Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.06 @ 23:05:46 Player: MORONI274 Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (43) 215 Value Destroyed (1472) 1472 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (1125) 1125 TOTAL SCORE: 6112 Bonus ------- Follower Combat Kills 539 Met Imprinter 300 Was Imprinted 300 Friendly Fire -14 Cogmind --------- Core Integrity 0/850 Matter 24/300 Energy 12/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Advanced Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Authchip [Propulsion] Phase Cannon Gauss Cannon Heavy Missile Launcher Plasma Cutter Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Armored Treads Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Large Storage Unit Structural Scanner 0b10 Decoder Chip [Generic] Armor Integrity Analyzer Makeshift Light Armor Plating Layered Medium Armor Plating Layered Medium Armor Plating > --- WEAPON ----------- Gauss Cannon Gauss Cannon Ripper > --- INVENTORY -------- Light Angular Momentum Engine Actuator Array Authchip [Propulsion] Phase Cannon Magnetic Acceleration Cannon Improved Proton Missile Launcher Heavy Missile Launcher Heavy Missile Launcher Heavy Missile Launcher Improved Datajack Plasma Cutter Enhanced Flamer Heavy Hammer Self-destruct Interrupter Self-destruct Interrupter [Rating: 61] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Medium Treads Treads Medium Treads Wheel Compact Wheel Flight Unit Biomechanical Wings Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Armor Integrity Analyzer Hackware Hacking Suite Protection Insulated Plating Weapon Gauss Cannon Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Launcher Heavy Missile Launcher Special Weapon Plasma Cutter Impact Weapon Heavy Hammer Slashing Weapon Ripper Special Melee Weapon Datajack Build | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Slots Evolved 8 | . . 2 . . . 6 Power . | . . . . . . . Propulsion 2 | . . . . . . 2 Utility 5 | . . 2 . . . 3 Weapon 1 | . . . . . . 1 Parts Attached 52 | 8 3 14 . 3 11 13 Power 4 | 1 . 1 . . 2 . Engine 4 | 1 . 1 . . 2 . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 11 | 4 . 1 . . 2 4 Treads 7 | 2 . . . . 2 3 Leg . | . . . . . . . Wheel 3 | 2 . 1 . . . . Hover . | . . . . . . . Flight 1 | . . . . . . 1 Utility 18 | 2 2 6 . . 2 6 Device 4 | 1 . 2 . . . 1 Storage 3 | 1 2 . . . . . Processor 3 | . . . . . 1 2 Hackware 1 | . . 1 . . . . Protection 7 | . . 3 . . 1 3 Artifact . | . . . . . . . Weapon 19 | 1 1 6 . 3 5 3 Energy Gun 2 | 1 . 1 . . . . Energy Cannon . | . . . . . . . Ballistic Gun 3 | . . 3 . . . . Ballistic Cannon 4 | . . 1 . . 2 1 Launcher 4 | . . . . 1 2 1 Special Weapon 3 | . 1 . . 1 . 1 Impact Weapon 1 | . . . . 1 . . Slashing Weapon 1 | . . . . . 1 . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . 1 . . . . Unidentified Prototypes 3 | . . 1 . 1 . 1 Corrupted Parts 2 | . . . . . . 2 System Corruption 4 | . . . . . . 4 Parts Lost 25 | . . 4 . . 4 17 Power 4 | . . 1 . . 1 2 Propulsion 7 | . . 2 . . 1 4 Utility 10 | . . 1 . . 2 7 Weapon 4 | . . . . . . 4 Highest Loss Streak 13 | . . 3 . . 2 13 To Critical Strikes . | . . . . . . . Average Backups 12 | 2 8 13 15 13 12 12 Power . | . 2 1 . . . . Propulsion 1 | 1 3 2 1 1 . . Utility 3 | . 1 3 5 4 3 2 Weapon 5 | . 1 4 5 5 7 6 Tool/Special . | . . . . . . . Unused Backups 13 | . . 2 . 3 1 7 Power 1 | . . 1 . . . . Propulsion 1 | . . 1 . . . . Utility 4 | . . . . . 1 3 Weapon 5 | . . . . 2 . 3 Tool/Special 2 | . . . . 1 . 1 Average Slot Usage (%) 95 | . 85 96 100 99 98 85 Engine 10 | . 14 10 11 11 10 5 Treads 13 | . 28 17 . . 16 20 Wheel 8 | . . 3 22 22 5 . Device 9 | . 14 4 11 11 11 5 Storage 10 | . 14 11 11 11 11 5 Processor 4 | . . . . . 7 13 Hackware 4 | . . 2 11 11 2 . Protection 12 | . . 24 11 11 10 14 Energy Gun 1 | . 14 1 . . . . Ballistic Gun 5 | . . 16 11 10 . . Ballistic Cannon 7 | . . 2 11 6 9 11 Launcher 2 | . . . . . 7 . Impact Weapon 1 | . . . . 3 1 . Slashing Weapon 1 | . . . . . . 4 Peak Build Rating 61 | 6 7 18 16 23 37 61 Average Rating 25 | 3 6 15 16 16 31 52 On Entrance 14 | . 6 7 16 16 18 36 Avg Prop Armor Cover (%) 8 | 8 . . . . . . Naked Turns . | . . . . . . . Heaviest Build 73 | 11 26 38 35 35 58 73 Greatest Support 104 | 40 40 40 32 32 56 104 Greatest Overweight (x) 17 | . . 1 1 1 1 17 Average Overweight (x) . | . . . 1 . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 14 | 6 12 15 15 15 15 14 Most Carried 15 | 6 12 15 15 15 15 15 Average Carried 13 | 2 8 13 15 14 14 13 Final Capacity 15 | 8 15 15 15 15 15 5 Final Carried 15 | 6 12 15 15 15 15 5 Class Distribution -------------------- 69% | Scavenger-Mutant 30% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Resources | -11 -10 -9 -9 -7 -6 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Matter Collected 1408 | 268 42 408 38 60 382 210 Remotely . | . . . . . . . Salvage Created 1196 | 66 122 544 . . 183 281 Parts 73 | 7 7 39 . . 11 9 Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . . . . . . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 23 | . . . . 2 21 . Prevented 4 | . . . . . 4 . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Combat Hostiles Destroyed 34 | . 3 12 . . 12 7 Guns 10 | . 2 8 . . . . Cannons 13 | . 1 4 . . 1 7 AOE 11 | . . . . . 11 . Classes Destroyed 9 | 2 2 3 . . 1 1 Builder 2 | . . 2 . . . . Tunneler 1 | 1 . . . . . . Recycler 1 | 1 . . . . . . Operator 3 | . . 2 . . . 1 Watcher 2 | . 1 1 . . . . Swarmer 8 | . . . . . 7 1 Grunt 24 | . 3 11 . . 5 5 Sentry 1 | . . 1 . . . . Hunter 1 | . . . . . . 1 Best Kill Streak 5 | 1 3 3 . . 5 3 Combat Bots Only 5 | . 3 3 . . 5 3 Max Kills in Single Turn 4 | 1 1 1 . . 4 1 Gunslinging . | . . . . . . . Exploded 4 | . . . . . 4 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Hostile Shots Fired 437 | . 27 69 . . 37 304 Missed 115 | . 6 16 . . 13 80 Hits 322 | . 21 53 . . 24 224 Projectile 322 | . 21 53 . . 24 224 AOE 2 | . . . . . . 2 Critical Strikes 9 | . . 2 . . 2 5 Damage Taken 5374 | . 266 659 . . 556 3893 Core 1092 | . 80 102 . . 56 854 Absorbed by Shields . | . . . . . . . Core Remaining (%) 76 | 100 68 . . . 60 . Volleys Fired 107 | 6 15 41 . . 9 36 Largest 2 | 1 2 2 . . 2 2 Hottest 120 | 50 70 73 . . 80 120 Shots Fired 190 | 6 23 77 . . 18 66 Gun 81 | 6 15 60 . . . . Cannon 86 | . . 17 . . 5 64 Launcher 14 | . . . . . 13 1 Special 9 | . 8 . . . . 1 Kinetic 144 | . . 75 . . 5 64 Thermal 32 | 6 23 2 . . . 1 Explosive 13 | . . . . . 13 . Electromagnetic 1 | . . . . . . 1 Robot Hit Streak 8 | 2 2 8 . . 6 6 Robot Miss Streak 5 | 1 2 4 . . 2 5 Penetration Max 1 | . . . . . . 1 Secondary Targets . | . . . . . . . Shots Hit Robots 120 | 4 12 54 . . 12 38 Core Hits 87 | 3 8 31 . . 34 11 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 12 | . 1 1 . . 1 9 Burn 1 | . 1 . . . . . Blast 10 | . . 1 . . . 9 Sever 1 | . . . . . 1 . Melee Attacks 10 | . . . . 3 3 4 Impact 4 | . . . . 3 1 . Slashing 6 | . . . . . 2 4 Piercing . | . . . . . . . Sneak Attacks 1 | . . . . . . 1 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3828 | 51 241 848 . . 1605 1083 Guns 821 | 51 126 644 . . . . Cannons 1262 | . . 191 . . 84 987 Explosions 1576 | . 101 . . . 1457 18 Melee 131 | . . . . . 64 67 Ramming 21 | . 7 13 . . . 1 Kinetic 1894 | . . 823 . . 84 987 Thermal 206 | 51 133 12 . . . 10 Explosive 1558 | . 101 . . . 1457 . Electromagnetic 18 | . . . . . . 18 Impact . | . . . . . . . Slashing 131 | . . . . . 64 67 Piercing . | . . . . . . . Highest Corruption 6 | . . 2 2 2 . 6 Average Corruption 2 | . . 1 2 2 . 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 12 | . . 4 2 . . 6 Message Errors 3 | . . 1 1 . . 1 Matter Fused 3 | . . 1 . . . 2 Heat Flow Errors 1 | . . . 1 . . . Energy Discharges 1 | . . . . . . 1 Parts Rejected 2 | . . 1 . . . 1 Data Loss (major) 2 | . . 1 . . . 1 Overload Shots . | . . . . . . . Overflow Damage 70 | . 48 . . . 22 . Projectiles . | . . . . . . . Explosions 70 | . 48 . . . 22 . Melee . | . . . . . . . Knockbacks 9 | . . 1 . . . 8 Impact . | . . . . . . . Kinetic 9 | . . 1 . . . 8 Secondary . | . . . . . . . Self-Inflicted Damage 52 | . . . . . 52 . Shots 2 | . . . . . 2 . Rammed 4 | . 2 1 . . . 1 Targets Rammed 4 | . 2 1 . . . 1 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 408 | . 143 96 154 . 111 408 Average Temperature 91 | . 63 23 77 . 36 168 Received Heat Transfer 1143 | . 150 345 . . 120 528 Effects 5 | . . . . . . 5 Shutdowns 1 | . . . . . . 1 Interference 3 | . . . . . . 3 Short Circuit 1 | . . . . . . 1 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . . . . 1 Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 3 | . 3 . . . . . Heat Transferred 759 | 148 494 37 . . . 80 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 . . 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 170 | 5 105 82 23 . . 170 Initial 97 | . . 32 23 . . 97 Average 35 | . 24 28 4 . . 60 Influence Increases 1576 | 10 135 317 . . 681 433 Destroy 0b10 Robot/C 960 | . 60 240 . . 460 200 Destroy 0b10 Robot/NC 55 | 10 5 25 . . . 15 Destroy Leader 156 | . 22 52 . . 40 42 Allied During Kill 207 | . . . . . 181 26 Successful Hack 2 | . . . . . . 2 Disable Machine 60 | . 45 . . . . 15 Destroy Structure 31 | . 3 . . . . 28 Lose Combat Pursuer 105 | . . . . . . 105 Influence Decreases 1563 | 10 58 334 60 . 526 575 Entered New Map 140 | . . 45 37 . . 58 Time Decay 1135 | 10 58 249 23 . 466 329 Lost Part 188 | . . 40 . . 20 128 Lost Ally 100 | . . . . . 40 60 Squads Dispatched 11 | . 1 4 . . 1 5 Investigation 2 | . . 1 . . 1 . Extermination 1 | . . . . . . 1 Reinforcement 7 | . 1 3 . . . 3 Assault . | . . . . . . . Garrison 1 | . . . . . . 1 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced 1 | . . . . . . 1 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Distress Signals 4 | . 1 2 . . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 89 | . 10 29 . . 23 27 Peak Tracking Total 10 | . 4 6 . . 7 10 Tactical Retreats 3 | . . . . . . 3 Traps | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Traps Triggered 2 | . . 2 . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Machines Disabled 7 | . 3 1 . . 2 1 Max in Single Turn 3 | . 3 1 . . 1 1 Garrison Access 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Machines Accessed 6 | . . 2 . 1 1 2 Terminals 3 | . . 2 . . 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . . . . 1 Garrison Access 1 | . . . . . . 1 Total Hacks 17 | . . 6 . 3 4 4 Successful 14 | . . 3 . 3 4 4 Failed 3 | . . 3 . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 4 | . . 3 . 1 . . Terminals 10 | . . 6 . . 4 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 3 | . . . . . . 3 Garrison Access 1 | . . . . . . 1 Terminal Hacks 10 | . . 3 . 3 4 . Record 4 | . . . . . 4 . Part Schematic 3 | . . . . 3 . . Prototype ID Bank 1 | . . 1 . . . . Alert Level 1 | . . 1 . . . . Locate Traps 1 | . . 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 3 | . . . . . . 3 Insert Component 1 | . . . . . . 1 Analyze 1 | . . . . . . 1 Retrieve Study 1 | . . . . . . 1 Garrison Access Hacks 1 | . . . . . . 1 Seal Access 1 | . . . . . . 1 Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 3 | . . 1 . . 1 1 Full Trace Events 2 | . . 1 . . 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 3 | . . . . 3 . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 1 | . . . . . . 1 Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Total Allies 6 | . . . . 6 . . Largest Group 6 | . . . . 6 6 3 Highest-Rated Group 216 | . . . . 216 216 111 Highest-Rated Ally 39 | . . . . 39 39 39 Total Orders . | . . . . . . . Ally Attacks 74 | . . . . . 56 18 Total Damage 1603 | . . . . . 1148 455 Kills 17 | . . . . . 12 5 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Active Infowar (turns) 4315 | 66 412 264 175 1220 1438 740 Terrain 204 | . . 204 . . . . Structural 3515 | . . 3 175 1220 1438 679 Seismic 535 | 66 412 57 . . . . Decoding 729 | . . . . . . 729 Jamming 11 | . . . . . . 11 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 3 | . . . . 1 2 . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Decoded 0b10 Intel 22 | . . . . . . 22 Emergency Access 3 | . . . . . . 3 Items 16 | . . . . . . 16 Patrols 2 | . . . . . . 2 Guards 1 | . . . . . . 1 Exploration | -11 -10 -9 -9 -7 -6 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Turns Passed 4928 | 158 412 692 175 1220 1438 833 Spaces Moved 2827 | 85 226 283 153 972 674 434 Core 93 | 5 . . . . . 88 Treads 1296 | 76 226 213 . . 435 346 Legs . | . . . . . . . Wheels 1438 | 4 . 70 153 972 239 . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 115 115 100 105 50 Average Speed 141 | 150 160 150 115 114 165 152 Slowest Speed 900 | 160 160 240 115 115 240 900 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 40 | 4 42 23 38 84 80 14 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 4 | . . . . 3 1 . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 5 | . . . 1 1 3 . Spaces Dug 3 | . . . . . . 3 Terrain Destroyed 121 | . 3 . . . 94 24 Melee 3 | . . . . . . 3 Projectile 21 | . . . . . . 21 AOE 97 | . 3 . . . 94 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Total 3432 | 106 250 472 152 1069 851 532 Wait 283 | . . 110 . 64 84 25 Move 2821 | 84 225 282 152 971 673 434 Hop . | . . . . . . . Pick Up 47 | 8 4 15 . 9 5 6 Fast Attach 20 | 4 . 2 . 3 3 8 Attach 19 | 2 1 7 . . 2 7 Detach 4 | . 1 1 . . . 2 Swap 30 | 2 2 7 . 5 12 2 Drop 29 | . . 6 . 12 4 7 Fire 107 | 6 15 41 . . 9 36 Melee 10 | . . . . 3 3 4 Ram 1 | . . . . . . 1 Kick . | . . . . . . . Crush 3 | . 2 1 . . . . Escape Stasis . | . . . . . . . Rewire 1 | . . . . 1 . . Trap . | . . . . . . . Miscellaneous 57 | . . . . 1 56 . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -7/Zion -6/Proximity Caves -6/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 159 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 560 | -10/Materials | Discovered new exit (range 6) 571 | -10/Materials | Entered another Materials area 571 | -9/Materials | Evolved 2 slots: Utility x2 1168 | -9/Materials | Lost 3 parts (1p2n) 1181 | -9/Materials | Discovered new exit (range 12) 1263 | -9/Materials | Entered Mines 1427 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1438 | -9/Mines | Entered Zion 1452 | -7/Zion | Build established: Scavenger-Mutant 1489 | -7/Zion | System corruption cleaned by Quarantine Array 1589 | -7/Zion | Learned location of Quarantine (-3) 1802 | -7/Zion | Met Imprinter 1826 | -7/Zion | Imprinted 1829 | -7/Zion | Declared Zion's savior 2026 | -7/Zion | Learned 4 Factory zone layouts 2217 | -7/Zion | Learned location of Warlord (-4) 2285 | -7/Zion | Found Prototype Launcher 2285 | -7/Zion | Identified Gui. Missile Launcher 2613 | -7/Zion | Gained Derelict followers 2625 | -7/Zion | Discovered new exit (range 11) 2658 | -7/Zion | Entered Proximity Caves 2658 | -6/Proximity Caves | Accompanied by 6 allies 2916 | -6/Proximity Caves | Learned Factory terminal intel 2955 | -6/Proximity Caves | Attracted the attention of an 0b10 base 3031 | -6/Proximity Caves | Learned location of Extension (-6) 3031 | -6/Proximity Caves | Identified exit to Factory 3031 | -6/Proximity Caves | Learned 8 Research zone layouts 3031 | -6/Proximity Caves | Learned 6 Lower Caves zone layouts 3203 | -6/Proximity Caves | Learned 4 Factory zone layouts 3333 | -6/Proximity Caves | Spotted B-75 Beast 3342 | -6/Proximity Caves | Allies destroyed B-75 Beast 4096 | -6/Proximity Caves | Entered Factory 4096 | -6/Factory | Accompanied by 3 allies 4096 | -6/Factory | Evolved 6 slots: Propulsion x2, Utility x3, Weapon x1 4098 | -6/Factory | Loaded intel: 27 terminal locations 4098 | -6/Factory | Garrison activated, responded to threat 4877 | -6/Factory | Core integrity fell below 50% 4884 | -6/Factory | Core integrity fell below 20% 4906 | -6/Factory | Lost 13 parts (2p3n5u3w) 4929 | -6/Factory | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 04925_ U-05 Engineer lays Concrete. 04926_ K-01 Serf collects debris. 04926_ Acquired 2 matter. 04927_ Self-destruct Interrupter emitting active interruption sequence. 04927_ U-05 Engineer builds a Wall. 04927_ U-05 Engineer lays Concrete. 04927_ K-01 Serf collects debris. 04927_ U-05 Engineer builds a Wall. 04927_ U-05 Engineer lays Concrete. 04928_ Self-destruct Interrupter emitting active interruption sequence. 04928_ Self-destruct Interrupter's internal power supply exhausted. 04928_ Door malfunctions. 04928_ U-05 Engineer lays Concrete. 04928_ K-01 Serf collects debris. 04929_ U-05 Engineer lays Concrete. 04929_ K-01 Serf collects debris. 04929_ Imp. Proton Missile Launcher destroyed. 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""= ##???# p #?# #""" | | ???????"F"" % ##???# #?## ##""" | | ??????????" ####???# ! #??# ## | | ?????????? %####???###/ ######"#??# ####+####+ | | ?????????? ?????##### ""###??###??# #??# #??# | | ???????????" ?????# ###???### #### #??# | | ??????????????????# #"##### ! ## #??# | | ??????????????????# H ! ## #### | | ??????????????????# | | ??????????????? | | ??????????????##### ### | | ??????????????????# ##+##### | | ??????????????????# # T#### # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 700 Resistance: EM 15 Evasion (%) 50 Targeting Accuracy 8 Armor Integrity Analysis 30 Recoil Reduction 4 Offensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Flamer | -7/Zion | Free Slug Cannon | -7/Zion | Free Plasma Flamer | -7/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Plasma Cutter | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GravitonBiocellArray Manual? 0 Play Time 00:46:53 Cumulative 26.9 hours Start 2026.10.06 @ 22:15:02 End 2026.10.06 @ 23:05:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 57 Rogue 57 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 22 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 0 Font 18/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e4a746df-c022-47f6-b2f6-06852def915e