Cogmind - Beta 9.3 @@@ ROGUE MODE // 2019.12.20 @ 03:49:40 // Winter2019/RPGLIKE

Player: eldritch

Result: Destroyed 0B10!

 Performance 
-------------
Evolutions (9)             4500
Regions Visited (36)       7200
Robots Destroyed (293)     1465
Value Destroyed (11986)    11986
Prototype IDs (68)         1360
Alien Tech Used (2)        400
Bonus (17967)              17967
              TOTAL SCORE: 44878

 Bonus
-------
High Alert Combat Kills    1618
Follower Combat Kills      1251
Network Hubs Disabled      200
Aligned with FarCom        300
Met Data Miner             300
Met Warlord at Base        500
MAIN.C Attacked Warlord    500
Built Enhanced Grunts      300
A7 Reached Mainframe       300
Used Core Reset Matrix     3000
Hacked Protovariant        500
Met Sigix                  2000
Escaped with Sigix         5000
Win                        3000
Friendly Fire              -802

 Cogmind 
---------
Core Integrity             1071/1500
Matter                     280/300
Energy                     667/900
System Corruption          0%
Temperature                Cool (15)
Movement                   Flying (21)
Location                   Tau Ceti IV Orbit

 Parts 
-------
>              --- POWER (2) --------
               Vortex Chain Reactor
>              --- PROPULSION (5) ---
  Experimental Cesium-ion Thruster
        Cooled Field Propulsion Drive
        Cooled Field Propulsion Drive
        Cooled Field Propulsion Drive
        Cooled Field Propulsion Drive
>              --- UTILITY (10) -----
               Power Amplifier
      Advanced Signal Interpreter
    Long-range Terrain Scanner
      Advanced Melee Analysis Suite
      Improved Armor Integrity Analyzer
               Nanoactuators
      Advanced Actuator Array
      Improved Force Booster
  Experimental Transmission Jammer
  Experimental Hardlight Generator
>              --- WEAPON (4) -------
               Longsword +1
               Plasma Lance
               Plasma Lance
               Plasma Lance
>              --- INVENTORY (5) ----
               Null Cannon
               Micro-nuke Launcher
               Sigix Containment Pod

 Peak State 
------------
>              --- POWER ------------
               Vortex Chain Reactor
>              --- PROPULSION -------
  Experimental Cesium-ion Thruster
        Cooled Field Propulsion Drive
        Cooled Field Propulsion Drive
        Cooled Field Propulsion Drive
        Cooled Field Propulsion Drive
>              --- UTILITY ----------
               Power Amplifier
      Advanced Signal Interpreter
    Long-range Terrain Scanner
      Advanced Melee Analysis Suite
      Improved Armor Integrity Analyzer
               Nanoactuators
      Advanced Actuator Array
      Improved Force Booster
  Experimental Transmission Jammer
  Experimental Phase Shifter
>              --- WEAPON -----------
               Null Cannon
               Plasma Lance
               Plasma Lance
               Plasma Lance
>              --- INVENTORY --------
  Experimental Hardlight Generator
               Micro-nuke Launcher
      Advanced Datajack
               Longsword +1
[Rating: 161]

 Favorites 
-----------
Power                      Light Antimatter Reactor
  Engine                   Cooled Deuterium Engine
  Power Core               Enhanced Nuclear Core
  Reactor                  Light Antimatter Reactor
Propulsion                 Improved Cesium-ion Thruster
  Leg                      Aluminum Leg
  Flight Unit              Improved Cesium-ion Thruster
Utility                    Long-range Terrain Scanner
  Device                   Long-range Terrain Scanner
  Storage                  Experimental Matter Compressor
  Processor                Advanced Signal Interpreter
  Artifact                 Stasis Generator
Weapon                     Longsword +1
  Energy Gun               EM Pulse Gun
  Energy Cannon            Light EM Pulse Cannon
  Launcher                 Heavy Missile Launcher
  Impact Weapon            Maul
  Slashing Weapon          Longsword +1
  Piercing Weapon          Kinetic Spear
  Special Melee Weapon     Advanced Datajack

 Build                          | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -3  -3  -3  -2  -2  -1  
-------                    Run  | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Res Tes Res Qua Acc 
Slots Evolved              17   | 1   1   1   2   .   1   1   .   4   .   1   .   .   .   .   2   .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   1   .   .   
  Power                    1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Propulsion               4    | .   1   .   1   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Utility                  9    | 1   .   1   .   .   .   1   .   2   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   1   .   .   
  Weapon                   3    | .   .   .   1   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Attached             186  | 1   8   6   15  4   2   2   .   20  1   7   .   3   1   2   14  2   1   1   1   5   3   6   .   7   5   .   11  2   .   10  2   6   10  17  9   2   
  Power                    15   | .   .   1   1   .   .   .   .   8   .   .   .   .   .   .   2   .   .   .   .   .   .   2   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
    Engine                 5    | .   .   .   1   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Core                   5    | .   .   1   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Reactor                5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   2   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
  Propulsion               42   | .   5   .   3   .   1   .   .   6   .   2   .   .   .   .   3   .   .   .   .   2   .   .   .   .   1   .   5   .   .   2   .   2   2   7   1   .   
    Treads                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Leg                    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Wheel                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Hover                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Flight                 42   | .   5   .   3   .   1   .   .   6   .   2   .   .   .   .   3   .   .   .   .   2   .   .   .   .   1   .   5   .   .   2   .   2   2   7   1   .   
  Utility                  59   | 1   1   2   1   1   1   1   .   3   .   .   .   1   1   .   8   .   .   .   1   3   .   2   .   1   2   .   4   .   .   7   2   .   6   4   6   .   
    Device                 51   | 1   1   1   .   1   1   1   .   1   .   .   .   1   1   .   6   .   .   .   1   3   .   2   .   1   2   .   4   .   .   6   2   .   6   4   5   .   
    Storage                1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
    Processor              6    | .   .   1   1   .   .   .   .   2   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Hackware               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Protection             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Artifact               1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
  Weapon                   70   | .   2   3   10  3   .   1   .   3   1   5   .   2   .   2   1   2   1   1   .   .   3   2   .   6   2   .   2   2   .   .   .   4   2   6   2   2   
    Energy Gun             2    | .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Energy Cannon          17   | .   .   .   3   1   .   .   .   1   .   2   .   .   .   .   .   .   .   .   .   .   1   1   .   3   .   .   .   1   .   .   .   .   1   1   1   1   
    Ballistic Gun          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Ballistic Cannon       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Launcher               12   | .   1   1   2   .   .   .   .   .   .   .   .   1   .   1   .   1   1   .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   2   .   .   
    Special Weapon         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Impact Weapon          1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Slashing Weapon        23   | .   1   .   4   1   .   1   .   1   .   2   .   1   .   .   .   1   .   1   .   .   .   1   .   2   1   .   1   .   .   .   .   1   1   1   1   1   
    Piercing Weapon        13   | .   .   .   .   .   .   .   .   1   1   1   .   .   .   1   1   .   .   .   .   .   2   .   .   1   .   .   .   1   .   .   .   2   .   2   .   .   
    Special Melee Weapon   2    | .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Unidentified Prototypes  24   | .   .   .   1   .   .   .   .   4   1   1   .   .   .   .   2   .   .   .   .   1   .   .   .   .   .   .   1   .   .   6   .   1   2   1   3   .   
Parts Lost                 4    | .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   1   .   
  Power                    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Propulsion               2    | .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Utility                  1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
  Weapon                   1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Highest Loss Streak      1    | .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   1   .   
Average Slot Usage (%)     91   | .   84  100 100 89  74  70  72  81  97  99  93  93  93  93  93  94  94  94  94  94  92  92  94  94  94  94  94  95  95  91  90  90  95  94  93  95  
  Engine                   3    | .   16  1   .   11  10  9   9   7   6   6   6   6   6   6   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Core                     2    | .   .   14  13  .   .   .   .   5   6   6   6   6   6   6   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reactor                  4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   8   11  11  11  11  11  9   9   11  11  10  10  10  10  10  6   5   5   5   4   4   4   
  Flight                   24   | .   26  32  27  23  13  9   9   14  26  25  25  25  25  25  28  27  27  27  27  27  27  27  27  27  26  26  25  25  25  25  25  24  25  24  23  23  
  Device                   25   | .   23  18  27  22  20  22  27  24  26  25  25  25  25  25  22  22  22  22  22  22  22  22  22  22  24  26  29  30  30  30  30  30  30  30  30  33  
  Processor                13   | .   .   14  13  11  10  9   9   12  13  12  12  12  12  12  12  16  16  16  16  16  16  16  16  16  15  15  15  15  15  15  15  15  15  14  14  14  
  Energy Gun               1    | .   16  15  7   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Slashing Weapon          9    | .   .   .   2   11  10  19  18  14  13  12  12  10  12  12  11  11  10  8   11  11  11  10  11  9   10  10  9   10  10  10  10  9   4   4   4   3   
  Piercing Weapon          4    | .   .   .   .   .   .   .   .   .   4   4   6   6   6   6   4   5   5   5   5   5   4   5   5   5   5   5   5   4   5   5   5   5   15  14  14  14  
Naked Turns                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Heaviest Build             73   | 8   9   9   15  17  17  17  17  37  33  38  35  39  39  39  44  43  47  47  43  43  48  48  48  56  55  55  59  66  57  61  61  62  72  73  73  71  
  Greatest Support         104  | 20  24  18  23  23  82  82  82  82  41  41  39  39  39  39  47  47  47  47  47  53  52  52  52  52  59  59  63  66  62  78  78  84  73  86  104 80  
  Greatest Overweight (x)  3    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   3   2   .   .   1   .   .   .   .   .   .   2   .   .   .   .   .   
  Average Overweight (x)   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Largest Inventory Capacity 5    | 2   2   2   3   3   3   3   3   4   4   4   4   4   4   4   4   4   4   4   4   4   5   5   5   5   5   5   5   5   5   5   5   5   5   5   5   5   
  Average Capacity         4    | 1   2   2   2   3   3   3   3   3   4   4   4   4   4   4   4   4   4   4   4   4   4   5   5   5   5   5   5   5   5   5   5   5   5   5   5   5   
  Most Carried             5    | 2   2   2   3   3   3   3   3   4   4   4   4   4   4   4   4   4   4   4   4   4   5   5   5   5   5   5   5   5   5   5   5   5   5   5   5   4   
  Average Carried          3    | 1   1   2   2   3   2   2   3   3   4   3   3   4   4   4   3   4   4   4   4   3   4   5   5   5   5   5   4   5   5   5   5   4   4   4   4   4   
  Final Capacity           5    | 2   2   2   3   3   3   3   3   4   4   4   4   4   4   4   4   4   4   4   4   4   5   5   5   5   5   5   5   5   5   5   5   5   5   5   5   5   
  Final Carried            5    | 2   2   2   3   3   3   3   3   4   4   4   4   4   4   4   4   4   4   4   4   4   5   5   5   5   5   5   5   5   5   5   5   5   5   4   4   4   

 Class Distribution 
--------------------
 41% | Ninja
 35% | Hacker-Ninja
  7% | Scavenger-Mutant
  4% | Mutant
  3% | Commander-Ninja

 Dominant Class 
----------------
             Mutant | -10/Materials
   Scavenger-Mutant | -10/Mines
   Scavenger-Mutant | -9/Materials
              Ninja | -9/Mines
              Scout | -9/Exiles
              Scout | -8/Mines
              Ninja | -8/Materials
              Ninja | -7/Factory
              Ninja | -7/Waste
              Ninja | -7/Factory
              Ninja | -7/Lower Caves
              Ninja | -7/Lower Caves
              Ninja | -7/Zion
              Ninja | -6/Proximity Caves
              Ninja | -6/Factory
              Ninja | -6/Lower Caves
              Ninja | -6/Lower Caves
              Ninja | -6/Data Miner
              Ninja | -5/Proximity Caves
       Hacker-Ninja | -5/Factory
 Commander-Assassin | -5/Extension
       Hacker-Ninja | -5/Cetus
    Commander-Ninja | -5/Archives
    Hacker-Assassin | -5/Hub_04(d)
       Hacker-Ninja | -4/Factory
       Hacker-Ninja | -4/Waste
       Hacker-Ninja | -4/Factory
       Hacker-Ninja | -4/Upper Caves
       Hacker-Ninja | -4/Upper Caves
       Hacker-Ninja | -4/Warlord
    Hacker-Assassin | -3/Proximity Caves
       Hacker-Ninja | -3/Research
       Hacker-Ninja | -3/Testing
       Hacker-Ninja | -2/Research
       Hacker-Ninja | -2/Quarantine
       Hacker-Ninja | -1/Access

 Resources                       | -11  -10  -10  -9   -9   -9   -8   -8   -7   -7   -7   -7   -7   -7   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -4   -3   -3   -3   -2   -2   -1   
-----------                Run   | Scr  Mat  Min  Mat  Min  Exi  Min  Mat  Fac  Was  Fac  Low  Low  Zio  Pro  Fac  Low  Low  Dat  Pro  Fac  Ext  Cet  Arc  Hub  Fac  Was  Fac  Upp  Upp  War  Pro  Res  Tes  Res  Qua  Acc  
Matter Collected           2320  | 210  60   110  120  105  .    40   .    200  .    101  .    48   34   .    150  20   58   .    20   30   40   70   .    .    117  31   124  20   .    44   41   45   145  232  95   10   
  Remotely                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Salvage Created            12689 | 126  305  234  587  196  .    58   .    1225 .    689  .    18   .    201  1263 39   70   .    .    769  915  103  40   562  353  .    563  126  414  .    128  716  1062 1275 599  53   
  Parts                    662   | 5    22   19   38   10   .    10   .    54   .    38   .    11   .    18   56   5    8    .    .    40   43   1    12   33   16   .    29   6    18   .    3    25   60   61   18   3    
Haulers Intercepted        23    | .    2    .    2    .    .    .    .    4    .    4    .    .    .    .    2    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    2    2    2    1    .    
Recyclers Shooed           2     | .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Field Recycled       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Retrieved Matter         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Self-Destructed      71    | .    .    .    .    .    .    .    .    .    .    .    .    6    .    15   .    5    4    .    .    .    .    .    .    .    .    .    .    4    18   16   3    .    .    .    .    .    
  Prevented                5     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    

 Kills                          | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -3  -3  -3  -2  -2  -1  
-------                    Run  | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Res Tes Res Qua Acc 
Combat Hostiles Destroyed  193  | .   7   10  16  4   .   5   .   15  .   5   .   4   .   7   16  3   2   .   .   9   12  1   3   .   9   .   15  2   5   .   1   3   12  22  5   .   
  Melee                    146  | .   .   .   4   .   .   5   .   15  .   5   .   2   .   7   16  .   2   .   .   9   12  1   3   .   8   .   10  1   5   .   1   3   12  20  5   .   
  Guns                     16   | .   7   7   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Cannons                  9    | .   .   .   4   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  AOE                      22   | .   .   3   6   .   .   .   .   .   .   .   .   2   .   .   .   3   .   .   .   .   .   .   .   .   1   .   5   .   .   .   .   .   .   2   .   .   
Classes Destroyed          18   | 2   4   .   4   .   .   1   .   2   .   .   .   .   .   1   1   .   1   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   
  Worker                   14   | .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   1   .   .   .   6   .   .   .   .   .   .   .   3   .   .   .   1   
  Builder                  4    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   
  Tunneler                 6    | 2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   1   .   .   .   .   .   .   .   1   .   1   .   .   
  Hauler                   23   | .   2   .   2   .   .   .   .   4   .   4   .   .   .   .   2   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   2   2   2   1   .   
  Recycler                 5    | 1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   
  Operator                 11   | .   .   .   1   .   .   .   .   2   .   .   .   .   .   .   1   .   .   .   .   2   .   .   1   1   .   .   1   .   .   .   .   1   1   .   .   .   
  Drone                    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Watcher                  34   | .   1   .   3   .   .   .   .   4   .   5   .   .   .   .   4   .   .   .   .   3   2   .   .   1   .   .   .   .   .   .   .   4   3   2   1   1   
  Swarmer                  50   | .   3   3   7   .   .   4   .   .   .   .   .   2   .   .   .   3   .   .   .   .   .   .   .   .   9   .   7   .   .   .   .   .   3   9   .   .   
  Grunt                    73   | .   4   7   7   3   .   .   .   8   .   2   .   .   .   3   9   .   .   .   .   4   4   .   .   .   .   .   3   .   4   .   .   3   2   10  .   .   
  Brawler                  1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Duelist                  4    | .   .   .   1   1   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Researcher               1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Sentry                   34   | .   .   .   1   .   .   .   .   2   .   2   .   2   .   1   4   .   .   .   .   3   7   .   3   .   .   .   3   1   1   .   1   .   .   3   .   .   
  Hunter                   15   | .   .   .   .   .   .   1   .   2   .   .   .   .   .   .   1   .   .   .   .   2   .   .   .   .   .   .   1   .   .   .   .   .   3   .   5   .   
  Programmer               11   | .   .   .   .   .   .   .   .   2   .   1   .   .   .   1   1   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   4   .   .   .   
  Cetus Guard              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Thug                     2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
  Guerrilla                1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Fireman                  1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Mutant                   1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Best Kill Streak           10   | 2   3   3   6   3   .   3   .   3   .   6   .   3   .   7   4   3   1   .   .   4   6   1   4   10  7   .   5   1   4   .   1   2   4   9   4   2   
  Combat Bots Only         7    | .   2   3   4   3   .   3   .   3   .   2   .   3   .   7   4   3   1   .   .   3   6   1   3   .   5   .   5   1   4   .   1   2   3   6   3   .   
Max Kills in Single Turn   11   | 1   1   2   3   1   .   1   .   1   .   1   .   1   .   1   1   2   1   .   .   1   1   1   1   11  1   .   5   1   2   .   1   1   1   2   1   1   
  Gunslinging              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Exploded                 5    | .   .   2   3   .   .   .   .   .   .   .   .   1   .   .   .   2   .   .   .   .   .   .   .   .   1   .   5   .   .   .   .   .   .   2   .   .   
  Melee                    2    | .   .   .   1   .   .   1   .   1   .   1   .   1   .   1   1   .   1   .   .   1   1   1   1   .   1   .   1   1   2   .   1   1   1   1   1   .   
Uniques/NPCs Destroyed     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Combat                          | -11  -10  -10  -9   -9   -9   -8   -8   -7   -7   -7   -7   -7   -7   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -4   -3   -3   -3   -2   -2   -1   
--------                   Run   | Scr  Mat  Min  Mat  Min  Exi  Min  Mat  Fac  Was  Fac  Low  Low  Zio  Pro  Fac  Low  Low  Dat  Pro  Fac  Ext  Cet  Arc  Hub  Fac  Was  Fac  Upp  Upp  War  Pro  Res  Tes  Res  Qua  Acc  
Damage Taken               8838  | .    355  581  579  58   .    78   .    548  .    214  .    74   .    229  359  15   52   .    .    547  734  182  135  98   233  .    417  30   181  195  540  466  354  1028 556  .    
  Core                     7247  | .    287  488  477  49   .    60   .    462  .    171  .    61   .    192  301  12   43   .    .    453  592  153  111  78   184  .    338  24   149  162  455  373  276  827  469  .    
  Absorbed by Shields      252   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    232  20   .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Redirected to Core       5557  | .    214  317  311  27   .    54   .    285  .    131  .    44   .    135  173  12   33   .    .    342  506  99   89   78   169  .    295  24   109  125  324  343  276  726  316  .    
Core Remaining (%)         81    | 100  .    89   .    .    .    98   98   .    .    .    .    .    .    89   .    .    .    .    100  .    .    .    .    92   .    .    .    .    .    .    38   .    53   .    71   71   
Volleys Fired              202   | 3    54   56   49   10   .    .    .    5    .    .    .    2    .    .    .    2    .    .    .    .    2    1    .    2    2    .    1    4    .    .    .    .    .    8    .    1    
  Largest                  1     | 1    1    1    1    1    .    .    .    1    .    .    .    1    .    .    .    1    .    .    .    .    1    1    .    1    1    .    1    1    .    .    .    .    .    1    .    1    
  Hottest                  130   | 40   40   40   56   56   .    .    .    63   .    .    .    39   .    .    .    39   .    .    .    .    88   88   .    88   39   .    39   88   .    .    .    .    .    130  .    130  
Shots Fired                202   | 3    54   56   49   10   .    .    .    5    .    .    .    2    .    .    .    2    .    .    .    .    2    1    .    2    2    .    1    4    .    .    .    .    .    8    .    1    
  Gun                      131   | 3    54   53   21   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Cannon                   53    | .    .    .    24   10   .    .    .    5    .    .    .    .    .    .    .    .    .    .    .    .    2    1    .    2    .    .    .    4    .    .    .    .    .    4    .    1    
  Launcher                 18    | .    .    3    4    .    .    .    .    .    .    .    .    2    .    .    .    2    .    .    .    .    .    .    .    .    2    .    1    .    .    .    .    .    .    4    .    .    
  Special                  .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Thermal                  5     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    4    .    1    
  Explosive                18    | .    .    3    4    .    .    .    .    .    .    .    .    2    .    .    .    2    .    .    .    .    .    .    .    .    2    .    1    .    .    .    .    .    .    4    .    .    
  Electromagnetic          179   | 3    54   53   45   10   .    .    .    5    .    .    .    .    .    .    .    .    .    .    .    .    2    1    .    2    .    .    .    4    .    .    .    .    .    .    .    .    
  Robot Hit Streak         14    | 1    6    8    14   9    .    .    .    4    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    1    2    .    .    .    .    .    1    .    .    
  Robot Miss Streak        5     | 1    3    2    5    1    .    .    .    1    .    .    .    1    .    .    .    .    .    .    .    .    3    .    .    .    2    .    .    1    .    .    .    .    .    1    .    .    
  Penetration Max          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Secondary Targets        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Shots Hit Robots           688   | 2    32   40   42   9    .    6    .    64   .    34   .    6    .    17   57   .    5    .    .    56   33   11   8    6    17   .    40   6    14   .    5    44   51   56   24   3    
  Core Hits                377   | 3    13   19   34   6    .    5    .    30   .    14   .    6    .    7    26   4    3    .    .    23   18   3    7    19   14   .    22   4    7    .    2    17   22   38   9    2    
  Critical Hits            26    | .    .    .    .    .    .    .    .    .    .    2    .    .    .    2    3    .    .    .    .    3    2    .    .    .    1    .    4    .    1    .    .    1    3    3    1    .    
  Critical Kills           12    | .    .    .    .    .    .    .    .    .    .    1    .    .    .    1    1    .    .    .    .    1    2    .    .    .    .    .    1    .    1    .    .    .    2    1    1    .    
  Critical Parts Destroyed 13    | .    .    .    .    .    .    .    .    .    .    1    .    .    .    1    2    .    .    .    .    2    .    .    .    .    1    .    3    .    .    .    .    .    1    2    .    .    
Melee Attacks              977   | .    1    .    12   2    .    10   .    84   .    44   .    6    .    17   83   .    6    .    3    92   51   10   9    11   20   .    56   17   15   .    18   100  138  96   55   21   
  Impact                   2     | .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Slashing                 750   | .    1    .    10   2    .    10   .    84   .    42   .    4    .    16   70   .    5    .    3    79   45   10   9    5    13   .    48   10   12   .    14   85   77   51   32   13   
  Piercing                 223   | .    .    .    .    .    .    .    .    .    .    2    .    2    .    1    13   .    1    .    .    13   6    .    .    6    7    .    8    7    3    .    4    13   61   45   23   8    
  Sneak Attacks            81    | .    .    .    2    .    .    .    .    8    .    5    .    1    .    4    12   .    .    .    .    6    6    .    1    5    3    .    .    .    .    .    .    11   8    5    2    2    
    Combat Hostiles        32    | .    .    .    .    .    .    .    .    1    .    .    .    1    .    4    9    .    .    .    .    2    6    .    .    .    .    .    .    .    .    .    .    2    4    3    .    .    
  Follow-up Attacks        122   | .    .    .    .    .    .    .    .    6    .    1    .    2    .    2    7    .    1    .    .    10   5    .    .    .    6    .    11   .    5    .    2    9    22   22   10   1    
Damage Inflicted           45523 | 68   551  825  1600 337  .    282  .    3745 .    2290 .    555  .    1331 4050 240  269  .    .    3362 2356 546  582  2055 1325 .    2594 280  813  .    259  3683 3702 5681 1803 339  
  Guns                     1265  | 37   484  509  235  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Cannons                  838   | .    .    .    344  190  .    .    .    108  .    .    .    .    .    .    .    .    .    .    .    .    71   31   .    .    .    .    .    94   .    .    .    .    .    .    .    .    
  Explosions               4460  | 31   67   316  527  147  .    .    .    55   .    .    .    119  .    .    .    240  .    .    .    .    .    .    .    1273 82   .    337  .    .    .    .    .    .    1266 .    .    
  Melee                    38950 | .    .    .    494  .    .    282  .    3582 .    2290 .    436  .    1331 4050 .    269  .    .    3362 2275 515  582  782  1243 .    2257 186  813  .    259  3683 3702 4415 1803 339  
  Ramming                  10    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    10   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Thermal                  544   | 31   67   130  114  147  .    .    .    55   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Explosive                2613  | .    .    186  383  .    .    .    .    .    .    .    .    119  .    .    .    240  .    .    .    .    .    .    .    .    82   .    337  .    .    .    .    .    .    1266 .    .    
  Electromagnetic          3406  | 37   484  509  609  190  .    .    .    108  .    .    .    .    .    .    .    .    .    .    .    .    71   31   .    1273 .    .    .    94   .    .    .    .    .    .    .    .    
  Impact                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Slashing                 32001 | .    .    .    494  .    .    282  .    3582 .    2290 .    338  .    1272 3769 .    227  .    .    3080 1893 515  582  373  674  .    1952 186  697  .    220  3430 2299 2630 1013 203  
  Piercing                 6949  | .    .    .    .    .    .    .    .    .    .    .    .    98   .    59   281  .    42   .    .    282  382  .    .    409  569  .    305  .    116  .    39   253  1403 1785 790  136  
Highest Corruption         6     | .    .    .    .    .    .    .    .    1    6    6    6    6    6    .    1    1    1    1    1    .    .    1    1    3    .    .    .    .    .    .    .    .    2    .    .    .    
  Average Corruption       2     | .    .    .    .    .    .    .    .    1    3    6    6    6    6    .    1    1    1    1    1    .    .    1    1    1    .    .    .    .    .    .    .    .    1    .    .    .    
  Corruption Purged        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Effects                  41    | .    .    .    .    .    .    .    .    .    .    22   2    4    1    .    1    .    1    .    2    .    .    1    1    1    .    .    .    .    .    .    .    .    5    .    .    .    
    Message Errors         14    | .    .    .    .    .    .    .    .    .    .    9    .    1    .    .    .    .    .    .    1    .    .    .    1    .    .    .    .    .    .    .    .    .    2    .    .    .    
    Matter Fused           5     | .    .    .    .    .    .    .    .    .    .    3    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Heat Flow Errors       4     | .    .    .    .    .    .    .    .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    
    Energy Discharges      5     | .    .    .    .    .    .    .    .    .    .    1    1    1    .    .    1    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Data Loss (minor)      7     | .    .    .    .    .    .    .    .    .    .    1    1    .    1    .    .    .    1    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    2    .    .    .    
    Data Loss (major)      2     | .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Targeting Errors       4     | .    .    .    .    .    .    .    .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    
Overload Shots             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Overflow Damage            4676  | .    .    96   132  .    .    .    .    641  .    304  .    37   .    209  443  .    17   .    .    397  62   .    127  222  113  .    159  .    33   .    .    505  364  548  146  121  
  Projectiles              .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Explosions               275   | .    .    96   54   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    24   .    .    .    .    .    .    .    .    .    101  .    .    
  Melee                    4401  | .    .    .    78   .    .    .    .    641  .    304  .    37   .    209  443  .    17   .    .    397  62   .    127  198  113  .    159  .    33   .    .    505  364  447  146  121  
Knockbacks                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Impact                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Secondary                .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Self-Inflicted Damage      381   | .    39   151  36   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    5    .    .    98   52   .    .    .    .    .    .    .    .    .    .    .    
  Shots                    8     | .    1    4    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    1    .    .    .    .    .    .    .    .    .    .    .    
  Rammed                   1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Targets Rammed             1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kicked                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crushed                  .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Highest Temperature        315   | .    71   223  156  123  .    .    .    110  70   198  .    .    .    .    76   .    .    .    .    70   28   13   .    16   .    .    .    38   .    9    18   176  301  193  315  72   
  Average Temperature      57    | .    20   58   61   64   .    .    .    40   44   87   .    .    .    .    30   .    .    .    .    37   17   12   .    12   .    .    .    25   .    9    18   71   106  56   167  23   
  Received Heat Transfer   1625  | .    123  204  186  30   .    .    .    168  .    45   .    12   .    63   111  .    .    .    .    99   237  26   18   .    .    .    63   9    30   45   .    63   21   72   .    .    
Siege Activations          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Robots Corrupted           3     | .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Combat Hostiles          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Parts Fried              16    | .    5    .    5    .    .    .    .    1    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    .    
  Impact Corruptions       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Robots Melted              .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Combat Hostiles          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Parts Melted             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Heat Transferred         550   | .    100  100  100  200  .    .    .    50   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Sabotaged            3     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    .    .    .    .    .    
Parts Stolen               .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stripped             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Power Chain Reactions      8     | 1    2    2    .    2    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Missiles Intercepted       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Alert                          | -11  -10  -10  -9   -9   -9   -8   -8   -7   -7   -7   -7   -7   -7   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -4   -3   -3   -3   -2   -2   -1   
-------                    Run  | Scr  Mat  Min  Mat  Min  Exi  Min  Mat  Fac  Was  Fac  Low  Low  Zio  Pro  Fac  Low  Low  Dat  Pro  Fac  Ext  Cet  Arc  Hub  Fac  Was  Fac  Upp  Upp  War  Pro  Res  Tes  Res  Qua  Acc  
Peak Influence             1180 | 15   357  381  454  266  .    179  74   1180 458  406  .    .    .    .    454  .    .    .    .    709  667  455  395  912  734  256  1153 .    .    .    .    376  701  1166 838  604  
  Average Influence        377  | 7    190  184  175  240  .    83   71   453  433  277  .    .    .    .    273  .    .    .    .    440  496  442  376  249  530  256  846  .    .    .    .    241  378  735  727  547  
Maximum Alert Level        4    | .    1    1    2    1    .    .    .    4    2    2    .    .    .    .    2    .    .    .    .    3    2    2    1    3    3    1    4    .    .    .    .    1    3    4    3    2    
  Low Security (%)         30   | 100  63   70   75   11   .    100  100  34   .    24   .    .    .    .    20   .    .    .    .    23   .    .    5    88   .    .    3    .    .    .    .    29   23   1    .    .    
  Level 1                  32   | .    36   29   17   88   .    .    .    27   .    58   .    .    .    .    70   .    .    .    .    .    33   15   94   .    .    100  5    .    .    .    .    70   25   13   .    .    
  Level 2                  23   | .    .    .    6    .    .    .    .    3    100  17   .    .    .    .    8    .    .    .    .    76   66   84   .    .    91   .    8    .    .    .    .    .    50   36   31   100  
  Level 3                  10   | .    .    .    .    .    .    .    .    25   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    11   8    .    67   .    .    .    .    .    .    38   68   .    
  Level 4                  2    | .    .    .    .    .    .    .    .    9    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    15   .    .    .    .    .    .    9    .    .    
  Level 5                  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  High Security            .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Max Security             .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Squads Dispatched          37   | .    .    1    1    1    .    .    .    9    .    5    .    .    .    .    3    .    .    .    .    3    1    .    .    .    1    .    4    .    .    .    1    .    5    2    .    .    
  Investigation            15   | .    .    .    .    1    .    .    .    4    .    1    .    .    .    .    2    .    .    .    .    3    .    .    .    .    1    .    2    .    .    .    1    .    .    .    .    .    
  Extermination            4    | .    .    .    .    .    .    .    .    1    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    1    .    .    .    
  Reinforcement            12   | .    .    .    1    .    .    .    .    1    .    3    .    .    .    .    1    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    3    2    .    .    
  Assault                  6    | .    .    1    .    .    .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    1    .    .    .    
  Garrison                 .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Intercept                .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Construction Impeded       .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Haulers Reinforced         5    | .    .    .    .    .    .    .    .    1    .    2    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    

 Stealth                        | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -3  -3  -3  -2  -2  -1  
---------                  Run  | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Res Tes Res Qua Acc 
Distress Signals           12   | .   1   .   3   .   .   .   .   1   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   4   .   .   
Communications Jammed      277  | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   20  52  .   .   .   .   103 .   .   .   .   33  26  41  .   .   
  Distress Signals         275  | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   20  52  .   .   .   .   103 .   .   .   .   33  25  41  .   .   
Times Spotted              354  | .   15  14  34  6   .   12  .   28  6   14  .   4   .   8   23  1   2   .   .   21  17  5   5   1   10  .   29  2   8   15  2   11  28  26  6   1   
  Peak Tracking Total      12   | .   3   3   6   3   .   4   .   4   6   3   .   3   .   3   5   1   1   .   .   5   5   4   2   2   5   .   4   1   3   12  1   3   5   7   3   1   
  Tactical Retreats        30   | .   2   3   4   .   .   2   .   2   .   1   .   1   .   .   2   .   .   .   .   1   2   .   .   1   .   .   1   .   .   .   1   2   4   1   .   .   

 Traps                          | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -3  -3  -3  -2  -2  -1  
-------                    Run  | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Res Tes Res Qua Acc 
Traps Triggered            14   | .   .   .   .   .   .   .   .   3   .   1   .   .   .   .   .   .   .   .   .   1   3   .   .   1   1   .   1   .   .   .   .   .   .   1   2   .   
  Indirectly               1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
Trap Hack Attempts         1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reused                   21   | .   .   .   .   .   .   .   .   6   .   .   .   .   .   .   14  .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Traps Reconfigurated       111  | .   .   .   .   .   .   .   3   13  .   3   .   .   .   .   71  .   .   .   .   12  9   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Installed                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                27   | .   .   .   1   .   .   .   .   6   .   .   1   .   .   .   14  .   .   .   .   1   1   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   

 Machines                       | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -3  -3  -3  -2  -2  -1  
----------                 Run  | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Res Tes Res Qua Acc 
Machines Disabled          53   | .   .   3   5   .   .   .   .   3   .   .   .   .   .   .   1   .   1   .   .   1   .   .   .   21  .   .   1   .   .   .   .   3   6   4   2   2   
  Max in Single Turn       21   | .   .   2   3   .   .   .   .   1   .   .   .   .   .   .   1   .   1   .   .   1   .   .   .   21  .   .   .   .   .   .   .   1   1   1   1   1   
  Garrison Access          17   | .   .   .   .   .   .   .   .   2   .   1   .   .   .   .   1   .   .   .   .   3   .   .   .   .   1   .   1   .   .   .   .   3   1   2   1   1   
  Network Hub              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
  Energy Cycler            2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Garrisons Compromised      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Fab Network Shutdowns      2    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Hacking                        | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -3  -3  -3  -2  -2  -1  
---------                  Run  | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Res Tes Res Qua Acc 
Machines Accessed          122  | .   5   .   3   1   2   .   1   13  .   6   2   .   1   .   7   .   .   4   .   10  7   2   1   .   4   .   7   .   .   13  1   12  10  3   5   2   
  Terminals                64   | .   5   .   3   .   .   .   1   6   .   2   .   .   .   .   5   .   .   .   .   5   7   2   .   .   1   .   5   .   .   .   1   7   8   1   4   1   
  Fabricators              12   | .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   1   .   .   .   .   2   .   .   .   .   2   .   1   .   .   .   .   2   1   .   .   .   
  Repair Stations          1    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              2    | .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          19   | .   .   .   .   .   .   .   .   3   .   2   .   .   .   .   1   .   .   .   .   3   .   .   .   .   1   .   1   .   .   .   .   3   1   2   1   1   
Total Hacks                446  | .   21  .   8   1   2   .   4   34  .   19  11  .   5   .   21  .   .   25  .   24  23  7   3   .   25  .   44  .   .   27  9   52  55  13  8   5   
  Successful               273  | .   13  .   5   1   2   .   3   12  .   11  11  .   5   .   14  .   .   25  .   11  13  5   3   .   16  .   24  .   .   27  4   26  27  8   5   2   
  Failed                   173  | .   8   .   3   .   .   .   1   22  .   8   .   .   .   .   7   .   .   .   .   13  10  2   .   .   9   .   20  .   .   .   5   26  28  5   3   3   
    Catastrophic           24   | .   .   .   1   .   .   .   .   2   .   1   .   .   .   .   .   .   .   .   .   2   1   .   .   .   .   .   4   .   .   .   4   4   3   .   2   .   
  Database Lockouts        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Manual                   187  | .   14  .   7   .   1   .   3   11  .   5   1   .   .   .   7   .   .   .   .   7   23  1   .   .   10  .   17  .   .   1   8   34  26  6   3   2   
  Terminals                269  | .   21  .   8   .   .   .   4   15  .   10  .   .   .   .   16  .   .   .   .   12  23  7   .   .   6   .   32  .   .   .   9   35  49  11  7   4   
  Fabricators              65   | .   .   .   .   .   .   .   .   10  .   .   .   .   .   .   4   .   .   .   .   7   .   .   .   .   18  .   11  .   .   .   .   10  5   .   .   .   
  Repair Stations          4    | .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              5    | .   .   .   .   .   .   .   .   2   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          29   | .   .   .   .   .   .   .   .   7   .   2   .   .   .   .   1   .   .   .   .   5   .   .   .   .   1   .   1   .   .   .   .   7   1   2   1   1   
Terminal Hacks             167  | .   6   .   1   1   2   .   1   3   .   4   11  .   5   .   7   .   .   25  .   .   8   5   3   .   3   .   13  .   .   27  4   10  19  4   4   1   
  Record                   67   | .   .   .   .   .   1   .   .   .   .   .   10  .   .   .   .   .   .   11  .   .   3   4   3   .   .   .   1   .   .   25  1   3   3   1   1   .   
  Part Schematic           26   | .   .   .   .   .   .   .   .   .   .   .   .   .   5   .   4   .   .   7   .   .   2   .   .   .   2   .   3   .   .   .   1   1   1   .   .   .   
  Robot Schematic          4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Robot Analysis           5    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   2   1   .   .   
  Prototype ID Bank        7    | .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   
  Open Door                8    | .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   2   .   .   1   .   2   .   
  Level Access Points      2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   
  Branch Access Points     8    | .   1   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   1   1   1   .   
  Machine Index            1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Terminal Index           2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   
  Fabricator Index         3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   1   .   .   
  Alert Level              6    | .   .   .   .   .   .   .   1   2   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   .   .   
  Unreport Threat          13   | .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   1   .   .   .   .   .   1   .   .   .   .   .   5   .   .   .   .   .   3   .   .   .   
  Recall Reinforcements    2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recall Assault           1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Hauler Manifests         1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Registered Components    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Zone Layout              8    | .   2   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   1   .   .   1   
  EX-Prototype ID Bank     1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Protovariant Controls    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
Fabricator Hacks           33   | .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   2   .   .   .   .   4   .   .   .   .   8   .   8   .   .   .   .   5   2   .   .   .   
  Network Status           4    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   
  Load Schematic           13   | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   2   .   .   .   .   3   .   3   .   .   .   .   2   1   .   .   .   
  Build                    16   | .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   1   .   .   .   .   2   .   .   .   .   2   .   5   .   .   .   .   3   1   .   .   .   
Repair Station Hacks       2    | .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scan Component           1    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Repair                   1    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Recycling Unit Hacks       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Scanalyzer                 3    | .   .   .   .   .   .   .   .   2   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Insert Component         2    | .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Analyze                  1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Garrison Access Hacks      15   | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   3   .   .   .   .   1   .   1   .   .   .   .   3   1   2   1   1   
  Seal Access              15   | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   3   .   .   .   .   1   .   1   .   .   .   .   3   1   2   1   1   
Unauthorized Hacks         132  | .   18  .   8   .   .   .   5   11  .   6   .   .   .   .   11  .   .   .   .   11  10  .   .   .   9   .   5   .   .   .   .   21  13  4   .   .   
  Terminals                39   | .   7   .   4   .   .   .   2   1   .   3   .   .   .   .   3   .   .   .   .   3   5   .   .   .   1   .   .   .   .   .   .   5   3   2   .   .   
    Track                  6    | .   3   .   1   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
    Assimilate             4    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
    Botnet                 28   | .   4   .   3   .   .   .   1   1   .   2   .   .   .   .   2   .   .   .   .   2   5   .   .   .   1   .   .   .   .   .   .   3   3   1   .   .   
    Operators              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Fabricators              14   | .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   3   .   2   .   .   .   .   3   2   .   .   .   
    Prioritize             4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   1   1   .   .   .   
    Siphon                 10   | .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   2   .   1   .   .   .   .   2   1   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Data Cores Recovered       4    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   1   .   .   .   
  Used                     3    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
Hacking Detections         75   | .   5   .   3   .   .   .   1   13  .   5   .   .   .   .   6   .   .   .   .   7   7   2   .   .   3   .   5   .   .   .   1   5   8   1   2   1   
  Full Trace Events        14   | .   .   .   .   .   .   .   .   4   .   1   .   .   .   .   2   .   .   .   .   3   .   .   .   .   1   .   2   .   .   .   1   .   .   .   .   .   
  Feedback Events          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Schematics Acquired  4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Robots Built             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Matter                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Part Schematics Acquired   27   | .   .   .   .   .   .   .   .   1   .   .   .   .   5   .   4   .   .   7   .   .   2   .   .   .   2   .   3   .   .   .   1   1   1   .   .   .   
  Parts Built              13   | .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   1   .   .   .   .   2   .   .   .   .   2   .   2   .   .   .   .   2   2   .   .   .   
    Matter                 2902 | .   .   .   .   .   .   .   .   331 .   .   .   .   .   .   175 .   .   .   .   639 .   .   .   .   380 .   413 .   .   .   .   789 175 .   .   .   
    Time                   974  | .   .   .   .   .   .   .   .   229 .   .   .   .   .   .   58  .   .   .   .   297 .   .   .   .   65  .   142 .   .   .   .   154 29  .   .   .   
  Total Part Build Rating  83   | .   .   .   .   .   .   .   .   9   .   .   .   .   .   .   7   .   .   .   .   15  .   .   .   .   11  .   13  .   .   .   .   14  14  .   .   .   
Parts Repaired             1    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Time                     112  | .   .   .   .   .   .   .   .   .   .   112 .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Recycled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Components     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Scanalyzed           2    | .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Part Schematics Acquired 1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Parts Damaged            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Bothacking                     | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -3  -3  -3  -2  -2  -1  
------------               Run  | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Res Tes Res Qua Acc 
Used RIF Installer         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Hacked              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Non-combat               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Combat                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Manual                   1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
Relay Couplers Released    1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Machine Destruction      1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Rewired             16   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   16  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Allies Hacked              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Allies                         | -11  -10  -10  -9   -9   -9   -8   -8   -7   -7   -7   -7   -7   -7   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -4   -3   -3   -3   -2   -2   -1   
--------                   Run  | Scr  Mat  Min  Mat  Min  Exi  Min  Mat  Fac  Was  Fac  Low  Low  Zio  Pro  Fac  Low  Low  Dat  Pro  Fac  Ext  Cet  Arc  Hub  Fac  Was  Fac  Upp  Upp  War  Pro  Res  Tes  Res  Qua  Acc  
Total Allies               55   | .    .    1    .    4    .    .    .    .    1    .    .    .    2    .    1    .    .    .    .    .    20   5    .    .    .    20   .    .    .    .    .    1    .    .    .    .    
  Largest Group            20   | .    .    1    .    4    4    3    .    .    1    .    .    .    2    2    1    .    .    .    .    .    15   10   8    7    .    20   20   .    .    .    .    1    .    .    .    .    
  Highest-Rated Group      731  | .    .    31   .    66   66   40   .    .    31   .    .    .    59   59   26   .    .    .    .    .    562  731  616  460  .    729  729  .    .    .    .    115  .    .    .    .    
  Highest-Rated Ally       156  | .    .    31   .    31   26   16   .    .    31   .    .    .    31   31   26   .    .    .    .    .    156  156  156  94   .    50   50   .    .    .    .    115  .    .    .    .    
Total Orders               14   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    8    2    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    
  STAY                     1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    
  GOTO                     1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  FOLLOW                   3    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    1    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    
  EXPLORE                  6    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    4    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  RETURN                   3    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Ally Attacks               257  | .    .    8    .    1    .    15   .    .    .    .    .    .    .    10   .    .    .    .    .    .    71   33   4    6    .    .    101  .    .    .    .    8    .    .    .    .    
  Total Damage             6721 | .    .    62   .    21   .    190  .    .    .    .    .    .    .    158  .    .    .    .    .    .    1563 763  19   184  .    .    3365 .    .    .    .    396  .    .    .    .    
  Kills                    53   | .    .    1    .    .    .    4    .    .    .    .    .    .    .    .    .    .    .    .    .    .    12   4    1    1    .    .    28   .    .    .    .    2    .    .    .    .    
Allies Corrupted           1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Allies Melted              .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Intel                          | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -3  -3  -3  -2  -2  -1  
-------                    Run  | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Res Tes Res Qua Acc 
Robot Analysis Total       5    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   2   1   .   .   
Derelict Logs Recovered    10   | .   .   1   .   1   .   .   .   .   .   .   .   1   .   2   .   1   .   .   2   .   .   .   .   .   .   .   .   1   1   .   .   .   .   .   .   .   
Drone Launches             2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Exploration                     | -11  -10  -10  -9   -9   -9   -8   -8   -7   -7   -7   -7   -7   -7   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -4   -3   -3   -3   -2   -2   -1   
-------------              Run   | Scr  Mat  Min  Mat  Min  Exi  Min  Mat  Fac  Was  Fac  Low  Low  Zio  Pro  Fac  Low  Low  Dat  Pro  Fac  Ext  Cet  Arc  Hub  Fac  Was  Fac  Upp  Upp  War  Pro  Res  Tes  Res  Qua  Acc  
Turns Passed               12386 | 67   535  416  596  210  152  265  82   1595 27   669  57   156  373  139  866  118  139  25   366  857  588  224  136  134  172  130  465  182  188  218  115  778  599  430  232  85   
Spaces Moved               21678 | 34   608  621  623  368  226  381  164  2321 103  1001 214  457  1149 392  1555 254  488  95   407  1149 565  201  210  365  324  412  836  433  209  916  230  1628 1247 694  515  283  
  Core                     408   | 21   184  .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    29   159  .    .    .    .    .    .    .    .    .    14   .    .    .    .    .    
  Treads                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Legs                     13    | 13   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Wheels                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Hover                    .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Flight                   21257 | .    424  621  623  368  226  381  164  2320 103  1001 214  457  1149 392  1555 254  488  95   407  1120 406  201  210  365  324  412  836  433  209  916  216  1628 1247 694  515  283  
  Fastest Speed            6     | 50   37   37   34   34   37   50   50   26   23   23   26   26   26   26   24   24   24   24   24   17   23   23   23   23   20   21   21   18   21   12   12   12   22   21   6    21   
  Average Speed            27    | 76   40   37   36   36   43   50   50   36   23   26   26   26   26   26   24   24   24   24   24   27   45   23   23   27   22   21   22   20   21   20   28   20   22   21   20   21   
  Slowest Speed            200   | 120  50   37   37   37   50   50   50   100  26   29   26   26   26   26   26   24   24   24   24   200  150  23   23   91   23   21   23   21   21   21   150  23   22   23   26   21   
  Overloaded Moves         359   | .    .    .    .    .    .    .    .    .    75   1    .    .    .    .    .    .    .    .    .    58   .    .    .    .    30   .    .    8    .    6    6    144  .    .    31   .    
  Propulsion Burnouts      1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    
  Robots Hopped            59    | .    6    8    1    7    .    4    .    11   .    5    .    .    .    .    .    .    .    .    .    2    3    .    .    .    1    .    .    .    .    4    .    5    1    .    .    1    
  Cave-ins Triggered       3     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    1    .    
Exploration Rate (%)       54    | 2    77   91   45   64   61   65   24   52   79   25   41   66   81   66   39   63   81   69   45   37   69   83   92   32   7    94   26   56   43   89   53   43   78   27   44   8    
  Regions Visited          36
    Branch Regions         22
  Pre-discovered Areas     4     | .    .    .    .    .    1    .    .    .    .    .    .    .    1    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    
  Known Exits Taken        31    | .    1    1    1    1    1    1    1    .    .    1    1    1    1    1    1    1    1    1    1    1    1    1    1    1    .    .    1    1    1    1    1    1    1    1    1    .    
  Unknown Exits Taken      1     | 1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Scrap Searched             27    | .    .    3    .    1    .    2    .    .    .    .    2    3    4    .    .    3    2    .    3    .    .    .    .    .    .    .    .    1    2    .    1    .    .    .    .    .    
Spaces Dug                 223   | .    1    .    .    2    .    .    .    13   .    6    .    .    .    .    14   .    .    .    3    24   12   .    .    3    .    .    12   7    .    .    8    32   42   20   14   10   
Terrain Destroyed          667   | 5    9    62   30   19   .    .    .    17   .    6    .    9    .    .    14   30   .    .    3    24   12   .    .    180  33   .    19   7    .    .    8    32   42   82   14   10   
  Melee                    223   | .    1    .    .    2    .    .    .    13   .    6    .    .    .    .    14   .    .    .    3    24   12   .    .    3    .    .    12   7    .    .    8    32   42   20   14   10   
  Projectile               1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    
  AOE                      443   | 5    8    62   30   17   .    .    .    4    .    .    .    9    .    .    .    30   .    .    .    .    .    .    .    177  33   .    7    .    .    .    .    .    .    61   .    .    

 Actions                         | -11  -10  -10  -9   -9   -9   -8   -8   -7   -7   -7   -7   -7   -7   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -4   -3   -3   -3   -2   -2   -1   
---------                  Run   | Scr  Mat  Min  Mat  Min  Exi  Min  Mat  Fac  Was  Fac  Low  Low  Zio  Pro  Fac  Low  Low  Dat  Pro  Fac  Ext  Cet  Arc  Hub  Fac  Was  Fac  Upp  Upp  War  Pro  Res  Tes  Res  Qua  Acc  
Total                      27082 | 71   831  740  918  422  280  441  163  2993 104  1377 215  486  1223 417  2000 306  503  95   671  1603 840  368  291  382  404  454  1080 510  347  936  263  1986 1509 933  623  297  
  Wait                     3748  | 31   145  38   201  38   48   39   .    533  .    303  .    8    73   1    326  48   4    .    261  343  76   141  68   .    53   37   160  62   122  .    21   285  140  95   48   .    
  Move                     21528 | 33   596  604  620  353  225  373  163  2300 102  990  213  456  1148 391  1554 253  487  94   406  1144 559  200  209  364  322  411  835  432  208  907  227  1619 1244 693  513  280  
  Hop                      53    | .    5    8    1    7    .    3    .    10   .    5    .    .    .    .    .    .    .    .    .    2    2    .    .    .    1    .    .    .    .    4    .    3    1    .    .    1    
  Pick Up                  40    | 2    2    .    2    1    1    1    .    11   .    3    1    .    .    .    4    .    .    .    .    1    1    .    .    .    .    .    3    .    .    1    .    1    3    .    2    .    
  Fast Attach              80    | 1    3    3    4    .    2    1    .    13   1    3    .    .    .    .    9    .    .    .    .    2    1    1    .    .    1    .    5    .    .    10   .    4    3    6    7    .    
  Attach                   7     | .    .    .    .    .    .    .    .    3    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    1    1    .    
  Detach                   2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    
  Swap                     101   | .    5    3    11   4    .    1    .    4    .    3    .    3    1    2    6    2    1    1    1    3    2    5    .    7    4    .    5    2    .    .    2    2    7    10   2    2    
  Drop                     103   | 1    5    2    5    2    4    1    .    17   1    5    1    .    1    .    9    .    .    .    .    4    .    1    .    .    2    .    8    .    .    9    .    3    8    9    5    .    
  Fire                     202   | 3    54   56   49   10   .    .    .    5    .    .    .    2    .    .    .    2    .    .    .    .    2    1    .    2    2    .    1    4    .    .    .    .    .    8    .    1    
  Melee                    687   | .    1    .    10   2    .    7    .    71   .    40   .    4    .    15   66   .    5    .    3    71   40   10   8    9    11   .    40   10   9    .    11   68   77   54   32   13   
  Ram                      1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kick                     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crush                    .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Escape Stasis            54    | .    .    .    .    .    .    .    .    .    .    18   .    .    .    .    .    .    .    .    .    11   22   .    .    .    .    .    .    .    .    .    2    .    .    .    1    .    
  Rewire                   91    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    91   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Trap                     1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    
  Miscellaneous            384   | .    15   26   15   5    .    15   .    26   .    6    .    13   .    8    25   1    6    .    .    22   43   9    6    .    8    6    22   .    8    5    .    .    25   57   12   .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 4 exits: *Mat x3 / *Min)
-10/Mines (discovered 2 exits: *Mat x2)
-9/Materials (discovered 2 exits: *Mat / *Min)
-9/Mines (discovered 2 exits: *Mat / *Exi)
-9/Exiles
-8/Mines
-8/Materials
-7/Factory (discovered 2 exits: *Fac x2)
-7/Waste
-7/Factory (discovered 2 exits: *Low x2)
-7/Lower Caves
-7/Lower Caves (discovered 2 exits: *Fac / *Zio)
-7/Zion (discovered 2 exits: [Dee] / *Pro)
-6/Proximity Caves
-6/Factory (discovered 4 exits: *Fac x2 / *Low x2)
-6/Lower Caves
-6/Lower Caves (discovered 2 exits: *Fac / *Dat)
-6/Data Miner
-5/Proximity Caves
-5/Factory (discovered 5 exits: *Fac x3 / *Upp / *Ext)
-5/Extension (discovered 2 exits: *Fac / *Cet)
-5/Cetus
-5/Archives (discovered 3 exits: *Fac / *Hub x2)
-5/Hub_04(d) (discovered 2 exits: *Fac x2)
-4/Factory
-4/Waste
-4/Factory (discovered 5 exits: Res x2 / *Upp x2 / Arm)
-4/Upper Caves
-4/Upper Caves (discovered 2 exits: *Res / *War)
-4/Warlord
-3/Proximity Caves
-3/Research (discovered 4 exits: *Res x2 / *Tes x2)
-3/Testing
-2/Research (discovered 2 exits: *Qua x2)
-2/Quarantine
-1/Access
Tau Ceti IV Orbit

 History 
---------
  Turn | Location           | Event
     1 | -11/Scrapyard      | Discovered new exit (range 3)
    12 | -11/Scrapyard      | Upgraded with Utility slot (x1)
    68 | -11/Scrapyard      | Entered Materials
   148 | -10/Materials      | Discovered new exit (range 16)
   182 | -10/Materials      | Upgraded with Propulsion slot (x1)
   252 | -10/Materials      | Identified exit to Mines
   263 | -10/Materials      | Discovered new exit (range 15)
   324 | -10/Materials      | Build established: Mutant
   339 | -10/Materials      | Discovered new exit (range 16)
   603 | -10/Materials      | Entered Mines
   605 | -10/Mines          | Reached level 2
   670 | -10/Mines          | Discovered new exit (range 16)
   685 | -10/Mines          | Met a Derelict bent on vengeance
   695 | -10/Mines          | Build established: Scavenger-Mutant
   750 | -10/Mines          | Met a Derelict testing a Signal Generator
   778 | -10/Mines          | Discovered new exit (range 9)
   962 | -10/Mines          | Reached level 3
  1007 | -10/Mines          | Upgraded with Utility slot (x1)
  1019 | -10/Mines          | Identified exit to Materials
  1019 | -10/Mines          | Entered Materials
  1021 | -9/Materials       | Reached level 4
  1498 | -9/Materials       | Upgraded with Weapon slot (x1)
  1506 | -9/Materials       | Discovered new exit (range 16)
  1535 | -9/Materials       | Reached level 5
  1603 | -9/Materials       | Discovered new exit (range 15)
  1610 | -9/Materials       | Upgraded with Propulsion slot (x1)
  1615 | -9/Materials       | Identified exit to Mines
  1615 | -9/Materials       | Entered Mines
  1617 | -9/Mines           | Reached level 6
  1621 | -9/Mines           | Received a Mining Laser from a helpful Derelict
  1684 | -9/Mines           | Assisted by bots powering up and referring to "LRC-V3"
  1747 | -9/Mines           | Discovered new exit (range 11)
  1748 | -9/Mines           | Learned Materials trap positions
  1759 | -9/Mines           | Met a Derelict shopkeep closing up shop
  1763 | -9/Mines           | Core integrity fell below 50%
  1766 | -9/Mines           | Identified exit to Materials
  1793 | -9/Mines           | Discovered new exit (range 9)
  1804 | -9/Mines           | Deemed a non-threat by the Exiles lab entrance
  1814 | -9/Mines           | Identified exit to Exiles
  1825 | -9/Mines           | Entered Exiles
  1825 | -9/Exiles          | Accompanied by 4 allies
  1834 | -9/Exiles          | Met 8R-AWN
  1840 | -9/Exiles          | Met EX-HEX
  1851 | -9/Exiles          | Met EX-BIN
  1856 | -9/Exiles          | Aligned with FarCom system
  1857 | -9/Exiles          | Given EX-Vault access code
  1865 | -9/Exiles          | Opened EX-Vault
  1867 | -9/Exiles          | Upgraded with Propulsion slot (x1)
  1869 | -9/Exiles          | Found Flying Fortress v7
  1874 | -9/Exiles          | Found Longsword +1
  1877 | -9/Exiles          | Found Trap Reconfigurator
  1888 | -9/Exiles          | Warned to stay clear of 0b10 Research branches
  1905 | -9/Exiles          | Met EX-DEC
  1908 | -9/Exiles          | Learned location of Zion (-7)
  1923 | -9/Exiles          | Discovered new exit (range 14)
  1929 | -9/Exiles          | Identified exit to Mines
  1977 | -9/Exiles          | Stole three prototypes: Flying Fortress v7, Trap Reconfigurator, Longsword +1
  1977 | -9/Exiles          | Entered Mines
  1977 | -8/Mines           | Accompanied by 3 allies
  1979 | -8/Mines           | Reached level 7
  2130 | -8/Mines           | Upgraded with Utility slot (x1)
  2225 | -8/Mines           | Discovered exit to Materials (range 15)
  2242 | -8/Mines           | Entered Materials
  2243 | -8/Materials       | Loaded intel: 13 trap records
  2244 | -8/Materials       | Reached level 8
  2272 | -8/Materials       | Discovered new exit (range 21)
  2324 | -8/Materials       | Identified exit to Factory
  2324 | -8/Materials       | Entered Factory
  2326 | -7/Factory         | FarCom data flow suspended
  2326 | -7/Factory         | Reached level 9
  2362 | -7/Factory         | Upgraded with Power slot (x1)
  2423 | -7/Factory         | Build established: Ninja
  2503 | -7/Factory         | Fabricated Imp. Armor Integrity Analyzer?
  2808 | -7/Factory         | Reached level 10
  2885 | -7/Factory         | Upgraded with Utility slot (x1)
  3138 | -7/Factory         | Discovered new exit (range 15)
  3146 | -7/Factory         | Identified exit to Factory
  3309 | -7/Factory         | Local fabrication network quarantined
  3378 | -7/Factory         | Fabricated Imp. Cesium-ion Thruster?
  3434 | -7/Factory         | Reached level 11
  3513 | -7/Factory         | Discovered exit to Factory (range 20)
  3524 | -7/Factory         | First assault squad dispatched
  3532 | -7/Factory         | Upgraded with Utility slot (x1)
  3764 | -7/Factory         | Reached level 12
  3802 | -7/Factory         | Upgraded with Weapon slot (x1)
  3919 | -7/Factory         | Sucked down chute
  3919 | -7/Factory         | Entered Waste
  3920 | -7/Waste           | Met a frightened Derelict
  3927 | -7/Waste           | Spotted C-40 Crusher
  3927 | -7/Waste           | Spotted C-40 Crusher
  3930 | -7/Waste           | Spotted C-40 Crusher
  3932 | -7/Waste           | Spotted C-40 Crusher
  3932 | -7/Waste           | Spotted C-40 Crusher
  3934 | -7/Waste           | EMP discharged
  3934 | -7/Waste           | Spotted C-40 Crusher
  3935 | -7/Waste           | Discovered new exit (range 20)
  3946 | -7/Waste           | Identified exit to Factory
  3946 | -7/Waste           | Entered Factory
  4115 | -7/Factory         | Repaired Broken Kinetic Spear
  4397 | -7/Factory         | Identified exit to Lower Caves
  4530 | -7/Factory         | Reached level 13
  4536 | -7/Factory         | Upgraded with Weapon slot (x1)
  4615 | -7/Factory         | Entered Lower Caves
  4646 | -7/Lower Caves     | Learned Factory trap positions
  4646 | -7/Lower Caves     | Learned Research security intel
  4646 | -7/Lower Caves     | Learned Armory terminal intel
  4646 | -7/Lower Caves     | Learned Research garrison access intel
  4661 | -7/Lower Caves     | Discovered new exit (range 16)
  4672 | -7/Lower Caves     | Identified exit to Lower Caves
  4672 | -7/Lower Caves     | Entered another Lower Caves area
  4676 | -7/Lower Caves     | Discovered exit to Factory (range 5)
  4720 | -7/Lower Caves     | Attracted the attention of an 0b10 checkpoint
  4727 | -7/Lower Caves     | Reached level 14
  4802 | -7/Lower Caves     | Spotted B-75 Beast
  4810 | -7/Lower Caves     | Discovered new exit (range 5)
  4810 | -7/Lower Caves     | Identified exit to Zion
  4828 | -7/Lower Caves     | Entered Zion
  4843 | -7/Zion            | Discovered new exit (range 19)
  4852 | -7/Zion            | System corruption cleaned by Quarantine Array
  4940 | -7/Zion            | Learned Factory emergency access door positions
  4949 | -7/Zion            | Given A8's code to call for help
  4964 | -7/Zion            | Discovered new exit (range 16)
  4992 | -7/Zion            | Gained Derelict followers
  5134 | -7/Zion            | Identified exit to Proximity Caves
  5201 | -7/Zion            | Entered Proximity Caves
  5201 | -6/Proximity Caves | Accompanied by 2 allies
  5203 | -6/Proximity Caves | Reached level 15
  5208 | -6/Proximity Caves | P-60 Hacker assimilated allied 4X-1L5(i)
  5221 | -6/Proximity Caves | P-60 Hacker assimilated allied 1Q-F40(g)
  5240 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint
  5267 | -6/Proximity Caves | Destroyed 7 combat bots
  5271 | -6/Proximity Caves | Spotted B-75 Beast
  5276 | -6/Proximity Caves | Learned Factory stockpile data
  5298 | -6/Proximity Caves | Spotted KK-7C2(f)
  5321 | -6/Proximity Caves | Encountered a Master Thief
  5332 | -6/Proximity Caves | Learned Factory terminal intel
  5339 | -6/Proximity Caves | Discovered exit to Factory (range 3)
  5340 | -6/Proximity Caves | Entered Factory
  5341 | -6/Factory         | Identified exit to Lower Caves
  5342 | -6/Factory         | Loaded intel: 117 trap records
  5342 | -6/Factory         | Reached level 16
  5344 | -6/Factory         | Upgraded with Propulsion slot (x1)
  5345 | -6/Factory         | Loaded intel: 20 terminal locations
  5364 | -6/Factory         | Discovered new exit (range 15)
  5368 | -6/Factory         | Identified exit to Factory
  5485 | -6/Factory         | Discovered exit to Factory (range 20)
  5578 | -6/Factory         | Reached level 17
  5876 | -6/Factory         | Upgraded with Utility slot (x1)
  6019 | -6/Factory         | Fabricated HERF Cannon?
  6206 | -6/Factory         | Entered Lower Caves
  6208 | -6/Lower Caves     | Reached level 18
  6209 | -6/Lower Caves     | Learned Factory emergency access door positions
  6241 | -6/Lower Caves     | Encountered a Warlord checkpoint
  6303 | -6/Lower Caves     | Discovered new exit (range 18)
  6307 | -6/Lower Caves     | Identified exit to Lower Caves
  6324 | -6/Lower Caves     | Entered another Lower Caves area
  6324 | -6/Lower Caves     | Accompanied by 2 allies
  6342 | -6/Lower Caves     | Discovered exit to Factory (range 12)
  6350 | -6/Lower Caves     | Encountered a Warlord checkpoint
  6417 | -6/Lower Caves     | Attacked by a delusional Derelict stockpiling parts
  6460 | -6/Lower Caves     | Discovered new exit (range 17)
  6463 | -6/Lower Caves     | Identified exit to Data Miner
  6463 | -6/Lower Caves     | Entered Data Miner
  6463 | -6/Data Miner      | Discovered new exit (range 6)
  6467 | -6/Data Miner      | Met Data Miner
  6476 | -6/Data Miner      | Learned location of Section 7 (-2)
  6476 | -6/Data Miner      | Acquired the access code to Warlord's prototype stash
  6480 | -6/Data Miner      | Received God Mode back door access code from Data Miner
  6487 | -6/Data Miner      | Identified exit to Proximity Caves
  6488 | -6/Data Miner      | Entered Proximity Caves
  6490 | -5/Proximity Caves | Reached level 19
  6723 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer
  6829 | -5/Proximity Caves | Learned 8 Factory zone layouts
  6839 | -5/Proximity Caves | Discovered exit to Factory (range 20)
  6842 | -5/Proximity Caves | Learned 8 Factory zone layouts
  6854 | -5/Proximity Caves | Entered Factory
  6855 | -5/Factory         | Identified exit to Factory
  6856 | -5/Factory         | Reached level 20
  6879 | -5/Factory         | Spotted B-75 Beast
  6940 | -5/Factory         | Discovered new exit (range 19)
  6949 | -5/Factory         | Identified exit to Upper Caves
  7056 | -5/Factory         | Local fabrication network quarantined
  7107 | -5/Factory         | Fabricated Exp. ECM Suite (x1)
  7195 | -5/Factory         | Fabricated Exp. Transmission Jammer?
  7242 | -5/Factory         | Build established: Hacker-Ninja
  7390 | -5/Factory         | Discovered exit to Factory (range 17)
  7614 | -5/Factory         | Discovered exit to Factory (range 15)
  7672 | -5/Factory         | Reached level 21
  7706 | -5/Factory         | Discovered new exit (range 19)
  7711 | -5/Factory         | Identified exit to Extension
  7711 | -5/Factory         | Entered Extension
  7721 | -5/Extension       | Rescued a captive Derelict
  7725 | -5/Extension       | Energy Cycler disabled
  7726 | -5/Extension       | Rescued A7
  7728 | -5/Extension       | Rescued a captive Derelict
  7731 | -5/Extension       | Rescued a captive Derelict
  7731 | -5/Extension       | Rescued a captive Derelict
  7735 | -5/Extension       | Rescued a captive Derelict
  7736 | -5/Extension       | Rescued a captive Derelict
  7743 | -5/Extension       | Rescued a captive Derelict
  7745 | -5/Extension       | Rescued a captive Derelict
  7747 | -5/Extension       | Core integrity fell below 50%
  7959 | -5/Extension       | Spotted B-75 Beast
  8031 | -5/Extension       | Reached level 22
  8259 | -5/Extension       | Discovered exit to Factory (range 10)
  8260 | -5/Extension       | Discovered new exit (range 6)
  8267 | -5/Extension       | Identified exit to Cetus
  8299 | -5/Extension       | Entered Cetus
  8299 | -5/Cetus           | Accompanied by 10 allies
  8304 | -5/Cetus           | Acquired a Cetus Manufacturing Module code from A7
  8305 | -5/Cetus           | Spotted Cetus Guard
  8305 | -5/Cetus           | Spotted Cetus Guard
  8305 | -5/Cetus           | Spotted Cetus Guard
  8305 | -5/Cetus           | Spotted Cetus Guard
  8329 | -5/Cetus           | Allies destroyed Cetus Guard
  8336 | -5/Cetus           | Destroyed Cetus Guard
  8338 | -5/Cetus           | Allies destroyed Cetus Guard
  8339 | -5/Cetus           | Allies destroyed Cetus Guard
  8365 | -5/Cetus           | Started Cetus Manufacturing Module
  8377 | -5/Cetus           | Escorted A7 to Cetus Mainframe
  8390 | -5/Cetus           | Manufactured an Enhanced Grunt
  8400 | -5/Cetus           | Discovered new exit (range 22)
  8404 | -5/Cetus           | Identified exit to Archives
  8415 | -5/Cetus           | Manufactured an Enhanced Grunt
  8440 | -5/Cetus           | Manufactured an Enhanced Grunt
  8465 | -5/Cetus           | Manufactured an Enhanced Grunt
  8490 | -5/Cetus           | Manufactured an Enhanced Grunt
  8523 | -5/Cetus           | Entered Archives
  8523 | -5/Archives        | Accompanied by 8 allies
  8528 | -5/Archives        | Received a hacking code to weaken MAIN.C
  8533 | -5/Archives        | Reached level 23
  8535 | -5/Archives        | Discovered new exit (range 22)
  8541 | -5/Archives        | Discovered new exit (range 22)
  8547 | -5/Archives        | Discovered exit to Factory (range 22)
  8548 | -5/Archives        | Unable to access archive contents
  8551 | -5/Archives        | Unable to access archive contents
  8555 | -5/Archives        | Unable to access archive contents
  8558 | -5/Archives        | Unable to access archive contents
  8578 | -5/Archives        | Identified exit to Hub_04(d)
  8659 | -5/Archives        | Entered Hub_04(d)
  8659 | -5/Hub_04(d)       | Accompanied by 7 allies
  8659 | -5/Hub_04(d)       | Discovered exit to Factory (range 22)
  8689 | -5/Hub_04(d)       | Discovered exit to Factory (range 5)
  8777 | -5/Hub_04(d)       | Network Hub disabled
  8793 | -5/Hub_04(d)       | Spotted Lightning
  8793 | -5/Hub_04(d)       | Spotted Lightning
  8793 | -5/Hub_04(d)       | Spotted Lightning
  8793 | -5/Hub_04(d)       | Entered Factory
  8794 | -4/Factory         | Identified exit to Research
  8795 | -4/Factory         | Reached level 24
  8826 | -4/Factory         | Spotted B-86 Titan
  8869 | -4/Factory         | Fabricated Imp. Actuator Array (x1)
  8869 | -4/Factory         | Upgraded with Utility slot (x1)
  8913 | -4/Factory         | Fabricated Exp. Cesium-ion Thruster?
  8965 | -4/Factory         | Sucked down chute
  8965 | -4/Factory         | Entered Waste
  8966 | -4/Waste           | Joined by Warlord forces that had cleared the area
  8986 | -4/Waste           | Discovered new exit (range 17)
  9058 | -4/Waste           | Identified exit to Factory
  9095 | -4/Waste           | Entered Factory
  9095 | -4/Factory         | Accompanied by 20 allies
  9099 | -4/Factory         | Reached level 25
  9202 | -4/Factory         | Reached level 26
  9207 | -4/Factory         | Upgraded with Utility slot (x1)
  9219 | -4/Factory         | Discovered exit to Research (range 19)
  9260 | -4/Factory         | Spotted B-86 Titan
  9345 | -4/Factory         | First assault squad dispatched
  9350 | -4/Factory         | Discovered new exit (range 21)
  9353 | -4/Factory         | Identified exit to Upper Caves
  9353 | -4/Factory         | Identified exit to Armory
  9371 | -4/Factory         | Incoming investigation squad redirected
  9419 | -4/Factory         | Discovered exit to Research (range 24)
  9443 | -4/Factory         | Fabricated Adv. Actuator Array (x1)
  9533 | -4/Factory         | Fabricated Exp. Cesium-ion Thruster (x1)
  9560 | -4/Factory         | Entered Upper Caves
  9565 | -4/Upper Caves     | Attracted the attention of an 0b10 outpost
  9623 | -4/Upper Caves     | Identified exit to Upper Caves
  9742 | -4/Upper Caves     | Entered another Upper Caves area
  9744 | -4/Upper Caves     | Learned 4 Research zone layouts
  9744 | -4/Upper Caves     | Discovered exit to Research (range 15)
  9792 | -4/Upper Caves     | Attracted the attention of an 0b10 checkpoint
  9816 | -4/Upper Caves     | Discovered new exit (range 11)
  9930 | -4/Upper Caves     | Identified exit to Warlord
  9930 | -4/Upper Caves     | Entered Warlord
  9973 | -4/Warlord         | Learned location of Quarantine (-2)
  9973 | -4/Warlord         | Learned Research trap positions
  9973 | -4/Warlord         | Learned Armory stockpile data
  9973 | -4/Warlord         | Learned 4 Armory zone layouts
  9973 | -4/Warlord         | Learned 4 Armory zone layouts
  9973 | -4/Warlord         | Learned 4 Research zone layouts
  9973 | -4/Warlord         | Learned 4 Research zone layouts
  9973 | -4/Warlord         | Learned Armory security intel
  9973 | -4/Warlord         | Learned Testing security intel
  9973 | -4/Warlord         | Learned Factory recycling unit intel
  9973 | -4/Warlord         | Learned Factory garrison access intel
  9973 | -4/Warlord         | Learned Armory repair station intel
  9973 | -4/Warlord         | Learned Research terminal intel
  9983 | -4/Warlord         | Visited the Vortex Lab
 10004 | -4/Warlord         | Warlord's base attacked by MAIN.C
 10006 | -4/Warlord         | Met Warlord
 10008 | -4/Warlord         | Opened Warlord's prototype stash
 10013 | -4/Warlord         | Found Prototype Reactor
 10013 | -4/Warlord         | Identified Vortex Chain Reactor
 10016 | -4/Warlord         | Found Prototype Device
 10016 | -4/Warlord         | Identified Thermal Barrier
 10021 | -4/Warlord         | Found Prototype Device
 10021 | -4/Warlord         | Identified Exp. Phase Shifter
 10131 | -4/Warlord         | Opened side exit
 10142 | -4/Warlord         | Discovered new exit (range 8)
 10148 | -4/Warlord         | Identified exit to Proximity Caves
 10148 | -4/Warlord         | Entered Proximity Caves
 10150 | -3/Proximity Caves | Reached level 27
 10161 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint
 10215 | -3/Proximity Caves | Crushed by falling debris
 10219 | -3/Proximity Caves | Crushed by falling debris
 10220 | -3/Proximity Caves | Core integrity fell below 50%
 10263 | -3/Proximity Caves | Entered Research
 10264 | -3/Research        | Identified exit to Research
 10264 | -3/Research        | Core integrity fell below 50%
 10265 | -3/Research        | Loaded intel: 89 trap records
 10267 | -3/Research        | Loaded intel: 20 terminal locations
 10268 | -3/Research        | Loaded intel: 4 garrison access locations
 10330 | -3/Research        | Reached level 28
 10536 | -3/Research        | Spotted B-86 Titan
 10608 | -3/Research        | Identified exit to Testing
 10667 | -3/Research        | Spotted B-86 Titan
 10677 | -3/Research        | Core integrity fell below 20%
 10688 | -3/Research        | Befriended a Behemoth using the annoying Tinkerer's hack
 10958 | -3/Research        | Fabricated Plasma Lance (x1)
 11005 | -3/Research        | Fabricated Plasma Lance (x1)
 11041 | -3/Research        | Entered Testing
 11069 | -3/Testing         | Found Prototype Energy Cannon
 11069 | -3/Testing         | Identified Null Cannon
 11183 | -3/Testing         | Found Prototype Device
 11183 | -3/Testing         | Identified Exp. Hardlight Generator
 11245 | -3/Testing         | Fabricated Imp. Force Booster?
 11301 | -3/Testing         | Reached level 29
 11393 | -3/Testing         | Protovariant out of control (PD-RET5YTVCC7)
 11393 | -3/Testing         | Unleashed a protovariant (PD-RET5YTVCC7)
 11419 | -3/Testing         | Incoming assault squad redirected
 11611 | -3/Testing         | Spotted PL-Y7WSR1OQLW
 11640 | -3/Testing         | Entered Research
 11640 | -2/Research        | Warlord forces began assault on 0b10
 11642 | -2/Research        | Reached level 30
 11645 | -2/Research        | Identified exit to Quarantine
 11656 | -2/Research        | Core integrity fell below 50%
 11742 | -2/Research        | Spotted B-90 Cyclops
 11750 | -2/Research        | Research machine network offline
 11958 | -2/Research        | Reached level 31
 11959 | -2/Research        | Upgraded with Utility slot (x1)
 12070 | -2/Research        | Entered Quarantine
 12072 | -2/Quarantine      | Spotted Alpha 7
 12097 | -2/Quarantine      | Crushed by falling debris
 12099 | -2/Quarantine      | Cryocooling Duct disabled
 12114 | -2/Quarantine      | Ambient heat levels rising (+20)
 12114 | -2/Quarantine      | Non-combat units ordered to evacuate
 12132 | -2/Quarantine      | Found Alien Artifact
 12132 | -2/Quarantine      | Identified Stasis Generator
 12161 | -2/Quarantine      | Met incapacitated Sigix Warrior
 12161 | -2/Quarantine      | Lockdown squad dispatched
 12172 | -2/Quarantine      | Spotted Lightning
 12184 | -2/Quarantine      | Found Alien Artifact
 12184 | -2/Quarantine      | Identified Core Reset Matrix
 12184 | -2/Quarantine      | Reached level 32
 12184 | -2/Quarantine      | Used Core Reset Matrix
 12187 | -2/Quarantine      | Spotted Lightning
 12188 | -2/Quarantine      | Sensed 12 artifacts in vicinity
 12197 | -2/Quarantine      | Acquired the access code to the Sigix quarantine chamber
 12197 | -2/Quarantine      | Unlocked Sigix quarantine chamber
 12220 | -2/Quarantine      | Spotted Lightning
 12287 | -2/Quarantine      | Discovered new exit (range 18)
 12290 | -2/Quarantine      | Identified exit to Access
 12302 | -2/Quarantine      | Entered Access
 12304 | -1/Access          | Reached level 33
 12385 | -1/Access          | Discovered new exit (range 3)
 12387 | -1/Access          | Identified exit to Surface
 12387 | -1/Access          | Reached level 34
 12387 | ***                | Destroyed 0B10!

 Last Messages 
---------------
12329_ Sneak attack on K-01 Serf.
12329_ Destroyed Unknown Storage.
12329_ Destroyed Unknown Wheel.
12329_ Destroyed Unknown Engine.
12329_ Destroyed Unknown Wheel.
12329_ Sneak attack on K-01 Serf.
12329_ Plasma Lance follow-up attack on K-01 Serf.
12329_ K-01 Serf destroyed.
12334_ Upgraded: Terrain Scan Density (+100)
12363_ Connecting with Garrison Access...
>>Seal
Access door sealed.
12380_ Sealed Barrier breached.
12385_ Main Access Shell breached.
12385_ EXIT=FOUND
12387_ EXIT=IDENTIFIED: SURFACE
12387_ Reached level 34.
[Achievement: 40k Club]
[Achievement: Payload Armed]
[Achievement: Overachiever]

 Map 
-----
+----------------------------------------------------+
|    ??####??????##????????????????????????????????? |
|    ? ?  ???? ? ? ? ???"??????????????????????????? |
|    ?  ???    ?? ? ? ? ? ?#???????????????????????? |
|   !#?##?#?    ??###?#  ??#?#?????????????????????? |
|   ##?######  ##?###?###????????#?????????????????? |
|   ##?###?##  ?#####????####???????  ?????????????? |
|   ##???####  #####?##??##??? ??? ????????????????? |
|   ###   ? #  #?##?#####???## ? ??????????????????? |
|   ###     #  #?   ??  ??####???  ????????????????? |
|   ###   ? #  #   ?  ? #??#?#????? ???????????????? |
|     + ?? ?#  #?   ? ""???#?##?????+??????????????? |
|     #?    #  # ?   ?""##  ?   ?????? ?#??????????? |
|     #     #  #      ?"#? ??  ???? ???????????????? |
|     # ? ? #  #???   "?##    ?      ??????????????? |
|     #######  +? ? ? ""##       ?   ?????#????????? |
|     ##    #  #        #?       ? ? ??????????????? |
|     ##    #  # ??   ? ?# ?????? ? ?? #??#????????? |
|     ##    #  #?#??##??###?#?#####?#?##??##???????? |
| ### ##    #  ####???###?######??#?#???#?????#????? |
| ? #  +    #  #######"#####?###???#?##?????##?????? |
|  ?+  #    #  """T""""     ?   ?"?? ??? ? ##??#???? |
|   #  #    #  """ """"     ??? ?""??BB?????#??????? |
| ??#  #    #         "  """""" ?"?? BB?? ?????????? |
| ? #  # !  "         "  "    "???""? ???? ?  ?????? |
|   #  ######         "  " "" " ?"?? ? ????????????? |
| ###  ####?#         "    @" " ?"""???????????????? |
|      ##??##            "    "????"????? ?????????? |
|  ?   #?#?##         "  """"""?"?"? BB   ???#?????? |
| ?    ######         "         """? BB????????????? |
|  ?   ####?#         "        ???"????????????????? |
|      #??#?#  #######"#########?##??##?????? ?????? |
| ?!   ###?##  #??#####??#?###?##?###?##???????????? |
|      ##?###  ####?##?#?###?#?##??###???#???? ????? |
| ?    ##?###  ##??    ???     #?##????#???????????? |
|      ##?###  #????  ?  ? ?   ????#???#?##????????? |
|      ###??#  ##? ? ??  ? ?   ?#???????????? ?????? |
| !|   ?#####  #?    ?     ?  ??###????????? ??????? |
| ||   ######  ##???? ?? ???  ???##?#?###??????????? |
| |=   ?#?###  ## ??    ?  ????#?#?##??????????????? |
|      ??##?    ###+#?+#####??#?##?#???????????????? |
|      ? ??  ""  ?? ??   +???  ??   ??#????????????? |
|   ? ??  ?  T"   ???? #?# ? ???   ? ???#??????????? |
| ?##?####?? ?  ??###  #?# ??? ??  ????????????????? |
| #?#?###??##+##?#?#?? ?#??    ????????????????????? |
| #?????    ??? ? ? ?? #??? ??? ???????????????????? |
| ??#??? ?    ? ?   # ????#?#?#????????????????????? |
| ?#???? ??? ????   # ?##????? ????????????????????? |
| ?????#? ?"??????? +???? ?????????????????????????? |
| ?????#??????? ?  ??  ?? ?? ??????????????????????? |
| ??????????"?  ??? ?#?????????????????????????????? |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           73
Energy Generation          85
Energy Capacity            900
Matter Stores              300
Matter Capacity            300
Sight Range                22
Robot Scan Range           20
Terrain Scan Range         24
Terrain Scan Density       610
ECM Strength               5
Jamming Range              22
Power Amplification        20
Additional Mass Support    6
Resistance: KI             10
Resistance: TH             10
Melee Speed Boost          30
Phase Shifting             20
Evasion (%)                99
Melee Accuracy             8
Armor Integrity Analysis   50
Force Boost                4
Offensive Hacking          25
Defensive Hacking          15

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
 Imp. Armor Integrity Analyzer | x1 | -7/Factory  | Preloaded
      Imp. Cesium-ion Thruster | x1 | -7/Factory  
                   HERF Cannon | x1 | -6/Factory  
                Exp. ECM Suite | x1 | -5/Factory  
      Exp. Transmission Jammer | x1 | -5/Factory  
           Imp. Actuator Array | x1 | -4/Factory  
      Exp. Cesium-ion Thruster | x1 | -4/Factory  
           Adv. Actuator Array | x1 | -4/Factory  
      Exp. Cesium-ion Thruster | x1 | -4/Factory  
                  Plasma Lance | x1 | -3/Research 
                  Plasma Lance | x1 | -3/Research 
            Imp. Force Booster | x2 | -3/Testing  

 Alien Tech Used 
-----------------
Stasis Generator
Core Reset Matrix

 Achievements 
--------------
40k Club
Ambidextrous
Assassin
False Reunion
Great Explorer
Main Advantage
More Power To You
Overachiever
Payload Armed
Production Line
Rampage
Speed Demon
Treasure Hunter
Whoosh!
Woof!

 Challenges 
------------
None

 RPGLIKE                         | -11  -10  -10  -9   -9   -9   -8   -8   -7   -7   -7   -7   -7   -7   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -4   -3   -3   -3   -2   -2   -1   
---------                  Run   | Scr  Mat  Min  Mat  Min  Exi  Min  Mat  Fac  Was  Fac  Low  Low  Zio  Pro  Fac  Low  Low  Dat  Pro  Fac  Ext  Cet  Arc  Hub  Fac  Was  Fac  Upp  Upp  War  Pro  Res  Tes  Res  Qua  Acc  
Levels Raised              33    | .    .    2    2    1    .    1    1    4    .    1    .    1    .    1    2    1    .    .    1    2    1    .    1    .    1    .    2    .    .    .    1    1    1    2    1    2    
  XP Earned                52642 | 3000 1050 2075 3901 995  350  1646 1500 5483 200  1222 500  807  349  1845 3466 517  316  316  1000 2523 2062 560  395  765  1602 97   2517 165  249  234  747  1575 1332 2919 1608 2754 
  XP Spent                 47865 | 1550 500  800  4750 1745 1100 1100 1600 5520 .    1900 .    300  .    .    3880 .    .    .    .    4210 1550 .    .    .    4750 .    2600 .    .    .    .    5550 .    3260 .    1200 
Upgrades                   101   | 5    1    1    9    12   1    1    4    7    .    4    .    1    .    .    6    .    .    .    .    15   2    .    .    .    5    .    1    .    .    .    .    21   .    3    .    2    
  Power Slot               1     | .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Propulsion Slot          4     | .    1    .    1    .    1    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Utility Slot             9     | 1    .    1    .    .    .    1    .    2    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    1    .    1    .    .    .    .    .    .    1    .    .    
  Weapon Slot              3     | .    .    .    1    .    .    .    .    1    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Core Integrity           18    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    8    .    .    .    .    .    .    .    .    .    .    .    10   .    .    .    .    
  Heat Dissipation         8     | .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    4    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    
  Energy Generation        4     | .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    1    .    .    .    1    
  Energy Storage           4     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    4    .    .    .    .    
  Mass Support             5     | 2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    1    .    .    .    .    .    .    1    .    .    .    .    
  Inventory Capacity       5     | 2    .    .    1    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Sight Range              6     | .    .    .    .    .    .    .    4    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Sensor Range             10    | .    .    .    .    10   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Terrain Scan Density     6     | .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
  Melee Accuracy           6     | .    .    .    6    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Hack Attack %            5     | .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    2    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    
  Hack Defense %           3     | .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    1    .    .    .    .    
  KI Resistance %          2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    
  TH Resistance %          2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    
Protomatter Created        3925  | .    109  255  131  33   .    67   .    207  .    63   .    167  .    266  320  .    63   .    .    290  282  .    263  .    119  .    278  83   76   .    .    .    228  534  91   .    
  Integrity Restored       7880  | .    305  539  273  99   .    308  .    496  .    111  .    249  .    152  477  .    114  .    .    395  918  186  135  .    148  138  426  .    173  105  .    .    570  1290 273  .    
    Core                   6818  | .    256  457  273  99   .    266  .    420  .    87   .    197  .    129  364  .    55   .    .    330  715  153  111  .    124  138  286  .    139  86   .    .    570  1290 273  .    
    Parts                  1062  | .    49   82   .    .    .    42   .    76   .    24   .    52   .    23   113  .    59   .    .    65   203  33   24   .    24   .    140  .    34   19   .    .    .    .    .    .    
Protomatter Decayed        4444  | .    5    86   43   .    .    55   .    94   .    25   .    80   33   78   231  .    24   .    .    151  484  59   183  138  45   247  530  83   14   133  .    60   83   1356 124  .    

 Game 
------
Seed              BarrageCatalystShielding
  Manual?         0
Play Time         04:37:43
  Cumulative      207.0 hours
  Start           2019.12.19 @ 00:23:43
  End             2019.12.20 @ 03:49:40
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      Winter2019/RPGLIKE
Game No.          421
  Rogue           421
  Adventurer      0
  Explorer        0
Win Type          3
  Total           4
  Types           3/0/0/1/0/0/0
Lore%             59
Gallery%          63
Achievement%      54
Wizard Run        0

 Options 
---------
ASCII             0
Keyboard          0
Movement          Arrows
Keybinds          0
Fullscreen        1
Font              18/SmallcapsGlow
Map View          76x50
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 44f94031-eee2-43a7-a3b5-7353f9849e0a