Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.14 @ 15:44:51 Player: Flufflewump Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (67) 335 Value Destroyed (3004) 3004 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (1281) 1281 TOTAL SCORE: 9700 Bonus ------- High Alert Combat Kills 52 Follower Combat Kills 529 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 105/1000 Matter 17/300 Energy 100/100 System Corruption 13% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ Improved Sensor Array > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced Weight Redist. System Precision Energy Filter Improved Component Analysis Suite Improved Datajack Peak State ------------ > --- POWER ------------ Micro Nuclear Core Light Fission Core > --- PROPULSION ------- Improved Medium Treads Improved Medium Treads Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Advanced Heat Sink Small Storage Unit Transmission Jammer Improved Medium Armor Plating Hacking Suite > --- WEAPON ----------- Arc Thrower Gauss Rifle KE Penetrator > --- INVENTORY -------- Micro Nuclear Core Light Fission Core Light Fission Core Advanced Weight Redist. System Improved Datajack [Rating: 76] Favorites ----------- Power Micro Nuclear Core Engine Deuterium Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Treads Improved Medium Treads Leg Aluminum Leg Wheel Wheel Hover Unit Cooled Airjet Flight Unit Flight Unit Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Improved Target Analyzer Hackware Hacking Suite Protection Layered Medium Armor Plating Weapon Arc Thrower Energy Gun Arc Thrower Energy Cannon Long-range Proton Cannon Ballistic Gun KE Penetrator Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Special Weapon Mining Laser Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Sto Gar Fac Low Zio Pro Fac Was Fac Slots Evolved 10 | . . 2 2 . . 2 . . . 4 . . Power 1 | . . . . . . 1 . . . . . . Propulsion 3 | . . 2 . . . . . . . 1 . . Utility 5 | . . . 2 . . 1 . . . 2 . . Weapon 1 | . . . . . . . . . . 1 . . Parts Attached 105 | . 13 10 5 . 15 28 . . 8 25 . 1 Power 15 | . 2 2 . . 1 4 . . 1 5 . . Engine 3 | . 1 2 . . . . . . . . . . Core 12 | . 1 . . . 1 4 . . 1 5 . . Reactor . | . . . . . . . . . . . . . Propulsion 31 | . 4 4 1 . 7 5 . . 3 7 . . Treads 3 | . . . . . . . . . 3 . . . Leg 19 | . 4 4 1 . 4 . . . . 6 . . Wheel 3 | . . . . . . 3 . . . . . . Hover 3 | . . . . . 1 2 . . . . . . Flight 3 | . . . . . 2 . . . . 1 . . Utility 28 | . 1 2 1 . 2 13 . . 2 6 . 1 Device 18 | . 1 2 . . 2 7 . . 1 4 . 1 Storage 2 | . . . . . . 1 . . . 1 . . Processor 1 | . . . . . . . . . . 1 . . Hackware 3 | . . . . . . 3 . . . . . . Protection 4 | . . . 1 . . 2 . . 1 . . . Artifact . | . . . . . . . . . . . . . Weapon 31 | . 6 2 3 . 5 6 . . 2 7 . . Energy Gun 20 | . 2 2 3 . 4 3 . . 2 4 . . Energy Cannon 1 | . . . . . . . . . . 1 . . Ballistic Gun 6 | . 2 . . . . 2 . . . 2 . . Ballistic Cannon 1 | . . . . . . 1 . . . . . . Launcher 1 | . 1 . . . . . . . . . . . Special Weapon 1 | . 1 . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . . . . . Unidentified Prototypes 3 | . . . . . . 1 . . . 1 . 1 Parts Lost 60 | . 2 2 1 . 12 13 . . 1 29 . . Power 10 | . 1 1 . . 1 1 . . . 6 . . Propulsion 18 | . . . . . 7 3 . . 1 7 . . Utility 17 | . . . 1 . 2 5 . . . 9 . . Weapon 15 | . 1 1 . . 2 4 . . . 7 . . Highest Loss Streak 13 | . 1 2 1 . 7 6 . . 1 13 . . To Critical Strikes . | . . . . . . . . . . . . . Average Backups 6 | 5 5 7 7 7 7 6 8 8 7 4 3 3 Power . | 1 . . . . . 1 1 1 1 1 . . Propulsion . | 3 1 . 1 1 . 1 3 3 1 . . . Utility 2 | . . 1 . . 1 2 3 3 3 1 2 2 Weapon 1 | 1 2 4 5 6 3 . . . 1 . . . Tool/Special . | . . . . . . . . . . . . . Unused Backups 21 | . 6 . 1 1 2 7 . . 2 1 . 1 Power 5 | . . . . . . 4 . . . 1 . . Propulsion 8 | . 4 . . . . 2 . . 2 . . . Utility 3 | . 1 . . . . 1 . . . . . 1 Weapon 5 | . 1 . 1 1 2 . . . . . . . Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 80 | . 86 89 93 92 74 79 92 92 90 85 4 9 Engine 2 | . 11 9 9 9 3 . . . . . . . Core 7 | . 2 1 . . 4 10 15 15 15 10 . . Treads 4 | . . . . . . . . . 11 11 . . Leg 15 | . 28 34 36 36 23 8 . . . 12 . . Wheel 3 | . . . . . . 7 23 23 11 . . . Flight 1 | . . . . . 2 3 . . . . . . Device 15 | . 1 11 19 11 11 23 23 23 17 17 4 8 Storage 7 | . 14 11 9 9 9 6 7 7 7 3 . . Hackware 2 | . . . . . . 1 7 7 7 3 . . Protection 2 | . . . 1 9 2 . . . 3 7 . . Energy Gun 10 | . 8 22 16 17 13 8 7 7 10 7 . . Ballistic Gun 2 | . 18 . . . . 2 . . . 4 . . Peak Build Rating 76 | 6 13 16 25 25 24 43 41 41 55 76 4 11 Average Rating 33 | 6 7 13 18 23 19 28 41 41 46 64 3 8 On Entrance 22 | 6 6 13 14 25 23 18 41 41 41 54 1 4 Naked Turns 26 | . . . . . . . . . . 23 3 . Heaviest Build 54 | 10 18 21 32 32 31 36 30 30 40 54 1 6 Greatest Support 90 | 20 20 40 45 45 45 57 48 48 90 90 3 3 Greatest Overweight (x) 2 | . . . . . 2 1 . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 5 5 Average Capacity 7 | 8 8 8 8 8 8 7 8 8 8 7 5 5 Most Carried 8 | 5 8 8 8 8 8 8 8 8 8 8 4 4 Average Carried 6 | 4 5 7 7 7 7 6 8 8 7 4 3 3 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 5 5 5 Final Carried 8 | 4 7 8 8 8 8 8 8 8 7 4 3 4 Class Distribution -------------------- 53% | Scavenger-Mutant 24% | Mutant 16% | Scavenger-Tank 4% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Commander-Mutant | -8/Storage Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -6/Zion Scavenger-Mutant | -5/Proximity Caves Scavenger-Tank | -5/Factory Mutant | -5/Waste Mutant | -5/Factory Resources | -11 -10 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 ----------- Run | Yrd Mat Mat Mat Sto Gar Fac Low Zio Pro Fac Was Fac Matter Collected 2088 | 188 249 112 123 90 242 422 . 21 301 340 . . Remotely . | . . . . . . . . . . . . . Salvage Created 2762 | . 373 396 53 . 512 599 . . 54 775 . . Parts 145 | . 18 23 3 . 25 33 . . 1 42 . . Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 13 | . . . . . . . . . 13 . . . Prevented 1 | . . . . . . . . . 1 . . . Kills | -11 -10 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Sto Gar Fac Low Zio Pro Fac Was Fac Combat Hostiles Destroyed 56 | . 6 11 2 . 16 8 . . 1 12 . . Guns 53 | . 6 11 1 . 16 7 . . 1 11 . . Cannons 2 | . . . 1 . . 1 . . . . . . AOE 1 | . . . . . . . . . . 1 . . Classes Destroyed 13 | . 3 3 1 . 2 3 . . . 1 . . Worker 1 | . . . . . . 1 . . . . . . Builder 2 | . . . . . . 1 . . . 1 . . Recycler 3 | . 1 . . . . 2 . . . . . . Operator 1 | . . . . . . 1 . . . . . . Watcher 4 | . 1 . 1 . . 1 . . . 1 . . Swarmer 5 | . . . . . 5 . . . . . . . Grunt 24 | . 6 7 . . 5 . . . 1 5 . . Brawler 1 | . . 1 . . . . . . . . . . Duelist 1 | . . 1 . . . . . . . . . . Sentry 8 | . . 2 1 . 3 2 . . . . . . Specialist 2 | . . . . . . . . . . 2 . . Hunter 6 | . . . 1 . . 3 . . . 2 . . Programmer 9 | . . . . . 3 3 . . . 3 . . Best Kill Streak 7 | . 2 3 1 . 7 4 . . 1 5 . . Combat Bots Only 7 | . 1 3 1 . 7 2 . . 1 5 . . Max Kills in Single Turn 2 | . 1 1 1 . 2 2 . . 1 1 . . Gunslinging 1 | . . . . . 1 . . . . . . . Exploded 1 | . . . . . . . . . . 1 . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Sto Gar Fac Low Zio Pro Fac Was Fac Hostile Shots Fired 848 | . 49 29 23 . 152 255 . 25 18 262 1 34 Missed 289 | . 13 10 4 . 37 93 . 12 5 98 1 16 Hits 559 | . 36 19 19 . 115 162 . 13 13 164 . 18 Melee 1 | . . 1 . . . . . . . . . . Projectile 558 | . 36 18 19 . 115 162 . 13 13 164 . 18 AOE 2 | . . . . . . . . . . 2 . . Critical Strikes 21 | . 1 1 . . 4 2 . . 3 10 . . Part Disruptions 2 | . . . . . 1 . . . . 1 . . Damage Taken 8281 | . 474 292 233 . 1609 1647 . 187 214 3371 . 254 Core 2015 | . 129 50 33 . 385 454 . 17 52 709 . 186 Absorbed by Shields 144 | . . 26 86 . 32 . . . . . . . Ignored by Resistances 12 | . . . . . . . . . . 12 . . Regen/Repaired (Parts) 232 | . . . . . . 232 . . . . . . Core Remaining (%) 56 | 100 48 87 . . 24 . . . 25 . . . Volleys Fired 251 | . 46 25 18 2 42 48 . . 15 55 . . Largest 3 | . 2 2 2 2 2 2 . . 2 3 . . Hottest 180 | . 130 130 165 160 180 120 . . 95 173 . . Shots Fired 471 | . 85 45 27 3 73 89 . . 21 128 . . Gun 429 | . 79 44 16 2 65 85 . . 15 123 . . Cannon 15 | . . . . . . 4 . . 6 5 . . Launcher 4 | . 4 . . . . . . . . . . . Special 23 | . 2 1 11 1 8 . . . . . . . Kinetic 175 | . 67 . . . . 37 . . 6 65 . . Thermal 206 | . 14 45 27 3 73 33 . . . 11 . . Explosive 4 | . 4 . . . . . . . . . . . Electromagnetic 86 | . . . . . . 19 . . 15 52 . . Robot Hit Streak 17 | . 12 13 15 5 17 13 . . 7 9 . . Robot Miss Streak 7 | . 5 7 7 2 6 5 . . 2 6 . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets 6 | . . . . . 2 . . . . 4 . . Max Gunslinging Chain 1 | . . . . . 1 . . . . 1 . . Shots Hit Robots 347 | . 56 32 15 2 55 76 . . 17 92 . 2 Core Hits 245 | . 24 47 16 1 42 53 . . 8 54 . . Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed 2 | . 1 . . . . . . . . 1 . . Critical Strikes 7 | . 1 1 . . . 3 . . . 2 . . Burn 4 | . . 1 . . . 2 . . . 1 . . Destroy 2 | . 1 . . . . . . . . 1 . . Corrupt 1 | . . . . . . 1 . . . . . . Melee Attacks 9 | . . . . . 1 1 . . 4 . . 3 Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 6222 | . 554 487 227 42 1277 1394 . . 227 2014 . . Guns 5498 | . 554 487 203 42 1247 1174 . . 144 1647 . . Cannons 159 | . . . . . . 62 . . 83 14 . . Explosions 499 | . . . . . . 146 . . . 353 . . Melee . | . . . . . . . . . . . . . Ramming 12 | . . . . . . 12 . . . . . . Kinetic 2012 | . 421 . . . . 423 . . 83 1085 . . Thermal 3231 | . 133 487 227 42 1277 734 . . . 331 . . Explosive . | . . . . . . . . . . . . . Electromagnetic 967 | . . . . . . 225 . . 144 598 . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 13 | . . 1 . . 5 4 4 4 . 13 13 13 Average Corruption 4 | . . 1 . . 4 2 4 4 . 7 13 13 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 87 | . . 4 . . 17 25 1 . . 18 13 9 Message Errors 16 | . . 2 . . 5 2 1 . . 1 4 1 Matter Fused 18 | . . . . . 2 8 . . . 5 1 2 Heat Flow Errors 11 | . . 1 . . 1 4 . . . 2 1 2 Energy Discharges 16 | . . 1 . . 4 3 . . . 4 1 3 Parts Rejected 4 | . . . . . . 2 . . . . 2 . Data Loss (minor) 8 | . . . . . 1 2 . . . 3 2 . Data Loss (major) 4 | . . . . . 1 3 . . . . . . Misfires 3 | . . . . . 2 . . . . 1 . . Alerts 3 | . . . . . . 1 . . . 1 . 1 Misdirections 3 | . . . . . . . . . . 1 2 . Weapon Failures 1 | . . . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 1 | . . . . . . . . . . 1 . . Projectiles . | . . . . . . . . . . . . . Explosions 1 | . . . . . . . . . . 1 . . Melee . | . . . . . . . . . . . . . Knockbacks 2 | . . . . . . 1 . . 1 . . . Impact . | . . . . . . . . . . . . . Kinetic 2 | . . . . . . 1 . . 1 . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 86 | . . . . . . . . . . 86 . . Shots 3 | . . . . . . . . . . 3 . . Rammed . | . . . . . . . . . . . . . Targets Rammed 1 | . . . . . . 1 . . . . . . Kicked 1 | . . . . . . 1 . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 381 | . 216 376 217 93 381 259 . . 63 216 125 241 Average Temperature 87 | . 51 97 67 35 127 57 . . 36 70 65 119 Received Heat Transfer 1587 | . 288 99 18 . 333 333 . . 129 360 . 27 Effects 3 | . . 1 . . 2 . . . . . . . Shutdowns 1 | . . 1 . . . . . . . . . . Energy Bleed 1 | . . . . . 1 . . . . . . . Interference 1 | . . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 12 | . 1 1 . . 7 3 . . . . . . Heat Transferred 6119 | . 306 774 305 100 2521 1604 . . . 509 . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . 1 . . . 2 . . Alert | -11 -10 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Sto Gar Fac Low Zio Pro Fac Was Fac Maximum Alert Level 2 | . . . . . 2 1 . . . . . . Low Security (%) 83 | 100 100 100 100 100 5 87 . . . 100 100 100 Level 1 11 | . . . . . 58 12 . . . . . . Level 2 5 | . . . . . 36 . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 553 | . 62 79 34 198 553 289 . . . 107 15 18 Initial 289 | . . 5 21 5 122 289 . . . . 5 3 Average 90 | . 14 19 9 48 404 76 . . . 26 1 1 Influence Increases 2694 | . 207 311 90 250 751 388 . . 172 495 15 15 Destroy 0b10 Robot/C 1520 | . 120 220 40 100 500 160 . . 140 240 . . Destroy 0b10 Robot/NC 55 | . 10 . 5 . . 30 . . . 10 . . Destroy Leader 308 | . 32 50 22 40 30 72 . . 10 52 . . Allied During Kill 202 | . . . . 98 97 . . . 7 . . . Successful Hack 62 | . 9 10 14 11 14 4 . . . . . . Disable Machine 90 | . . . . . . 15 . . . 75 . . Anti-Garrison Action 50 | . . . . . 50 . . . . . . . Destroy Structure 77 | . 21 1 9 1 15 2 . . . 28 . . Partial Spotted 75 | . . 15 . . . 30 . . . . 15 15 Lose Combat Pursuer 255 | . 15 15 . . 45 75 . . 15 90 . . Influence Decreases 2694 | . 193 273 127 77 386 911 22 8 172 480 25 20 Entered New Map 412 | . . 9 31 10 66 264 12 8 . . 10 2 Time Decay 1639 | . 191 244 96 67 . 567 10 . 122 309 15 18 Lost Part 403 | . 2 20 . . 120 80 . . 10 171 . . Lost Ally 240 | . . . . . 200 . . . 40 . . . Squads Dispatched 23 | . . 1 1 1 . 9 . . . 10 . 1 Investigation 2 | . . . . . . 1 . . . . . 1 Extermination 7 | . . . . . . 4 . . . 3 . . Reinforcement 8 | . . 1 1 . . 1 . . . 5 . . Assault 2 | . . . . . . . . . . 2 . . Garrison 4 | . . . . 1 . 3 . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 . . Stealth | -11 -10 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Sto Gar Fac Low Zio Pro Fac Was Fac Distress Signals 6 | . 1 . 2 1 . 1 . . . 1 . . Communications Jammed 5 | . . . . . . . . . . 5 . . Distress Signals 5 | . . . . . . . . . . 5 . . Times Spotted 140 | . 12 15 6 4 25 24 . 5 9 27 5 8 Peak Tracking Total 7 | . 3 3 2 3 7 3 . 5 3 7 5 7 Tactical Retreats 15 | . 1 1 . . 2 5 . 1 1 4 . . Traps | -11 -10 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Sto Gar Fac Low Zio Pro Fac Was Fac Traps Triggered 10 | . . 2 . . 4 1 . . . 3 . . Indirectly 2 | . . . . . . . . . . 2 . . Trap Hack Attempts 6 | . . . . . 6 . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed 4 | . . . . 4 . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 ---------- Run | Yrd Mat Mat Mat Sto Gar Fac Low Zio Pro Fac Was Fac Machines Disabled 8 | . . . . . 1 1 . . 1 5 . . Max in Single Turn 2 | . . . . . 1 . . . 1 2 . . Garrison Access 1 | . . . . . . . . . . 1 . . Garrison Relay 1 | . . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Sto Gar Fac Low Zio Pro Fac Was Fac Machines Accessed 27 | . 3 4 2 3 2 9 . . 1 2 . 1 Terminals 18 | . 2 4 1 2 2 4 . . 1 1 . 1 Fabricators 2 | . . . . . . 2 . . . . . . Repair Stations 2 | . . . . . . 2 . . . . . . Recycling Units 4 | . 1 . 1 . . 1 . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . . Total Hacks 65 | . 5 12 2 8 3 25 . . 2 5 . 3 Successful 31 | . 3 6 1 4 1 13 . . 2 1 . . Failed 34 | . 2 6 1 4 2 12 . . . 4 . 3 Catastrophic 9 | . 2 . 1 2 1 1 . . . 1 . 1 Database Lockouts . | . . . . . . . . . . . . . Manual 21 | . 2 7 . 2 1 2 . . . 4 . 3 Terminals 42 | . 4 12 1 6 3 7 . . 2 4 . 3 Fabricators 3 | . . . . . . 3 . . . . . . Repair Stations 13 | . . . . . . 13 . . . . . . Recycling Units 5 | . 1 . 1 . . 2 . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 2 | . . . . 2 . . . . . . . . Terminal Hacks 17 | . 2 6 1 3 1 1 . . 2 1 . . Record 2 | . . . . . . . . . 2 . . . Prototype ID Bank 2 | . 1 1 . . . . . . . . . . Open Door 1 | . . . . 1 . . . . . . . . Emergency Access Points 1 | . . . . . 1 . . . . . . . Locate Traps 3 | . 1 1 . 1 . . . . . . . . Disarm Traps 1 | . . . . 1 . . . . . . . . Hauler Manifests 1 | . . 1 . . . . . . . . . . Zone Layout 6 | . . 3 1 . . 1 . . . 1 . . Fabricator Hacks 2 | . . . . . . 2 . . . . . . Network Status 2 | . . . . . . 2 . . . . . . Repair Station Hacks 9 | . . . . . . 9 . . . . . . Scan Component 5 | . . . . . . 5 . . . . . . Repair 4 | . . . . . . 4 . . . . . . Recycling Unit Hacks 2 | . 1 . . . . 1 . . . . . . Retrieve Matter 1 | . . . . . . 1 . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . . . Unlock Access 1 | . . . . 1 . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . Used 1 | . . . . . . 1 . . . . . . Hacking Detections 24 | . 3 4 2 3 2 6 . . 1 2 . 1 Full Trace Events 2 | . . . . . . 1 . . . . . 1 Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 4 | . . . . . . 4 . . . . . . Time 134 | . . . . . . 134 . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 6 | . 6 . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 ------------ Run | Yrd Mat Mat Mat Sto Gar Fac Low Zio Pro Fac Was Fac Used RIF Installer 1 | . . . . . 1 . . . . . . . Robots Hacked 3 | . . . . . . 1 . . 1 . . 1 Non-combat 1 | . . . . . . . . . . . . 1 Combat 1 | . . . . . . 1 . . . . . . Robot Hacks Applied 2 | . . . . . . 1 . . . . . 1 check_alert 1 | . . . . . . . . . . . . 1 overwrite_iff 1 | . . . . . . 1 . . . . . . Manual 1 | . . . . . . . . . 1 . . . Relay Couplers Released 6 | . . . . . 4 . . . . 2 . . Machine Destruction 6 | . . . . . 4 . . . . 2 . . Attached 2 | . . . . . . 2 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . 1 . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Sto Gar Fac Low Zio Pro Fac Was Fac Total Allies 13 | . . . . 10 . 1 . . 2 . . . Largest Group 10 | . . . . 10 10 1 . . 1 . . . Highest-Rated Group 173 | . . . . 173 173 21 . . 85 . . . Highest-Rated Ally 85 | . . . . 29 29 21 . . 85 . . . Total Orders 1 | . . . . . 1 . . . . . . . GUARD 1 | . . . . . 1 . . . . . . . Ally Attacks 94 | . . . . 35 41 3 . . 15 . . . Total Damage 1517 | . . . . 453 459 58 . . 547 . . . Kills 20 | . . . . 5 9 . . . 6 . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Sto Gar Fac Low Zio Pro Fac Was Fac Active Infowar (turns) 6616 | . . 532 316 45 201 1439 33 85 1370 2104 231 260 Sensors 4120 | . . 532 316 45 201 1424 33 85 448 545 231 260 Jamming 3748 | . . . . . . 452 33 85 1370 1808 . . Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . 1 . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 ------------- Run | Yrd Mat Mat Mat Sto Gar Fac Low Zio Pro Fac Was Fac Turns Passed 9574 | 2 681 1009 368 183 1181 1943 33 85 1370 2225 234 260 Spaces Moved 5104 | 1 422 490 221 109 751 1150 39 99 673 669 223 257 Core 540 | . . . . . 1 11 . . . 48 223 257 Treads 559 | . . . . . . . . . 400 159 . . Legs 2706 | 1 422 490 221 109 621 416 . . . 426 . . Wheels 1018 | . . . . . . 607 39 99 273 . . . Hover 245 | . . . . . 129 116 . . . . . . Flight 36 | . . . . . . . . . . 36 . . Fastest Speed 40 | 120 120 120 120 120 60 50 86 86 86 40 50 50 Average Speed 110 | 120 120 120 120 120 120 101 86 86 130 120 50 70 Slowest Speed 190 | 120 120 120 120 120 190 190 86 86 160 160 50 100 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 30 | 2 58 40 14 12 58 30 5 12 62 18 80 8 Regions Visited 12 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 1 | . . . . 1 . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 . . 1 1 1 1 . . . Scrap Searched . | . . . . . . . . . . . . . Spaces Dug 13 | . 2 1 9 1 . . . . . . . . Terrain Destroyed 62 | . 28 1 10 1 . 2 . . 2 18 . . Melee . | . . . . . . . . . . . . . Projectile 27 | . 2 1 10 1 . 2 . . 2 9 . . AOE 35 | . 26 . . . . . . . . 9 . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Sto Gar Fac Low Zio Pro Fac Was Fac Total 8510 | 2 520 860 274 156 930 1832 38 98 1147 1975 343 335 Wait 2821 | . 24 317 14 39 72 541 . . 430 1195 118 71 Move 5092 | . 421 489 220 108 749 1149 38 98 672 669 222 257 Hop . | . . . . . . . . . . . . . Pick Up 46 | . 5 5 4 . 6 20 . . 3 3 . . Fast Attach 68 | . 4 2 2 . 11 19 . . 8 19 2 1 Attach 48 | . 2 4 3 1 7 14 . . . 15 1 1 Detach 36 | . 3 2 2 2 7 7 . . . 11 . 2 Swap 60 | . 8 12 6 3 8 15 . . 4 4 . . Drop 62 | 2 7 4 5 1 11 17 . . 11 4 . . Fire 251 | . 46 25 18 2 42 48 . . 15 55 . . Melee 9 | . . . . . 1 1 . . 4 . . 3 Ram . | . . . . . . . . . . . . . Kick 1 | . . . . . . 1 . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 10 | . . . . . 10 . . . . . . . Rewire . | . . . . . . . . . . . . . Trap 6 | . . . . . 6 . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -8/Materials -8/Storage -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves -6/Zion -5/Proximity Caves -5/Factory -5/Waste -5/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 0) 3 | -11/Scrapyard | Entered Materials 52 | -10/Materials | Discovered new exit (range 15) 138 | -10/Materials | Discovered new exit (range 13) 310 | -10/Materials | Build established: Mutant 570 | -10/Materials | Core integrity fell below 50% 599 | -10/Materials | Discovered new exit (range 15) 684 | -10/Materials | Entered another Materials area 684 | -9/Materials | Evolved 2 slots: Propulsion x2 835 | -9/Materials | Build established: Scavenger-Mutant 1146 | -9/Materials | Build established: Mutant 1613 | -9/Materials | Discovered new exit (range 3) 1693 | -9/Materials | Entered another Materials area 1693 | -8/Materials | Evolved 2 slots: Utility x2 1761 | -8/Materials | Discovered new exit (range 16) 1860 | -8/Materials | Build established: Scavenger-Mutant 2061 | -8/Materials | Entered Storage 2091 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 2214 | -8/Storage | Garrison activated, responded to threat 2236 | -8/Storage | Identified exit to Garrison 2244 | -8/Storage | Entered Garrison 2244 | -8/Garrison | Accompanied by 10 allies 2288 | -8/Garrison | Triggered checkpoint 2330 | -8/Garrison | Triggered checkpoint 2332 | -8/Garrison | Lost 3 allies 2397 | -8/Garrison | Build established: Commander-Mutant 2411 | -8/Garrison | Discovered new exit (range 10) 2604 | -8/Garrison | Lost 7 allies 2679 | -8/Garrison | Garrison Relay disabled 2776 | -8/Garrison | Lost 7 parts (1p4n2w) 2999 | -8/Garrison | Core integrity fell below 50% 3047 | -8/Garrison | Destroyed 7 combat bots 3056 | -8/Garrison | Triggered checkpoint 3115 | -8/Garrison | Discovered new exit (range 12) 3195 | -8/Garrison | Installed Relay Interface Framework 3245 | -8/Garrison | Build established: Scavenger-Mutant 3341 | -8/Garrison | Spotted B-75 Beast 3425 | -8/Garrison | Entered Factory 3425 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3669 | -7/Factory | Repaired Sml. Storage Unit 3716 | -7/Factory | Repaired Imp. Heat Sink 3744 | -7/Factory | Repaired Aluminum Leg 3789 | -7/Factory | Repaired Mic. Nuclear Core 4429 | -7/Factory | Lost 6 parts (1n3u2w) 4602 | -7/Factory | Core integrity fell below 50% 4647 | -7/Factory | Lost 4 parts (1n2u1w) 4857 | -7/Factory | Garrison activated, responded to threat 5350 | -7/Factory | Discovered new exit (range 15) 5368 | -7/Factory | Entered Lower Caves 5392 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 5401 | -7/Lower Caves | Entered Zion 5439 | -6/Zion | System corruption cleaned by Quarantine Array 5443 | -6/Zion | RIF detected upon attempting to enter Zion 5443 | -6/Zion | Attacked by Zionites 5443 | -6/Zion | Spotted I6-UVT(B) 5443 | -6/Zion | Spotted J5-L9M(B) 5468 | -6/Zion | Discovered new exit (range 15) 5486 | -6/Zion | Entered Proximity Caves 5779 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 5922 | -5/Proximity Caves | Spotted B-75 Beast 5942 | -5/Proximity Caves | Befriended a Behemoth using the annoying Tinkerer's hack 6125 | -5/Proximity Caves | Attracted the attention of an 0b10 base 6508 | -5/Proximity Caves | Learned Factory garrison access intel 6516 | -5/Proximity Caves | Discovered new exit (range 9) 6856 | -5/Proximity Caves | Entered Factory 6856 | -5/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 6857 | -5/Factory | Loaded intel: 4 garrison access locations 7156 | -5/Factory | Build established: Scavenger-Tank 7612 | -5/Factory | Cargo convoy interrupted 8217 | -5/Factory | Lost 5 parts (2n1u2w) 8493 | -5/Factory | Lost 6 parts (1p2n2u1w) 8709 | -5/Factory | Lost 13 parts (3p1n6u3w) 9000 | -5/Factory | Build established: Scavenger-Mutant 9034 | -5/Factory | System corruption reached 10% 9042 | -5/Factory | Released all parts (6) 9050 | -5/Factory | Core integrity fell below 50% 9081 | -5/Factory | Sucked down chute 9081 | -5/Factory | Entered Waste 9139 | -5/Waste | Spotted C-40 Crusher 9197 | -5/Waste | Spotted C-40 Crusher 9243 | -5/Waste | Spotted C-40 Crusher 9246 | -5/Waste | Spotted C-40 Crusher 9251 | -5/Waste | Spotted C-40 Crusher 9294 | -5/Waste | Spotted C-40 Crusher 9307 | -5/Waste | Discovered new exit (range 15) 9315 | -5/Waste | Entered Factory 9329 | -5/Factory | Build established: Mutant 9515 | -5/Factory | Core integrity fell below 20% 9575 | -5/Factory | Self-destructed Last Messages --------------- 09350_ System corrupted: Energy discharge (-16). 09366_ Acquired Prototype Device. 09366_ Identified Prc. Energy Filter. 09378_ System corrupted: Heat flow error (+271). 09403_ System corrupted: IFF burst signal emitted. 09421_ System corrupted: Matter fused (-5). 09426_ ALERT: Security rotation in progress. 09436_ System corrupted: Heat flow error (+253). 09469_ X0&P|R>&AACLIKL6M>X43GUILIKG 8QC4AWYZ 09473_ Slug penetrates Power Conduit. 09479_ Slug penetrates Wall. 09487_ System corrupted: Matter fused (-7). 09494_ Slug penetrates Wall. 09496_ Slug penetrates Door. 09501_ Penetrated by Slug. 09504_ Slug penetrates Wall. 09511_ Matter Pump disabled. 09511_ Penetrated by Slug. 09543_ System corrupted: Energy discharge (-39). 09561_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | """"" #?# "" #?????????????????????????????? | | """"" #?# """ #?????????????????????????????? | | #?# """ " " #?????????????????????????????? | | #?? """ "R" ??????????????????????????????? | | #???? ""????????????????????????????????? | | +#############+####??????????????????????????????? | | #??????????????????????????????? | | #??????????????????????????????? | | #??????????????????????????????? | | #??????????????????????????????? | | #??????????????????????????????? | | #+########### #??????????????????????????????? | | ?????????# #??????????????????????????????? | | ?????????# #??????????????????????????????? | | ????????# #??????????????????????????????? | | ????????# #??????????????????????????????? | | ???????# #??????????????????????????????? | | ???????# ###########????????????????????? | | ??????# # #????????????????????? | | ??????# # """" #????????????????????? | | ?????# # """" #????????????????????? | | ?????# + """" #????????????????????? | | ????# # """" * #????????????????????? | | ????# # """" #????????????????????? | | ######??????# # """" !#????????????????????? | | ????????????# # @ #????????????????????? | | ????????????# ###########????????????????????? | | ??????????? ??????????????????????????????? | | ?????????? ??????????????????????????????? | | ????????? ??????????????????????????????? | | ???????? ??????????????????????????????? | | ??????? ??????????????????????????????? | | ???????#+#+#### ###??????????????????????????????? | | ??????????????# ?????????????????????????????????? | | ??????????????# ?????????????????????????????????? | | ??????????????? ?????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 92 Energy Generation 31 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 12 Additional Mass Support 9 Armor Coverage 450 Resistance: KI 25 Evasion (%) 62 Target Analysis 6 Recoil Reduction 3 Energy Filtering 50 Offensive Hacking 10 Relay Coupler Types 1 Relay Coupler Value 36 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Sml. Storage Unit | 45% | -7/Factory Imp. Heat Sink | 5% | -7/Factory Aluminum Leg | 1% | -7/Factory Mic. Nuclear Core | 54% | -7/Factory Alien Tech Used ----------------- None Achievements -------------- No Signal Woof! Challenges ------------ None Game ------ Seed LinkedChromionShovel Manual? 0 Play Time 01:31:47 Cumulative 34.0 hours Start 2025.07.12 @ 16:10:09 End 2025.07.14 @ 15:44:51 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 35 Rogue 35 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 32 Achievement% 30 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1fbf67fd-2efc-4c7f-aef1-c692a305b401