Cogmind - Beta 11 X11 @@@ ROGUE MODE // 2022.03.02 @ 16:45:45 Player: Terminus Result: Destroyed 0B10! Performance ------------- Evolutions (9) 4500 Regions Visited (34) 6800 Robots Destroyed (401) 2005 Value Destroyed (21857) 21857 Prototype IDs (287) 5740 Alien Tech Used (14) 2800 Bonus (69097) 69097 TOTAL SCORE: 112799 Bonus ------- Triggered Max Security 4000 High Alert Combat Kills 3387 Follower Combat Kills 582 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 1824 Used Core Reset Matrix 3000 Met Sigix 2000 Integrated Exoskeleton 5000 Escaped with Sigix 5000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Destroyed A5 500 Destroyed A2 1000 Destroyed Architect 15000 Win 3000 Friendly Fire -296 Cogmind --------- Core Integrity 154/1850 Matter 405/425 Energy 588/590 System Corruption 1% Temperature Cool (0) Movement Walking (90) Ox1 Location Tau Ceti IV Orbit Parts ------- > --- POWER (2) -------- Improved Quantum Reactor Zero-point Reactor > --- PROPULSION (3) --- Sigix Exoskeleton > --- UTILITY (6) ------ Experimental Cooling System High-capacity Storage Unit Experimental Targeting Computer Experimental Core Analyzer Experimental Weapon Cycler AEGIS Remote Shield > --- WEAPON (2) ------- Sigix Shearcannon > --- INVENTORY (20) --- Improved Quantum Reactor Improved Quantum Reactor Experimental Energy Well (600) Experimental Energy Well (600) Experimental Energy Well (600) Experimental Energy Well (600) Experimental Energy Well (600) Experimental Targeting Computer Experimental Weapon Cycler Advanced Force Field Microwarp Drive Sigix Sheargun Sigix Sheargun Sigix Sheargun Modified Sigix Sheargun Modified Sigix Sheargun Sigix Containment Pod Peak State ------------ > --- POWER ------------ Improved Quantum Reactor Vortex Chain Reactor > --- PROPULSION ------- Biometal Leg Experimental Myomer Leg Assembled Alloy Leg Assembled Alloy Leg High-density Centrium Leg > --- UTILITY ---------- Experimental Cooling System High-capacity Storage Unit Advanced Energy Well Assembled Biocell Array Advanced Signal Interpreter Surveybot 24 Chip Assembled Alloy Armor Advanced Force Field Microwarp Drive > --- WEAPON ----------- Sigix Sheargun Sigix Shearcannon > --- INVENTORY -------- High-density Centrium Leg High-density Centrium Leg Zionite Biocell Advanced Sensor Array Long-range Terrain Scanner Experimental Targeting Computer Advanced Particle Charger GOLEM Unit GOLEM Unit Transdimensional Reconstructor Transdimensional Reconstructor High-powered Transdimensional Reconstructor Subatomic Replicator Sigix Sheargun Sigix Sheargun CR-A16's Behemoth Slayer Sigix Containment Pod [Rating: 216] Favorites ----------- Power Assembled Flux Generator Engine Deuterium Engine Reactor Assembled Flux Generator Propulsion Assembled Alloy Leg Leg Assembled Alloy Leg Utility High-capacity Storage Unit Device Improved Sensor Array Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Improved Hacking Suite Protection Assembled Alloy Armor Artifact Microwarp Drive Weapon Assembled Focal Cannon Energy Gun Improved Medium Laser Energy Cannon Assembled Focal Cannon Ballistic Gun Autogun Launcher Rocket Array Slashing Weapon Power Sword Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Slots Evolved 18 | . . . 2 . 2 2 . . . . 2 . . . . . 2 . . . . 2 . . . . 2 . . 2 . 2 . . Power 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . 1 . . . . Propulsion 3 | . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . Utility 11 | . . . 1 . 1 2 . . . . 1 . . . . . 1 . . . . 2 . . . . . . . 1 . 2 . . Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 427 | 6 13 4 25 4 25 26 3 9 3 5 25 12 3 27 20 11 12 10 8 4 10 7 8 3 13 1 4 21 68 5 2 4 25 1 Power 30 | 1 3 . 3 . 2 1 . . . . 4 1 . 2 1 . . . . . . . . . . . 1 2 3 1 1 . 4 . Engine 14 | 1 3 . 3 . 2 1 . . . . 3 . . . 1 . . . . . . . . . . . . . . . . . . . Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reactor 16 | . . . . . . . . . . . 1 1 . 2 . . . . . . . . . . . . 1 2 3 1 1 . 4 . Propulsion 54 | 2 5 1 6 . 3 6 . . . 1 4 . . 3 3 . 1 2 . . 2 . . 1 4 . 1 1 8 . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 54 | 2 5 1 6 . 3 6 . . . 1 4 . . 3 3 . 1 2 . . 2 . . 1 4 . 1 1 8 . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 242 | 1 3 1 8 2 8 15 . 6 . 2 9 7 2 11 10 10 11 7 6 4 6 6 7 2 9 1 2 18 48 4 1 4 10 1 Device 162 | . 2 1 6 2 4 7 . 3 . 1 6 4 1 6 5 8 3 5 3 2 3 3 7 1 7 1 2 16 37 2 1 2 10 1 Storage 16 | 1 1 . 1 . 1 . . . . . . . . 1 1 . 1 . . 1 . 1 . . 1 . . 1 4 . . 1 . . Processor 14 | . . . . . . 3 . 1 . . 2 . . 4 . . 1 . . . . 1 . . . . . . . 2 . . . . Hackware 6 | . . . . . . 1 . . . . . . . . . . 4 . . . . . . . . . . 1 . . . . . . Protection 38 | . . . 1 . 3 4 . 2 . 1 1 3 1 . 4 2 2 2 3 1 3 1 . 1 1 . . . 2 . . . . . Artifact 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . 1 . . Weapon 101 | 2 2 2 8 2 12 4 3 3 3 2 8 4 1 11 6 1 . 1 2 . 2 1 1 . . . . . 9 . . . 11 . Energy Gun 30 | 2 . 1 8 1 4 . . . . . 1 . . 1 . . . . . . . . . . . . . . 6 . . . 6 . Energy Cannon 48 | . . 1 . . 7 3 2 2 3 1 5 2 1 9 5 . . . . . . . . . . . . . 2 . . . 5 . Ballistic Gun 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 18 | . . . . 1 1 1 1 1 . 1 2 2 . . 1 . . 1 2 . 2 1 1 . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 35 | . . . 3 . 1 . . . . . 4 . . 3 4 . 1 1 . 3 . . . . 5 . . 3 4 1 1 . 1 . Parts Lost 25 | . . . 2 . 2 1 . . . 1 4 1 . 1 2 . . 1 . . 6 1 . . . . . . 3 . . . . . Power 3 | . . . . . . . . . . . 1 1 . . 1 . . . . . . . . . . . . . . . . . . . Propulsion 8 | . . . 1 . . . . . . 1 1 . . . . . . . . . 2 . . . . . . . 3 . . . . . Utility 10 | . . . 1 . 1 1 . . . . 1 . . 1 1 . . 1 . . 2 1 . . . . . . . . . . . . Weapon 4 | . . . . . 1 . . . . . 1 . . . . . . . . . 2 . . . . . . . . . . . . . Highest Loss Streak 3 | . . . 1 . 1 1 . . . 1 3 1 . 1 1 . . 1 . . 3 1 . . . . . . 1 . . . . . To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Average Slot Usage (%) 91 | . 98 100 99 100 99 99 100 100 81 99 99 99 100 82 94 85 87 87 88 83 87 88 88 89 88 89 89 89 86 72 64 62 72 76 Engine 3 | . 14 14 11 11 9 7 7 7 7 7 11 5 . . 1 . . . . . . . . . . . . . . . . . . . Reactor 5 | . . . . . . . . . . . 1 6 13 11 9 6 5 5 5 5 5 5 5 5 5 5 8 9 9 18 10 7 13 15 Leg 21 | . 28 28 21 22 26 23 23 23 23 22 19 20 20 18 20 19 23 22 23 23 22 21 21 21 21 21 23 23 21 9 9 7 7 7 Device 15 | . 12 14 21 22 18 22 23 21 23 22 19 19 20 18 7 12 10 10 10 10 10 14 14 14 11 15 14 13 12 9 9 12 19 23 Storage 9 | . 14 14 11 11 9 7 7 7 7 7 6 6 6 5 7 13 11 11 11 11 10 10 10 10 12 10 9 9 10 17 9 8 7 7 Processor 10 | . . . . . . 13 15 15 15 15 20 20 20 20 18 13 11 11 11 11 6 9 10 10 10 10 9 9 7 9 18 15 15 15 Hackware 1 | . . . . . . . . . . . . . . . . . 4 5 5 5 5 5 5 5 5 5 4 4 2 . . . . . Protection 2 | . . . . . 8 1 . . . . . . . . 8 . . . . . 4 5 5 5 5 5 4 4 3 . . . . . Energy Gun 3 | . 9 3 31 32 3 . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Energy Cannon 13 | . . 1 1 . 23 23 22 22 4 22 19 19 20 7 19 19 17 17 16 12 16 14 14 15 15 15 14 13 10 9 9 7 6 7 Ballistic Gun 1 | . 18 23 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 157 | 12 32 33 39 39 78 80 76 82 78 78 89 96 93 95 135 128 128 134 128 128 140 135 135 140 143 135 143 156 157 115 114 120 120 113 Greatest Support 166 | 20 20 20 34 34 51 60 60 60 60 58 66 56 56 56 88 88 116 116 116 116 116 110 110 110 116 116 141 146 166 70 70 70 70 70 Greatest Overweight (x) 2 | . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 2 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 Average Overweight (x) . | . . 1 1 1 . 1 1 1 . 1 1 1 1 . 1 1 1 1 . . 1 1 1 1 1 1 . . . 1 1 1 1 1 Largest Inventory Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 6 12 15 15 15 18 20 20 20 20 20 20 20 20 18 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 20 20 20 20 20 Most Carried 20 | 2 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 20 20 20 20 19 20 20 18 20 20 20 20 Average Carried 18 | 1 11 15 14 15 18 19 20 19 20 19 19 19 20 18 19 19 19 19 19 20 17 16 19 20 19 20 19 19 19 17 19 19 19 19 Final Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 2 15 15 15 15 20 20 20 20 20 20 20 20 20 19 20 20 20 20 20 20 16 19 20 20 20 20 19 19 19 18 20 20 19 19 Class Distribution -------------------- 27% | Golem 11% | Gunner 10% | Scavenger-Mutant 10% | Scavenger-Gunner 9% | Skirmisher 9% | Alien-Sigix 7% | Generator-Golem 5% | Tank 3% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Gunner | -9/Materials Gunner | -9/Mines Tank | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Mutant | -7/Data Miner Skirmisher | -6/Proximity Caves Gunner | -6/Factory Gunner | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Scavenger-Mutant | -6/Zion Scavenger-Gunner | -6/Deep Caves Golem | -5/Proximity Caves Golem | -5/Factory Golem | -5/Upper Caves Golem | -5/Upper Caves Golem | -5/Zhirov Golem | -4/Proximity Caves Golem | -4/Factory Golem | -4/Upper Caves Golem | -4/Upper Caves Golem | -4/Warlord Golem | -3/Proximity Caves Generator-Golem | -3/Research Generator-Golem | -3/Quarantine Generator-Golem | -3/Section 7 Alien-Sigix | -2/Research Alien-Sigix | -2/Testing Alien-Sigix | -1/Access Alien-Sigix | -1/Command Alien-Sigix | -1/Access_0 Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ----------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Matter Collected 6009 | 201 344 125 240 73 293 232 145 155 . 176 294 148 90 122 569 128 107 155 181 . 267 78 50 60 178 28 28 176 981 51 . 47 267 20 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 22492 | . 627 41 1288 308 1591 572 606 304 . 102 917 232 51 . 1061 495 506 567 565 . 939 588 186 148 782 . 400 899 2057 449 . 255 2965 2991 Parts 1073 | . 46 8 72 25 84 24 7 17 . 6 58 17 . . 16 11 27 13 35 . 26 30 7 3 33 . 16 60 116 20 . 11 106 179 Haulers Intercepted 17 | . 2 . 5 . 5 . . . . . 1 . . . . . . 1 . . . . . . . . 1 . 1 1 . . . . Recyclers Shooed 7 | . 1 . 1 . 1 . . . . . 2 . . . . . . . . . . 1 . . . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 242 | . . . . . . . 4 19 . 6 . 8 . 1 . 11 . 11 27 . 22 . 7 2 124 . . . . . . . . . Prevented 47 | . . . . . . . . . . . . . . . . . . . . . . . . . 47 . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Combat Hostiles Destroyed 365 | . 14 3 22 13 28 11 4 6 . 6 15 9 1 . 41 7 4 10 15 . 22 14 3 2 14 . 3 11 23 4 . 3 26 31 Guns 54 | . 14 3 20 10 2 . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . Cannons 211 | . . . . . 22 9 1 4 . 3 7 2 . . 7 6 4 6 6 . 10 10 3 2 14 . 3 11 17 4 . 3 26 31 AOE 91 | . . . . 3 3 1 2 2 . 3 8 7 . . 33 . . 4 9 . 12 4 . . . . . . . . . . . . Classes Destroyed 27 | . 6 . 3 . . 3 . 1 . . 1 1 . . 3 . . . . . 2 . . . 3 . . . 2 . . 2 . . Worker 11 | . 1 . 2 . 1 1 . . . . 3 . . . . . . . . . . 2 . . . . . . . . . . 1 . Builder 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . 1 . . . . Tunneler 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 17 | . 2 . 5 . 5 . . . . . 1 . . . . . . 1 . . . . . . . . 1 . 1 1 . . . . Recycler 7 | . . . 1 . 1 1 . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . 2 . Carrier 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Minesweeper 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Operator 7 | . . . 1 . . . . . . . . . . . . . 3 . . . . . . . . . . . 2 . . . 1 . Watcher 24 | . 2 . 3 . 5 . . . . . 4 . . . . . 1 . . . . . . . . . 1 3 3 1 . . 1 . Swarmer 75 | . 6 3 6 7 10 2 . 1 . 6 8 7 . . . . . . 5 . 2 9 1 . . . . . . . . 2 . . Saboteur 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . Grunt 94 | . 8 . 10 6 9 3 3 1 . . 3 . . . . 4 . 10 5 . 13 . 1 . 6 . . 4 6 1 . . 1 . Brawler 5 | . . . . . . 1 1 1 . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . Duelist 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Sentry 32 | . . . 6 . 9 . . 1 . . . 1 . . . 1 2 . 1 . 2 3 1 . . . 2 . 1 2 . . . . Specialist 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . Hunter 20 | . . . . . . 1 . . . . . 1 1 . . . . . 4 . 2 2 . 2 1 . . . . . . . 6 . Programmer 37 | . . . . . . 4 . 1 . . 4 . . . . . 2 . . . 2 . . . 2 . 1 6 11 . . . 4 . Heavy 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Behemoth 3 | . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . M Shell/Atk 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . M Shell/Def 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Enhanced Grunt 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 Enhanced Hunter 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Alpha 7 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Assembler 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Assembled 37 | . . . . . . . . . . . . . . . 37 . . . . . . . . . . . . . . . . . . . Golem 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Best Kill Streak 37 | . 3 3 6 4 4 5 4 2 . 3 8 4 1 . 37 3 4 5 5 . 8 5 2 1 4 . 1 3 2 2 . 3 10 6 Combat Bots Only 35 | . 3 3 4 4 4 4 4 2 . 3 8 4 1 . 35 3 2 5 5 . 8 4 2 1 4 . 1 3 2 2 . 2 10 6 Max Kills in Single Turn 22 | . 2 1 2 3 3 2 1 2 . 2 8 4 1 . 22 1 1 4 3 . 5 5 1 1 2 . 1 1 1 2 . 2 2 2 Gunslinging 2 | . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 22 | . . . . 2 3 1 1 2 . 2 8 4 . . 22 . . 4 3 . 5 4 . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 8 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 2 5 Z-Imprinter (-6/Deep Caves) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) A5 (-1/Access_0) A2 (-1/Access_0) Architect (-1/Access_0) Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Damage Taken 19449 | . 440 175 722 178 894 444 . 633 . 191 724 445 18 . 620 783 259 523 620 . 2227 810 190 232 540 . 171 561 2471 253 131 558 1684 1952 Core 3847 | . 78 39 163 53 98 43 . 94 . 15 131 68 . . 81 22 . 40 42 . 123 63 52 25 56 . . 38 786 72 39 457 512 657 Absorbed by Shields 4861 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 204 942 275 117 135 1361 1827 Redirected to Shielding 126 | . . . . . . . . . . . . . . . 126 . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 333 | . . . 61 . 272 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 64 | 100 . 53 . 46 82 . . . . 78 . . . . . 64 . . . . 79 . . . . 74 . . 43 . 84 . . 8 Volleys Fired 1043 | . 53 11 69 16 78 24 10 18 . 6 26 14 11 . 51 16 29 23 24 . 38 28 20 6 30 1 30 36 105 12 5 14 71 168 Largest 3 | . 2 2 3 3 3 3 3 3 . 3 3 3 3 . 3 3 3 3 3 . 3 3 3 3 3 3 3 3 3 1 1 1 2 1 Hottest 300 | . 80 46 168 168 225 230 210 235 . 235 235 235 235 . 270 75 75 75 75 . 75 75 75 75 75 75 75 75 300 180 180 180 200 180 Shots Fired 2133 | . 106 22 199 42 221 69 26 45 . 14 68 28 13 1 98 49 65 61 55 . 74 65 57 18 84 4 60 90 221 12 5 14 78 169 Gun 469 | . 106 22 195 39 42 . . . . . . . . . . . . . . . . . . . . . . . 51 . . . 14 . Cannon 1632 | . . . 4 . 176 67 24 44 . 11 67 26 13 1 95 49 65 60 51 . 68 64 57 18 84 4 60 90 170 12 5 14 64 169 Launcher 32 | . . . . 3 3 2 2 1 . 3 1 2 . . 3 . . 1 4 . 6 1 . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 62 | . 40 22 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 1656 | . 66 . 199 39 218 67 24 44 . 11 67 26 13 1 58 49 65 60 51 . 68 64 57 18 84 4 60 90 153 . . . . . Explosive 32 | . . . . 3 3 2 2 1 . 3 1 2 . . 3 . . 1 4 . 6 1 . . . . . . . . . . . . Electromagnetic 38 | . . . . . . . . . . . . . . . 37 . . . . . . . . . . . . . . . . . 1 . Slashing 345 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 68 12 5 14 77 169 Robot Hit Streak 39 | . 12 8 9 13 10 9 6 15 . 3 7 12 3 4 23 26 21 38 19 . 30 17 3 4 6 . 9 13 25 8 . 14 39 23 Robot Miss Streak 8 | . 4 2 5 2 4 2 1 1 . 1 4 1 . . 2 1 1 2 2 . 2 2 4 1 2 . 1 4 5 3 . 3 6 8 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 1 1 Secondary Targets 9 | . . 1 4 3 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Max Gunslinging Chain 2 | . . 1 1 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Capacitor 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . Shots Hit Robots 1211 | . 66 15 109 25 119 42 13 21 . 4 36 14 2 1 47 26 28 27 26 . 54 42 8 7 44 . 24 38 130 8 . 9 64 162 Core Hits 1120 | . 31 6 43 15 53 19 11 10 . 9 36 19 1 . 135 8 10 29 38 . 104 25 4 4 19 . 8 20 65 16 . 12 113 257 Critical Kills 4 | . . . . . . . 1 . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 36 | . . . 12 2 . . 1 . . . 2 . 1 . 1 . . . . . . . . . . . . . 7 1 . . 2 7 Burn 14 | . . . 12 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 4 | . . . . . . . 1 . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . Corrupt 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Sever 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 1 . . 2 7 Melee Attacks 32 | . . . . . . . . . . . . . . 26 . 5 . . . . . . . . . . . . 1 . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 26 | . . . . . . . . . . . . . . 26 . . . . . . . . . . . . . . . . . . . . Piercing 6 | . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . 1 . . . . . Sneak Attacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 81068 | . 887 258 1904 582 3006 1483 690 691 . 356 1532 862 54 26 3937 1148 1394 1830 1956 . 4782 2254 383 318 2136 . 1153 2009 7390 1695 68 889 11414 23981 Guns 5537 | . 847 232 1834 432 499 . . . . . . . . . . . . . . . . . . . . . . . 884 . . . 809 . Cannons 66002 | . . . 50 . 2301 1190 424 569 . 102 1109 376 54 26 1685 1083 1394 1159 1084 . 2322 1857 345 318 2136 . 1142 2009 6418 1447 . 816 10605 23981 Explosions 8713 | . . . . 144 152 275 266 122 . 254 366 486 . . 2252 . . 671 872 . 2460 364 . . . . . . . . . 29 . . Melee 65 | . . . . . . . . . . . . . . . . 65 . . . . . . . . . . . . . . . . . . Ramming 751 | . 40 26 20 6 54 18 . . . . 57 . . . . . . . . . . 33 38 . . . 11 . 88 248 68 44 . . Kinetic 657 | . 425 232 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 29475 | . 422 . 1884 432 2800 1190 424 569 . 102 1109 376 54 26 1101 1083 1394 1159 1084 . 2322 1857 345 318 2136 . 1142 2009 4137 . . . . . Explosive 8713 | . . . . 144 152 275 266 122 . 254 366 486 . . 2252 . . 671 872 . 2460 364 . . . . . . . . . 29 . . Electromagnetic 584 | . . . . . . . . . . . . . . . 584 . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 40823 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3165 1447 . 816 11414 23981 Piercing 65 | . . . . . . . . . . . . . . . . 65 . . . . . . . . . . . . . . . . . . Highest Corruption 6 | . . . . . . 5 5 5 5 5 3 3 3 4 4 4 1 1 1 1 2 . . . 3 3 . 1 5 . . . 6 1 Average Corruption 3 | . . . . . . 3 5 5 5 5 1 3 3 3 4 4 1 1 1 1 1 . . . 2 3 . 1 2 . . . 5 1 Corruption Purged 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . Corruption Blocked 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Effects 350 | . . . . . . 17 20 30 2 25 12 16 8 21 54 27 5 5 11 3 7 . . . 6 12 . 8 29 . . . 30 2 Message Errors 93 | . . . . . . 5 5 8 . 9 4 5 2 2 17 5 1 1 5 . 1 . . . 1 4 . 2 11 . . . 4 1 Matter Fused 80 | . . . . . . 2 4 8 2 7 . 4 3 8 14 3 . 2 3 1 2 . . . 4 3 . 1 5 . . . 4 . Heat Flow Errors 45 | . . . . . . 3 1 2 . 3 1 2 1 3 7 6 . 1 1 1 . . . . 1 . . 4 2 . . . 6 . Energy Discharges 44 | . . . . . . 3 3 6 . 1 3 3 1 1 6 4 1 1 1 . 1 . . . . . . . 5 . . . 4 . Parts Rejected 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Data Loss (minor) 42 | . . . . . . 2 5 2 . 1 2 1 . 6 6 4 2 . . . 1 . . . . 3 . . 2 . . . 5 . Data Loss (major) 20 | . . . . . . 1 2 2 . 2 . . . . . 3 1 . . . 1 . . . . 1 . . 3 . . . 4 . Misfires 14 | . . . . . . 1 . 1 . 2 1 . . 1 2 1 . . . . 1 . . . . 1 . 1 . . . . 1 1 Alerts 8 | . . . . . . . . . . . 1 1 1 . 2 . . . 1 1 . . . . . . . . . . . . 1 . Weapon Failures 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1821 | . . . . . 59 29 61 . . 1 36 30 . . 62 53 137 61 15 . 147 85 31 . 270 . 42 135 250 39 . 34 158 86 Projectiles 1689 | . . . . . 59 7 61 . . 1 1 14 . . 58 53 137 61 . . 145 77 30 . 270 . 42 135 246 38 . 10 158 86 Explosions 102 | . . . . . . 22 . . . . 35 16 . . 4 . . . 15 . 2 8 . . . . . . . . . . . . Melee 30 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 4 1 . 24 . . Knockbacks 4 | . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . 1 . . . . Impact 4 | . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . 1 . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 260 | . . . . . 15 . . . . . 147 20 . . 25 . . . 22 . 31 . . . . . . . . . . . . . Shots 8 | . . . . . 1 . . . . . 2 1 . . 1 . . . 1 . 2 . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 57 | . 6 7 3 1 9 4 . . . . 4 . . . . . . . . . . 5 2 . . . 2 . 4 6 3 1 . . Kicked 57 | . 6 7 3 1 9 4 . . . . 4 . . . . . . . . . . 5 2 . . . 2 . 4 6 3 1 . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 276 | . 198 20 161 72 272 234 180 121 . 221 276 232 207 220 254 233 2 244 256 110 23 8 . . 72 . 5 213 148 . . 186 99 159 Average Temperature 62 | . 64 7 32 31 84 47 29 37 . 111 66 71 83 102 85 83 2 54 97 62 11 8 . . 14 . 3 102 22 . . 81 31 138 Received Heat Transfer 3046 | . 180 87 210 36 360 108 . 72 . . 172 36 . . 54 177 9 266 100 . 442 72 18 . 142 . 39 37 183 104 16 4 94 28 Effects 5 | . . . . . 2 . . . . . . . . . 2 . . 1 . . . . . . . . . . . . . . . . Interference 5 | . . . . . 2 . . . . . . . . . 2 . . 1 . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Parts Fried 4 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . 1 . Impact Corruptions 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 1 . 1 . . Robots Melted 8 | . . . 2 . 1 1 1 . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 6 | . . . 2 . 1 1 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Parts Melted 76 | . 1 . 17 . 14 4 1 3 . 1 9 4 1 . . 1 2 . 2 . 1 4 . . 4 . . 1 6 . . . . . Heat Transferred 28488 | . 975 . 4986 1073 4588 1823 696 894 . 187 1729 622 87 37 641 575 725 650 625 . 1275 1100 200 175 1075 . 600 1000 2150 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Peak Influence 2065 | . 373 125 431 191 548 290 . . . . 216 . . . . . 227 . . . . 540 . . . . 138 299 1636 1867 1615 2065 1472 . Initial 1321 | . . 55 . 86 60 227 . . . . . . . . . . . . . . . 51 . . . . . 29 43 1100 1100 1100 1321 . Average 203 | . 213 35 170 108 240 154 . . . . 79 . . . . . 81 . . . . 163 . . . . 35 84 166 1215 1199 1345 1367 . Maximum Alert Level 5 | . 1 . 2 . 2 1 . . . . 1 . . . . . 1 . . . . 2 . . . . . 1 5 5 5 5 5 . Low Security (%) 65 | 100 39 100 61 100 42 62 . . . . 97 . . . . . 99 . . . . 80 . . . . 100 91 64 . . . . . Level 1 20 | . 60 . 35 . 43 37 . . . . 2 . . . . . . . . . . 2 . . . . . 8 35 . . . . . Level 2 2 | . . . 3 . 14 . . . . . . . . . . . . . . . . 16 . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 54 . . . . Level 4 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 22 91 69 23 . Level 5 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 76 . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23 8 30 . . Squads Dispatched 69 | . 3 1 2 . . 5 . . . . 3 . . . . . 2 . . . 1 3 . . . . 2 4 14 1 7 17 4 . Investigation 6 | . 2 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Extermination 20 | . . . . . . 4 . . . . 3 . . . . . 2 . . . . . . . . . 1 4 6 . . . . . Reinforcement 13 | . 1 . 1 . . 1 . . . . . . . . . . . . . . . 1 . . . . 1 . 2 1 . 2 3 . Assault 27 | . . . . . . . . . . . . . . . . . . . . . 1 2 . . . . . . 6 . 6 12 . . Garrison 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . 1 . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Distress Signals 40 | . 1 . 4 . 2 . . . . . . . . . . . . . . . . 1 . . 1 . . . 1 6 . 1 23 . Communications Jammed 71 | . . . . . . . . . . . . . . . . . . . . . . 39 . . . . 9 11 12 . . . . . Distress Signals 71 | . . . . . . . . . . . . . . . . . . . . . . 39 . . . . 9 11 12 . . . . . Times Spotted 616 | . 25 5 35 15 45 14 4 8 . 7 22 9 1 1 40 6 8 12 14 . 25 21 4 2 73 . 8 17 47 29 12 19 28 60 Peak Tracking Total 37 | . 4 3 4 3 6 4 3 2 . 3 8 4 1 1 37 3 2 5 5 . 9 5 2 2 17 . 1 2 13 33 17 24 9 5 Tactical Retreats 41 | . 3 . . 1 11 5 . 2 . 1 . . . . 1 . . 1 . . . 2 . . 2 . . 1 7 1 . 3 . . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Traps Triggered 4 | . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . Triggered 42 | . . . . . . . 2 1 . . . . . . . 1 2 . . . . . 2 . 34 . . . . . . . . . Most Traps Carried 4 | . . . . . . . . . . . . 4 4 4 4 . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ---------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Machines Disabled 68 | . . 1 4 1 2 1 . . . . 3 . . 3 2 . 3 . 1 . . 1 . . 2 . . 4 16 2 8 3 4 7 Max in Single Turn 3 | . . . 1 1 1 1 . . . . 2 . . 1 1 . 2 . 1 . . 1 . . 1 . . 1 1 1 3 1 1 1 Garrison Access 3 | . . . . . 1 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Machines Accessed 79 | . 9 1 8 . 9 4 1 . 4 . 4 . . . . . 7 . . 4 . 2 1 . . . 4 8 8 1 1 1 2 . Terminals 56 | . 7 . 6 . 7 2 . . . . 1 . . . . . 7 . . . . 2 . . . . 4 7 8 1 1 1 2 . Fabricators 3 | . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 3 | . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . 1 1 . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . Total Hacks 223 | . 20 1 24 . 32 8 1 . 29 . 10 . . . . . 20 . . 17 . 5 1 . . . 10 14 16 3 4 3 5 . Successful 146 | . 15 1 12 . 20 6 1 . 29 . 6 . . . . . 10 . . 17 . 2 1 . . . 5 5 11 1 1 2 1 . Failed 77 | . 5 . 12 . 12 2 . . . . 4 . . . . . 10 . . . . 3 . . . . 5 9 5 2 3 1 4 . Catastrophic 12 | . 1 . 2 . 3 . . . . . . . . . . . . . . . . 1 . . . . 1 1 . . . 1 2 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 84 | . 14 . 17 . 11 5 . . . . 3 . . 1 . . 12 . . . . 5 . . . . 7 4 2 1 . 2 . . Terminals 149 | . 18 . 20 . 24 5 . . . . 3 . . . . . 20 . . . . 5 . . . . 10 13 16 3 4 3 5 . Fabricators 7 | . . . . . . 2 . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 10 | . . . 4 . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . 2 1 . . . . 2 . . . . . . . . . . . . . . . . 1 . . . . . . Terminal Hacks 105 | . 8 1 5 . 10 2 1 . 29 . 3 . . . . . 7 . . 17 . 1 1 . . . 2 4 10 1 1 1 1 . Record 17 | . . . . . . . . . 11 . . . . . . . . . . 5 . . . . . . . 1 . . . . . . Part Schematic 15 | . . . . . . . . . 11 . . . . . . . . . . 4 . . . . . . . . . . . . . . Robot Schematic 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 7 | . 3 . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Prototype ID Bank 8 | . . . . . . . . . 3 . . . . . . . 1 . . 4 . . . . . . . . . . . . . . Open Door 7 | . . 1 . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . 3 . . . 1 . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Branch Access Points 5 | . . . 1 . . 1 . . . . . . . . . . 1 . . . . . . . . . 1 . . 1 . . . . Terminal Index 5 | . 1 . 1 . 1 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Garrison Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Alert Level 9 | . 1 . . . 2 . . . . . 1 . . . . . 1 . . . . . . . . . 1 1 1 . 1 . . . Unreport Threat 7 | . . . 1 . 1 . . . . . 2 . . . . . . . . . . . . . . . . 1 2 . . . . . Locate Traps 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . Transport Status 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Hauler Manifests 5 | . 1 . 1 . 2 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Zone Layout 9 | . 2 . 1 . 3 . . . . . . . . . . . 2 . . . . . . . . . . . 1 . . . . . Activate Exoskeleton 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Fabricator Hacks 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Network Status 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 8 | . . . 4 . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scan Component 4 | . . . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair 4 | . . . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 29 | . 7 . 3 . 5 2 . . . . 2 . . . . . 3 . . . . 1 . . . . 3 1 1 . . 1 . . Terminals 24 | . 5 . 3 . 5 1 . . . . . . . . . . 3 . . . . 1 . . . . 3 1 1 . . 1 . . Track 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 4 | . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . Botnet 19 | . 5 . 3 . 4 . . . . . . . . . . . 3 . . . . . . . . . 1 1 1 . . 1 . . Fabricators 3 | . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Liberate 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Haulers 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Used 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 61 | . 7 . 8 . 9 3 . . . . 4 . . . . . 7 . . . . 2 . . . . 4 7 5 1 1 1 2 . Full Trace Events 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . . . 11 . . . . . . . . . . 4 . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 4 | . . . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 152 | . . . 76 . 76 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------------ Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Total Allies 51 | . . 2 . . . . . . . 1 . . . 5 . . . . . . 2 1 . . . . 2 . 3 14 . 6 15 . Largest Group 7 | . . 2 2 . . . . . . 1 1 . . 5 5 1 . . . . 2 1 . . . . 1 . 2 6 . 4 7 . Highest-Rated Group 265 | . . 45 45 . . . . . . 96 96 . . 265 265 96 . . . . 77 10 . . . . 45 . 166 86 . 58 101 . Highest-Rated Ally 96 | . . 31 31 . . . . . . 96 96 . . 96 96 96 . . . . 47 10 . . . . 45 . 83 15 . 15 15 . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 149 | . . 10 10 . . . . . . 8 17 . . . 54 8 . . . . 1 . . . . . . . . 27 . . 14 . Total Damage 4047 | . . 190 171 . . . . . . 186 501 . . . 1799 186 . . . . 132 . . . . . . . . 463 . . 419 . Kills 30 | . . 2 3 . . . . . . 1 6 . . . 15 . . . . . 1 . . . . . . . . 1 . . 1 . Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . Allies Melted 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . 2 . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Robot Analysis Total 7 | . 3 . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Derelict Logs Recovered 19 | . . 2 . 2 . . 2 . . 2 . 2 1 2 . 2 . . 1 . 2 . 1 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Turns Passed 40894 | 44 1607 1267 2074 1191 2527 1428 941 1259 135 823 1891 1069 533 2359 2552 1442 1306 602 981 821 1161 781 1282 680 1139 683 869 1470 2599 231 210 421 1524 992 Spaces Moved 18452 | 36 799 634 786 551 1080 581 452 525 92 383 799 463 256 1332 693 365 466 249 368 134 298 253 414 330 436 260 331 699 1598 187 192 535 1153 722 Core 247 | 14 . . . . . . . . . . . . . 233 . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 17691 | 22 799 634 786 551 1080 581 452 525 92 383 799 463 256 1099 693 365 466 249 368 134 298 253 414 330 436 260 331 699 1303 187 192 327 1142 722 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 30 | 50 120 190 190 200 126 193 200 200 130 196 193 193 193 50 183 183 185 183 135 135 185 185 185 185 179 180 122 124 30 90 90 90 90 90 Average Speed 164 | 92 164 190 196 200 186 197 200 200 136 196 195 193 193 165 192 183 185 184 184 135 185 185 185 185 181 180 175 125 121 90 90 90 90 90 Slowest Speed 265 | 120 190 190 200 200 200 200 200 200 200 196 196 193 193 193 265 183 185 185 185 185 186 185 185 185 185 180 178 178 179 90 90 90 90 90 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 1 . . 1 1 Microwarps 30 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . . 17 1 . Exploration Rate (%) 50 | 3 98 96 70 98 91 12 63 63 69 57 22 62 35 83 75 49 12 49 46 60 46 8 51 51 56 48 12 69 81 11 29 16 31 45 Regions Visited 34 Branch Regions 24 Pre-discovered Areas 12 | . 2 1 . . . . . . 1 1 . . . 3 . . . . . 3 . . 1 . . . . . . . . . . . Known Exits Taken 27 | . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . 1 . . . . Unknown Exits Taken 7 | 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 1 . Scrap Searched 34 | . . 2 . 3 . . 2 3 . 5 . 2 2 3 . 3 . 1 4 . . . 2 1 . 1 . . . . . . . . Spaces Dug 419 | . . . . . 3 . 13 3 . . . 4 5 2 3 15 13 20 12 . 6 . 26 6 4 3 19 9 30 38 29 64 33 59 Terrain Destroyed 2101 | . . . 2 26 84 23 31 23 . 16 66 31 11 2 12 26 52 61 114 . 83 62 49 11 20 4 33 31 57 89 34 125 76 847 Melee 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Projectile 1623 | . . . 2 . 57 . 5 9 . 4 13 9 11 . 12 26 32 34 25 . 17 17 49 11 20 4 33 31 57 89 34 99 76 847 AOE 476 | . . . . 26 27 23 26 14 . 12 53 22 . . . . 20 27 89 . 66 45 . . . . . . . . . 26 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Total 27641 | 43 993 676 1180 607 1436 811 469 693 102 443 1078 613 283 1448 1826 1097 865 339 617 779 837 508 886 386 721 475 569 1224 2136 236 227 445 1598 995 Wait 7435 | . 89 13 249 34 178 151 4 140 5 49 189 108 13 11 1018 685 335 47 213 625 471 203 431 46 218 210 202 447 555 25 14 79 279 99 Move 17936 | 35 798 633 785 550 1079 580 451 524 91 382 798 462 255 1331 692 364 465 248 367 133 297 252 413 329 435 259 330 698 1315 187 192 343 1142 721 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 254 | 2 18 2 20 . 31 11 . 1 . 1 16 9 . 21 13 2 9 2 . 3 2 6 1 . 7 . . 6 36 1 7 1 23 3 Fast Attach 132 | 6 3 2 5 1 4 . . . 3 . 6 . . 24 4 5 3 6 . 5 . . 4 . 7 . 1 3 28 . . 1 11 . Attach 84 | . . . 4 . 7 4 . . . 1 7 1 . 3 2 1 4 . . . 6 3 . . 1 . 1 2 16 3 1 3 13 1 Detach 20 | . . . . . 1 . . . . . 1 . . . 1 1 . 1 2 . 2 1 1 . . . . 1 4 . . 2 2 . Swap 230 | . 10 2 16 3 15 22 3 9 . 4 12 11 3 1 14 5 5 5 8 . 4 4 4 3 6 1 2 17 34 3 1 . 2 1 Drop 379 | . 16 6 29 2 34 15 1 1 3 . 19 8 1 31 27 13 15 7 3 13 5 6 10 2 17 4 . 14 39 . 5 1 30 2 Fire 1043 | . 53 11 69 16 78 24 10 18 . 6 26 14 11 . 51 16 29 23 24 . 38 28 20 6 30 1 30 36 105 12 5 14 71 168 Melee 32 | . . . . . . . . . . . . . . 26 . 5 . . . . . . . . . . . . 1 . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 54 | . 6 7 3 1 9 4 . . . . 4 . . . . . . . . . . 5 2 . . . 2 . 3 5 2 1 . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 38 | . . . . . . . . . . . . . . . . . . . . . 12 . . . . . 1 . . . . . 25 . Trap 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: Sto / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Zio) -6/Zion (discovered 2 exits: *Dee / *Pro) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: Arm / *Qua x2) -3/Quarantine (discovered 2 exits: Res / *Sec) -3/Section 7 -2/Research (discovered 3 exits: *Acc / *Tes x2) -2/Testing -1/Access (discovered 2 exits: Sur / *Com) -1/Command (discovered 3 exits: *Sur x2 / [*Ac0]) -1/Access_0 Tau Ceti IV Orbit History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 45 | -11/Scrapyard | Entered Materials 275 | -10/Materials | Discovered new exit (range 13) 306 | -10/Materials | Build established: Mutant 325 | -10/Materials | Discovered new exit (range 3) 674 | -10/Materials | Build established: Scavenger-Mutant 987 | -10/Materials | Discovered new exit (range 14) 1219 | -10/Materials | Discovered new exit (range 15) 1652 | -10/Materials | Entered Mines 1684 | -10/Mines | Learned location of 1 exit from Materials 1801 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1983 | -10/Mines | Discovered new exit (range 7) 2502 | -10/Mines | Discovered new exit (range 9) 2510 | -10/Mines | Learned location of Zion (-6) 2787 | -10/Mines | Met a Derelict shopkeep closing up shop 2919 | -10/Mines | Entered Materials 2919 | -9/Materials | Accompanied by 2 allies 2919 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2920 | -9/Materials | Identified exit to Materials 2924 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 3263 | -9/Materials | Build established: Scavenger-Gunner 3709 | -9/Materials | Repaired Carbon-fiber Leg 3782 | -9/Materials | Repaired Imp. Heat Sink 4272 | -9/Materials | Identified exit to Mines 4893 | -9/Materials | Discovered exit to Materials (range 16) 4930 | -9/Materials | Build established: Gunner 4993 | -9/Materials | Entered Mines 5243 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 5386 | -9/Mines | Discovered exit to Materials (range 8) 5678 | -9/Mines | Discovered exit to Materials (range 13) 5904 | -9/Mines | Core integrity fell below 50% 6184 | -9/Mines | Entered Materials 6184 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6185 | -8/Materials | Identified exit to Factory 6498 | -8/Materials | Build established: Tank 7250 | -8/Materials | Discovered exit to Factory (range 6) 7814 | -8/Materials | Discovered exit to Factory (range 10) 8156 | -8/Materials | Repaired Hrd. Medium Armor Plating 8196 | -8/Materials | Repaired Titanium Leg 8711 | -8/Materials | Entered Factory 8711 | -7/Factory | Evolved 2 slots: Utility x2 8712 | -7/Factory | Identified exit to Storage 9002 | -7/Factory | Build established: Skirmisher 9248 | -7/Factory | Identified exit to Lower Caves 10139 | -7/Factory | Entered Lower Caves 10353 | -7/Lower Caves | Encountered a Warlord checkpoint 10637 | -7/Lower Caves | Learned Factory emergency access door positions 10729 | -7/Lower Caves | Discovered new exit (range 8) 10745 | -7/Lower Caves | Identified exit to Lower Caves 10820 | -7/Lower Caves | Learned location of 1 exit from Factory 11080 | -7/Lower Caves | Entered another Lower Caves area 11129 | -7/Lower Caves | Spotted B-75 Beast 11412 | -7/Lower Caves | Destroyed B-75 Beast 11446 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 12225 | -7/Lower Caves | Discovered new exit (range 5) 12231 | -7/Lower Caves | Identified exit to Data Miner 12339 | -7/Lower Caves | Entered Data Miner 12341 | -7/Data Miner | Discovered new exit (range 6) 12366 | -7/Data Miner | Met Data Miner 12390 | -7/Data Miner | Learned location of Section 7 (-3) 12390 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 12409 | -7/Data Miner | Received God Mode back door access code from Data Miner 12468 | -7/Data Miner | Identified exit to Proximity Caves 12474 | -7/Data Miner | Entered Proximity Caves 12772 | -6/Proximity Caves | Learned Factory trap positions 12972 | -6/Proximity Caves | Escorted by Enhanced Grunt 13227 | -6/Proximity Caves | Discovered new exit (range 9) 13292 | -6/Proximity Caves | Identified exit to Factory 13297 | -6/Proximity Caves | Entered Factory 13297 | -6/Factory | Accompanied by 1 ally 13297 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 13298 | -6/Factory | Identified exit to Factory 13299 | -6/Factory | Loaded intel: 130 trap records 13600 | -6/Factory | Build established: Gunner 13921 | -6/Factory | Found Prototype Launcher 13921 | -6/Factory | Identified Rocket Array 14330 | -6/Factory | Destroyed 8 combat bots 14645 | -6/Factory | Lost 3 parts (1n1u1w) 14896 | -6/Factory | Discovered new exit (range 5) 14936 | -6/Factory | Identified exit to Lower Caves 15188 | -6/Factory | Entered Lower Caves 15199 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 16003 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 16156 | -6/Lower Caves | Discovered new exit (range 15) 16178 | -6/Lower Caves | Learned location of 1 exit from Lower Caves 16208 | -6/Lower Caves | Identified exit to Lower Caves 16257 | -6/Lower Caves | Entered another Lower Caves area 16685 | -6/Lower Caves | Learned Factory non-interactive machine intel 16772 | -6/Lower Caves | Discovered new exit (range 6) 16779 | -6/Lower Caves | Identified exit to Zion 16790 | -6/Lower Caves | Entered Zion 16863 | -6/Zion | System corruption cleaned by Quarantine Array 16903 | -6/Zion | Found CR-A16's Pointy Stick 17051 | -6/Zion | Discovered new exit (range 14) 17074 | -6/Zion | Identified exit to Proximity Caves 17269 | -6/Zion | Build established: Scavenger-Gunner 17775 | -6/Zion | Found Prototype Processor 17775 | -6/Zion | Identified Exp. Core Analyzer 17786 | -6/Zion | Found Prototype Processor 17786 | -6/Zion | Identified Exp. Armor Integrity Analyzer 17792 | -6/Zion | Found Prototype Processor 17792 | -6/Zion | Identified Exp. Targeting Computer 17888 | -6/Zion | Identified exit to Deep Caves 17998 | -6/Zion | Learned Factory machine intel 18035 | -6/Zion | Given A8's code to call for help 18072 | -6/Zion | Build established: Scavenger-Mutant 18799 | -6/Zion | Found Prototype Hackware 18952 | -6/Zion | Gained Derelict followers 19116 | -6/Zion | Enhanced Grunt warped into view, answering call for help 19116 | -6/Zion | Enhanced Grunt warped into view, answering call for help 19137 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 19149 | -6/Zion | Entered Deep Caves 19149 | -6/Deep Caves | Accompanied by 5 allies 19394 | -6/Deep Caves | Attacked by Z-Imprinter 19397 | -6/Deep Caves | Build established: Scavenger-Gunner 19407 | -6/Deep Caves | Destroyed Z-Imprinter 19435 | -6/Deep Caves | Found Prototype Protection 19444 | -6/Deep Caves | Identified Zio. Weapon Casing 19563 | -6/Deep Caves | Z-Facility disabled 19906 | -6/Deep Caves | Found Surveybot 24 Chip 19979 | -6/Deep Caves | Found Unknown Device 19979 | -6/Deep Caves | Identified Surveybot 24 Scanner 20307 | -6/Deep Caves | Discovered new exit (range 7) 20319 | -6/Deep Caves | Identified exit to Proximity Caves 20551 | -6/Deep Caves | Destroyed as-38023 20584 | -6/Deep Caves | Triggered Deep Caves wall 20584 | -6/Deep Caves | Spotted AS-79294 20587 | -6/Deep Caves | Destroyed AS-79294 20598 | -6/Deep Caves | Spotted AS-85441 20608 | -6/Deep Caves | Destroyed AS-85441 20626 | -6/Deep Caves | Destroyed 35 combat bots 20631 | -6/Deep Caves | Exposed GOLEM chamber 20649 | -6/Deep Caves | Found GOLEM Unit 20934 | -6/Deep Caves | Build established: Mutant 21413 | -6/Deep Caves | Build established: Golem 21562 | -6/Deep Caves | Found GOLEM Unit 21590 | -6/Deep Caves | Found GOLEM Unit 21612 | -6/Deep Caves | Found GOLEM Unit 21701 | -6/Deep Caves | Entered Proximity Caves 21701 | -5/Proximity Caves | Accompanied by 1 ally 22009 | -5/Proximity Caves | Learned Factory stockpile data 22173 | -5/Proximity Caves | Spotted B-75 Beast 22263 | -5/Proximity Caves | Revealed the true nature of CR-A16's Pointy Stick 22266 | -5/Proximity Caves | Destroyed B-75 Beast 22284 | -5/Proximity Caves | Learned 4 Factory zone layouts 23143 | -5/Proximity Caves | Entered Factory 23143 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 23146 | -5/Factory | Loaded intel: 308 machine locations 23147 | -5/Factory | Loaded intel: 256 non-interactive machine locations 23150 | -5/Factory | Identified Exp. System Shield 23388 | -5/Factory | Identified exit to Upper Caves 23634 | -5/Factory | Discovered new exit (range 6) 23641 | -5/Factory | Identified exit to Factory 23835 | -5/Factory | Found Unknown Protection 23835 | -5/Factory | Identified Imp. Powered Armor 24195 | -5/Factory | Cargo convoy interrupted 24449 | -5/Factory | Entered Upper Caves 24881 | -5/Upper Caves | Found Imp. Powered Armor 24974 | -5/Upper Caves | Discovered new exit (range 11) 24988 | -5/Upper Caves | Identified exit to Upper Caves 25051 | -5/Upper Caves | Entered another Upper Caves area 25824 | -5/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 25953 | -5/Upper Caves | Discovered new exit (range 15) 25962 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 26030 | -5/Upper Caves | Identified exit to Zhirov 26032 | -5/Upper Caves | Entered Zhirov 26034 | -5/Zhirov | Discovered new exit (range 4) 26083 | -5/Zhirov | Learned location of Quarantine (-3) 26083 | -5/Zhirov | Learned location of Testing (-2) 26083 | -5/Zhirov | Learned location of Command (-1) 26116 | -5/Zhirov | Found Alien Artifact 26116 | -5/Zhirov | Identified Integrated Reactor 26116 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 26135 | -5/Zhirov | Found Alien Artifact 26224 | -5/Zhirov | Identified exit to Proximity Caves 26853 | -5/Zhirov | Entered Proximity Caves 26891 | -4/Proximity Caves | Learned Research terminal intel 27067 | -4/Proximity Caves | Learned Research terminal intel 27106 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 27161 | -4/Proximity Caves | Destroyed 8 combat bots 27195 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 27199 | -4/Proximity Caves | Destroyed 7 combat bots 27203 | -4/Proximity Caves | Lost 3 parts (1n1u1w) 27892 | -4/Proximity Caves | Discovered exit to Factory (range 8) 27902 | -4/Proximity Caves | P-70 Sage assimilated allied Veteran 7a 28014 | -4/Proximity Caves | Entered Factory 28014 | -4/Factory | Evolved 2 slots: Utility x2 28480 | -4/Factory | Discovered new exit (range 23) 28756 | -4/Factory | Identified exit to Upper Caves 28764 | -4/Factory | First assault squad dispatched 28784 | -4/Factory | Incoming assault squad redirected 28795 | -4/Factory | Entered Upper Caves 29838 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 29913 | -4/Upper Caves | Discovered new exit (range 22) 29959 | -4/Upper Caves | Identified exit to Upper Caves 30077 | -4/Upper Caves | Entered another Upper Caves area 30078 | -4/Upper Caves | Discovered new exit (range 24) 30372 | -4/Upper Caves | Discovered new exit (range 21) 30414 | -4/Upper Caves | Identified exit to Warlord 30757 | -4/Upper Caves | Entered Warlord 30788 | -4/Warlord | Discovered new exit (range 21) 30949 | -4/Warlord | Found Prototype Reactor 30958 | -4/Warlord | Found Prototype Processor 30961 | -4/Warlord | Found Prototype Device 30961 | -4/Warlord | Identified Thermal Barrier 30986 | -4/Warlord | Met Warlord 31011 | -4/Warlord | Warlord's base attacked by MAIN.C 31334 | -4/Warlord | Spotted Striker 31340 | -4/Warlord | Spotted Striker 31343 | -4/Warlord | Spotted B-90 Cyclops 31361 | -4/Warlord | Warlord forces counterattacked 31362 | -4/Warlord | Spotted Striker 31362 | -4/Warlord | Spotted Executioner 31412 | -4/Warlord | Spotted B-86 Titan 31424 | -4/Warlord | Spotted Striker 31425 | -4/Warlord | Spotted B-90 Cyclops 31427 | -4/Warlord | Spotted Striker 31429 | -4/Warlord | Spotted Striker 31430 | -4/Warlord | P-70 Sage assimilated allied S3-BRQ(g) 31435 | -4/Warlord | P-80 Master assimilated allied FB-838(g) 31438 | -4/Warlord | P-70 Sage assimilated allied EM-10U(b) 31446 | -4/Warlord | P-70 Sage assimilated allied MX-0IQ(g) 31448 | -4/Warlord | P-70 Sage assimilated allied 9X-YZA(g) 31448 | -4/Warlord | P-70 Sage assimilated allied U5-Q79(g) 31449 | -4/Warlord | P-70 Sage assimilated allied US-1LS(g) 31466 | -4/Warlord | Identified Transdimensional Reconstructor 31466 | -4/Warlord | Warped through subspace 31680 | -4/Warlord | Found Exp. Targeting Computer 31686 | -4/Warlord | Warlord base infiltrated, sounded retreat 31706 | -4/Warlord | Spotted B-86 Titan 31707 | -4/Warlord | Spotted B-90 Cyclops 31732 | -4/Warlord | Spotted B-86 Titan 31892 | -4/Warlord | Identified exit to Proximity Caves 31896 | -4/Warlord | Entered Proximity Caves 32543 | -3/Proximity Caves | Discovered new exit (range 19) 32578 | -3/Proximity Caves | Identified exit to Research 32579 | -3/Proximity Caves | Entered Research 32579 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 32580 | -3/Research | Loaded intel: 24 terminal locations 32869 | -3/Research | Build established: Generator-Golem 33342 | -3/Research | Identified exit to Armory 33342 | -3/Research | Identified exit to Quarantine 33448 | -3/Research | Entered Quarantine 34003 | -3/Quarantine | Discovered new exit (range 24) 34032 | -3/Quarantine | Cryocooling Duct disabled 34047 | -3/Quarantine | Ambient heat levels rising (+20) 34047 | -3/Quarantine | Non-combat units ordered to evacuate 34357 | -3/Quarantine | Found Alien Artifact 34357 | -3/Quarantine | Identified Core Reset Matrix 34357 | -3/Quarantine | Used Core Reset Matrix 34361 | -3/Quarantine | Detected hypermatrix surge 34361 | -3/Quarantine | Sensed 10 artifacts in vicinity 34377 | -3/Quarantine | Met incapacitated Sigix Warrior 34377 | -3/Quarantine | Lockdown squad dispatched 34380 | -3/Quarantine | Acquired the access code to the Sigix quarantine chamber 34382 | -3/Quarantine | Unlocked Sigix quarantine chamber 34615 | -3/Quarantine | Discovered new exit (range 22) 34626 | -3/Quarantine | Identified Vortex Chain Reactor 34629 | -3/Quarantine | Found Subatomic Replicator 34677 | -3/Quarantine | Spotted Fortress 34765 | -3/Quarantine | Discovered new exit (range 5) 34769 | -3/Quarantine | Identified exit to Section 7 34918 | -3/Quarantine | Entered Section 7 34919 | -3/Section 7 | Sensed 24 artifacts in vicinity 34939 | -3/Section 7 | Found Integrated Dissipator 34939 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 35026 | -3/Section 7 | Found Microwarp Drive 35171 | -3/Section 7 | Found Integrated Dissipator 35171 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 35290 | -3/Section 7 | Found Integrated Reactor 35290 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 35396 | -3/Section 7 | Discovered new exit (range 15) 35748 | -3/Section 7 | Found Core Reset Matrix 35751 | -3/Section 7 | Sensed 19 artifacts in vicinity 36194 | -3/Section 7 | Spotted Executioner 36194 | -3/Section 7 | Spotted Executioner 36207 | -3/Section 7 | Found Hpw. Transdimensional Reconstructor 36212 | -3/Section 7 | Found Transdimensional Reconstructor 36215 | -3/Section 7 | Found Transdimensional Reconstructor 36433 | -3/Section 7 | Spotted Striker 36433 | -3/Section 7 | Spotted Striker 36463 | -3/Section 7 | Found Sigix Sheargun 36478 | -3/Section 7 | Found Sigix Sheargun 36483 | -3/Section 7 | Found Sigix Sheargun 36582 | -3/Section 7 | Found Sigix Shearcannon 36732 | -3/Section 7 | Spotted Executioner 36732 | -3/Section 7 | Spotted Executioner 36746 | -3/Section 7 | Build established: Alien-Skirmisher 36755 | -3/Section 7 | Spotted Alpha 7 36757 | -3/Section 7 | Spotted Alpha 7 36759 | -3/Section 7 | Spotted B-99 Colossus 36818 | -3/Section 7 | Found LRC Armor 36818 | -3/Section 7 | Installed LRC Armor, increased core integrity (+250) 36827 | -3/Section 7 | Found LRC Boosters 36827 | -3/Section 7 | Installed LRC Boosters, increased mass support (+10) 36830 | -3/Section 7 | Found LRC Matter Compressor 36830 | -3/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 36861 | -3/Section 7 | Destroyed Alpha 7 36873 | -3/Section 7 | Destroyed Alpha 7 36955 | -3/Section 7 | Used Subatomic Replicator to create Supercharged Integrated Dissipator 36957 | -3/Section 7 | Installed Supercharged Integrated Dissipator, increased core heat dissipation (+40) 37002 | -3/Section 7 | Destroyed B-99 Colossus 37032 | -3/Section 7 | Destroyed Executioner 37045 | -3/Section 7 | Warped through subspace 37046 | -3/Section 7 | Core integrity fell below 50% 37095 | -3/Section 7 | Destroyed Executioner 37135 | -3/Section 7 | Found Prototype Processor 37185 | -3/Section 7 | Integrated with Sigix Exoskeleton 37186 | -3/Section 7 | Sigix Warrior commented on Exoskeleton integration 37480 | -3/Section 7 | Build established: Alien-Sigix 37490 | -3/Section 7 | Found Unknown Device 37490 | -3/Section 7 | Identified Antimissile System 37499 | -3/Section 7 | Discovered new exit (range 18) 37517 | -3/Section 7 | Entered Research 37517 | -2/Research | Warlord forces began assault on 0b10 37517 | -2/Research | Evolved 2 slots: Power x1, Utility x1 37522 | -2/Research | Emitted hypermatrix ping 37527 | -2/Research | Assembled emerged from beneath the floor 37554 | -2/Research | Attacked by Warlord 37554 | -2/Research | Warped through subspace 37567 | -2/Research | Identified exit to Testing 37627 | -2/Research | Research machine network offline 37657 | -2/Research | Discovered new exit (range 18) 37713 | -2/Research | Assembled emerged from beneath the floor 37731 | -2/Research | Identified Exp. Core Analyzer 37748 | -2/Research | Entered Testing 37764 | -2/Testing | Found Prototype Device 37765 | -2/Testing | Identified AEGIS Remote Shield 37817 | -2/Testing | Discovered new exit (range 17) 37834 | -2/Testing | Incoming investigation squad redirected 37958 | -2/Testing | Entered Access 37958 | -1/Access | Evolved 2 slots: Utility x2 37963 | -1/Access | Emitted hypermatrix ping 37968 | -1/Access | Assembled emerged from beneath the floor 38042 | -1/Access | Found Unknown Device 38042 | -1/Access | Identified Quantum Capacitor 38110 | -1/Access | Identified exit to Surface 38256 | -1/Access | Garrison activated, responded to threat 38356 | -1/Access | Discovered new exit (range 18) 38356 | -1/Access | Garrison activated, responded to threat 38379 | -1/Access | Entered Command 38384 | -1/Command | Emitted hypermatrix ping 38389 | -1/Command | Assembled emerged from beneath the floor 38429 | -1/Command | Incoming investigation squad redirected 38488 | -1/Command | Discovered exit to Surface (range 17) 38516 | -1/Command | Assembled emerged from beneath the floor 38549 | -1/Command | Spotted Combat Programmer 38550 | -1/Command | Spotted M Guard 38550 | -1/Command | Spotted M Guard 38558 | -1/Command | Spotted Combat Programmer 38570 | -1/Command | Destroyed M Guard 38572 | -1/Command | Destroyed M Guard 38574 | -1/Command | Destroyed Combat Programmer 38576 | -1/Command | Destroyed Combat Programmer 38576 | -1/Command | All MAIN.C guards destroyed 38605 | -1/Command | Met MAIN.C 38615 | -1/Command | 0b10 Conduit disabled 38618 | -1/Command | MAIN.C's shell transforms into a squad of autonomous robots 38618 | -1/Command | Destroyed MAIN.C Shell 38618 | -1/Command | Spotted M Shell/Def 38618 | -1/Command | Spotted M Shell/Atk 38618 | -1/Command | Spotted M Shell/Def 38618 | -1/Command | Spotted M Shell/Atk 38618 | -1/Command | Spotted M Shell/Atk 38618 | -1/Command | Spotted M Shell/Def 38618 | -1/Command | Spotted M Shell/Atk 38618 | -1/Command | Spotted M Shell/Def 38620 | -1/Command | MAIN.C activated Command garrisons 38623 | -1/Command | Destroyed M Shell/Atk 38625 | -1/Command | Sigix Exoskeleton integrity reduced to 80% 38627 | -1/Command | Destroyed M Shell/Def 38629 | -1/Command | Destroyed M Shell/Def 38637 | -1/Command | Destroyed M Shell/Atk 38642 | -1/Command | Destroyed M Shell/Def 38642 | -1/Command | Destroyed MAIN.C 38646 | -1/Command | Core integrity fell below 50% 38646 | -1/Command | Destroyed M Shell/Def 38656 | -1/Command | Destroyed M Shell/Atk 38662 | -1/Command | Destroyed M Shell/Atk 38670 | -1/Command | Discovered exit to Surface (range 36) 38670 | -1/Command | Discovered exit to Surface (range 86) 38670 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 38673 | -1/Command | Found Exp. Weapon Cycler 38683 | -1/Command | Destroyed 10 combat bots 38696 | -1/Command | Found Zero-point Reactor 38745 | -1/Command | Found Exp. Targeting Computer 38765 | -1/Command | Found Exp. Weapon Cycler 38798 | -1/Command | Sigix Exoskeleton integrity reduced to 60% 38937 | -1/Command | Spotted B-99 Colossus 39204 | -1/Command | Found Hpw. Disruptor Cannon 39433 | -1/Command | Found Corrupted Enh. Force Lance 39898 | -1/Command | Warped through subspace to slip node 39898 | -1/Command | Discovered new exit (range 5) 39903 | -1/Command | Entered Access_0 39904 | -1/Access_0 | Sensed 2 artifacts in vicinity 39905 | -1/Access_0 | Met Architect 39910 | -1/Access_0 | Architect warped through subspace 39915 | -1/Access_0 | Destroyed A8 39968 | -1/Access_0 | Architect warped through subspace 40015 | -1/Access_0 | Architect warped through subspace 40046 | -1/Access_0 | Subspace Access Node disabled 40057 | -1/Access_0 | Architect warped through subspace 40084 | -1/Access_0 | Subspace Access Node disabled 40091 | -1/Access_0 | Architect warped through subspace 40105 | -1/Access_0 | A6 warped into view 40119 | -1/Access_0 | Destroyed A6 40127 | -1/Access_0 | Architect warped through subspace 40154 | -1/Access_0 | Architect warped through subspace 40180 | -1/Access_0 | Architect warped through subspace 40199 | -1/Access_0 | Architect warped through subspace 40200 | -1/Access_0 | Subspace Access Node disabled 40223 | -1/Access_0 | Architect warped through subspace 40257 | -1/Access_0 | Architect warped through subspace 40290 | -1/Access_0 | Architect warped through subspace 40322 | -1/Access_0 | Architect warped through subspace 40355 | -1/Access_0 | Architect warped through subspace 40371 | -1/Access_0 | A5 warped into view 40388 | -1/Access_0 | Architect warped through subspace 40389 | -1/Access_0 | Destroyed A5 40417 | -1/Access_0 | Sigix Exoskeleton integrity reduced to 40% 40428 | -1/Access_0 | Architect warped through subspace 40455 | -1/Access_0 | Destroyed A2 40480 | -1/Access_0 | Architect warped through subspace 40498 | -1/Access_0 | Extracted Singularity Gate Test 138-C access codes from A2's data core 40514 | -1/Access_0 | Architect warped through subspace 40552 | -1/Access_0 | Core integrity fell below 20% 40557 | -1/Access_0 | Architect warped through subspace 40606 | -1/Access_0 | Architect warped through subspace 40606 | -1/Access_0 | Singularity Gate disabled 40649 | -1/Access_0 | Architect warped through subspace 40689 | -1/Access_0 | Architect warped through subspace 40722 | -1/Access_0 | Architect warped through subspace 40747 | -1/Access_0 | Architect warped through subspace 40767 | -1/Access_0 | Architect warped through subspace 40790 | -1/Access_0 | Architect warped through subspace 40808 | -1/Access_0 | Architect warped through subspace 40821 | -1/Access_0 | Architect warped through subspace 40832 | -1/Access_0 | Sigix Exoskeleton integrity reduced to 20% 40833 | -1/Access_0 | Architect warped through subspace 40856 | -1/Access_0 | Subspace Access Node disabled 40867 | -1/Access_0 | Destroyed Architect 40874 | -1/Access_0 | Found Modified Sigix Sheargun 40878 | -1/Access_0 | Extracted unknown sensor trigger ID from Architect's data core 40880 | -1/Access_0 | Found Modified Sigix Sheargun 40884 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 40885 | -1/Access_0 | Warped through subspace to slip node 40885 | -1/Access_0 | Discovered exit to Surface (range 8) 40895 | *** | Destroyed 0B10! Last Messages --------------- 40864_ Quantum Shear penetrates Wall. 40864_ Penetrated by Quantum Shear. 40864_ Quantum Shear penetrates Architect. 40864_ Enhanced Grunt destroyed. 40866_ Quantum Shear penetrates Architect. 40867_ Penetrated by Quantum Shear. 40867_ Quantum Shear penetrates Architect. 40867_ Architect: "Defeated by a malfunctioning replica of a piece of alien starship?! You've got*fzzt* be kiddi*bzzz*" 40867_ Architect destroyed. 40869_ Quantum Shear penetrates Enhanced Grunt. 40870_ Enhanced Grunt destroyed. 40874_ Acquired Modified Sigix Sheargun. 40878_ Acquired data core, extracted unknown sensor trigger ID. 40880_ Dropped Exp. Energy Well. 40880_ Acquired Modified Sigix Sheargun. 40884_ Dropped CR-A16's Behemoth Slayer. 40884_ Acquired Hpw. Transdimensional Reconstructor. 40885_ Warped through subspace, drawn to slip node. 40885_ EXIT=FOUND: SURFACE Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????#############################?????????? | | ??????????###############################????????? | | ?????????#################################???????? | | ?????????#################################???????? | | ?????????#################################???????? | | ????????###################################??????? | | ????????###################################??????? | | ????????################# #################??????? | | ????????################ ################??????? | | ????????################ X ################??????? | | ???????################# #################?????? | | ???????################ #################?????? | | ???????################ ##################?????? | | ???????################# #################?????? | | ???????################ #################?????? | | ??????################# #################??????? | | ??????################# < ################??????? | | ???????################ #################??????? | | ???????################# #################??????? | | ???????####################################??????? | | ???????###################################???????? | | ???????###################################???????? | | ????????##################################???????? | | ????????#################################????????? | | ????????#################################????????? | | ?????????###############################?????????? | | ??????????#############################??????????? | | ??????????#############################??????????? | | ???????????###########################???????????? | | ????????????#########################????????????? | | ?????????????#######################?????????????? | | ???????????????###################???????????????? | | ????????????????#################????????????????? | | ???????????????????###########???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 170 Energy Generation 100 Energy Capacity 2280 Matter Stores 425 Matter Capacity 425 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 2010 Jamming Range 16 Armor Coverage 400 Resistance: KI 50 Resistance: TH 50 Resistance: EX 50 Resistance: EM 50 Resistance: I 50 Resistance: S 50 Resistance: P 50 Core Shielding 40 Weapon Shielding 100 Weapon Cycling 30 Evasion (%) 55 Targeting Accuracy 12 Core Analysis 8 Offensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Core Reset Matrix Integrated Dissipator Microwarp Drive Sigix Sheargun LRC Armor LRC Boosters LRC Matter Compressor Sigix Shearcannon Subatomic Replicator Supercharged Integrated Dissipator Sigix Exoskeleton High-powered Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed RagnarokKineticCalibrator Manual? 0 Play Time 04:33:18 Cumulative 1461.4 hours Start 2022.03.01 @ 17:40:53 End 2022.03.02 @ 16:45:45 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 512 Rogue 512 Adventurer 0 Explorer 0 Win Type 3 Total 104 Types 22/12/43/6/1/2/16/1/1 Lore% 96 Gallery% 96 Achievement% 86 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0a2feac9-8486-4e81-8d91-26a6e33ed490