Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.01 @ 16:21:36 Player: Chadwick Daniels Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (31) 155 Value Destroyed (686) 686 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (8) 8 TOTAL SCORE: 2849 Bonus ------- High Alert Combat Kills 8 Cogmind --------- Core Integrity 0/550 Matter 20/300 Energy 100/100 System Corruption 0% Temperature Cool (43) Movement Core (350) Ox6 Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Large Storage Unit Advanced Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Large Storage Unit Seismic Detector Light Armor Plating Medium Armor Plating Pulse Rifle Assault Rifle Assault Rifle Grenade Launcher Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Terrain Scanner Advanced Targeting Computer Medium Armor Plating > --- WEAPON ----------- Autogun Rocket Launcher > --- INVENTORY -------- Light Treads Large Storage Unit Seismic Detector Light Armor Plating Medium Armor Plating Pulse Rifle Assault Rifle Assault Rifle Assault Rifle Grenade Launcher Improved Grenade Launcher Improved Grenade Launcher [Rating: 19] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Terrain Scanner Storage Large Storage Unit Processor Advanced Targeting Computer Protection Medium Armor Plating Weapon Assault Rifle Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Slots Evolved 4 | . . 2 . 2 . Power . | . . . . . . Propulsion 1 | . . . . 1 . Utility 3 | . . 2 . 1 . Weapon . | . . . . . . Parts Attached 27 | 5 4 5 5 5 3 Power 2 | 1 . . 1 . . Engine 2 | 1 . . 1 . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 4 | 1 1 . . 1 1 Treads 4 | 1 1 . . 1 1 Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 11 | 1 2 4 1 3 . Device 4 | . . 2 . 2 . Storage 3 | 1 1 1 . . . Processor 1 | . . . . 1 . Hackware . | . . . . . . Protection 3 | . 1 1 1 . . Artifact . | . . . . . . Weapon 10 | 2 1 1 3 1 2 Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun 6 | 2 . 1 1 1 1 Ballistic Cannon . | . . . . . . Launcher 4 | . 1 . 2 . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 15 | . . 1 2 8 4 Power 1 | . . . . 1 . Propulsion 4 | . . . . 3 1 Utility 5 | . . 1 1 2 1 Weapon 5 | . . . 1 2 2 Highest Loss Streak 7 | . . 1 1 7 4 To Critical Strikes . | . . . . . . Average Slot Usage (%) 85 | . 90 100 94 74 53 Engine 9 | . 14 11 11 4 . Treads 19 | . 25 22 22 16 9 Device 14 | . . 22 22 18 8 Storage 11 | . 14 11 11 9 9 Processor 2 | . . . . 7 9 Protection 6 | . 8 11 7 5 . Ballistic Gun 10 | . 14 11 11 6 8 Launcher 9 | . 13 11 9 5 9 Naked Turns . | . . . . . . Heaviest Build 40 | 11 35 38 38 40 29 Greatest Support 60 | 20 40 40 40 60 20 Greatest Overweight (x) 7 | . 1 . . 7 6 Average Overweight (x) . | . . . . 1 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 15 Most Carried 15 | 3 12 15 13 12 11 Average Carried 10 | 1 7 12 10 11 9 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 13 | 2 12 13 10 12 9 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Resources | -11 -10 -9 -9 -8 -8 ----------- Run | Yrd Mat Mat Min Mat Sto Matter Collected 645 | 217 133 47 237 11 . Remotely . | . . . . . . Salvage Created 506 | . 202 161 104 39 . Parts 46 | . 9 13 16 8 . Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | . . 2 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Combat Hostiles Destroyed 22 | . 4 4 13 1 . Guns 6 | . 1 3 1 1 . AOE 16 | . 3 1 12 . . Classes Destroyed 8 | . 5 1 1 1 . Worker 1 | . 1 . . . . Builder 3 | . 1 1 . 1 . Recycler 1 | . 1 . . . . Operator 1 | . . . . 1 . Watcher 3 | . 1 2 . . . Swarmer 11 | . . . 11 . . Grunt 8 | . 4 2 2 . . Sentry 3 | . . 2 . 1 . Best Kill Streak 7 | . 4 3 7 3 . Combat Bots Only 6 | . 2 2 6 1 . Max Kills in Single Turn 3 | . 2 1 3 1 . Gunslinging . | . . . . . . Exploded 3 | . 2 1 3 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Sto Hostile Shots Fired 247 | . 15 6 72 90 64 Missed 72 | . 5 2 18 26 21 Damage Taken 2503 | . 136 141 609 949 668 Core 674 | . . 34 88 212 340 Absorbed by Shields . | . . . . . . Core Remaining (%) 89 | 100 100 . 69 . . Volleys Fired 46 | . 13 13 13 7 . Largest 2 | . 2 2 2 2 . Hottest 56 | . 50 53 53 56 . Shots Fired 84 | . 25 24 23 12 . Gun 46 | . 13 13 13 7 . Cannon . | . . . . . . Launcher 38 | . 12 11 10 5 . Special . | . . . . . . Kinetic 46 | . 13 13 13 7 . Thermal . | . . . . . . Explosive 38 | . 12 11 10 5 . Electromagnetic . | . . . . . . Robot Hit Streak 3 | . 1 3 3 3 . Robot Miss Streak 4 | . 4 3 3 1 . Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 27 | . 3 7 9 8 . Core Hits 51 | . 18 12 14 7 . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2011 | . 605 447 747 212 . Guns 219 | . 40 54 46 79 . Cannons . | . . . . . . Explosions 1792 | . 565 393 701 133 . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 219 | . 40 54 46 79 . Thermal 86 | . . 86 . . . Explosive 1706 | . 565 307 701 133 . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 35 | . 7 12 16 . . Projectiles . | . . . . . . Explosions 35 | . 7 12 16 . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 258 | . 9 101 99 49 . Shots 14 | . 1 4 6 3 . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 34 | . 32 6 9 18 34 Average Temperature 15 | . 20 4 6 13 19 Received Heat Transfer 909 | . 72 24 120 288 405 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 50 | . . 50 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Peak Influence 491 | . 234 342 491 223 66 Initial 133 | . . 14 133 113 64 Average 155 | . 43 139 331 151 63 Maximum Alert Level 2 | . 1 1 2 1 . Low Security (%) 63 | 100 88 69 . 85 100 Level 1 31 | . 11 30 80 14 . Level 2 5 | . . . 18 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 7 | . 1 3 . . 3 Investigation 1 | . . . . . 1 Extermination . | . . . . . . Reinforcement 6 | . 1 3 . . 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . 1 . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Distress Signals 1 | . 1 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 46 | . 8 7 15 4 12 Peak Tracking Total 14 | . 5 2 4 5 14 Tactical Retreats 2 | . . . 1 1 . Traps | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -8 ---------- Run | Yrd Mat Mat Min Mat Sto Machines Disabled 7 | . 4 3 . . . Max in Single Turn 2 | . 2 2 . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Machines Accessed 2 | . . 1 . . 1 Terminals 2 | . . 1 . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 5 | . . 1 . . 4 Successful 4 | . . 1 . . 3 Failed 1 | . . . . . 1 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 5 | . . 1 . . 4 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 4 | . . 1 . . 3 Record 4 | . . 1 . . 3 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 1 | . . . . . 1 Full Trace Events 1 | . . . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 ------------ Run | Yrd Mat Mat Min Mat Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Sto Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -8 ------------- Run | Yrd Mat Mat Min Mat Sto Turns Passed 1855 | 76 417 305 503 288 266 Spaces Moved 949 | 44 219 161 287 128 110 Core 28 | 5 . . . 21 2 Treads 921 | 39 219 161 287 107 108 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 Average Speed 175 | 147 165 160 160 204 241 Slowest Speed 400 | 160 240 160 160 400 350 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 22 | 4 45 14 49 15 9 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . . 1 . . Spaces Dug . | . . . . . . Terrain Destroyed 265 | . 50 98 70 47 . Melee . | . . . . . . Projectile . | . . . . . . AOE 265 | . 50 98 70 47 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Total 1054 | 55 249 185 307 145 113 Wait . | . . . . . . Move 944 | 43 218 160 286 127 110 Hop . | . . . . . . Pick Up 31 | 7 13 5 1 5 . Fast Attach . | . . . . . . Attach 18 | 5 2 4 2 2 3 Detach 1 | . . 1 . . . Swap 9 | . 2 1 3 3 . Drop 5 | . 1 1 2 1 . Fire 46 | . 13 13 13 7 . Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -8/Storage History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 77 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 447 | -10/Materials | Discovered new exit (range 14) 494 | -10/Materials | Entered another Materials area 494 | -9/Materials | Evolved 2 slots: Utility x2 533 | -9/Materials | Discovered new exit (range 13) 799 | -9/Materials | Entered Mines 1267 | -9/Mines | Discovered new exit (range 9) 1272 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1302 | -9/Mines | Entered Materials 1302 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1543 | -8/Materials | Lost 7 parts (1p3n1u2w) 1562 | -8/Materials | Discovered new exit (range 8) 1590 | -8/Materials | Entered Storage 1851 | -8/Storage | Core integrity fell below 50% 1855 | -8/Storage | Core integrity fell below 20% 1856 | -8/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- >>Query(Battle Rifle) A prime example of [Derelict] Weaponry, the common Battle Rifle and its heavy variant have greater damage potential than other ballistic weapons of their class, but at the same time suffer from inconsistent application of force at the point of impact, leading to less effective results under some conditions. Nonetheless, quite a few Derelicts rely on it as a primary or secondary weapon. >>Query(Storage) Holding area for both raw materials and components based on old technology. ALERT: Suspicious activity at Terminal S014. Dispatching Investigation squad. Terrain Scanner destroyed. Assault Rifle destroyed. Imp. Grenade Launcher destroyed. Lgt. Treads destroyed. Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | | | | | | | | | | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ????????????????????????????????#?#??? | | ?????????????????????????????????????? | | ??????????????#??????????#####? ?????? | | ??????????????????????"??# #???????? | | ?????????????????????????# # ??????? | | ?????????????????????????# #???????? | | ?????????????????????? ?# #???????? | | ?????????????????????????# #??? ???? | | ?????????????????????"?? / +???????? | | ?????????????????????????# #???"???# | | ???????????????????? ? ??# #?????"?? | | ???????????????#? ???? ??# #???? ?? | | ??????? ##???????????## ##??????? | | ??????? ##########g #??"#??? | | ?????? gg gggg #??????? | | ?????? T #?#????? | | ?????? ^ g #??????# | | ?????????# ####+#####@ #??#??#? | | ???????????????#?? ??? ####;#####????? | | ???????????????????????# #????? | | ???????????? ?????"?"??# """"" ###??? | | ?????????? ??? ?? "?"??# """"" ""#??? | | ?????????? ?? ???"?? ?# """"" T"#??? | | ????????????????????"??# ""#??? | | ??????????? ???????? ??# """"" ###??# | | ???????????? ??????????# """"" #????? | | ??????????????????"????# """"" #????? | | ????????????? ???"????# #????? | | ????????????????????"? #####T####????# | | ????????????????????? ?#???#####???#?? | | ????????????????#???? ???#?????????#? | | ??????????????????#?????#????????????? | | ???????????????#??#????#?##???????##?? | | ?????????????????????#???????????????? | | ?????????????????????????????????????? | | ???????????????????????????????#?????? | | ?????????????????????????????#???????? | | ????????????????????????#????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 10 Energy Capacity 125 Matter Stores 267 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Oops Remodeling Challenges ------------ None Game ------ Seed MissileControlRigger Manual? 0 Play Time 00:20:21 Cumulative 2.2 hours Start 2024.04.01 @ 16:02:19 End 2024.04.01 @ 16:21:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 5 Achievement% 4 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: c57a2c80-ea6d-4ece-9d34-dd48e596addd