Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.02.15 @ 11:16:35 Player: animal_waves Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (10) 2000 Robots Destroyed (87) 435 Value Destroyed (3118) 3118 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (-83) -83 TOTAL SCORE: 9290 Bonus ------- Follower Combat Kills 87 Friendly Fire -170 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 99/100 System Corruption 33% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Medium Treads Flexi-carbon Leg Flexi-carbon Leg Centrium Wheel > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Large Storage Unit High-capacity Storage Unit Advanced Sensor Array Advanced Signal Interpreter Seismic Analyzer Improved Targeting Computer Advanced Target Analyzer Armor Integrity Analyzer > --- WEAPON ----------- KE Penetrator Railgun > --- INVENTORY -------- Particle Reactor Light Particle Reactor Enhanced Optical Array Advanced Signal Interpreter Advanced Signal Interpreter Improved Armor Integrity Analyzer Hacking Suite Long-range Tractor Beam High-powered Shock Rifle Electrolaser Heavy Laser Phase Gun HERF Cannon Cooled Particle Cannon Cooled Particle Cannon Heavy Assault Rifle Improved Assault Rifle Improved Assault Rifle Gauss Rifle Improved Proton Missile Launcher Scatter Rocket Array Powered Hammer Force Lance Force Lance [Rating: 83] Favorites ----------- Power Micro Fission Core Engine Improved Deuterium Engine Power Core Micro Fission Core Reactor Light Particle Reactor Propulsion Aluminum Leg Treads Medium Treads Leg Aluminum Leg Wheel Centrium Wheel Utility Large Storage Unit Device Advanced Terrain Scanner Storage Large Storage Unit Processor Seismic Analyzer Protection Improved Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Heavy Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Rocket Launcher Impact Weapon Powered Hammer Build | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Fac Res Slots Evolved 14 | . . . 2 . 2 2 2 2 2 2 Power 1 | . . . . . . . . 1 . . Propulsion 5 | . . . 2 . . . 1 . 1 1 Utility 8 | . . . . . 2 2 1 1 1 1 Weapon . | . . . . . . . . . . . Parts Attached 145 | 6 4 2 4 33 26 19 4 17 8 22 Power 17 | 1 2 . . 4 1 1 . 5 . 3 Engine 11 | 1 2 . . 4 1 1 . 2 . . Core 4 | . . . . . . . . 3 . 1 Reactor 2 | . . . . . . . . . . 2 Propulsion 50 | 2 . 1 2 10 14 6 1 3 5 6 Treads 2 | . . . . . . . . . 1 1 Leg 47 | 2 . 1 2 10 14 6 1 3 3 5 Wheel 1 | . . . . . . . . . 1 . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 26 | 1 2 . 1 1 4 4 3 3 2 5 Device 6 | . . . . . 1 2 1 1 1 . Storage 9 | 1 2 . 1 1 2 . . 1 . 1 Processor 8 | . . . . . 1 2 . 1 1 3 Hackware . | . . . . . . . . . . . Protection 3 | . . . . . . . 2 . . 1 Artifact . | . . . . . . . . . . . Weapon 52 | 2 . 1 1 18 7 8 . 6 1 8 Energy Gun 10 | . . 1 . 4 2 1 . 1 . 1 Energy Cannon 3 | . . . . 1 . . . 2 . . Ballistic Gun 29 | 2 . . 1 9 5 4 . 2 1 5 Ballistic Cannon 1 | . . . . . . . . 1 . . Launcher 7 | . . . . 4 . 2 . . . 1 Special Weapon . | . . . . . . . . . . . Impact Weapon 2 | . . . . . . 1 . . . 1 Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 11 | . 1 . . 6 2 1 . 1 . . Parts Lost 39 | . . . . . 2 . . 13 . 24 Power 7 | . . . . . . . . 3 . 4 Propulsion 17 | . . . . . 2 . . 4 . 11 Utility 6 | . . . . . . . . 2 . 4 Weapon 9 | . . . . . . . . 4 . 5 Highest Loss Streak 9 | . . . . . 2 . . 9 . 9 Average Slot Usage (%) 94 | . 99 100 99 97 99 100 100 89 93 71 Engine 7 | . 13 14 11 10 9 7 6 5 . . Core 1 | . . . . . . . . 3 10 6 Leg 29 | . 28 28 44 42 35 30 33 25 20 11 Device 7 | . . . . . 9 15 13 10 15 9 Storage 18 | . 27 28 21 22 18 15 13 16 15 10 Processor 8 | . . . . . 9 15 13 12 15 15 Energy Gun 1 | . . 3 11 2 . . 6 1 . . Ballistic Gun 13 | . 28 24 11 17 17 13 6 2 4 4 Naked Turns 15 | . . . . . . . . . . 15 Heaviest Build 105 | 11 42 44 44 48 50 55 59 105 88 89 Greatest Support 98 | 20 20 20 40 49 64 80 98 98 73 90 Greatest Overweight (x) 28 | 2 2 2 1 4 1 . . 2 1 28 Average Overweight (x) . | . 1 2 1 . . . . . 1 1 Largest Inventory Capacity 24 | 6 16 16 16 16 16 16 16 24 24 24 Average Capacity 17 | 5 15 16 15 16 16 16 16 22 24 18 Most Carried 24 | 5 16 16 16 16 16 16 16 22 21 24 Average Carried 15 | 2 12 15 14 15 15 15 14 18 18 16 Final Capacity 24 | 6 16 16 16 16 16 16 16 24 24 4 Final Carried 21 | 5 16 16 16 16 16 16 16 18 21 . Class Distribution -------------------- 48% | Mutant 19% | Skirmisher 13% | Scavenger-Skirmisher 11% | Scavenger-Mutant 4% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Scavenger-Mutant | -8/Materials Skirmisher | -7/Factory Skirmisher | -6/Factory Hauler-Mutant | -5/Factory Scavenger-Skirmisher | -4/Factory Scavenger-Skirmisher | -3/Research Resources | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -3 ----------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Fac Res Matter Collected 3315 | 304 80 24 34 540 670 328 . 688 69 578 Remotely . | . . . . . . . . . . . Salvage Created 3861 | 183 134 37 38 664 712 489 . 824 114 666 Parts 189 | 10 8 1 6 46 35 25 . 30 2 26 Haulers Intercepted 6 | . 1 . . 3 1 . . . 1 . Recyclers Shooed 8 | 1 1 . . 1 . . . 5 . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Fac Res Combat Hostiles Destroyed 57 | . 2 1 3 11 11 11 . 8 . 10 Guns 41 | . 2 1 3 7 11 7 . 4 . 6 Cannons 5 | . . . . . . . . 4 . 1 AOE 10 | . . . . 4 . 4 . . . 2 Classes Destroyed 13 | 3 2 . 1 3 2 1 . 1 . . Worker 6 | 1 . . . 2 . . . 3 . . Builder 3 | . . . . . . . . 1 1 1 Tunneler 4 | 4 . . . . . . . . . . Hauler 6 | . 1 . . 3 1 . . . 1 . Recycler 5 | 1 . . . . . 2 . 2 . . Operator 1 | . . . . 1 . . . . . . Watcher 4 | . . . . . 2 . . 1 . 1 Swarmer 6 | . . . 3 . . 3 . . . . Grunt 32 | . 2 1 . 7 9 4 . 5 . 4 Protector 1 | . . . . 1 . . . . . . Sentry 8 | . . . . 3 1 1 . 1 . 2 Hunter 4 | . . . . . 1 . . 1 . 2 Programmer 6 | . . . . . . 3 . 1 . 2 Thug 1 | . . . . 1 . . . . . . Best Kill Streak 4 | 2 1 1 3 4 3 4 . 4 2 2 Combat Bots Only 4 | . 1 1 3 4 3 4 . 3 . 2 Max Kills in Single Turn 3 | 1 1 1 1 3 1 3 . 1 1 1 Gunslinging . | . . . . . . . . . . . Exploded 3 | . . . . 3 . 3 . . . 1 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -3 -------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Fac Res Damage Taken 9464 | . 174 10 51 591 862 855 . 2103 . 4818 Core 1762 | . 12 . 9 106 103 61 . 171 . 1300 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 90 | 100 . 95 . 71 81 91 100 82 100 . Volleys Fired 319 | 22 20 3 4 52 54 37 5 69 6 47 Largest 2 | 2 2 2 2 2 2 2 2 2 2 2 Hottest 137 | 40 40 85 85 85 73 92 92 137 58 122 Shots Fired 589 | 44 40 6 8 102 108 72 6 116 12 75 Gun 506 | 44 40 6 8 98 108 70 6 56 6 64 Cannon 74 | . . . . . . . . 60 6 8 Launcher 9 | . . . . 4 . 2 . . . 3 Special . | . . . . . . . . . . . Kinetic 469 | 44 40 4 4 92 104 64 1 54 6 56 Thermal 107 | . . 2 4 6 . 6 5 62 6 16 Explosive 9 | . . . . 4 . 2 . . . 3 Electromagnetic 4 | . . . . . 4 . . . . . Robot Hit Streak 20 | 7 7 10 11 9 20 10 11 8 11 10 Robot Miss Streak 6 | 3 2 . 2 4 3 6 2 5 2 3 Penetration Max 1 | . . . . . 1 . . . 1 1 Secondary Targets 1 | . . . . . . . . . . 1 Max Gunslinging Chain 1 | . . . . . . . . . . 1 Shots Hit Robots 408 | 24 28 3 3 55 80 54 4 74 9 74 Core Hits 238 | 11 9 2 3 34 32 33 . 60 3 51 Critical Hits 7 | . . . . . 2 . . 4 1 . Critical Kills 3 | . . . . . 1 . . 2 . . Critical Parts Destroyed 3 | . . . . . 1 . . 2 . . Melee Attacks 32 | . . . . . . 8 . . . 24 Impact 32 | . . . . . . 8 . . . 24 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 10044 | 207 195 35 46 1231 1293 1575 69 2043 244 3106 Guns 5611 | 207 195 35 46 853 1293 760 69 873 109 1171 Cannons 1238 | . . . . . . . . 889 135 214 Explosions 2597 | . . . . 378 . 815 . 269 . 1135 Melee 586 | . . . . . . . . . . 586 Ramming 12 | . . . . . . . . 12 . . Kinetic 5033 | 207 195 17 . 776 1199 670 12 818 109 1030 Thermal 1790 | . . 18 46 77 . 90 57 1012 135 355 Explosive 2328 | . . . . 378 . 815 . . . 1135 Electromagnetic 295 | . . . . . 94 . . 201 . . Impact 586 | . . . . . . . . . . 586 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 33 | . . . . . . 7 1 1 . 33 Average Corruption 4 | . . . . . . 4 1 1 . 9 Corruption Purged . | . . . . . . . . . . . Effects 43 | . . . . . . 20 1 1 . 21 Message Errors 15 | . . . . . . 8 . 1 . 6 Matter Fused 7 | . . . . . . 5 . . . 2 Heat Flow Errors 4 | . . . . . . 3 . . . 1 Data Loss (minor) 5 | . . . . . . 2 1 . . 2 Data Loss (major) 1 | . . . . . . . . . . 1 Targeting Errors 11 | . . . . . . 2 . . . 9 Overload Shots . | . . . . . . . . . . . Overflow Damage 207 | . . . . . . 106 . 4 . 97 Projectiles 25 | . . . . . . . . . . 25 Explosions 112 | . . . . . . 106 . 4 . 2 Melee 70 | . . . . . . . . . . 70 Knockbacks 13 | . . . . . . . . 10 . 3 Impact 3 | . . . . . . . . . . 3 Kinetic 7 | . . . . . . . . 7 . . Secondary 3 | . . . . . . . . 3 . . Self-Inflicted Damage 498 | . . . . 26 . 126 . 138 . 208 Shots 16 | . . . . 2 . 2 . 3 . 9 Rammed . | . . . . . . . . . . . Targets Rammed 2 | . . . . . . . . 2 . . Kicked 2 | . . . . . . . . 2 . . Crushed . | . . . . . . . . . . . Highest Temperature 416 | . 210 79 76 86 271 387 48 416 . 158 Average Temperature 82 | . 28 32 38 24 44 97 22 120 . 28 Received Heat Transfer 1437 | . 96 6 . 210 360 . . 501 . 264 Effects 10 | . . . . . . 2 . 8 . . Shutdowns 1 | . . . . . . . . 1 . . Energy Bleed 2 | . . . . . . . . 2 . . Interference 5 | . . . . . . 2 . 3 . . Matter Decay 1 | . . . . . . . . 1 . . Damage (minor) 1 | . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . 1 Impact Corruptions 4 | . . . . . . . . . . 4 Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 9 | . . . . . . . . 7 . 2 Heat Transferred 2973 | . . 37 111 185 . 148 111 1715 185 481 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . 1 . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Fac Res Peak Influence 328 | 30 76 35 149 255 328 272 130 250 68 287 Initial 126 | . 19 . 13 62 107 126 86 . 49 . Average 85 | 11 26 8 91 91 212 124 82 83 50 72 Maximum Alert Level 1 | . . . . 1 1 1 . 1 . 1 Low Security (%) 90 | 100 100 100 100 99 47 80 100 93 100 95 Level 1 9 | . . . . . 52 19 . 6 . 4 Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 19 | . 1 . . 4 2 3 2 1 1 5 Investigation 3 | . . . . 1 1 . . . 1 . Extermination 6 | . . . . . . 3 1 . . 2 Reinforcement 7 | . 1 . . 1 . . 1 1 . 3 Assault 2 | . . . . 2 . . . . . . Garrison 1 | . . . . . 1 . . . . . Intercept . | . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . 1 . 2 Haulers Reinforced . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -3 --------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Fac Res Distress Signals 10 | . 2 . . 3 1 . . 1 . 3 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 121 | . 8 2 5 32 18 12 2 20 1 21 Peak Tracking Total 10 | . 3 2 3 10 4 5 2 4 2 8 Tactical Retreats 9 | . . 1 1 . 3 . . 1 . 3 Traps | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Fac Res Traps Triggered 9 | . . . . 4 . 1 1 . 2 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . . . . . . . . 1 . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -3 ---------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Fac Res Machines Disabled 9 | . . . . 2 . 3 . 4 . . Max in Single Turn 2 | . . . . 1 . 2 . 2 . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -3 --------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Fac Res Machines Accessed 34 | . 1 . 2 7 2 4 4 6 4 4 Terminals 12 | . 1 . 1 4 1 1 1 2 1 . Fabricators 1 | . . . . . . . . 1 . . Repair Stations 9 | . . . 1 2 1 . 1 1 1 2 Recycling Units 8 | . . . . 1 . 1 1 2 2 1 Scanalyzers 4 | . . . . . . 2 1 . . 1 Garrison Access . | . . . . . . . . . . . Total Hacks 72 | . 3 . 5 12 5 7 8 12 9 11 Successful 42 | . 2 . 3 9 4 2 5 7 4 6 Failed 30 | . 1 . 2 3 1 5 3 5 5 5 Catastrophic 8 | . . . . . . 1 1 3 2 1 Database Lockouts . | . . . . . . . . . . . Manual 5 | . . . . 1 . 1 1 2 . . Terminals 22 | . 3 . 2 5 2 1 1 6 2 . Fabricators 1 | . . . . . . . . 1 . . Repair Stations 24 | . . . 3 6 3 . 2 1 3 6 Recycling Units 17 | . . . . 1 . 3 3 4 4 2 Scanalyzers 8 | . . . . . . 3 2 . . 3 Garrison Access . | . . . . . . . . . . . Terminal Hacks 13 | . 2 . . 4 2 . . 4 1 . Record 1 | . . . . . . . . 1 . . Prototype ID Bank 3 | . . . . 1 . . . 1 1 . Open Door 3 | . . . . 3 . . . . . . Level Access Points 1 | . . . . . . . . 1 . . Locate Traps 1 | . . . . . 1 . . . . . Dispatch Records 1 | . 1 . . . . . . . . . Investigation Status 1 | . . . . . 1 . . . . . Zone Layout 2 | . 1 . . . . . . 1 . . Fabricator Hacks 1 | . . . . . . . . 1 . . Network Status 1 | . . . . . . . . 1 . . Repair Station Hacks 18 | . . . 3 4 2 . 2 . 3 4 Scan Component 12 | . . . 2 3 1 . 1 . 2 3 Repair 6 | . . . 1 1 1 . 1 . 1 1 Recycling Unit Hacks 6 | . . . . 1 . 1 2 2 . . Report Inventory 4 | . . . . 1 . 1 1 1 . . Retrieve Matter 2 | . . . . . . . 1 1 . . Scanalyzer 4 | . . . . . . 1 1 . . 2 Insert Component 3 | . . . . . . 1 1 . . 1 Analyze 1 | . . . . . . . . . . 1 Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 25 | . 1 . 2 5 1 2 3 4 4 3 Full Trace Events 4 | . . . 1 1 1 . . . 1 . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . 1 Parts Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 6 | . . . 1 1 1 . 1 . 1 1 Time 264 | . . . 13 32 32 . 100 . 44 43 Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . 1 . . . 1 Part Schematics Acquired 1 | . . . . . . . . . . 1 Parts Damaged 1 | . . . . . . . . . . 1 Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -3 ------------ Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Fac Res Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -3 -------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Fac Res Total Allies 2 | . . . . 2 . . . . . . Largest Group 2 | . . . . 2 . . . . . . Highest-Rated Group 62 | . . . . 62 . . . . . . Highest-Rated Ally 31 | . . . . 31 . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 12 | . . . . 12 . . . . . . Total Damage 189 | . . . . 189 . . . . . . Kills 4 | . . . . 4 . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Fac Res Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -3 ------------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Fac Res Turns Passed 7605 | 238 544 794 318 998 718 1170 571 765 497 992 Spaces Moved 3835 | 139 279 408 184 494 319 631 303 384 253 441 Core 78 | 4 . . . . . . . . . 74 Treads 15 | . . . . . . . . . . 15 Legs 3742 | 135 279 408 184 494 319 631 303 384 253 352 Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 180 150 120 120 127 128 128 150 50 Average Speed 142 | 120 163 180 150 128 139 127 129 136 150 144 Slowest Speed 1450 | 150 180 180 150 240 150 130 130 185 150 1450 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 27 | 5 40 92 15 61 26 16 11 14 8 12 Regions Visited 10 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . . . . . Known Exits Taken 5 | . . . . . 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . Scrap Searched 2 | . . 2 . . . . . . . . Spaces Dug 7 | . . . . . . 7 . . . . Terrain Destroyed 141 | . . . . 32 1 46 . 9 1 52 Melee 7 | . . . . . . 7 . . . . Projectile 15 | . . . . . 1 . . 7 1 6 AOE 119 | . . . . 32 . 39 . 2 . 46 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -3 --------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Fac Res Total 5369 | 171 338 465 218 750 495 919 475 504 355 679 Wait 899 | . 15 46 21 142 66 202 161 22 84 140 Move 3825 | 138 278 407 183 493 318 630 302 383 252 441 Hop . | . . . . . . . . . . . Pick Up 78 | 5 15 3 6 9 10 8 2 10 5 5 Fast Attach 54 | 6 2 . 1 18 1 . . 6 6 14 Attach 29 | . 1 . 2 . 5 4 2 9 1 5 Detach 2 | . . . . . . 1 . 1 . . Swap 62 | . 1 2 1 15 20 15 2 2 1 3 Drop 67 | . 6 4 . 21 21 14 1 . . . Fire 319 | 22 20 3 4 52 54 37 5 69 6 47 Melee 32 | . . . . . . 8 . . . 24 Ram . | . . . . . . . . . . . Kick 2 | . . . . . . . . 2 . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Storage -8/Materials -7/Factory -6/Factory -5/Factory (discovered 4 exits: *Fac x4) -4/Factory -3/Research History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 24 | -11/Scrapyard | Discovered new exit (range 15) 239 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 330 | -10/Materials | Discovered new exit (range 6) 385 | -10/Materials | Discovered new exit (range 3) 783 | -10/Materials | Entered Mines 1391 | -10/Mines | Discovered new exit (range 6) 1410 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1472 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1477 | -10/Mines | Found Prototype Device 1530 | -10/Mines | Discovered new exit (range 8) 1577 | -10/Mines | Entered Materials 1577 | -9/Materials | Evolved 2 slots: Propulsion x2 1579 | -9/Materials | Discovered new exit (range 6) 1811 | -9/Materials | Repaired Lrg. Storage Unit 1895 | -9/Materials | Entered Storage 2594 | -9/Storage | Found Prototype Launcher 2595 | -9/Storage | Identified Scatter Rocket Array 2770 | -9/Storage | Repaired Imp. Aluminum Leg 2825 | -9/Storage | Met a pair of Derelict thieves 2881 | -9/Storage | Discovered new exit (range 8) 2893 | -9/Storage | Entered Materials 2893 | -8/Materials | Evolved 2 slots: Utility x2 2893 | -8/Materials | Identified Exp. Sensor Array 3183 | -8/Materials | Repaired Imp. Aluminum Leg 3425 | -8/Materials | Build established: Scavenger-Mutant 3447 | -8/Materials | Garrison activated, responded to threat 3560 | -8/Materials | Discovered new exit (range 4) 3610 | -8/Materials | Identified exit to Factory 3611 | -8/Materials | Entered Factory 3611 | -7/Factory | Evolved 2 slots: Utility x2 3920 | -7/Factory | Build established: Skirmisher 4631 | -7/Factory | Found Prototype Launcher 4632 | -7/Factory | Identified Rocket Array 4735 | -7/Factory | Discovered new exit (range 15) 4759 | -7/Factory | Identified exit to Factory 4781 | -7/Factory | Entered another Factory area 4781 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5011 | -6/Factory | Repaired Broken Exp. Sensor Array 5333 | -6/Factory | Discovered new exit (range 15) 5351 | -6/Factory | Identified exit to Factory 5352 | -6/Factory | Entered another Factory area 5352 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 5766 | -5/Factory | Identified exit to Factory 5904 | -5/Factory | Lost 9 parts (2p3n2u2w) 6117 | -5/Factory | Entered another Factory area 6117 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6429 | -4/Factory | Build established: Scavenger-Skirmisher 6496 | -4/Factory | Discovered new exit (range 15) 6525 | -4/Factory | Identified exit to Research 6594 | -4/Factory | Repaired Gauss Rifle 6614 | -4/Factory | Entered Research 6614 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 7085 | -3/Research | Repaired Broken Railgun 7343 | -3/Research | Released all parts (12) 7374 | -3/Research | Lost 6 parts (1p3n1u1w) 7469 | -3/Research | Core integrity fell below 50% 7495 | -3/Research | Lost 5 parts (1p2n2w) 7525 | -3/Research | System corruption reached 10% 7596 | -3/Research | Core integrity fell below 20% 7596 | -3/Research | System corruption reached 30% 7605 | -3/Research | Released all parts (2) 7606 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 07572_ Destroyed Sml. Battery. 07572_ P-80 Master system corrupted by crushing effect. 07572_ Lgt. Particle Reactor destroyed. 07574_ System corrupted: Powered Hammer targeting data glitched. 07576_ System corrupted: Component data lost. 07585_ Flexi-carbon Leg destroyed. 07587_ Myomer Leg destroyed. 07588_ P-80 Master misfires. 07589_ System corrupted: Powered Hammer targeting data glitched. 07589_ Destroyed Imp. Antigrav System. 07589_ P-80 Master system corrupted by crushing effect. 07590_ P-80 Master resets P-80 Master, system corruption cleaned. 07593_ OC2=L4EMM1P PUEE4OL43LE#N V|S%#G#F