Cogmind - Beta 11 X1 @@@ ROGUE MODE // 2021.01.24 @ 10:43:44 Player: Agave Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (14) 70 Value Destroyed (310) 310 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1480 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 164/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (174) (Slowed +124) Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Medium Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (9) ---- Visual Processing Unit EM Pulse Gun Beam Cannon Assault Rifle Improved Light Cannon Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Weight Redist. System Targeting Computer > --- WEAPON ----------- Improved Light Cannon Improved Light Cannon > --- INVENTORY -------- Light Ion Engine Improved Ion Engine Visual Processing Unit Sensor Array EM Pulse Gun Beam Cannon Assault Rifle Grenade Launcher [Rating: 12] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Targeting Computer Device Weight Redist. System Storage Medium Storage Unit Processor Targeting Computer Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 15 | 1 1 10 3 Power 2 | . . . 2 Engine 2 | . . . 2 Core . | . . . . Reactor . | . . . . Propulsion . | . . . . Treads . | . . . . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 4 | . 1 3 . Device 2 | . . 2 . Storage 1 | . . 1 . Processor 1 | . 1 . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 9 | 1 . 7 1 Energy Gun 1 | 1 . . . Energy Cannon . | . . . . Ballistic Gun . | . . . . Ballistic Cannon 3 | . . 3 . Launcher 2 | . . 1 1 Special Weapon 3 | . . 3 . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 11 | . . 1 10 Power 3 | . . . 3 Propulsion 2 | . . . 2 Utility 3 | . . . 3 Weapon 3 | . . 1 2 Highest Loss Streak 10 | . . 1 10 Average Slot Usage (%) 87 | . 90 86 74 Engine 12 | . 14 11 8 Leg 23 | . 28 22 13 Device 5 | . . 8 17 Storage 12 | . 14 11 11 Processor 8 | . 5 11 10 Energy Gun 7 | . 14 1 . Ballistic Gun 8 | . 14 4 . Ballistic Cannon 6 | . . 11 15 Special Weapon 1 | . . 3 . Naked Turns . | . . . . Heaviest Build 22 | 12 12 22 22 Greatest Support 26 | 20 20 26 26 Greatest Overweight 12 | . . . 12 Average Overweight . | . . . 1 Largest Inventory Capacity 9 | 7 7 9 9 Average Capacity 8 | 7 7 8 9 Most Carried 8 | 5 7 8 7 Average Carried 6 | 3 6 6 6 Final Capacity 9 | 7 7 9 9 Final Carried 7 | 3 7 7 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Min Matter Collected 348 | 207 85 56 . Remotely . | . . . . Salvage Created 419 | . 241 178 . Parts 28 | . 14 14 . Haulers Intercepted 2 | . 2 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Combat Hostiles Destroyed 9 | . 4 5 . Guns 4 | . 3 1 . Cannons 2 | . . 2 . AOE 3 | . 1 2 . Classes Destroyed 5 | . 4 1 . Hauler 2 | . 2 . . Watcher 3 | . 2 1 . Swarmer 3 | . 3 . . Grunt 5 | . 1 4 . Sentry 1 | . . 1 . Best Kill Streak 4 | . 3 4 . Combat Bots Only 4 | . 3 4 . Max Kills in Single Turn 2 | . 1 2 . Gunslinging . | . . . . Exploded 2 | . 1 2 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Min Damage Taken 1278 | . 77 301 900 Core 404 | . . 105 299 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 100 . . Volleys Fired 49 | . 24 25 . Largest 2 | . 2 2 . Hottest 100 | . 60 100 . Shots Fired 85 | . 48 37 . Gun 59 | . 48 11 . Cannon 16 | . . 16 . Launcher 2 | . . 2 . Special 8 | . . 8 . Kinetic 51 | . 24 27 . Thermal 8 | . . 8 . Explosive 2 | . . 2 . Electromagnetic 24 | . 24 . . Robot Hit Streak 12 | . 4 12 . Robot Miss Streak 3 | . 3 2 . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 46 | . 26 20 . Core Hits 20 | . 10 10 . Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 802 | . 343 459 . Guns 394 | . 269 125 . Cannons 192 | . . 192 . Explosions 216 | . 74 142 . Melee . | . . . . Ramming . | . . . . Kinetic 407 | . 90 317 . Thermal 74 | . 74 . . Explosive 142 | . . 142 . Electromagnetic 179 | . 179 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . 1 . . Average Corruption 1 | . 1 . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 3 | . . 3 . Projectiles 3 | . . 3 . Explosions . | . . . . Melee . | . . . . Knockbacks 1 | . . 1 . Impact . | . . . . Kinetic 1 | . . 1 . Secondary . | . . . . Self-Inflicted Damage 10 | . . 10 . Shots 1 | . . 1 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 27 | . . 27 . Average Temperature 7 | . . 7 . Received Heat Transfer 147 | . . 147 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 150 | . 150 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 3 | . 3 . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Peak Influence 217 | . 153 217 18 Initial 18 | . . 4 18 Average 83 | . 84 104 10 Maximum Alert Level 1 | . . 1 . Low Security (%) 93 | 100 100 83 100 Level 1 6 | . . 16 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 1 | . . 1 . Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 23 | . 8 13 2 Peak Tracking Total 6 | . 3 6 2 Tactical Retreats 3 | . . 3 . Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Min Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Machines Accessed 7 | . 4 3 . Terminals 5 | . 2 3 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 17 | . 9 8 . Successful 12 | . 7 5 . Failed 5 | . 2 3 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 17 | . 9 8 . Terminals 15 | . 7 8 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . 1 1 . Branch Access Points 1 | . 1 . . Locate Traps 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 10 | . 6 4 . Terminals 8 | . 4 4 . Track 3 | . 2 1 . Botnet 5 | . 2 3 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Monitor 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 2 3 . Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . . 1 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Min Turns Passed 1023 | 8 472 431 112 Spaces Moved 577 | 5 304 203 65 Core 24 | . . . 24 Treads . | . . . . Legs 553 | 5 304 203 41 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 120 | 120 120 120 120 Average Speed 121 | 120 120 120 137 Slowest Speed 185 | 120 120 120 185 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 24 | 2 60 18 18 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 7 | . . 7 . Terrain Destroyed 28 | . 7 21 . Melee . | . . . . Projectile 8 | . . 8 . AOE 20 | . 7 13 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Total 794 | 8 364 335 87 Wait 137 | . 26 92 19 Move 574 | 4 303 202 65 Hop . | . . . . Pick Up 11 | . 7 4 . Fast Attach 2 | . 1 1 . Attach 6 | 1 . 3 2 Detach . | . . . . Swap 7 | . . 6 1 Drop 8 | 3 3 2 . Fire 49 | . 24 25 . Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / Min x2) -9/Materials -9/Mines History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 2) 9 | -11/Scrapyard | Entered Materials 261 | -10/Materials | Discovered new exit (range 3) 316 | -10/Materials | Build established: Mutant 465 | -10/Materials | Discovered new exit (range 3) 474 | -10/Materials | Identified exit to Mines 481 | -10/Materials | Entered another Materials area 481 | -9/Materials | Evolved 2 slots: Utility x2 762 | -9/Materials | Discovered new exit (range 7) 912 | -9/Materials | Entered Mines 913 | -9/Mines | Assembled infested the area 991 | -9/Mines | Core integrity fell below 50% 1015 | -9/Mines | Core integrity fell below 20% 1024 | -9/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 00913_ ALERT: Infestation in the mines, dispatching Demolisher response squad. 00922_ Acquired derelict log, extracted data. Data stored: Storage entrances (x1). 00972_ U-05 Engineer lays Concrete. 00978_ Aluminum Leg destroyed. 00980_ Lgt. Ion Engine destroyed. 00983_ Sensor Array destroyed. 00984_ The unstable cave ceiling collapses. 00985_ Grenade Launcher destroyed. 00986_ The unstable cave ceiling collapses. 00988_ Lgt. Ion Engine destroyed. 00990_ The unstable cave ceiling collapses. 00993_ Imp. Light Cannon destroyed. 00994_ The unstable cave ceiling collapses. 00995_ Imp. Ion Engine destroyed. 00996_ The unstable cave ceiling collapses. 01017_ Weight Redist. System destroyed. 01018_ The unstable cave ceiling collapses. 01019_ Targeting Computer destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????#########??????????????????????????? | | ????????????### # # ####???##?????????????????? | | ###????????## # #?? ####??????????????? | | ##??????# ## ##?????????????? | | #??????# #?????????????? | | #??????## dd @ """ ??????????????? | | ######## ### """ ??????????????? | | #?????? ???????????????? | | ### # # #???????????????????????? | | ### ##########???????????????????????? | | ### # ##????????????????????????????? | | # #?# # # #????????????????????????????? | | ## ### # # ## #????????????????????????????? | | ## ## # ## #?# #???????????????????????????? | | # ## # # #### ##?????###??????????????????? | | # # ## ### #??????????????????? | | # # # # " ???????????????????? | | # # ?????????????????? | | # ?????????????????? | | # # ?????????????????? | | ###### # ### ?????????????????? | | ##?????### # ##?? ??????????????????? | | ?????????#######????? # ??????????????????? | | ??????????????????????? ?????????????????????? | | ???????????????????????? ???????????????????? | | ????????????????????????? ???????????????????? | | ???????????????????????????# ????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 10 Terrain Scan Density 10 Additional Mass Support 6 Evasion (%) 55 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PrecisionCloakRailgun Manual? 0 Play Time 00:23:37 Cumulative 72.8 hours Start 2021.01.24 @ 10:21:27 End 2021.01.24 @ 10:43:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 88 Rogue 88 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 34 Achievement% 23 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 778483dc-6d0a-4ea5-8f5a-050321c2aa74