Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.09 @ 06:31:46 Player: CONM Result: Destroyed by B-86 Titan with Matter Neutralizer Performance ------------- Evolutions (6) 3000 Regions Visited (9) 1800 Robots Destroyed (95) 475 Value Destroyed (2321) 2321 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (129) 129 TOTAL SCORE: 7765 Bonus ------- Follower Combat Kills 184 Friendly Fire -55 Cogmind --------- Core Integrity 0/1150 Matter 167/300 Energy 55/100 System Corruption 2% Temperature Cool (9) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Carbon-fiber Leg Advanced Terrain Scan Processor Improved System Restoration Module Hardcell Cannon Hardcell Cannon Peak State ------------ > --- POWER ------------ Enhanced Fission Core > --- PROPULSION ------- Improved Gravmag System Improved Gravmag System Improved Gravmag System Improved Gravmag System > --- UTILITY ---------- Compact Battery Structural Scanner Visual Processing Unit Signal Interpreter Advanced Targeting Computer > --- WEAPON ----------- Enhanced Gauss Cannon Hardcell Cannon Hardcell Cannon > --- INVENTORY -------- Carbon-fiber Leg Advanced Terrain Scan Processor Improved System Restoration Module [Rating: 58] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Armored Wheel Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Wheel Hover Unit Improved Gravmag System Flight Unit Nuclear Pulse Thruster Utility Visual Processing Unit Device Sensor Array Storage Huge Storage Unit Processor Visual Processing Unit Protection Improved Light Armor Plating Weapon Light Assault Rifle Energy Gun Shock Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Slashing Weapon Ripper Build | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Slots Evolved 12 | . . . 2 . 2 2 2 2 2 Power . | . . . . . . . . . . Propulsion 3 | . . . . . . 1 . 1 1 Utility 8 | . . . 2 . 1 1 2 1 1 Weapon 1 | . . . . . 1 . . . . Parts Attached 153 | 9 10 6 38 11 22 14 27 10 6 Power 15 | 2 1 . 5 . 3 . 3 1 . Engine 10 | 2 1 . 5 . 2 . . . . Core 5 | . . . . . 1 . 3 1 . Reactor . | . . . . . . . . . . Propulsion 42 | 3 2 2 6 . 5 6 12 4 2 Treads 2 | 2 . . . . . . . . . Leg 1 | . . . . . . . 1 . . Wheel 30 | 1 2 2 6 . 5 6 8 . . Hover 8 | . . . . . . . 2 4 2 Flight 1 | . . . . . . . 1 . . Utility 37 | 2 6 . 4 2 7 4 7 4 1 Device 15 | 1 . . 3 1 1 3 3 2 1 Storage 9 | 1 5 . . . 1 . 1 1 . Processor 6 | . 1 . 1 . 4 . . . . Hackware . | . . . . . . . . . . Protection 7 | . . . . 1 1 1 3 1 . Artifact . | . . . . . . . . . . Weapon 59 | 2 1 4 23 9 7 4 5 1 3 Energy Gun 1 | . . . . . . . 1 . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 23 | 2 1 2 14 . . 2 2 . . Ballistic Cannon 16 | . . . 2 5 4 1 1 . 3 Launcher 4 | . . . . 1 2 . . 1 . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 15 | . . 2 7 3 1 1 1 . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . 1 1 . Parts Lost 61 | . 2 2 4 1 10 6 21 3 12 Power 7 | . . . 1 . 2 . 3 . 1 Propulsion 23 | . 1 2 . . 4 3 9 . 4 Utility 19 | . 1 . 1 1 3 . 4 2 7 Weapon 12 | . . . 2 . 1 3 5 1 . Highest Loss Streak 9 | . 1 1 1 1 4 4 9 3 6 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 94 | . 99 99 97 100 96 95 86 60 44 Engine 8 | . 14 14 10 11 6 . . . . Core 1 | . . . . . 2 7 5 2 3 Treads 3 | . 24 . . . . . . . . Wheel 17 | . 3 27 21 22 16 20 16 . . Device 9 | . 6 . 18 10 4 8 16 8 7 Storage 10 | . 14 14 11 11 9 7 5 4 3 Processor 17 | . 7 14 14 22 26 23 20 17 13 Protection 1 | . . . . . 3 5 4 1 . Ballistic Gun 12 | . 28 23 17 . . 7 4 . . Ballistic Cannon 6 | . . . 1 21 17 7 4 . 1 Slashing Weapon 3 | . . 4 1 . 9 5 3 . . Peak Build Rating 58 | 7 8 13 22 23 33 36 45 50 58 Average Rating 20 | 5 7 9 16 22 28 33 36 36 32 On Entrance 19 | . 7 8 13 22 23 32 33 17 41 Naked Turns 14 | . . . . . . . . . 14 Heaviest Build 112 | 13 87 89 100 100 107 109 112 26 44 Greatest Support 48 | 40 40 20 24 24 28 44 48 40 40 Greatest Overweight (x) 10 | . 4 8 7 4 8 6 10 . 1 Average Overweight (x) 2 | . . 4 3 4 4 2 2 . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 5 5 Average Capacity 21 | 7 10 25 25 25 25 25 24 5 5 Most Carried 25 | 3 8 19 25 25 25 25 25 5 5 Average Carried 17 | 2 6 9 22 24 22 23 22 3 3 Final Capacity 25 | 8 25 25 25 25 25 25 5 5 5 Final Carried 25 | 3 7 19 25 25 24 25 5 3 5 Class Distribution -------------------- 33% | Mutant 25% | Scavenger-Mutant 14% | Skirmisher 11% | Scavenger-Assassin 9% | Assassin 5% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Skirmisher | -9/Mines Mutant | -8/Materials Scavenger-Assassin | -7/Factory Scavenger-Assassin | -6/Factory Mutant | -5/Factory Mutant | -4/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 ----------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Matter Collected 3028 | 280 344 218 518 296 896 383 93 . . Remotely . | . . . . . . . . . . Salvage Created 2708 | 56 428 140 459 72 962 520 71 . . Parts 177 | 6 34 16 33 10 41 31 6 . . Haulers Intercepted 2 | . . . . . 2 . . . . Recyclers Shooed 2 | . . . . . 1 . 1 . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Combat Hostiles Destroyed 64 | . 14 4 12 8 16 8 2 . . Melee 2 | . . . . 1 . 1 . . . Guns 37 | . 14 4 12 . . 6 1 . . Cannons 19 | . . . . 5 12 1 1 . . AOE 6 | . . . . 2 4 . . . . Classes Destroyed 13 | 1 4 1 1 1 4 1 . . . Worker 7 | . 1 1 . . 3 2 . . . Builder 3 | . . . . . 1 2 . . . Tunneler 5 | 3 . 1 . 1 . . . . . Hauler 2 | . . . . . 2 . . . . Recycler 8 | . . 1 . . 6 1 . . . Watcher 6 | . 2 . . . 3 1 . . . Swarmer 25 | . 8 4 3 6 4 . . . . Grunt 23 | . 6 . 5 . 7 5 . . . Brawler 1 | . . . . . 1 . . . . Sentry 8 | . . . 4 . 3 1 . . . Demolisher 2 | . . . . 2 . . . . . Hunter 2 | . . . . . 1 . 1 . . Programmer 3 | . . . . . . 2 1 . . Best Kill Streak 6 | 1 4 4 4 4 6 3 1 . . Combat Bots Only 4 | . 2 3 4 3 4 3 1 . . Max Kills in Single Turn 3 | 1 2 2 1 2 3 1 1 . . Gunslinging 1 | . 1 . . . . . . . . Exploded 2 | . . . . 2 2 . . . . Melee 1 | . . . . 1 . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Hostile Shots Fired 792 | . 86 32 99 25 106 84 183 33 144 Missed 239 | . 20 11 30 4 27 25 56 16 50 Damage Taken 8544 | . 620 164 888 518 1105 654 2187 583 1825 Core 2803 | . 94 66 152 87 278 108 633 219 1166 Absorbed by Shields . | . . . . . . . . . . Regen/Repaired (Parts) 182 | . . . 110 . . . . . 72 Core Remaining (%) 58 | 100 . 36 . 40 49 84 25 78 . Volleys Fired 251 | 8 52 17 55 11 61 30 12 1 4 Largest 3 | 2 2 2 2 2 2 3 2 1 2 Hottest 132 | 40 40 40 46 88 88 132 76 33 130 Shots Fired 464 | 16 104 27 85 27 115 63 18 1 8 Gun 286 | 16 104 27 85 . . 42 12 . . Cannon 171 | . . . . 25 111 21 6 . 8 Launcher 7 | . . . . 2 4 . . 1 . Special . | . . . . . . . . . . Kinetic 457 | 16 104 27 85 25 111 63 18 . 8 Thermal . | . . . . . . . . . . Explosive 7 | . . . . 2 4 . . 1 . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 20 | 4 18 7 15 16 9 20 5 . 6 Robot Miss Streak 4 | 3 4 4 4 2 4 2 1 . 2 Penetration Max . | . . . . . . . . . . Secondary Targets 4 | . 2 1 1 . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . Shots Hit Robots 303 | 8 66 15 54 17 66 60 13 . 4 Core Hits 148 | 6 30 8 22 12 42 23 5 . . Critical Kills 1 | . . . . . . . 1 . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 9 | . . . . 2 4 1 1 . 1 Destroy 1 | . . . . . . . 1 . . Blast 7 | . . . . 2 4 . . . 1 Sever 1 | . . . . . . 1 . . . Melee Attacks 53 | . . 2 20 5 5 17 4 . . Impact . | . . . . . . . . . . Slashing 53 | . . 2 20 5 5 17 4 . . Piercing . | . . . . . . . . . . Sneak Attacks 18 | . . 2 2 . 5 9 . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 6519 | 67 558 250 674 645 2238 1638 271 . 178 Guns 1932 | 67 535 116 604 . . 502 108 . . Cannons 2516 | . . . . 361 1466 425 111 . 153 Explosions 586 | . . . . 205 381 . . . . Melee 1380 | . . 134 70 79 391 706 . . . Ramming 105 | . 23 . . . . 5 52 . 25 Kinetic 4448 | 67 535 116 604 361 1466 927 219 . 153 Thermal . | . . . . . . . . . . Explosive 586 | . . . . 205 381 . . . . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing 1380 | . . 134 70 79 391 706 . . . Piercing . | . . . . . . . . . . Highest Corruption 13 | . . . 5 5 7 . 13 . 2 Average Corruption 4 | . . . 2 5 7 . 8 . 2 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 103 | . . . 17 38 39 . 9 . . Message Errors 26 | . . . 3 8 12 . 3 . . Matter Fused 24 | . . . 2 11 11 . . . . Heat Flow Errors 7 | . . . . 3 3 . 1 . . Energy Discharges 20 | . . . 8 5 5 . 2 . . Parts Rejected 2 | . . . 1 . 1 . . . . Data Loss (minor) 9 | . . . 2 2 3 . 2 . . Data Loss (major) 3 | . . . . 1 2 . . . . Misfires 9 | . . . 1 6 2 . . . . Alerts 2 | . . . . 2 . . . . . Misdirections 1 | . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . Overflow Damage 334 | . . 30 30 8 67 198 . . 1 Projectiles 29 | . . . . 7 . 21 . . 1 Explosions . | . . . . . . . . . . Melee 305 | . . 30 30 1 67 177 . . . Knockbacks 29 | . . . . 3 16 6 2 . 2 Impact 1 | . . . . . . . 1 . . Kinetic 27 | . . . . 3 15 6 1 . 2 Secondary 1 | . . . . . 1 . . . . Self-Inflicted Damage 78 | . 11 . . . 2 2 51 . 12 Shots 1 | . . . . . 1 . . . . Rammed 10 | . 1 . . . . 1 1 . 7 Targets Rammed 10 | . 1 . . . . 1 1 . 7 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 257 | . 12 . 26 257 227 144 250 . 222 Average Temperature 56 | . 7 . 7 73 50 72 133 . 106 Received Heat Transfer 1791 | . 165 . 372 . 432 234 72 45 471 Effects 3 | . . . . 3 . . . . . Interference 3 | . . . . 3 . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred . | . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Peak Influence 334 | 15 165 117 202 150 267 176 72 106 334 Initial 64 | . . 52 . 64 . 61 56 . 51 Average 71 | 3 64 34 97 46 134 74 37 39 125 Maximum Alert Level 1 | . . . 1 . 1 . . . 1 Low Security (%) 96 | 100 100 100 96 100 79 100 100 100 83 Level 1 3 | . . . 3 . 20 . . . 16 Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 12 | . 3 . 2 . 1 2 2 . 2 Investigation 2 | . 1 . . . . 1 . . . Extermination 4 | . . . . . . 1 2 . 1 Reinforcement 6 | . 2 . 2 . 1 . . . 1 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Distress Signals 7 | . 2 . 2 . 1 1 . . 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 148 | . 24 4 26 10 25 10 6 8 35 Peak Tracking Total 20 | . 4 3 3 5 5 3 2 7 20 Tactical Retreats 16 | . 6 . 1 . . 1 2 1 5 Traps | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Traps Triggered 6 | . . . 4 . . . 1 1 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed 6 | . 6 . . . . . . . . Reused 1 | . 1 . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 1 | . 1 . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 ---------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Machines Disabled 8 | . . . 3 . 1 . . 1 3 Max in Single Turn 3 | . . . 1 . 1 . . 1 3 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Machines Accessed 18 | . 3 . 5 1 4 4 . . 1 Terminals 11 | . 2 . 2 1 4 2 . . . Fabricators 1 | . . . . . . 1 . . . Repair Stations 2 | . . . 1 . . . . . 1 Recycling Units 3 | . 1 . 1 . . 1 . . . Scanalyzers 1 | . . . 1 . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 44 | . 11 . 12 2 6 7 . . 6 Successful 25 | . 6 . 9 2 1 3 . . 4 Failed 19 | . 5 . 3 . 5 4 . . 2 Catastrophic 4 | . 1 . . . 3 . . . . Database Lockouts . | . . . . . . . . . . Manual 3 | . . . 1 1 1 . . . . Terminals 24 | . 9 . 3 2 6 4 . . . Fabricators 2 | . . . . . . 2 . . . Repair Stations 10 | . . . 4 . . . . . 6 Recycling Units 4 | . 2 . 1 . . 1 . . . Scanalyzers 4 | . . . 4 . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 6 | . 4 . . 1 . 1 . . . Open DSF 1 | . . . . . . 1 . . . Branch Access Points 1 | . 1 . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . Reprogram Traps 1 | . 1 . . . . . . . . Transport Status 1 | . 1 . . . . . . . . Zone Layout 1 | . . . . 1 . . . . . Fabricator Hacks 2 | . . . . . . 2 . . . Load Schematic 1 | . . . . . . 1 . . . Build 1 | . . . . . . 1 . . . Repair Station Hacks 8 | . . . 4 . . . . . 4 Scan Component 4 | . . . 2 . . . . . 2 Repair 4 | . . . 2 . . . . . 2 Recycling Unit Hacks 3 | . 2 . 1 . . . . . . Report Inventory 2 | . 1 . 1 . . . . . . Retrieve Components 1 | . 1 . . . . . . . . Scanalyzer 3 | . . . 3 . . . . . . Insert Component 1 | . . . 1 . . . . . . Analyze 2 | . . . 2 . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 3 | . . . 1 1 1 . . . . Terminals 3 | . . . 1 1 1 . . . . Botnet 3 | . . . 1 1 1 . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 16 | . 3 . 4 . 4 4 . . 1 Full Trace Events 1 | . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . Parts Built 2 | . . . . . . 2 . . . Authchips . | . . . . . . . . . . Time 31 | . . . . . . 31 . . . Total Part Build Rating 4 | . . . . . . 4 . . . Parts Repaired 4 | . . . 2 . . . . . 2 Time 176 | . . . 76 . . . . . 100 Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 8 | . 8 . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . Parts Damaged 1 | . . . 1 . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 ------------ Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Total Allies 4 | . . 3 . 1 . . . . . Largest Group 3 | . . 3 3 1 . . . . . Highest-Rated Group 40 | . . 40 40 31 . . . . . Highest-Rated Ally 31 | . . 16 16 31 . . . . . Total Orders . | . . . . . . . . . . Ally Attacks 46 | . . . 46 . . . . . . Total Damage 525 | . . . 525 . . . . . . Kills 7 | . . . 7 . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 ------------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Turns Passed 11263 | 431 1586 1285 2302 1482 1296 1433 838 226 384 Spaces Moved 7089 | 207 858 836 1294 862 665 953 577 402 435 Core 124 | 5 . . . . . . . . 119 Treads 926 | 199 727 . . . . . . . . Legs . | . . . . . . . . . . Wheels 5253 | 3 131 836 1294 862 665 953 509 . . Hover 728 | . . . . . . . 55 357 316 Flight 58 | . . . . . . . 13 45 . Fastest Speed 40 | 50 80 140 135 150 140 116 40 40 48 Average Speed 131 | 156 156 141 139 150 151 128 129 51 51 Slowest Speed 670 | 160 160 200 195 150 210 190 670 60 110 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 42 | 11 75 91 73 88 44 13 9 11 12 Regions Visited 9 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . . . . Known Exits Taken 7 | . 1 . 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 . 1 . . . . . . . Scrap Searched 1 | . . . . 1 . . . . . Spaces Dug 62 | . . . 15 3 . 4 4 8 28 Terrain Destroyed 143 | . . . 15 21 58 5 6 8 30 Melee 26 | . . . 15 3 . 4 4 . . Projectile 35 | . . . . 5 25 1 1 . 3 AOE 81 | . . . . 13 33 . . 8 27 Terrain Rammed 1 | . . . . . . . 1 . . Walls Destroyed 1 | . . . . . . . 1 . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Total 8460 | 300 1015 915 1674 1019 830 1070 635 417 585 Wait 800 | 72 80 42 245 124 51 50 4 2 130 Move 7080 | 206 857 835 1293 861 664 952 576 401 435 Hop . | . . . . . . . . . . Pick Up 73 | 4 10 13 13 4 18 5 5 1 . Fast Attach 32 | 5 1 1 4 . 2 2 4 7 6 Attach 50 | 3 3 1 4 1 12 6 17 3 . Detach 5 | 1 . . . . 1 . 1 . 2 Swap 71 | 1 6 4 30 10 8 6 6 . . Drop 34 | . 5 . 10 3 8 1 4 2 1 Fire 251 | 8 52 17 55 11 61 30 12 1 4 Melee 53 | . . 2 20 5 5 17 4 . . Ram 11 | . 1 . . . . 1 2 . 7 Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -8/Materials -7/Factory -6/Factory -5/Factory (discovered 2 exits: *Fac / *Upp) -4/Factory History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 432 | -11/Scrapyard | Entered Materials 433 | -10/Materials | Build established: Mutant 1100 | -10/Materials | Discovered new exit (range 5) 1173 | -10/Materials | Discovered new exit (range 17) 1197 | -10/Materials | Identified exit to Mines 1292 | -10/Materials | Discovered new exit (range 3) 1541 | -10/Materials | Discovered new exit (range 12) 2018 | -10/Materials | Entered Mines 2089 | -10/Mines | Met a Derelict bent on vengeance 2157 | -10/Mines | Core integrity fell below 50% 2477 | -10/Mines | Build established: Scavenger-Mutant 2482 | -10/Mines | Discovered new exit (range 4) 2832 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3269 | -10/Mines | Discovered new exit (range 6) 3281 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 3303 | -10/Mines | Entered Materials 3303 | -9/Materials | Accompanied by 3 allies 3303 | -9/Materials | Evolved 2 slots: Utility x2 3861 | -9/Materials | Discovered new exit (range 8) 3944 | -9/Materials | Repaired Broken Arm. Wheel 3979 | -9/Materials | Repaired Hvy. Assault Rifle 5603 | -9/Materials | Identified exit to Mines 5605 | -9/Materials | Entered Mines 5611 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 5701 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 5727 | -9/Mines | Learned location of 1 exit from Materials 5765 | -9/Mines | Build established: Skirmisher 5903 | -9/Mines | Received a Mining Laser from a helpful Derelict 5928 | -9/Mines | Discovered new exit (range 3) 5934 | -9/Mines | Identified exit to Materials 6241 | -9/Mines | Assembled infested the area 6272 | -9/Mines | Core integrity fell below 50% 7087 | -9/Mines | Entered Materials 7087 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 7088 | -8/Materials | Identified exit to Factory 7382 | -8/Materials | Lost 4 parts (1p2n1u) 7651 | -8/Materials | Build established: Assassin 7999 | -8/Materials | Core integrity fell below 50% 8087 | -8/Materials | Build established: Mutant 8383 | -8/Materials | Entered Factory 8383 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8549 | -7/Factory | Discovered new exit (range 17) 8582 | -7/Factory | Identified exit to Factory 8994 | -7/Factory | Build established: Scavenger-Assassin 9118 | -7/Factory | Lost 4 parts (1n3w) 9171 | -7/Factory | Fabricated Arm. Wheel? 9355 | -7/Factory | Build established: Scavenger-Skirmisher 9667 | -7/Factory | Build established: Scavenger-Assassin 9816 | -7/Factory | Entered another Factory area 9816 | -6/Factory | Evolved 2 slots: Utility x2 10246 | -6/Factory | Lost 5 parts (1p2n1u1w) 10301 | -6/Factory | Spotted B-75 Beast 10488 | -6/Factory | System corruption reached 10% 10518 | -6/Factory | Lost 9 parts (1p3n3u2w) 10541 | -6/Factory | Core integrity fell below 50% 10639 | -6/Factory | Lost 4 parts (1p3n) 10643 | -6/Factory | Discovered new exit (range 6) 10653 | -6/Factory | Identified exit to Factory 10654 | -6/Factory | Entered another Factory area 10654 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10664 | -5/Factory | Discovered new exit (range 6) 10668 | -5/Factory | Identified exit to Upper Caves 10863 | -5/Factory | Lost 3 parts (2u1w) 10869 | -5/Factory | Discovered new exit (range 17) 10878 | -5/Factory | Identified exit to Factory 10880 | -5/Factory | Entered another Factory area 10880 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10898 | -4/Factory | Build established: Mutant 10955 | -4/Factory | Repaired Imp. Gravmag System 11006 | -4/Factory | Repaired Imp. Gravmag System 11190 | -4/Factory | Lost 5 parts (1p3n1u) 11240 | -4/Factory | Core integrity fell below 50% 11260 | -4/Factory | Spotted B-86 Titan 11261 | -4/Factory | Core integrity fell below 20% 11264 | -4/Factory | Destroyed by B-86 Titan with Matter Neutralizer Last Messages --------------- 11248_ Slammed into B-60 Warrior. 11250_ Adv. Cryofiber Web destroyed. 11257_ C-30 ARC bursts open, deploying its payload. 11257_ H-77 Assassin unfolds itself. 11258_ K-01 Serf collects debris. 11258_ Slug penetrates Fusion Modulator. 11258_ Penetrated by Slug. 11258_ Slug penetrates S-27 Virus. 11258_ S-27 Virus destroyed. 11259_ Critical hit (Burn: +50). 11259_ R-10 Processor collects VTOL Module. 11260_ Knocked back. 11260_ Penetrated by Slug. 11261_ Slug penetrates K-01 Serf. 11261_ K-01 Serf destroyed. 11261_ Penetrated by Slug. 11261_ Slug penetrates Wall. 11261_ Penetrated by Slug. 11262_ K-01 Serf cleans the Matter Pump. 11262_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????? ?????????????????? | | ?????????????????????????????? "???????????????? | | ?????????????????????????????? ???????????????? | | ?????????????????????????????# "???????????????? | | ?????????????????????????????# """?????????????? | | ?????????????????????????????# """ "???????????? | | ????????????????????????#+#??# ??????????? | | ????????????????????????# #??# """ ""??????????? | | ????????????????????????# #??# """ """ ???????? | | ????????????????????????# #??# """ """ ???????? | | ??????????????????????### #### ????????? | | ??????????????????????# @ k """ ? ?????? | | ??????????????????????# """ ???? | | ??????????????????????# """ ???? | | ??????????????????????# k BB ??? | | ??????????????????????# BB ????? | | ??????????????????????# h%#### #???????? | | ????????????????#?#####% hk#?????????????? | | ???????????????? = %g #?????????????? | | ???????????????# #?????????????? | | ???????????????# #?????????????? | | ???????????????+ """ """ """ """ #?????????????? | | ???????????????# """ """ """ """ #?????????????? | | ???????????????# """ """g"""g""" #?????????????? | | ???????????????# #?????????????? | | ???????????????# """ """ """ """ #?????????????? | | ???????????????# """ """g""" """ #?????????????? | | ???????????????# """ """ """ """ ##############? | | ???????????????+ # #? | | ???????????????# # " #? | | #### # ######### # " #? | | ################ #???????# # " #? | | #???????# *% # " #? | | #???????# = # " #? | | #???????# + " #? | | #???????# # " #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 21 Energy Capacity 550 Matter Stores 403 Matter Capacity 500 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 85 Base Temperature (-) 200 Armor Coverage 225 Resistance: TH 10 Evasion (%) 65 Targeting Accuracy 8 Recoil Reduction 4 Item Schematics ----------------- Arm. Wheel | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Arm. Wheel | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed QuantumDynamicChainsaw Manual? 0 Play Time 03:17:14 Cumulative 114.5 hours Start 2025.03.09 @ 01:43:03 End 2025.03.09 @ 06:31:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 135 Rogue 135 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 49 Gallery% 44 Achievement% 41 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 38x25 Zoom Use 97% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 775f3f81-78a2-4366-a5bd-33d2ca025e8a