Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.18 @ 07:01:26 Player: muesli Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (58) 290 Value Destroyed (2006) 2006 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (50) 50 TOTAL SCORE: 7146 Bonus ------- Follower Combat Kills 50 Cogmind --------- Core Integrity 0/1000 Matter 290/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Core (200) Ox3 Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ Medium Storage Unit Structural Scanner Improved Signal Interpreter > --- WEAPON (4) ------- (None) > --- INVENTORY (10) --- Micro Fission Core Microactuators Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Gravmag System Gravmag System Gravmag System Gravmag Array > --- UTILITY ---------- Medium Storage Unit Improved Sensor Array Improved Signal Interpreter Advanced Terrain Scanner Force Booster > --- WEAPON ----------- Heavy Particle Gun Heavy Assault Rifle Axe > --- INVENTORY -------- Improved Ion Engine Enhanced Nuclear Core Aluminum Leg Aluminum Leg Flexi-carbon Leg Compact Wheel Light Armor Plating Hardened Light Armor Plating Heavy Particle Gun Rocket Launcher [Rating: 54] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Enhanced Nuclear Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Hover Unit Gravmag System Utility Medium Storage Unit Device Improved Sensor Array Storage Medium Storage Unit Processor Improved Signal Interpreter Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Heavy Particle Gun Energy Cannon Cooled Particle Cannon Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Impact Weapon Heavy Flail Slashing Weapon Katana Build | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Fac Slots Evolved 10 | . . . 2 2 2 . . 2 . . 2 Power . | . . . . . . . . . . . . Propulsion 4 | . . . . 1 1 . . 1 . . 1 Utility 4 | . . . . 1 1 . . 1 . . 1 Weapon 2 | . . . 2 . . . . . . . . Parts Attached 72 | . 1 5 15 11 11 2 1 4 3 . 19 Power 8 | . . . 2 1 1 . . . 1 . 3 Engine 3 | . . . 1 1 . . . . . . 1 Core 4 | . . . 1 . 1 . . . . . 2 Reactor 1 | . . . . . . . . . 1 . . Propulsion 16 | . . 3 3 1 4 . . 1 . . 4 Treads . | . . . . . . . . . . . . Leg 10 | . . 3 3 1 . . . . . . 3 Wheel 1 | . . . . . . . . . . . 1 Hover 5 | . . . . . 4 . . 1 . . . Flight . | . . . . . . . . . . . . Utility 17 | . 1 1 1 5 2 . . 1 . . 6 Device 9 | . 1 . 1 1 1 . . 1 . . 4 Storage 1 | . . 1 . . . . . . . . . Processor 2 | . . . . 2 . . . . . . . Hackware . | . . . . . . . . . . . . Protection 5 | . . . . 2 1 . . . . . 2 Artifact . | . . . . . . . . . . . . Weapon 31 | . . 1 9 4 4 2 1 2 2 . 6 Energy Gun 5 | . . . . 2 . . . . . . 3 Energy Cannon 2 | . . . . . . . . . . . 2 Ballistic Gun 13 | . . 1 9 2 1 . . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher 5 | . . . . . 2 1 1 . . . 1 Special Weapon . | . . . . . . . . . . . . Impact Weapon 3 | . . . . . 1 1 . 1 . . . Slashing Weapon 3 | . . . . . . . . 1 2 . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . 2 2 . . . . . 1 Parts Lost 34 | . . 1 6 . . . . 1 2 . 24 Power 6 | . . . 2 . . . . . . . 4 Propulsion 9 | . . . 1 . . . . . 2 . 6 Utility 9 | . . . 1 . . . . . . . 8 Weapon 10 | . . 1 2 . . . . 1 . . 6 Highest Loss Streak 13 | . . 1 2 . . . . 1 2 . 13 To Critical Strikes 1 | . . . . . . . . . . . 1 Average Slot Usage (%) 85 | . 90 100 93 95 86 100 100 85 62 60 51 Engine 5 | . 14 14 9 5 2 . . . . . . Core 2 | . . . . 3 4 7 7 6 3 . 1 Leg 16 | . 28 28 20 27 17 . . . . . 4 Hover 5 | . . . . . 7 30 30 26 14 13 6 Device 10 | . 5 14 9 2 7 15 15 17 20 20 15 Storage 8 | . 14 14 11 9 7 7 7 6 6 6 5 Processor 4 | . . . . 10 7 7 7 6 6 6 5 Energy Gun 4 | . . . . 11 15 15 15 6 1 . 2 Ballistic Gun 21 | . 28 28 41 20 12 7 7 5 . . . Slashing Weapon 1 | . . . . . . . . 4 6 6 3 Peak Build Rating 54 | . 7 10 14 26 47 46 46 54 52 42 46 Average Rating 24 | . 6 7 12 20 31 45 45 46 42 42 38 On Entrance 28 | 6 6 7 10 10 26 46 46 45 52 42 42 Naked Turns . | . . . . . . . . . . . . Heaviest Build 37 | 14 15 20 25 33 36 37 37 37 32 31 37 Greatest Support 55 | 20 20 25 25 30 36 36 36 47 47 29 55 Greatest Overweight (x) 11 | . . . 2 1 3 1 1 1 1 1 11 Average Overweight (x) . | . . . . . . . . . . 1 . Largest Inventory Capacity 10 | . 8 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | . 8 9 10 10 10 10 10 10 10 10 10 Most Carried 10 | . 7 10 10 9 10 9 9 10 10 10 10 Average Carried 9 | . 6 8 9 7 9 9 9 9 10 10 7 Final Capacity 10 | 8 8 10 10 10 10 10 10 10 10 10 10 Final Carried 10 | 6 7 10 10 9 9 9 9 10 10 10 2 Class Distribution -------------------- 32% | Scavenger-Skirmisher 19% | Skirmisher 14% | Mutant 12% | Assassin 7% | Scout 6% | Scavenger-Tank 4% | Gunner 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Skirmisher | -9/Materials Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Scout | -6/Factory Assassin | -6/Lower Caves Assassin | -6/Lower Caves Assassin | -5/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Fac Matter Collected 1578 | 200 . 187 570 228 34 143 . . 110 . 106 Remotely . | . . . . . . . . . . . . Salvage Created 2276 | . . 183 993 484 143 143 . . 70 . 260 Parts 126 | . . 5 68 27 4 8 . . 1 . 13 Haulers Intercepted 3 | . . . . 2 1 . . . . . . Recyclers Shooed 2 | . . . 2 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . 6 2 . 1 . . Prevented 2 | . . . . . . 1 . . . 1 . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Fac Combat Hostiles Destroyed 51 | . . 4 25 9 2 5 . . 1 . 5 Melee 3 | . . . . . . 1 . . 1 . 1 Guns 41 | . . 4 25 9 1 . . . . . 2 AOE 4 | . . . . . . 3 . . . . 1 Classes Destroyed 11 | . . 1 4 4 1 . . . . . 1 Worker 1 | . . . . 1 . . . . . . . Builder 1 | . . . . 1 . . . . . . . Hauler 3 | . . . . 2 1 . . . . . . Watcher 2 | . . . 2 . . . . . . . . Swarmer 13 | . . . 6 4 . 3 . . . . . Grunt 22 | . . 4 13 2 1 2 . . . . . Brawler 1 | . . . . 1 . . . . . . . Duelist 1 | . . . 1 . . . . . . . . Sentry 8 | . . . 5 2 . . . . 1 . . Specialist 2 | . . . . . . . . . . . 2 Programmer 4 | . . . . . 1 . . . . . 3 Best Kill Streak 6 | . . 2 6 5 1 3 . . 1 . 2 Combat Bots Only 6 | . . 2 6 4 1 3 . . 1 . 2 Max Kills in Single Turn 3 | . . 1 2 3 1 3 . . 1 . 1 Gunslinging 1 | . . . 1 1 . . . . . . . Exploded 3 | . . . . . . 3 . . . . 1 Melee 1 | . . . . . . 1 . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Fac Hostile Shots Fired 582 | . . 48 101 30 17 22 8 36 45 . 275 Missed 189 | . . 18 26 12 7 9 5 19 18 . 75 Damage Taken 5418 | . 13 414 859 222 151 208 46 158 209 . 3138 Core 1348 | . . 74 100 48 15 28 . 29 38 . 1016 Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 86 | 100 . 70 75 91 . . 93 . . 92 . Volleys Fired 117 | . 1 21 48 20 8 1 . 1 . . 17 Largest 4 | . 2 2 4 4 4 1 . 1 . . 2 Hottest 166 | . 40 40 86 156 166 33 . 33 . . 160 Shots Fired 345 | . 2 42 172 72 31 1 . 1 . . 24 Gun 339 | . 2 42 172 72 30 . . . . . 21 Cannon 2 | . . . . . . . . . . . 2 Launcher 4 | . . . . . 1 1 . 1 . . 1 Special . | . . . . . . . . . . . . Kinetic 277 | . 2 42 172 46 15 . . . . . . Thermal 64 | . . . . 26 15 . . . . . 23 Explosive 4 | . . . . . 1 1 . 1 . . 1 Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 11 | . . 8 11 9 7 . . . . . 8 Robot Miss Streak 5 | . 2 3 5 3 3 2 . 3 . . 3 Penetration Max . | . . . . . . . . . . . . Secondary Targets 8 | . . . 6 2 . . . . . . . Max Gunslinging Chain 1 | . . . 1 1 . . . . . . . Shots Hit Robots 222 | . . 30 94 37 21 4 . . 2 . 34 Core Hits 103 | . . 9 48 18 4 6 . 2 2 . 14 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed 4 | . . 1 2 . . 1 . . . . . Critical Strikes 10 | . . 1 2 . 3 1 . . . . 3 Burn 3 | . . . . . 3 . . . . . . Destroy 3 | . . 1 2 . . . . . . . . Smash 1 | . . . . . . 1 . . . . . Sever 3 | . . . . . . . . . . . 3 Melee Attacks 49 | . . . . . . 7 . 16 5 . 21 Impact 8 | . . . . . . 7 . 1 . . . Slashing 41 | . . . . . . . . 15 5 . 21 Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 4232 | . . 377 1241 671 424 286 . 207 73 . 953 Guns 3160 | . . 377 1236 671 388 . . . . . 488 Cannons 54 | . . . . . . . . . . . 54 Explosions 456 | . . . . . 36 114 . 207 . . 99 Melee 554 | . . . . . . 172 . . 73 . 309 Ramming 8 | . . . 5 . . . . . . . 3 Kinetic 2117 | . . 377 1236 330 174 . . . . . . Thermal 1255 | . . . . 341 214 . . 158 . . 542 Explosive 298 | . . . . . 36 114 . 49 . . 99 Electromagnetic . | . . . . . . . . . . . . Impact 172 | . . . . . . 172 . . . . . Slashing 382 | . . . . . . . . . 73 . 309 Piercing . | . . . . . . . . . . . . Highest Corruption 5 | . . . . . 4 4 4 . . . 5 Average Corruption 4 | . . . . . 3 4 4 . . . 4 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 16 | . . . . . 3 2 2 . . . 9 Message Errors 5 | . . . . . 2 1 . . . . 2 Matter Fused 3 | . . . . . 1 . . . . . 2 Heat Flow Errors 2 | . . . . . . 1 . . . . 1 Energy Discharges 3 | . . . . . . . 2 . . . 1 Parts Rejected 1 | . . . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . . . . 1 Data Loss (major) 1 | . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 63 | . . . . . . 52 . 3 . . 8 Projectiles . | . . . . . . . . . . . . Explosions 11 | . . . . . . . . 3 . . 8 Melee 52 | . . . . . . 52 . . . . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 37 | . . . . . . . . . . . 37 Shots 1 | . . . . . . . . . . . 1 Rammed 2 | . . . . . . . . . . . 2 Targets Rammed 4 | . . . 2 . . . . . . . 2 Kicked 2 | . . . 2 . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 358 | . . 7 69 358 264 181 . 8 . . 305 Average Temperature 71 | . . 2 19 113 110 93 . 8 . . 99 Received Heat Transfer 1203 | . . 237 282 72 9 72 . 42 66 . 423 Effects 3 | . . . . 2 1 . . . . . . Interference 3 | . . . . 2 1 . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . 1 . . . . . Robots Melted 2 | . . . . . 1 . . . . . 1 Combat Hostiles 2 | . . . . . 1 . . . . . 1 Parts Melted 4 | . . . . . 2 1 . . . . 1 Heat Transferred 2468 | . . . . 666 592 . . 150 . . 1060 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Fac Peak Influence 298 | . 30 125 298 258 209 . . 262 . . 116 Initial 125 | . . 11 48 125 116 . . 78 . . . Average 142 | . 22 68 189 173 131 . . 203 . . 27 Maximum Alert Level 1 | . . . 1 1 1 . . 1 . . . Low Security (%) 72 | . 100 100 54 74 86 . . 52 . . 100 Level 1 27 | . . . 45 25 13 . . 47 . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 14 | . 1 1 4 1 1 . . 1 . . 5 Investigation 2 | . . . 2 . . . . . . . . Extermination 3 | . . . . . 1 . . . . . 2 Reinforcement 7 | . 1 . 2 . . . . 1 . . 3 Assault 1 | . . 1 . . . . . . . . . Garrison 1 | . . . . 1 . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Fac Distress Signals 5 | . . . 3 1 1 . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 94 | . 2 8 39 12 4 7 4 3 1 . 14 Peak Tracking Total 6 | . 2 4 6 4 2 5 4 2 1 . 5 Tactical Retreats 5 | . . . . . . 1 . 2 . . 2 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Fac Traps Triggered 3 | . 1 . 2 . . . . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . 1 . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Fac Machines Disabled 5 | . . . . 1 . . . 4 . . . Max in Single Turn 4 | . . . . 1 . . . 4 . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Fac Machines Accessed 1 | . . . 1 . . . . . . . . Terminals 1 | . . . 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 3 | . . . 3 . . . . . . . . Successful 1 | . . . 1 . . . . . . . . Failed 2 | . . . 2 . . . . . . . . Catastrophic . | . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual . | . . . . . . . . . . . . Terminals 3 | . . . 3 . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 1 | . . . 1 . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 1 | . . . 1 . . . . . . . . Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Fac Total Allies 1 | . . 1 . . . . . . . . . Largest Group 1 | . . 1 . . . . . . . . . Highest-Rated Group 31 | . . 31 . . . . . . . . . Highest-Rated Ally 31 | . . 31 . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 12 | . . 12 . . . . . . . . . Total Damage 168 | . . 168 . . . . . . . . . Kills 2 | . . 2 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . . . 1 . . 2 1 . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Fac Turns Passed 4997 | . 87 368 1742 727 495 178 84 232 424 8 652 Spaces Moved 3586 | 1 67 234 931 413 393 319 149 210 525 8 336 Core 7 | . . . . . . . . . . . 7 Treads . | . . . . . . . . . . . . Legs 1932 | 1 67 234 931 413 168 . . . . . 118 Wheels 2 | . . . . . . . . . . . 2 Hover 1645 | . . . . . 225 319 149 210 525 8 209 Flight . | . . . . . . . . . . . . Fastest Speed 48 | 120 120 120 120 120 48 48 48 48 48 111 105 Average Speed 105 | 120 120 120 130 148 110 48 55 61 75 111 116 Slowest Speed 600 | 120 120 120 260 190 270 108 108 108 111 111 600 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 22 | 1 14 32 51 26 6 53 17 4 59 3 6 Regions Visited 11 Branch Regions 5 Pre-discovered Areas 4 | . . 1 . . . 1 . . 1 1 . Known Exits Taken 7 | . . . . 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . Scrap Searched 6 | . . 2 . . . 2 . . 2 . . Spaces Dug 20 | . . . . . . . . 16 1 . 3 Terrain Destroyed 59 | . . . . . 8 4 . 36 1 . 10 Melee 20 | . . . . . . . . 16 1 . 3 Projectile 2 | . . . . . 2 . . . . . . AOE 37 | . . . . . 6 4 . 20 . . 7 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Fac Total 4464 | . 71 279 1359 476 430 329 149 285 543 7 536 Wait 592 | . 2 14 339 31 11 1 . 49 8 . 137 Move 3575 | . 66 233 930 412 392 318 148 209 524 7 336 Hop . | . . . . . . . . . . . . Pick Up 23 | . 1 3 9 1 4 . . 2 . . 3 Fast Attach 23 | . 1 . 5 2 2 . . 2 2 . 9 Attach 16 | . . 1 1 4 . . . . . . 10 Detach 2 | . . . . 1 . . . 1 . . . Swap 33 | . . 4 9 5 9 2 1 2 1 . . Drop 30 | . . 3 16 . 4 . . 3 3 . 1 Fire 117 | . 1 21 48 20 8 1 . 1 . . 17 Melee 49 | . . . . . . 7 . 16 5 . 21 Ram 2 | . . . . . . . . . . . 2 Kick 2 | . . . 2 . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 56 | -10/Materials | Discovered new exit (range 10) 88 | -10/Materials | Entered Mines 152 | -10/Mines | Found DCF Scrap (13 items) 182 | -10/Mines | Met a Derelict bent on vengeance 266 | -10/Mines | Learned location of Recycling (-8) 293 | -10/Mines | Met a Derelict testing a Signal Generator 304 | -10/Mines | Build established: Mutant 410 | -10/Mines | Discovered new exit (range 13) 442 | -10/Mines | Discovered new exit (range 12) 456 | -10/Mines | Entered Materials 456 | -9/Materials | Evolved 2 slots: Weapon x2 779 | -9/Materials | Build established: Skirmisher 1263 | -9/Materials | Discovered new exit (range 14) 1307 | -9/Materials | Build established: Scavenger-Skirmisher 2192 | -9/Materials | Discovered new exit (range 4) 2198 | -9/Materials | Entered another Materials area 2198 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2622 | -8/Materials | Garrison activated, responded to threat 2918 | -8/Materials | Discovered new exit (range 3) 2924 | -8/Materials | Identified exit to Factory 2925 | -8/Materials | Entered Factory 2925 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3122 | -7/Factory | Found Prototype Launcher 3131 | -7/Factory | Identified Rocket Array 3352 | -7/Factory | Discovered new exit (range 15) 3379 | -7/Factory | Identified exit to Lower Caves 3420 | -7/Factory | Entered Lower Caves 3421 | -7/Lower Caves | Encountered a Warlord checkpoint 3560 | -7/Lower Caves | Learned location of Zion (-7) 3585 | -7/Lower Caves | Discovered new exit (range 15) 3590 | -7/Lower Caves | Build established: Skirmisher 3592 | -7/Lower Caves | Identified exit to Lower Caves 3598 | -7/Lower Caves | Entered another Lower Caves area 3669 | -7/Lower Caves | Discovered new exit (range 13) 3680 | -7/Lower Caves | Identified exit to Factory 3682 | -7/Lower Caves | Entered Factory 3682 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3910 | -6/Factory | Discovered new exit (range 6) 3913 | -6/Factory | Identified exit to Lower Caves 3914 | -6/Factory | Entered Lower Caves 3916 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 4111 | -6/Lower Caves | Learned location of Extension (-5) 4282 | -6/Lower Caves | Discovered new exit (range 5) 4288 | -6/Lower Caves | Identified exit to Lower Caves 4298 | -6/Lower Caves | Learned Factory emergency access door positions 4338 | -6/Lower Caves | Entered another Lower Caves area 4342 | -6/Lower Caves | Discovered new exit (range 4) 4345 | -6/Lower Caves | Identified exit to Factory 4346 | -6/Lower Caves | Entered Factory 4346 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4422 | -5/Factory | Build established: Assassin 4801 | -5/Factory | Lost 11 parts (2p2n4u3w) 4937 | -5/Factory | Core integrity fell below 50% 4990 | -5/Factory | Core integrity fell below 20% 4998 | -5/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- Wall collapses. Penetrated by Slug. Acquired Cld. Particle Cannon. Penetrated by Slug. Cld. Particle Cannon destroyed. Slug penetrates Wall. Penetrated by Slug. Slammed into Y-64 Sentinel. ALERT: Cargo convoy en route, clear transfer corridor. Slug penetrates Wall. P-70 Sage resets H-66 Slayer, system corruption cleaned. Neutrino Core destroyed. Penetrated by Slug. Slammed into Y-64 Sentinel. Destabilizing: Core damaged (-20). Penetrated by Slug. Slug penetrates Wall. Wall collapses. Slug penetrates Y-64 Sentinel. Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????#############?????????????????? | | ???????????????????#############?????????????????? | | ???????????????????## ##?????????????????? | | ???????????????????## ##?????????????????? | | ???????????????????## ##?????????????????? | | ???????????????????## ##?????????????????? | | ???????????????????## "" ##?????????????????? | | ???????????????????## "F"" ##?????????????????? | | ???????????????????## """" ##?????????????????? | | ???????????????????## @Y ##?????????????????? | | ?????? ??????????#####;;;#####?????????????????? | | ??????###??########### hh ###?????????????????? | | ?????## ########## ##??????????????????? | | ?????## h ##??????????????????? | | ????? *%! o ##?????????????????? | | ?????## !| k = ##???????????? ??##?? | | ?????## / ########## %* ##???????????? ????? | | ???????????########### ##???#### ##? | | ???????????####?????### ###############+##### | | ??????????? T ?? # ####### | | ???????????????"""" # !% ? | | ???????????????"""" + * | | ??????????????""" # "" | | ????????? # # """= | | ????????? # ?"""" # ##### "" ! | | ????????? # ??""""" ? ########+#+####### %= | | ???????????????"" ?? #### ### = | | ??????????????? ?????## """ """ """=# | | ??????????????""""??????## """ """ """|## ! | | ???????????????""???????## """ """ """% %=% | | ????????????????????????## ###| | | ????????????????????????## """=####+###### | | ????????????????????????## """ # | | ????????????????????????## """ # """ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 21 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 10 Armor Coverage 150 Point Defense Rating 80 Melee Speed Boost 20 Evasion (%) 55 Kinecelleration 40 Force Boost 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Spy Serviceable Loadout Challenges ------------ None Game ------ Seed PointyHeavyBarrier Manual? 0 Play Time 00:46:29 Cumulative 14.1 hours Start 2025.01.18 @ 06:17:03 End 2025.01.18 @ 07:01:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 30 Rogue 27 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 16 Achievement% 15 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: bc584d85-7dee-49db-93f6-fb4d2985a766