Cogmind - Beta 9.1 @@@ ROGUE MODE // 2019.11.03 @ 14:29:04 Player: MrPainting Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (33) 165 Value Destroyed (885) 885 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (-218) -218 TOTAL SCORE: 2572 Bonus ------- Follower Combat Kills 127 Friendly Fire -345 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 71/100 System Corruption 0% Temperature Cool (11) Location -6/Proximity Caves Parts ------- Power (1) Propulsion (3) Flexi-carbon Leg Utility (3) Large Storage Unit Phase Shifter Makeshift Armor Plating Weapon (2) Makeshift Axe Makeshift Sword Inventory (10) Advanced Heat Sink Humpback Makeshift Transmission Jammer Makeshift Armor Plating Hacking Suite Makeshift Sword Peak State ------------ Power Light Angular Momentum Engine Propulsion Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Utility Advanced Heat Sink Large Storage Unit Targeting Computer Weapon Beamcaster Beamcaster Inventory Melee Analysis Suite Makeshift Transmission Jammer Phase Shifter Makeshift Armor Plating Makeshift Armor Plating Hacking Suite Gauss Rifle Makeshift Axe Makeshift Sword Makeshift Sword [Rating: 36] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Hover Unit Hover Unit Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Beamcaster Energy Gun Beamcaster Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Slashing Weapon Makeshift Sword Build | -11 -10 -10 -9 -9 -7 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 1 | . . . 1 . . . Weapon . | . . . . . . . Parts Attached 51 | 4 12 7 10 2 3 13 Power 7 | . 1 1 4 . 1 . Engine 7 | . 1 1 4 . 1 . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 15 | 2 5 3 1 . . 4 Treads . | . . . . . . . Leg 10 | 2 . 3 1 . . 4 Wheel . | . . . . . . . Hover 5 | . 5 . . . . . Flight . | . . . . . . . Utility 11 | 1 2 1 2 1 . 4 Device 3 | . . . 1 . . 2 Storage 2 | 1 . 1 . . . . Processor 3 | . 1 . . 1 . 1 Hackware 1 | . 1 . . . . . Protection 2 | . . . 1 . . 1 Artifact . | . . . . . . . Weapon 18 | 1 4 2 3 1 2 5 Energy Gun 9 | . 1 2 2 1 2 1 Energy Cannon 1 | . . . 1 . . . Ballistic Gun 5 | 1 3 . . . . 1 Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 3 | . . . . . . 3 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . 2 . . . Parts Lost 14 | . 5 1 . 1 . 7 Power 2 | . 1 . . . . 1 Propulsion 5 | . 2 . . . . 3 Utility 2 | . . . . 1 . 1 Weapon 5 | . 2 1 . . . 2 Highest Loss Streak 5 | . 5 1 . 1 . 4 Average Slot Usage (%) 92 | . 70 85 97 99 100 77 Engine 9 | . 4 4 11 11 11 10 Leg 25 | . 11 5 33 33 33 13 Hover 3 | . 12 21 . . . . Device 7 | . . . 6 11 11 7 Storage 8 | . . 2 11 11 11 11 Processor 9 | . 8 11 . 8 11 9 Hackware 3 | . 10 14 11 1 . . Energy Gun 16 | . 2 14 16 19 22 8 Ballistic Gun 3 | . 18 10 . . . 4 Naked Turns . | . . . . . . . Heaviest Build 38 | 6 7 35 38 36 36 36 Greatest Support 50 | 10 12 30 45 45 45 50 Greatest Overweight (x) 11 | 1 2 1 . . . 11 Average Overweight (x) . | . . . . . . 2 Largest Inventory Capacity 10 | 6 4 10 10 10 10 10 Average Capacity 8 | 4 4 5 10 10 10 10 Most Carried 10 | 2 4 10 10 10 10 10 Average Carried 8 | 1 3 4 8 9 9 9 Final Capacity 10 | 4 4 10 10 10 10 10 Final Carried 10 | 2 4 10 10 10 10 7 Class Distribution -------------------- 74% | Scavenger-Mutant 25% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -7 -6 ----------- Run | Scr Mat Min Mat Min Zio Pro Matter Collected 896 | 225 317 75 110 20 30 119 Remotely . | . . . . . . . Salvage Created 1206 | . 444 176 310 177 . 99 Parts 79 | . 23 13 21 15 . 7 Haulers Intercepted 1 | . . . 1 . . . Recyclers Shooed 3 | . 3 . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 13 | . . . . . . 13 Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Combat Hostiles Destroyed 26 | . 11 1 5 6 . 3 Melee 1 | . . . . . . 1 Guns 24 | . 11 1 4 6 . 2 Cannons 1 | . . . 1 . . . Classes Destroyed 10 | . 4 1 3 2 . . Worker 1 | . . . . 1 . . Builder 1 | . . . 1 . . . Hauler 1 | . . . 1 . . . Recycler 1 | . 1 . . . . . Operator 1 | . 1 . . . . . Swarmer 8 | . 3 . . 3 . 2 Grunt 16 | . 8 1 4 2 . 1 Duelist 1 | . . . . 1 . . Sentry 1 | . . . 1 . . . Thug 1 | . . 1 . . . . Guerrilla 1 | . . 1 . . . . Best Kill Streak 4 | . 3 1 3 4 . 2 Combat Bots Only 3 | . 3 1 3 3 . 2 Max Kills in Single Turn 1 | . 1 1 1 1 . 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -------- Run | Scr Mat Min Mat Min Zio Pro Damage Taken 2214 | . 633 47 119 191 . 1224 Core 550 | . 137 10 63 . . 340 Absorbed by Shields . | . . . . . . . Core Remaining (%) 70 | 100 . 41 . . . . Volleys Fired 110 | . 59 15 11 15 . 10 Largest 2 | . 2 2 2 2 . 2 Hottest 150 | . 85 95 150 150 . 150 Shots Fired 185 | . 90 29 22 30 . 14 Gun 181 | . 90 29 18 30 . 14 Cannon 4 | . . . 4 . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 98 | . 77 15 . . . 6 Thermal 87 | . 13 14 22 30 . 8 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 11 | . 11 5 5 10 . 4 Robot Miss Streak 5 | . 5 3 2 4 . 1 Penetration Max . | . . . . . . . Secondary Targets 3 | . 2 1 . . . . Max Gunslinging Chain 1 | . 1 1 . . . . Shots Hit Robots 114 | . 58 16 11 16 . 13 Core Hits 49 | . 22 8 8 8 . 3 Critical Hits 2 | . . . . . . 2 Critical Kills 1 | . . . . . . 1 Critical Parts Destroyed 1 | . . . . . . 1 Melee Attacks 5 | . . . . . . 5 Impact . | . . . . . . . Slashing 5 | . . . . . . 5 Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1929 | . 735 229 253 338 . 374 Guns 1792 | . 735 228 212 338 . 279 Cannons 41 | . . . 41 . . . Explosions . | . . . . . . . Melee 95 | . . . . . . 95 Ramming 1 | . . 1 . . . . Kinetic 736 | . 572 54 . . . 110 Thermal 1097 | . 163 174 253 338 . 169 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing 95 | . . . . . . 95 Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 20 | . . . 1 . . 19 Projectiles 1 | . . . 1 . . . Explosions . | . . . . . . . Melee 19 | . . . . . . 19 Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed 1 | . . 1 . . . . Targets Rammed 1 | . . 1 . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 618 | . 138 216 618 225 . 129 Average Temperature 98 | . 35 69 235 86 . 36 Received Heat Transfer 849 | . 306 27 42 6 . 468 Effects 4 | . . 1 3 . . . Shutdowns 1 | . . . 1 . . . Energy Bleed 1 | . . 1 . . . . Damage (minor) 1 | . . . 1 . . . Damage (core) 1 | . . . 1 . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 4 | . 1 . 2 1 . . Heat Transferred 2072 | . 370 370 444 592 . 296 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Peak Influence 291 | . 291 148 249 261 . . Average Influence 149 | . 152 122 142 182 . . Maximum Alert Level 1 | . 1 . 1 1 . . Low Security (%) 74 | . . . . . . . Level 1 25 | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 3 | . 3 . . . . . Investigation 2 | . 2 . . . . . Extermination . | . . . . . . . Reinforcement 1 | . 1 . . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 --------- Run | Scr Mat Min Mat Min Zio Pro Distress Signals 1 | . 1 . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 48 | . 18 5 5 9 . 11 Peak Tracking Total 6 | . 6 6 3 3 . 4 Tactical Retreats 3 | . . 1 . 2 . . Traps | -11 -10 -10 -9 -9 -7 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Traps Triggered 3 | . 3 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 ---------- Run | Scr Mat Min Mat Min Zio Pro Machines Disabled 6 | . 1 . 3 2 . . Max in Single Turn 1 | . 1 . 1 1 . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 --------- Run | Scr Mat Min Mat Min Zio Pro Machines Accessed 3 | . 3 . . . . . Terminals 3 | . 3 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 12 | . 12 . . . . . Successful 11 | . 11 . . . . . Failed 1 | . 1 . . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 4 | . 4 . . . . . Terminals 12 | . 12 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 8 | . 8 . . . . . Branch Access Points 1 | . 1 . . . . . Terminal Index 1 | . 1 . . . . . Security Status 1 | . 1 . . . . . Surveillance Status 1 | . 1 . . . . . Hauler Manifests 1 | . 1 . . . . . Registered Components 1 | . 1 . . . . . Registered Prototypes 1 | . 1 . . . . . Zone Layout 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 6 | . 6 . . . . . Terminals 3 | . 3 . . . . . Track 1 | . 1 . . . . . Botnet 2 | . 2 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 3 | . 3 . . . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 ------------ Run | Scr Mat Min Mat Min Zio Pro Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -------- Run | Scr Mat Min Mat Min Zio Pro Total Allies 2 | . . . . . 2 . Largest Group 2 | . . . . . 2 2 Highest-Rated Group 56 | . . . . . 56 56 Highest-Rated Ally 31 | . . . . . 31 31 Total Orders . | . . . . . . . Ally Attacks 29 | . . . . . . 29 Total Damage 600 | . . . . . . 600 Kills 4 | . . . . . . 4 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 3 | . . 1 . 1 1 . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 ------------- Run | Scr Mat Min Mat Min Zio Pro Turns Passed 2879 | 36 387 252 215 381 1363 245 Spaces Moved 2199 | 52 374 250 108 246 1076 93 Core 285 | 50 217 . . . . 18 Treads . | . . . . . . . Legs 1535 | 2 . 28 108 246 1076 75 Wheels . | . . . . . . . Hover 379 | . 157 222 . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 50 56 120 120 120 120 Average Speed 105 | 54 55 68 120 120 120 209 Slowest Speed 600 | 120 150 150 120 120 120 600 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 40 | 4 60 42 17 59 81 20 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 2 | . . . . . 2 . Known Exits Taken 1 | . 1 . . . . . Unknown Exits Taken 5 | 1 . 1 1 1 1 . Scrap Searched 7 | . . . . 1 5 1 Spaces Dug . | . . . . . . . Terrain Destroyed . | . . . . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 --------- Run | Scr Mat Min Mat Min Zio Pro Total 2580 | 58 464 307 169 302 1153 127 Wait 153 | . 7 17 35 37 57 . Move 2193 | 51 373 249 107 245 1075 93 Hop . | . . . . . . . Pick Up 34 | 2 6 10 4 2 8 2 Fast Attach 18 | 3 9 5 . . . 1 Attach 12 | 1 1 1 4 1 . 4 Detach 1 | 1 . . . . . . Swap 21 | . 2 1 6 1 3 8 Drop 33 | . 7 8 2 1 10 5 Fire 110 | . 59 15 11 15 . 10 Melee 4 | . . . . . . 4 Ram 1 | . . 1 . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 2 exits: [*Mat x2]) -9/Materials -9/Mines (discovered 3 exits: [*Mat x2] / [*Zio]) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 37 | -11/Scrapyard | Entered Materials 136 | -10/Materials | Identified exit to Mines 253 | -10/Materials | Discovered new exit (range 10) 300 | -10/Materials | Build established: Mutant 350 | -10/Materials | Core integrity fell below 50% 378 | -10/Materials | Lost 5 parts (1p2n2w) 424 | -10/Materials | Entered Mines 432 | -10/Mines | Learned 2 Materials zone layouts 440 | -10/Mines | Discovered new exit (range 6) 484 | -10/Mines | Assembled infested the area 489 | -10/Mines | Assisted by a Guerilla fighting off Assembled 570 | -10/Mines | Discovered new exit (range 8) 579 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 676 | -10/Mines | Entered Materials 676 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 873 | -9/Materials | Discovered new exit (range 14) 891 | -9/Materials | Entered Mines 917 | -9/Mines | Build established: Scavenger-Mutant 957 | -9/Mines | Discovered new exit (range 6) 1106 | -9/Mines | Learned Materials security intel 1256 | -9/Mines | Discovered new exit (range 16) 1259 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1272 | -9/Mines | Entered Zion 1390 | -7/Zion | Discovered new exit (range 11) 1653 | -7/Zion | Gained Derelict followers 1952 | -7/Zion | Learned location of Extension (-5) 2274 | -7/Zion | Learned location of Warlord (-4) 2635 | -7/Zion | Entered Proximity Caves 2635 | -6/Proximity Caves | Accompanied by 2 allies 2769 | -6/Proximity Caves | Lost 3 parts (3n) 2860 | -6/Proximity Caves | Core integrity fell below 50% 2875 | -6/Proximity Caves | Core integrity fell below 20% 2880 | -6/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 02787_ Found 44 Matter. 02787_ Found Humpback. 02788_ Acquired 21 matter. 02800_ Discarded Targeting Computer. 02801_ Dropped Beamcaster. 02802_ Acquired Humpback. 02803_ Acquired 20 matter. 02845_ Slug penetrates G-50 Soldier. 02847_ Slug penetrates G-67 Veteran. 02849_ Slug penetrates G-50 Soldier. 02849_ G-50 Soldier suffers critical hit. 02849_ Destroyed Lgt. Angular Momentum Engine. 02852_ Gauss Rifle destroyed. 02853_ Melee Analysis Suite destroyed. 02857_ Beamcaster destroyed. 02861_ Flexi-carbon Leg severed. 02863_ Destroyed Hvy. Laser. 02865_ Lgt. Angular Momentum Engine destroyed. 02869_ Acquired Flexi-carbon Leg. 02877_ Acquired 36 matter. Map ----- +----------------------------------------------------+ | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ##??????####??????????###????????????????????????? | | #?##### ##???????## ##???????????????????????? | | #### #??????## ????????????????????????? | | #?? #?####??# ????????????????????????? | | ???? ### ##?? ????????????????????????? | | ????# ## ##? ???????????? #???????????? | | ????# ### #?# #????????? #????????????? | | ????# #?# #??# #??????## ####?????????? | | ##### #?## #???# #????? ????????? | | ### ##### ##### ????????????? | | ## # ## g @% #??????????????????? | | ## %# # g #??????????????????? | | ?## % %# ## g [% #??????????????????? | | ??## ## ## ## ! #??????????????????? | | ???## # ### #??????????????????? | | ????## #?##### #??????????????????? | | ?????## % #?????? ##??????????????????? | | ??????#### [ #??????# #???????????????????? | | ?????????# ### #???????##???????????????????? | | ?????????# ##?# #???????????????????????????? | | ??????? ##?? ?????????????????????????? | | ????? #??? #???????????????????????? | | ??? #??## #???????????????????????? | | ?? ##???#$$ #???????????????????????? | | ??? ####???? #???????????????????????? | | ???## #???????? #??????????????????????? | | ????###????????? ## #??????????????????????? | | ???????????????? #?# ##??????????????????????? | | ???????????????$ #??####???????????????????????? | | ???????????????## #?????????????????????????????? | | ????????????????? ??????????????????????????????? | | ????????????????? ??????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 47 Energy Generation 18 Energy Capacity 150 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 150 Phase Shifting 5 Evasion (%) 53 Targeting Accuracy 5 Melee Accuracy 5 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GravityWeaponPick Manual? 0 Play Time 00:26:33 Cumulative 104.3 hours Start 2019.11.03 @ 14:03:08 End 2019.11.03 @ 14:29:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 171 Rogue 171 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 33 Gallery% 48 Achievement% 34 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 13256f99-a32a-47df-9ca4-1b472fba9571