Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.19 @ 23:16:12 Player: Tmvn Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (17) 3400 Robots Destroyed (122) 610 Value Destroyed (3490) 3490 Prototype IDs (35) 700 Alien Tech Used (0) 0 Bonus (4070) 4070 TOTAL SCORE: 16770 Bonus ------- High Alert Combat Kills 70 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Win 3000 Cogmind --------- Core Integrity 984/1600 Matter 151/300 Energy 45/350 System Corruption 5% Temperature Cool (18) Movement Flying (14) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Quantum Reactor > --- PROPULSION (8) --- Experimental Q-thruster Experimental Q-thruster Experimental Q-thruster > --- UTILITY (12) ----- Advanced Heat Sink Experimental Coolant Injector Advanced Visual Processing Unit Advanced Signal Interpreter Advanced Terrain Scan Processor Advanced Target Analyzer Advanced Armor Integrity Analyzer Improved Transmission Jammer System Shield Advanced System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Microactuators Advanced ECM Suite Hypervelocity Railgun Force Lance Peak State ------------ > --- POWER ------------ Cooled Antimatter Reactor Quantum Reactor Quantum Reactor > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Field Propulsion Array Experimental Q-thruster Experimental Q-thruster Experimental Q-thruster > --- UTILITY ---------- Advanced Heat Sink Experimental Coolant Injector Advanced Visual Processing Unit Advanced Signal Interpreter Advanced Melee Analysis Suite Advanced Target Analyzer Advanced Armor Integrity Analyzer Microactuators Advanced ECM Suite Maneuvering Thrusters Reaction Control System Advanced System Shield > --- WEAPON ----------- Force Lance Plasma Lance > --- INVENTORY -------- Light Particle Reactor Hypervelocity Railgun [Rating: 163] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Enhanced Nuclear Core Reactor Quantum Reactor Propulsion Gravmag System Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Xenon Bombardment Thruster Utility Large Storage Unit Device Microactuators Storage Large Storage Unit Processor Improved Targeting Computer Hackware System Shield Protection Improved Light Armor Plating Weapon Spear Energy Gun EM Shotgun Ballistic Gun Flak Gun Launcher Mini Grenade Launcher Special Weapon Remote Datajack Impact Weapon Shock Maul Slashing Weapon Scythe Piercing Weapon Spear Build | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Fac Was Fac Fac Fac Fac Res Res Acc Slots Evolved 18 | . . 2 . . . 2 . . 2 . . 2 2 2 2 2 2 Power 2 | . . . . . . . . . . . . 1 . . . . 1 Propulsion 6 | . . . . . . 1 . . 1 . . 1 . . 1 1 1 Utility 10 | . . 2 . . . 1 . . 1 . . . 2 2 1 1 . Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 222 | 1 12 4 19 1 . 5 4 14 24 1 4 5 15 26 53 8 26 Power 32 | . 1 1 3 . . . . 1 2 . 1 2 . 4 6 3 8 Engine 11 | . 1 1 3 . . . . 1 1 . . 2 . 2 . . . Core 7 | . . . . . . . . . 1 . 1 . . 2 3 . . Reactor 14 | . . . . . . . . . . . . . . . 3 3 8 Propulsion 69 | . 4 1 5 . . 1 . 2 9 . 1 1 5 11 20 3 6 Treads 7 | . 2 . 3 . . 1 . 1 . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . Wheel 6 | . 2 1 2 . . . . 1 . . . . . . . . . Hover 28 | . . . . . . . . . 4 . 1 1 5 10 7 . . Flight 28 | . . . . . . . . . 5 . . . . 1 13 3 6 Utility 60 | 1 3 2 4 1 . 2 . 3 9 . 1 2 6 6 14 1 5 Device 14 | . . . 1 . . . . . 2 . . . 2 1 5 . 3 Storage 16 | 1 3 . . 1 . 1 . . 4 . . 2 2 . 2 . . Processor 11 | . . 2 1 . . . . . . . . . 1 . 5 1 1 Hackware 7 | . . . . . . . . . 3 . . . 1 . 2 . 1 Protection 12 | . . . 2 . . 1 . 3 . . 1 . . 5 . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 61 | . 4 . 7 . . 2 4 8 4 1 1 . 4 5 13 1 7 Energy Gun 5 | . 2 . 1 . . . . 1 . . . . . . 1 . . Energy Cannon . | . . . . . . . . . . . . . . . . . . Ballistic Gun 9 | . 1 . 3 . . 1 1 3 . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . Launcher 14 | . 1 . 2 . . . 3 1 . 1 . . 1 1 4 . . Special Weapon 1 | . . . . . . . . . 1 . . . . . . . . Impact Weapon 5 | . . . . . . . . . . . . . 1 2 2 . . Slashing Weapon 2 | . . . . . . . . 1 1 . . . . . . . . Piercing Weapon 25 | . . . 1 . . 1 . 2 2 . 1 . 2 2 6 1 7 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . . . . . . 1 . . 1 . 1 1 4 2 . Parts Lost 51 | . . 1 8 . . . . 1 . . . . 2 1 21 . 17 Power 9 | . . 1 1 . . . . . . . . . . . 3 . 4 Propulsion 22 | . . . 2 . . . . 1 . . . . 1 . 9 . 9 Utility 15 | . . . 2 . . . . . . . . . 1 1 8 . 3 Weapon 5 | . . . 3 . . . . . . . . . . . 1 . 1 Highest Loss Streak 13 | . . 1 4 . . . . 1 . . . . 2 1 6 . 13 Average Slot Usage (%) 92 | . 100 88 93 100 100 100 100 99 95 100 100 100 92 92 73 92 78 Engine 6 | . 14 11 10 11 11 9 9 8 . . . 6 5 4 1 . . Core 2 | . . . . . . . . . 6 7 7 6 5 4 5 . . Treads 6 | . 8 11 11 11 11 18 18 18 . . . . . . . . . Wheel 4 | . 8 11 10 11 11 9 9 8 . . . . . . . . . Hover 8 | . . . . . . . . . 1 30 30 33 28 21 9 . . Flight 5 | . . . . . . . . . 26 . . . . . 15 29 24 Device 7 | . . . . . . . . . 11 15 15 13 10 14 13 21 18 Storage 13 | . 28 22 22 22 22 27 27 27 8 7 7 6 5 5 3 . . Processor 7 | . . 11 11 11 11 9 9 9 . . . . 2 5 9 20 19 Hackware 6 | . . . . . . . . . 20 23 16 13 13 13 3 8 5 Protection 5 | . . . 4 11 11 9 9 9 . . 5 6 5 8 . . . Energy Gun 1 | . 3 22 2 . . . . . . . . . . . . . . Ballistic Gun 3 | . 24 . 6 . . 7 2 12 . . . . . . . . . Launcher 2 | . . . 3 11 11 1 14 . . 4 . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . 4 4 2 . . Piercing Weapon 4 | . . . 8 11 11 9 . 4 6 2 7 6 4 4 3 1 1 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 76 | 15 41 41 52 45 45 64 66 71 68 34 38 59 53 58 58 48 76 Greatest Support 104 | 20 20 16 40 10 10 10 10 16 44 44 44 55 79 91 104 52 69 Greatest Overweight (x) 6 | . 4 4 4 4 4 6 6 6 4 . . 1 1 . 3 1 1 Average Overweight (x) . | . 1 3 2 4 4 5 6 5 . . . . . . . . . Largest Inventory Capacity 22 | 8 16 16 16 16 16 22 22 22 22 10 10 12 18 10 10 4 4 Average Capacity 12 | 7 12 16 16 16 16 21 22 22 9 10 10 10 10 10 6 4 4 Most Carried 22 | 6 16 16 16 16 16 22 22 22 22 10 10 10 11 10 10 4 4 Average Carried 12 | 6 9 15 15 15 15 20 22 21 9 10 10 8 9 9 4 3 3 Final Capacity 22 | 8 16 16 16 16 16 22 22 22 10 10 10 10 10 10 4 4 4 Final Carried 22 | 6 16 15 16 16 16 22 22 22 10 10 10 10 10 10 4 4 4 Class Distribution -------------------- 34% | Hacker-Mutant 27% | Mutant 19% | Hauler-Mutant 6% | Scavenger-Sprinter 4% | Scavenger-Mutant 3% | Generator-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Garrison Hauler-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Waste Hacker-Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Mutant | -5/Factory Hacker-Mutant | -4/Factory Scavenger-Sprinter | -3/Research Scavenger-Sprinter | -2/Research Generator-Sprinter | -1/Access Resources | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Fac Was Fac Fac Fac Fac Res Res Acc Matter Collected 3266 | 228 112 81 433 . 50 . 87 315 287 165 215 . 209 194 702 63 125 Remotely 95 | . . . 95 . . . . . . . . . . . . . . Salvage Created 4566 | 92 352 150 435 . 152 . 375 454 342 377 215 . 321 162 1139 . . Parts 224 | 2 23 10 30 . 7 . 20 27 12 3 6 . 11 10 63 . . Haulers Intercepted 2 | . . . . . . . . 1 1 . . . . . . . . Recyclers Shooed 7 | . 2 . . . . . . . 1 . 3 . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Fac Was Fac Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 88 | . 6 3 25 . 3 . 11 7 . 2 . . 4 5 22 . . Melee 6 | . . . . . . . . . . . . . . . 6 . . Guns 22 | . 4 3 4 . . . 1 6 . . . . . . 4 . . AOE 56 | . 2 . 21 . 3 . 10 1 . 2 . . 2 5 10 . . Classes Destroyed 16 | 1 5 . 2 . 1 . . 1 . 1 . . 1 . 4 . . Worker 10 | . 1 . 1 . 1 . . . . . . . . 1 6 . . Builder 5 | . 1 1 2 . . . . . . . . . 1 . . . . Tunneler 1 | . 1 . . . . . . . . . . . . . . . . Hauler 2 | . . . . . . . . 1 1 . . . . . . . . Recycler 14 | 1 2 . 1 . 1 . . 1 4 . 3 . . 1 . . . Operator 1 | . . . . . . . . . . . . . 1 . . . . Watcher 1 | . . . . . . . . . . . . . . . 1 . . Swarmer 22 | . 3 . 4 . . . . . . . . . . 5 10 . . Grunt 28 | . 3 3 2 . 2 . 9 2 . . . . 4 . 3 . . Brawler 1 | . . . . . . . . . . . . . . . 1 . . Duelist 2 | . . . . . 1 . . 1 . . . . . . . . . Sentry 9 | . . . 2 . . . 2 4 . . . . . . 1 . . Hunter 2 | . . . . . . . . . . . . . . . 2 . . Programmer 5 | . . . . . . . . . . . . . . . 5 . . Compactor 2 | . . . . . . . . . . 2 . . . . . . . Assembled 17 | . . . 17 . . . . . . . . . . . . . . Best Kill Streak 12 | 1 7 4 12 . 4 . 8 2 2 2 1 . 4 6 8 . . Combat Bots Only 11 | . 3 3 11 . 3 . 8 2 . 2 . . 3 5 4 . . Max Kills in Single Turn 5 | 1 2 2 3 . 1 . 5 1 1 1 1 . 1 3 3 . . Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 5 | . 1 . 3 . 1 . 5 1 . 1 . . 1 3 3 . . Melee 1 | . . . . . . . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 -------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Fac Was Fac Fac Fac Fac Res Res Acc Damage Taken 7738 | . 276 119 804 . . 79 367 463 . 15 . . 642 211 2498 58 2206 Core 1555 | . 60 16 103 . . 18 88 . . . . . 120 43 462 29 616 Absorbed by Shields 13 | . . . . . . . 13 . . . . . . . . . . Core Remaining (%) 84 | 100 76 . . . 70 . . 80 . . 100 100 88 96 64 98 61 Volleys Fired 140 | 3 15 6 37 . 4 . 13 20 4 18 . . 5 4 11 . . Largest 2 | 2 2 2 2 . 1 . 2 2 1 1 . . 1 1 2 . . Hottest 90 | 40 90 90 90 . 30 . 63 89 30 39 . . 39 39 78 . . Shots Fired 243 | 6 30 12 47 . 4 . 22 36 4 18 . . 5 4 55 . . Gun 154 | 6 29 12 26 . . . 6 34 . . . . . . 41 . . Cannon . | . . . . . . . . . . . . . . . . . . Launcher 85 | . 1 . 21 . 4 . 16 2 . 18 . . 5 4 14 . . Special 4 | . . . . . . . . . 4 . . . . . . . . Kinetic 73 | 6 21 . 11 . . . 6 29 . . . . . . . . . Thermal 52 | . . . 6 . . . . 5 . . . . . . 41 . . Explosive 68 | . 1 . 21 . 4 . 7 2 . 18 . . . 4 11 . . Electromagnetic 46 | . 8 12 9 . . . 9 . . . . . 5 . 3 . . Robot Hit Streak 24 | 1 5 14 10 . 1 . 11 9 3 5 . . . 1 24 . . Robot Miss Streak 5 | 2 3 1 2 . . . 5 5 1 1 . . . 1 2 . . Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets 3 | . 2 . . . . . . 1 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . 1 . . . . . . . . . Autonomous 42 | . . . . . . . . . . . . . . . 42 . . Shots Hit Robots 237 | 3 15 9 36 . 3 . 14 35 15 13 8 . 6 5 75 . . Core Hits 247 | 2 21 8 44 . 8 . 30 34 5 11 3 . 7 18 56 . . Critical Hits 2 | . . . . . . . . . . . 1 . . . 1 . . Critical Kills 2 | . . . . . . . . . . . 1 . . . 1 . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . Melee Attacks 133 | . . . 1 . 2 . . 2 15 . 12 5 26 8 50 1 11 Impact 26 | . . . . . . . . . . . . . 13 3 10 . . Slashing 7 | . . . . . . . . . 4 . 2 1 . . . . . Piercing 100 | . . . 1 . 2 . . 2 11 . 10 4 13 5 40 1 11 Sneak Attacks 18 | . . . 1 . 2 . . . 5 . 3 . 1 1 5 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks 11 | . . . . . . . . . 2 . 1 . . 1 7 . . Damage Inflicted 14612 | 25 487 137 2077 . 427 . 1078 756 604 3142 445 . 703 663 4068 . . Guns 2816 | 25 205 137 352 . . . 116 677 . . . . . . 1304 . . Cannons . | . . . . . . . . . . . . . . . . . . Explosions 8645 | . 282 . 1626 . 284 . 962 79 . 3142 . . 435 524 1311 . . Melee 3151 | . . . 99 . 143 . . . 604 . 445 . 268 139 1453 . . Ramming . | . . . . . . . . . . . . . . . . . . Kinetic 994 | 25 140 . 146 . . . 116 567 . . . . . . . . . Thermal 1771 | . 31 . 72 . . . 86 110 . . . . 70 . 1402 . . Explosive 7328 | . 103 . 1626 . 284 . 632 79 . 3142 . . . 524 938 . . Electromagnetic 1368 | . 213 137 134 . . . 244 . . . . . 365 . 275 . . Impact 380 | . . . . . . . . . . . . . 268 25 87 . . Slashing 97 | . . . . . . . . . 67 . 30 . . . . . . Piercing 2674 | . . . 99 . 143 . . . 537 . 415 . . 114 1366 . . Highest Corruption 10 | . . . . . . . 1 1 . 10 10 . 1 . 2 . 5 Average Corruption 2 | . . . . . . . 1 1 . 6 10 . 1 . 1 . 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . Effects 35 | . . . . . . . . 4 . 5 11 . 2 . 9 . 4 Message Errors 13 | . . . . . . . . 2 . 1 4 . 2 . 3 . 1 Matter Fused 2 | . . . . . . . . . . 1 1 . . . . . . Heat Flow Errors 4 | . . . . . . . . . . 1 1 . . . 1 . 1 Energy Discharges 6 | . . . . . . . . 1 . 1 1 . . . 2 . 1 Data Loss (minor) 4 | . . . . . . . . . . . . . . . 3 . 1 Data Loss (major) 1 | . . . . . . . . . . 1 . . . . . . . Misdirections 4 | . . . . . . . . . . . 4 . . . . . . Targeting Errors 1 | . . . . . . . . 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 660 | . . . 139 . . . 3 . 182 79 48 . 121 31 57 . . Projectiles . | . . . . . . . . . . . . . . . . . . Explosions 290 | . . . 139 . . . 3 . . 79 . . 19 31 19 . . Melee 370 | . . . . . . . . . 182 . 48 . 102 . 38 . . Knockbacks 2 | . . . . . . . . . . . . . 2 . . . . Impact 2 | . . . . . . . . . . . . . 2 . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 448 | . 28 . 222 . . . 105 1 . 16 . . . . 76 . . Shots 22 | . 1 . 7 . . . 7 1 . 1 . . . . 5 . . Rammed . | . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 267 | . 108 111 180 . . . 22 113 18 163 237 . 104 . 267 6 197 Average Temperature 66 | . 47 49 82 . . . 10 46 11 78 116 . 46 . 24 4 101 Received Heat Transfer 930 | . 36 45 153 . . 45 126 189 . . . . 162 . 120 9 45 Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . . . . . . . . 1 . . . . Parts Fried 8 | . . . 3 . . . . . . . . . 4 . 1 . . Impact Corruptions 4 | . . . . . . . . . . . . . 4 . . . . Robots Melted 2 | . . . . . . . . . . . . . . . 2 . . Combat Hostiles 2 | . . . . . . . . . . . . . . . 2 . . Parts Melted 9 | . . . . . . . . 1 . . . . . . 8 . . Heat Transferred 2113 | . . . 185 . . . 100 185 . . . . 50 . 1593 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . 2 . . . . . 2 . . . . . 1 . 1 . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Fac Was Fac Fac Fac Fac Res Res Acc Peak Influence 536 | 5 291 162 218 . 113 68 318 243 199 185 172 103 232 333 453 207 536 Initial 159 | . 3 46 58 . . 43 44 154 63 69 129 84 50 108 96 159 124 Average 159 | 3 110 117 84 . 12 52 168 165 124 116 150 91 89 200 328 176 324 Maximum Alert Level 2 | . 1 . 1 . . . 1 1 . . . . 1 1 2 1 2 Low Security (%) 73 | 100 92 100 84 . 100 100 64 85 100 100 100 100 94 56 7 97 20 Level 1 21 | . 7 . 15 . . . 35 14 . . . . 5 43 69 2 47 Level 2 4 | . . . . . . . . . . . . . . . 23 . 32 Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 20 | . 1 1 1 . . . . 1 3 . . . 2 1 6 . 4 Investigation 3 | . 1 . 1 . . . . . . . . . . . . . 1 Extermination 3 | . . . . . . . . . . . . . . 1 2 . . Reinforcement 14 | . . 1 . . . . . 1 3 . . . 2 . 4 . 3 Assault . | . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . . 2 . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Fac Was Fac Fac Fac Fac Res Res Acc Distress Signals 7 | . . . . . . 1 . 2 . . . . 1 . 2 . 1 Communications Jammed 15 | . . . . . . . . . . . . . . 15 . . . Distress Signals 15 | . . . . . . . . . . . . . . 15 . . . Times Spotted 249 | . 10 8 28 . 2 5 11 19 5 6 . 1 13 11 45 2 83 Peak Tracking Total 23 | . 4 4 7 . 2 4 7 8 2 4 . 1 5 3 10 1 23 Tactical Retreats 31 | . . 1 3 . . 1 1 1 . 1 . . 2 1 9 . 11 Traps | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Fac Was Fac Fac Fac Fac Res Res Acc Traps Triggered 16 | . 5 1 . . . . 3 . 1 . . . 1 3 1 1 . Indirectly 1 | . 1 . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . . 1 . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Fac Was Fac Fac Fac Fac Res Res Acc Machines Disabled 9 | . 4 . . . 1 . . . . . . . . 4 . . . Max in Single Turn 3 | . 2 . . . 1 . . . . . . . . 3 . . . Garrison Access 11 | . . . . . . . . 1 . . 1 1 1 2 1 2 2 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Fac Was Fac Fac Fac Fac Res Res Acc Machines Accessed 64 | . 4 1 2 2 . 3 . 4 5 . 4 2 11 8 7 4 7 Terminals 35 | . 4 1 1 . . 2 . 1 3 . 3 1 5 3 4 2 5 Fabricators 3 | . . . . . . . . . 1 . . . 1 1 . . . Repair Stations 8 | . . . . . . . . 1 . . . . 3 2 2 . . Recycling Units 1 | . . . . . . . . . . . . . 1 . . . . Scanalyzers 2 | . . . . . . . . 1 1 . . . . . . . . Garrison Access 12 | . . . . . . 1 . 1 . . 1 1 1 2 1 2 2 Total Hacks 177 | . 13 3 2 2 . 4 . 14 18 . 13 2 28 40 16 8 14 Successful 99 | . 8 2 1 2 . 3 . 11 13 . 7 2 14 25 5 3 3 Failed 76 | . 4 1 1 . . 1 . 3 5 . 6 . 14 14 11 5 11 Catastrophic 11 | . 1 . . . . . . . 1 . . . 2 2 2 . 3 Database Lockouts 2 | . 1 . . . . . . . . . . . . 1 . . . Manual 95 | . 13 2 . 1 . 4 . 5 13 . 8 . 12 22 6 2 7 Terminals 111 | . 13 3 1 . . 3 . 5 15 . 12 1 14 20 6 6 12 Fabricators 7 | . . . . . . . . . 1 . . . 4 2 . . . Repair Stations 36 | . . . . . . . . 4 . . . . 7 16 9 . . Recycling Units 2 | . . . . . . . . . . . . . 2 . . . . Scanalyzers 4 | . . . . . . . . 2 2 . . . . . . . . Garrison Access 14 | . . . . . . 1 . 3 . . 1 1 1 2 1 2 2 Terminal Hacks 38 | . 3 2 1 2 . 1 . 3 9 . 4 1 3 6 1 1 1 Record 1 | . . . . 1 . . . . . . . . . . . . . Part Schematic 3 | . . . . . . . . . 1 . 1 . . 1 . . . Robot Analysis 3 | . . 1 . . . . . 1 1 . . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . . . . . Open Door 2 | . . . 1 . . . . . . . . . . . . . 1 Level Access Points 2 | . . . . . . . . . 1 . . . . 1 . . . Branch Access Points 2 | . . . . . . . . . . . . 1 . 1 . . . Unreport Threat 1 | . . . . . . . . . . . . . . . 1 . . Locate Traps 3 | . . . . . . . . . 1 . . . 1 . . 1 . Security Status 2 | . . . . . . . . . 1 . 1 . . . . . . Recall Investigation 2 | . . . . . . . . 1 1 . . . . . . . . Recall Extermination 2 | . . . . . . . . . 1 . . . . 1 . . . Recall Assault 1 | . . . . . . . . . 1 . . . . . . . . Hauler Manifests 1 | . . . . . . . . . . . 1 . . . . . . Registered Prototypes 1 | . . . . . . . . . 1 . . . . . . . . Zone Layout 10 | . 2 1 . . . 1 . 1 . . 1 . 2 2 . . . EX-Prototype ID Bank 1 | . . . . 1 . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . . . 1 2 . . . Load Schematic 2 | . . . . . . . . . . . . . 1 1 . . . Build 1 | . . . . . . . . . . . . . . 1 . . . Repair Station Hacks 24 | . . . . . . . . 4 . . . . 5 12 3 . . Scan Component 13 | . . . . . . . . 2 . . . . 3 6 2 . . Repair 11 | . . . . . . . . 2 . . . . 2 6 1 . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . . . . 2 2 . . . . . . . . Insert Component 2 | . . . . . . . . 1 1 . . . . . . . . Analyze 2 | . . . . . . . . 1 1 . . . . . . . . Garrison Access Hacks 13 | . . . . . . 1 . 2 . . 1 1 1 2 1 2 2 Unlock Access 1 | . . . . . . 1 . . . . . . . . . . . Seal Access 11 | . . . . . . . . 1 . . 1 1 1 2 1 2 2 Coupler Status 1 | . . . . . . . . 1 . . . . . . . . . Unauthorized Hacks 17 | . 5 . . . . 1 . . 2 . 2 . 4 3 . . . Terminals 16 | . 5 . . . . 1 . . 2 . 2 . 3 3 . . . Track 4 | . 2 . . . . . . . . . . . . 2 . . . Botnet 6 | . 2 . . . . . . . 1 . 1 . 2 . . . . Operators 6 | . 1 . . . . 1 . . 1 . 1 . 1 1 . . . Fabricators 1 | . . . . . . . . . . . . . 1 . . . . Siphon 1 | . . . . . . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 43 | . 4 1 1 . . 2 . 4 5 . 2 . 8 4 5 2 5 Full Trace Events 1 | . . . . . . . . . . . . . . . . . 1 Feedback Events 1 | . . . . . . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . . . . 1 2 . 1 . . 1 . . . Parts Built 2 | . . . . . . . . . . . . . . 2 . . . Matter 146 | . . . . . . . . . . . . . . 146 . . . Time 73 | . . . . . . . . . . . . . . 73 . . . Total Part Build Rating 6 | . . . . . . . . . . . . . . 6 . . . Parts Repaired 11 | . . . . . . . . 2 . . . . 2 6 1 . . Time 445 | . . . . . . . . 64 . . . . 52 285 44 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . 1 1 . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . 1 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Scr Mat Mat Min Exi Min Mat Gar Mat Fac Was Fac Fac Fac Fac Res Res Acc Used RIF Installer 1 | . . . . . . . 1 . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . 2 . . . . . . . . Non-combat 2 | . . . . . . . . . 2 . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . . . 2 . . . . . . . . parse_system 1 | . . . . . . . . . 1 . . . . . . . . ignore_parts 1 | . . . . . . . . . 1 . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 -------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Fac Was Fac Fac Fac Fac Res Res Acc Total Allies . | . . . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Fac Was Fac Fac Fac Fac Res Res Acc Robot Analysis Total 3 | . . 1 . . . . . 1 1 . . . . . . . . Derelict Logs Recovered 2 | . . . 2 . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Fac Was Fac Fac Fac Fac Res Res Acc Turns Passed 7421 | 34 424 172 752 272 329 377 253 811 389 181 249 90 776 830 834 183 465 Spaces Moved 9524 | 20 310 122 440 224 262 198 128 453 767 268 450 146 1126 794 1277 604 1935 Core 51 | . . . . . . . . . . . . . . . . . 51 Treads 127 | . 4 . 123 . . . . . . . . . . . . . . Legs 130 | 20 110 . . . . . . . . . . . . . . . . Wheels 1910 | . 196 122 317 224 262 198 128 453 10 . . . . . . . . Hover 3221 | . . . . . . . . . 32 268 450 146 1126 794 405 . . Flight 4085 | . . . . . . . . . 725 . . . . . 872 604 1884 Fastest Speed 10 | 120 90 120 120 120 120 130 140 130 31 48 48 44 44 46 25 13 10 Average Speed 55 | 120 113 120 141 120 120 139 140 139 36 48 48 44 46 49 35 19 14 Slowest Speed 280 | 120 180 120 200 120 120 140 140 140 180 48 48 104 108 52 280 106 101 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 43 | . . . . . . . . . 8 . . . . . . 4 31 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 36 | 2 44 21 91 60 59 13 35 35 30 97 15 5 34 19 30 14 50 Regions Visited 17 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . . . . . . Known Exits Taken 5 | . . . . . . 1 . . . . 1 . . 1 1 1 . Unknown Exits Taken 9 | 1 1 1 1 1 1 . . 1 . . . 1 1 . . . . Scrap Searched 3 | . . . 2 . 1 . . . . . . . . . . . . Spaces Dug 34 | . . . . . . . . 1 . . 2 4 12 2 7 1 5 Terrain Destroyed 645 | . 3 . 165 . 32 . 46 18 . 167 2 4 19 50 133 1 5 Melee 34 | . . . . . . . . 1 . . 2 4 12 2 7 1 5 Projectile . | . . . . . . . . . . . . . . . . . . AOE 611 | . 3 . 165 . 32 . 46 17 . 167 . . 7 48 126 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Fac Was Fac Fac Fac Fac Res Res Acc Total 11249 | 23 351 137 520 228 270 299 178 591 856 297 466 164 1343 1215 1569 665 2077 Wait 1082 | . 2 1 14 . 1 85 15 84 18 11 . 1 165 370 158 34 123 Move 9423 | 19 309 121 439 223 261 197 126 452 751 267 449 145 1125 793 1276 596 1874 Hop 40 | . . . . . . . . . 8 . . . . . . 3 29 Pick Up 66 | . 7 2 5 1 1 8 . 9 15 . . 7 2 3 4 . 2 Fast Attach 95 | 1 4 2 5 . . 1 . 2 10 . 2 . 7 17 30 4 10 Attach 51 | . 2 1 4 . . 3 . 1 8 . . 3 1 1 12 1 14 Detach 41 | . 2 . 1 . . 2 . . 8 . 1 . 1 1 11 3 11 Swap 77 | . 6 1 10 1 . 1 4 11 6 1 2 2 7 8 12 3 2 Drop 94 | . 4 3 4 3 1 2 . 10 17 . 2 2 8 13 15 7 3 Fire 140 | 3 15 6 37 . 4 . 13 20 4 18 . . 5 4 11 . . Melee 107 | . . . 1 . 2 . . 2 11 . 10 4 22 5 40 1 9 Ram . | . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 33 | . . . . . . . 20 . . . . . . . . 13 . Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -8/Garrison -8/Materials -7/Factory (discovered 4 exits: Fac x4) -7/Waste -7/Factory -6/Factory (discovered 5 exits: *Fac / Low x2 / Ext x2) -5/Factory -4/Factory (discovered 7 exits: *Res x4 / Upp x2 / Arm) -3/Research -2/Research (discovered 2 exits: *Acc / *Tes) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 35 | -11/Scrapyard | Entered Materials 169 | -10/Materials | Central database locked down 308 | -10/Materials | Build established: Mutant 387 | -10/Materials | Discovered new exit (range 9) 459 | -10/Materials | Entered another Materials area 459 | -9/Materials | Evolved 2 slots: Utility x2 578 | -9/Materials | Discovered new exit (range 15) 631 | -9/Materials | Entered Mines 642 | -9/Mines | Learned Materials emergency access door positions 691 | -9/Mines | Lost 3 parts (1p2w) 786 | -9/Mines | Discovered new exit (range 14) 801 | -9/Mines | Met a Derelict shopkeep closing up shop 1051 | -9/Mines | Discovered new exit (range 12) 1058 | -9/Mines | Learned Materials emergency access door positions 1129 | -9/Mines | Assembled infested the area 1195 | -9/Mines | Destroyed 11 combat bots 1273 | -9/Mines | Lost 4 parts (1p2n1u) 1377 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1377 | -9/Mines | Discovered new exit (range 5) 1383 | -9/Mines | Entered Exiles 1412 | -9/Exiles | Met 8R-AWN 1433 | -9/Exiles | Met EX-HEX 1466 | -9/Exiles | Met EX-BIN 1479 | -9/Exiles | Aligned with FarCom system 1481 | -9/Exiles | Given EX-Vault access code 1508 | -9/Exiles | Opened EX-Vault 1519 | -9/Exiles | Found AWS/Thermal 1543 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1575 | -9/Exiles | Met EX-DEC 1583 | -9/Exiles | Learned location of Zion (-6) 1645 | -9/Exiles | Discovered new exit (range 10) 1655 | -9/Exiles | Left Exiles lab with AWS/Thermal 1655 | -9/Exiles | Entered Mines 1956 | -8/Mines | Discovered new exit (range 11) 1984 | -8/Mines | Entered Materials 1984 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2287 | -8/Materials | Build established: Hauler-Mutant 2360 | -8/Materials | Identified exit to Garrison 2361 | -8/Materials | Entered Garrison 2368 | -8/Garrison | Installed Relay Interface Framework 2513 | -8/Garrison | Triggered checkpoint 2548 | -8/Garrison | Destroyed 8 combat bots 2593 | -8/Garrison | Discovered new exit (range 15) 2614 | -8/Garrison | Entered Materials 3196 | -8/Materials | Repaired EMP Blaster 3228 | -8/Materials | Repaired Imp. Ion Engine 3413 | -8/Materials | Discovered new exit (range 7) 3425 | -8/Materials | Entered Factory 3425 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3610 | -7/Factory | Identified exit to Factory 3749 | -7/Factory | Build established: Hacker-Mutant 3814 | -7/Factory | Sucked down chute 3814 | -7/Factory | Entered Waste 3818 | -7/Waste | Spotted C-40 Crusher 3819 | -7/Waste | Spotted C-40 Crusher 3829 | -7/Waste | EMP discharged 3860 | -7/Waste | Spotted C-40 Crusher 3863 | -7/Waste | Spotted C-40 Crusher 3899 | -7/Waste | Destroyed C-40 Crusher 3904 | -7/Waste | Destroyed C-40 Crusher 3929 | -7/Waste | EMP discharged 3929 | -7/Waste | System corruption reached 10% 3940 | -7/Waste | Spotted C-40 Crusher 3956 | -7/Waste | Spotted C-40 Crusher 3987 | -7/Waste | Discovered new exit (range 12) 3995 | -7/Waste | Entered Factory 4230 | -7/Factory | Discovered exit to Factory (range 3) 4244 | -7/Factory | Entered another Factory area 4244 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 4311 | -6/Factory | Discovered new exit (range 4) 4326 | -6/Factory | Identified exit to Lower Caves 4326 | -6/Factory | Identified exit to Extension 4334 | -6/Factory | Entered another Factory area 4334 | -5/Factory | Evolved 2 slots: Utility x2 4373 | -5/Factory | Repaired Broken Spear 5020 | -5/Factory | Repaired Gravmag System 5101 | -5/Factory | Discovered new exit (range 12) 5110 | -5/Factory | Entered another Factory area 5110 | -4/Factory | Evolved 2 slots: Utility x2 5210 | -4/Factory | Repaired Gyrokinetic Inverter 5255 | -4/Factory | Repaired Gravmag System 5312 | -4/Factory | Repaired Linear Gravjet 5358 | -4/Factory | Repaired Imp. Medium Armor Plating 5409 | -4/Factory | Repaired Lgt. Angular Momentum Engine 5431 | -4/Factory | Spotted B-86 Titan 5463 | -4/Factory | Identified exit to Research 5463 | -4/Factory | Identified exit to Upper Caves 5463 | -4/Factory | Identified exit to Armory 5463 | -4/Factory | Central database locked down 5691 | -4/Factory | Fabricated Imp. Propulsion Shielding (x2) 5916 | -4/Factory | Repaired Enh. Nuclear Core 5940 | -4/Factory | Entered Research 5940 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 5968 | -3/Research | Spotted B-86 Titan 6036 | -3/Research | Lost 6 parts (1p5u) 6246 | -3/Research | Lost 5 parts (1p2n1u1w) 6539 | -3/Research | Lost 5 parts (5n) 6551 | -3/Research | Found Prototype Processor 6551 | -3/Research | Identified Exp. Melee Analysis Suite 6660 | -3/Research | Repaired Microactuators 6773 | -3/Research | Discovered new exit (range 6) 6774 | -3/Research | Identified exit to Research 6774 | -3/Research | Entered another Research area 6774 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 6835 | -2/Research | Build established: Scavenger-Sprinter 6837 | -2/Research | Discovered new exit (range 19) 6844 | -2/Research | Identified exit to Testing 6951 | -2/Research | Discovered new exit (range 16) 6957 | -2/Research | Identified exit to Access 6957 | -2/Research | Entered Access 6957 | -1/Access | Evolved 2 slots: Power x1, Propulsion x1 7208 | -1/Access | Crushed by falling debris 7241 | -1/Access | Lost 4 parts (1p1n1u1w) 7246 | -1/Access | Spotted B-99 Colossus 7324 | -1/Access | Spotted B-99 Colossus 7391 | -1/Access | Lost 13 parts (3p8n2u) 7421 | -1/Access | Discovered new exit (range 7) 7422 | -1/Access | Identified exit to Surface 7422 | *** | Escaped! Last Messages --------------- 07374_ Acquired System Shield. 07386_ System corrupted: Heat flow error (+267). 07386_ Connecting with Terminal... Feedback: System corruption (+1%). 07386_ ALERT: Suspicious activity at Terminal A018. Dispatching Investigation squad. 07389_ Acquired Imp. Transmission Jammer. 07406_ Wave Collapse Detector explodes. 07406_ P-80 Master destroyed. 07407_ Acquired 49 matter. 07413_ Acquired Unknown Processor. 07413_ Identified Adv. Terrain Scan Processor. 07418_ U-05 Engineer destroyed. 07421_ Connecting with Terminal... >>Open Sealed Barrier opened. 07421_ The Access Shell folds into the floor. 07421_ EXIT=FOUND 07422_ EXIT=IDENTIFIED: SURFACE [Achievement: Epsilon Run] Map ----- +----------------------------------------------------+ | #?????????????????????????????????????????????? | | ####?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | " #?????????????????????????????????????????????? | | "T +?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | ##??????????????????s?s????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | +??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????BB????BB????????????????????? | | #??????????????????BB????BB????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #???######?????????????????????????????????????? | | ##### #?????????????????????????????????????? | | #???????#""""""""""#??????????????????? | | p #???????# #??????????????????? | | #####Y #???????# #??????????????????? | | #???## ##???????# #??????????????????? | | #????# ########?# "" #??????????????????? | | #????# # #?# "@ #??????????????????? | | #????# # #?# #??????????????????? | | #????# # #?# #??????????????????? | | #????# # #?# #??????????????????? | | #????# # ! ### ##?????????????????? | | #????# # ## #?????????????????? | | #????# # ###"" ##?????????????????? | | #????# # #?#"" #??????????????????? | | #????# + #?#"" #??????????????????? | | #????# # #?#T #??????????????????? | | ##???# # #?#"" #??????????????????? | | #??## ########?#"" #??????????????????? | | T" #??# #########"" ### ""???????????? | | "" #??# !%| k s sss ""???????????? | | #??# =! s s """??????????? | | ####??# ###################### """??????????? | | ??????######?????????????????????? ??????????? | | ??????????????????????????????????? ????????? | | ???????????????????????????????????? ???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Coolant Potential 120 Energy Generation 63 Energy Capacity 940 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 210 ECM Strength 3 Jamming Range 16 Armor Coverage 375 Propulsion Shielding 66 Melee Speed Boost 20 Evasion (%) 78 Targeting Accuracy 11 Melee Accuracy 8 Target Analysis 8 Armor Integrity Analysis 66 Recoil Reduction 2 Offensive Hacking 20 Defensive Hacking 24 Item Schematics ----------------- Xenon Bombardment Thruster | -8/Materials | Scanalyzed EMP Blaster | -7/Factory | Scanalyzed Imp. Propulsion Shielding | -7/Factory | Hacked Power Maul | -7/Factory | Hacked Nuclear Pulse Thruster | -4/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Imp. Propulsion Shielding | x2 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- Cya! Epsilon Run Exterminator Prolific Hacker Rockin' Loadout Short-term Sacrifices Speed Demon Challenges ------------ None Game ------ Seed ZioniteOpticalConverter Manual? 0 Play Time 03:38:02 Cumulative 71.7 hours Start 2020.10.18 @ 23:14:26 End 2020.10.19 @ 23:16:12 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 107 Rogue 107 Adventurer 0 Explorer 0 Win Type 0 Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 48 Achievement% 36 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Proggy Map View 76x50 Tactical HUD 1 Map Filters SATURATION(70) Filters SATURATION(65)|SHIFT_HUE(15) Steam 1 RUN: d9090b37-804b-47d9-af90-2640e9a1fd2e