Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.03 @ 17:46:00 Player: Robbedoes2000 Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (41) 205 Value Destroyed (1152) 1152 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (52) 52 TOTAL SCORE: 4229 Bonus ------- Follower Combat Kills 52 Cogmind --------- Core Integrity 0/700 Matter 201/300 Energy 100/100 System Corruption 3% Temperature Cool (18) Movement Walking (120) Location -7/Storage Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (3) --- Improved Carbon-fiber Leg > --- UTILITY (4) ------ Improved Terrain Scan Processor > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Visual Processing Unit Transport Network Coupler Hacking Suite > --- WEAPON ----------- Particle Gun Heavy Laser Heavy Rocket Launcher > --- INVENTORY -------- Aluminum Leg Aluminum Leg Small Storage Unit [Rating: 29] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Hover Unit Cooled Airjet Flight Unit Cesium-ion Thruster Utility Visual Processing Unit Device Improved Heat Sink Storage Small Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Heavy Laser Energy Gun Heavy Laser Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Special Weapon Welding Torch Slashing Weapon Great Axe Build | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Sto Slots Evolved 6 | . . 2 . 2 2 . Power 2 | . . 1 . . 1 . Propulsion 1 | . . 1 . . . . Utility 2 | . . . . 1 1 . Weapon 1 | . . . . 1 . . Parts Attached 82 | 5 17 9 8 33 2 8 Power 6 | 1 . 1 1 3 . . Engine 5 | 1 . 1 1 2 . . Core 1 | . . . . 1 . . Reactor . | . . . . . . . Propulsion 18 | 2 3 . 1 10 1 1 Treads . | . . . . . . . Leg 9 | . 2 . 1 5 . 1 Wheel 2 | 2 . . . . . . Hover 3 | . 1 . . 1 1 . Flight 4 | . . . . 4 . . Utility 33 | . 9 4 1 15 1 3 Device 12 | . 2 1 . 8 . 1 Storage 6 | . 4 . . 1 1 . Processor 8 | . 1 2 1 3 . 1 Hackware 1 | . . . . 1 . . Protection 6 | . 2 1 . 2 . 1 Artifact . | . . . . . . . Weapon 25 | 2 5 4 5 5 . 4 Energy Gun 13 | 2 2 . 2 3 . 4 Energy Cannon . | . . . . . . . Ballistic Gun 3 | . 2 1 . . . . Ballistic Cannon 2 | . . 1 . 1 . . Launcher 5 | . 1 2 1 1 . . Special Weapon 1 | . . . 1 . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . 1 . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . 1 . 1 1 1 Corrupted Parts 1 | . . . . 1 . . System Corruption 2 | . . . . 2 . . Parts Lost 24 | . 1 . . 20 1 2 Power 5 | . . . . 4 . 1 Propulsion 9 | . . . . 8 1 . Utility 3 | . . . . 2 . 1 Weapon 7 | . 1 . . 6 . . Highest Loss Streak 10 | . 1 . . 10 1 1 To Critical Strikes . | . . . . . . . Average Backups 3 | 2 4 4 4 2 5 1 Power . | . . . . . . . Propulsion . | 1 1 . . . . . Utility . | . . . . 1 2 . Weapon 2 | . 3 4 3 . 3 1 Tool/Special . | . . . . . . . Unused Backups 4 | . 2 . 1 . . 1 Power . | . . . . . . . Propulsion 1 | . 1 . . . . . Utility . | . . . . . . . Weapon 3 | . 1 . 1 . . 1 Tool/Special . | . . . . . . . Average Slot Usage (%) 69 | . 91 81 88 64 23 26 Engine 11 | . 14 15 22 7 7 2 Core 1 | . . . . 4 . . Leg 14 | . 15 22 23 13 . . Wheel 2 | . 12 . . . . . Flight 1 | . . . . 2 7 . Device 5 | . 11 2 . 6 . 5 Storage 1 | . . . . 2 . . Processor 10 | . 5 11 17 11 7 6 Protection 3 | . 4 8 4 2 . . Energy Gun 8 | . 16 1 2 9 . 9 Ballistic Gun 2 | . 4 9 . . . . Ballistic Cannon 1 | . . 7 4 . . . Launcher 3 | . 5 4 9 1 . . Peak Build Rating 29 | 5 8 11 20 29 13 27 Average Rating 12 | 3 6 9 11 17 8 13 On Entrance 8 | . 5 8 11 20 8 5 Avg Prop Armor Cover (%) 6 | . 8 . . 4 . . Naked Turns 17 | . . . . . . 17 Heaviest Build 27 | 6 10 15 16 27 5 23 Greatest Support 48 | 20 20 20 38 48 5 18 Greatest Overweight (x) 7 | . . . . 7 1 7 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 5 10 5 5 8 15 5 Average Capacity 5 | 5 5 5 5 5 5 5 Most Carried 5 | 5 5 5 5 5 5 5 Average Carried 3 | 2 4 4 4 2 5 1 Final Capacity 5 | 5 5 5 5 5 5 5 Final Carried 5 | 5 4 5 5 5 5 . Class Distribution -------------------- 71% | Mutant 16% | Scavenger-Mutant 4% | Scavenger-Skirmisher 3% | Scavenger-Tank 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Storage Resources | -11 -10 -9 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Sto Matter Collected 1592 | 250 181 262 205 527 . 167 Remotely . | . . . . . . . Salvage Created 1192 | 56 137 250 16 566 . 167 Parts 69 | 2 7 20 4 28 . 8 Haulers Intercepted 4 | . 2 1 . . . 1 Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Sto Combat Hostiles Destroyed 22 | 1 . 6 . 13 . 2 Melee 1 | . . . . 1 . . Guns 12 | 1 . 1 . 8 . 2 AOE 8 | . . 5 . 3 . . Classes Destroyed 8 | 2 3 1 . 2 . . Worker 5 | 1 1 1 . 2 . . Builder 4 | . 1 1 1 1 . . Hauler 4 | . 2 1 . . . 1 Operator 1 | . . . . 1 . . Watcher 5 | . 2 2 . 1 . . Grunt 19 | 1 . 5 . 11 . 2 Brawler 1 | . . 1 . . . . Sentry 2 | . . . . 2 . . Best Kill Streak 10 | 1 3 5 1 10 . 2 Combat Bots Only 8 | 1 . 3 . 8 . 2 Max Kills in Single Turn 2 | 1 2 2 1 2 . 1 Gunslinging . | . . . . . . . Exploded 2 | . . 1 . 2 . . Melee 1 | . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Sto Hostile Shots Fired 251 | 3 13 16 . 114 5 100 Missed 84 | . 8 6 . 30 2 38 Hits 167 | 3 5 10 . 84 3 62 Projectile 167 | 3 5 10 . 84 3 62 Critical Strikes 3 | . . . . 3 . . Damage Taken 3270 | 32 95 124 . 1943 49 1027 Core 1088 | 11 10 12 . 350 10 695 Absorbed by Shields . | . . . . . . . Redirected to Shielding 2 | . 2 . . . . . Core Remaining (%) 79 | 95 91 . 97 36 . . Volleys Fired 81 | 4 8 16 2 39 . 12 Largest 3 | 2 2 2 1 3 . 3 Hottest 210 | 90 90 70 33 153 . 210 Shots Fired 152 | 8 16 28 2 76 . 22 Gun 114 | 8 13 12 . 59 . 22 Cannon 7 | . . 6 1 . . . Launcher 25 | . 3 10 . 12 . . Special 6 | . . . 1 5 . . Kinetic 13 | . . 12 1 . . . Thermal 80 | 8 2 6 1 41 . 22 Explosive 25 | . 3 10 . 12 . . Electromagnetic 34 | . 11 . . 23 . . Robot Hit Streak 10 | 1 5 9 10 9 . 3 Robot Miss Streak 6 | 2 2 6 1 4 . 3 Penetration Max . | . . . . . . . Secondary Targets 1 | . . . . . . 1 Max Gunslinging Chain 1 | . . . . . . 1 Shots Hit Robots 81 | 3 9 15 1 42 . 11 Core Hits 76 | 3 7 22 1 33 . 10 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 3 | . . . . . . 3 Burn 3 | . . . . . . 3 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2707 | 36 287 697 19 1383 . 285 Guns 1077 | 36 110 93 . 593 . 245 Cannons 59 | . . 40 19 . . . Explosions 1512 | . 177 564 . 771 . . Melee . | . . . . . . . Ramming 55 | . . . . 15 . 40 Kinetic 86 | . . 67 19 . . . Thermal 856 | 36 54 66 . 455 . 245 Explosive 1422 | . 123 564 . 735 . . Electromagnetic 288 | . 110 . . 178 . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 15 | . . . . 15 2 3 Average Corruption 8 | . . . . 10 2 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 23 | . . . . 20 . 3 Message Errors 4 | . . . . 4 . . Matter Fused 6 | . . . . 5 . 1 Heat Flow Errors 4 | . . . . 4 . . Energy Discharges 1 | . . . . 1 . . Parts Rejected 1 | . . . . . . 1 Parts Fused 1 | . . . . 1 . . Data Loss (minor) 4 | . . . . 3 . 1 Misdirections 2 | . . . . 2 . . Overload Shots . | . . . . . . . Overflow Damage 36 | . 1 7 . 28 . . Projectiles . | . . . . . . . Explosions 36 | . 1 7 . 28 . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 169 | . 41 . . 110 . 18 Shots 5 | . 2 . . 3 . . Rammed 8 | . . . . 2 . 6 Targets Rammed 12 | . . . . 6 . 6 Kicked 4 | . . . . 4 . . Crushed . | . . . . . . . Highest Temperature 891 | 108 78 88 2 505 . 891 Average Temperature 202 | 48 25 30 1 180 . 528 Received Heat Transfer 1107 | 18 30 60 . 675 9 315 Effects 21 | . . . . 4 . 17 Shutdowns 3 | . . . . 2 . 1 Energy Bleed 5 | . . . . 1 . 4 Matter Decay 3 | . . . . 1 . 2 Short Circuit 6 | . . . . . . 6 Damage (minor) 1 | . . . . . . 1 Damage (major) 1 | . . . . . . 1 Damage (core) 2 | . . . . . . 2 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 3 | 2 . 1 . . . . Heat Transferred 1853 | 111 50 150 . 913 . 629 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . 2 . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Sto Maximum Alert Level 1 | . . . . 1 . . Low Security (%) 77 | 100 100 100 100 43 100 100 Level 1 22 | . . . . 56 . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 338 | 20 32 183 67 338 86 57 Initial 86 | . 6 . 67 4 86 29 Average 78 | 2 5 33 32 164 81 19 Influence Increases 1099 | 25 72 227 37 641 . 97 Destroy 0b10 Robot/C 480 | 20 . 120 20 280 . 40 Destroy 0b10 Robot/NC 95 | 5 30 25 5 25 . 5 Destroy Leader 128 | . 8 26 10 72 . 12 Allied During Kill 4 | . . . 2 2 . . Successful Hack 17 | . 10 . . . . 7 Disable Machine 105 | . . 15 . 90 . . Destroy Structure 180 | . 24 41 . 112 . 3 Lose Combat Pursuer 90 | . . . . 60 . 30 Influence Decreases 1092 | 15 82 54 198 461 126 156 Entered New Map 261 | . 4 . 106 8 106 37 Time Decay 591 | 15 68 54 92 253 10 99 Lost Part 220 | . 10 . . 180 10 20 Lost Ally 20 | . . . . 20 . . Squads Dispatched 13 | . 1 3 1 4 2 2 Investigation 3 | . . . 1 1 1 . Extermination . | . . . . . . . Reinforcement 10 | . 1 3 . 3 1 2 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . 1 . . . . Haulers Reinforced 1 | . . . . . . 1 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Sto Distress Signals 6 | . . 2 . 4 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 78 | 1 6 15 1 35 5 15 Peak Tracking Total 10 | 1 2 6 1 8 4 10 Tactical Retreats 4 | . . . . 2 . 2 Traps | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Sto Traps Triggered 7 | . 3 1 . 1 . 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Sto Machines Disabled 9 | . . 3 . 6 . . Max in Single Turn 3 | . . 2 . 3 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Sto Machines Accessed 7 | . 2 1 1 1 1 1 Terminals 6 | . 2 1 . 1 1 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 15 | . 6 1 1 2 3 2 Successful 6 | . 4 . 1 . . 1 Failed 9 | . 2 1 . 2 3 1 Catastrophic 2 | . 1 . . 1 . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 14 | . 6 1 . 2 3 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 6 | . 4 . 1 . . 1 Record 1 | . 1 . . . . . Prototype ID Bank 1 | . 1 . . . . . Open Door 2 | . . . 1 . . 1 Zone Layout 2 | . 2 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 5 | . 2 1 . 1 1 . Full Trace Events 3 | . 1 . . 1 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Sto Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Sto Total Allies 2 | . . . 2 . . . Largest Group 2 | . . . 2 1 . . Highest-Rated Group 41 | . . . 41 31 . . Highest-Rated Ally 31 | . . . 31 31 . . Total Orders . | . . . . . . . Ally Attacks 5 | . . . 1 4 . . Total Damage 85 | . . . 21 64 . . Kills 2 | . . . 1 1 . . Allies Corrupted . | . . . . . . . Allies Melted 1 | . . . . 1 . . Intel | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Sto Active Infowar (turns) 1185 | . 284 312 206 383 . . Optics 1003 | . 147 312 206 338 . . Terrain 257 | . 204 53 . . . . Structural 79 | . 79 . . . . . Seismic 1 | . . 1 . . . . T.N.C. 511 | . . . 128 383 . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Sto Turns Passed 1965 | 84 343 312 206 779 30 211 Spaces Moved 1323 | 74 260 154 139 476 67 153 Core 271 | 23 . . . 99 3 146 Treads . | . . . . . . . Legs 619 | . 133 154 139 186 . 7 Wheels 178 | 51 127 . . . . . Hover . | . . . . . . . Flight 255 | . . . . 191 64 . Fastest Speed 32 | 50 80 120 120 32 35 50 Average Speed 101 | 70 100 120 120 110 37 86 Slowest Speed 400 | 80 120 120 120 400 100 400 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 6 | . . . . 4 2 . Potential Cave-ins 12 | . . . . 12 . . Cave-ins Triggered 2 | . . . . 2 . . Exploration Rate (%) 24 | 6 38 17 30 44 2 36 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 1 | . . . 1 . . . Spaces Dug 58 | . . . . 58 . . Terrain Destroyed 252 | . 25 60 . 163 . 4 Melee . | . . . . . . . Projectile 9 | . . 1 . 4 . 4 AOE 243 | . 25 59 . 159 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Sto Total 1786 | 97 321 248 176 656 69 219 Wait 133 | 5 4 48 9 42 1 24 Move 1304 | 73 259 153 138 466 62 153 Hop 6 | . . . . 4 2 . Pick Up 75 | 10 10 9 8 32 . 6 Fast Attach 22 | . 13 1 2 3 2 1 Attach 51 | 5 5 1 1 31 . 8 Detach 3 | . . . . 3 . . Swap 40 | . 9 14 7 10 . . Drop 58 | . 13 6 9 19 2 9 Fire 81 | 4 8 16 2 39 . 12 Melee . | . . . . . . . Ram 8 | . . . . 2 . 6 Kick 4 | . . . . 4 . . Crush . | . . . . . . . Escape Stasis 1 | . . . . 1 . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -7/Storage History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 64 | -11/Scrapyard | Discovered new exit (range 8) 85 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Discovered new exit (range 13) 308 | -10/Materials | Build established: Mutant 428 | -10/Materials | Entered another Materials area 428 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 685 | -9/Materials | Discovered new exit (range 12) 740 | -9/Materials | Entered Mines 885 | -9/Mines | Discovered new exit (range 9) 898 | -9/Mines | Met a Derelict shopkeep closing up shop 946 | -9/Mines | Entered Materials 946 | -8/Materials | Accompanied by 1 ally 946 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 951 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 1227 | -8/Materials | Destroyed 8 combat bots 1230 | -8/Materials | Lost 6 parts (1p2n1u2w) 1371 | -8/Materials | Crushed by falling debris 1378 | -8/Materials | Crushed by falling debris 1379 | -8/Materials | System corruption reached 10% 1409 | -8/Materials | Lost 10 parts (5n1u4w) 1636 | -8/Materials | Core integrity fell below 50% 1722 | -8/Materials | Discovered new exit (range 10) 1725 | -8/Materials | Entered Factory 1725 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1735 | -7/Factory | Discovered new exit (range 10) 1755 | -7/Factory | Entered Storage 1894 | -7/Storage | Core integrity fell below 50% 1935 | -7/Storage | Core integrity fell below 20% 1966 | -7/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Triggered Heavy Explosive Trap. An explosion rips through the floor. Slammed into A-02 Transporter. Imp. Terrain Scan Processor broken. Destabilizing: Short circuit. A-02 Transporter calls for reinforcements. ALERT: Hostile activity reported, dispatching reinforcements to area. U-05 Engineer lays Concrete. Slammed into A-02 Transporter. U-05 Engineer builds a Wall. Slammed into A-02 Transporter. A-02 Transporter destroyed. Acquired 60 matter. Slammed into A-02 Transporter. Destabilizing: Core damaged (-14). U-05 Engineer builds a Wall. Slammed into A-02 Transporter. Acquired Imp. Carbon-fiber Leg. Transport Mainframe disabled. 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"" """ """ " | | ???????????????????###??????????????????? ?? | | ?????????????????????????????????????????? ??? | | ??????????????????????????????????????????#" "#??? | | ???????????????????????????????????????????"Y"???? | | ???????????????????????????????????????????"""???? | | ????????????????????????????????????????????#????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 58 Energy Generation 19 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 14 Terrain Scan Density 110 EM Shielding 2 Armor Coverage 225 Power Shielding 33 Propulsion Shielding 33 Weapon Shielding 33 Evasion (%) 63 Targeting Accuracy 8 Recoil Reduction 4 Energy Filtering 45 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- A Problem For Future Me For Emergencies Only Ghost 'Em I Have A Map? Organ Harvest Spot Them First There's More Where That Came From Well Done Challenges ------------ None Game ------ Seed ProtonEfficiencyMediator Manual? 0 Play Time 00:54:39 Cumulative 0.8 hours Start 2026.07.03 @ 16:31:47 End 2026.07.03 @ 17:46:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 4 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 7ff79ce3-288f-4d84-a3df-5d607577bbdf