Cogmind - Beta 11 X6 @@@ ROGUE MODE // 2021.07.17 @ 22:58:33 Player: Amy! Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (12) 2400 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (8027) 8027 TOTAL SCORE: 15447 Bonus ------- Pacifist 7706 Follower Combat Kills 21 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1600 Matter 295/300 Energy 99/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (12) -- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Longsword +1 Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum Reactor > --- PROPULSION ------- Improved Cesium-ion Thruster Q-thruster Q-thruster Q-thruster Q-thruster Q-thruster Q-thruster Q-thruster Cooled Impulse Thruster Impulse Thruster Array > --- UTILITY ---------- Advanced Cooling System Enhanced Optical Array Advanced Signal Interpreter Reaction Control System Advanced Reaction Control System Improved Hacking Suite Advanced Hacking Suite > --- WEAPON ----------- (None) > --- INVENTORY -------- Light Angular Momentum Engine F-cell Engine Quantum Reactor Field Propulsion Drive Longsword +1 [Rating: 150] Favorites ----------- Power F-cell Engine Engine F-cell Engine Power Core Light Fission Core Reactor Quantum Reactor Propulsion Q-thruster Flight Unit Q-thruster Utility Improved Hacking Suite Device Advanced Cooling System Processor Enhanced Optical Array Hackware Improved Hacking Suite Protection Improved Propulsion Shielding Weapon None Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Slots Evolved 18 | . . . . . 4 2 2 2 2 2 2 2 Power 1 | . . . . . 1 . . . . . . . Propulsion 10 | . . . . . 2 1 1 1 2 1 2 . Utility 7 | . . . . . 1 1 1 1 . 1 . 2 Weapon . | . . . . . . . . . . . . . Parts Attached 62 | . . . . 5 6 3 7 8 2 7 11 13 Power 15 | . . . . 1 2 1 1 3 . . 1 6 Engine 10 | . . . . 1 2 1 . 3 . . . 3 Core 1 | . . . . . . . 1 . . . . . Reactor 4 | . . . . . . . . . . . 1 3 Propulsion 28 | . . . . 2 3 2 . 2 1 5 9 4 Treads . | . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 28 | . . . . 2 3 2 . 2 1 5 9 4 Utility 19 | . . . . 2 1 . 6 3 1 2 1 3 Device 9 | . . . . . . . 5 1 . 1 . 2 Storage . | . . . . . . . . . . . . . Processor 4 | . . . . 2 . . . 1 1 . . . Hackware 3 | . . . . . 1 . 1 . . . . 1 Protection 3 | . . . . . . . . 1 . 1 1 . Artifact . | . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . Energy Gun . | . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . 1 . 1 . . . 1 Parts Lost 36 | . . . . . 4 . . . 2 . 3 27 Power 7 | . . . . . 1 . . . . . . 6 Propulsion 17 | . . . . . 3 . . . 1 . . 13 Utility 12 | . . . . . . . . . 1 . 3 8 Weapon . | . . . . . . . . . . . . . Highest Loss Streak 13 | . . . . . 4 . . . 2 . 2 13 Average Slot Usage (%) 52 | . . . . 25 58 59 72 74 70 69 74 56 Engine 5 | . . . . 2 15 13 8 7 10 9 4 1 Reactor 1 | . . . . . . . . . . . 4 4 Flight 22 | . . . . 5 17 22 26 28 28 26 35 30 Device 5 | . . . . . . . 11 5 5 9 7 7 Processor 9 | . . . . 18 18 15 13 13 10 9 8 6 Hackware 6 | . . . . . 8 7 6 11 10 9 8 5 Protection 1 | . . . . . . . . 2 4 4 3 . Naked Turns 578 | . 58 220 161 85 . . . . . . . 54 Heaviest Build 47 | . . . . 3 6 6 12 25 25 26 37 47 Greatest Support 93 | 3 3 3 3 8 12 20 20 42 49 72 93 84 Greatest Overweight (x) . | . . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 2 2 2 3 4 4 3 5 5 5 5 5 5 Average Carried 3 | 1 2 2 2 3 3 2 3 4 5 4 4 3 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 2 2 2 3 4 3 2 5 5 5 5 4 1 Class Distribution -------------------- 51% | Hacker-Sprinter 32% | Mutant 10% | Sprinter 3% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Sprinter | -4/Factory Hacker-Sprinter | -3/Research Hacker-Sprinter | -2/Research Hacker-Sprinter | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Matter Collected 580 | 159 . . . 73 54 . . . . 124 . 170 Remotely . | . . . . . . . . . . . . . Salvage Created . | . . . . . . . . . . . . . Parts . | . . . . . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Combat Hostiles Destroyed . | . . . . . . . . . . . . . Classes Destroyed . | . . . . . . . . . . . . . Best Kill Streak . | . . . . . . . . . . . . . Combat Bots Only . | . . . . . . . . . . . . . Max Kills in Single Turn . | . . . . . . . . . . . . . Gunslinging . | . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Damage Taken 4670 | . 84 . . 48 326 . 5 23 331 133 578 3142 Core 2134 | . 84 . . 48 168 . . . 13 83 134 1604 Absorbed by Shields . | . . . . . . . . . . . . . Core Remaining (%) 88 | 100 . . . 47 69 100 100 100 98 93 90 . Volleys Fired . | . . . . . . . . . . . . . Largest . | . . . . . . . . . . . . . Hottest . | . . . . . . . . . . . . . Shots Fired . | . . . . . . . . . . . . . Gun . | . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots . | . . . . . . . . . . . . . Core Hits 4 | . . . . . . . . . . . . 4 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 104 | . . . . . . . . . . . . 104 Guns . | . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Ramming 104 | . . . . . . . . . . . . 104 Kinetic . | . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 3 | . 1 1 1 1 . . 2 . . . 2 3 Average Corruption 1 | . 1 1 1 1 . . 2 . . . 1 2 Corruption Purged . | . . . . . . . . . . . . . Effects 5 | . . . 1 2 . . . . . . 2 . Message Errors 4 | . . . 1 2 . . . . . . 1 . Energy Discharges 1 | . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 49 | . . . . . . . . . . . . 49 Shots . | . . . . . . . . . . . . . Rammed 18 | . . . . . . . . . . . . 18 Targets Rammed 18 | . . . . . . . . . . . . 18 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 230 | . . . . . 23 . 2 177 . . 230 213 Average Temperature 61 | . . . . . 14 . 2 78 . . 110 30 Received Heat Transfer 282 | . 48 . . . 135 . . . 9 . 27 63 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Peak Influence 1216 | . 30 11 . 227 168 83 131 148 192 440 559 1216 Initial 335 | . . 11 . . 88 62 40 63 72 90 247 335 Average 283 | . 12 11 . 73 105 78 67 108 106 222 384 780 Maximum Alert Level 4 | . . . . 1 . . . . . 2 2 4 Low Security (%) 59 | 100 100 100 . 79 100 100 100 100 100 53 . . Level 1 17 | . . . . 20 . . . . . 42 68 17 Level 2 6 | . . . . . . . . . . 3 32 9 Level 3 15 | . . . . . . . . . . . . 68 Level 4 1 | . . . . . . . . . . . . 4 Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 30 | . 2 . . . 4 . 2 3 2 4 3 10 Investigation 4 | . 1 . . . . . . . . 1 . 2 Extermination 3 | . . . . . . . . 1 . 1 . 1 Reinforcement 22 | . 1 . . . 4 . 2 2 2 2 3 6 Assault 1 | . . . . . . . . . . . . 1 Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Distress Signals 11 | . 1 . . . 4 . 1 . . 1 2 2 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 203 | . 9 . . 3 29 . 5 1 13 20 30 93 Peak Tracking Total 31 | . 8 . . 3 19 . 4 1 11 7 16 31 Tactical Retreats 29 | . . . . . 2 . 1 1 . 3 5 17 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Traps Triggered 3 | . . . . . . . 2 . . 1 . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Machines Disabled . | . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . . 1 . 2 2 Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Machines Accessed 28 | . 1 . 1 . 2 1 2 2 2 7 4 6 Terminals 21 | . 1 . . . 2 1 2 2 1 7 2 3 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . . . 1 . 2 3 Total Hacks 62 | . 2 . 1 . 2 1 6 4 5 22 8 11 Successful 38 | . . . 1 . 2 1 5 2 3 15 5 4 Failed 24 | . 2 . . . . . 1 2 2 7 3 7 Catastrophic 2 | . . . . . . . . . . 1 . 1 Database Lockouts . | . . . . . . . . . . . . . Manual 30 | . 2 . 1 . 2 1 2 3 1 10 3 5 Terminals 51 | . 2 . . . 2 1 6 4 3 22 4 7 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 10 | . . . . . . . . . 2 . 4 4 Terminal Hacks 18 | . . . 1 . . . 4 1 1 10 1 . Record 6 | . . . . . . . 2 . 1 3 . . Robot Analysis 1 | . . . . . . . 1 . . . . . Level Access Points 2 | . . . . . . . . . . 1 1 . Branch Access Points 2 | . . . . . . . 1 1 . . . . Locate Traps 1 | . . . . . . . . . . 1 . . Dispatch Records 1 | . . . . . . . . . . 1 . . Reinforcement Status 2 | . . . . . . . . . . 2 . . Registered Components 1 | . . . . . . . . . . 1 . . Zone Layout 1 | . . . . . . . . . . 1 . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . . . . . . 1 . 2 2 Seal Access 5 | . . . . . . . . . 1 . 2 2 Unauthorized Hacks 15 | . . . . . 2 1 1 1 1 5 2 2 Terminals 15 | . . . . . 2 1 1 1 1 5 2 2 Assimilate 5 | . . . . . 2 . . . . 2 1 . Botnet 10 | . . . . . . 1 1 1 1 3 1 2 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 22 | . 1 . . . 2 1 2 2 1 6 3 4 Full Trace Events 4 | . 1 . . . . . . . . 1 . 2 Feedback Events 1 | . 1 . . . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Total Allies 8 | . . 4 . . 2 . . . . 1 1 . Largest Group 4 | . . 4 4 4 3 . . . . 1 1 . Highest-Rated Group 71 | . . 71 71 71 40 . . . . 45 45 . Highest-Rated Ally 45 | . . 31 31 31 16 . . . . 45 45 . Total Orders . | . . . . . . . . . . . . . Ally Attacks 32 | . . . . 29 3 . . . . . . . Total Damage 247 | . . . . 225 22 . . . . . . . Kills 9 | . . . . 9 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Robot Analysis Total 1 | . . . . . . . 1 . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Turns Passed 2829 | 14 58 220 161 250 133 34 227 273 279 284 300 596 Spaces Moved 7817 | 24 115 366 233 306 332 93 709 614 906 1075 1105 1939 Core 1180 | 24 115 366 233 283 . . . . . . . 159 Treads . | . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 6637 | . . . . 23 332 93 709 614 906 1075 1105 1780 Fastest Speed 10 | 50 50 50 50 37 34 29 29 27 24 22 10 12 Average Speed 28 | 50 50 50 50 49 37 31 29 27 25 24 20 23 Slowest Speed 50 | 50 50 50 50 50 40 37 29 29 27 27 22 50 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 129 | . . . . . 12 . 10 1 18 12 35 41 Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 36 | 4 36 67 61 69 57 2 18 16 21 32 38 50 Regions Visited 12 Branch Regions 3 Pre-discovered Areas 2 | . . 2 . . . . . . . . . . Known Exits Taken 8 | . . . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . Scrap Searched 2 | . . . . 2 . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Total 8276 | 25 114 402 276 402 327 95 720 724 931 1078 1139 2043 Wait 461 | . . 37 43 91 1 . . 84 42 3 52 108 Move 7565 | 23 114 365 232 305 308 92 687 611 872 1050 1045 1861 Hop 109 | . . . . . 11 . 10 1 15 12 23 37 Pick Up 17 | 2 . . 1 1 . . 2 8 . . 1 2 Fast Attach 43 | . . . . 5 4 2 5 6 1 5 9 6 Attach 16 | . . . . . 2 1 2 1 . 2 2 6 Detach 12 | . . . . . 1 . 4 1 . 3 1 2 Swap 3 | . . . . . . . . 1 1 . . 1 Drop 23 | . . . . . . . 2 11 . 3 5 2 Fire . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Ram 18 | . . . . . . . . . . . . 18 Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 9 | . . . . . . . 8 . . . 1 . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory -6/Factory (discovered 5 exits: *Fac / Low x2 / Ext x2) -5/Factory (discovered 3 exits: *Fac / *Upp x2) -4/Factory -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 4 exits: *Acc x3 / *Tes) -1/Access History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 15 | -11/Scrapyard | Entered Materials 42 | -10/Materials | Discovered new exit (range 15) 65 | -10/Materials | Discovered new exit (range 16) 73 | -10/Materials | Entered Mines 77 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 81 | -10/Mines | Learned location of Storage (-8) 89 | -10/Mines | Discovered new exit (range 15) 102 | -10/Mines | Met a Derelict bent on vengeance 121 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 148 | -10/Mines | Discovered new exit (range 15) 154 | -10/Mines | Received a Mining Laser from a helpful Derelict 251 | -10/Mines | Learned location of Mines (-9) 277 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 277 | -10/Mines | Discovered new exit (range 5) 293 | -10/Mines | Entered Exiles 293 | -10/Exiles | Accompanied by 4 allies 300 | -10/Exiles | Discovered new exit (range 15) 305 | -10/Exiles | Build established: Mutant 309 | -10/Exiles | Met 8R-AWN 317 | -10/Exiles | Met EX-HEX 330 | -10/Exiles | Met EX-BIN 345 | -10/Exiles | Aligned with FarCom system 345 | -10/Exiles | Given EX-Vault access code 357 | -10/Exiles | Opened EX-Vault 360 | -10/Exiles | Found Longsword +1 371 | -10/Exiles | Warned to stay clear of 0b10 Research branches 388 | -10/Exiles | Met EX-DEC 406 | -10/Exiles | Discovered new exit (range 10) 454 | -10/Exiles | Left Exiles lab with Longsword +1 454 | -10/Exiles | Entered Mines 454 | -9/Mines | Accompanied by 4 allies 578 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 611 | -9/Mines | Discovered new exit (range 13) 631 | -9/Mines | Identified exit to Materials 640 | -9/Mines | Core integrity fell below 50% 704 | -9/Mines | Entered Materials 704 | -8/Materials | Accompanied by 3 allies 704 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 705 | -8/Materials | Identified exit to Storage 831 | -8/Materials | Discovered new exit (range 18) 837 | -8/Materials | Identified exit to Factory 837 | -8/Materials | Entered Factory 837 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 849 | -7/Factory | Lost 4 parts (1p3n) 866 | -7/Factory | Discovered new exit (range 18) 870 | -7/Factory | Identified exit to Factory 871 | -7/Factory | Entered another Factory area 871 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 976 | -6/Factory | Identified exit to Lower Caves 976 | -6/Factory | Identified exit to Extension 1020 | -6/Factory | Spotted B-75 Beast 1054 | -6/Factory | Discovered new exit (range 17) 1098 | -6/Factory | Identified exit to Factory 1098 | -6/Factory | Entered another Factory area 1098 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1215 | -5/Factory | Identified exit to Upper Caves 1352 | -5/Factory | Build established: Hacker-Sprinter 1367 | -5/Factory | Discovered new exit (range 18) 1371 | -5/Factory | Identified exit to Factory 1371 | -5/Factory | Entered another Factory area 1371 | -4/Factory | Evolved 2 slots: Propulsion x2 1645 | -4/Factory | Discovered new exit (range 5) 1649 | -4/Factory | Identified exit to Research 1650 | -4/Factory | Entered Research 1650 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 1923 | -3/Research | Spotted B-86 Titan 1926 | -3/Research | Identified exit to Research 1934 | -3/Research | Entered another Research area 1934 | -2/Research | Evolved 2 slots: Propulsion x2 1950 | -2/Research | Spotted B-90 Cyclops 1959 | -2/Research | Discovered new exit (range 21) 1980 | -2/Research | Identified exit to Testing 1991 | -2/Research | Spotted B-90 Cyclops 1996 | -2/Research | Identified exit to Access 2217 | -2/Research | Spotted B-90 Cyclops 2234 | -2/Research | Entered Access 2234 | -1/Access | Evolved 2 slots: Utility x2 2408 | -1/Access | Spotted B-99 Colossus 2424 | -1/Access | Spotted B-99 Colossus 2484 | -1/Access | First assault squad dispatched 2685 | -1/Access | Spotted B-99 Colossus 2695 | -1/Access | Lost 10 parts (1p6n3u) 2773 | -1/Access | Core integrity fell below 50% 2803 | -1/Access | Lost 13 parts (4p5n4u) 2822 | -1/Access | Core integrity fell below 20% 2830 | -1/Access | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 02769_ P-80 Master resets S-43 Plague, system corruption cleaned. 02771_ S-43 Plague destroyed. 02771_ K-01 Serf collects debris. 02772_ Broken Adv. Signal Interpreter destroyed. 02772_ K-01 Serf collects debris. 02782_ U-05 Engineer lays Concrete. 02786_ Slammed into B-74 Champion. 02787_ Slammed into G-73 Enforcer. 02790_ Slammed into A-15 Conveyor. 02790_ A-15 Conveyor calls for reinforcements. 02790_ ALERT: Hostile activity reported, dispatching reinforcements to area. 02792_ Slammed into K-01 Serf. 02797_ Acquired 56 matter. 02805_ K-01 Serf destroyed. 02807_ Slammed into A-15 Conveyor. 02820_ K-01 Serf destroyed. 02823_ ALERT: Security rotation in progress. 02823_ Acquired Lgt. Ion Engine. 02827_ Lgt. Ion Engine destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ?????????????????############################## | | ?????????????????# | | ?????????????????# | | ?????????????????# | | ?????????????????# | | ?????????????????# s p | | ?????????????????# ! s | | ?????????????????# s =%=sp p | | ?????????????????# s##########+########### | | ?????????????????# sss #?????????????????# | | ?????????????????# #?????????????????# | | ?????????????????# @ #?????????????????# | | ?????????????????# #?????????????????# | | ?????????????????# #?????????????????# " | | ???????????????? #?????????????????# | | ???????????????######+####?????????????????# | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ???????????????????????????????????????????#### | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ????????????????????????????????????????????? | | ?????????????????????????????????????????????## | | ??????????????????????????????????????????????? | | ?????????????????????????????????????????????## | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ????????????????????########?????????????????# | | ????????????????????# ################### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Energy Generation 45 Energy Capacity 750 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 20 Terrain Scan Density 10 Propulsion Shielding 66 Phase Shifting 5 Evasion (%) 80 Offensive Hacking 26 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Speed Demon Challenges ------------ None Game ------ Seed NodeImpulseFlamer Manual? 0 Play Time 01:10:20 Cumulative 91.5 hours Start 2021.07.17 @ 21:44:01 End 2021.07.17 @ 22:58:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 57 Rogue 57 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 53 Gallery% 58 Achievement% 52 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 70e7b4d2-c42e-4ba5-9d6a-5f50549c84ec