Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.04 @ 14:40:05 Player: Shimmyarah Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (73) 365 Value Destroyed (1948) 1948 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 4593 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 76/550 Matter 44/300 Energy 0/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Armored Treads > --- UTILITY (4) ------ Advanced Weight Redist. System ECM Suite > --- WEAPON (4) ------- Light Assault Rifle > --- INVENTORY (5) ---- High-powered Shotgun Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Light Treads Armored Treads > --- UTILITY ---------- ECM Suite Component Analysis Suite Component Analysis Suite Component Analysis Suite > --- WEAPON ----------- Heavy EM Shotgun Flak Gun Flak Gun Flak Gun > --- INVENTORY -------- Light Nuclear Core Particle Gun Advanced Beam Cannon EMP Blaster [Rating: 37] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility ECM Suite Device ECM Suite Processor Terrain Scan Processor Protection Hardened Heavy Armor Plating Weapon Flak Gun Energy Gun Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Flak Gun Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Gar Mat Slots Evolved 4 | . . 2 . . 2 Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . 1 . . 1 Weapon 2 | . . 1 . . 1 Parts Attached 84 | 8 8 16 3 4 45 Power 10 | 2 . 2 . 2 4 Engine 8 | 2 . 2 . 2 2 Core 2 | . . . . . 2 Reactor . | . . . . . . Propulsion 14 | 2 1 2 . 1 8 Treads 13 | 2 1 2 . 1 7 Leg 1 | . . . . . 1 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 22 | 2 4 2 3 1 10 Device 17 | 2 3 1 3 1 7 Storage . | . . . . . . Processor 2 | . 1 1 . . . Hackware . | . . . . . . Protection 3 | . . . . . 3 Artifact . | . . . . . . Weapon 38 | 2 3 10 . . 23 Energy Gun 11 | 1 1 2 . . 7 Energy Cannon 2 | . . . . . 2 Ballistic Gun 16 | 1 . 6 . . 9 Ballistic Cannon 4 | . 1 1 . . 2 Launcher 5 | . 1 1 . . 3 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . . . . 3 Parts Lost 23 | . 1 1 . 3 18 Power 4 | . . . . 1 3 Propulsion 3 | . . . . . 3 Utility 7 | . 1 . . 2 4 Weapon 9 | . . 1 . . 8 Highest Loss Streak 6 | . 1 1 . 2 6 To Critical Strikes . | . . . . . . Average Slot Usage (%) 86 | . 99 97 99 88 74 Engine 6 | . 14 10 11 10 1 Core 3 | . . . . . 7 Treads 20 | . 28 22 22 22 16 Device 20 | . 23 21 31 22 14 Processor 2 | . 4 11 . . . Protection 2 | . . . . . 5 Energy Gun 4 | . 5 3 . . 6 Ballistic Gun 18 | . 10 16 33 33 15 Ballistic Cannon 4 | . 8 8 . . 4 Launcher 1 | . 3 2 . . 1 Peak Build Rating 37 | 9 9 15 24 24 37 Average Rating 19 | 5 8 12 23 17 25 On Entrance 12 | . 9 9 15 24 15 Naked Turns . | . . . . . . Heaviest Build 52 | 11 13 17 32 32 52 Greatest Support 40 | 40 40 40 40 40 40 Greatest Overweight (x) 15 | . . . . . 15 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 Most Carried 5 | 5 5 5 5 5 5 Average Carried 3 | 1 3 3 3 4 3 Final Capacity 5 | 5 5 5 5 5 5 Final Carried 5 | 1 4 3 4 5 1 Class Distribution -------------------- 38% | Gunner 25% | Mutant 22% | Tank 6% | Scavenger-Skirmisher 5% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Skirmisher | -9/Materials Gunner | -9/Storage Gunner | -9/Garrison Tank | -8/Materials Resources | -11 -10 -9 -9 -9 -8 ----------- Run | Yrd Mat Mat Sto Gar Mat Matter Collected 2104 | 269 243 296 112 340 844 Remotely . | . . . . . . Salvage Created 2204 | 116 232 339 112 326 1079 Parts 148 | 10 17 22 7 22 70 Haulers Intercepted 3 | . 1 . . . 2 Recyclers Shooed 4 | 1 1 . 1 . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Gar Mat Combat Hostiles Destroyed 54 | . 6 9 5 11 23 Guns 31 | . . 3 5 11 12 Cannons 15 | . 5 6 . . 4 AOE 7 | . 1 . . . 6 Classes Destroyed 12 | 2 4 3 . . 3 Worker 4 | . 1 1 . . 2 Builder 3 | . . . . . 3 Tunneler 3 | 3 . . . . . Hauler 3 | . 1 . . . 2 Recycler 2 | 1 . 1 . . . Mechanic 1 | . . . . . 1 Watcher 3 | . 1 . 1 . 1 Swarmer 14 | . . 2 4 4 4 Grunt 30 | . 6 4 1 6 13 Duelist 1 | . . 1 . . . Sentry 8 | . . 2 . 1 5 Hunter 1 | . . . . . 1 Best Kill Streak 6 | 2 5 6 5 5 6 Combat Bots Only 5 | . 3 5 5 5 5 Max Kills in Single Turn 3 | 1 2 2 1 2 3 Gunslinging 1 | . . . . 1 . Exploded 1 | . 1 . . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Mat Sto Gar Mat Hostile Shots Fired 401 | . 34 23 28 58 258 Missed 110 | . 11 8 8 11 72 Damage Taken 4200 | . 290 167 192 589 2962 Core 632 | . 100 21 . 37 474 Absorbed by Shields . | . . . . . . Redirected to Shielding 54 | . . . . . 54 Core Remaining (%) 81 | 100 60 . . 85 . Volleys Fired 161 | 11 27 14 10 20 79 Largest 4 | 2 2 3 3 3 4 Hottest 157 | 60 65 115 69 69 157 Shots Fired 372 | 22 48 37 30 60 175 Gun 278 | 22 18 24 30 60 124 Cannon 78 | . 27 11 . . 40 Launcher 16 | . 3 2 . . 11 Special . | . . . . . . Kinetic 316 | 11 45 33 30 60 137 Thermal 26 | . . 2 . . 24 Explosive 5 | . 3 2 . . . Electromagnetic 25 | 11 . . . . 14 Robot Hit Streak 11 | 3 5 8 6 5 11 Robot Miss Streak 12 | 2 2 3 4 4 12 Penetration Max 1 | . . . . . 1 Secondary Targets 7 | . . . 2 3 2 Max Gunslinging Chain 1 | . . . 1 1 1 Shots Hit Robots 219 | 10 30 25 17 35 102 Core Hits 148 | 5 12 17 7 18 89 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 6 | . . 1 . . 5 Burn 2 | . . 1 . . 1 Blast 4 | . . . . . 4 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4858 | 151 625 449 283 565 2785 Guns 2457 | 151 149 238 283 565 1071 Cannons 1356 | . 258 162 . . 936 Explosions 1022 | . 218 49 . . 755 Melee . | . . . . . . Ramming 23 | . . . . . 23 Kinetic 3455 | 53 407 374 283 565 1773 Thermal 351 | . . 26 . . 325 Explosive 267 | . 218 49 . . . Electromagnetic 762 | 98 . . . . 664 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 105 | . 11 . . . 94 Projectiles 89 | . 4 . . . 85 Explosions 16 | . 7 . . . 9 Melee . | . . . . . . Knockbacks 6 | . 1 1 . . 4 Impact 1 | . . . . . 1 Kinetic 5 | . 1 1 . . 3 Secondary . | . . . . . . Self-Inflicted Damage 146 | . . 7 . . 139 Shots 9 | . . 1 . . 8 Rammed 3 | . . . . . 3 Targets Rammed 3 | . . . . . 3 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 812 | . 27 99 66 75 812 Average Temperature 123 | . 8 24 32 32 178 Received Heat Transfer 1659 | . 153 54 72 237 1143 Effects 26 | . . . . . 26 Shutdowns 3 | . . . . . 3 Energy Bleed 2 | . . . . . 2 Interference 6 | . . . . . 6 Matter Decay 2 | . . . . . 2 Short Circuit 5 | . . . . . 5 Damage (minor) 2 | . . . . . 2 Damage (major) 4 | . . . . . 4 Damage (core) 2 | . . . . . 2 Siege Activations . | . . . . . . Robots Corrupted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Fried 2 | . . . . . 2 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 929 | . . 148 . . 781 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 3 | . . . . . 3 Alert | -11 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Gar Mat Peak Influence 388 | 20 140 296 177 230 388 Initial 111 | . 13 59 55 . 111 Average 114 | 11 46 153 69 123 142 Maximum Alert Level 1 | . . 1 . 1 1 Low Security (%) 79 | 100 100 77 100 97 62 Level 1 20 | . . 22 . 2 37 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . 1 . . . 5 Investigation 1 | . . . . . 1 Extermination . | . . . . . . Reinforcement 4 | . 1 . . . 3 Assault . | . . . . . . Garrison 1 | . . . . . 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . . . 2 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Gar Mat Distress Signals 6 | . 2 . . . 4 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 79 | . 12 11 5 13 38 Peak Tracking Total 7 | . 3 4 5 7 6 Tactical Retreats 7 | . . 3 . . 4 Traps | -11 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Gar Mat Traps Triggered 2 | . . . . 1 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -9 -8 ---------- Run | Yrd Mat Mat Sto Gar Mat Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Gar Mat Machines Accessed 8 | . 1 1 4 1 1 Terminals 7 | . 1 1 3 1 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . 1 . . Total Hacks 13 | . 1 3 5 3 1 Successful 4 | . . . 3 . 1 Failed 9 | . 1 3 2 3 . Catastrophic 3 | . . . 1 2 . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 11 | . 1 3 3 3 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 2 | . . . 2 . . Terminal Hacks 3 | . . . 2 . 1 Record 2 | . . . 1 . 1 Open Door 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . 1 . . Unlock Access 1 | . . . 1 . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . 1 1 2 1 . Full Trace Events 2 | . . 1 . 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 ------------ Run | Yrd Mat Mat Sto Gar Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Mat Sto Gar Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Gar Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches 12 | . . . . 12 . Drone Recoveries 8 | . . . . 8 . Exploration | -11 -10 -9 -9 -9 -8 ------------- Run | Yrd Mat Mat Sto Gar Mat Turns Passed 4172 | 123 659 602 479 473 1836 Spaces Moved 2140 | 55 352 327 275 248 883 Core 279 | 13 . . . . 266 Treads 1843 | 42 352 327 275 248 599 Legs 18 | . . . . . 18 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 160 50 Average Speed 163 | 134 160 160 160 160 169 Slowest Speed 800 | 160 160 160 160 160 800 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 34 | 5 38 28 34 34 65 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . 1 . 1 . . Unknown Exits Taken 2 | 1 . 1 . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 61 | . 14 20 . . 27 Melee . | . . . . . . Projectile 23 | . . . . . 23 AOE 38 | . 14 20 . . 4 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Gar Mat Total 2510 | 82 398 377 295 284 1074 Wait . | . . . . . . Move 2136 | 54 351 326 275 247 883 Hop . | . . . . . . Pick Up 72 | 8 8 11 4 6 35 Fast Attach 4 | 1 . 1 . . 2 Attach 44 | 6 1 7 3 2 25 Detach 3 | . . 1 . . 2 Swap 36 | 1 7 8 . 2 18 Drop 47 | 1 4 9 3 3 27 Fire 161 | 11 27 14 10 20 79 Melee . | . . . . . . Ram 1 | . . . . . 1 Kick . | . . . . . . Crush 2 | . . . . . 2 Escape Stasis . | . . . . . . Rewire 4 | . . . . 4 . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / *Sto) -9/Storage (discovered 2 exits: *Mat / Gar) -9/Garrison -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 124 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 515 | -10/Materials | Discovered new exit (range 13) 709 | -10/Materials | Identified exit to Materials 783 | -10/Materials | Entered another Materials area 783 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1260 | -9/Materials | Discovered new exit (range 16) 1353 | -9/Materials | Discovered new exit (range 16) 1385 | -9/Materials | Entered Storage 1703 | -9/Storage | Build established: Gunner 1818 | -9/Storage | Discovered new exit (range 15) 1864 | -9/Storage | Identified exit to Garrison 1864 | -9/Storage | Entered Garrison 1908 | -9/Garrison | Triggered checkpoint 1959 | -9/Garrison | Lost 3 allies 2160 | -9/Garrison | Triggered checkpoint 2168 | -9/Garrison | Triggered checkpoint 2305 | -9/Garrison | Discovered new exit (range 12) 2337 | -9/Garrison | Entered Materials 2337 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2401 | -8/Materials | Garrison activated, responded to threat 2459 | -8/Materials | Lost 4 parts (1p1n2w) 2738 | -8/Materials | Discovered new exit (range 5) 2863 | -8/Materials | Met 7R-MNS 3259 | -8/Materials | Build established: Tank 3888 | -8/Materials | Core integrity fell below 50% 3934 | -8/Materials | Lost 6 parts (1p3u2w) 4038 | -8/Materials | Core integrity fell below 20% 4062 | -8/Materials | Lost 5 parts (2n3w) 4173 | -8/Materials | Self-destructed Last Messages --------------- 04013_ S-10 Pest destroyed. 04016_ Slug penetrates Wall. 04018_ Acquired Lgt. Ion Engine. 04020_ Acquired 8 matter. 04020_ R-06 Scavenger collects Structural Scanner. 04022_ Acquired Lgt. Assault Rifle. 04031_ Penetrated by Slug. 04031_ Flak Gun destroyed. 04034_ Penetrated by Slug. 04046_ H-55 Commando destroyed. 04050_ Acquired 34 matter. 04055_ Acquired Adv. Weight Redist. System. 04122_ K-01 Serf cleans the Matter Filter. 04130_ Lgt. Ion Engine destroyed. 04145_ Acquired Hpw. Shotgun. 04151_ S-10 Pest destroyed. 04154_ Acquired 16 matter. 04168_ Slammed into K-01 Serf. 04171_ R-06 Scavenger collects Flight Unit. Map ----- +----------------------------------------------------+ | #??????????????????????????????????????? | | #??????????????????????????????????????? | | #??????????????????????????????????????? | | #??????##+##?#######???????????????????? | | #??????# + ????????????????????? | | ######## " ""????????????????????? | | # ""????????????????????? | | / """???????????????????? | | ????????????????????? | | %# *??????????????????????? | | ! %= % % #???????????????????????????? | | * !% #???##############??????????? | | ######## % #???# #??????????? | | ####?# # % #???# """ "" #??????????? | | ] #??##% ##??# """ """ #???#??????? | | #??## ##??# """ S" #?? #??????? | | #??## ##??# #? #??????? | | !! #??## ##############/### #??????? | | ! ##### #??????? | | + #??????? | | [%##### #??????? | | #???######## #### ########??????? | | ############ #??# #?????????????? | | "" ## # #??# #?????????????? | | "" ## # #??# ### ##??????? | | "" ## """"""" # #??# @ k #????? | | ## """"""" + #??# ### ##??????? | | +#### """"""" # #??# #????##???????? | | ### """"""" ## #??##+##?????????????? | | + """"""" ## #??? ???????????????? | | ### ## +?? ???????????????? | | #?#########+## #?? ???????????????? | | #?????????# #?? ????????????????? | | #?????????# +???????????????????? | | #?????????# ######???????????????????? | | ?????????# #????????????????????????? | | ?? ???# #????????????????????????? | | ? #??# #????????????????????????? | | #"T"## #??#+#????????????????????????? | | ?##### #????###########??????????????? | | ?????# #????# #??????????????? | | ?????# #????# """ """ #??????????????? | | ?????# #????# """ """ ######?????????? | | ?????# #????# """ """ ## #?????????? | | ?????# #????# ## #?""??????? | | ?????+ +????# + %# "???????? | | ?????# #????# ## !+ ????????? | | ?????# #????# "T" ## %#?????????? | | ????## %##???#####+###### =#?????????? | | ##### ####### #### !#?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 85 ECM Strength 1 Additional Mass Support 9 Armor Coverage 600 Propulsion Shielding 33 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Loot Pinata Oops Please Form A Line Troublemaker Challenges ------------ None Game ------ Seed ElectronChargeBarrier Manual? 0 Play Time 01:03:12 Cumulative 6.6 hours Start 2024.11.04 @ 13:17:57 End 2024.11.04 @ 14:40:05 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 9 Achievement% 7 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Tallcaps Map View 50x49 Zoom Use 27% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 07c0f693-e0f9-4a13-ae41-c7b80928c022