exiles | Visited The Gauntlet 3852 | -9/Exiles | Discovered new exit (range 14) 3876 | -9/Exiles | Entered Mines 3876 | -8/Mines | Accompanied by 3 allies 4663 | -8/Mines | Discovered new exit (range 7) 4710 | -8/Mines | Discovered new exit (range 7) 4759 | -8/Mines | Entered Materials 4759 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4819 | -8/Materials | Repaired Rnf. Ion Engine 5126 | -8/Materials | Discovered new exit (range 7) 5163 | -8/Materials | Repaired Imp. Treads? 5265 | -8/Materials | Repaired Imp. Treads? 5382 | -8/Materials | Entered Factory 5382 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5748 | -7/Factory | Identified exit to Lower Caves 5821 | -7/Factory | Build established: Scavenger-Mutant 6354 | -7/Factory | Build established: Hacker-Mutant 6642 | -7/Factory | Discovered new exit (range 9) 6670 | -7/Factory | Found Powered Armor 6671 | -7/Factory | Found Powered Armor 6672 | -7/Factory | Found Powered Armor 6685 | -7/Factory | Found Powered Armor 6796 | -7/Factory | Repaired Broken Flight Unit? 6830 | -7/Factory | Build established: Hacker-Sprinter 7109 | -7/Factory | Fabricated Cargo Storage Unit? 7243 | -7/Factory | Repaired Imp. VTOL Module 7574 | -7/Factory | Entered Lower Caves 7627 | -7/Lower Caves | Destroyed 8 combat bots 7680 | -7/Lower Caves | Identified exit to Lower Caves 7705 | -7/Lower Caves | Build established: Hauler-Mutant 7747 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7748 | -7/Lower Caves | Learned Factory security intel 7782 | -7/Lower Caves | Encountered a Warlord checkpoint 8072 | -7/Lower Caves | Entered another Lower Caves area 8145 | -7/Lower Caves | Encountered a Warlord checkpoint 8521 | -7/Lower Caves | Discovered new exit (range 6) 8703 | -7/Lower Caves | Entered Data Miner 8703 | -7/Data Miner | Discovered new exit (range 6) 8728 | -7/Data Miner | Met Data Miner 8754 | -7/Data Miner | Learned location of Section 7 (-2) 8754 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 8775 | -7/Data Miner | Received God Mode back door access code from Data Miner 8807 | -7/Data Miner | Entered Proximity Caves 8808 | -6/Proximity Caves | Unaware initiated a cargo recovery operation 8877 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8944 | -6/Proximity Caves | Spotted B-75 Beast 9056 | -6/Proximity Caves | Escorted by Enhanced Grunt 9100 | -6/Proximity Caves | Lost 3 parts (1p1n1w) 9176 | -6/Proximity Caves | System corruption reached 10% 9241 | -6/Proximity Caves | Discovered new exit (range 13) 9289 | -6/Proximity Caves | Entered Factory 9289 | -6/Factory | Evolved 2 slots: Utility x2 10552 | -6/Factory | Build established: Hacker-Sprinter 10588 | -6/Factory | Found Prototype Processor 10664 | -6/Factory | Found Launcher Loader 10790 | -6/Factory | Identified exit to Lower Caves 10863 | -6/Factory | Cargo convoy interrupted 10889 | -6/Factory | Identified Exp. Targeting Computer 11251 | -6/Factory | Core integrity fell below 50% 11271 | -6/Factory | Entered Lower Caves 11335 | -6/Lower Caves | Learned Factory emergency access door positions 11419 | -6/Lower Caves | Build established: Hacker-Mutant 11549 | -6/Lower Caves | Discovered new exit (range 12) 11566 | -6/Lower Caves | Entered another Lower Caves area 11655 | -6/Lower Caves | Spotted B-75 Beast 11745 | -6/Lower Caves | Crushed by falling debris 11777 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 11809 | -6/Lower Caves | Discovered new exit (range 7) 11813 | -6/Lower Caves | Entered Zion 11836 | -6/Zion | System corruption cleaned by Quarantine Array 11852 | -6/Zion | Discovered new exit (range 13) 11905 | -6/Zion | Learned location of Testing (-3) 11907 | -6/Zion | Loaded intel: 5 derelict terminal locations 11934 | -6/Zion | Learned location of Quarantine (-2) 11946 | -6/Zion | Learned Factory emergency access door positions 11988 | -6/Zion | Received a visual enhancement algorithm 12136 | -6/Zion | Learned 4 Factory zone layouts 12137 | -6/Zion | Found Prototype Hackware 12137 | -6/Zion | Identified Exp. Hacking Suite 12139 | -6/Zion | Found Prototype Processor 12139 | -6/Zion | Identified Spectral Analyzer 12142 | -6/Zion | Found Prototype Processor 12142 | -6/Zion | Identified Exp. Signal Interpreter 12145 | -6/Zion | Found Prototype Processor 12145 | -6/Zion | Identified Exp. Terrain Scan Processor 12199 | -6/Zion | Found Prototype Processor 12199 | -6/Zion | Identified Exp. Melee Analysis Suite 12240 | -6/Zion | Found CR-A16's Pointy Stick 12266 | -6/Zion | Imprinted 12268 | -6/Zion | Declared Zion's savior 12302 | -6/Zion | Visited the Megawrench Repair Shop 12302 | -6/Zion | Megawrench repaired 6 parts 12340 | -6/Zion | Identified exit to Proximity Caves 12489 | -6/Zion | Build established: Derelict-Mutant 12525 | -6/Zion | Entered Proximity Caves 12525 | -5/Proximity Caves | Accompanied by 4 allies 12655 | -5/Proximity Caves | Lost 3 allies 12673 | -5/Proximity Caves | Spotted B-75 Beast 12778 | -5/Proximity Caves | Discovered new exit (range 16) 12793 | -5/Proximity Caves | Identified exit to Factory 12793 | -5/Proximity Caves | Entered Factory 12793 | -5/Factory | Evolved 2 slots: Utility x2 12794 | -5/Factory | Identified exit to Extension 12795 | -5/Factory | Identified exit to Upper Caves 12795 | -5/Factory | Identified exit to Factory 12814 | -5/Factory | Retrieved Zion intel report: Active Terminals 12815 | -5/Factory | Zion Infowar Resupply teleported in 12906 | -5/Factory | Fabricated Imp. Plasma Cutter (x2) 12968 | -5/Factory | Retrieved Zion intel report: Trap Installations 12988 | -5/Factory | Fabricated Cld. Cesium-ion Thruster? 13067 | -5/Factory | Fabricated Med. Storage Unit (x1) 13209 | -5/Factory | Retrieved Zion intel report: Emergency Access 13341 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/-1 13371 | -5/Factory | Build established: Hacker-Scout 13415 | -5/Factory | Retrieved Zion intel report: Active Garrisons 13418 | -5/Factory | Discovered exit to Upper Caves (range 4) 13420 | -5/Factory | Retrieved Zion intel report: Unaware Schematics 13421 | -5/Factory | Zion Light squad teleported in 13433 | -5/Factory | Entered Upper Caves 13433 | -5/Upper Caves | Accompanied by 3 allies 13453 | -5/Upper Caves | Identified exit to Upper Caves 13463 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling parts 13493 | -5/Upper Caves | Learned Factory interactive machine intel 13512 | -5/Upper Caves | Encountered a Warlord checkpoint 13721 | -5/Upper Caves | Entered another Upper Caves area 13721 | -5/Upper Caves | Accompanied by 3 allies 13728 | -5/Upper Caves | Discovered exit to Factory (range 11) 13739 | -5/Upper Caves | Encountered a Warlord checkpoint 13834 | -5/Upper Caves | Attacked by a faux Warlord 13848 | -5/Upper Caves | Discovered new exit (range 12) 13868 | -5/Upper Caves | Identified exit to Warlord 13868 | -5/Upper Caves | Entered Warlord 13869 | -5/Warlord | Lost 3 allies 13875 | -5/Warlord | Discovered new exit (range 20) 13910 | -5/Warlord | Learned Quarantine security intel 13910 | -5/Warlord | Learned Factory recycling unit intel 13910 | -5/Warlord | Learned Factory garrison access intel 13910 | -5/Warlord | Learned Research repair station intel 13910 | -5/Warlord | Learned 4 Armory zone layouts 13910 | -5/Warlord | Learned 4 Command zone layouts 13910 | -5/Warlord | Learned Research stockpile data 13985 | -5/Warlord | Warlord's base attacked by MAIN.C 13989 | -5/Warlord | Rebuked by Warlord 13992 | -5/Warlord | Opened Warlord's prototype stash 13999 | -5/Warlord | Found Prototype Device 13999 | -5/Warlord | Identified Thermal Barrier 14036 | -5/Warlord | Identified exit to Proximity Caves 14038 | -5/Warlord | Entered Proximity Caves 14047 | -4/Proximity Caves | Learned 8 Research zone layouts 14072 | -4/Proximity Caves | Learned 8 Research zone layouts 14072 | -4/Proximity Caves | Learned location of 1 exit from Factory 14154 | -4/Proximity Caves | Spotter reported a threat 14314 | -4/Proximity Caves | Discovered exit to Factory (range 8) 14338 | -4/Proximity Caves | Entered Factory 14338 | -4/Factory | Evolved 2 slots: Utility x2 14339 | -4/Factory | Identified exit to Research 14341 | -4/Factory | Loaded intel: 52 interactive machine locations 14342 | -4/Factory | Loaded intel: 6 recycling unit locations 14343 | -4/Factory | Loaded intel: 4 garrison access locations 14373 | -4/Factory | Discovered new exit (range 19) 14510 | -4/Factory | Retrieved Zion intel report: Trap Installations 14690 | -4/Factory | Build established: Hacker-Ninja 14710 | -4/Factory | Retrieved Zion intel report: Component Schematics 14711 | -4/Factory | Zion Heavy squad teleported in 14750 | -4/Factory | Lost 3 parts (1p1n1u) 14849 | -4/Factory | Retrieved Zion intel report: Component Stockpiles 15001 | -4/Factory | Discovered exit to Research (range 5) 15012 | -4/Factory | Retrieved Zion intel report: Unaware Analyses 15013 | -4/Factory | Zion Thermal Resupply teleported in 15364 | -4/Factory | Zion Fire squad teleported in 15394 | -4/Factory | Found Prototype Launcher 15394 | -4/Factory | Identified Mni. Smartbomb Launcher 15480 | -4/Factory | P-70 Sage assimilated allied N0-697(i) 15606 | -4/Factory | Zion Trap Resupply teleported in 15739 | -4/Factory | Fabricated Cargo Storage Unit (x1) 15755 | -4/Factory | Terminal network hard line cut 15840 | -4/Factory | Fabricated Imp. Diametric Drive (x1) 16006 | -4/Factory | Found Quantum Capacitor 16088 | -4/Factory | Search patrols dispatched 16166 | -4/Factory | Build established: Hauler-Mutant 16319 | -4/Factory | Identified exit to Upper Caves 16388 | -4/Factory | Entered Upper Caves 16649 | -4/Upper Caves | Spotted B-86 Titan 16832 | -4/Upper Caves | Build established: Hauler-Assassin 16904 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 16975 | -4/Upper Caves | Encountered a Warlord checkpoint 17222 | -4/Upper Caves | Discovered new exit (range 19) 17294 | -4/Upper Caves | Identified exit to Upper Caves 17327 | -4/Upper Caves | Entered another Upper Caves area 17359 | -4/Upper Caves | Discovered exit to Research (range 23) 17422 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 17765 | -4/Upper Caves | Build established: Hauler-Skirmisher 18058 | -4/Upper Caves | Discovered new exit (range 19) 18093 | -4/Upper Caves | Identified exit to Zhirov 18095 | -4/Upper Caves | Entered Zhirov 18095 | -4/Zhirov | Discovered new exit (range 3) 18105 | -4/Zhirov | Identified exit to Proximity Caves 18135 | -4/Zhirov | Met Zhirov 18177 | -4/Zhirov | Learned location of Command (-1) 18192 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 18215 | -4/Zhirov | Found Alien Artifact 18215 | -4/Zhirov | Identified Integrated Reactor 18215 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 18291 | -4/Zhirov | Found Alien Artifact 18360 | -4/Zhirov | Entered Proximity Caves 18395 | -3/Proximity Caves | Spotted B-86 Titan 18848 | -3/Proximity Caves | Discovered exit to Research (range 16) 18913 | -3/Proximity Caves | Entered Research 18913 | -3/Research | Evolved 2 slots: Power x1, Utility x1 18914 | -3/Research | Identified exit to Research 18914 | -3/Research | Identified exit to Testing 18916 | -3/Research | Loaded intel: 4 repair station locations 19462 | -3/Research | Spotted B-86 Titan 19751 | -3/Research | Repaired Broken Biometal Medium Treads? 19806 | -3/Research | Repaired Broken HERF Cannon 19843 | -3/Research | Repaired Biometal Medium Treads 19879 | -3/Research | Repaired Biometal Medium Treads 19912 | -3/Research | Build established: Hacker-Mutant 20145 | -3/Research | Terminal network hard line cut 20310 | -3/Research | Repaired Matter Neutralizer 20605 | -3/Research | Entered Testing 20840 | -3/Testing | Retrieved Zion intel report: Main Access 21149 | -3/Testing | Found Fusion Bomb Launcher 21164 | -3/Testing | Retrieved Zion intel report: Emergency Access 21256 | -3/Testing | Found Prototype Device 21256 | -3/Testing | Identified 2N-1CE's Frost Array 21299 | -3/Testing | Retrieved Zion intel report: Prototype Schematics 21369 | -3/Testing | Found Prototype Energy Cannon 21369 | -3/Testing | Identified Hpw. Disruptor Cannon 21423 | -3/Testing | Spotted PD-J8Z2S8QPRL 21446 | -3/Testing | Rewired PD-J8Z2S8QPRL 21461 | -3/Testing | Spotted Striker 21487 | -3/Testing | Spotted Striker 21489 | -3/Testing | Allies destroyed Striker 21491 | -3/Testing | Spotted Alpha 7 21493 | -3/Testing | Allies destroyed Striker 21518 | -3/Testing | Destroyed Alpha 7 21575 | -3/Testing | Lost 3 parts (3n) 21578 | -3/Testing | Destroyed 7 combat bots 21611 | -3/Testing | Stole the SGEMP Prototype 21851 | -3/Testing | Terminal network hard line cut 22321 | -3/Testing | Entered Research 22321 | -2/Research | Evolved 2 slots: Power x1, Utility x1 22502 | -2/Research | Retrieved Zion intel report: Branch Access 22502 | -2/Research | Identified exit to Quarantine 22503 | -2/Research | Zion Defense Resupply teleported in 22558 | -2/Research | Found Prototype Device 22558 | -2/Research | Identified Exp. Shield Generator 22560 | -2/Research | Found Prototype Device 22560 | -2/Research | Identified Exp. Thermal Shield 22579 | -2/Research | Zion Experimental squad teleported in 22655 | -2/Research | Found Launcher Loader 22725 | -2/Research | Found Prototype Protection 22726 | -2/Research | Found Prototype Protection 22727 | -2/Research | Found Prototype Protection 22729 | -2/Research | Found Prototype Protection 22730 | -2/Research | Identified Zio. Shade Armor (x3) 22732 | -2/Research | Identified Zio. Weapon Casing 22736 | -2/Research | Found Zio. Shade Armor 22777 | -2/Research | Build established: Hacker-Ninja 22866 | -2/Research | Found Prototype Processor 22866 | -2/Research | Identified Exp. Core Analyzer 22868 | -2/Research | Spotted B-90 Cyclops 23011 | -2/Research | Repaired Biometal Medium Treads 23069 | -2/Research | Spotted B-90 Cyclops 23164 | -2/Research | Discovered new exit (range 5) 23166 | -2/Research | Identified exit to Access 23168 | -2/Research | Spotted B-90 Cyclops 23197 | -2/Research | Zion Recon squad teleported in 23233 | -2/Research | Zion Heavy squad teleported in 23259 | -2/Research | Zion Light squad teleported in 23264 | -2/Research | Found Exp. Signal Interpreter 23646 | -2/Research | Terminal network hard line cut 23664 | -2/Research | P-80 Master assimilated allied 1Y-9QL(z) 23753 | -2/Research | Build established: Hacker-Mutant 23861 | -2/Research | Identified Transdimensional Reconstructor 23861 | -2/Research | Warped through subspace 24117 | -2/Research | First assault squad dispatched 24159 | -2/Research | Entered Quarantine 24309 | -2/Quarantine | Build established: Hacker-Skirmisher 24580 | -2/Quarantine | Found Exp. Core Analyzer 24653 | -2/Quarantine | Found Alien Artifact 24653 | -2/Quarantine | Identified Subatomic Replicator 24668 | -2/Quarantine | Used Subatomic Replicator to replicate Biometal Heavy Treads 24777 | -2/Quarantine | Found Alien Artifact 24797 | -2/Quarantine | Found Alien Artifact 24800 | -2/Quarantine | Found Alien Artifact 24804 | -2/Quarantine | Found Alien Artifact 24826 | -2/Quarantine | Discovered exit to Access (range 23) 24826 | -2/Quarantine | Found Alien Artifact 24830 | -2/Quarantine | Found Alien Artifact 24956 | -2/Quarantine | System corruption reached 10% 25187 | -2/Quarantine | Retrieved Zion intel report: Component Stockpiles 25243 | -2/Quarantine | Retrieved Zion intel report: Prototype Schematics 25294 | -2/Quarantine | Build established: Hauler-Assassin 25344 | -2/Quarantine | Retrieved Zion intel report: Unaware Schematics 25674 | -2/Quarantine | Terminal network hard line cut 25848 | -2/Quarantine | Spotted Fortress 26179 | -2/Quarantine | Found Alien Reactor 26198 | -2/Quarantine | Entered Access 26198 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 26199 | -1/Access | Identified exit to Command 26199 | -1/Access | Delivered the SGEMP Prototype to Zhirov 26199 | -1/Access | Zhirov transferred Access data 26200 | -1/Access | Loaded intel: 110 machine locations 26200 | -1/Access | Loaded intel: 98 trap records 26200 | -1/Access | Identified exit to Surface 26200 | -1/Access | Discovered exit to Surface (range 107) 26200 | -1/Access | Discovered exit to Command (range 125) 26265 | -1/Access | Zhirov warped through subspace 26497 | -1/Access | Zion Light squad teleported in 26908 | -1/Access | Zion Heavy squad teleported in 27188 | -1/Access | Identified Dimensional Node Initializer 27188 | -1/Access | Initialized slip node 27236 | -1/Access | Zion Light squad teleported in 27337 | -1/Access | Build established: Hauler-Gunner 27440 | -1/Access | Zion Demo squad teleported in 27446 | -1/Access | Identified Hpw. Transdimensional Reconstructor (x4) 27446 | -1/Access | Warped through subspace to slip node 27461 | -1/Access | Terminal network hard line cut 27589 | -1/Access | Entered Command 27589 | -1/Command | Accompanied by 5 allies 27640 | -1/Command | Retrieved Zion intel report: Trap Installations 27907 | -1/Command | Retrieved Zion intel report: Unaware Analyses 27997 | -1/Command | Lost 3 allies 28297 | -1/Command | Spotted M Guard 28302 | -1/Command | Spotted M Guard 28302 | -1/Command | Spotted Combat Programmer 28304 | -1/Command | Spotted Combat Programmer 28369 | -1/Command | Identified Matter Drive 28466 | -1/Command | Met MAIN.C 28533 | -1/Command | Destroyed MAIN.C Shell 28534 | -1/Command | Surrendered to MAIN.C 28534 | -1/Command | Loaded intel: 74 machine locations 28534 | -1/Command | Loaded intel: 113 trap records 28534 | -1/Command | Discovered exit to Surface (range 54) 28534 | -1/Command | Discovered exit to Surface (range 80) 28612 | -1/Command | Found Prototype Protection 28612 | -1/Command | Identified SHELL Armor 28625 | -1/Command | Found Prototype Device 28625 | -1/Command | Identified Exp. Hardlight Generator 28629 | -1/Command | Found Prototype Device 28629 | -1/Command | Identified Exp. System Purifier 28646 | -1/Command | Found Prototype Processor 28646 | -1/Command | Identified Exp. Armor Integrity Analyzer 28649 | -1/Command | Found Prototype Processor 28649 | -1/Command | Identified Exp. Target Analyzer 28658 | -1/Command | Found Exp. ECM Suite 28661 | -1/Command | Found Adv. Kinecellerator 28686 | -1/Command | Found Prototype Reactor 28686 | -1/Command | Identified Vortex Chain Reactor 28742 | -1/Command | MAIN.C activated Command garrisons 28781 | -1/Command | Unknown forces attacked Command 28781 | -1/Command | Spotted EQ-000 28781 | -1/Command | Spotted EQ-001 28783 | -1/Command | Spotted EQ-002 28788 | -1/Command | Spotted EQ-006 28788 | -1/Command | Spotted EQ-017 28796 | -1/Command | Destroyed EQ-017 28846 | -1/Command | Lost 7 allies 28868 | -1/Command | Found Vortex Chain Reactor 28905 | -1/Command | Spotted EQ-032 28908 | -1/Command | Build established: Gunner 28908 | -1/Command | Spotted EQ-025 28914 | -1/Command | Spotted EQ-031 28928 | -1/Command | Spotted EQ-036 28938 | -1/Command | Destroyed EQ-031 28944 | -1/Command | Destroyed EQ-025 28959 | -1/Command | Spotted EQ-014 28992 | -1/Command | Spotted EQ-038 29006 | -1/Command | Spotted EQ-052 29008 | -1/Command | Destroyed EQ-038 29017 | -1/Command | Destroyed EQ-052 29026 | -1/Command | Spotted EQ-053 29035 | -1/Command | Lost 18 allies 29048 | -1/Command | Spotted EQ-059 29051 | -1/Command | Destroyed EQ-053 29063 | -1/Command | Destroyed EQ-059 29085 | -1/Command | Spotted EQ-027 29090 | -1/Command | Spotted EQ-044 29090 | -1/Command | Destroyed EQ-027 29106 | -1/Command | Lost 4 parts (3u1w) 29108 | -1/Command | Lost 4 allies 29108 | -1/Command | Destroyed EQ-044 29134 | -1/Command | Phase Generator disabled 29182 | -1/Command | Spotted EQ-083 29186 | -1/Command | System corruption reached 10% 29198 | -1/Command | Destroyed EQ-083 29220 | -1/Command | Spotted EQ-089 29243 | -1/Command | Core integrity fell below 50% 29247 | -1/Command | Destroyed EQ-089 29255 | -1/Command | All MAIN.C guards destroyed 29513 | -1/Command | Build established: Scavenger-Gunner 29526 | -1/Command | Spotted EQ-116 29528 | -1/Command | Spotted EQ-095 29557 | -1/Command | Spotted EQ-176 29561 | -1/Command | Destroyed EQ-095 29583 | -1/Command | Spotted EQ-181 29584 | -1/Command | Destroyed EQ-176 29603 | -1/Command | Destroyed EQ-181 29614 | -1/Command | Lost 3 parts (1u2w) 29645 | -1/Command | Spotted EQ-087 29645 | -1/Command | Crushed by falling debris 29651 | *** | Escaped! Last Messages --------------- 29608_ System corrupted: Matter fused (-9). 29611_ Ended siege mode. 29617_ Dropped Adv. Heavy Siege Treads. 29617_ Acquired Prototype Leg. 29617_ Identified Exp. Biometal Leg. 29619_ Dropped Exp. Biometal Leg. 29621_ Acquired Adv. Heavy Siege Treads. 29628_ System corrupted: FCS attempts to trigger Hvy. Quantum Rifle. 29628_ System corrupted: Hvy. Quantum Rifle misfires. 29628_ Acquired 9 matter. 29630_ Acquired 24 matter. 29645_ The unstable cave ceiling collapses. 29645_ Crushed by falling debris. 29645_ Matter Compressor destroyed. 29645_ System corrupted by crushing effect (+4). 29645_ Exp. Core Shielding destroyed. 29649_ System corrupted: Heat flow error (+222). 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Storage Unit | -9/Materials | Scanalyzed Hacking Suite | -8/Materials | Hacked System Shield | -7/Factory | Scanalyzed Rnf. Deuterium Engine | -7/Factory | Scanalyzed Imp. VTOL Module | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Imp. Heavy Machine Gun | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Imp. Weapon Cycler | -7/Data Miner | Free Hyp. Gauss Cannon | -7/Data Miner | Free Flexi-carbon Leg | -7/Data Miner | Free Adv. Particle Charger | -7/Data Miner | Free Launcher Loader | -6/Factory | Scanalyzed Imp. Medium Treads | -6/Factory | Scanalyzed Nuclear Pulse Thruster | -6/Factory | Hacked Ragnarok Missile Launcher | -5/Factory | Downloaded Reaction Control System | -4/Factory | Z-intel Graphene Brace | -4/Factory | Z-intel Matter Neutralizer | -4/Factory | Z-intel Nanoactuators | -4/Factory | Z-intel Hvy. Disruptor Cannon | -4/Factory | Z-intel Phase Gun | -4/Factory | Z-intel Dual-blade Saw | -4/Factory | Z-intel Imp. Kinecellerator | -4/Factory | Z-intel Hyp. Gauss Rifle | -4/Factory | Z-intel VSS Leg | -4/Factory | Z-intel EM Disruption Field | -4/Factory | Z-intel Adv. System Restoration Module | -4/Factory | Z-intel Imp. Diametric Drive | -4/Factory | Scanalyzed Prc. Energy Filter | -4/Factory | Scanalyzed Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Imp. Heavy Treads | -3/Research | Scanalyzed Exp. ECM Suite | -3/Testing | Z-intel Exp. Melee Analysis Suite | -3/Testing | Z-intel Exp. Terrain Scan Processor | -3/Testing | Z-intel Helical Railgun | -3/Testing | Z-intel Exp. Energy Well | -3/Testing | Z-intel Hvy. Antimatter Reactor | -3/Testing | Z-intel Energy Mantle | -3/Testing | Z-intel Spectral Analyzer | -3/Testing | Z-intel Vibroblade | -2/Quarantine | Z-intel Adv. Kinecellerator | -2/Quarantine | Z-intel Centrium Heavy Armor Plating | -2/Quarantine | Z-intel Graviton Cannon | -2/Quarantine | Z-intel Adv. Myomer Leg | -2/Quarantine | Z-intel Cld. Linear Gravjet | -2/Quarantine | Z-intel Point Singularity Launcher | -2/Quarantine | Z-intel Imp. Lightning Gun | -2/Quarantine | Z-intel Gravity Flail | -2/Quarantine | Z-intel Impact Mace | -2/Quarantine | Z-intel Exp. Field Recycling Unit | -2/Quarantine | Z-intel Robot Schematics ------------------ G-47 Trooper | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free E-15 Imp | -5/Factory | Z-intel R-06 Scavenger | -5/Factory | Z-intel R-10 Processor | -5/Factory | Z-intel G-67 Veteran | -2/Quarantine | Z-intel X-82 Rainmaker | -2/Quarantine | Z-intel H-88 Terminator | -2/Quarantine | Z-intel T-07 Excavator | -2/Quarantine | Z-intel G-73 Enforcer | -2/Quarantine | Z-intel Fabricated ------------ Cargo Storage Unit | x1 | -7/Factory Imp. Plasma Cutter | x2 | -5/Factory | Preloaded Cld. Cesium-ion Thruster | x1 | -5/Factory Med. Storage Unit | x1 | -5/Factory Cargo Storage Unit | x1 | -4/Factory Imp. Diametric Drive | x1 | -4/Factory | Authchip Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Subatomic Replicator Dimensional Node Initializer High-powered Transdimensional Reconstructor Matter Drive Achievements -------------- Derelict Escape Challenges ------------ None Game ------ Seed EnergyFissionStripper Manual? 0 Play Time 11:29:24 Cumulative 233.9 hours Start 2024.07.11 @ 20:47:51 End 2024.07.13 @ 20:32:47 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 87 Rogue 86 Adventurer 0 Explorer 1 Win Type 0 Total 5 Types 3/0/1/1/0/0/0/0/0 Lore% 78 Gallery% 78 Achievement% 67 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: b8de1008-3da4-44ca-9ae9-d0d7db8a1535