Cogmind - Beta 9.1 @@@ ROGUE MODE // 2019.11.04 @ 00:32:27 Player: alice_fexa Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (9) 4500 Regions Visited (21) 4200 Robots Destroyed (356) 1780 Value Destroyed (18122) 18122 Prototype IDs (39) 780 Alien Tech Used (2) 400 Bonus (5494) 5494 TOTAL SCORE: 35276 Bonus ------- High Alert Combat Kills 4770 Follower Combat Kills 124 Met Data Miner 300 Met Zhirov 300 Cogmind --------- Core Integrity 0/1600 Matter 21/300 Energy 1099/1100 System Corruption 7% Temperature Cool (18) Location -1/Access Parts ------- Power (2) Propulsion (5) Utility (14) Experimental Energy Well Advanced Visual Processing Unit Advanced Signal Interpreter Improved System Shield Weapon (4) Inventory (4) Experimental Thermal Shield Point Singularity Launcher Z-bomb Delivery System Peak State ------------ Power Light Antimatter Reactor Light Particle Reactor Propulsion Centrium Heavy Treads Centrium Heavy Treads Utility Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Experimental Energy Well Experimental Optical Array Advanced Signal Interpreter Improved Armor Integrity Analyzer Layered Heavy Armor Plating Improved System Shield Advanced System Shield Weapon Gamma Rifle Gamma Rifle Gamma Rifle KE Penetrator Inventory Light Antimatter Reactor Advanced Heavy Siege Treads Advanced Power Amplifier Advanced Thermal Generator Experimental Energy Well Experimental Thermal Shield Improved Dynamic Insulation System Quantum Rifle Enhanced Quantum Rifle Enhanced Quantum Rifle HERF Cannon Cooled Proton Cannon Neutron Cannon Nova Cannon Potential Cannon KE Penetrator Compact Mass Driver Micro-nuke Launcher Micro-nuke Launcher Point Singularity Launcher Z-bomb Delivery System [Rating: 168] Favorites ----------- Power Micro Fission Core Engine Improved Ion Engine Power Core Micro Fission Core Reactor Light Particle Reactor Propulsion Medium Treads Treads Medium Treads Leg Myomer Leg Wheel Wheel Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Makeshift Hacking Suite Protection Hardened Medium Armor Plating Weapon Railgun Energy Gun Gamma Rifle Energy Cannon Heavy Phase Cannon Ballistic Gun Railgun Ballistic Cannon Linear Accelerator Launcher Missile Launcher Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Slots Evolved 18 | . . 2 2 2 . . . . 2 2 . . . . . . 2 2 . 2 2 Power 1 | . . . . . . . . . . 1 . . . . . . . . . . . Propulsion 3 | . . . . 1 . . . . . . . . . . . . 1 . . . 1 Utility 12 | . . 2 2 1 . . . . 1 1 . . . . . . 1 1 . 2 1 Weapon 2 | . . . . . . . . . 1 . . . . . . . . 1 . . . Parts Attached 504 | 6 9 13 28 8 . 5 . 5 47 2 . 25 4 . 2 13 48 33 92 88 76 Power 70 | 1 3 1 3 . . 1 . . 7 1 . 2 . . . 1 7 7 10 13 13 Engine 12 | 1 3 1 2 . . 1 . . 4 . . . . . . . . . . . . Core 18 | . . . 1 . . . . . 3 1 . 2 . . . 1 7 3 . . . Reactor 40 | . . . . . . . . . . . . . . . . . . 4 10 13 13 Propulsion 60 | 2 . 2 6 2 . 1 . . 9 . . 7 . . . . 4 3 8 5 11 Treads 50 | 2 . 2 6 2 . . . . 3 . . 6 . . . . 4 3 8 5 9 Leg 2 | . . . . . . . . . . . . . . . . . . . . . 2 Wheel 8 | . . . . . . 1 . . 6 . . 1 . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Utility 218 | 1 4 5 15 3 . . . 3 12 1 . 9 4 . 2 7 29 15 51 36 21 Device 160 | . 2 . 2 1 . . . 1 9 . . 9 4 . 1 7 23 13 41 30 17 Storage 14 | 1 2 2 3 1 . . . . . . . . . . 1 . . . 3 1 . Processor 13 | . . . 3 . . . . . 2 . . . . . . . 1 1 1 2 3 Hackware 4 | . . . . . . . . . 1 1 . . . . . . 1 . . 1 . Protection 27 | . . 3 7 1 . . . 2 . . . . . . . . 4 1 6 2 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 156 | 2 2 5 4 3 . 3 . 2 19 . . 7 . . . 5 8 8 23 34 31 Energy Gun 73 | 2 1 4 1 . . 1 . . 12 . . 1 . . . 1 3 3 11 25 8 Energy Cannon 30 | . . . . . . . . . 2 . . 3 . . . . 4 2 8 3 8 Ballistic Gun 37 | . 1 1 3 2 . 1 . 1 4 . . 3 . . . 3 1 3 4 3 7 Ballistic Cannon 2 | . . . . . . . . . . . . . . . . . . . . 1 1 Launcher 14 | . . . . 1 . 1 . 1 1 . . . . . . 1 . . . 2 7 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 18 | . . 1 . . . . . 1 1 . . . . . 1 . 1 1 6 4 2 Parts Lost 139 | . . 1 6 . . . . . 10 . . 3 . . . . 7 5 17 35 55 Power 17 | . . . 1 . . . . . 1 . . . . . . . . . 1 5 9 Propulsion 28 | . . . . . . . . . 2 . . 2 . . . . 2 2 3 6 11 Utility 38 | . . 1 3 . . . . . 2 . . . . . . . 3 . 3 11 15 Weapon 56 | . . . 2 . . . . . 5 . . 1 . . . . 2 3 10 13 20 Highest Loss Streak 21 | . . 1 3 . . . . . 4 . . 2 . . . . 3 3 6 14 21 Average Slot Usage (%) 95 | . 97 97 97 98 100 99 92 92 93 100 100 99 100 100 99 100 93 94 94 90 88 Engine 2 | . 13 11 8 7 7 7 7 7 2 . . . . . . . . . . . . Core 3 | . . . . . . . . . 3 11 11 11 11 11 11 11 10 6 . . . Reactor 2 | . . . . . . . . . . . . . . . . . . 2 8 7 7 Treads 13 | . 28 21 18 22 23 21 7 7 3 . . 10 17 17 17 17 15 13 13 10 12 Wheel 1 | . . . . . . . 7 7 9 17 17 6 . . . . . . . . . Device 10 | . 10 11 9 10 7 7 7 7 8 5 5 5 11 11 7 5 9 8 13 15 13 Storage 19 | . 15 22 18 19 23 23 23 23 20 17 17 17 17 17 20 23 21 19 18 17 15 Processor 12 | . . . 10 15 15 15 15 15 14 17 17 16 11 11 11 11 10 14 11 12 14 Hackware 6 | . . . . . . . . . 6 11 11 11 11 11 11 11 9 9 6 8 7 Protection 2 | . . 8 13 6 7 7 7 7 2 . . . . . . . . . . . 1 Energy Gun 6 | . 18 16 9 . . 2 7 7 10 5 5 5 5 5 5 5 1 3 2 9 6 Energy Cannon 3 | . . . . . . . . . 1 5 5 4 5 5 5 3 3 3 4 2 4 Ballistic Gun 7 | . 9 5 8 15 15 10 7 6 6 5 5 5 5 5 5 5 9 9 9 2 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 207 | 13 28 66 89 119 119 123 123 123 129 132 132 136 135 131 162 162 186 187 207 200 184 Greatest Support 188 | 40 40 40 40 60 60 60 28 28 44 30 30 78 78 78 78 78 126 126 130 160 188 Greatest Overweight (x) 7 | 4 . 1 2 1 1 4 4 4 7 4 4 6 1 1 2 2 3 2 3 3 3 Average Overweight (x) 1 | . . 1 1 1 1 2 4 4 3 4 4 2 1 1 1 1 1 1 1 . . Largest Inventory Capacity 36 | 6 10 18 20 28 28 28 28 28 28 28 28 28 28 28 36 36 36 36 36 36 28 Average Capacity 29 | 5 7 16 19 24 28 28 28 28 28 28 28 28 28 28 32 36 36 36 35 31 27 Most Carried 36 | 2 9 18 20 28 28 28 28 28 28 28 28 28 28 28 32 36 36 36 36 36 28 Average Carried 28 | 1 5 15 18 23 27 27 28 27 27 26 28 27 28 28 29 32 35 34 35 29 22 Final Capacity 36 | 6 10 18 20 28 28 28 28 28 28 28 28 28 28 28 36 36 36 36 36 28 4 Final Carried 36 | 2 9 18 20 28 28 28 28 28 28 28 28 28 28 28 32 36 36 36 36 25 3 Class Distribution -------------------- 53% | Hauler-Mutant 19% | Hauler-Skirmisher 8% | Mutant 7% | Scavenger-Gunner 5% | Scavenger-Mutant 4% | Hauler-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Data Miner Hauler-Mutant | -6/Proximity Caves Hauler-Skirmisher | -6/Factory Hauler-Mutant | -5/Factory Hauler-Mutant | -5/Waste Hauler-Mutant | -5/Factory Hauler-Mutant | -5/Upper Caves Hauler-Mutant | -5/Upper Caves Hauler-Mutant | -5/Zhirov Hauler-Skirmisher | -4/Proximity Caves Hauler-Mutant | -4/Factory Hauler-Mutant | -3/Research Hauler-Mutant | -3/Testing Scavenger-Gunner | -2/Research Scavenger-Skirmisher | -1/Access Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ----------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Matter Collected 9003 | 211 193 230 432 127 6 214 . 136 724 . . 597 60 . 30 173 838 464 1698 1750 1120 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 18624 | . 263 678 1394 65 . 289 . 140 931 . . 860 . . 106 352 1306 968 2717 3570 4985 Parts 988 | . 19 47 65 3 . 23 . 11 58 . . 40 . . 1 28 75 50 175 199 194 Haulers Intercepted 5 | . 1 2 2 . . . . . . . . . . . . . . . . . . Recyclers Shooed 23 | . . 1 3 1 . . . . 2 . . 2 . . . . 4 2 . 2 6 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 63 | . . . . . 5 15 . 17 . . . . . 4 1 21 . . . . . Prevented 11 | . . . . . 1 3 . 3 . . . . 3 1 . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Combat Hostiles Destroyed 270 | . 8 13 20 3 . 8 . 6 14 . . 10 . . . 10 14 7 37 47 73 Guns 144 | . 8 12 18 . . 5 . 2 11 . . 8 . . . 3 7 5 21 26 18 Cannons 46 | . . . . . . . . . 1 . . 1 . . . 2 7 1 9 14 11 AOE 55 | . . 1 1 3 . 3 . 4 1 . . . . . . 5 . . . 3 34 Classes Destroyed 17 | . 5 2 2 . . 2 . . 1 . . 1 . . . . . . 1 . 3 Worker 20 | . . 1 2 . . . . . 3 . . 2 . . . . 1 2 1 4 4 Builder 16 | . . . . . . . . . 1 . . . . . . . 1 . 4 3 7 Tunneler 2 | . . . . . . . . . . . . 1 . . . . . . . 1 . Hauler 5 | . 1 2 2 . . . . . . . . . . . . . . . . . . Recycler 15 | . . . 1 . . . . . . . . 2 . . . . 2 3 . 4 3 Carrier 1 | . . . . . . . . . . . . . . . . . . . . . 1 Operator 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . Watcher 25 | . 1 2 . 1 . . . . 2 . . 1 . . . . 2 . 2 3 11 Swarmer 60 | . 6 4 . 3 . 3 . 4 . . . 4 . . . 5 . . 4 8 19 Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . 1 Grunt 70 | . 2 4 15 . . . . 2 3 . . . . . . 2 3 1 7 5 26 Brawler 6 | . . . 1 . . . . . . . . . . . . . . . . 1 4 Duelist 5 | . . . . . . . . . . . . . . . . . . . 2 . 3 Protector 1 | . . . . . . . . . . . . . . . . . . . . . 1 Sentry 20 | . . 5 4 . . . . . 2 . . . . . . . 2 2 2 1 2 Hunter 27 | . . . . . . 3 . . 4 . . 1 . . . . . . 2 9 8 Programmer 80 | . . . . . . 2 . . 5 . . 5 . . . 3 9 4 20 23 9 Best Kill Streak 17 | . 3 4 4 4 . 3 . 4 3 . . 4 . . . 5 3 5 6 5 17 Combat Bots Only 11 | . 3 4 3 3 . 3 . 4 2 . . 4 . . . 5 2 2 5 5 11 Max Kills in Single Turn 6 | . 2 2 2 2 . 2 . 2 2 . . 1 . . . 2 2 1 2 2 6 Gunslinging 1 | . 1 1 1 . . . . . . . . . . . . . . . . 1 . Exploded 6 | . . 1 1 2 . 2 . 2 1 . . . . . . 2 . . . 2 6 Melee . | . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Damage Taken 31747 | . 192 393 948 296 . 594 . 278 1762 . . 780 . . . 337 1884 1406 5287 7380 10210 Core 3512 | . 7 67 91 14 . 53 . 12 314 . . 100 . . . . 151 96 516 483 1608 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . Reduced by Siege Mode 1843 | . . . . . . . . . . . . . . . . . 78 253 384 437 691 Core Remaining (%) 80 | 100 97 83 83 . . . . 88 63 . . . . . . 90 79 . 52 66 . Volleys Fired 864 | . 28 51 71 5 . 20 . 11 71 . 6 47 7 2 9 16 59 41 138 128 154 Largest 4 | . 2 2 2 2 . 2 . 2 3 . 1 3 1 1 1 3 3 4 4 4 4 Hottest 378 | . 90 90 90 53 . 88 . 88 183 . 90 206 98 98 98 201 161 236 298 325 378 Shots Fired 2114 | . 56 102 133 8 . 38 . 15 168 . 6 96 8 2 9 38 131 95 337 434 438 Gun 1584 | . 56 102 133 6 . 35 . 8 148 . . 62 1 . . 28 85 65 210 341 304 Cannon 499 | . . . . . . . . . 20 . 6 34 7 2 9 7 46 30 127 91 120 Launcher 31 | . . . . 2 . 3 . 7 . . . . . . . 3 . . . 2 14 Special . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 751 | . 23 30 60 6 . 26 . 4 80 . . 22 . . . 17 72 39 150 124 98 Thermal 792 | . 28 30 30 . . . . . 41 . 6 74 8 2 9 18 46 25 117 178 180 Explosive 31 | . . . . 2 . 3 . 7 . . . . . . . 3 . . . 2 14 Electromagnetic 540 | . 5 42 43 . . 9 . 4 47 . . . . . . . 13 31 70 130 146 Robot Hit Streak 37 | . 11 14 20 3 . 14 . 4 11 . . 19 . . 10 15 21 37 27 24 36 Robot Miss Streak 5 | . 5 3 2 4 . 3 . 3 4 . . 4 . . . 1 1 1 2 3 5 Penetration Max 2 | . . . . . . . . . 2 . . 1 . . . 1 1 1 1 1 1 Secondary Targets 19 | . 1 1 3 . . . . 1 2 . . 1 . . . . . . 3 5 2 Max Gunslinging Chain 1 | . 1 1 1 . . . . 1 1 . . 1 . . . . . . 1 1 1 Shots Hit Robots 1497 | . 32 76 106 7 . 29 . 6 115 . . 60 . . 9 28 96 72 221 313 327 Core Hits 701 | . 17 33 55 10 . 16 . 12 51 . . 32 . . 1 17 41 29 82 126 179 Critical Hits 47 | . . 3 2 . . . . . 5 . . 7 . . . . 3 1 5 11 10 Critical Kills 14 | . . . 1 . . . . . 1 . . 2 . . . . 2 1 1 3 3 Critical Parts Destroyed 31 | . . 3 1 . . . . . 4 . . 4 . . . . 1 . 4 8 6 Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 49969 | . 462 1119 1974 288 . 659 . 540 2326 . . 1428 . . 307 1018 2849 1999 7325 9932 17743 Guns 27416 | . 400 1036 1757 77 . 481 . 140 1880 . . 903 . . . 530 1423 1415 4437 6235 6702 Cannons 12770 | . . . . . . . . . 277 . . 525 . . 307 145 1404 574 2888 2745 3905 Explosions 9684 | . 62 83 217 211 . 178 . 400 168 . . . . . . 343 . . . 923 7099 Melee . | . . . . . . . . . . . . . . . . . . . . . . Ramming 99 | . . . . . . . . . 1 . . . . . . . 22 10 . 29 37 Kinetic 12700 | . 163 322 605 77 . 318 . 43 817 . . 147 . . . 301 1246 969 3137 2820 1735 Thermal 19683 | . 263 339 609 . . . . . 916 . . 1281 . . 307 374 1404 427 2612 4186 6965 Explosive 7279 | . . . . 211 . 178 . 400 . . . . . . . 343 . . . 760 5387 Electromagnetic 10208 | . 36 458 760 . . 163 . 97 592 . . . . . . . 177 593 1576 2137 3619 Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 18 | . 2 . . . . . . . 6 . 14 18 14 . . 2 3 4 5 9 9 Average Corruption 5 | . 2 . . . . . . . 2 . 9 16 6 . . 1 1 3 2 7 5 Corruption Purged 57 | . . . . . . . . . . . . 4 14 . . . 4 4 18 9 4 Effects 383 | . . . . . . . . . 26 . 10 98 12 . . 1 8 9 54 100 65 Message Errors 77 | . . . . . . . . . 7 . 2 13 2 . . 1 3 3 15 21 10 Matter Fused 75 | . . . . . . . . . 7 . 3 22 3 . . . . 2 14 17 7 Heat Flow Errors 28 | . . . . . . . . . 2 . 1 11 3 . . . . . 1 4 6 Energy Discharges 33 | . . . . . . . . . 4 . 1 5 1 . . . 3 2 5 9 3 Parts Rejected 5 | . . . . . . . . . 1 . . 1 . . . . . . . 1 2 Data Loss (minor) 33 | . . . . . . . . . 2 . . 4 1 . . . 1 2 9 7 7 Data Loss (major) 8 | . . . . . . . . . . . . 3 . . . . . . . 3 2 Misfires 12 | . . . . . . . . . 1 . . 4 1 . . . . . . 6 . Alerts 4 | . . . . . . . . . . . . 3 1 . . . . . . . . Misdirections 12 | . . . . . . . . . . . 1 11 . . . . . . . . . Targeting Errors 79 | . . . . . . . . . 2 . 2 18 . . . . 1 . 9 27 20 Weapon Failures 17 | . . . . . . . . . . . . 3 . . . . . . 1 5 8 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1558 | . 17 . . . . . . 12 79 . . 25 . . 41 . 57 11 88 248 980 Projectiles 762 | . . . . . . . . . 37 . . 25 . . 41 . 57 11 88 205 298 Explosions 796 | . 17 . . . . . . 12 42 . . . . . . . . . . 43 682 Melee . | . . . . . . . . . . . . . . . . . . . . . . Knockbacks 13 | . . . . . . . . . . . . . . . . . . . . 13 . Impact . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 12 | . . . . . . . . . . . . . . . . . . . . 12 . Secondary 1 | . . . . . . . . . . . . . . . . . . . . 1 . Self-Inflicted Damage 685 | . . . 61 . . 36 . 46 201 . . . . . . . . . . 126 215 Shots 14 | . . . 2 . . 1 . 2 2 . . . . . . . . . . 2 5 Rammed 6 | . . . . . . . . . 1 . . . . . . . 1 1 . 1 2 Targets Rammed 7 | . . . . . . . . . 1 . . . . . . . 1 1 . 1 3 Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . . . . . . . . . . . 1 Highest Temperature 424 | . 175 . 7 6 . 112 . 51 293 . 200 324 249 24 180 203 343 258 347 390 424 Average Temperature 84 | . 101 . 6 4 . 32 . 27 63 . 92 91 66 15 89 90 64 93 92 104 69 Received Heat Transfer 2754 | . 63 138 486 . . . . 18 324 . . 12 . . . 42 162 87 306 243 873 Effects 6 | . . . . . . . . . . . . 1 . . . . . . . 3 2 Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . 1 . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . 1 . Interference 4 | . . . . . . . . . . . . 1 . . . . . . . 1 2 Siege Activations 49 | . . . . . . . . . . . . . . . . . 5 4 14 17 9 Total Turns 1376 | . . . . . . . . . . . . . . . . . 259 92 277 441 307 Longest Duration 119 | . . . . . . . . . . . . . . . . . 119 33 40 64 46 Robots Corrupted 25 | . . . 1 . . . . . 1 . . . . . . . . 1 7 4 11 Combat Hostiles 24 | . . . 1 . . . . . 1 . . . . . . . . 1 7 4 10 Parts Fried 68 | . . 3 4 . . . . . 3 . . . . . . . . 4 12 16 26 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . 1 . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . 1 . . . . . . . . . Parts Melted 51 | . . 1 2 . . . . . 3 . . 6 . . . 1 2 . 5 18 13 Heat Transferred 22718 | . 642 827 1125 . . . . . 1475 . . 2118 . . 333 598 1394 407 2322 4618 6859 Parts Sabotaged 9 | . . . . . . . . . . . . . . . . . . . 4 2 3 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 10 | . 1 2 3 . . . . . 1 . . . . . . . . . . 2 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Peak Influence 2151 | . 208 173 425 85 . . . . 547 34 4 291 . . . . 232 139 635 908 2151 Average Influence 302 | . 37 86 208 27 . . . . 241 7 2 109 . . . . 110 65 202 497 1226 Maximum Alert Level 5 | . 1 . 2 . . . . . 2 . . 1 . . . . 1 . 2 3 5 Low Security (%) 55 | . . . . . . . . . . . . . . . . . . . . . . Level 1 16 | . . . . . . . . . . . . . . . . . . . . . . Level 2 17 | . . . . . . . . . . . . . . . . . . . . . . Level 3 2 | . . . . . . . . . . . . . . . . . . . . . . Level 4 7 | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 74 | . 1 . 4 1 . . . . 8 . . 5 . . . . 5 4 15 11 20 Investigation 6 | . . . 2 . . . . . 1 . . 1 . . . . . . . . 2 Extermination 37 | . . . . 1 . . . . 5 . . 4 . . . . 4 3 9 8 3 Reinforcement 13 | . 1 . 2 . . . . . 2 . . . . . . . 1 1 1 1 4 Assault 9 | . . . . . . . . . . . . . . . . . . . 1 2 6 Garrison 9 | . . . . . . . . . . . . . . . . . . . 4 . 5 Intercept . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 6 | . . . . . . . . . 1 . . . . . . . 1 1 . 1 2 Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . 1 Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Distress Signals 15 | . 1 2 3 . . . . . 2 . . . . . . . 2 2 . 1 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 404 | . 15 22 27 4 . 8 . 9 22 . 1 17 . . . 10 24 11 58 67 109 Peak Tracking Total 10 | . 5 4 6 3 . 3 . 4 5 . 1 5 . . . 5 7 3 6 8 10 Tactical Retreats 22 | . 2 1 2 . . . . . 4 . . 2 . . . . . . 5 4 2 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Traps Triggered 19 | . 1 . 1 3 . . . . 4 1 . 1 . . . . 2 2 3 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ---------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Machines Disabled 31 | . . . 3 . . . . . 4 . . 6 . . . . 3 . 10 1 4 Max in Single Turn 2 | . . . 1 . . . . . 2 . . 2 . . . . 1 . 1 1 2 Garrison Access 3 | . . . . . . . . . . . . . . . . . . . 1 1 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . 1 . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Machines Accessed 61 | . 2 5 3 3 1 . 4 . 10 2 . 5 . . 4 1 2 2 8 3 6 Terminals 36 | . 2 3 2 2 . . . . 8 2 . 4 . . . 1 1 1 4 2 4 Fabricators 4 | . . . . . . . . . 1 . . 1 . . . . . . 1 . 1 Repair Stations 6 | . . 1 . 1 . . . . . . . . . . . . 1 1 2 . . Recycling Units 1 | . . 1 . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . 1 . . . . . . . . . 1 1 1 Total Hacks 170 | . 4 14 9 7 1 . 24 . 24 3 . 11 . . 17 1 8 4 24 5 14 Successful 109 | . 4 13 5 6 1 . 24 . 12 1 . 5 . . 17 1 4 3 9 2 2 Failed 61 | . . 1 4 1 . . . . 12 2 . 6 . . . . 4 1 15 3 12 Catastrophic 19 | . . . 2 1 . . . . 6 . . 2 . . . . 1 . 4 . 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 50 | . 3 6 6 . . . . . 12 1 . 7 . . . . 4 . 5 4 2 Terminals 87 | . 4 9 6 3 . . . . 19 3 . 9 . . . 1 4 2 12 4 11 Fabricators 10 | . . . . . . . . . 3 . . 2 . . . . . . 3 . 2 Repair Stations 19 | . . 4 . 4 . . . . . . . . . . . . 4 2 5 . . Recycling Units 1 | . . 1 . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . 3 . . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . . . . . . 2 . . . . . . . . . 4 1 1 Terminal Hacks 72 | . 1 2 1 2 1 . 24 . 9 1 . 3 . . 17 1 2 2 3 1 2 Record 18 | . . . . . . . 11 . . . . . . . 5 1 . . . . 1 Part Schematic 10 | . . . . . . . 5 . . . . 1 . . 4 . . . . . . Robot Schematic 5 | . . . . . . . 5 . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . 4 . . . . . . Prototype ID Bank 9 | . . . . . . . 3 . 1 . . . . . 4 . . . 1 . . Open Door 1 | . . . . . 1 . . . . . . . . . . . . . . . . Level Access Points 3 | . . . . . . . . . 1 . . . . . . . 1 . . 1 . Branch Access Points 1 | . . . . . . . . . . . . . . . . . . 1 . . . Terminal Index 3 | . . . . . . . . . 1 . . 1 . . . . 1 . . . . Fabricator Index 1 | . . . . . . . . . . . . . . . . . . 1 . . . Alert Level 3 | . 1 . . . . . . . 1 . . . . . . . . . . . 1 Unreport Threat 10 | . . 1 1 2 . . . . 4 1 . . . . . . . . 1 . . Locate Traps 1 | . . . . . . . . . . . . . . . . . . . 1 . . Recall Reinforcements 1 | . . . . . . . . . . . . 1 . . . . . . . . . Zone Layout 2 | . . 1 . . . . . . 1 . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . . . . 3 . . 2 . . . . . . 1 . . Load Schematic 3 | . . . . . . . . . 1 . . 1 . . . . . . 1 . . Build 3 | . . . . . . . . . 2 . . 1 . . . . . . . . . Repair Station Hacks 15 | . . 4 . 4 . . . . . . . . . . . . 2 1 4 . . Scan Component 8 | . . 2 . 2 . . . . . . . . . . . . 1 1 2 . . Repair 7 | . . 2 . 2 . . . . . . . . . . . . 1 . 2 . . Recycling Unit Hacks 1 | . . 1 . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . . 1 . . . . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . 3 . . . . . . . . . . . . . . . . . . Insert Component 1 | . . . 1 . . . . . . . . . . . . . . . . . . Analyze 2 | . . . 2 . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . . . . . . . . . 1 1 . Seal Access 2 | . . . . . . . . . . . . . . . . . . . 1 1 . Unauthorized Hacks 20 | . 6 12 2 . . . . . . . . . . . . . . . . . . Terminals 10 | . 3 6 1 . . . . . . . . . . . . . . . . . . Track 5 | . 1 3 1 . . . . . . . . . . . . . . . . . . Botnet 5 | . 2 3 . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 45 | . 2 4 3 2 . . . . 9 2 . 5 . . . . 1 2 7 2 6 Full Trace Events 4 | . . . 2 . . . . . . . . 1 . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . 5 . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . 1 . . . 5 . . . . 1 . . 4 . . . . . . Parts Built 4 | . . . . . . . . . 2 . . 2 . . . . . . . . . Matter 782 | . . . . . . . . . 570 . . 212 . . . . . . . . . Time 205 | . . . . . . . . . 152 . . 53 . . . . . . . . . Total Part Build Rating 22 | . . . . . . . . . 10 . . 12 . . . . . . . . . Parts Repaired 7 | . . 2 . 2 . . . . . . . . . . . . 1 . 2 . . Time 188 | . . 58 . 64 . . . . . . . . . . . . 22 . 44 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . . 10 . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------------ Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . . . . . 2 Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . . 2 Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Total Allies 1 | . . . . . . . . 1 . . . . . . . . . . . . . Largest Group 1 | . . . . . . . . 1 . . . . . . . . . . . . . Highest-Rated Group 94 | . . . . . . . . 94 . . . . . . . . . . . . . Highest-Rated Ally 94 | . . . . . . . . 94 . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 10 | . . . . . . . . 10 . . . . . . . . . . . . . Total Damage 316 | . . . . . . . . 316 . . . . . . . . . . . . . Kills 3 | . . . . . . . . 3 . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Robot Analysis Total 4 | . . . . . . . . . . . . . . . 4 . . . . . . Derelict Logs Recovered 6 | . . . . . 1 2 . . . . . . 1 1 . 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Turns Passed 27168 | 67 634 1177 1218 540 271 1369 107 399 3235 240 177 1595 1490 687 313 1088 1817 1438 4461 2739 2106 Spaces Moved 11164 | 38 299 451 483 243 148 648 77 218 1516 190 118 767 585 386 149 394 648 518 1502 987 799 Core 46 | 14 . . . . . . . . . . . . . . . . . . . . 32 Treads 8572 | 24 299 451 483 243 148 579 . . 4 . . 430 585 386 149 394 648 518 1502 987 742 Legs 25 | . . . . . . . . . . . . . . . . . . . . . 25 Wheels 2521 | . . . . . . 69 77 218 1512 190 118 337 . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 180 180 180 180 140 140 140 116 120 120 116 175 175 175 175 175 189 172 152 50 Average Speed 168 | 148 160 180 189 180 180 190 140 140 129 120 120 155 175 175 184 194 179 189 185 170 160 Slowest Speed 250 | 250 160 180 200 180 180 200 140 140 200 120 120 195 175 175 195 195 220 240 240 230 210 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . 1 . . . . Exploration Rate (%) 39 | 3 45 42 35 11 34 73 69 38 29 7 83 19 50 57 60 54 13 12 93 22 26 Regions Visited 21 Branch Regions 9 Pre-discovered Areas 7 | . . . . . . 1 1 . . . . . 1 . 3 1 . . . . . Known Exits Taken 16 | . . . 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . . . . . . . . . Scrap Searched 10 | . . . . . . 3 . . . . . . 1 1 . 5 . . . . . Spaces Dug 88 | . . . . . . . . 11 6 . 1 7 6 1 . 2 3 9 25 6 11 Terrain Destroyed 610 | . 7 5 15 4 . 25 . 23 57 . 6 54 7 2 . 24 26 19 49 74 213 Melee . | . . . . . . . . . . . . . . . . . . . . . . Projectile 199 | . . . . . . 1 . . 13 . 6 17 7 2 . 3 26 19 49 32 24 AOE 411 | . 7 5 15 4 . 24 . 23 44 . . 37 . . . 21 . . . 42 189 Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Total 17847 | 46 402 720 662 337 155 750 76 296 2655 203 147 1084 1043 396 177 686 1186 899 2915 1734 1278 Wait 4878 | . 47 178 47 67 . 72 . 59 953 9 24 220 447 9 12 252 394 280 1108 495 205 Move 11146 | 37 298 450 482 242 147 647 76 217 1515 190 117 766 584 385 148 393 648 517 1501 987 799 Hop . | . . . . . . . . . . . . . . . . . . . . . . Pick Up 191 | 3 10 15 12 11 4 1 . 1 23 2 . 10 . . 4 6 18 12 31 10 18 Fast Attach 119 | 5 3 6 9 2 . 1 . 2 15 . . 5 1 . 2 . 2 7 21 18 20 Attach 128 | 1 1 1 3 2 . . . . 11 2 . 4 . . . . 10 5 19 28 41 Detach 22 | . . . . . . . . . 3 . . . . . . . 1 . 5 6 7 Swap 259 | . 5 6 16 4 . 4 . 3 21 . . 16 3 . 1 13 37 21 52 42 15 Drop 219 | . 10 13 22 2 4 5 . 3 30 . . 16 1 . 1 6 17 15 38 20 16 Fire 864 | . 28 51 71 5 . 20 . 11 71 . 6 47 7 2 9 16 59 41 138 128 154 Melee . | . . . . . . . . . . . . . . . . . . . . . . Ram 1 | . . . . . . . . . 1 . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush 4 | . . . . . . . . . . . . . . . . . . 1 . . 3 Escape Stasis 16 | . . . . 2 . . . . 12 . . . . . . . . . 2 . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials (discovered 3 exits: *Mat / [*Min] / [*Sto]) -8/Materials -7/Factory -7/Lower Caves (discovered 2 exits: *Low / *Zio) -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac x4 / Ext) -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Waste -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 6 exits: *Res x4 / *Upp x2) -3/Research (discovered 3 exits: Arm / *Tes x2) -3/Testing -2/Research (discovered 4 exits: *Acc x3 / [*Qua]) -1/Access History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 68 | -11/Scrapyard | Entered Materials 84 | -10/Materials | Discovered new exit (range 4) 308 | -10/Materials | Build established: Mutant 479 | -10/Materials | Discovered new exit (range 12) 662 | -10/Materials | Discovered new exit (range 16) 702 | -10/Materials | Entered another Materials area 702 | -9/Materials | Evolved 2 slots: Utility x2 944 | -9/Materials | Discovered new exit (range 8) 944 | -9/Materials | Discovered new exit (range 20) 1740 | -9/Materials | Repaired Lgt. Treads 1774 | -9/Materials | Repaired Hvy. Assault Rifle 1838 | -9/Materials | Discovered new exit (range 8) 1879 | -9/Materials | Entered another Materials area 1879 | -8/Materials | Evolved 2 slots: Utility x2 2723 | -8/Materials | Lost 3 parts (1p1u1w) 2730 | -8/Materials | Discovered new exit (range 5) 3093 | -8/Materials | Identified exit to Factory 3097 | -8/Materials | Entered Factory 3097 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3513 | -7/Factory | Repaired Hrd. Medium Armor Plating 3541 | -7/Factory | Repaired Lgt. Treads 3627 | -7/Factory | Discovered new exit (range 7) 3636 | -7/Factory | Identified exit to Lower Caves 3637 | -7/Factory | Entered Lower Caves 3657 | -7/Lower Caves | Build established: Hauler-Mutant 3847 | -7/Lower Caves | Learned Factory stockpile data 3888 | -7/Lower Caves | Discovered new exit (range 9) 3904 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 3906 | -7/Lower Caves | Identified exit to Zion 3906 | -7/Lower Caves | Identified exit to Lower Caves 3908 | -7/Lower Caves | Entered another Lower Caves area 5155 | -7/Lower Caves | Learned location of Zion (-6) 5250 | -7/Lower Caves | Encountered a Warlord checkpoint 5256 | -7/Lower Caves | Discovered new exit (range 16) 5275 | -7/Lower Caves | Identified exit to Data Miner 5277 | -7/Lower Caves | Entered Data Miner 5277 | -7/Data Miner | Discovered new exit (range 6) 5304 | -7/Data Miner | Met Data Miner 5329 | -7/Data Miner | Learned location of Section 7 (-2) 5329 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5352 | -7/Data Miner | Received God Mode back door access code from Data Miner 5382 | -7/Data Miner | Identified exit to Proximity Caves 5384 | -7/Data Miner | Entered Proximity Caves 5478 | -6/Proximity Caves | Escorted by Enhanced Grunt 5682 | -6/Proximity Caves | Found Prototype Device 5682 | -6/Proximity Caves | Identified Exp. Thermal Shield 5769 | -6/Proximity Caves | Discovered new exit (range 11) 5782 | -6/Proximity Caves | Identified exit to Factory 5783 | -6/Proximity Caves | Entered Factory 5783 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 5784 | -6/Factory | Identified exit to Extension 6087 | -6/Factory | Build established: Hauler-Skirmisher 6556 | -6/Factory | Fabricated Exp. Sensor Array (x1) 6598 | -6/Factory | Local fabrication network quarantined 6634 | -6/Factory | Fabricated Exp. Sensor Array (x1) 7512 | -6/Factory | Identified exit to Factory 8206 | -6/Factory | Build established: Hauler-Mutant 8430 | -6/Factory | Lost 4 parts (1p1n2w) 9018 | -6/Factory | Entered another Factory area 9018 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 9103 | -5/Factory | Discovered new exit (range 8) 9111 | -5/Factory | Identified exit to Upper Caves 9257 | -5/Factory | Discovered new exit (range 8) 9258 | -5/Factory | Sucked down chute 9258 | -5/Factory | Entered Waste 9273 | -5/Waste | EMP discharged 9306 | -5/Waste | Spotted C-40 Crusher 9373 | -5/Waste | EMP discharged 9373 | -5/Waste | System corruption reached 10% 9376 | -5/Waste | Spotted C-40 Crusher 9417 | -5/Waste | Discovered new exit (range 16) 9434 | -5/Waste | Identified exit to Factory 9435 | -5/Waste | Entered Factory 10485 | -5/Factory | Discovered exit to Upper Caves (range 8) 10774 | -5/Factory | Fabricated System Restoration Module? 11030 | -5/Factory | Entered Upper Caves 11909 | -5/Upper Caves | Build established: Hauler-Skirmisher 12478 | -5/Upper Caves | Discovered new exit (range 15) 12513 | -5/Upper Caves | Identified exit to Upper Caves 12520 | -5/Upper Caves | Entered another Upper Caves area 12550 | -5/Upper Caves | Encountered a Warlord checkpoint 12576 | -5/Upper Caves | Build established: Hauler-Mutant 13074 | -5/Upper Caves | Spotted B-75 Beast 13191 | -5/Upper Caves | Discovered new exit (range 12) 13205 | -5/Upper Caves | Identified exit to Zhirov 13207 | -5/Upper Caves | Entered Zhirov 13207 | -5/Zhirov | Discovered new exit (range 3) 13239 | -5/Zhirov | Met Zhirov 13279 | -5/Zhirov | Learned location of Quarantine (-2) 13279 | -5/Zhirov | Learned location of Testing (-3) 13279 | -5/Zhirov | Learned location of Command (-1) 13290 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 13320 | -5/Zhirov | Found Alien Artifact 13320 | -5/Zhirov | Identified Integrated Reactor 13320 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+2%) 13345 | -5/Zhirov | Found Alien Artifact 13512 | -5/Zhirov | Identified exit to Proximity Caves 13520 | -5/Zhirov | Entered Proximity Caves 13943 | -4/Proximity Caves | Build established: Hauler-Skirmisher 14554 | -4/Proximity Caves | Discovered new exit (range 10) 14605 | -4/Proximity Caves | Identified exit to Factory 14608 | -4/Proximity Caves | Entered Factory 14608 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14695 | -4/Factory | Lost 3 parts (2u1w) 14827 | -4/Factory | Discovered new exit (range 5) 14834 | -4/Factory | Identified exit to Upper Caves 15137 | -4/Factory | Build established: Hauler-Mutant 15438 | -4/Factory | Repaired Gauss Rifle 15578 | -4/Factory | Identified exit to Research 15714 | -4/Factory | Spotted B-86 Titan 15717 | -4/Factory | Identified Transdimensional Reconstructor 15717 | -4/Factory | Warped through subspace 16120 | -4/Factory | Discovered exit to Upper Caves (range 12) 16425 | -4/Factory | Entered Research 16425 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 16426 | -3/Research | Identified exit to Armory 16460 | -3/Research | Discovered new exit (range 19) 16483 | -3/Research | Identified exit to Testing 17297 | -3/Research | Lost 3 parts (3w) 17863 | -3/Research | Entered Testing 18092 | -3/Testing | Found Prototype Processor 18092 | -3/Testing | Identified Exp. Melee Analysis Suite 18534 | -3/Testing | Garrison activated, responded to threat 18843 | -3/Testing | Repaired Hvy. Siege Treads 19619 | -3/Testing | Garrison activated, responded to threat 20377 | -3/Testing | Build established: Hauler-Skirmisher 20717 | -3/Testing | Build established: Hauler-Mutant 20917 | -3/Testing | Found Prototype Launcher 21229 | -3/Testing | Discovered new exit (range 15) 21288 | -3/Testing | Lost 6 parts (1n5w) 21453 | -3/Testing | Found Prototype Energy Cannon 21503 | -3/Testing | Spotted PD-B3N9NJ12K1 21689 | -3/Testing | Found Prototype Energy Cannon 21689 | -3/Testing | Identified Disintegrator 21806 | -3/Testing | Repaired Hcp. Storage Unit 22113 | -3/Testing | First assault squad dispatched 22192 | -3/Testing | Lost 4 parts (1p1u2w) 22322 | -3/Testing | Identified exit to Research 22324 | -3/Testing | Entered Research 22324 | -2/Research | Evolved 2 slots: Utility x2 22482 | -2/Research | Build established: Hauler-Skirmisher 23074 | -2/Research | First assault squad dispatched 23501 | -2/Research | Identified Z-bomb Delivery System 23541 | -2/Research | Lost 14 parts (2p3n5u4w) 23840 | -2/Research | Incoming assault squad redirected 24111 | -2/Research | Build established: Scavenger-Gunner 24470 | -2/Research | Discovered new exit (range 9) 24472 | -2/Research | Identified exit to Access 24506 | -2/Research | Found Prototype Launcher 24506 | -2/Research | Identified Point Singularity Launcher 24839 | -2/Research | Lost 3 parts (1p1u1w) 24875 | -2/Research | Spotted B-90 Cyclops 24911 | -2/Research | Spotted B-90 Cyclops 25063 | -2/Research | Entered Access 25063 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 25068 | -1/Access | Spotted B-99 Colossus 25078 | -1/Access | Lost 3 parts (1p1n1w) 25195 | -1/Access | Garrison activated, responded to threat 25250 | -1/Access | Incoming investigation squad redirected 25298 | -1/Access | Lost 6 parts (1p1u4w) 25308 | -1/Access | Destroyed 10 combat bots 25813 | -1/Access | First assault squad dispatched 26020 | -1/Access | Lost 6 parts (1p3n1u1w) 26091 | -1/Access | Incoming assault squad redirected 26331 | -1/Access | Incoming assault squad redirected 26384 | -1/Access | Garrison activated, responded to threat 26844 | -1/Access | Destroyed 10 combat bots 26849 | -1/Access | Lost 9 parts (1p2n2u4w) 26994 | -1/Access | Identified Potential Cannon 26996 | -1/Access | Incoming assault squad redirected 27037 | -1/Access | Destroyed 8 combat bots 27042 | -1/Access | Lost 7 parts (1p2n4w) 27078 | -1/Access | Incoming assault squad redirected 27087 | -1/Access | Core integrity fell below 50% 27130 | -1/Access | Spotted B-99 Colossus 27131 | -1/Access | Destroyed 11 combat bots 27134 | -1/Access | Spotted B-99 Colossus 27157 | -1/Access | Core integrity fell below 20% 27169 | -1/Access | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 27156_ Penetrated by Slug. 27157_ U-05 Engineer lays Concrete. 27158_ The unstable cave ceiling collapses. 27158_ U-05 Engineer lays Concrete. 27159_ Slug penetrates Wall. 27159_ U-05 Engineer lays Concrete. 27160_ The unstable cave ceiling collapses. 27160_ R-10 Processor collects Lrg. Storage Unit. 27160_ U-05 Engineer lays Concrete. 27162_ K-01 Serf collects debris. 27162_ U-05 Engineer lays Concrete. 27162_ Slug penetrates Wall. 27163_ U-05 Engineer lays Concrete. 27163_ Slug penetrates Wall. 27164_ U-05 Engineer lays Concrete. 27166_ K-01 Serf collects debris. 27166_ Adv. Targeting Computer destroyed. 27168_ C-30 ARC bursts open, deploying its payload. 27168_ S-43 Plague unfolds itself. 27168_ Door malfunctions. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????? ???????????????????? | | ???????????????????????????? #########?????????? | | ???????????????????????????? ???????? | | ???????????????????????????? ???????? | | ???????????????????????????? ???????? | | ????????????????????????????? ????????? | | ????????????????????????????? k?????????? | | ????????????????????????????? ???????????? | | ????????????????????????????? ????????????? | | ?????????????????????????????# #???????##????? | | ?????????????????????????????# #????? !!????? | | ?????????????????????????????# +??? !!????? | | ?????????????????????????????# #? ?!????? | | ?????????##################### # ??? ????? | | ?????????# g / ?????? ????? | | ?????????# s g #??????######## | | ?????????+ s%s g g ########" # | | ?????????# s ## "" """# | | ?????????+ @ ## " | | ???????????????#################+### / | | ??????????????????????????# # # | | ??????????????????????????# # | | ??????????????????????????# %% % # ## | | ??????????????????????????# # | | ??????????????????????????###### # # | | ?????????????????????????????# # " #" | | ?????????????????????????????# #" | | ?????????????????????????????# # % " | | ?????????????????????????????# # % T | | ?????????????????????????????# # " | | ?????????????????????????????# # " | | ?????????????????????????????# # " | | ?????????????????????????????# # # | | ?????????????????????????????#* | | ?????????????????????????????# ! | | ?????????????????????????????# =% | | ?????????????????????????????# == | | ??????????????? ?????????????# # # | | ?????????????? ###+######### #####?### | | ????????????? #??????# | | ????????????? ##??????# | | ????????????? !! #??????# | | ????????????? !!! ##?????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 128 Energy Generation 55 Energy Capacity 1440 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 30 Terrain Scan Density 10 Jamming Range 12 EM Shielding 3 Armor Coverage 1200 Core Shielding 30 Phase Shifting 15 Evasion (%) 55 Targeting Accuracy 8 Armor Integrity Analysis 50 Recoil Reduction 5 Offensive Hacking 21 Defensive Hacking 26 Item Schematics ----------------- Hcp. Storage Unit | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Sensor Array | -7/Data Miner | Free Exp. ECM Suite | -7/Data Miner | Free Kinetic Spear | -7/Data Miner | Free System Restoration Module | -5/Factory | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Fabricated ------------ Exp. Sensor Array | x1 | -6/Factory Exp. Sensor Array | x1 | -6/Factory System Restoration Module | x2 | -5/Factory Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed MeleeThunderPenetrator Manual? 0 Play Time 02:34:17 Cumulative 562.5 hours Start 2019.11.03 @ 14:16:34 End 2019.11.04 @ 00:32:27 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 501 Rogue 421 Adventurer 40 Explorer 0 Win Type - Total 35 Types 23/0/11/1/0/0/0 Lore% 84 Gallery% 89 Achievement% 64 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c98de39d-b6e2-49a3-b5b9-7c12c9ae5b4f