Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.20 @ 13:53:48 Player: Cracklepappy Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (23) 115 Value Destroyed (409) 409 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1544 Bonus ------- None Cogmind --------- Core Integrity 400/400 Matter 251/300 Energy 125/125 System Corruption 0% Temperature Cool (0) Movement Rolling (140) Ox4 Location -9/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Light Treads Compact Wheel > --- UTILITY (4) ------ High-capacity Storage Unit High-capacity Storage Unit > --- WEAPON (2) ------- Assault Rifle Light Assault Rifle > --- INVENTORY (20) --- Ion Engine Light Nuclear Core Light Treads Light Treads Light Treads Improved Hover Unit Improved Hover Unit Improved Hover Unit Improved Hover Unit Large Storage Unit Large Storage Unit High-capacity Battery (400) Light Armor Plating Assault Rifle Light Assault Rifle Grenade Launcher Grenade Launcher Mining Laser Plasma Cutter Maul Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Compact Wheel > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit > --- WEAPON ----------- Assault Rifle Light Assault Rifle > --- INVENTORY -------- Ion Engine Light Nuclear Core Light Treads Light Treads Light Treads Compact Wheel Small Storage Unit Large Storage Unit Large Storage Unit High-capacity Battery Assault Rifle Light Assault Rifle Grenade Launcher Grenade Launcher Datajack Mining Laser Plasma Cutter Maul [Rating: 9] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Compact Wheel Treads Light Treads Wheel Compact Wheel Utility High-capacity Storage Unit Storage High-capacity Storage Unit Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 20 | 7 13 . Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 6 | 2 4 . Treads 4 | 1 3 . Leg . | . . . Wheel 2 | 1 1 . Hover . | . . . Flight . | . . . Utility 3 | 1 2 . Device . | . . . Storage 3 | 1 2 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 9 | 3 6 . Energy Gun 1 | 1 . . Energy Cannon . | . . . Ballistic Gun 6 | 2 4 . Ballistic Cannon . | . . . Launcher 2 | . 2 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 2 | . 2 . Power 1 | . 1 . Propulsion 1 | . 1 . Utility . | . . . Weapon . | . . . Highest Loss Streak 1 | . 1 . Average Slot Usage (%) 98 | . 98 . Engine 13 | . 13 . Treads 14 | . 14 . Wheel 14 | . 14 . Storage 26 | . 26 . Ballistic Gun 26 | . 26 . Launcher 2 | . 2 . Naked Turns . | . . . Heaviest Build 72 | 11 72 . Greatest Support 20 | 16 20 . Greatest Overweight (x) 4 | . 4 . Average Overweight (x) 2 | . 2 . Largest Inventory Capacity 20 | 6 20 . Average Capacity 14 | 5 15 . Most Carried 20 | 6 20 . Average Carried 12 | 3 13 . Final Capacity 20 | 6 20 20 Final Carried 20 | 6 20 20 Class Distribution -------------------- 65% | Mutant 34% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 670 | 294 376 . Remotely . | . . . Salvage Created 669 | 116 553 . Parts 45 | 8 37 . Haulers Intercepted 2 | . 2 . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 17 | . 17 . Guns 14 | . 14 . AOE 3 | . 3 . Classes Destroyed 7 | 2 5 . Worker 1 | . 1 . Tunneler 1 | 1 . . Hauler 2 | . 2 . Recycler 1 | 1 . . Watcher 1 | . 1 . Swarmer 9 | . 9 . Grunt 8 | . 8 . Best Kill Streak 6 | 2 6 . Combat Bots Only 4 | . 4 . Max Kills in Single Turn 2 | 1 2 . Gunslinging 1 | . 1 . Exploded 2 | . 2 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 413 | . 413 . Core 58 | . 58 . Absorbed by Shields . | . . . Core Remaining (%) 88 | 100 76 . Volleys Fired 56 | 4 52 . Largest 2 | 2 2 . Hottest 40 | 40 40 . Shots Fired 108 | 8 100 . Gun 104 | 8 96 . Cannon . | . . . Launcher 4 | . 4 . Special . | . . . Kinetic 104 | 8 96 . Thermal . | . . . Explosive 4 | . 4 . Electromagnetic . | . . . Robot Hit Streak 10 | 5 10 . Robot Miss Streak 3 | 1 3 . Penetration Max . | . . . Secondary Targets 4 | . 4 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 64 | 5 59 . Core Hits 36 | 3 33 . Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1055 | 51 1004 . Guns 756 | 51 705 . Cannons . | . . . Explosions 276 | . 276 . Melee . | . . . Ramming 23 | . 23 . Kinetic 756 | 51 705 . Thermal . | . . . Explosive 276 | . 276 . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . 1 . Average Corruption 1 | . 1 . Corruption Purged . | . . . Effects 1 | . 1 . Message Errors 1 | . 1 . Overload Shots . | . . . Overflow Damage 1 | . 1 . Projectiles . | . . . Explosions . | . . . Melee 1 | . 1 . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 11 | . 11 . Shots . | . . . Rammed 2 | . 2 . Targets Rammed 2 | . 2 . Kicked . | . . . Crushed . | . . . Highest Temperature 9 | . 9 . Average Temperature 7 | . 7 . Received Heat Transfer 144 | . 144 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions 1 | . 1 . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 340 | 10 340 . Initial 114 | . 6 114 Average 207 | 4 222 . Maximum Alert Level 1 | . 1 . Low Security (%) 31 | 100 26 . Level 1 68 | . 73 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 4 | . 4 . Investigation 2 | . 2 . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 28 | . 28 . Peak Tracking Total 4 | . 4 . Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 10 | . 10 . Terminals 7 | . 7 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 27 | . 27 . Successful 14 | . 14 . Failed 13 | . 13 . Catastrophic 2 | . 2 . Database Lockouts . | . . . Manual 13 | . 13 . Terminals 23 | . 23 . Fabricators . | . . . Repair Stations 2 | . 2 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 8 | . 8 . Part Schematic 1 | . 1 . Prototype ID Bank 4 | . 4 . Terminal Index 1 | . 1 . Hauler Manifests 2 | . 2 . Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 4 | . 4 . Terminals 2 | . 2 . Botnet 1 | . 1 . Operators 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Tunnel 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 8 | . 8 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 1 | . 1 . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . 1 . Time 18 | . 18 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 1126 | 78 1048 . Spaces Moved 701 | 52 649 . Core 4 | 4 . . Treads 10 | . 10 . Legs . | . . . Wheels 687 | 48 639 . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 100 . Average Speed 124 | 96 126 . Slowest Speed 220 | 100 220 . Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 34 | 4 98 1 Regions Visited 2 Branch Regions . Pre-discovered Areas 2 | . 2 . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 11 | . 11 . Terrain Destroyed 34 | . 34 . Melee . | . . . Projectile . | . . . AOE 34 | . 34 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 845 | 68 777 . Wait 32 | . 32 . Move 699 | 51 648 . Hop . | . . . Pick Up 28 | 6 22 . Fast Attach 7 | 6 1 . Attach 3 | . 3 . Detach . | . . . Swap 10 | 1 9 . Drop 8 | . 8 . Fire 56 | 4 52 . Melee . | . . . Ram 2 | . 2 . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -9/Materials History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 13) 79 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 555 | -10/Materials | Discovered new exit (range 16) 619 | -10/Materials | Discovered new exit (range 15) 684 | -10/Materials | Discovered new exit (range 4) 768 | -10/Materials | Repaired Broken Lgt. Treads 798 | -10/Materials | Discovered new exit (range 15) 993 | -10/Materials | Discovered new exit (range 3) 1061 | -10/Materials | Build established: Hauler-Mutant 1127 | -10/Materials | Entered another Materials area 1127 | -9/Materials | Evolved 2 slots: Utility x2 1127 | -9/Materials | Self-destructed Last Messages --------------- 01043_ S-10 Pest destroyed. 01048_ K-01 Serf collects debris. 01070_ The unstable cave ceiling collapses. 01070_ K-01 Serf collects debris. 01080_ Acquired Lgt. Armor Plating. 01082_ Connecting with Terminal... >>Prototypes Downloading prototype IDs... Cld. Ion Engine Imp. Medium Laser >>Manifests Retrieving manifest data... No active manifests on record. 01095_ Acquired 1 matter. 01096_ 0L,FG87 ,YUOM 01102_ U-05 Engineer lays Concrete. 01104_ U-05 Engineer builds a Wall. PARAMETERS=UTILITY_2 LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????##########+####?????? | | ?????????? #?????? | | ?????????? @ #?????? | | ?????????? #?????? | | ?????????????###+######+####?????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 1 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DeliveryWeightCharger Manual? 0 Play Time 00:10:03 Cumulative 239.6 hours Start 2020.10.20 @ 13:42:22 End 2020.10.20 @ 13:53:48 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 256 Rogue 256 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 62 Gallery% 77 Achievement% 58 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7cf48083-4985-4dc7-8a5d-7204d52ec786