Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.18 @ 03:02:10 Player: Millea Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (24) 4800 Robots Destroyed (544) 2720 Value Destroyed (26727) 26727 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (17304) 17304 TOTAL SCORE: 56551 Bonus ------- High Alert Combat Kills 9283 Follower Combat Kills 542 Entered Garrisons 1600 Used RIF Installer 3000 Entered DSFs 500 Win 3000 Friendly Fire -621 Cogmind --------- Core Integrity 1271/1600 Matter 300/300 Energy 99/100 System Corruption 71% Temperature Cool (0) Movement Core (50) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- Energy Well (350) Launcher Loader Relay Coupler [NC] (25) Fusion Bomb Launcher Peak State ------------ > --- POWER ------------ Improved Quantum Reactor Improved Quantum Reactor > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads Medium Treads Wheel Armored Wheel > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Huge Storage Unit Improved Energy Well Experimental Matter Compressor Experimental Targeting Computer Experimental Target Analyzer Experimental Target Analyzer Improved Weapon Cycler Advanced Phase Shifter Improved Light Armor Plating > --- WEAPON ----------- Compact HERF Cannon Compact HERF Cannon Compact HERF Cannon Heavy Neutron Cannon Heavy Neutron Cannon Heavy Neutron Cannon > --- INVENTORY -------- Improved Quantum Reactor High-capacity Matter Pod Compact Matter Pod Compact Matter Pod Compact Matter Pod Compact Matter Pod Compact Matter Pod Advanced Terrain Scan Processor Launcher Loader Transmission Jammer Advanced Phase Shifter Improved Core Shielding Graphene Brace Relay Coupler [NC] Relay Coupler [NC] Long-range Tractor Beam Long-range Tractor Beam Improved Lightning Gun Gamma Rifle Enhanced Quantum Rifle Flak Gun Linear Accelerator Fusion Bomb Launcher Improved Remote Datajack [Rating: 168] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Enhanced Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Antigrav System Utility Huge Storage Unit Device Weapon Cycler Storage Huge Storage Unit Processor Experimental Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Precision Assault Rifle Energy Gun Plasma Rifle Energy Cannon Cooled Phase Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Fusion Bomb Launcher Special Weapon Improved Remote Datajack Build | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Fac Gar Fac Fac Gar Fac Gar Fac Gar Fac DSF Res Gar Res Res Gar Acc Slots Evolved 18 | . . . 2 2 . . . 2 . . 2 . 2 . . . 2 . 2 . . 2 . 2 Power 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Propulsion 4 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . 2 Utility 9 | . . . 2 . . . . 1 . . . . 1 . . . 1 . 2 . . 2 . . Weapon 4 | . . . . 2 . . . . . . 2 . . . . . . . . . . . . . Parts Attached 408 | 7 2 1 21 34 4 11 6 21 4 19 31 1 10 17 19 16 1 12 35 14 2 8 32 80 Power 32 | 1 . . 3 . . . . 1 . . 2 . . 2 1 1 1 3 4 2 . 2 3 6 Engine 11 | 1 . . 3 . . . . . . . 1 . . 1 1 1 . 2 1 . . . . . Core 5 | . . . . . . . . 1 . . 1 . . 1 . . 1 . 1 . . . . . Reactor 16 | . . . . . . . . . . . . . . . . . . 1 2 2 . 2 3 6 Propulsion 89 | 2 . . 4 6 . 3 1 7 1 5 7 . 3 6 3 3 . 2 6 2 1 2 4 21 Treads 67 | 2 . . 4 6 . 3 1 7 1 5 4 . 2 3 3 3 . 2 3 2 1 2 3 10 Leg 6 | . . . . . . . . . . . 1 . 1 2 . . . . . . . . . 2 Wheel 14 | . . . . . . . . . . . 2 . . . . . . . 3 . . . . 9 Hover 2 | . . . . . . . . . . . . . . 1 . . . . . . . . 1 . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Utility 167 | 2 . . 8 19 4 5 2 11 2 8 9 . 6 5 5 5 . 3 16 6 1 3 15 32 Device 96 | 1 . . 2 10 3 3 2 7 2 4 3 . 3 4 2 3 . 2 13 4 1 2 10 15 Storage 9 | 1 . . 2 1 . . . 1 . . . . . . . . . . 1 . . . 1 2 Processor 10 | . . . 3 1 . . . . . . 3 . 1 . . . . . . . . . . 2 Hackware 14 | . . . 1 2 . . . 1 . 1 . . 2 1 2 . . . . . . . 1 3 Protection 38 | . . . . 5 1 2 . 2 . 3 3 . . . 1 2 . 1 2 2 . 1 3 10 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 120 | 2 2 1 6 9 . 3 3 2 1 6 13 1 1 4 10 7 . 4 9 4 . 1 10 21 Energy Gun 18 | . 1 . 1 1 . . . . . . 1 . . . 1 . . . 2 . . . 5 6 Energy Cannon 19 | . 1 . . . . . . . . . . . . 1 1 1 . . 4 2 . . 1 8 Ballistic Gun 61 | 2 . . 5 7 . 3 3 2 1 5 10 1 . 2 6 3 . 3 3 1 . 1 1 2 Ballistic Cannon 9 | . . . . . . . . . . . 2 . 1 1 1 1 . . . . . . 1 2 Launcher 12 | . . 1 . 1 . . . . . 1 . . . . 1 2 . 1 . 1 . . 2 2 Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 22 | . . . 2 4 . . . 1 . . 1 . . . . . . . 7 . . . . 7 Corrupted Parts 15 | . . . . . . . . . . . . . . 2 1 1 . . . . . . . 11 System Corruption 61 | . . . . . . . . . . . . . . 5 2 5 . . . . . . . 49 Parts Lost 149 | . . . 6 2 1 2 . . 1 6 20 . 1 7 1 6 . 1 13 7 . 5 22 48 Power 12 | . . . . . . . . . . . 1 . . 1 . . . . 2 1 . 1 3 3 Propulsion 45 | . . . 2 1 . . . . . 4 7 . . 3 . 2 . . 3 1 . 3 3 16 Utility 43 | . . . 3 1 1 2 . . . . 2 . . 1 1 1 . 1 3 3 . . 7 17 Weapon 49 | . . . 1 . . . . . 1 2 10 . 1 2 . 3 . . 5 2 . 1 9 12 Highest Loss Streak 17 | . . . 3 1 1 1 . . 1 2 12 . 1 5 1 5 . 1 9 6 . 4 14 17 To Critical Strikes 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 100 100 97 99 100 99 99 99 100 99 91 93 90 96 99 86 84 89 80 89 98 87 84 87 Engine 4 | . 14 14 11 9 9 9 9 2 . . 5 . . 2 5 5 5 5 8 . . . . . Core 1 | . . . . . . . . 4 7 7 . 6 5 2 . . 5 3 . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . 8 9 7 7 7 Treads 16 | . 28 28 21 18 18 17 17 22 23 22 17 . 2 8 22 17 15 15 8 6 9 10 10 11 Wheel 1 | . . . . . . . . . . . 1 13 11 1 . . . . 1 11 9 2 . 5 Device 16 | . 14 14 8 8 18 17 18 22 23 15 10 . 10 14 2 5 5 11 18 21 26 27 26 20 Storage 6 | . 14 14 11 9 9 9 9 7 7 7 6 6 5 5 5 5 5 5 4 4 4 4 5 5 Processor 5 | . . . 22 9 . . . . . . 9 13 6 11 11 11 10 8 4 4 4 4 4 8 Hackware 1 | . . . . 5 . . . . . 6 1 . 3 1 14 . . . . . . . 2 2 Protection 4 | . . . . 4 9 9 9 7 7 7 3 13 5 . . 4 5 5 3 3 4 4 2 4 Energy Gun 1 | . 10 7 1 . . . . . . . . 6 5 . . . . . . . . . 5 3 Energy Cannon 3 | . 3 14 5 . . . . . . . . . . 3 4 5 5 5 6 14 14 13 5 14 Ballistic Gun 23 | . 14 . 13 35 36 35 36 29 30 29 28 30 26 20 20 21 21 22 19 8 9 7 3 1 Ballistic Cannon 1 | . . . . . . . . . . . 2 2 2 8 7 4 . . . . . . 2 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 197 | 13 17 17 35 65 65 73 73 117 117 116 138 138 137 131 146 144 145 164 175 189 185 188 192 197 Greatest Support 140 | 40 40 40 40 44 44 44 44 74 70 88 60 20 20 89 89 116 116 130 130 30 20 82 110 140 Greatest Overweight (x) 18 | . . . . 1 1 3 1 2 1 1 10 6 6 12 1 2 1 1 15 9 9 18 5 18 Average Overweight (x) 2 | . . . . . 1 1 1 . 1 1 2 6 5 5 1 1 1 1 2 7 9 7 2 7 Largest Inventory Capacity 25 | 8 8 8 15 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 22 | 7 8 8 11 17 20 20 20 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 Most Carried 25 | 7 8 8 15 20 20 20 20 25 25 25 25 25 25 25 25 25 23 25 25 25 25 25 25 25 Average Carried 21 | 4 7 8 9 15 19 19 19 23 24 24 24 24 24 24 24 23 23 23 23 24 23 24 17 19 Final Capacity 25 | 8 8 8 15 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 6 8 8 15 20 20 20 20 25 25 22 24 25 25 25 25 24 23 25 25 24 24 25 22 25 Class Distribution -------------------- 45% | Scavenger-Executioner 23% | Gunner 11% | Tank 6% | Scavenger-Tank 4% | Mutant 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Gunner | -8/Materials Gunner | -8/Garrison Tank | -8/Materials Gunner | -8/Garrison Gunner | -7/Factory Tank | -7/Garrison Scavenger-Tank | -7/Factory Scavenger-Executioner | -6/Factory Scavenger-Executioner | -6/Garrison Scavenger-Executioner | -5/Factory Scavenger-Executioner | -5/Garrison Scavenger-Executioner | -5/Factory Scavenger-Executioner | -5/Garrison Scavenger-Executioner | -4/Factory Scavenger-Executioner | -4/DSF Scavenger-Executioner | -3/Research Scavenger-Executioner | -3/Garrison Scavenger-Executioner | -3/Research Scavenger-Executioner | -2/Research Scavenger-Executioner | -2/Garrison Scavenger-Executioner | -1/Access Resources | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Fac Gar Fac Fac Gar Fac Gar Fac Gar Fac DSF Res Gar Res Res Gar Acc Matter Collected 17851 | 172 152 . 383 2040 511 808 427 1643 849 1187 1615 165 209 992 556 877 . 560 1177 394 69 119 1628 1318 Remotely 3456 | . . . . 419 . . . 404 26 101 739 . . 372 . 274 . . . . . . 774 347 Salvage Created 29843 | 26 273 . 996 2700 692 821 567 2143 1128 2278 2031 146 203 668 728 554 . 393 3795 992 81 1019 957 6652 Parts 1302 | 3 10 . 81 142 37 50 40 132 52 98 78 8 5 27 34 25 . 8 162 45 1 43 30 191 Haulers Intercepted 27 | . 2 . 2 4 . 4 . 2 . 3 1 . . . . . . . 4 . . 1 . 4 Recyclers Shooed 11 | . . . . . . . . 1 . 1 4 . . . 2 . . . 1 . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Fac Gar Fac Fac Gar Fac Gar Fac Gar Fac DSF Res Gar Res Res Gar Acc Combat Hostiles Destroyed 442 | . 4 . 25 44 13 16 15 34 23 31 23 4 4 14 10 15 . 4 38 25 1 12 16 71 Guns 256 | . 4 . 11 44 13 16 15 32 23 25 20 3 4 11 1 4 . 4 16 . . 3 5 2 Cannons 87 | . . . 13 . . . . . . . 3 1 . 3 6 3 . . 10 9 1 8 3 27 AOE 55 | . . . . . . . . 2 . 6 . . . . 3 8 . . 1 16 . . 7 12 Classes Destroyed 21 | 1 3 . 5 4 2 . 1 2 . . . . . . . . . . . . . . . 3 Worker 27 | . . . 1 3 . 2 . 2 . 2 3 . . . 2 . . . 8 . . . . 4 Builder 16 | . . . 1 2 . . . 3 . . 3 . . . . . . . 2 . . 1 . 4 Tunneler 4 | 1 . . . . . . . . . . . . 1 . 1 . . . . . . . . 1 Hauler 27 | . 2 . 2 4 . 4 . 2 . 3 1 . . . . . . . 4 . . 1 . 4 Recycler 23 | . . . . 1 . . . 3 . 6 6 . . . 2 . . . 1 . . . . 4 Carrier 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Mechanic 5 | . . . . . . . . 1 . 3 . . . . . . . . . . . . . 1 Operator 6 | . 1 . . 2 . 1 . 2 . . . . . . . . . . . . . . . . Watcher 17 | . . . 1 5 . . . 2 . 1 1 . . . 1 . . . 3 . . 1 . 2 Swarmer 68 | . . . 10 4 . 7 7 7 6 . 2 . . . 3 8 . . . 8 . 2 . 4 Saboteur 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Grunt 212 | . 4 . 10 29 5 8 5 12 7 18 7 2 4 7 . 4 . 2 27 15 . 4 8 34 Brawler 16 | . . . . 1 . . . 2 . 4 1 . . . . . . . 1 . . . . 7 Duelist 15 | . . . . 3 . . . 2 . 2 3 . . . . . . . 1 . . . . 4 Protector 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Sentry 46 | . . . 5 6 5 1 1 3 6 2 4 . . 2 1 1 . . . 1 1 2 1 4 Specialist 6 | . . . . . . . . 2 1 . . . . . . . . 1 . . . . . 2 Hunter 25 | . . . . . 1 . 1 . 3 1 1 2 . 1 3 . . 1 2 . . . 3 6 Programmer 43 | . . . . . 2 . . 6 . 4 3 . . 4 3 1 . . 7 . . 4 3 6 Heavy 2 | . . . . 1 . . . . . . 1 . . . . . . . . . . . . . Behemoth 5 | . . . . . . . 1 . . . 1 . . . . 1 . . . 1 . . 1 . Best Kill Streak 15 | 1 3 . 10 9 5 4 4 7 5 12 7 2 3 6 3 6 . 3 14 15 1 3 5 14 Combat Bots Only 15 | . 3 . 10 6 5 3 4 5 5 7 7 2 2 6 3 6 . 3 9 15 1 2 5 13 Max Kills in Single Turn 4 | 1 1 . 2 2 2 2 2 4 2 4 2 1 1 2 3 4 . 1 3 4 1 1 1 3 Gunslinging 1 | . . . . 1 1 1 1 1 1 1 . . . 1 . . . . 1 . . . . . Exploded 4 | . . . . . . . . 2 . 4 . . . . 3 4 . . 1 4 . . 1 3 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Fac Gar Fac Fac Gar Fac Gar Fac Gar Fac DSF Res Gar Res Res Gar Acc Hostile Shots Fired 2225 | . 37 . 84 104 30 44 83 96 168 112 193 14 22 84 46 65 . 22 234 106 4 88 185 404 Missed 667 | . 8 . 23 29 10 15 17 32 59 39 61 3 7 28 10 22 . 12 59 28 . 28 45 132 Damage Taken 29373 | . 336 . 721 1594 331 513 366 804 854 1542 2699 148 219 1013 538 1146 . 179 3775 1617 50 966 3432 6530 Core 2137 | . 42 . 104 159 75 149 12 30 63 210 122 20 30 75 13 71 . . 168 134 . 47 284 329 Absorbed by Shields 1298 | . . . . . . 30 . 51 353 . . . 5 122 . . . . . 67 53 460 157 . Reduced by Siege Mode 23 | . . . . . . . . . . . . . . . . . . . 23 . . . . . Redirected to Shielding 469 | . . . . 170 107 33 . . . . . 4 . . . . . . . . . . . 155 Ignored by Resistances 969 | . . . . . . . . . . . . 54 75 . 49 313 . 30 . . . . 374 74 Regen/Repaired (Parts) 931 | . . . . . . 264 . 369 . . . . . . 189 . . . 61 . . . . 48 Core Remaining (%) 76 | 100 . 83 74 . . . 28 . . 56 . 83 . . . 81 . 100 . . 76 . 77 79 Volleys Fired 1234 | 4 28 . 60 115 34 42 38 81 58 62 77 9 10 34 22 22 . 9 158 60 4 80 77 150 Largest 6 | 2 2 . 2 4 4 4 4 4 4 4 6 6 6 6 6 6 . 5 6 5 2 2 5 6 Hottest 612 | 40 125 . 125 103 103 103 112 112 112 109 178 242 244 275 280 266 . 200 229 255 80 58 411 612 Shots Fired 3535 | 8 55 . 112 447 121 168 130 323 192 236 303 49 56 128 74 94 . 41 310 96 6 86 148 352 Gun 2717 | 8 50 . 69 447 121 168 130 323 192 233 284 46 48 95 45 67 . 36 196 20 . 12 71 56 Cannon 764 | . 5 . 42 . . . . . . . 19 3 8 33 28 22 . 5 114 65 6 74 59 281 Launcher 48 | . . . 1 . . . . . . 3 . . . . 1 5 . . . 11 . . 18 9 Special 6 | . . . . . . . . . . . . . . . . . . . . . . . . 6 Kinetic 2706 | 8 39 . 63 447 121 168 130 323 192 233 303 41 50 120 62 83 . 36 194 20 . 12 49 12 Thermal 347 | . 16 . 48 . . . . . . . . 8 6 1 . . . . 14 65 6 74 60 49 Explosive 48 | . . . 1 . . . . . . 3 . . . . 1 5 . . . 11 . . 18 9 Electromagnetic 428 | . . . . . . . . . . . . . . 7 11 6 . 5 102 . . . 21 276 Robot Hit Streak 35 | 2 10 . 14 28 13 14 35 27 26 13 30 15 4 14 15 21 . 11 28 16 4 18 19 26 Robot Miss Streak 8 | 2 2 . 4 8 5 5 1 4 2 3 6 5 6 5 1 1 . 1 5 1 1 3 7 6 Penetration Max 2 | . . . . . . . . . . 1 1 . . 1 1 1 . 1 2 . . 1 . . Secondary Targets 56 | . 2 . . 9 2 6 5 5 7 8 . . . 4 . . . 1 7 . . . . . Max Gunslinging Chain 2 | . 1 . . 2 1 1 2 1 2 1 . . . 2 . . . 1 1 . . . . . Capacitor 250 | . . . . . . . . . . . . . . . . . . . 109 36 4 74 27 . Shots Hit Robots 2416 | 5 43 . 76 284 72 92 97 211 126 155 233 34 36 89 55 66 . 31 218 68 4 73 91 257 Core Hits 1226 | 2 17 . 40 113 27 34 33 90 48 99 153 36 34 83 21 30 . 13 86 57 3 32 51 124 Critical Kills 26 | . . . 1 2 1 . . 1 1 3 4 . . . 3 1 . 2 5 . . . 2 . Critical Parts Destroyed 35 | . . . . 5 . 1 3 . 1 2 8 1 . . 3 3 . . 6 1 . 1 . . Critical Strikes 110 | . 1 . 2 7 1 1 3 1 2 6 14 2 1 4 9 6 . 2 12 1 . 1 6 28 Burn 9 | . 1 . 1 . . . . . . . . 1 1 . . . . . . . . . 2 3 Meltdown 3 | . . . 1 . . . . . . . . . . . . . . . 1 . . . 1 . Destroy 62 | . . . . 7 1 1 3 1 2 6 13 1 . . 6 6 . 2 10 1 . 1 1 . Blast 10 | . . . . . . . . . . . 1 . . 4 3 . . . . . . . 1 1 Corrupt 26 | . . . . . . . . . . . . . . . . . . . 1 . . . 1 24 Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 69999 | 40 468 . 1192 5014 1256 1805 1968 4766 2349 5048 5247 686 632 2097 1697 2461 . 689 7236 5065 146 2628 4478 13031 Guns 37221 | 40 430 . 616 5003 1256 1805 1968 4456 2349 3360 4527 639 597 1549 661 1255 . 554 3577 203 . 246 1198 932 Cannons 21203 | . 34 . 545 . . . . . . . 642 47 35 548 670 328 . 135 3430 1869 146 2382 1364 9028 Explosions 11528 | . . . 21 11 . . . 304 . 1688 78 . . . 366 878 . . 202 2993 . . 1916 3071 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 47 | . 4 . 10 . . . . 6 . . . . . . . . . . 27 . . . . . Kinetic 37553 | 40 274 . 529 5003 1256 1805 1968 4456 2349 3360 5169 553 543 1891 978 1457 . 554 3517 203 . 246 1015 387 Thermal 10480 | . 190 . 632 11 . . . . . 993 78 133 89 23 . . . . 643 1869 146 2382 1160 2131 Explosive 9170 | . . . 21 . . . . 304 . 416 . . . . 366 878 . . . 2993 . . 1916 2276 Electromagnetic 12749 | . . . . . . . . . . 279 . . . 183 353 126 . 135 3049 . . . 387 8237 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 71 | . . . . . 1 1 1 2 2 3 1 1 . 9 14 19 . . 7 7 7 10 11 71 Average Corruption 5 | . . . . . 1 1 1 1 2 2 1 1 . 6 10 14 . . 4 7 7 8 7 24 Corruption Purged 10 | . . . . . . . . . . 2 . . . 3 . . . . . . . . 5 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Effects 344 | . . . . . 5 7 6 25 17 17 4 4 . 16 33 36 . . 29 21 4 14 38 68 Message Errors 76 | . . . . . 1 . 2 3 5 5 2 2 . 6 5 9 . . 9 4 1 3 9 10 Matter Fused 74 | . . . . . 3 1 . 8 2 2 . . . 2 6 8 . . 9 6 1 4 10 12 Heat Flow Errors 40 | . . . . . . 3 . 3 2 1 . 1 . 2 6 3 . . 1 1 . 2 7 8 Energy Discharges 35 | . . . . . . 1 1 4 4 2 1 1 . 1 2 2 . . 4 1 1 2 2 6 Parts Rejected 6 | . . . . . . . 1 . . . . . . . . 1 . . 1 1 . . 1 1 Parts Fused 7 | . . . . . . . . 1 . . . . . . 1 3 . . . . . . . 2 Data Loss (minor) 41 | . . . . . 1 2 1 2 3 2 1 . . 2 8 6 . . 2 2 . 1 1 7 Data Loss (major) 15 | . . . . . . . . 1 . 2 . . . 1 . . . . 1 2 . 2 2 4 Misfires 13 | . . . . . . . . 2 . 1 . . . . 1 2 . . . 1 1 . 2 3 Alerts 5 | . . . . . . . . 1 . . . . . 1 2 . . . . 1 . . . . Weapon Failures 32 | . . . . . . . 1 . 1 2 . . . 1 2 2 . . 2 2 . . 4 15 Overload Shots 9 | . . . . . . . . . . . . . . . . . . . . 5 . . 4 . Overflow Damage 1110 | . . . . . . . . 3 . 93 . . . . 47 90 . . 77 173 . 89 86 452 Projectiles 435 | . . . . . . . . . . . . . . . 47 13 . . 49 7 . 89 4 226 Explosions 675 | . . . . . . . . 3 . 93 . . . . . 77 . . 28 166 . . 82 226 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 14 | . . . . . . . . . . . 1 . 1 . 2 1 . . 1 . . . 4 4 Impact 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Kinetic 12 | . . . . . . . . . . . 1 . 1 . 2 1 . . . . . . 3 4 Secondary 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Self-Inflicted Damage 1071 | . . . . . . . . . . 257 . . . . . 101 . . 37 . . . 432 244 Shots 26 | . . . . . . . . . . 6 . . . . . 3 . . 1 . . . 11 5 Rammed 11 | . 2 . 5 1 . . . 2 . . . . . . . . . . 1 . . . . . Targets Rammed 11 | . 2 . 5 1 . . . 2 . . . . . . . . . . 1 . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 535 | . 138 . 465 338 307 535 241 185 244 248 405 456 201 206 432 203 . 129 387 268 116 198 367 382 Average Temperature 96 | . 43 . 98 119 121 96 105 52 43 59 74 164 49 56 106 71 . 52 119 79 65 75 117 123 Received Heat Transfer 5155 | . 186 . 123 585 81 144 72 111 200 477 390 18 99 98 9 297 . 45 637 338 8 85 351 801 Effects 22 | . . . 1 5 1 4 . . . . . 3 . . . . . . 2 . . . 1 5 Shutdowns 6 | . . . . . . 1 . . . . . . . . . . . . 2 . . . . 3 Energy Bleed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Interference 7 | . . . . 3 . . . . . . . 3 . . . . . . . . . . . 1 Matter Decay 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Short Circuit 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . Damage (minor) 4 | . . . . 1 . 1 . . . . . . . . . . . . . . . . 1 1 Damage (core) 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Siege Activations 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . Total Turns 41 | . . . . . . . . . . . . . . . . . . . 41 . . . . . Longest Duration 20 | . . . . . . . . . . . . . . . . . . . 20 . . . . . Robots Corrupted 42 | . . . . . . . . . . . . . . . . . . . 11 . . . . 31 Combat Hostiles 40 | . . . . . . . . . . . . . . . . . . . 10 . . . . 30 Parts Fried 122 | . . . . . . . . . . . . . . . 3 . . . 23 . . . . 96 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 4 | . . . 1 . . . . . . . . . . . . . . . 1 . . 1 1 . Combat Hostiles 4 | . . . 1 . . . . . . . . . . . . . . . 1 . . 1 1 . Parts Melted 22 | . 1 . 5 . . . . . . 1 . . . . . . . . 5 5 . 4 1 . Heat Transferred 11038 | . 518 . 1443 50 . . . . . 750 50 400 300 50 . . . . 520 1841 148 2294 1460 1214 Parts Sabotaged 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . . . . . . . . . . . . . 2 . . . . 2 Alert | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Fac Gar Fac Fac Gar Fac Gar Fac Gar Fac DSF Res Gar Res Res Gar Acc Peak Influence 1801 | 5 202 78 508 701 900 665 455 535 1067 1299 865 693 485 581 475 853 447 569 990 1520 904 758 1103 1801 Initial 855 | . 3 78 29 170 455 438 . 238 217 560 627 489 363 213 304 261 447 312 319 682 855 508 443 661 Average 572 | 1 118 78 371 438 710 394 283 319 642 848 693 574 361 427 308 498 447 469 495 1140 859 615 868 1363 Maximum Alert Level 5 | . 1 . 2 3 3 2 2 2 3 4 3 2 2 2 2 3 2 2 3 4 3 3 4 5 Low Security (%) 8 | 100 86 100 18 5 . 4 43 14 . . . . . . . . . . 5 . . . . . Level 1 23 | . 13 . 18 25 . 41 13 48 18 . . . 82 33 93 3 . 30 44 . . . . . Level 2 42 | . . . 63 68 36 53 42 37 46 51 53 100 17 66 6 84 100 69 26 1 . 86 13 7 Level 3 17 | . . . . . 63 . . . 35 17 46 . . . . 11 . . 24 48 100 13 84 20 Level 4 5 | . . . . . . . . . . 31 . . . . . . . . . 49 . . 1 38 Level 5 2 | . . . . . . . . . . . . . . . . . . . . . . . . 33 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 88 | . 4 . 2 8 . 9 . 14 . 10 8 . . . 3 . . 1 6 . . 2 . 21 Investigation 13 | . 3 . 2 1 . 2 . 2 . 1 1 . . . . . . . . . . . . 1 Extermination 17 | . . . . . . . . 5 . 2 3 . . . 1 . . . 2 . . 1 . 3 Reinforcement 23 | . 1 . . 3 . 1 . 5 . 1 3 . . . 1 . . 1 3 . . 1 . 3 Assault 18 | . . . . 1 . . . 1 . 4 1 . . . . . . . 1 . . . . 10 Garrison 17 | . . . . 3 . 6 . 1 . 2 . . . . 1 . . . . . . . . 4 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . 1 . . . . . . . 1 . . . . 1 Haulers Reinforced 7 | . . . . . . . . 1 . 1 1 . . . 1 . . . 2 . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Fac Gar Fac Fac Gar Fac Gar Fac Gar Fac DSF Res Gar Res Res Gar Acc Distress Signals 13 | . 1 . 1 5 . 3 . 2 . . . . . . . . . . 1 . . . . . Communications Jammed 76 | . . . . . . . . . . . . . 18 . . . . . 18 . . 6 . 34 Distress Signals 76 | . . . . . . . . . . . . . 18 . . . . . 18 . . 6 . 34 Times Spotted 573 | . 8 . 29 54 12 20 15 38 21 42 28 5 7 13 18 18 . 7 55 30 1 18 24 110 Peak Tracking Total 8 | . 5 . 7 5 4 3 3 5 3 4 7 2 4 4 8 6 . 2 7 7 1 5 6 8 Tactical Retreats 29 | . 1 . . 2 1 . . 2 . 3 . . 1 . . . . . 5 . . 3 1 10 Traps | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Fac Gar Fac Fac Gar Fac Gar Fac Gar Fac DSF Res Gar Res Res Gar Acc Traps Triggered 43 | . 2 . 2 1 3 . 4 3 8 1 1 5 1 2 3 3 . 1 1 1 . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Fac Gar Fac Fac Gar Fac Gar Fac Gar Fac DSF Res Gar Res Res Gar Acc Machines Disabled 70 | . 1 . 3 3 2 2 1 4 4 9 16 1 . 2 7 1 . 1 2 5 . . 3 3 Max in Single Turn 8 | . 1 . 2 1 1 1 1 2 1 3 8 1 . 1 3 1 . 1 1 1 . . 1 1 Garrison Access 4 | . . . . . . . . . . 1 1 . . . . . . . 1 . . . . 1 Garrison Relay 12 | . . . . . 2 . 1 . 3 . . 1 . 2 . . . . . 1 . . 2 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Fac Gar Fac Fac Gar Fac Gar Fac Gar Fac DSF Res Gar Res Res Gar Acc Machines Accessed 76 | . 2 . 6 10 2 8 . 11 2 3 7 2 2 . 4 1 1 . 6 2 . 4 2 1 Terminals 47 | . 1 . 5 7 2 5 . 7 2 2 3 2 . . 1 1 1 . 2 2 . 2 2 . Fabricators 6 | . . . . . . . . 1 . 1 . . 1 . 1 . . . 1 . . 1 . . Repair Stations 7 | . . . . . . 2 . 1 . . 1 . . . 1 . . . 2 . . . . . Recycling Units 5 | . 1 . . 1 . . . 1 . . 1 . . . . . . . . . . . . 1 Scanalyzers 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . Garrison Access 9 | . . . . 1 . 1 . 1 . . 2 . 1 . 1 . . . 1 . . 1 . . Total Hacks 188 | . 3 . 30 29 3 20 . 30 4 7 17 3 3 . 9 2 1 . 9 6 . 5 5 2 Successful 92 | . 1 . 19 16 . 11 . 18 . 5 5 1 3 . 6 . 1 . 4 . . 1 1 . Failed 96 | . 2 . 11 13 3 9 . 12 4 2 12 2 . . 3 2 . . 5 6 . 4 4 2 Catastrophic 16 | . . . 2 2 . . . 5 1 . . . . . 2 . . . . 3 . 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Manual 69 | . 3 . 14 16 . 2 . 15 . 6 6 . . . 2 . . . 2 . . 1 . 2 Terminals 116 | . 1 . 20 17 3 12 . 18 4 5 11 3 . . 3 2 1 . 2 6 . 3 5 . Fabricators 10 | . . . . . . . . 3 . 2 . . 2 . 1 . . . 1 . . 1 . . Repair Stations 24 | . . . . . . 7 . 6 . . 2 . . . 4 . . . 5 . . . . . Recycling Units 16 | . 2 . . 8 . . . 2 . . 2 . . . . . . . . . . . . 2 Scanalyzers 13 | . . . 10 3 . . . . . . . . . . . . . . . . . . . . Garrison Access 9 | . . . . 1 . 1 . 1 . . 2 . 1 . 1 . . . 1 . . 1 . . Terminal Hacks 24 | . . . 6 4 . 4 . 5 . 1 1 1 . . . . 1 . . . . . 1 . Robot Analysis 6 | . . . 4 2 . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Open DSF 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Garrison Index 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Unreport Threat 9 | . . . . 2 . 4 . 2 . . 1 . . . . . . . . . . . . . Maintenance Status 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Transport Status 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Security Stations 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Build 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Repair Station Hacks 18 | . . . . . . 5 . 6 . . . . . . 4 . . . 3 . . . . . Scan Component 10 | . . . . . . 3 . 3 . . . . . . 2 . . . 2 . . . . . Repair 8 | . . . . . . 2 . 3 . . . . . . 2 . . . 1 . . . . . Recycling Unit Hacks 3 | . . . . 2 . . . 1 . . . . . . . . . . . . . . . . Retrieve Matter 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Retrieve Components 2 | . . . . 1 . . . 1 . . . . . . . . . . . . . . . . Scanalyzer 13 | . . . 10 3 . . . . . . . . . . . . . . . . . . . . Insert Component 7 | . . . 5 2 . . . . . . . . . . . . . . . . . . . . Analyze 6 | . . . 5 1 . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 9 | . . . . 1 . 1 . 1 . . 2 . 1 . 1 . . . 1 . . 1 . . Unlock Access 8 | . . . . 1 . 1 . 1 . . 1 . 1 . 1 . . . 1 . . 1 . . Seal Access 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Unauthorized Hacks 23 | . 1 . 3 6 . 1 . 5 . 4 2 . . . 1 . . . . . . . . . Terminals 13 | . . . 3 2 . 1 . 3 . 2 1 . . . 1 . . . . . . . . . Track 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Botnet 11 | . . . 3 2 . 1 . 2 . 2 1 . . . . . . . . . . . . . Operators 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Fabricators 4 | . . . . . . . . 2 . 2 . . . . . . . . . . . . . . Report 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Fabnet 2 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . . Recompile 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . 1 . . 4 . . . . . . 1 . . . . . . . . . . . . . Monitor 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Reject 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Recyclers 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Mask 2 | . . . . 1 . . . . . . 1 . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Used 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Hacking Detections 67 | . 2 . 6 8 2 7 . 10 2 3 5 2 1 . 4 1 . . 6 2 . 4 1 1 Full Trace Events 6 | . . . 1 . . . . . 1 . 1 . . . . . . . . 2 . . . 1 Feedback Events 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Hackware Fried 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . 5 1 . . . . . . . . . . . . . . . . . . . . Parts Built 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . Authchips 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Time 25 | . . . . . . . . . . . . . 25 . . . . . . . . . . . Total Part Build Rating 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . Parts Repaired 8 | . . . . . . 2 . 3 . . . . . . 2 . . . 1 . . . . . Time 373 | . . . . . . 91 . 190 . . . . . . 70 . . . 22 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter 84 | . . . . 84 . . . . . . . . . . . . . . . . . . . . Retrieved Components 19 | . . . . 9 . . . 10 . . . . . . . . . . . . . . . . Parts Scanalyzed 6 | . . . 5 1 . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . 5 1 . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Mat Mat Gar Mat Gar Fac Gar Fac Fac Gar Fac Gar Fac Gar Fac DSF Res Gar Res Res Gar Acc Used RIF Installer 6 | . . . . . 1 . 1 . 1 . . 1 . 1 . . . . . 1 . . . . Hotswap 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Zone Cloak 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Patrol Navigation 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Program Shield 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Autooverride 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Robots Hacked 8 | . . . . . . . . . . . . 2 . . . . . . . . . . . 6 Non-combat 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat 7 | . . . . . . . . . . . . 2 . . . . . . . . . . . 5 Autooverrided 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Robot Hacks Applied 5 | . . . . . . . . . . . . . . . . . . . . . . . . 5 parse_system 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 amplify_resonance 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 overwrite_iff 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 formatsys_low 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Relay Couplers Released 69 | . . . . . 12 . 5 3 12 1 . 4 . 7 . . . . 6 5 . . 12 2 Machine Destruction 54 | . . . . . 8 . 5 . 12 1 . 4 . 7 . . . . 2 5 . . 8 2 Programmers 15 | . . . . . 4 . . 3 . . . . . . . . . . 4 . . . 4 . Attached 5 | . . . . . . . . . . . . . . 1 . . . . . . . . 1 3 Fabnet Peak Effective % 3 | . . . . . . . . . . . 3 3 1 1 1 1 . . . . . . . . Autooverrided 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . . . . . 2 . . . 3 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Fac Gar Fac Fac Gar Fac Gar Fac Gar Fac DSF Res Gar Res Res Gar Acc Total Allies 11 | . . . . . . . . . . . . 2 . . . 2 . . . 3 . . . 4 Largest Group 3 | . . . . . . . . . . . . 2 . . . 2 2 2 2 3 . . . 1 Highest-Rated Group 296 | . . . . . . . . . . . . 58 . . . 296 296 296 280 118 . . . 58 Highest-Rated Ally 148 | . . . . . . . . . . . . 29 . . . 148 148 148 148 51 . . . 58 Total Orders 17 | . . . . . . . . . . . . . . . . 8 . 8 . . . . . 1 STAY 4 | . . . . . . . . . . . . . . . . 2 . 2 . . . . . . ROAM 4 | . . . . . . . . . . . . . . . . 2 . 2 . . . . . . FOLLOW 6 | . . . . . . . . . . . . . . . . 2 . 4 . . . . . . GUARD 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . AID 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Ally Attacks 73 | . . . . . . . . . . . . 3 . . . 29 . 11 10 11 . . . 9 Total Damage 1962 | . . . . . . . . . . . . 38 . . . 790 . 309 289 222 . . . 314 Kills 12 | . . . . . . . . . . . . 1 . . . 4 . 4 . 3 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Fac Gar Fac Fac Gar Fac Gar Fac Gar Fac DSF Res Gar Res Res Gar Acc Robot Analysis Total 6 | . . . 4 2 . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Fac Gar Fac Fac Gar Fac Gar Fac Gar Fac DSF Res Gar Res Res Gar Acc Turns Passed 24738 | 117 290 381 898 1842 844 1239 980 3238 1291 1369 1719 415 559 1016 1003 740 28 587 1714 636 164 880 1087 1701 Spaces Moved 8703 | 63 120 235 405 751 325 448 382 1175 430 479 547 200 293 272 345 179 11 215 545 240 71 242 258 472 Core 18 | 9 . . . . . . . . . . . . . . . . . . . . . . . 9 Treads 6950 | 54 120 235 405 751 325 448 382 1175 430 479 464 . . 41 345 179 11 215 434 . . 120 258 79 Legs 121 | . . . . . . . . . . . 1 . . 120 . . . . . . . . . . Wheels 1614 | . . . . . . . . . . . 82 200 293 111 . . . . 111 240 71 122 . 384 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 145 225 225 225 150 243 240 140 170 155 155 240 240 240 240 155 155 215 215 243 50 Average Speed 224 | 144 160 160 160 193 225 227 225 223 243 241 253 170 165 287 240 243 240 240 230 185 215 298 341 222 Slowest Speed 640 | 160 160 160 160 240 225 385 225 320 243 243 560 170 170 640 240 320 240 240 640 215 215 410 570 640 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 32 | 5 30 58 35 64 42 41 50 36 51 14 20 32 6 34 11 41 . 93 20 43 3 7 42 8 Regions Visited 24 Branch Regions 1 Pre-discovered Areas 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 9 | . . . . 1 . 1 . 1 . . 1 . 1 . 1 . 1 . 1 . . 1 . . Unknown Exits Taken 6 | 1 1 1 1 . . . . . . 1 . . . . . . . . . . 1 . . . Scrap Searched . | . . . . . . . . . . . . . . . . . . . . . . . . . Spaces Dug 24 | . . . . . . . . . . . . . . . . . . . 3 1 . . 18 2 Terrain Destroyed 706 | . . . 3 44 . 2 . . . 73 45 . 6 4 12 85 . 1 24 64 1 11 216 115 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 76 | . . . . . . 2 . . . 1 5 . 6 4 2 7 . 1 9 10 1 11 9 8 AOE 628 | . . . 3 44 . . . . . 72 39 . . . 10 78 . . 14 54 . . 207 107 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Fac Gar Fac Fac Gar Fac Gar Fac Gar Fac DSF Res Gar Res Res Gar Acc Total 12339 | 80 172 240 548 1013 418 609 455 1662 584 580 700 251 339 439 473 429 12 273 883 385 83 395 407 909 Wait 1364 | . 8 5 27 60 36 96 16 352 71 5 20 14 6 87 71 186 . 14 96 2 . 31 16 145 Move 8686 | 62 119 234 404 751 324 448 381 1175 429 478 547 199 293 271 345 178 11 214 544 239 70 242 257 471 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 237 | 7 7 . 17 26 7 6 4 17 4 10 14 2 5 8 7 4 . 11 20 2 2 17 18 22 Fast Attach 185 | 6 1 . 9 9 . 4 1 8 . 1 19 . 7 9 10 3 . 3 23 10 1 5 9 47 Attach 108 | 1 . . 5 6 1 2 . 3 1 9 7 . 1 5 1 4 1 2 12 2 1 3 19 22 Detach 12 | . . . . 2 . . . . . . . . . 1 . 1 . . 3 . 1 . 1 3 Swap 116 | . 1 1 7 19 3 5 5 10 3 9 5 1 2 3 8 9 . 7 . 2 . . 4 12 Drop 234 | . 6 . 14 24 7 6 4 14 4 6 11 2 7 11 9 3 . 13 26 3 4 17 6 37 Fire 1234 | 4 28 . 60 115 34 42 38 81 58 62 77 9 10 34 22 22 . 9 158 60 4 80 77 150 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . Crush 11 | . 2 . 5 1 . . . 2 . . . . . . . . . . 1 . . . . . Escape Stasis 82 | . . . . . 6 . 6 . 14 . . 24 8 10 . 6 . . . 8 . . . . Rewire 70 | . . . . . . . . . . . . . . . . 13 . . . 57 . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Fac x2 / Gar) -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory -6/Factory -6/Garrison -5/Factory -5/Garrison -5/Factory -5/Garrison -4/Factory -4/DSF -3/Research -3/Garrison -3/Research -2/Research -2/Garrison -1/Access To Epsilon Eridani History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 118 | -11/Scrapyard | Entered Materials 320 | -10/Materials | Build established: Mutant 397 | -10/Materials | Discovered new exit (range 7) 408 | -10/Materials | Entered Mines 450 | -10/Mines | Met a Derelict bent on vengeance 490 | -10/Mines | Learned Materials stockpile data 570 | -10/Mines | Assembled infested the area 575 | -10/Mines | Assisted by a Guerilla fighting off Assembled 741 | -10/Mines | Discovered new exit (range 6) 789 | -10/Mines | Entered Materials 789 | -9/Materials | Evolved 2 slots: Utility x2 808 | -9/Materials | Identified exit to Mines 808 | -9/Materials | Hacking Suite fried by hacking feedback 1011 | -9/Materials | Destroyed 10 combat bots 1070 | -9/Materials | Lost 3 parts (1n2u) 1371 | -9/Materials | Build established: Scavenger-Mutant 1592 | -9/Materials | Discovered new exit (range 11) 1687 | -9/Materials | Entered another Materials area 1687 | -8/Materials | Evolved 2 slots: Weapon x2 1983 | -8/Materials | Build established: Gunner 2422 | -8/Materials | Build established: Hacker-Gunner 2821 | -8/Materials | Build established: Gunner 3202 | -8/Materials | Garrison activated, responded to threat 3274 | -8/Materials | Discovered new exit (range 16) 3287 | -8/Materials | First assault squad dispatched 3529 | -8/Materials | Identified exit to Garrison 3529 | -8/Materials | Entered Garrison 3585 | -8/Garrison | Triggered checkpoint 3704 | -8/Garrison | Garrison Relay disabled 3829 | -8/Garrison | Triggered checkpoint 3869 | -8/Garrison | Installed Relay Interface Framework 4071 | -8/Garrison | Triggered checkpoint 4140 | -8/Garrison | Discovered new exit (range 15) 4266 | -8/Garrison | Garrison Relay disabled 4373 | -8/Garrison | Entered Materials 4429 | -8/Materials | Garrison activated, responded to threat 4732 | -8/Materials | Core integrity fell below 50% 4779 | -8/Materials | Garrison activated, responded to threat 4826 | -8/Materials | Discovered new exit (range 11) 4895 | -8/Materials | Repaired Broken Adv. Treads 4941 | -8/Materials | Repaired Adv. Treads 5011 | -8/Materials | Build established: Tank 5249 | -8/Materials | Met 7R-MNS 5589 | -8/Materials | Discovered new exit (range 5) 5612 | -8/Materials | Identified exit to Garrison 5612 | -8/Materials | Entered Garrison 5726 | -8/Garrison | Triggered checkpoint 5788 | -8/Garrison | Garrison Relay disabled 5949 | -8/Garrison | Spotted B-75 Beast 5959 | -8/Garrison | Build established: Gunner 6006 | -8/Garrison | Destroyed B-75 Beast 6122 | -8/Garrison | Triggered checkpoint 6158 | -8/Garrison | Triggered checkpoint 6320 | -8/Garrison | Discovered new exit (range 12) 6533 | -8/Garrison | Discovered new exit (range 15) 6574 | -8/Garrison | Expanded RIF knowledge: Patrol Navigation 6592 | -8/Garrison | Entered Factory 6592 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8905 | -7/Factory | Discovered new exit (range 11) 8992 | -7/Factory | First assault squad dispatched 9210 | -7/Factory | Build established: Scavenger-Gunner 9580 | -7/Factory | Repaired Prc. Assault Rifle 9631 | -7/Factory | Repaired Imp. Medium Treads 9690 | -7/Factory | Build established: Tank 9703 | -7/Factory | Repaired Prc. Assault Rifle 9726 | -7/Factory | Discovered new exit (range 8) 9770 | -7/Factory | Garrison activated, responded to threat 9830 | -7/Factory | Identified exit to Garrison 9830 | -7/Factory | Entered Garrison 9876 | -7/Garrison | Triggered checkpoint 9921 | -7/Garrison | Garrison Relay disabled 10044 | -7/Garrison | Triggered checkpoint 10046 | -7/Garrison | Triggered checkpoint 10198 | -7/Garrison | Triggered checkpoint 10226 | -7/Garrison | Garrison Relay disabled 10352 | -7/Garrison | Discovered new exit (range 14) 10522 | -7/Garrison | Triggered checkpoint 10772 | -7/Garrison | Triggered checkpoint 10813 | -7/Garrison | Garrison Relay disabled 10900 | -7/Garrison | Discovered new exit (range 3) 11013 | -7/Garrison | Expanded RIF knowledge: Hotswap 11121 | -7/Garrison | Entered Factory 11521 | -7/Factory | First assault squad dispatched 11554 | -7/Factory | Build established: Scavenger-Tank 11869 | -7/Factory | Destroyed 7 combat bots 12110 | -7/Factory | Discovered new exit (range 12) 12490 | -7/Factory | Entered another Factory area 12490 | -6/Factory | Evolved 2 slots: Weapon x2 12796 | -6/Factory | Build established: Scavenger-Executioner 12963 | -6/Factory | Found Prototype Processor 12963 | -6/Factory | Identified Exp. Targeting Computer 12979 | -6/Factory | Found Exp. Targeting Computer 12984 | -6/Factory | Found Exp. Targeting Computer 13270 | -6/Factory | Spotted B-75 Beast 13319 | -6/Factory | Destroyed B-75 Beast 13336 | -6/Factory | Lost 3 parts (1n2w) 13890 | -6/Factory | First assault squad dispatched 13988 | -6/Factory | Destroyed 7 combat bots 14058 | -6/Factory | Lost 12 parts (1p4n2u5w) 14209 | -6/Factory | Identified exit to Garrison 14209 | -6/Factory | Entered Garrison 14232 | -6/Garrison | Expanded RIF knowledge: Autooverride 14345 | -6/Garrison | Triggered checkpoint 14403 | -6/Garrison | Triggered checkpoint 14522 | -6/Garrison | Garrison Relay disabled 14543 | -6/Garrison | Found Launcher Loader 14599 | -6/Garrison | Discovered new exit (range 10) 14616 | -6/Garrison | Learned Factory security intel 14624 | -6/Garrison | Entered Factory 14624 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15039 | -5/Factory | Fabricated Lgt. Treads (x2) 15183 | -5/Factory | Identified exit to Garrison 15183 | -5/Factory | Entered Garrison 15329 | -5/Garrison | Expanded RIF knowledge: Program Shield 15351 | -5/Garrison | Triggered checkpoint 15385 | -5/Garrison | Garrison Relay disabled 15487 | -5/Garrison | Triggered checkpoint 15497 | -5/Garrison | Triggered checkpoint 15543 | -5/Garrison | Lost 5 parts (2n1u2w) 15769 | -5/Garrison | Triggered checkpoint 15894 | -5/Garrison | Garrison Relay disabled 16062 | -5/Garrison | Discovered new exit (range 15) 16199 | -5/Garrison | Entered Factory 16468 | -5/Factory | System corruption reached 10% 16710 | -5/Factory | Repaired Imp. Cooling System 16737 | -5/Factory | Repaired Lgt. Treads 17200 | -5/Factory | Cargo convoy interrupted 17202 | -5/Factory | Identified exit to Garrison 17202 | -5/Factory | Entered Garrison 17214 | -5/Garrison | Spotted B-90 Cyclops 17271 | -5/Garrison | Destroyed B-90 Cyclops 17298 | -5/Garrison | Lost 5 parts (2n1u2w) 17316 | -5/Garrison | Found Hvy. Reflective Plating 17330 | -5/Garrison | Rewired B-90 Cyclops 17362 | -5/Garrison | Rewired B-90 Cyclops 17672 | -5/Garrison | Triggered checkpoint 17676 | -5/Garrison | Triggered checkpoint 17756 | -5/Garrison | Triggered checkpoint 17771 | -5/Garrison | Triggered checkpoint 17848 | -5/Garrison | Triggered checkpoint 17886 | -5/Garrison | Discovered new exit (range 14) 17942 | -5/Garrison | Entered Factory 17942 | -4/Factory | Accompanied by 2 allies 17942 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 17970 | -4/Factory | Identified exit to DSF 17970 | -4/Factory | Entered DSF 17970 | -4/DSF | Accompanied by 2 allies 17971 | -4/DSF | Joined Warlord attack on 0b10 via DSF 17988 | -4/DSF | Additional patrols routed to DSF 18045 | -4/DSF | Lost 4 allies 18098 | -4/DSF | Discovered new exit (range 15) 18325 | -4/DSF | Found Fusion Bomb Launcher 18328 | -4/DSF | Found Fusion Bomb Launcher 18332 | -4/DSF | Found Fusion Bomb Launcher 18557 | -4/DSF | Entered Research 18557 | -3/Research | Accompanied by 2 allies 18557 | -3/Research | Evolved 2 slots: Utility x2 18637 | -3/Research | Found Quantum Capacitor 18646 | -3/Research | Lost 4 allies 18891 | -3/Research | Repaired Imp. Cooling System 19811 | -3/Research | Destroyed 9 combat bots 20062 | -3/Research | Lost 9 parts (2p3n2u2w) 20252 | -3/Research | Identified exit to Garrison 20271 | -3/Research | Entered Garrison 20457 | -3/Garrison | Triggered checkpoint 20483 | -3/Garrison | Expanded RIF knowledge: Zone Cloak 20498 | -3/Garrison | Garrison Relay disabled 20561 | -3/Garrison | Spotted B-86 Titan 20576 | -3/Garrison | Triggered checkpoint 20577 | -3/Garrison | Triggered checkpoint 20589 | -3/Garrison | Destroyed B-86 Titan 20593 | -3/Garrison | Triggered checkpoint 20599 | -3/Garrison | Triggered checkpoint 20635 | -3/Garrison | Lost 3 allies 20643 | -3/Garrison | Lost 6 parts (1p1n2u2w) 20645 | -3/Garrison | Destroyed 15 combat bots 20858 | -3/Garrison | Discovered new exit (range 8) 20907 | -3/Garrison | Entered Research 21012 | -3/Research | Found Quantum Capacitor 21052 | -3/Research | Discovered new exit (range 4) 21071 | -3/Research | Entered another Research area 21071 | -2/Research | Evolved 2 slots: Utility x2 21496 | -2/Research | Lost 4 parts (1p2n1w) 21746 | -2/Research | System corruption reached 10% 21951 | -2/Research | Identified exit to Garrison 21951 | -2/Research | Entered Garrison 22098 | -2/Garrison | Lost 14 parts (2p1n6u5w) 22327 | -2/Garrison | Triggered checkpoint 22393 | -2/Garrison | Garrison Relay disabled 22783 | -2/Garrison | Spotted B-90 Cyclops 22811 | -2/Garrison | Destroyed B-90 Cyclops 22811 | -2/Garrison | Triggered checkpoint 22837 | -2/Garrison | Triggered checkpoint 22943 | -2/Garrison | Garrison Relay disabled 22967 | -2/Garrison | Triggered checkpoint 22999 | -2/Garrison | Discovered new exit (range 9) 23038 | -2/Garrison | Entered Access 23038 | -1/Access | Evolved 2 slots: Propulsion x2 23288 | -1/Access | First assault squad dispatched 23443 | -1/Access | Found Prototype Processor 23443 | -1/Access | Identified Exp. Target Analyzer 23449 | -1/Access | Found Exp. Target Analyzer 23494 | -1/Access | Garrison activated, responded to threat 23778 | -1/Access | Found Prototype Device 23778 | -1/Access | Identified Exp. ECM Suite 23862 | -1/Access | Garrison activated, responded to threat 23943 | -1/Access | Lost 6 parts (3n3u) 23947 | -1/Access | System corruption reached 10% 24010 | -1/Access | Destroyed 13 combat bots 24055 | -1/Access | Lost 10 parts (1p2n3u4w) 24090 | -1/Access | System corruption reached 30% 24332 | -1/Access | Door terminal overloaded 24341 | -1/Access | Discovered new exit (range 6) 24540 | -1/Access | Lost 6 parts (1p2n3w) 24577 | -1/Access | Lost 3 parts (1n1u1w) 24722 | -1/Access | Destroyed 7 combat bots 24732 | -1/Access | Lost 17 parts (1p5n8u3w) 24739 | -1/Access | Released all parts (9) 24739 | *** | Escaped! Last Messages --------------- 24719_ Acquired 15 matter. 24719_ Acquired 3 matter. 24719_ Acquired 12 matter. 24725_ The unstable cave ceiling collapses. 24725_ Acquired Corrupted KE Penetrator. 24725_ Integrated Corrupted KE Penetrator (+12). 24726_ Acquired 10 matter. 24726_ The unstable cave ceiling collapses. 24733_ E5RB HOFU/6WBROYHXPQ 24733_ The unstable cave ceiling collapses. 24739_ Released Lrn. Tractor Beam. 24739_ Released Rnf. Antimatter Reactor. 24739_ Released Wheel. 24739_ Released Exp. Targeting Computer. 24739_ Released Exp. Target Analyzer. 24739_ Released Transmission Jammer. 24739_ Released Wheel. 24739_ Released Relay Coupler [NC]. 24739_ Released KE Penetrator. [Achievement: Victory By Combat] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????###+##???????? | | ???????????????????????????????????? #???????? | | ???????????????????????????????????? ???????? | | ????????????????????????????????????? ????????? | | ????????????????????????????????????? ! ????????? | | ?????????????????????????????????????% %#????????? | | ????????????????????????????????????? %#????????? | | ?????????????????????????????????????#%!#????????? | | ????????????????????????????????????##! ###??????? | | ????????????????????????????????#### #% # ###????? | | ??????????????????????????????### = ##???? | | ??????????????????????????????# # % #???? | | ?????????????????????????????### # # * #???? | | ????????????????????########## ## ## #???? | | ????????????????????" ! * ! ##???? | | ????????????????????" ==% ## ##??? | | ????????????????????" !/! # # #??? | | ????????????????????" =! *!!= * # #???? | | ????????????????????" "@!= !/ # #???? | | ????????????????????" ""*[ ! #???? | | ????????????????????" ##?### | | ????????????????????" =%= # # #??# | | ????????????????????" "" " [[ #####??# | | ????????????????????" "" ""%==#??????# | | ????????????????????########## #######% #??????# | | ?????????????????????????????###?????# #??????# | | ?????????????????????????????????????# #??????# | | ?????????????????????????????????????# #??????# | | ?????????????????????????????????????# #??????# | | ?????????????????????????????????????# #??????# | | ?????????????????????????????????????# ##?????# | | ?????????????????????????????????????#^ ##?????# | | ????????????????????????????????????## ^##?????# | | ????????????????????????????????????# ######### | | ????????????????????????????????????# | | ????????????????????????????????????# | | ????????????????????????????????????# #####+### | | ????????????????????????????????????###### | | ?????????????????????????????????????????# | | ?????????????????????????????????????????# = | | ?????????????????????????????????????????# | | ?????????????????????????????????????????# | | ?????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 109 Coolant Potential 80 Energy Generation 53 Energy Capacity 1000 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 110 ECM Strength 3 Jamming Range 12 Additional Mass Support 12 Armor Coverage 1200 Resistance: KI 30 Resistance: TH 30 Core Shielding 30 Propulsion Shielding 33 Weapon Shielding 66 Weapon Cycling 30 Phase Shifting 15 Evasion (%) 55 Targeting Accuracy 24 Target Analysis 15 Recoil Reduction 5 Kinecelleration 30 Offensive Hacking 20 Defensive Hacking 14 Relay Coupler Types 2 Relay Coupler Value 32 Authchip Count 1 Item Schematics ----------------- Grenade Launcher | -9/Materials | Scanalyzed Lgt. Treads | -9/Materials | Scanalyzed Seismic Detector | -9/Materials | Scanalyzed Ion Engine | -9/Materials | Scanalyzed Lgt. Assault Rifle | -9/Materials | Scanalyzed Imp. VTOL Module | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Lgt. Treads | x2 | -5/Factory | Authchip Alien Tech Used ----------------- None Achievements -------------- Victory By Combat Challenges ------------ None Game ------ Seed PortableRocketNukerbomber Manual? 0 Play Time 03:03:42 Cumulative 220.8 hours Start 2024.04.18 @ 00:00:19 End 2024.04.18 @ 03:02:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 175 Rogue 175 Adventurer 0 Explorer 0 Win Type 0 Total 7 Types 6/0/0/1/0/0/0/0/0 Lore% 73 Gallery% 80 Achievement% 65 Wizard Run 0 Options --------- Layout 2 ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: aed4548f-fe56-476f-adbb-0e3c89d8a5a0