Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.10.21 @ 16:47:03 Player: Peace Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (39) 195 Value Destroyed (1235) 1235 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4790 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 295/300 Energy 78/100 System Corruption 26% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (6) ------- (None) > --- INVENTORY (4) ---- Compact Matter Pod (150) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Treads Improved Treads Advanced Treads > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Large Storage Unit Compact Battery > --- WEAPON ----------- Electrolaser Advanced Beam Rifle Advanced Beam Rifle Advanced Beam Rifle Advanced Beam Rifle Heavy Assault Rifle > --- INVENTORY -------- Deuterium Engine Light Treads Light Treads Light Treads Light Treads Compact Matter Pod Particle Gun Proton Missile Launcher Power Maul [Rating: 43] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Heat Sink Device Heat Sink Storage Small Storage Unit Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Ballistic Gun Heavy Assault Rifle Launcher Proton Missile Launcher Impact Weapon Power Maul Build | -11 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Mat Min Mat Fac Fac Slots Evolved 8 | . . 2 . 2 2 2 Power . | . . . . . . . Propulsion 1 | . . 1 . . . . Utility 3 | . . . . 1 1 1 Weapon 4 | . . 1 . 1 1 1 Parts Attached 52 | . 10 7 1 20 4 10 Power 7 | . 1 1 . 2 2 1 Engine 3 | . . 1 . 1 . 1 Core 4 | . 1 . . 1 2 . Reactor . | . . . . . . . Propulsion 18 | . 4 4 . 6 . 4 Treads 13 | . . 3 . 6 . 4 Leg 5 | . 4 1 . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 9 | . 1 . . 6 1 1 Device 7 | . 1 . . 5 . 1 Storage 2 | . . . . 1 1 . Processor . | . . . . . . . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 18 | . 4 2 1 6 1 4 Energy Gun 13 | . 3 2 1 4 1 2 Energy Cannon . | . . . . . . . Ballistic Gun 3 | . 1 . . 2 . . Ballistic Cannon . | . . . . . . . Launcher 1 | . . . . . . 1 Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . . . 1 Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . . 2 1 . Parts Lost 25 | . 2 2 1 . . 20 Power 4 | . 1 1 . . . 2 Propulsion 6 | . . . . . . 6 Utility 3 | . . . . . . 3 Weapon 12 | . 1 1 1 . . 9 Highest Loss Streak 16 | . 1 2 1 . . 16 Average Slot Usage (%) 92 | . 95 100 100 99 97 41 Engine 6 | . 7 4 11 5 1 . Core 3 | . 6 6 . 3 5 1 Treads 19 | . . 8 33 27 23 9 Leg 7 | . 28 24 . . . . Device 12 | . 10 11 11 18 15 5 Storage 10 | . 14 11 11 9 12 8 Energy Gun 24 | . 7 27 33 26 30 9 Ballistic Gun 6 | . 19 5 . 9 7 1 Naked Turns 9 | . . . . . . 9 Heaviest Build 38 | 10 12 16 14 36 38 38 Greatest Support 68 | 20 20 60 60 68 68 68 Greatest Overweight (x) 1 | . . . . . . 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 6 6 6 6 10 10 10 Average Capacity 7 | 6 6 6 6 8 10 9 Most Carried 10 | 6 6 6 6 10 10 10 Average Carried 6 | 6 5 5 5 7 9 5 Final Capacity 10 | 6 6 6 6 10 10 4 Final Carried 10 | 6 6 5 6 10 10 1 Class Distribution -------------------- 71% | Scavenger-Gunner 17% | Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Mutant | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -6 ----------- Run | Scr Mat Mat Min Mat Fac Fac Matter Collected 962 | 200 282 70 10 280 27 93 Remotely . | . . . . . . . Salvage Created 2065 | . 333 618 109 854 27 124 Parts 91 | . 22 25 4 38 2 . Haulers Intercepted 4 | . . 2 . 2 . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Mat Min Mat Fac Fac Combat Hostiles Destroyed 35 | . 7 7 2 11 . 8 Melee 2 | . . . . . . 2 Guns 28 | . 7 7 2 11 . 1 AOE 2 | . . . . . . 2 Classes Destroyed 9 | . 1 4 . 2 1 1 Builder 2 | . . . . 2 . . Hauler 4 | . . 2 . 2 . . Recycler 3 | . . 2 . 1 . . Operator 1 | . . . . . 1 . Watcher 2 | . . . . 2 . . Grunt 16 | . 7 3 . 6 . . Brawler 2 | . . 1 . 1 . . Sentry 9 | . . 3 2 4 . . Assembled 8 | . . . . . . 8 Best Kill Streak 5 | . 4 5 2 3 1 5 Combat Bots Only 5 | . 4 3 2 2 . 5 Max Kills in Single Turn 2 | . 1 1 1 2 1 2 Gunslinging . | . . . . . . . Exploded 2 | . . . . . . 2 Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -------- Run | Scr Mat Mat Min Mat Fac Fac Damage Taken 4030 | . 371 342 119 426 . 2772 Core 1042 | . 61 69 31 30 . 851 Absorbed by Shields . | . . . . . . . Core Remaining (%) 88 | 100 75 . 75 94 100 . Volleys Fired 118 | 3 30 34 4 35 2 10 Largest 6 | 2 2 3 3 4 5 6 Hottest 330 | 60 85 146 146 206 267 330 Shots Fired 348 | 6 54 97 12 136 10 33 Gun 344 | 6 54 97 12 136 10 29 Cannon . | . . . . . . . Launcher 4 | . . . . . . 4 Special . | . . . . . . . Kinetic 101 | 3 42 15 . 35 2 4 Thermal 235 | . 7 82 12 101 8 25 Explosive . | . . . . . . . Electromagnetic 12 | 3 5 . . . . 4 Robot Hit Streak 21 | 1 5 14 19 21 10 5 Robot Miss Streak 4 | 1 4 4 . 2 2 2 Penetration Max . | . . . . . . . Secondary Targets 5 | . . 1 . 3 . 1 Max Gunslinging Chain 1 | . . 1 . 1 . 1 Shots Hit Robots 233 | 3 32 69 11 89 4 25 Core Hits 84 | 3 18 21 3 31 2 6 Critical Hits 2 | . 1 . . 1 . . Critical Kills . | . . . . . . . Critical Parts Destroyed 2 | . 1 . . 1 . . Melee Attacks 18 | . . . . . . 18 Impact 18 | . . . . . . 18 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3429 | 34 300 678 131 1457 80 749 Guns 2830 | 34 293 677 131 1434 80 181 Cannons . | . . . . . . . Explosions 177 | . . . . . . 177 Melee 388 | . . . . . . 388 Ramming 34 | . 7 1 . 23 . 3 Kinetic 518 | 21 192 61 . 227 . 17 Thermal 2245 | . 47 616 131 1207 80 164 Explosive . | . . . . . . . Electromagnetic 244 | 13 54 . . . . 177 Impact 388 | . . . . . . 388 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 26 | . . . . . 3 26 Average Corruption 14 | . . . . . 3 23 Corruption Purged . | . . . . . . . Effects 17 | . . . . . 2 15 Message Errors 1 | . . . . . . 1 Matter Fused 3 | . . . . . 1 2 Heat Flow Errors 1 | . . . . . 1 . Energy Discharges 4 | . . . . . . 4 Data Loss (minor) 2 | . . . . . . 2 Alerts 1 | . . . . . . 1 Misdirections 1 | . . . . . . 1 Targeting Errors 4 | . . . . . . 4 Overload Shots . | . . . . . . . Overflow Damage 55 | . . . . . . 55 Projectiles . | . . . . . . . Explosions 23 | . . . . . . 23 Melee 32 | . . . . . . 32 Knockbacks 2 | . . . . . . 2 Impact 2 | . . . . . . 2 Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 50 | . 2 . . . . 48 Shots 2 | . . . . . . 2 Rammed 8 | . 2 1 1 3 . 1 Targets Rammed 10 | . 4 1 1 3 . 1 Kicked 2 | . 2 . . . . . Crushed . | . . . . . . . Highest Temperature 441 | 20 100 265 123 236 139 441 Average Temperature 84 | 15 34 85 80 92 68 145 Received Heat Transfer 1809 | . 207 117 36 189 . 1260 Siege Activations . | . . . . . . . Robots Corrupted 2 | . . . . . . 2 Combat Hostiles 2 | . . . . . . 2 Parts Fried . | . . . . . . . Impact Corruptions 5 | . . . . . . 5 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 9 | . . 2 2 5 . . Heat Transferred 4885 | . 112 1635 335 2322 148 333 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Mat Min Mat Fac Fac Peak Influence 374 | . 224 348 180 374 160 78 Initial 143 | . . 94 135 . 143 78 Average 136 | . 110 228 99 196 150 20 Maximum Alert Level 1 | . 1 1 . 1 . . Low Security (%) 75 | 100 84 49 100 35 100 100 Level 1 24 | . 15 50 . 64 . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 7 | . 3 1 . . 1 2 Investigation 3 | . 2 . . . . 1 Extermination . | . . . . . . . Reinforcement 4 | . 1 1 . . 1 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 --------- Run | Scr Mat Mat Min Mat Fac Fac Distress Signals 5 | . 1 1 . 3 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 75 | . 13 15 2 25 1 19 Peak Tracking Total 10 | . 4 6 2 5 . 10 Tactical Retreats 5 | . 2 . . 2 . 1 Traps | -11 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Mat Min Mat Fac Fac Traps Triggered 4 | . 2 . . 1 . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 ---------- Run | Scr Mat Mat Min Mat Fac Fac Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 --------- Run | Scr Mat Mat Min Mat Fac Fac Machines Accessed 13 | . 5 . . 5 2 1 Terminals 11 | . 4 . . 4 2 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers 1 | . . . . 1 . . Garrison Access . | . . . . . . . Total Hacks 32 | . 10 . . 13 6 3 Successful 15 | . 7 . . 6 2 . Failed 17 | . 3 . . 7 4 3 Catastrophic 2 | . 1 . . . 1 . Database Lockouts . | . . . . . . . Manual 2 | . 1 . . 1 . . Terminals 29 | . 9 . . 11 6 3 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers 2 | . . . . 2 . . Garrison Access . | . . . . . . . Terminal Hacks 12 | . 6 . . 4 2 . Record 1 | . . . . . 1 . Prototype ID Bank 2 | . 1 . . 1 . . Level Access Points 1 | . 1 . . . . . Branch Access Points 1 | . . . . 1 . . Emergency Access Points 1 | . 1 . . . . . Alert Level 3 | . 1 . . 1 1 . Maintenance Status 1 | . 1 . . . . . Patrol Status 1 | . . . . 1 . . Hauler Manifests 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . Report Inventory 1 | . 1 . . . . . Scanalyzer 2 | . . . . 2 . . Insert Component 1 | . . . . 1 . . Analyze 1 | . . . . 1 . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 10 | . 3 . . 4 2 1 Full Trace Events 2 | . 1 . . . . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . Part Schematics Acquired 1 | . . . . 1 . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 ------------ Run | Scr Mat Mat Min Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -------- Run | Scr Mat Mat Min Mat Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Mat Min Mat Fac Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . . 2 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 ------------- Run | Scr Mat Mat Min Mat Fac Fac Turns Passed 2637 | 10 387 322 714 674 218 312 Spaces Moved 1382 | 1 225 138 434 306 130 148 Core 18 | . . . . . . 18 Treads 1044 | . . 44 434 306 130 130 Legs 320 | 1 225 94 . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 120 120 120 160 155 155 50 Average Speed 147 | 120 120 132 160 156 155 145 Slowest Speed 180 | 120 120 160 160 160 155 180 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 27 | 2 42 15 97 29 4 5 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . 1 . . . . . Unknown Exits Taken 5 | 1 . 1 1 1 1 . Scrap Searched 2 | . . . 2 . . . Spaces Dug . | . . . . . . . Terrain Destroyed . | . . . . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 --------- Run | Scr Mat Mat Min Mat Fac Fac Total 1710 | 4 298 207 445 419 142 195 Wait 80 | 1 14 19 2 35 2 7 Move 1376 | . 224 137 433 305 129 148 Hop . | . . . . . . . Pick Up 16 | . 5 3 3 3 2 . Fast Attach 15 | . 3 3 . 6 2 1 Attach 20 | . 1 4 1 3 2 9 Detach 8 | . . 3 . 4 1 . Swap 17 | . 6 . . 11 . . Drop 31 | . 11 3 1 14 2 . Fire 118 | 3 30 34 4 35 2 10 Melee 18 | . . . . . . 18 Ram . | . . . . . . . Kick 5 | . 4 1 . . . . Crush 5 | . . . 1 3 . 1 Escape Stasis . | . . . . . . . Rewire 1 | . . . . . . 1 Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials -9/Mines (discovered 4 exits: *Mat x2 / [*Exi] / [*Zio]) -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 0) 11 | -11/Scrapyard | Entered Materials 365 | -10/Materials | Identified exit to Materials 398 | -10/Materials | Entered another Materials area 398 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 680 | -9/Materials | Discovered new exit (range 15) 705 | -9/Materials | Build established: Scavenger-Gunner 720 | -9/Materials | Entered Mines 758 | -9/Mines | Met a Derelict bent on vengeance 768 | -9/Mines | Learned Materials garrison access intel 781 | -9/Mines | Discovered new exit (range 3) 941 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1112 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1114 | -9/Mines | Discovered new exit (range 5) 1287 | -9/Mines | Discovered new exit (range 15) 1434 | -9/Mines | Entered Materials 1434 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1435 | -8/Materials | Loaded intel: 1 garrison access location 1998 | -8/Materials | Discovered new exit (range 16) 2108 | -8/Materials | Entered Factory 2108 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2232 | -7/Factory | Discovered new exit (range 14) 2326 | -7/Factory | Entered another Factory area 2326 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 2376 | -6/Factory | Assembled infested ambush trap array 2416 | -6/Factory | System corruption reached 10% 2483 | -6/Factory | Core integrity fell below 50% 2493 | -6/Factory | Lost 16 parts (2p4n3u7w) 2629 | -6/Factory | Released all parts (3) 2632 | -6/Factory | Core integrity fell below 20% 2638 | -6/Factory | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 02544_ System corrupted: Energy discharge (-28). 02558_ Acquired 10 matter. 02578_ System corrupted: Energy discharge (-34). 02610_ Lgt. Treads destroyed. 02612_ Particle Gun destroyed. 02613_ System corrupted: Matter fused (-10). 02616_ Power Maul destroyed. 02621_ Attempting to rewire E-15 Imp. 02621_ E-15 Imp is broken beyond repair. 02624_ K-01 Serf latches onto L-41 Fighter. 02624_ K-01 Serf pushes L-41 Fighter. 02627_ Lgt. Treads destroyed. 02627_ K-01 Serf pushes L-41 Fighter. 02629_ Released Lgt. Treads. 02629_ Released Lrg. Storage Unit. 02629_ Released Focal Shield. 02629_ K-01 Serf pushes L-41 Fighter. 02632_ System corrupted: Component data lost. 02632_ Acquired 15 matter. 02632_ K-01 Serf pushes L-41 Fighter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????? ??????????????????? | | ?????????????????????????# ?????????????????? | | ?????????????????????????# ?????????????????? | | ????????????????????????? #?????????????????? | | ???????????????????#?????# #?????????????????? | | ??????????????????? ????# #??????????????#### | | ???????????????????" ???# #??????????????# | | ???????????????????"" ???# #?? ??????????# | | ??????????????????#"" "??# #?""" #????????# | | ??????????????????#"" "??# #?""" ########## | | ??????????????????#"" " ?# # """ # ! # % | | ??????????????????#"T " ?# # # | | ??????????????????#"" " # """ # | | ??????????????????#"" " # """ # "" | | ??????????????????#"" " @ d""" # "" # | | ??????????????????#"" # d # T" # | | ??????????????????#" # # ] "" # | | ??????????????????# = # "" # | | ??????????????????# # # # | | ??????????????????####+### ############+### | | ??????????????? % g ! | | ?????????????? % = | | ??????????????? % gg ! % | | ??????????????? | | ???????????????? | | ???????????????? ############+######+########## | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 14 Energy Capacity 460 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Resistance: KI 20 Evasion (%) 50 Recoil Reduction 3 Item Schematics ----------------- Hvy. Assault Rifle | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DeuteriumActuatorScreen Manual? 0 Play Time 00:34:09 Cumulative 64.3 hours Start 2021.10.21 @ 04:44:59 End 2021.10.21 @ 16:47:03 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 81 Rogue 81 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 51 Achievement% 35 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b6b94451-b508-40e2-a085-1066c1311bb9