Cogmind - Beta 10.1 *** ADVENTURER MODE // 2020.10.26 @ 21:36:32 Player: icehewn Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (88) 440 Value Destroyed (2491) 2491 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (308) 308 TOTAL SCORE: 6699 Bonus ------- High Alert Combat Kills 8 Aligned with FarCom 300 Cogmind --------- Core Integrity 606/700 Matter 143/300 Energy 436/500 System Corruption 0% Temperature Cool (0) Movement Rolling (130) Ox5 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Wheel > --- UTILITY (8) ------ Advanced Heat Sink High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Battery Advanced Weight Redist. System > --- WEAPON (2) ------- Gauss Rifle > --- INVENTORY (28) --- Cooled Ion Engine Cooled Ion Engine Light Treads Carbon-fiber Leg High-capacity Matter Pod (200) Advanced Weight Redist. System Improved Shield Generator Skeleton Box PSU Rigger Rocket Launcher Rocket Launcher Mining Laser Katana Deploy-a-Sentry Deploy-a-Sentry Deploy-a-Sentry Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Armored Wheel Improved VTOL Module > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit High-capacity Storage Unit Recoil Stabilizer Hardened Light Armor Plating PSU Rigger > --- WEAPON ----------- Improved Assault Rifle Gauss Rifle > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Wheel Compact Wheel High-capacity Storage Unit High-capacity Battery High-capacity Matter Pod Advanced Weight Redist. System Advanced Weight Redist. System Signal Interpreter Skeleton Box Heavy Particle Cannon Improved Assault Rifle Rocket Launcher Rocket Launcher Mining Laser Katana Deploy-a-Sentry Deploy-a-Sentry Deploy-a-Sentry [Rating: 41] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Wheel Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Flight Unit Improved VTOL Module Utility High-capacity Storage Unit Device PSU Rigger Storage High-capacity Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Improved Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Slots Evolved 6 | . . . 2 . . . 2 . 2 Power . | . . . . . . . . . . Propulsion . | . . . . . . . . . . Utility 6 | . . . 2 . . . 2 . 2 Weapon . | . . . . . . . . . . Parts Attached 63 | 8 7 3 11 . 3 2 11 7 11 Power 4 | 1 . . 1 . . . 1 1 . Engine 4 | 1 . . 1 . . . 1 1 . Core . | . . . . . . . . . . Reactor . | . . . . . . . . . . Propulsion 13 | 2 . . 2 . . 2 2 1 4 Treads 1 | . . . . . . . . . 1 Leg 1 | . . . . . . . . . 1 Wheel 10 | 2 . . 2 . . 2 1 1 2 Hover . | . . . . . . . . . . Flight 1 | . . . . . . . 1 . . Utility 26 | 3 4 . 3 . 3 . 4 5 4 Device 14 | 1 . . 2 . 3 . 2 4 2 Storage 8 | 2 4 . . . . . . . 2 Processor 1 | . . . . . . . 1 . . Hackware . | . . . . . . . . . . Protection 3 | . . . 1 . . . 1 1 . Artifact . | . . . . . . . . . . Weapon 20 | 2 3 3 5 . . . 4 . 3 Energy Gun 6 | 2 1 1 1 . . . . . 1 Energy Cannon 1 | . . . . . . . 1 . . Ballistic Gun 7 | . 1 1 2 . . . 2 . 1 Ballistic Cannon . | . . . . . . . . . . Launcher 6 | . 1 1 2 . . . 1 . 1 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 8 | . . . 3 . 2 . 2 1 . Parts Lost 22 | . . 2 2 1 . 2 3 3 9 Power 2 | . . . 1 . . . . . 1 Propulsion 7 | . . . 1 . . 2 . 1 3 Utility 7 | . . . . 1 . . 1 2 3 Weapon 6 | . . 2 . . . . 2 . 2 Highest Loss Streak 6 | . . 1 1 1 . 2 1 2 6 Average Slot Usage (%) 97 | . 100 100 98 99 99 99 87 98 94 Engine 10 | . 14 14 11 11 11 11 9 9 6 Wheel 20 | . 28 28 20 22 22 21 18 17 11 Device 11 | . . . 10 10 10 11 15 15 23 Storage 22 | . 28 28 22 22 22 22 18 18 24 Protection 9 | . . . 10 11 11 11 6 16 10 Energy Gun 3 | . 16 1 6 . . . . . 2 Energy Cannon 1 | . . . . . . . . 9 4 Ballistic Gun 16 | . 9 26 13 22 22 22 17 9 6 Naked Turns . | . . . . . . . . . . Heaviest Build 124 | 16 74 73 82 82 83 83 90 93 124 Greatest Support 37 | 20 20 20 20 20 26 22 22 31 37 Greatest Overweight (x) 9 | . 3 3 7 4 4 4 4 7 9 Average Overweight (x) 3 | . 1 3 3 4 3 3 3 3 3 Largest Inventory Capacity 28 | 8 20 20 20 20 20 20 20 20 28 Average Capacity 19 | 6 16 20 20 20 20 20 20 20 28 Most Carried 20 | 7 17 20 20 19 20 20 20 20 17 Average Carried 17 | 3 14 18 16 18 19 19 19 19 16 Final Capacity 28 | 8 20 20 20 20 20 20 20 20 28 Final Carried 20 | 6 17 19 18 19 20 20 19 18 16 Class Distribution -------------------- 87% | Hauler-Mutant 10% | Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Storage Hauler-Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Matter Collected 1836 | 280 38 117 310 220 64 99 348 240 120 Remotely . | . . . . . . . . . . Salvage Created 3079 | 214 109 113 693 . . 184 510 678 578 Parts 202 | 20 11 6 57 . . 9 22 50 27 Haulers Intercepted 3 | . . . 1 . . . 1 1 . Recyclers Shooed 3 | . . . 2 . . . 1 . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Combat Hostiles Destroyed 57 | . 6 2 18 . . 4 7 13 7 Guns 34 | . 2 2 9 . . 4 6 5 6 Cannons 10 | . . . . . . . 1 8 1 AOE 13 | . 4 . 9 . . . . . . Classes Destroyed 14 | 3 2 2 5 . . 1 . . 1 Worker 10 | 2 1 . 2 . . . 1 1 3 Builder 4 | . . 1 . . . . . 2 1 Tunneler 4 | 4 . . . . . . . . . Hauler 3 | . . . 1 . . . 1 1 . Recycler 3 | 1 . . . . . . 1 . 1 Mechanic 1 | . . . . . . . . . 1 Operator 2 | . . . 1 . . . . 1 . Watcher 4 | . 1 . 1 . . . . 1 1 Swarmer 12 | . 6 . 3 . . . . 3 . Grunt 26 | . . 2 7 . . 3 3 9 2 Brawler 2 | . . . 1 . . . . . 1 Duelist 3 | . . . 1 . . . . 1 1 Sentry 12 | . . . 6 . . . 3 . 3 Hunter 2 | . . . . . . 1 1 . . Best Kill Streak 11 | 4 3 1 11 . . 3 3 6 7 Combat Bots Only 10 | . 3 1 10 . . 3 2 4 3 Max Kills in Single Turn 3 | 1 2 1 3 . . 1 1 2 2 Gunslinging . | . . . . . . . . . . Exploded 2 | . 2 . 2 . . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Damage Taken 2724 | . 131 213 250 45 . 160 646 408 871 Core 304 | . . 24 13 . . . 123 50 94 Absorbed by Shields 45 | . . . . . . . . . 45 Core Remaining (%) 88 | 100 . 90 . . . 96 . 68 . Volleys Fired 220 | 13 12 17 37 . . 14 44 41 42 Largest 2 | 2 2 2 2 . . 2 2 2 2 Hottest 103 | 80 80 76 96 . . 46 103 103 103 Shots Fired 436 | 26 24 34 74 . . 28 88 80 82 Gun 365 | 26 21 32 64 . . 28 83 41 70 Cannon 52 | . . . . . . . 5 39 8 Launcher 19 | . 3 2 10 . . . . . 4 Special . | . . . . . . . . . . Kinetic 271 | . 5 26 46 . . 28 83 41 42 Thermal 122 | 13 7 4 18 . . . 5 39 36 Explosive 19 | . 3 2 10 . . . . . 4 Electromagnetic 24 | 13 9 2 . . . . . . . Robot Hit Streak 29 | 15 8 25 15 . . 18 29 20 25 Robot Miss Streak 3 | 1 1 1 3 . . 1 3 1 3 Penetration Max 1 | . . . . . . . . 1 1 Secondary Targets 3 | . 1 . . . . . 2 . . Max Gunslinging Chain 1 | . 1 . . . . . 1 . . Shots Hit Robots 333 | 19 14 29 49 . . 26 72 57 67 Core Hits 161 | 8 10 10 42 . . 10 24 31 26 Critical Hits 6 | . . . . . . . 1 4 1 Critical Kills 5 | . . . . . . . . 4 1 Critical Parts Destroyed 1 | . . . . . . . 1 . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 6877 | 241 447 336 1455 . . 366 1163 1397 1472 Guns 4513 | 241 162 240 669 . . 366 1063 572 1200 Cannons 1075 | . . . . . . . 100 825 150 Explosions 1289 | . 285 96 786 . . . . . 122 Melee . | . . . . . . . . . . Ramming . | . . . . . . . . . . Kinetic 3405 | . 25 182 512 . . 366 1063 572 685 Thermal 1950 | 65 95 43 157 . . . 100 825 665 Explosive 1241 | . 237 96 786 . . . . . 122 Electromagnetic 281 | 176 90 15 . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 1 | . . . . . . . . 1 . Average Corruption 1 | . . . . . . . . 1 . Corruption Purged . | . . . . . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 27 | . 6 8 . . . . . 13 . Projectiles 13 | . . . . . . . . 13 . Explosions 14 | . 6 8 . . . . . . . Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 99 | . 18 . . . . . . . 81 Shots 5 | . 1 . . . . . . . 4 Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 328 | 72 72 84 174 . . 7 2 328 9 Average Temperature 61 | 33 24 41 57 . . 3 2 99 7 Received Heat Transfer 1209 | . . 159 126 . . 63 324 225 312 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 1 | . 1 . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred 3347 | 150 100 111 396 . . . 148 1221 1221 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Peak Influence 416 | 35 113 92 416 31 . 95 151 245 205 Initial 48 | . 19 30 30 31 . . . 27 48 Average 72 | 14 60 51 163 29 . 29 46 100 70 Maximum Alert Level 2 | . . . 2 . . . . 1 1 Low Security (%) 92 | 100 100 100 66 100 . 100 100 86 99 Level 1 6 | . . . 30 . . . . 13 . Level 2 . | . . . 2 . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 9 | . . . 2 . . . 2 2 3 Investigation 1 | . . . . . . . . 1 . Extermination . | . . . . . . . . . . Reinforcement 6 | . . . 2 . . . 2 1 1 Assault . | . . . . . . . . . . Garrison 2 | . . . . . . . . . 2 Intercept . | . . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 . 1 Haulers Reinforced . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Distress Signals 4 | . . . 2 . . . 1 1 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 93 | . 7 4 24 7 . 4 13 25 9 Peak Tracking Total 7 | . 3 2 6 7 . 3 4 5 4 Tactical Retreats 10 | . 1 2 1 . . . . 6 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Traps Triggered 2 | . 1 . . . . . . 1 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Power Sources Rigged 2 | . . . . . . 1 1 . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Machines Disabled 13 | . 3 2 2 . . . 2 4 . Max in Single Turn 2 | . 1 2 1 . . . 1 2 . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Machines Accessed 20 | . 5 1 7 . 1 . 1 4 1 Terminals 13 | . 5 1 3 . . . . 4 . Fabricators . | . . . . . . . . . . Repair Stations 2 | . . . 1 . . . . . 1 Recycling Units 1 | . . . 1 . . . . . . Scanalyzers 3 | . . . 2 . . . 1 . . Garrison Access . | . . . . . . . . . . Total Hacks 47 | . 12 2 14 . 1 . 7 8 3 Successful 34 | . 6 2 10 . 1 . 7 6 2 Failed 13 | . 6 . 4 . . . . 2 1 Catastrophic 1 | . . . 1 . . . . . . Database Lockouts . | . . . . . . . . . . Manual 21 | . 4 2 7 . 1 . . 7 . Terminals 29 | . 12 2 7 . . . . 8 . Fabricators . | . . . . . . . . . . Repair Stations 5 | . . . 2 . . . . . 3 Recycling Units 1 | . . . 1 . . . . . . Scanalyzers 11 | . . . 4 . . . 7 . . Garrison Access . | . . . . . . . . . . Terminal Hacks 17 | . 5 1 4 . 1 . . 6 . Record 1 | . . . . . 1 . . . . Open Door 1 | . . . . . . . . 1 . Alert Level 5 | . 1 . 2 . . . . 2 . Unreport Threat 2 | . . . 1 . . . . 1 . Locate Traps 8 | . 4 1 1 . . . . 2 . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 3 | . . . 1 . . . . . 2 Scan Component 2 | . . . 1 . . . . . 1 Repair 1 | . . . . . . . . . 1 Recycling Unit Hacks 1 | . . . 1 . . . . . . Retrieve Components 1 | . . . 1 . . . . . . Scanalyzer 11 | . . . 4 . . . 7 . . Insert Component 5 | . . . 2 . . . 3 . . Analyze 6 | . . . 2 . . . 4 . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 2 | . 1 1 . . . . . . . Terminals 2 | . 1 1 . . . . . . . Assimilate 2 | . 1 1 . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 8 | . 3 1 2 . . . . 2 . Full Trace Events 3 | . 1 . 1 . . . . 1 . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 3 | . . . 2 . . . 1 . . Parts Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . 1 Time 44 | . . . . . . . . . 44 Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 4 | . . . 4 . . . . . . Parts Scanalyzed 3 | . . . 2 . . . 1 . . Part Schematics Acquired 3 | . . . 2 . . . 1 . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Total Allies 1 | . . . . 1 . . . . . Largest Group 1 | . . . . 1 . . . . . Highest-Rated Group 31 | . . . . 31 . . . . . Highest-Rated Ally 31 | . . . . 31 . . . . . Total Orders . | . . . . . . . . . . Ally Attacks 6 | . . . . 6 . . . . . Total Damage 20 | . . . . 20 . . . . . Kills 1 | . . . . 1 . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Turns Passed 5789 | 146 565 385 897 256 787 1004 727 560 462 Spaces Moved 4018 | 107 535 302 573 213 665 719 397 291 216 Core 3 | 1 . . . . . . . . 2 Treads 6 | . . . . . . . . . 6 Legs 4 | . . . . . . . . . 4 Wheels 4005 | 106 535 302 573 213 665 719 397 291 204 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 80 110 110 120 110 115 115 105 115 Average Speed 113 | 79 92 110 119 120 116 115 115 123 125 Slowest Speed 500 | 80 110 110 150 120 120 120 125 160 500 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 49 | 6 70 63 55 41 90 99 22 45 5 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 1 | . . 1 . . . . . . . Known Exits Taken 1 | . . . . . . . 1 . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 . 1 . Scrap Searched 3 | . . 2 . . . 1 . . . Spaces Dug 7 | . 7 . . . . . . . . Terrain Destroyed 122 | . 25 17 63 . . . . 4 13 Melee . | . . . . . . . . . . Projectile 9 | . . . . . . . . 4 5 AOE 113 | . 25 17 63 . . . . . 8 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Total 4829 | 139 583 325 714 213 676 868 577 412 322 Wait 423 | . 7 . 66 . . 131 110 59 50 Move 4009 | 106 534 301 572 212 664 718 396 290 216 Hop . | . . . . . . . . . . Pick Up 65 | 9 15 4 14 1 4 2 8 7 1 Fast Attach 17 | 7 . . . . 1 . 2 3 4 Attach 23 | . . 2 8 . 2 2 3 1 5 Detach 8 | . . . 3 . 2 . . 1 2 Swap 23 | 1 7 1 3 . . . 6 3 2 Drop 39 | 3 8 . 11 . 3 . 7 7 . Fire 220 | 13 12 17 37 . . 14 44 41 42 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap 2 | . . . . . . 1 1 . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Storage -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 147 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 353 | -10/Materials | Discovered new exit (range 16) 701 | -10/Materials | Discovered new exit (range 10) 712 | -10/Materials | Entered Mines 834 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 837 | -10/Mines | Found Prototype Device 846 | -10/Mines | Learned location of Recycling (-8) 910 | -10/Mines | Build established: Hauler-Mutant 1066 | -10/Mines | Discovered new exit (range 16) 1097 | -10/Mines | Entered Materials 1097 | -9/Materials | Evolved 2 slots: Utility x2 1097 | -9/Materials | Identified Exp. Sensor Array 1416 | -9/Materials | Destroyed 10 combat bots 1506 | -9/Materials | Discovered new exit (range 14) 1720 | -9/Materials | Discovered new exit (range 15) 1966 | -9/Materials | Discovered new exit (range 12) 1994 | -9/Materials | Entered Mines 1997 | -9/Mines | Received a Mining Laser from a helpful Derelict 2038 | -9/Mines | Met a Derelict bent on vengeance 2039 | -9/Mines | Found a hidden stash of uninstalled traps 2060 | -9/Mines | Discovered new exit (range 11) 2187 | -9/Mines | Assembled infested the area 2199 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2201 | -9/Mines | Discovered new exit (range 5) 2250 | -9/Mines | Entered Exiles 2290 | -9/Exiles | Met 8R-AWN 2326 | -9/Exiles | Met EX-HEX 2378 | -9/Exiles | Met EX-BIN 2397 | -9/Exiles | Aligned with FarCom system 2398 | -9/Exiles | Given EX-Vault access code 2466 | -9/Exiles | Opened EX-Vault 2477 | -9/Exiles | Found Prototype Device 2477 | -9/Exiles | Identified Skeleton Box 2484 | -9/Exiles | Found Prototype Device 2485 | -9/Exiles | Identified PSU Rigger 2492 | -9/Exiles | Found Deploy-a-Sentry 2495 | -9/Exiles | Found Deploy-a-Sentry 2497 | -9/Exiles | Found Deploy-a-Sentry 2526 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2567 | -9/Exiles | Met EX-DEC 2666 | -9/Exiles | Discovered new exit (range 12) 2809 | -9/Exiles | Visited The Gauntlet 3037 | -9/Exiles | Stole three prototypes: PSU Rigger, Skeleton Box, Deploy-a-Sentry 3037 | -9/Exiles | Entered Mines 3328 | -8/Mines | Discovered new exit (range 6) 3506 | -8/Mines | Discovered new exit (range 6) 4041 | -8/Mines | Entered Materials 4041 | -8/Materials | Evolved 2 slots: Utility x2 4704 | -8/Materials | Discovered new exit (range 11) 4767 | -8/Materials | Identified exit to Storage 4768 | -8/Materials | Entered Storage 5300 | -8/Storage | Discovered new exit (range 15) 5328 | -8/Storage | Entered Factory 5328 | -7/Factory | Evolved 2 slots: Utility x2 5330 | -7/Factory | FarCom data flow suspended 5546 | -7/Factory | Repaired Gauss Rifle 5633 | -7/Factory | Discovered new exit (range 7) 5634 | -7/Factory | Garrison activated, responded to threat 5713 | -7/Factory | Lost 6 parts (3n2u1w) 5790 | -7/Factory | Self-destructed Last Messages --------------- 05732_ K-01 Serf collects debris. 05738_ K-01 Serf destroyed. 05738_ Slug penetrates Wall. 05741_ Destroyed Lgt. Ion Engine. 05744_ M-13 Machinist fits Backup Power I on K-01 Serf. 05744_ K-01 Serf suffers critical hit. 05744_ K-01 Serf destroyed. 05747_ R-06 Scavenger destroyed. 05750_ Slug penetrates M-13 Machinist. 05750_ Destroyed Lgt. Ion Engine. 05753_ M-13 Machinist destroyed. 05766_ Acquired Wheel. 05768_ Acquired 18 matter. 05773_ The unstable cave ceiling collapses. 05773_ Imp. Sensor Array destroyed. 05783_ Slug penetrates Y-54 Guardian. 05785_ Hvy. Laser destroyed. 05785_ Cld. Ion Engine destroyed. 05786_ Slug penetrates Y-54 Guardian. 05788_ Y-54 Guardian destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????##???####??????????? | | ????????????????????????? ?? #??????????? | | """ ?????????????????????????"" ?""" #??????????? | | ????????????? ??????????#??""" """" #??????????? | | """?????????" #?????????# """" """" #??????????? | | ????????? #?????????# """" """" #?#+###????? | | """?????""""" #?????????# """" """" # #????? | | ???? #?????????# """" """" #%= #????? | | """ """"""""" #?????????# k%%< | | #?????????# ! #! #????? | | #?????????# #???? #????? | | #?????????# #??????????? | | ########## #?????????# #??????????? | | [ # ############# !# #### ###????? | | # = [%= ? | | + %@ = r##### #??????? | | """ """ # #????????????? | | """ """ # = /% #????????????? | | """ """ + !% =%! #????????????? | | ##########+#############+#######+#??????? | | ## # !% #??????? | | ########### """ """ """ # !! #??????? | | ??????????# "R" """ """ # !! #??????? | | ??????????# " " """ """ # #??????? | | ??????????# # ! #??????? | | ??????????# """ """ """ # #??????? | | ??????????# """ """ """ # #??????? | | ??????????# """ """ """ # #??????? | | ??????????# # #??????? | | ??????????#################################??????? | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 14 Energy Capacity 680 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 9 Armor Coverage 300 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 44 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Rocket Launcher | -9/Materials | Scanalyzed Imp. Ion Engine | -9/Materials | Scanalyzed Adv. Weight Redist. System | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ZioniteArmorBoregun Manual? 0 Play Time 01:04:48 Cumulative 19.6 hours Start 2020.10.24 @ 20:17:33 End 2020.10.26 @ 21:36:32 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 24 Rogue 0 Adventurer 24 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 21 Achievement% 17 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 17401749-8e4d-44bd-8bc9-f3725ba7946a