Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.04.27 @ 15:00:06 // AFD2020/Player2 Player: Nalzok Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (7) 3500 Regions Visited (18) 3600 Robots Destroyed (86) 430 Value Destroyed (3184) 3184 Prototype IDs (41) 820 Alien Tech Used (0) 0 Bonus (4433) 4433 TOTAL SCORE: 15967 Bonus ------- High Alert Combat Kills 362 Follower Combat Kills 3798 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Friendly Fire -927 Cogmind --------- Core Integrity 0/1300 Matter 221/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Walking (140) Ox1 Location -3/Research Parts ------- > --- POWER (2) -------- Zionite Light DM Reactor > --- PROPULSION (4) --- Flexi-carbon Leg Potential Leg > --- UTILITY (11) ----- Advanced Heat Sink Experimental Heat Sink Improved Cooling System Experimental Coolant Injector Experimental Coolant Injector Large Storage Unit Large Storage Unit Large Storage Unit Advanced Visual Processing Unit Enhanced Optical Array Improved Targeting Computer > --- WEAPON (4) ------- Coil Gun Coil Gun Heavy Machine Gun Micro-nuke Launcher > --- INVENTORY (22) --- Light Antimatter Reactor Light Antimatter Reactor Advanced Heavy Treads Zionite Composite Leg I Coolant Injector Lightning Gun Storm Laser Zionite Laser-S Zionite Laser-S Wave Gun Disruptor Cannon HERF Cannon Heavy Machine Gun Heavy Machine Gun Improved Proton Missile Launcher Powered Hammer Proton Bomb Trap Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Zionite Light DM Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Myomer Leg > --- UTILITY ---------- Advanced Heat Sink Experimental Heat Sink Improved Cooling System Experimental Coolant Injector Experimental Coolant Injector Large Storage Unit Large Storage Unit Enhanced Optical Array Improved Targeting Computer Improved Phase Shifter Zionite Weapon Casing > --- WEAPON ----------- Wave Gun Disruptor Cannon Coil Gun Coil Gun > --- INVENTORY -------- Light Antimatter Reactor Advanced Heavy Treads Coolant Injector Lightning Gun Storm Laser Zionite Laser-S Zionite Laser-S Heavy Machine Gun Improved Proton Missile Launcher Micro-nuke Launcher Powered Hammer Proton Bomb Trap [Rating: 123] Favorites ----------- Power Micro Nuclear Core Engine Angular Momentum Engine Power Core Micro Nuclear Core Reactor Zionite Light DM Reactor Propulsion Flexi-carbon Leg Leg Flexi-carbon Leg Hover Unit Zionite Glidesys II Flight Unit Cooled Nuclear Pulse Thruster Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Enhanced Optical Array Protection Improved Propulsion Shielding Weapon Gauss Cannon Energy Gun Lightning Gun Energy Cannon Plasma Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Gauss Cannon Launcher Proton Missile Launcher Impact Weapon Powered Hammer Slashing Weapon Tearclaws Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Res Slots Evolved 14 | . . . . . 4 2 . . . . 2 . . . . 2 2 2 Power 1 | . . . . . . . . . . . . . . . . 1 . . Propulsion 2 | . . . . . . . . . . . 2 . . . . . . . Utility 9 | . . . . . 4 . . . . . . . . . . 1 2 2 Weapon 2 | . . . . . . 2 . . . . . . . . . . . . Parts Attached 159 | . 1 2 7 2 15 8 12 10 2 6 22 4 7 . 5 16 5 35 Power 14 | . . 1 . . 2 1 1 . . . 3 . 1 . . 1 1 3 Engine 6 | . . 1 . . 2 1 . . . . . . 1 . . 1 . . Core 2 | . . . . . . . 1 . . . 1 . . . . . . . Reactor 6 | . . . . . . . . . . . 2 . . . . . 1 3 Propulsion 35 | . . . 4 1 2 1 . 2 . 1 10 3 . . 2 3 . 6 Treads . | . . . . . . . . . . . . . . . . . . . Leg 33 | . . . 4 1 2 1 . 2 . 1 10 3 . . 2 3 . 4 Wheel . | . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . 1 Flight 1 | . . . . . . . . . . . . . . . . . . 1 Utility 54 | . 1 . 2 . 4 4 5 3 . 2 6 . 3 . 2 5 2 15 Device 29 | . . . . . 1 . 4 2 . 2 4 . 2 . 2 2 1 9 Storage 9 | . 1 . 1 . 1 3 . 1 . . . . . . . 1 . 1 Processor 7 | . . . 1 . 1 . . . . . 1 . . . . 2 . 2 Hackware . | . . . . . . . . . . . . . . . . . . . Protection 9 | . . . . . 1 1 1 . . . 1 . 1 . . . 1 3 Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 56 | . . 1 1 1 7 2 6 5 2 3 3 1 3 . 1 7 2 11 Energy Gun 11 | . . . 1 . . . 2 1 1 1 . . 1 . 1 1 2 . Energy Cannon 4 | . . . . . . 2 . . . . . . . . . . . 2 Ballistic Gun 19 | . . . . . 5 . . 4 1 . 2 . . . . 3 . 4 Ballistic Cannon 8 | . . . . . 1 . . . . 2 1 1 1 . . 2 . . Launcher 12 | . . 1 . 1 1 . 4 . . . . . . . . . . 5 Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . 1 . . Slashing Weapon 1 | . . . . . . . . . . . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . . . . . . . . . 3 . . . . 1 1 4 Parts Lost 33 | . . 2 . 1 . . 2 1 . 3 . . 2 . 6 2 . 14 Power 4 | . . 1 . . . . . . . . . . 1 . . . . 2 Propulsion 7 | . . . . . . . . . . . . . . . 3 1 . 3 Utility 15 | . . . . . . . 1 . . 1 . . 1 . 3 . . 9 Weapon 7 | . . 1 . 1 . . 1 1 . 2 . . . . . 1 . . Highest Loss Streak 5 | . . 2 . 1 . . 1 1 . 2 . . 1 . 3 1 . 5 Average Slot Usage (%) 97 | . 90 100 99 100 95 92 96 98 99 99 100 99 99 100 89 93 100 96 Engine 3 | . 14 14 14 14 9 7 1 . . . . . 4 6 6 7 8 1 Core 2 | . . . . . . . 5 7 7 7 3 . . . . . . . Leg 19 | . 28 28 27 28 18 15 15 15 15 15 26 26 26 26 22 21 21 17 Device 17 | . . . . . 8 7 18 22 23 27 23 20 18 13 11 16 21 22 Storage 14 | . 19 28 21 14 16 15 15 15 15 15 13 13 13 13 13 11 15 10 Processor 4 | . . . 7 14 16 9 1 . . . 1 6 6 6 6 9 5 8 Protection 4 | . . . . . 8 7 7 7 7 2 . . . 6 2 . 5 8 Energy Gun 6 | . 28 16 14 14 2 . 5 7 7 11 6 6 6 6 6 6 6 4 Energy Cannon 1 | . . . . . . 13 7 2 . . . . . . . . . 1 Ballistic Gun 7 | . . . . . 5 7 3 6 14 9 6 6 6 6 6 10 10 10 Ballistic Cannon 5 | . . . . . 6 7 7 4 . 6 13 12 13 13 13 4 3 . Launcher 3 | . . 11 14 14 2 . 5 7 7 . . . . . . . . 1 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 101 | 12 28 28 27 23 48 84 82 70 62 63 73 71 75 75 75 83 96 101 Greatest Support 90 | 20 20 20 40 20 20 30 30 35 35 40 80 78 78 78 78 75 70 90 Greatest Overweight (x) 2 | . 1 1 1 1 2 2 2 2 1 1 1 . . . 1 1 1 1 Average Overweight (x) . | . . 1 . 1 1 1 2 1 1 1 . . . . . . 1 . Largest Inventory Capacity 22 | 6 12 12 12 10 16 16 16 16 16 16 16 16 16 16 16 16 16 22 Average Capacity 15 | 6 8 12 11 10 15 16 16 16 16 16 16 16 16 16 16 16 16 16 Most Carried 21 | 5 11 11 12 10 16 16 16 16 16 16 16 16 16 16 16 16 16 21 Average Carried 15 | 3 3 10 9 9 14 15 15 15 15 15 15 16 15 16 15 15 15 16 Final Capacity 22 | 6 12 12 10 10 16 16 16 16 16 16 16 16 16 16 16 16 16 22 Final Carried 21 | 2 11 10 10 10 16 16 16 16 16 16 16 16 16 16 15 16 16 21 Class Distribution -------------------- 26% | Messiah-Tank 26% | Messiah-Skirmisher 18% | Mutant 7% | Scavenger-Skirmisher 6% | Skirmisher 4% | Tank 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Tank | -7/Factory Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Lower Caves Messiah-Skirmisher | -7/Zion Messiah-Skirmisher | -6/Proximity Caves Messiah-Tank | -6/Factory Messiah-Tank | -6/Lower Caves Messiah-Tank | -6/Lower Caves Messiah-Tank | -6/Data Miner Messiah-Skirmisher | -5/Proximity Caves Messiah-Skirmisher | -5/Factory Messiah-Tank | -4/Factory Messiah-Tank | -3/Research Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Res Matter Collected 4221 | 200 10 25 . 125 396 54 215 456 45 271 530 328 204 . 372 241 64 685 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 3547 | . . 29 . 51 317 110 199 435 . 166 565 216 69 . 172 356 . 862 Parts 163 | . . . . 4 22 6 7 21 . 3 29 8 9 . 5 16 . 33 Haulers Intercepted 2 | . . . . . . . . . . . . . . . . . . 2 Recyclers Shooed 5 | . . . . . 3 . . . . . 1 . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 93 | . . . . . . . 12 15 . 9 . 16 21 . 20 . . . Prevented 13 | . . . . . . . . 2 . 7 . 3 . . 1 . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Res Combat Hostiles Destroyed 65 | . . 4 . 2 10 2 7 9 . 3 3 5 4 . 3 2 . 11 Guns 21 | . . 2 . 1 4 . . 2 . . . 2 3 . 1 2 . 4 Cannons 16 | . . . . . 2 2 3 . . 2 1 3 1 . 2 . . . AOE 26 | . . 2 . 1 4 . 3 7 . . 2 . . . . . . 7 Classes Destroyed 15 | . . 1 . 2 7 . 2 1 . . 1 . . . . . . 1 Worker 4 | . . . . . 1 . . . . . 2 . . . . . . 1 Builder 5 | . . . . . 1 1 . . . . 1 . . . . 1 . 1 Hauler 2 | . . . . . . . . . . . . . . . . . . 2 Recycler 8 | . . . . . 1 . . . . . 3 . . . . 2 . 2 Watcher 1 | . . . . . 1 . . . . . . . . . . . . . Swarmer 18 | . . . . 1 5 . . 2 . . . . 4 . . . . 6 Grunt 19 | . . . . . 2 . 4 2 . 2 3 2 . . 3 . . 1 Brawler 1 | . . . . 1 . . . . . . . . . . . . . . Duelist 1 | . . . . . . . 1 . . . . . . . . . . . Sentry 7 | . . . . . 1 2 . . . 1 . 1 . . . 1 . 1 Hunter 9 | . . . . . 2 . . 1 . . . 2 . . . 1 . 3 Z-Light 1 | . . . . . . . . . . . 1 . . . . . . . Master Thief 1 | . . . . . . . 1 . . . . . . . . . . . Assembled 4 | . . 4 . . . . . . . . . . . . . . . . Wasp 1 | . . . . . . . 1 . . . . . . . . . . . Thug 3 | . . . . . . . . 3 . . . . . . . . . . Mutant 1 | . . . . . . . . 1 . . . . . . . . . . Best Kill Streak 5 | . . 4 . 1 5 1 3 4 . 1 2 2 4 . 1 2 . 3 Combat Bots Only 4 | . . 4 . 1 3 1 3 4 . 1 2 2 4 . 1 1 . 3 Max Kills in Single Turn 5 | . . 2 . 1 5 1 2 4 . 1 2 2 1 . 1 1 . 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 4 | . . 2 . 1 3 . 2 4 . . 2 . . . . . . 2 Melee . | . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Res Damage Taken 6656 | . . 410 . 69 281 282 314 430 . 397 364 452 393 . 611 324 18 2311 Core 722 | . . 82 . . 16 22 77 49 . 57 37 25 17 . 44 20 . 276 Absorbed by Shields 417 | . . . . . . . . . . . 48 109 75 . 89 5 5 86 Core Remaining (%) 78 | 100 . . . 23 97 . . . . 58 . . . . 79 90 100 . Volleys Fired 240 | . 1 7 . 9 29 7 30 32 . 10 19 18 19 . 12 7 1 39 Largest 4 | . 2 2 . 2 2 4 4 4 . 4 4 4 4 . 4 4 4 4 Hottest 228 | . 90 90 . 70 88 228 228 222 . 181 181 181 181 . 195 182 175 222 Shots Fired 756 | . 2 10 . 13 58 28 92 94 . 40 71 70 75 . 48 28 4 123 Gun 425 | . 2 9 . 9 26 7 29 55 . 30 33 34 37 . 24 24 3 103 Cannon 291 | . . . . . 28 21 52 29 . 10 38 36 38 . 24 4 1 10 Launcher 40 | . . 1 . 4 4 . 11 10 . . . . . . . . . 10 Special . | . . . . . . . . . . . . . . . . . . . Kinetic 479 | . . . . . 46 14 46 38 . 22 57 54 57 . 36 18 3 88 Thermal 115 | . 2 9 . 9 8 14 22 15 . 10 . . . . 3 7 1 15 Explosive 23 | . . 1 . 4 4 . 8 . . . . . . . . . . 6 Electromagnetic 139 | . . . . . . . 16 41 . 8 14 16 18 . 9 3 . 14 Robot Hit Streak 15 | . 2 1 . 4 4 7 15 6 . 3 7 4 2 . 3 7 1 10 Robot Miss Streak 11 | . . 2 . 5 2 2 7 11 . 5 7 6 8 . 8 6 2 5 Penetration Max 1 | . . . . . 1 . . . . . . 1 . . . . . 1 Secondary Targets 1 | . . . . . . . . . . . . . . . . . . 1 Max Gunslinging Chain 1 | . . . . . . . . . . . . . . . . . . 1 Shots Hit Robots 348 | . 2 4 . 6 30 18 44 40 . 20 41 26 14 . 17 15 1 70 Core Hits 196 | . . 9 . 5 17 7 15 24 . 7 19 11 8 . 9 16 1 48 Critical Hits 16 | . . . . . 1 1 1 2 . 2 4 2 1 . 1 1 . . Critical Kills 6 | . . . . . . 1 . . . 1 2 1 . . 1 . . . Critical Parts Destroyed 8 | . . . . . 1 . 1 2 . 1 2 . . . . 1 . . Melee Attacks 1 | . . . . . . . . . . . . . . . . 1 . . Impact 1 | . . . . . . . . . . . . . . . . 1 . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 11436 | . 24 265 . 175 845 405 1245 1418 . 504 1294 627 371 . 452 353 61 3397 Guns 4462 | . 24 77 . 57 162 38 174 417 . 324 455 260 189 . 212 332 40 1701 Cannons 3359 | . . . . . 375 367 752 227 . 136 555 367 182 . 240 21 21 116 Explosions 3615 | . . 188 . 118 308 . 319 774 . 44 284 . . . . . . 1580 Melee . | . . . . . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . . . . Kinetic 5319 | . . . . . 471 173 468 353 . 277 820 505 246 . 343 217 42 1404 Thermal 2160 | . 24 77 . 57 66 232 351 476 . 127 284 . . . . 95 19 352 Explosive 2145 | . . 188 . 118 308 . 266 . . . . . . . . . . 1265 Electromagnetic 1812 | . . . . . . . 160 589 . 100 190 122 125 . 109 41 . 376 Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 3 | . . . . . . . 1 2 2 3 . . . . . 3 . . Average Corruption 1 | . . . . . . . 1 1 2 2 . . . . . 3 . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . Effects 13 | . . . . . . . . 7 2 2 . . . . . 2 . . Message Errors 3 | . . . . . . . . 2 1 . . . . . . . . . Matter Fused 1 | . . . . . . . . . . 1 . . . . . . . . Heat Flow Errors 1 | . . . . . . . . . 1 . . . . . . . . . Energy Discharges 1 | . . . . . . . . . . 1 . . . . . . . . Data Loss (minor) 4 | . . . . . . . . 3 . . . . . . . 1 . . Targeting Errors 2 | . . . . . . . . 1 . . . . . . . 1 . . Weapon Failures 1 | . . . . . . . . 1 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 189 | . . 3 . . 26 . 39 12 . . . . . . 3 . . 106 Projectiles 68 | . . . . . 26 . 39 . . . . . . . 3 . . . Explosions 121 | . . 3 . . . . . 12 . . . . . . . . . 106 Melee . | . . . . . . . . . . . . . . . . . . . Knockbacks 28 | . . . . . 5 . 9 2 . . 3 2 4 . 3 . . . Impact . | . . . . . . . . . . . . . . . . . . . Kinetic 28 | . . . . . 5 . 9 2 . . 3 2 4 . 3 . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 214 | . . 40 . 8 . . 59 20 . . . . . . . . . 87 Shots 8 | . . 1 . 1 . . 2 3 . . . . . . . . . 1 Rammed . | . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 389 | . 30 60 . 36 7 389 262 318 200 228 108 13 287 . 257 42 39 102 Average Temperature 79 | . 18 27 . 19 7 142 95 76 115 77 34 5 104 . 105 22 26 50 Received Heat Transfer 1021 | . . 9 . . 63 96 63 117 . 162 98 84 23 . 177 . . 129 Effects 1 | . . . . . . . . . . . . . 1 . . . . . Energy Bleed 1 | . . . . . . . . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . 1 . . 1 . . . . . . . . Combat Hostiles 2 | . . . . . . . 1 . . 1 . . . . . . . . Parts Fried 1 | . . . . . . . . 1 . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted 2 | . . . . . . 1 . . . . . . . . . 1 . . Heat Transferred 3462 | . 62 187 . 125 150 450 700 574 . 235 250 . . . . 185 37 507 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen 14 | . . . . . . . 5 5 . 1 . . 3 . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . . . . 2 . 1 1 . . . . . . 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Res Peak Influence 956 | . 7 84 . 159 561 366 . . . . 956 . . . . 578 607 700 Average Influence 326 | . 3 49 . 126 231 280 . . . . 506 . . . . 277 402 488 Maximum Alert Level 3 | . . . . . 2 1 . . . . 3 . . . . 2 2 3 Low Security (%) 31 | 100 100 100 . 100 52 31 . . . . 8 . . . . 12 . . Level 1 35 | . . . . . 24 68 . . . . 29 . . . . 63 63 33 Level 2 26 | . . . . . 23 . . . . . 37 . . . . 24 36 65 Level 3 6 | . . . . . . . . . . . 25 . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 16 | . 1 . . . 1 . . . . . 5 . . . . 1 . 8 Investigation 4 | . 1 . . . 1 . . . . . 1 . . . . . . 1 Extermination 1 | . . . . . . . . . . . 1 . . . . . . . Reinforcement 6 | . . . . . . . . . . . 2 . . . . 1 . 3 Assault 1 | . . . . . . . . . . . 1 . . . . . . . Garrison 4 | . . . . . . . . . . . . . . . . . . 4 Intercept . | . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . 1 . . . . 1 . 1 Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Res Distress Signals 8 | . . . . . 2 . . . . . . . . . . 1 . 5 Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 212 | . 1 12 . 5 19 3 18 22 . 12 30 13 15 . 13 12 6 31 Peak Tracking Total 10 | . 1 10 . 3 5 1 4 7 . 4 4 4 4 . 4 4 5 8 Tactical Retreats 4 | . . 1 . . 1 . . 2 . . . . . . . . . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Res Traps Triggered 3 | . . . . . 1 . . . . . . . . . . 2 . . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 5 | . . . . . . . 1 3 . . . . 1 . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Res Machines Disabled 23 | . . . . 2 6 1 . . . . 13 . . . . 1 . . Max in Single Turn 2 | . . . . 2 1 1 . . . . 1 . . . . . . . Garrison Access 2 | . . . . . 1 . . . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Res Machines Accessed 17 | . 2 . 2 . 4 . . 1 1 . 1 . . 4 . . 1 1 Terminals 5 | . 2 . . . 3 . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . 1 . . . . . . . . . . . 1 1 Total Hacks 55 | . 3 . 5 . 9 . . 1 4 . 3 . . 25 . . 3 2 Successful 42 | . 1 . 5 . 2 . . 1 4 . 3 . . 25 . . 1 . Failed 13 | . 2 . . . 7 . . . . . . . . . . . 2 2 Catastrophic 3 | . 1 . . . . . . . . . . . . . . . 1 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 40 | . 1 . 1 . 7 . . . 1 . 12 . . . . 15 3 . Terminals 10 | . 3 . . . 7 . . . . . . . . . . . . . Fabricators 3 | . . . . . . . . . . . 3 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . 2 . . . . . . . . . . . 3 2 Terminal Hacks 37 | . 1 . 5 . 1 . . 1 4 . . . . 25 . . . . Record 15 | . . . 4 . . . . . . . . . . 11 . . . . Part Schematic 9 | . . . . . . . . . 4 . . . . 5 . . . . Robot Schematic 6 | . . . . . . . . . . . . . . 6 . . . . Prototype ID Bank 3 | . . . . . . . . . . . . . . 3 . . . . Open Door 1 | . . . . . . . . 1 . . . . . . . . . . Unreport Threat 2 | . 1 . . . 1 . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . 3 . . . . . . . Network Status 1 | . . . . . . . . . . . 1 . . . . . . . Load Schematic 1 | . . . . . . . . . . . 1 . . . . . . . Build 1 | . . . . . . . . . . . 1 . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . . . . . . . . . . . 1 . Seal Access 2 | . . . . . 1 . . . . . . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 8 | . 2 . . . 3 . . . . . 1 . . . . . 1 1 Full Trace Events 3 | . 1 . . . . . . . . . 1 . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . . 6 . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . . . . . 4 . . . . 5 . . . . Parts Built 2 | . . . . . . . . . . . 2 . . . . . . . Matter 168 | . . . . . . . . . . . 168 . . . . . . . Time 84 | . . . . . . . . . . . 84 . . . . . . . Total Part Build Rating 8 | . . . . . . . . . . . 8 . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Res Total Allies 25 | . 1 . . 1 . . . . 4 . 6 . . . 1 9 3 . Largest Group 11 | . 1 1 1 2 2 1 1 1 5 5 7 1 1 1 2 8 11 8 Highest-Rated Group 951 | . 55 59 78 111 121 107 108 108 261 261 540 129 131 131 225 661 951 754 Highest-Rated Ally 178 | . 55 59 78 80 93 107 108 108 108 111 129 129 131 131 131 148 164 178 Zionite Dispatches 8 | . . . . . . . . . . . 3 . . . . 4 1 . Heavy 1 | . . . . . . . . . . . . . . . . 1 . . Light 5 | . . . . . . . . . . . 2 . . . . 2 1 . Recon 1 | . . . . . . . . . . . 1 . . . . . . . Trap Resupply 1 | . . . . . . . . . . . . . . . . 1 . . Total Orders 2 | . . . . . . . . . . . 2 . . . . . . . EXPLORE 2 | . . . . . . . . . . . 2 . . . . . . . Ally Attacks 540 | . 1 10 . 9 45 4 38 44 . 45 115 21 25 . 45 55 18 65 Total Damage 17039 | . 41 654 . 134 1178 135 710 773 . 1547 3684 776 725 . 1409 1994 601 2678 Kills 135 | . . 4 . 3 12 1 7 7 . 9 30 9 8 . 12 14 8 11 Allies Corrupted 3 | . . . . . . . . . . . 3 . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Res Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . . . 1 . . 2 1 1 . . . 1 . 1 . . . Drone Launches 1 | . . . 1 . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Zionite Intel Received 1 | . . . . . . . . . . . . . . . . 1 . . Unaware Analyses 1 | . . . . . . . . . . . . . . . . 1 . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Res Turns Passed 10735 | 5 180 190 382 251 854 431 1086 855 1783 458 1048 465 410 108 759 639 344 487 Spaces Moved 6172 | 3 130 114 244 152 419 218 519 450 1133 242 674 314 265 82 385 410 217 201 Core . | . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . Legs 6172 | 3 130 114 244 152 419 218 519 450 1133 242 674 314 265 82 385 410 217 201 Wheels . | . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 105 | 120 120 150 105 150 150 155 185 155 155 155 122 122 125 125 125 120 150 112 Average Speed 150 | 120 129 150 149 150 175 178 185 160 155 155 126 124 125 125 137 141 150 146 Slowest Speed 185 | 120 150 150 150 150 180 185 185 185 155 160 155 125 125 125 156 150 150 150 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 40 | 2 30 18 66 58 39 5 71 51 90 39 23 71 44 74 70 13 5 6 Regions Visited 18 Branch Regions 11 Pre-discovered Areas 6 | . . . 1 1 . . . 1 2 . . . . 1 . . . . Known Exits Taken 2 | . . . . . . . . . . 1 . . . . 1 . . . Unknown Exits Taken 16 | 1 1 1 1 1 1 1 1 1 1 . 1 1 1 1 . 1 1 . Scrap Searched 13 | . . 1 . 1 . . . 3 2 1 . 3 2 . . . . . Spaces Dug 1 | . . . . . . . . . . . . . . . . 1 . . Terrain Destroyed 308 | . . 15 . 22 27 1 60 19 . 8 32 14 27 . 9 4 . 70 Melee 1 | . . . . . . . . . . . . . . . . 1 . . Projectile 98 | . . . . . 11 1 10 9 . 3 8 14 27 . 9 3 . 3 AOE 209 | . . 15 . 22 16 . 50 10 . 5 24 . . . . . . 67 Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Res Total 7145 | 6 140 123 262 162 486 248 581 516 1162 305 837 347 298 87 586 452 239 308 Wait 342 | . . . . . . 2 8 7 21 17 81 9 2 6 181 2 4 2 Move 6154 | 2 129 113 243 151 418 217 518 449 1132 241 673 313 264 81 384 409 216 201 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 98 | . 9 1 4 . 11 5 8 8 1 6 14 . 3 . 2 7 6 13 Fast Attach 55 | . 1 . . . 4 3 3 4 1 2 5 2 4 . 3 6 2 15 Attach 25 | . . 2 2 1 1 . 3 1 . 3 2 . 3 . 1 2 2 2 Detach 1 | . . . . . 1 . . . . . . . . . . . . . Swap 79 | . . . 5 1 10 5 6 5 1 1 15 2 . . 1 8 1 18 Drop 130 | 4 . . 7 . 12 9 5 10 6 6 28 3 3 . 2 10 7 18 Fire 240 | . 1 7 . 9 29 7 30 32 . 10 19 18 19 . 12 7 1 39 Melee 1 | . . . . . . . . . . . . . . . . 1 . . Ram . | . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . Rewire 19 | . . . . . . . . . . 19 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . 1 . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / [*Low]) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / Upp) -4/Factory -3/Research History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 3) 6 | -11/Scrapyard | Entered Materials 150 | -10/Materials | Discovered new exit (range 13) 186 | -10/Materials | Entered Mines 186 | -10/Mines | Accompanied by 1 ally 204 | -10/Mines | Assembled infested the area 209 | -10/Mines | Assisted by a Guerilla fighting off Assembled 227 | -10/Mines | Core integrity fell below 50% 309 | -10/Mines | Build established: Mutant 367 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 368 | -10/Mines | Discovered new exit (range 5) 376 | -10/Mines | Entered Exiles 376 | -10/Exiles | Accompanied by 1 ally 396 | -10/Exiles | Discovered new exit (range 15) 417 | -10/Exiles | Met 8R-AWN 439 | -10/Exiles | Met EX-HEX 478 | -10/Exiles | Met EX-BIN 498 | -10/Exiles | Aligned with FarCom system 499 | -10/Exiles | Given EX-Vault access code 537 | -10/Exiles | Opened EX-Vault 544 | -10/Exiles | Found Potential Leg 547 | -10/Exiles | Found Potential Leg 553 | -10/Exiles | Found Supersonic Drone Bay 559 | -10/Exiles | Found 0b10 Alert Chip 610 | -10/Exiles | Warned to stay clear of 0b10 Research branches 651 | -10/Exiles | Met EX-DEC 667 | -10/Exiles | Learned location of Zion (-7) 738 | -10/Exiles | Discovered new exit (range 15) 758 | -10/Exiles | Stole two prototypes: 0b10 Alert Chip, Potential Leg 758 | -10/Exiles | Entered Mines 758 | -9/Mines | Accompanied by 2 allies 761 | -9/Mines | Met a Derelict bent on vengeance 994 | -9/Mines | Received a Mining Laser from a helpful Derelict 997 | -9/Mines | Discovered new exit (range 7) 1009 | -9/Mines | Entered Materials 1009 | -8/Materials | Accompanied by 2 allies 1009 | -8/Materials | Evolved 4 slots: Utility x4 1542 | -8/Materials | Discovered new exit (range 15) 1863 | -8/Materials | Entered Factory 1863 | -7/Factory | Accompanied by 1 ally 1863 | -7/Factory | Evolved 2 slots: Weapon x2 1865 | -7/Factory | FarCom data flow suspended 2012 | -7/Factory | Discovered new exit (range 6) 2294 | -7/Factory | Entered Lower Caves 2294 | -7/Lower Caves | Accompanied by 1 ally 2306 | -7/Lower Caves | Build established: Tank 2354 | -7/Lower Caves | Ambushed by wild Derelicts 2463 | -7/Lower Caves | Spotted 6F-SFB(f) 2464 | -7/Lower Caves | Encountered a Master Thief 2470 | -7/Lower Caves | Ion Cannon stolen by Master Thief 2499 | -7/Lower Caves | Spotted BE-3SZ(f) 2500 | -7/Lower Caves | Encountered a Master Thief 2500 | -7/Lower Caves | Spotted 7M-ILP(f) 2500 | -7/Lower Caves | Allies destroyed 7M-ILP(f) 2501 | -7/Lower Caves | Phase Shifter stolen by Master Thief 2626 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 2787 | -7/Lower Caves | Spotted N3-LA5(f) 2788 | -7/Lower Caves | Spotted DM-O0L(f) 2789 | -7/Lower Caves | Encountered a Master Thief 2789 | -7/Lower Caves | Encountered a Master Thief 2791 | -7/Lower Caves | Nanoactuators stolen by Master Thief 2791 | -7/Lower Caves | Master Tearclaws stolen by Master Thief 3037 | -7/Lower Caves | Learned 4 Factory zone layouts 3173 | -7/Lower Caves | Encountered a Warlord checkpoint 3232 | -7/Lower Caves | Build established: Skirmisher 3295 | -7/Lower Caves | Spotted SC-JLE(f) 3296 | -7/Lower Caves | Encountered a Master Thief 3318 | -7/Lower Caves | Destroyed SC-JLE(f) 3320 | -7/Lower Caves | Discovered new exit (range 10) 3380 | -7/Lower Caves | Entered another Lower Caves area 3380 | -7/Lower Caves | Accompanied by 1 ally 3549 | -7/Lower Caves | Spotted KJ-ZVW(f) 3550 | -7/Lower Caves | Encountered a Master Thief 3554 | -7/Lower Caves | Mak. Cloaking Device stolen by Master Thief 3688 | -7/Lower Caves | Spotted J6-NLW(f) 3689 | -7/Lower Caves | Encountered a Master Thief 3706 | -7/Lower Caves | Spotted 8Z-IDD(f) 3707 | -7/Lower Caves | Encountered a Master Thief 3713 | -7/Lower Caves | Force Rifle stolen by Master Thief 3783 | -7/Lower Caves | Spotted DX-10S(f) 3784 | -7/Lower Caves | Encountered a Master Thief 3785 | -7/Lower Caves | Force Rifle stolen by Master Thief 3866 | -7/Lower Caves | Attacked by a faux Warlord 3981 | -7/Lower Caves | Spotted LF-ZHS(f) 3982 | -7/Lower Caves | Encountered a Master Thief 3986 | -7/Lower Caves | Nanoactuators stolen by Master Thief 3988 | -7/Lower Caves | Spotted GP-ZVK(f) 3989 | -7/Lower Caves | Encountered a Master Thief 3992 | -7/Lower Caves | Lgt. Angular Momentum Engine stolen by Master Thief 4131 | -7/Lower Caves | Encountered a Warlord checkpoint 4218 | -7/Lower Caves | Discovered new exit (range 11) 4235 | -7/Lower Caves | Entered Zion 4235 | -7/Zion | Accompanied by 1 ally 4237 | -7/Zion | Build established: Scavenger-Skirmisher 4355 | -7/Zion | Discovered new exit (range 10) 4440 | -7/Zion | System corruption cleaned by Quarantine Array 4581 | -7/Zion | Learned Factory stockpile data 4697 | -7/Zion | Imprinted 4699 | -7/Zion | Declared Zion's savior 4872 | -7/Zion | Learned location of Warlord (-5) 5000 | -7/Zion | Build established: Messiah-Skirmisher 5306 | -7/Zion | Received a hallucinogenic algorithm 5468 | -7/Zion | Learned location of Quarantine (-2) 5515 | -7/Zion | Found Prototype Energy Gun 5625 | -7/Zion | Given A8's code to call for help 6018 | -7/Zion | Entered Proximity Caves 6018 | -6/Proximity Caves | Accompanied by 5 allies 6019 | -6/Proximity Caves | Identified exit to Factory 6161 | -6/Proximity Caves | Spotted OJ-OF3(f) 6162 | -6/Proximity Caves | Encountered a Master Thief 6164 | -6/Proximity Caves | Lgt. Angular Momentum Engine stolen by Master Thief 6166 | -6/Proximity Caves | Allies destroyed OJ-OF3(f) 6273 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6476 | -6/Proximity Caves | Entered Factory 6476 | -6/Factory | Accompanied by 4 allies 6476 | -6/Factory | Evolved 2 slots: Propulsion x2 6477 | -6/Factory | Identified exit to Factory 6606 | -6/Factory | Zion Light squad teleported in 6860 | -6/Factory | Zion Recon squad teleported in 7006 | -6/Factory | Build established: Messiah-Tank 7025 | -6/Factory | Zion Light squad teleported in 7085 | -6/Factory | Discovered new exit (range 36) 7176 | -6/Factory | First assault squad dispatched 7427 | -6/Factory | Fabricated Slug Cannon (x2) 7434 | -6/Factory | Found Prototype Protection 7434 | -6/Factory | Identified Zio. Weapon Casing 7524 | -6/Factory | Entered Lower Caves 7524 | -6/Lower Caves | Accompanied by 1 ally 7764 | -6/Lower Caves | Spotted F9-WX1(f) 7765 | -6/Lower Caves | Encountered a Master Thief 7765 | -6/Lower Caves | Allies destroyed F9-WX1(f) 7960 | -6/Lower Caves | Discovered new exit (range 15) 7962 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 7989 | -6/Lower Caves | Entered another Lower Caves area 7989 | -6/Lower Caves | Accompanied by 1 ally 8121 | -6/Lower Caves | Spotted G3-ZWI(f) 8122 | -6/Lower Caves | Encountered a Master Thief 8124 | -6/Lower Caves | Zio. Light DM Reactor stolen by Master Thief 8127 | -6/Lower Caves | Spotted LY-8JQ(f) 8128 | -6/Lower Caves | Encountered a Master Thief 8139 | -6/Lower Caves | Allies destroyed LY-8JQ(f) 8297 | -6/Lower Caves | Learned Factory terminal intel 8310 | -6/Lower Caves | Discovered new exit (range 22) 8333 | -6/Lower Caves | Spotted 1H-232(f) 8334 | -6/Lower Caves | Encountered a Master Thief 8335 | -6/Lower Caves | Spotted AN-IW7(f) 8336 | -6/Lower Caves | Encountered a Master Thief 8340 | -6/Lower Caves | Nanoactuators stolen by Master Thief 8343 | -6/Lower Caves | Exp. Heat Sink stolen by Master Thief 8399 | -6/Lower Caves | Entered Data Miner 8399 | -6/Data Miner | Accompanied by 1 ally 8399 | -6/Data Miner | Discovered new exit (range 8) 8417 | -6/Data Miner | Met Data Miner 8449 | -6/Data Miner | Learned location of Section 7 (-2) 8449 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 8471 | -6/Data Miner | Received God Mode back door access code from Data Miner 8507 | -6/Data Miner | Entered Proximity Caves 8507 | -5/Proximity Caves | Accompanied by 1 ally 8509 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8632 | -5/Proximity Caves | Escorted by Enhanced Grunt 8685 | -5/Proximity Caves | Lost 3 parts (1n2u) 9094 | -5/Proximity Caves | Discovered exit to Factory (range 8) 9115 | -5/Proximity Caves | Build established: Messiah-Skirmisher 9140 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 9266 | -5/Proximity Caves | Entered Factory 9266 | -5/Factory | Accompanied by 2 allies 9266 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 9267 | -5/Factory | Identified exit to Upper Caves 9268 | -5/Factory | Loaded intel: 20 terminal locations 9453 | -5/Factory | Zion Heavy squad teleported in 9543 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 9544 | -5/Factory | Zion Light squad teleported in 9596 | -5/Factory | Zion Trap Resupply teleported in 9742 | -5/Factory | Zion Light squad teleported in 9879 | -5/Factory | Discovered new exit (range 9) 9905 | -5/Factory | Entered another Factory area 9905 | -4/Factory | Accompanied by 8 allies 9905 | -4/Factory | Evolved 2 slots: Utility x2 10058 | -4/Factory | Zion Light squad teleported in 10098 | -4/Factory | Build established: Messiah-Tank 10116 | -4/Factory | Discovered new exit (range 9) 10202 | -4/Factory | Found Zio. Weapon Casing 10249 | -4/Factory | Entered Research 10249 | -3/Research | Accompanied by 8 allies 10249 | -3/Research | Evolved 2 slots: Utility x2 10397 | -3/Research | Garrison activated, responded to threat 10424 | -3/Research | Found Zio. Weapon Casing 10443 | -3/Research | Lost 5 parts (1p4u) 10544 | -3/Research | Spotted B-86 Titan 10595 | -3/Research | Allies destroyed B-86 Titan 10617 | -3/Research | Lost 4 parts (1n3u) 10627 | -3/Research | Core integrity fell below 50% 10636 | -3/Research | Core integrity fell below 20% 10732 | -3/Research | Garrison activated, responded to threat 10736 | -3/Research | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 10732_ G-67 Veteran calls for garrison reinforcements. 10732_ ALERT: Activating Garrison Access R001. 10732_ Slug penetrates A-15 Conveyor. 10732_ A-15 Conveyor destroyed. 10732_ Slug penetrates Garrison Access. 10732_ Lgt. Antimatter Reactor destroyed. 10733_ S-43 Plague emerges from the garrison. 10733_ Penetrated by Slug. 10733_ Flexi-carbon Leg destroyed. 10733_ K-01 Serf collects debris. 10733_ U-05 Engineer lays Concrete. 10735_ Player 2 attaches Cld. Nuclear Pulse Thruster. 10735_ U-05 Engineer lays Concrete. 10735_ Slug penetrates S-43 Plague. 10735_ Slug penetrates Garrison Access. 10735_ S-43 Plague destroyed. 10735_ Destroyed Xenon Bombardment Thruster. 10735_ Destroyed Electrolaser. 10735_ U-05 Engineer builds a Wall. 10735_ Slug penetrates G-67 Veteran. 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""???????? | | ???????????????????# ! #????????"???????? | | ???????????????????# ! #????????????????? | | ???????????????????### #????????????????? | | ?????????????????????#k ### ##????????????????? | | ?????????????????????# ##?? #?????????????????? | | ?????????????????????# #??? #?????????????????? | | ?????????????????????# #????#?????????????????? | | ?????????????????????#A u#??????????????????????? | | ?????????????????????R #??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# ???????????????????????? | | ?????????????????????# ???????????????????????? | | ?????????????????????# ???????????????????????? | | ?????????????????????# ???????????????????????? | | ??????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 118 Coolant Potential 240 Energy Generation 50 Energy Capacity 1490 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 20 Terrain Scan Density 10 Cloak Strength 3 Power Amplification 20 Corruption Prevention 20 Heat Shielding 100 Armor Coverage 625 Resistance: TH 20 Propulsion Shielding 66 Weapon Shielding 100 Melee Speed Boost 30 Phase Shifting 10 Evasion (%) 50 Targeting Accuracy 6 Melee Accuracy 8 Launcher Accuracy 20 Energy Filtering 30 Item Schematics ----------------- Riot Gun | -7/Zion | Free Battle Rifle | -7/Zion | Free Slug Cannon | -7/Zion | Free Flamer | -7/Zion | Free Combat Drone Bay | -6/Data Miner | Free Exp. Sensor Array | -6/Data Miner | Free Exp. ECM Suite | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Mni. Smartbomb Launcher | -6/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free Fabricated ------------ Slug Cannon | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Player 2 | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Res Slots Evolved 14 | . . . . 4 2 . . . . 2 . . . . 2 2 2 . Power 3 | . . . . . 1 . . . . . . . . . 1 . 1 . Propulsion 2 | . . . . 1 1 . . . . . . . . . . . . . Utility 6 | . . . . 2 . . . . . 2 . . . . 1 1 . . Weapon 3 | . . . . 1 . . . . . . . . . . . 1 1 . Parts Attached 103 | . 5 4 5 5 7 6 1 1 . 3 16 2 3 . . 13 6 26 Parts Lost 25 | . . 3 . . . . . . . . . . . . 2 . . 20 Damage Taken 5372 | . . 337 . 35 152 7 254 224 . 33 304 145 134 . 288 142 119 3198 Core 1369 | . . 80 . 29 . . 14 75 . . 39 . 12 . . 78 . 1042 Player 2/Cogmind (%) 65 | . . 49 . 100 . . 15 60 . . 51 . 41 . . 79 . 79 Absorbed by Shields 102 | . . . . . . . . . . . . 21 31 . 39 . . 11 Damage Inflicted 9563 | . 41 654 . 134 1053 135 710 773 . 452 1618 776 725 . 764 82 119 1527 Player 2/Cogmind (%) 45 | . 63 71 . 43 55 25 36 35 . 47 55 55 66 . 62 18 66 31 Combat Hostiles Destroyed 69 | . . 4 . 3 7 1 6 7 . 2 9 9 8 . 7 . 1 5 Player 2/Cogmind (%) 51 | . . 50 . 60 41 33 46 43 . 40 75 64 66 . 70 . 100 31 Game ------ Seed KineticFluxVibroblade Manual? 0 Play Time 01:37:25 Cumulative 252.5 hours Start 2020.04.26 @ 18:43:41 End 2020.04.27 @ 15:00:06 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode AFD2020/Player2 Game No. 387 Rogue 386 Adventurer 0 Explorer 1 Win Type - Total 1 Types 1/0/0/0/0/0/0 Lore% 65 Gallery% 79 Achievement% 54 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 14/Cog Map View 72x52 Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33) Steam 0 RUN: 41efac2b-1231-4943-9f65-ec8eb76f2b64