Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.11 @ 22:10:22 Player: strategineer Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (30) 150 Value Destroyed (889) 889 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (686) 686 TOTAL SCORE: 6145 Bonus ------- Follower Combat Kills 186 Entered DSFs 500 Cogmind --------- Core Integrity 0/1000 Matter 264/300 Energy 10/100 System Corruption 11% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ Improved Signal Interpreter Improved Target Analyzer Improved Target Analyzer Improved Recalibrator Improved Recalibrator > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Large Storage Unit Layered Medium Armor Plating Thermal Shield Field Recycling Unit (0) Improved Remote Datajack Peak State ------------ > --- POWER ------------ Micro Nuclear Core F-cell Engine > --- PROPULSION ------- Improved Medium Treads Improved Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Advanced Signal Interpreter Transmission Jammer Improved Reaction Control System Recalibrator > --- WEAPON ----------- Heavy Ion Cannon Enhanced Autogun Great Axe > --- INVENTORY -------- Cooled Ion Engine Aluminum Leg Medium Matter Pod Improved Signal Interpreter Force Field Field Recycling Unit Lightning Gun Gatling Laser Advanced Beam Cannon Heavy Mace [Rating: 59] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Micro Nuclear Core Propulsion Improved Aluminum Leg Treads Light Treads Leg Improved Aluminum Leg Utility Large Storage Unit Device Splice Drone Bay Storage Large Storage Unit Processor Improved Targeting Computer Weapon Advanced Beam Cannon Energy Gun Gatling Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Magnetic Acceleration Cannon Launcher Grenade Launcher Impact Weapon Heavy Mace Slashing Weapon Great Axe Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -8 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Low Fac Slots Evolved 10 | . . . 2 2 2 . 2 . 2 Power 1 | . . . . . . . 1 . . Propulsion 4 | . . . 2 . . . 1 . 1 Utility 4 | . . . . 2 1 . . . 1 Weapon 1 | . . . . . 1 . . . . Parts Attached 81 | 5 11 3 4 8 4 . 14 26 6 Power 10 | 1 1 . . 1 . . 4 3 . Engine 9 | 1 1 . . 1 . . 4 2 . Core 1 | . . . . . . . . 1 . Reactor . | . . . . . . . . . . Propulsion 23 | 2 2 2 2 3 . . 6 6 . Treads 5 | . . . . . . . 4 1 . Leg 18 | 2 2 2 2 3 . . 2 5 . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 27 | . 6 1 . 4 2 . 1 8 5 Device 12 | . 1 1 . 1 2 . . 5 2 Storage 5 | . 3 . . . . . . 1 1 Processor 10 | . 2 . . 3 . . 1 2 2 Hackware . | . . . . . . . . . . Protection . | . . . . . . . . . . Artifact . | . . . . . . . . . . Weapon 21 | 2 2 . 2 . 2 . 3 9 1 Energy Gun 5 | 1 . . . . 1 . 1 2 . Energy Cannon 4 | . 1 . 1 . . . 1 1 . Ballistic Gun 6 | 1 . . 1 . 1 . . 2 1 Ballistic Cannon 1 | . . . . . . . . 1 . Launcher 1 | . 1 . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon 1 | . . . . . . . . 1 . Slashing Weapon 2 | . . . . . . . 1 1 . Piercing Weapon 1 | . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 6 | . 2 1 1 . 1 . 1 . . Corrupted Parts 4 | . . . . . . . . 4 . System Corruption 25 | . . . . . . . . 25 . Parts Lost 44 | . . . 1 2 . . 1 29 11 Power 5 | . . . . . . . . 4 1 Propulsion 13 | . . . . 2 . . . 10 1 Utility 13 | . . . . . . . . 8 5 Weapon 13 | . . . 1 . . . 1 7 4 Highest Loss Streak 15 | . . . 1 1 . . 1 15 11 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 87 | . 98 100 100 97 99 100 95 77 51 Engine 9 | . 14 14 11 9 7 7 13 6 4 Treads 5 | . . . . . . . 15 11 3 Leg 21 | . 28 28 44 34 30 30 16 10 . Device 11 | . 8 14 11 11 15 15 13 10 8 Storage 8 | . 11 14 11 9 7 7 6 5 7 Processor 9 | . 7 . . 14 15 15 13 8 11 Energy Gun 2 | . 5 . . . 1 7 7 . 3 Energy Cannon 6 | . 9 14 11 9 7 7 6 4 . Ballistic Gun 5 | . 4 . 6 9 13 7 . 4 3 Launcher 2 | . 8 14 4 . . . . . . Slashing Weapon 1 | . . . . . . . 1 4 . Naked Turns 3 | . . . . . . . . 3 . Heaviest Build 69 | 6 43 43 43 46 55 49 69 68 58 Greatest Support 70 | 20 20 26 46 46 46 46 70 70 30 Greatest Overweight (x) 14 | . 2 1 . 1 1 1 1 9 14 Average Overweight (x) . | . . 1 . . 1 1 . . . Largest Inventory Capacity 15 | 5 15 15 15 15 15 15 15 15 15 Average Capacity 13 | 5 10 15 15 15 15 15 15 13 10 Most Carried 15 | 5 13 15 15 14 15 15 15 14 8 Average Carried 10 | 2 8 14 14 10 11 12 13 10 4 Final Capacity 15 | 5 15 15 15 15 15 15 15 5 5 Final Carried 15 | 5 13 15 15 11 15 12 15 2 5 Class Distribution -------------------- 75% | Mutant 14% | Gunner 10% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Gunner | -7/Factory Gunner | -7/DSF Mutant | -6/Factory Mutant | -6/Lower Caves Scavenger-Gunner | -5/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -6 -6 -5 ----------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Low Fac Matter Collected 1251 | 262 93 64 . 192 . . 334 258 48 Remotely . | . . . . . . . . . . Salvage Created 1242 | 31 167 . . 167 . . 350 488 39 Parts 59 | 4 17 . . 7 . . 14 15 2 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 1 | . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 8 | . . . . . . . . 8 . Prevented 5 | . . . . . . . . 5 . Kills | -11 -10 -10 -9 -8 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Low Fac Combat Hostiles Destroyed 21 | 1 7 . . 3 . . 1 8 1 Melee 2 | . . . . . . . . 2 . Guns 7 | 1 3 . . . . . . 2 1 Cannons 8 | . 2 . . 3 . . 1 2 . AOE 2 | . 2 . . . . . . . . Classes Destroyed 13 | 1 5 . . 2 . . 1 2 2 Worker 3 | . 2 . . . . . 1 . . Builder 1 | . 1 . . . . . . . . Tunneler 1 | . 1 . . . . . . . . Recycler 2 | . . . . . . . 2 . . Operator 1 | . . . . . . . . . 1 Watcher 1 | . 1 . . . . . . . . Swarmer 6 | . 6 . . . . . . . . Grunt 9 | 1 1 . . . . . 1 6 . Brawler 1 | . . . . 1 . . . . . Duelist 1 | . . . . . . . . 1 . Sentry 2 | . . . . 2 . . . . . Hunter 1 | . . . . . . . . . 1 Behemoth 1 | . . . . . . . . 1 . Best Kill Streak 5 | 1 5 . . 1 . . 3 2 2 Combat Bots Only 3 | 1 3 . . 1 . . 1 2 1 Max Kills in Single Turn 2 | 1 2 . . 1 . . 1 1 1 Gunslinging 1 | . 1 . . . . . . . . Exploded 1 | . 1 . . . . . . . . Melee 1 | . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -6 -6 -5 -------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Low Fac Hostile Shots Fired 512 | 6 55 . 9 42 . 3 75 163 159 Missed 151 | 1 16 . 4 12 . . 26 38 54 Damage Taken 6849 | 54 374 . 60 556 . 151 601 2771 2282 Core 1884 | 10 67 . . 38 . . 53 703 1013 Absorbed by Shields 114 | . . . . . . . . 114 . Core Remaining (%) 78 | 96 . 69 100 93 . 100 . 11 . Volleys Fired 91 | 4 22 . 4 13 . . 5 34 9 Largest 3 | 2 2 . 2 2 . . 2 2 3 Hottest 163 | 60 98 . 93 93 . . 120 123 163 Shots Fired 171 | 8 38 . 5 26 . . 9 65 20 Gun 89 | 8 14 . 1 13 . . 4 35 14 Cannon 73 | . 15 . 4 13 . . 5 30 6 Launcher 9 | . 9 . . . . . . . . Special . | . . . . . . . . . . Kinetic 73 | 4 7 . 1 13 . . . 33 15 Thermal 83 | 4 22 . 4 13 . . 5 30 5 Explosive 9 | . 9 . . . . . . . . Electromagnetic 6 | . . . . . . . 4 2 . Robot Hit Streak 19 | 3 6 . 1 7 . . 10 19 5 Robot Miss Streak 7 | 1 5 . 4 3 . . . 2 7 Penetration Max . | . . . . . . . . . . Secondary Targets 2 | . 2 . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . Shots Hit Robots 125 | 5 18 . 1 15 . . 16 58 12 Core Hits 49 | 2 15 . . 5 . . 6 17 4 Critical Kills 1 | . . . . . . . . 1 . Critical Parts Destroyed 1 | . . . . . . . . 1 . Critical Strikes 5 | . . . . . . . 1 4 . Meltdown 1 | . . . . . . . . 1 . Smash 1 | . . . . . . . . 1 . Sever 3 | . . . . . . . 1 2 . Melee Attacks 28 | . . . . . . . 11 17 . Impact 7 | . . . . . . . . 7 . Slashing 21 | . . . . . . . 11 10 . Piercing . | . . . . . . . . . . Sneak Attacks 3 | . . . . . . . 3 . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . 1 . Damage Inflicted 3423 | 56 650 . 25 344 4 . 578 1441 325 Guns 891 | 56 86 . . 124 . . 79 349 197 Cannons 1186 | . 101 . 20 185 . . 138 623 119 Explosions 460 | . 460 . . . . . . . . Melee 828 | . . . . . . . 361 467 . Ramming 58 | . 3 . 5 35 4 . . 2 9 Kinetic 789 | 33 45 . . 124 . . . 337 250 Thermal 1197 | 23 142 . 20 185 . . 138 623 66 Explosive 460 | . 460 . . . . . . . . Electromagnetic 91 | . . . . . . . 79 12 . Impact 230 | . . . . . . . . 230 . Slashing 598 | . . . . . . . 361 237 . Piercing . | . . . . . . . . . . Highest Corruption 30 | . . . . . . . 1 30 11 Average Corruption 3 | . . . . . . . 1 3 6 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 17 | . . . . . . . . 12 5 Message Errors 5 | . . . . . . . . 2 3 Matter Fused 4 | . . . . . . . . 4 . Heat Flow Errors 3 | . . . . . . . . 2 1 Parts Fused 1 | . . . . . . . . 1 . Data Loss (minor) 2 | . . . . . . . . 2 . Data Loss (major) 1 | . . . . . . . . . 1 Misfires 1 | . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . Overflow Damage 175 | . 28 . . . . . 67 80 . Projectiles 31 | . 14 . . . . . 17 . . Explosions 14 | . 14 . . . . . . . . Melee 130 | . . . . . . . 50 80 . Knockbacks 4 | . . . . 1 . . . . 3 Impact 1 | . . . . 1 . . . . . Kinetic 3 | . . . . . . . . . 3 Secondary . | . . . . . . . . . . Self-Inflicted Damage 56 | . 52 . . . . . . . 4 Shots 3 | . 3 . . . . . . . . Rammed 2 | . . . . . . . . . 2 Targets Rammed 10 | . 2 . 1 2 1 . . 2 2 Kicked 8 | . 2 . 1 2 1 . . 2 . Crushed . | . . . . . . . . . . Highest Temperature 374 | 24 324 . 42 223 . . 222 374 216 Average Temperature 113 | 15 129 . 21 74 . . 107 133 107 Received Heat Transfer 1316 | 30 24 . 33 162 . . 129 920 18 Siege Activations . | . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . 1 . Parts Fried . | . . . . . . . . . . Impact Corruptions 2 | . . . . . . . . 2 . Robots Melted 1 | . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . 1 . Parts Melted 5 | . 1 . . 1 . . . 2 1 Heat Transferred 1928 | 50 285 . 37 333 . . 185 888 150 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Low Fac Peak Influence 291 | 20 291 108 107 219 6 22 123 . 57 Initial 51 | . 13 40 41 51 6 7 11 . 18 Average 54 | 3 108 63 47 90 6 9 31 . 21 Maximum Alert Level 1 | . 1 . . 1 . . . . . Low Security (%) 98 | 100 92 100 100 99 100 100 100 . 100 Level 1 1 | . 7 . . . . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 8 | . 1 . 1 2 1 . 1 . 2 Investigation 4 | . 1 . 1 1 1 . . . . Extermination 2 | . . . . . . . 1 . 1 Reinforcement 2 | . . . . 1 . . . . 1 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Low Fac Distress Signals 4 | . . . 2 1 . . . . 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 74 | 1 9 1 13 18 . 1 8 8 15 Peak Tracking Total 11 | 1 3 . 7 5 . 1 6 3 11 Tactical Retreats 3 | . . . 1 . . 1 1 . . Traps | -11 -10 -10 -9 -8 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Low Fac Traps Triggered 6 | . 1 . 1 4 . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -6 -6 -5 ---------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Low Fac Machines Disabled 1 | . 1 . . . . . . . . Max in Single Turn 1 | . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Low Fac Machines Accessed 10 | . 1 1 . 3 3 . 2 . . Terminals 5 | . 1 . . 1 2 . 1 . . Fabricators . | . . . . . . . . . . Repair Stations 2 | . . . . 1 . . 1 . . Recycling Units 1 | . . . . 1 . . . . . Scanalyzers 1 | . . . . . 1 . . . . Garrison Access . | . . . . . . . . . . Total Hacks 19 | . 3 1 . 5 6 . 4 . . Successful 14 | . 3 1 . 4 4 . 2 . . Failed 5 | . . . . 1 2 . 2 . . Catastrophic 1 | . . . . . . . 1 . . Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals 8 | . 3 . . 1 3 . 1 . . Fabricators . | . . . . . . . . . . Repair Stations 4 | . . . . 1 . . 3 . . Recycling Units 3 | . . . . 3 . . . . . Scanalyzers 3 | . . . . . 3 . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 8 | . 3 1 . 1 2 . 1 . . Record 1 | . 1 . . . . . . . . Robot Analysis 1 | . . . . 1 . . . . . Open Door 1 | . . 1 . . . . . . . Open DSF 2 | . . . . . 1 . 1 . . Unreport Threat 1 | . 1 . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . Zone Layout 1 | . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . 1 . . Scan Component 1 | . . . . . . . 1 . . Recycling Unit Hacks 3 | . . . . 3 . . . . . Recycle Component 1 | . . . . 1 . . . . . Process 1 | . . . . 1 . . . . . Report Inventory 1 | . . . . 1 . . . . . Scanalyzer 2 | . . . . . 2 . . . . Insert Component 1 | . . . . . 1 . . . . Analyze 1 | . . . . . 1 . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 5 | . 1 . . 1 2 . 1 . . Full Trace Events 3 | . 1 . . 1 1 . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled 1 | . . . . 1 . . . . . Recycled Matter 14 | . . . . 14 . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -6 -6 -5 ------------ Run | Yrd Mat Min Mat Mat Fac DSF Fac Low Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -6 -6 -5 -------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Low Fac Total Allies 6 | . . 2 1 2 . . . 1 . Largest Group 2 | . . 2 1 1 . . . 1 . Highest-Rated Group 135 | . . 39 31 21 . . . 135 . Highest-Rated Ally 135 | . . 31 31 21 . . . 135 . Total Orders . | . . . . . . . . . . Ally Attacks 66 | . . 5 21 40 . . . . . Total Damage 310 | . . 25 90 195 . . . . . Kills 7 | . . 2 3 2 . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Low Fac Robot Analysis Total 1 | . . . . 1 . . . . . Derelict Logs Recovered 1 | . . . . . . . . 1 . Drone Launches 65 | . . 6 18 41 . . . . . Drone Recoveries 63 | . . 1 22 40 . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -6 -6 -5 ------------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Low Fac Turns Passed 3617 | 102 437 351 202 466 290 62 387 946 374 Spaces Moved 1901 | 73 179 179 149 317 147 31 184 453 189 Core 121 | 18 . . . . . . . 22 81 Treads 513 | . . . . . . . 129 276 108 Legs 1267 | 55 179 179 149 317 147 31 55 155 . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 190 120 120 190 190 160 50 50 Average Speed 161 | 102 177 190 120 129 190 190 168 168 175 Slowest Speed 750 | 120 260 190 120 190 190 190 190 500 750 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . 1 . Exploration Rate (%) 22 | 9 32 29 24 39 3 41 5 34 7 Regions Visited 9 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 4 | . . . . 1 1 . 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . Scrap Searched 2 | . . 1 . . . . . 1 . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 54 | . 46 . . . . . . 3 5 Melee . | . . . . . . . . . . Projectile 9 | . 1 . . . . . . 3 5 AOE 45 | . 45 . . . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Low Fac Total 2251 | 90 259 191 167 355 157 37 235 548 212 Wait 44 | . 24 . 4 1 . . 3 12 . Move 1892 | 72 178 178 148 316 146 30 183 452 189 Hop . | . . . . . . . . . . Pick Up 56 | 7 11 6 3 6 4 2 6 5 6 Fast Attach 37 | 5 7 . 2 2 2 . 4 9 6 Attach 33 | . . . 2 4 2 . 8 17 . Detach 17 | . 4 . . 2 2 . 8 1 . Swap 12 | . 4 3 1 2 . . 2 . . Drop 32 | 2 7 4 2 7 . 5 5 . . Fire 91 | 4 22 . 4 13 . . 5 34 9 Melee 27 | . . . . . . . 11 16 . Ram 2 | . . . . . . . . . 2 Kick 8 | . 2 . 1 2 1 . . 2 . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -7/DSF -6/Factory -6/Lower Caves -5/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 68 | -11/Scrapyard | Discovered new exit (range 8) 103 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 464 | -10/Materials | Discovered new exit (range 14) 540 | -10/Materials | Entered Mines 548 | -10/Mines | Found the Drone Emporium 557 | -10/Mines | Found Prototype Device 558 | -10/Mines | Identified Splice Drone Bay 627 | -10/Mines | Received a Mining Laser from a helpful Derelict 865 | -10/Mines | Discovered new exit (range 10) 891 | -10/Mines | Entered Materials 891 | -9/Materials | Accompanied by 5 allies 891 | -9/Materials | Evolved 2 slots: Propulsion x2 1086 | -9/Materials | Discovered new exit (range 7) 1093 | -9/Materials | Entered another Materials area 1093 | -8/Materials | Evolved 2 slots: Utility x2 1528 | -8/Materials | Discovered new exit (range 14) 1558 | -8/Materials | Identified exit to Factory 1559 | -8/Materials | Entered Factory 1559 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1846 | -7/Factory | Build established: Gunner 1849 | -7/Factory | Identified exit to DSF 1849 | -7/Factory | Entered DSF 1886 | -7/DSF | Discovered new exit (range 13) 1900 | -7/DSF | Additional patrols routed to DSF 1909 | -7/DSF | Identified exit to Factory 1911 | -7/DSF | Entered Factory 1911 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 2283 | -6/Factory | Discovered new exit (range 10) 2296 | -6/Factory | Identified exit to Lower Caves 2298 | -6/Factory | Entered Lower Caves 2384 | -6/Lower Caves | Learned Factory security intel 2390 | -6/Lower Caves | Lost 4 parts (1p2n1u) 2516 | -6/Lower Caves | Build established: Mutant 2751 | -6/Lower Caves | Lost 3 parts (2n1u) 2942 | -6/Lower Caves | Lost 4 parts (1p2n1w) 2966 | -6/Lower Caves | Spotted B-75 Beast 3079 | -6/Lower Caves | Crushed by falling debris 3086 | -6/Lower Caves | Core integrity fell below 50% 3110 | -6/Lower Caves | Lost 15 parts (2p4n5u4w) 3131 | -6/Lower Caves | Core integrity fell below 20% 3138 | -6/Lower Caves | Destroyed B-75 Beast 3145 | -6/Lower Caves | System corruption reached 10% 3168 | -6/Lower Caves | Lost 3 parts (1u2w) 3171 | -6/Lower Caves | AD-0RF showed up to help 3173 | -6/Lower Caves | AD-0RF revealed a hidden path 3189 | -6/Lower Caves | System corruption reached 30% 3242 | -6/Lower Caves | Identified exit to Factory 3244 | -6/Lower Caves | Entered Factory 3244 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3422 | -5/Factory | Build established: Scavenger-Gunner 3574 | -5/Factory | Core integrity fell below 50% 3602 | -5/Factory | Core integrity fell below 20% 3616 | -5/Factory | System corruption reached 10% 3618 | -5/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 03598_ Acquired Imp. Target Analyzer. Note that some effects only stack once, the second-best part only contributing half its effect, e.g. attaching both Imp. Target Analyzer and Imp. Target Analyzer does not fully combine the effects of both (all such effects are marked ). 03600_ S-27 Virus destroyed. 03603_ Slammed into P-70 Sage. 03608_ System corrupted: Substantial component data lost. 03611_ W-25 Informer sends out distress signal. 03613_ Acquired Imp. Recalibrator. 03615_ S-27 Virus destroyed. 03616_ Acquired Imp. Recalibrator. Your per-turn energy upkeep is currently significantly in the negative, which may be okay for now but be prepared to manage it more closely. 03617_ K-01 Serf cleans the Fabricator. Map ----- +----------------------------------------------------+ | ?????????????????????????????# # !! " " "" | | ?????????????????????????????# # !! " " T" | | ?????????????????????????????# # !! " " "" | | ?????????????????????????????# # " " "" | | ??????????????????????""?????# # " " "" | | ?????????????????????? ????# # " " "" | | ??????????????????????? ???# # " " " | | ????????????????????????? ??#[ # | | ???????????????????########+######+######+######## | | ?????????????????? | | ?????????????????? | | ???????????????????"" """" | | ??????????????????""" """" p | | ?????????????????"""" """" pp % | | ??????????????# s#####+######+######## | | ??????????????#? """" """" s%## # ??????? | | ??????????????# """" """" ## """"" # ??????? | | ??????????????# """" """" ## """"" # ""?????? | | ??????????????# ## """ # ?????? | | ??????????????# ## [ # ""?????? | | ??????????????# ## % # ????? | | ??????????????# g u ! !### # "??????? | | ??????????????# " F" w !! #?# # ??????? | | ??????????????# """" ! #?# ! # "??????? | | ??????????????# kg / ############ ??????? | | ??????????k A @ +?????????? | | ?????????? ######/#########??????????????? | | ??????????? ????? ??????????????????????? | | ?????????????#####?????? ??????????????????????? | | ??????????????????????? ?????????????????????? | | ??????????????????????? ?????????????????????? | | ??????????????????????#######????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 33 Energy Capacity 900 Matter Stores 400 Matter Capacity 400 Sight Range 20 Terrain Scan Density 85 Jamming Range 12 Evasion (%) 60 Targeting Accuracy 8 Target Analysis 9 Recoil Reduction 3 Matter Filtering 30 Item Schematics ----------------- Hvy. Mace | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Error 47 Factory Defaults Challenges ------------ None Game ------ Seed ConcussiveEtherialVibroblade Manual? 0 Play Time 00:46:13 Cumulative 23.0 hours Start 2024.03.11 @ 21:22:09 End 2024.03.11 @ 22:10:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 29 Rogue 29 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 30 Achievement% 22 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c636b172-d818-4ecc-977f-6023318f8fd0