Cogmind - Beta 12 @@@ ROGUE MODE // 2024.02.10 @ 19:14:41 Player: Berg Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (118) 590 Value Destroyed (3933) 3933 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (102) 102 TOTAL SCORE: 8725 Bonus ------- High Alert Combat Kills 102 Cogmind --------- Core Integrity 0/850 Matter 1/300 Energy 100/100 System Corruption 9% Temperature Cool (5) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (4) ------- Mining Claw > --- INVENTORY (5) ---- Light Fission Core Armored Huge Wheel Advanced Heat Sink Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Improved Thermal Generator Improved Heat Sink Huge Storage Unit Advanced Targeting Computer Advanced Targeting Computer Medium Reactive Plating Thermal Shield > --- WEAPON ----------- Heavy Laser Heavy Particle Cannon Gauss Rifle Coil Gun > --- INVENTORY -------- Compact Wheel Armored Huge Wheel Improved Sensor Array Launcher Guidance Computer Improved Light Armor Plating Hardlight Generator Improved Shield Generator Force Field Long-range Tractor Beam Plasma Rifle Thermic Laser Thermic Laser Coil Gun Coil Gun Coil Gun Proton Missile Launcher Rocket Array Rocket Array Rocket Array [Rating: 66] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Light Nuclear Core Propulsion Armored Huge Wheel Treads Light Treads Leg Improved VSS Leg Wheel Armored Huge Wheel Flight Unit Xenon Bombardment Thruster Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Medium Reactive Plating Weapon Flak Gun Energy Gun Heavy Particle Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Flak Gun Launcher Proton Missile Launcher Slashing Weapon Mining Claw Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 ------- Run | Jun Mat Mat Min Mat Fac Was Fac Low Low Fac Slots Evolved 8 | . . 2 . 2 2 . . . . 2 Power 1 | . . . . . 1 . . . . . Propulsion . | . . . . . . . . . . . Utility 5 | . . 2 . 2 . . . . . 1 Weapon 2 | . . . . . 1 . . . . 1 Parts Attached 139 | 6 10 2 11 35 10 2 7 12 8 36 Power 22 | 1 1 . 2 8 3 . . 2 1 4 Engine 14 | 1 1 . 1 4 3 . . 1 1 2 Core 8 | . . . 1 4 . . . 1 . 2 Reactor . | . . . . . . . . . . . Propulsion 23 | 2 2 . 4 6 2 . 1 . 1 5 Treads 2 | 2 . . . . . . . . . . Leg 1 | . . . . . . . . . . 1 Wheel 19 | . 2 . 4 6 2 . 1 . 1 3 Hover . | . . . . . . . . . . . Flight 1 | . . . . . . . . . . 1 Utility 39 | 1 4 2 1 8 1 . 4 6 3 9 Device 25 | . 3 . 1 2 1 . 4 5 2 7 Storage 2 | 1 1 . . . . . . . . . Processor 9 | . . 2 . 6 . . . . 1 . Hackware 1 | . . . . . . . . . . 1 Protection 2 | . . . . . . . . 1 . 1 Artifact . | . . . . . . . . . . . Weapon 55 | 2 3 . 4 13 4 2 2 4 3 18 Energy Gun 16 | 2 . . 1 6 . . 1 . 1 5 Energy Cannon 8 | . 1 . . 2 1 1 . 1 . 2 Ballistic Gun 17 | . 2 . 2 2 2 . 1 1 1 6 Ballistic Cannon . | . . . . . . . . . . . Launcher 13 | . . . 1 3 1 1 . 2 1 4 Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 5 | . . . . 3 1 . . . . 1 Parts Lost 60 | . 2 . 9 8 . . . 4 6 31 Power 11 | . . . 1 2 . . . 2 1 5 Propulsion 11 | . . . 4 3 . . . . 1 3 Utility 18 | . 1 . 1 . . . . 2 3 11 Weapon 20 | . 1 . 3 3 . . . . 1 12 Highest Loss Streak 12 | . 2 . 5 3 . . . 2 6 12 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 86 | . 93 90 88 98 94 92 91 91 82 61 Engine 8 | . 14 11 3 2 14 15 15 10 8 6 Core 2 | . . . 7 6 . . . 3 4 1 Treads 2 | . 26 . . . . . . . . . Wheel 9 | . 1 22 19 17 9 7 7 7 6 4 Device 9 | . 8 11 4 9 6 7 6 17 16 11 Storage 8 | . 14 11 11 9 7 7 7 7 7 5 Processor 19 | . . 13 22 35 30 30 30 15 7 5 Protection 1 | . . . . . . . . 3 4 2 Energy Gun 5 | . 12 . 7 10 4 . 1 . . 6 Energy Cannon 7 | . 4 11 2 3 7 15 15 13 7 4 Ballistic Gun 6 | . 10 11 10 3 9 . 5 3 7 6 Launcher 1 | . . . . . . 7 . 3 6 . Naked Turns 3 | . . . . . . . . . . 3 Heaviest Build 150 | 14 94 94 94 97 120 126 126 133 124 150 Greatest Support 40 | 40 40 26 32 32 28 28 28 28 28 28 Greatest Overweight (x) 33 | . 3 3 9 9 5 4 4 4 4 33 Average Overweight (x) 3 | . . 3 2 3 4 4 4 4 4 4 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 6 8 25 25 25 25 25 25 25 25 23 Most Carried 25 | 4 8 14 22 25 25 25 25 25 22 22 Average Carried 19 | 2 6 8 18 23 24 24 24 22 20 17 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 4 7 14 22 25 25 25 25 21 17 4 Class Distribution -------------------- 42% | Mutant 35% | Gunner 16% | Scavenger-Mutant 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Gunner | -7/Factory Gunner | -7/Waste Gunner | -7/Factory Gunner | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 ----------- Run | Jun Mat Mat Min Mat Fac Was Fac Low Low Fac Matter Collected 2575 | 216 222 65 169 526 153 164 109 379 115 457 Remotely . | . . . . . . . . . . . Salvage Created 5836 | . 516 206 162 1620 330 1215 109 398 576 704 Parts 228 | . 26 10 4 90 20 4 7 20 14 33 Haulers Intercepted 2 | . . . . 2 . . . . . . Recyclers Shooed 1 | . . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 21 | . . . . . . . . 17 4 . Prevented 5 | . . . . . . . . 3 2 . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 ------- Run | Jun Mat Mat Min Mat Fac Was Fac Low Low Fac Combat Hostiles Destroyed 103 | . 11 3 5 34 5 5 2 10 12 16 Guns 42 | . 7 1 1 21 1 . . 4 2 5 Cannons 27 | . 4 2 3 6 2 . 2 4 1 3 AOE 32 | . . . 1 7 2 5 . 2 8 7 Classes Destroyed 17 | . 4 2 1 2 3 1 . 1 2 1 Worker 4 | . . 2 . 1 . . . . . 1 Builder 4 | . . . . . 1 . . . . 3 Hauler 2 | . . . . 2 . . . . . . Recycler 5 | . 2 . 1 1 . . . . . 1 Operator 3 | . . . . . 2 . . . . 1 Watcher 10 | . 2 1 . 4 2 . 1 . . . Swarmer 21 | . 6 . . 10 . . . 5 . . Grunt 32 | . 5 2 1 15 2 . . 1 6 . Brawler 3 | . . . . . . . . . 3 . Duelist 3 | . . . . . . . . 2 1 . Protector 1 | . . . . . . . . . 1 . Sentry 15 | . . 1 . 8 1 . . 1 1 3 Demolisher 2 | . . . . . . . . . . 2 Hunter 3 | . . . . 1 1 . . 1 . . Programmer 5 | . . . . . 1 . 2 . . 2 Compactor 5 | . . . . . . 5 . . . . Assembled 13 | . . . 4 . . . . . . 9 Best Kill Streak 11 | . 3 3 2 7 3 5 1 3 11 9 Combat Bots Only 11 | . 3 1 2 7 2 5 1 3 11 9 Max Kills in Single Turn 6 | . 1 1 2 6 2 3 1 1 3 5 Gunslinging . | . . . . . . . . . . . Exploded 6 | . . . 1 6 1 3 . 1 3 5 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -------- Run | Jun Mat Mat Min Mat Fac Was Fac Low Low Fac Damage Taken 8753 | . 509 123 842 1457 360 19 88 818 1026 3511 Core 1906 | . 21 30 294 418 50 . . 51 179 863 Absorbed by Shields 107 | . . . . . . . . 107 . . Core Remaining (%) 58 | 100 91 . 19 24 . . . . 60 . Volleys Fired 299 | . 50 15 28 98 18 5 6 25 14 40 Largest 4 | . 2 2 2 2 3 3 3 3 3 4 Hottest 235 | . 90 83 83 128 156 190 214 220 148 235 Shots Fired 642 | . 100 30 47 189 53 15 20 61 34 93 Gun 432 | . 89 15 26 164 31 . 7 16 13 71 Cannon 177 | . 11 15 20 22 19 10 13 41 14 12 Launcher 33 | . . . 1 3 3 5 . 4 7 10 Special . | . . . . . . . . . . . Kinetic 202 | . 33 15 26 51 13 . 4 16 13 31 Thermal 388 | . 49 15 20 135 37 10 16 41 14 51 Explosive 25 | . . . 1 3 3 5 . . 3 10 Electromagnetic 27 | . 18 . . . . . . 4 4 1 Robot Hit Streak 22 | . 10 8 6 22 11 15 21 11 10 8 Robot Miss Streak 5 | . 2 3 3 3 5 3 5 4 3 3 Penetration Max . | . . . . . . . . . . . Secondary Targets 1 | . . . . 1 . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . . Shots Hit Robots 424 | . 66 19 29 136 32 5 10 43 26 58 Core Hits 311 | . 23 8 13 72 20 16 7 32 56 64 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 2 | . 1 . . . . . . . . 1 Critical Strikes 8 | . 2 . . 4 . . . . . 2 Burn 5 | . . . . 4 . . . . . 1 Destroy 2 | . 1 . . . . . . . . 1 Corrupt 1 | . 1 . . . . . . . . . Melee Attacks 2 | . . . . . . . . . . 2 Impact . | . . . . . . . . . . . Slashing 2 | . . . . . . . . . . 2 Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 12003 | . 939 340 584 2729 841 2062 258 942 1604 1704 Guns 4739 | . 773 156 234 1985 286 . 68 184 277 776 Cannons 2705 | . 166 161 251 355 284 160 190 677 193 268 Explosions 4495 | . . . 99 389 267 1902 . 81 1134 623 Melee 25 | . . . . . . . . . . 25 Ramming 39 | . . 23 . . 4 . . . . 12 Kinetic 1977 | . 241 156 234 472 131 . 43 184 277 239 Thermal 5243 | . 501 161 251 1868 439 160 215 687 193 768 Explosive 3959 | . . . 99 389 267 1902 . . 679 623 Electromagnetic 760 | . 197 . . . . . . 71 455 37 Impact . | . . . . . . . . . . . Slashing 25 | . . . . . . . . . . 25 Piercing . | . . . . . . . . . . . Highest Corruption 18 | . 2 . . . 2 18 18 10 15 10 Average Corruption 7 | . 2 . . . 2 8 11 10 11 5 Corruption Purged 15 | . . . . . . . 10 . . 5 Corruption Blocked . | . . . . . . . . . . . Effects 181 | . 6 . . . 4 5 43 51 16 56 Message Errors 34 | . . . . . 3 1 6 11 4 9 Matter Fused 48 | . 1 . . . . 3 13 12 6 13 Heat Flow Errors 20 | . 1 . . . . . 4 6 1 8 Energy Discharges 21 | . 1 . . . . 1 9 4 . 6 Parts Fused 4 | . . . . . . . . 1 . 3 Data Loss (minor) 28 | . 2 . . . . . 6 11 3 6 Data Loss (major) 4 | . . . . . . . 1 2 . 1 Misfires 14 | . 1 . . . 1 . 2 2 . 8 Alerts 5 | . . . . . . . 2 1 . 2 Weapon Failures 3 | . . . . . . . . 1 2 . Overload Shots . | . . . . . . . . . . . Overflow Damage 67 | . . . 14 15 13 . . . 2 23 Projectiles 16 | . . . 14 . . . . . 2 . Explosions 51 | . . . . 15 13 . . . . 23 Melee . | . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 417 | . . 10 . 23 45 19 . 32 175 113 Shots 18 | . . . . 1 1 1 . 2 9 4 Rammed 7 | . 1 3 . . 1 . . . . 2 Targets Rammed 7 | . 1 3 . . 1 . . . . 2 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 706 | . 234 4 105 249 111 . 250 564 169 706 Average Temperature 109 | . 67 2 43 65 34 . 82 194 67 198 Received Heat Transfer 1676 | . 174 57 21 720 87 . . 66 144 407 Effects 27 | . . . . . . . . 6 . 21 Shutdowns 8 | . . . . . . . . 3 . 5 Energy Bleed 1 | . . . . . . . . . . 1 Interference 2 | . . . . . . . . 1 . 1 Matter Decay 4 | . . . . . . . . . . 4 Short Circuit 3 | . . . . . . . . 2 . 1 Damage (minor) 3 | . . . . . . . . . . 3 Damage (major) 6 | . . . . . . . . . . 6 Siege Activations . | . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . 1 . Parts Fried 1 | . 1 . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . 1 Parts Melted 25 | . 1 . . 15 1 . 2 . . 6 Heat Transferred 10832 | . 1332 333 518 4218 777 261 285 1181 296 1631 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . 1 . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 ------- Run | Jun Mat Mat Min Mat Fac Was Fac Low Low Fac Peak Influence 645 | . 165 223 20 645 348 40 61 . . 141 Initial 227 | . . 49 14 . 227 1 28 . . 135 Average 107 | . 59 105 8 291 103 25 18 . . 39 Maximum Alert Level 2 | . . 1 . 2 1 . . . . . Low Security (%) 80 | 100 100 76 100 39 72 100 100 . . 100 Level 1 8 | . . 23 . 13 27 . . . . . Level 2 10 | . . . . 46 . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 14 | . 1 1 . 4 3 . 1 . 1 3 Investigation 3 | . . . . 3 . . . . . . Extermination 4 | . . . . . 1 . 1 . . 2 Reinforcement 6 | . 1 1 . 1 2 . . . . 1 Assault 1 | . . . . . . . . . 1 . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 --------- Run | Jun Mat Mat Min Mat Fac Was Fac Low Low Fac Distress Signals 12 | . 3 2 1 4 2 . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 159 | . 23 13 9 47 11 6 4 10 13 23 Peak Tracking Total 8 | . 4 3 4 7 2 4 1 5 8 5 Tactical Retreats 13 | . 4 1 1 3 . . . . 1 3 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 ------- Run | Jun Mat Mat Min Mat Fac Was Fac Low Low Fac Traps Triggered 10 | . 2 . . 2 3 . 1 . . 2 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 2 | . . . . . . . . 2 . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 ---------- Run | Jun Mat Mat Min Mat Fac Was Fac Low Low Fac Machines Disabled 4 | . 1 . . 1 1 . . . 1 . Max in Single Turn 1 | . 1 . . 1 1 . . . 1 . Garrison Access 1 | . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 --------- Run | Jun Mat Mat Min Mat Fac Was Fac Low Low Fac Machines Accessed 25 | . 5 3 . 8 6 . 1 1 . 1 Terminals 19 | . 4 3 . 7 4 . 1 . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 2 | . 1 . . . 1 . . . . . Scanalyzers 1 | . . . . 1 . . . . . . Garrison Access 2 | . . . . . 1 . . . . 1 Total Hacks 78 | . 13 11 . 24 22 . 6 1 . 1 Successful 39 | . 10 5 . 15 7 . . 1 . 1 Failed 39 | . 3 6 . 9 15 . 6 . . . Catastrophic 14 | . . 1 . 5 6 . 2 . . . Database Lockouts . | . . . . . . . . . . . Manual 47 | . 9 10 . 10 12 . 6 . . . Terminals 60 | . 12 11 . 18 13 . 6 . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 5 | . 1 . . . 4 . . . . . Scanalyzers 6 | . . . . 6 . . . . . . Garrison Access 6 | . . . . . 5 . . . . 1 Terminal Hacks 27 | . 9 5 . 8 4 . . 1 . . Part Schematic 2 | . 1 1 . . . . . . . . Robot Analysis 8 | . 5 . . 1 2 . . . . . Open Door 1 | . . . . . . . . 1 . . Branch Access Points 1 | . . 1 . . . . . . . . Emergency Access Points 1 | . . 1 . . . . . . . . Terminal Index 4 | . 1 1 . 1 1 . . . . . Alert Level 2 | . . . . 2 . . . . . . Unreport Threat 2 | . . . . 1 1 . . . . . Hauler Manifests 1 | . . 1 . . . . . . . . Zone Layout 5 | . 2 . . 3 . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . 2 . . . . . Report Inventory 1 | . . . . . 1 . . . . . Retrieve Components 1 | . . . . . 1 . . . . . Scanalyzer 6 | . . . . 6 . . . . . . Insert Component 3 | . . . . 3 . . . . . . Analyze 3 | . . . . 3 . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . 1 Seal Access 1 | . . . . . . . . . . 1 Unauthorized Hacks 3 | . 1 . . 1 1 . . . . . Terminals 1 | . . . . 1 . . . . . . Assimilate 1 | . . . . 1 . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 2 | . 1 . . . 1 . . . . . Reject 2 | . 1 . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 3 | . . . . . 2 . . . . 1 Used . | . . . . . . . . . . . Hacking Detections 19 | . 4 2 . 7 5 . 1 . . . Full Trace Events 2 | . . . . 2 . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 5 | . 1 1 . 3 . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 10 | . . . . . 10 . . . . . Parts Scanalyzed 3 | . . . . 3 . . . . . . Part Schematics Acquired 3 | . . . . 3 . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 ------------ Run | Jun Mat Mat Min Mat Fac Was Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -------- Run | Jun Mat Mat Min Mat Fac Was Fac Low Low Fac Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 ------- Run | Jun Mat Mat Min Mat Fac Was Fac Low Low Fac Robot Analysis Total 8 | . 5 . . 1 2 . . . . . Derelict Logs Recovered 3 | . . . 2 . . . . 1 . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 ------------- Run | Jun Mat Mat Min Mat Fac Was Fac Low Low Fac Turns Passed 11391 | 68 950 530 878 2280 1464 131 1072 1317 309 2392 Spaces Moved 5581 | 46 378 263 536 1176 800 66 523 712 154 927 Core 35 | 16 . . . . . . . . . 19 Treads 376 | 30 346 . . . . . . . . . Legs 32 | . . . . . . . . . . 32 Wheels 5035 | . 32 263 536 1176 800 66 523 712 154 773 Hover . | . . . . . . . . . . . Flight 103 | . . . . . . . . . . 103 Fastest Speed 40 | 50 135 135 130 130 140 160 160 160 160 40 Average Speed 157 | 121 157 135 140 137 158 160 160 160 160 197 Slowest Speed 1700 | 160 160 135 215 215 160 160 160 160 160 1700 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . 2 Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 45 | 4 62 34 88 91 27 62 13 70 29 20 Regions Visited 10 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 5 | . . 1 1 1 . . 1 . 1 . Unknown Exits Taken 3 | 1 1 . . . . . . 1 . . Scrap Searched 5 | . . . 2 . . . . 2 1 . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 317 | . . . 6 61 39 92 1 3 55 60 Melee . | . . . . . . . . . . . Projectile 5 | . . . . . 1 . 1 . . 3 AOE 312 | . . . 6 61 38 92 . 3 55 57 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 --------- Run | Jun Mat Mat Min Mat Fac Was Fac Low Low Fac Total 7586 | 55 635 406 612 1660 968 75 745 842 182 1406 Wait 1347 | . 181 116 16 287 90 1 203 77 4 372 Move 5568 | 45 377 262 535 1175 800 65 522 711 153 923 Hop 2 | . . . . . . . . . . 2 Pick Up 105 | 4 8 8 17 25 16 1 2 8 2 14 Fast Attach 65 | 6 4 1 3 18 7 . 3 2 1 20 Attach 58 | . 4 1 7 10 3 1 3 8 6 15 Detach 15 | . . . 1 5 1 . 2 . 1 5 Swap 16 | . 2 . 1 7 . 1 1 2 1 1 Drop 94 | . 8 . 4 35 24 1 3 9 . 10 Fire 299 | . 50 15 28 98 18 5 6 25 14 40 Melee 2 | . . . . . . . . . . 2 Ram 6 | . . 3 . . 1 . . . . 2 Kick . | . . . . . . . . . . . Crush 1 | . 1 . . . . . . . . . Escape Stasis 8 | . . . . . 8 . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines -8/Materials (discovered 5 exits: *Fac x3 / *Sto x2) -7/Factory (discovered 2 exits: *Fac x2) -7/Waste -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 1 exit: Low) History --------- Turn | Location | Event 13 | -11/Junkyard | Discovered new exit (range 13) 69 | -11/Junkyard | Entered Materials 164 | -10/Materials | Discovered new exit (range 15) 326 | -10/Materials | Build established: Mutant 991 | -10/Materials | Discovered new exit (range 15) 1019 | -10/Materials | Entered another Materials area 1019 | -9/Materials | Evolved 2 slots: Utility x2 1231 | -9/Materials | Identified exit to Mines 1549 | -9/Materials | Entered Mines 1556 | -9/Mines | Assembled infested the area 1587 | -9/Mines | Met a Derelict bent on vengeance 1622 | -9/Mines | Lost 4 parts (2n1u1w) 1789 | -9/Mines | Core integrity fell below 50% 1803 | -9/Mines | Core integrity fell below 20% 1829 | -9/Mines | Lost 5 parts (1p2n2w) 1917 | -9/Mines | Learned location of 1 exit from Materials 1960 | -9/Mines | Learned location of 1 exit from Materials 2089 | -9/Mines | Build established: Scavenger-Mutant 2103 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2418 | -9/Mines | Discovered new exit (range 7) 2425 | -9/Mines | Identified exit to Materials 2427 | -9/Mines | Entered Materials 2427 | -8/Materials | Evolved 2 slots: Utility x2 2428 | -8/Materials | Identified exit to Storage 2428 | -8/Materials | Identified exit to Factory 3004 | -8/Materials | Found Prototype Launcher 3004 | -8/Materials | Identified Rocket Array 3009 | -8/Materials | Found Rocket Array 3012 | -8/Materials | Found Rocket Array 3108 | -8/Materials | Discovered exit to Factory (range 17) 3123 | -8/Materials | Build established: Mutant 3301 | -8/Materials | Discovered exit to Factory (range 13) 3459 | -8/Materials | Discovered exit to Storage (range 16) 3468 | -8/Materials | Build established: Scavenger-Mutant 3571 | -8/Materials | Core integrity fell below 50% 3664 | -8/Materials | Destroyed 7 combat bots 4126 | -8/Materials | Build established: Mutant 4350 | -8/Materials | Lost 3 parts (1p2n) 4707 | -8/Materials | Entered Factory 4707 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 4891 | -7/Factory | Discovered new exit (range 16) 4916 | -7/Factory | Identified exit to Factory 5297 | -7/Factory | Found Rocket Array 5422 | -7/Factory | Build established: Gunner 6025 | -7/Factory | Discovered exit to Factory (range 15) 6171 | -7/Factory | Sucked down chute 6171 | -7/Factory | Entered Waste 6186 | -7/Waste | EMP discharged 6207 | -7/Waste | Spotted C-40 Crusher 6213 | -7/Waste | Destroyed C-40 Crusher 6219 | -7/Waste | Spotted C-40 Crusher 6219 | -7/Waste | Spotted C-40 Crusher 6225 | -7/Waste | Spotted C-40 Crusher 6225 | -7/Waste | Destroyed C-40 Crusher 6225 | -7/Waste | Destroyed C-40 Crusher 6225 | -7/Waste | Destroyed C-40 Crusher 6233 | -7/Waste | Spotted C-40 Crusher 6235 | -7/Waste | Spotted C-40 Crusher 6237 | -7/Waste | Destroyed C-40 Crusher 6278 | -7/Waste | Discovered new exit (range 16) 6286 | -7/Waste | EMP discharged 6286 | -7/Waste | System corruption reached 10% 6300 | -7/Waste | Identified exit to Factory 6302 | -7/Waste | Entered Factory 6590 | -7/Factory | Discovered exit to Factory (range 4) 7002 | -7/Factory | Discovered new exit (range 14) 7023 | -7/Factory | Identified exit to Lower Caves 7374 | -7/Factory | Entered Lower Caves 7463 | -7/Lower Caves | Spotted B-75 Beast 7908 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 8394 | -7/Lower Caves | Learned 4 Factory zone layouts 8646 | -7/Lower Caves | Discovered new exit (range 5) 8691 | -7/Lower Caves | Entered another Lower Caves area 8769 | -7/Lower Caves | Build established: Mutant 8884 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 8949 | -7/Lower Caves | Destroyed 11 combat bots 8954 | -7/Lower Caves | Lost 6 parts (1p1n3u1w) 8966 | -7/Lower Caves | Discovered exit to Factory (range 14) 9000 | -7/Lower Caves | Entered Factory 9000 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 9001 | -6/Factory | Identified exit to Lower Caves 9283 | -6/Factory | Build established: Gunner 9867 | -6/Factory | Assembled infested ambush trap array 9909 | -6/Factory | Destroyed 9 combat bots 9919 | -6/Factory | Lost 5 parts (1p3u1w) 10012 | -6/Factory | Lost 10 parts (2p1n2u5w) 10165 | -6/Factory | System corruption reached 10% 10231 | -6/Factory | Build established: Mutant 11143 | -6/Factory | Build established: Skirmisher 11232 | -6/Factory | Core integrity fell below 50% 11281 | -6/Factory | Lost 12 parts (2p1n5u4w) 11334 | -6/Factory | Core integrity fell below 20% 11392 | -6/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 11305_ Thermic Laser destroyed. 11307_ K-01 Serf cleans the Nuclear Reactor. 11315_ System corrupted: Matter fused (-8). 11319_ Dropped Arm. Huge Wheel. 11320_ Acquired Xenon Bombardment Thruster. 11322_ Acquired Adv. Heat Sink. 11325_ Acquired Lgt. Fission Core. 11326_ Dropped Adv. Heat Sink. 11329_ Dropped Lgt. Fission Core. 11330_ Acquired Lgt. Fission Core. 11331_ Acquired Adv. Heat Sink. 11332_ System corrupted: Matter fused (-7). 11369_ H-61 Shepherd calls for reinforcements. 11369_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 11373_ Penetrated by Slug. 11373_ Knocked back. 11383_ Xenon Bombardment Thruster destroyed. 11384_ System corrupted: Heat flow error (+296). 11385_ Acquired Mining Claw. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #######????###########???????##??????????????????? | | ???????????# ! ???? #??????????????????? | | ???????????# """" """?? #??????????????????? | | ############ """" """" ! #??????????????????? | | + """" """" ""#??????????????????? | | ## ######### ! """" """" F"???????????????????? | | ?# #???????# """" """" "#??????????????????? | | ?# #???????# """" """" ""#??????????????????? | | ?# #???????# #??????????????????? | | ?# #???????########+#+#######????????????????????? | | ?# #??????????????# ##########???????????????? | | ?# #??????????????# # | #???????????????? | | ?# #??????????????# # """ #???????????????? | | ##+#####??????????# % p """ #???????????????? | | #??????????# #@ """ ] #???????????????? | | " "" #??????????# # #???????????????? | | " "" #??????????# ##########???????????????? | | "" """ #??????????# #????????????????????????? | | "" """ #??????????# #????????????????????????? | | "" """ #??????????# #????????????????????????? | | ???????????+ H +????????????????????????? | | ]???????????# #????????????????????????? | | #######???????????# #????????????????????????? | | #####?????????????# #????????????????????????? | | #????????????? ?????????????????????????? | | ?????????????????? ?????????????????????????? | | ????????????????? ?????????????????????????? | | ????????????????? ?????????????????????????? | | ??????????????????? ?????????????????????????? | | ????????????????????? ?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 89 Energy Generation 32 Energy Capacity 710 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 30 Resistance: TH 20 Evasion (%) 62 Targeting Accuracy 22 Recoil Reduction 2 Matter Filtering 30 Offensive Hacking 10 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Arm. Wheel | -9/Materials | Hacked Rocket Launcher | -8/Materials | Scanalyzed Lrn. Tractor Beam | -8/Materials | Scanalyzed Rocket Array | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ParticleCoolingScythe Manual? 0 Play Time 01:42:44 Cumulative 42.9 hours Start 2024.02.09 @ 21:01:18 End 2024.02.10 @ 19:14:41 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 35 Rogue 35 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 39 Achievement% 32 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2c980f6b-afac-4cdb-b0aa-077d0ecb38b9