Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.12.19 @ 22:20:18 Player: CrossedViper Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (26) 5200 Robots Destroyed (445) 2225 Value Destroyed (21234) 21234 Prototype IDs (68) 1360 Alien Tech Used (0) 0 Bonus (14062) 14062 TOTAL SCORE: 48081 Bonus ------- Triggered High Security 500 High Alert Combat Kills 8237 Follower Combat Kills 2463 Met Imprinter 300 Exposed GOLEM Chamber 500 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 1506 Built Enhanced Grunts 300 Met R17 at Cetus 500 Scanned by Researcher 500 Acquired SGEMP 2000 Friendly Fire -3744 Cogmind --------- Core Integrity 0/1450 Matter 290/300 Energy 33/100 System Corruption 11% Temperature Cool (0) Movement Core (100) Ox1 Location -2/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (15) ----- Experimental Optical Array Assembled Combat Suite > --- WEAPON (3) ------- Molecular Scythe > --- INVENTORY (4) ---- 2N-1CE's Frost Array Z-bomb Delivery System Particle Cleaver Peak State ------------ > --- POWER ------------ Light Particle Reactor Assembled Flux Generator > --- PROPULSION ------- Assembled Alloy Leg Assembled Alloy Leg > --- UTILITY ---------- Assembled Nanovents Assembled Nanovents Assembled Nanovents Assembled Nanovents Medium Storage Unit Assembled Biocell Array Assembled Biocell Array Assembled Suspension Frame Assembled Suspension Frame Experimental Optical Array Assembled Combat Suite Assembled Alloy Armor Assembled Alloy Armor GOLEM Unit > --- WEAPON ----------- Improved Potential Cannon Particle Cleaver > --- INVENTORY -------- Light Antimatter Reactor Advanced Heat Sink 2N-1CE's Frost Array Experimental Melee Analysis Suite Heavy Quantum Rifle Compact Tesla Bomb Launcher Z-bomb Delivery System Molecular Scythe [Rating: 207] Favorites ----------- Power Assembled Flux Generator Engine Cooled Ion Engine Reactor Assembled Flux Generator Propulsion Assembled Alloy Leg Treads Light Treads Leg Assembled Alloy Leg Hover Unit Cooled Aerolev Unit Utility Large Storage Unit Device GOLEM Unit Storage Large Storage Unit Processor Advanced Targeting Computer Protection Assembled Alloy Armor Weapon Assembled Focal Cannon Energy Gun Improved Heavy Laser Energy Cannon Assembled Focal Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Slashing Weapon Particle Cleaver Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Fac Ext Cet Fac Upp Upp War Pro Res Tes Res Slots Evolved 16 | . . . 2 . . . 2 . 2 . . . . . 2 2 . . 2 . . . . 2 . 2 Power 2 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 13 | . . . 2 . . . 2 . 1 . . . . . 1 2 . . 1 . . . . 2 . 2 Weapon 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Parts Attached 325 | . 3 4 13 11 . 14 13 21 19 2 7 26 13 . 3 6 9 8 3 . 7 8 10 1 100 24 Power 36 | . . . 2 . . 1 1 3 5 . . 3 . . . . . . 1 . . 1 . . 15 4 Engine 15 | . . . 2 . . 1 1 3 5 . . 3 . . . . . . . . . . . . . . Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reactor 21 | . . . . . . . . . . . . . . . . . . . 1 . . 1 . . 15 4 Propulsion 50 | . . 2 3 1 . 4 4 6 3 . . 8 2 . . . . 1 . . . . 2 1 8 5 Treads 39 | . . 1 3 1 . 1 4 5 2 . . 8 2 . . . . 1 . . . . 2 1 6 2 Leg 9 | . . 1 . . . 3 . . . . . . . . . . . . . . . . . . 2 3 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 130 | . 3 . 4 2 . 1 4 2 6 1 5 3 7 . 2 6 6 6 2 . 7 6 7 . 43 7 Device 45 | . . . . . . 1 . 1 1 . 1 1 2 . 1 3 2 2 . . 2 3 3 . 20 2 Storage 13 | . 3 . 1 1 . . . . 1 . . . . . . . . . . . 1 . 2 . 3 1 Processor 11 | . . . . . . . 1 . . . 2 . . . . 1 . . 1 . . 1 . . 3 2 Hackware . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Protection 61 | . . . 3 1 . . 3 1 4 1 2 2 5 . 1 2 4 4 1 . 4 2 2 . 17 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 109 | . . 2 4 8 . 8 4 10 5 1 2 12 4 . 1 . 3 1 . . . 1 1 . 34 8 Energy Gun 37 | . . 1 1 . . 2 . 4 3 . . 3 2 . . . . . . . . . . . 19 2 Energy Cannon 15 | . . . 1 4 . . 2 4 . . 1 . . . . . . . . . . . . . 3 . Ballistic Gun 21 | . . 1 1 1 . 4 1 1 2 1 1 6 . . . . . . . . . . . . 2 . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 31 | . . . 1 3 . 2 1 1 . . . 3 2 . 1 . 3 1 . . . 1 1 . 8 3 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 60 | . . . 1 . . . . 7 1 . . 1 3 . . 1 . 3 1 . 2 2 . . 29 9 Parts Lost 115 | . . . 1 . . 3 3 2 1 . 1 . 1 2 2 2 2 . . . . 5 1 1 71 17 Power 17 | . . . . . . 1 1 . 1 . . . . . . . . . . . . . . . 13 1 Propulsion 7 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 3 3 Utility 60 | . . . 1 . . . . 1 . . 1 . 1 1 . 1 2 . . . . 3 . 1 37 11 Weapon 31 | . . . . . . 2 1 1 . . . . . 1 2 1 . . . . . 2 1 . 18 2 Highest Loss Streak 19 | . . . 1 . . 3 2 1 1 . 1 . 1 1 1 1 2 . . . . 3 1 1 19 10 Average Slot Usage (%) 90 | . 95 99 97 100 100 99 97 99 97 100 99 99 86 84 85 85 88 86 84 84 83 83 82 84 80 81 Engine 6 | . 14 14 11 11 11 10 8 9 12 15 15 15 7 . . . . . . . . . . . . . Reactor 4 | . . . . . . . . . . . . . 3 7 5 5 5 5 10 10 10 10 10 9 9 7 Treads 8 | . . 10 14 22 22 8 15 17 14 15 15 15 7 . . . . 1 5 5 5 5 5 4 2 4 Leg 4 | . 28 17 7 . . 13 2 . . . . . 6 15 13 11 11 7 . . . . . . 3 2 Device 12 | . . . . . . 7 9 8 7 7 7 8 14 15 13 18 14 11 13 10 13 15 19 27 22 26 Storage 23 | . 23 28 23 33 33 33 27 27 23 23 23 23 25 30 26 23 23 23 21 21 21 20 20 19 15 12 Processor 3 | . . . . . . . 4 9 7 7 7 7 3 . . . . . 1 5 2 2 . . 4 5 Protection 10 | . . . 18 11 11 3 11 9 15 15 13 13 3 . 5 7 13 17 15 15 13 11 10 9 9 10 Energy Gun 3 | . 14 9 15 . . 2 . 8 12 . . 2 3 . . . . . . . . . . . 2 1 Energy Cannon 7 | . . . 1 10 11 4 9 9 . . . . 4 15 19 17 16 15 15 15 15 14 14 14 7 6 Ballistic Gun 4 | . 14 18 3 10 11 10 5 . 2 15 14 12 . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 207 | 12 40 45 64 64 64 67 79 79 93 93 92 95 122 122 146 151 156 156 178 177 179 192 192 194 207 142 Greatest Support 90 | 20 20 20 40 40 40 43 48 51 46 46 46 51 60 60 60 70 70 80 80 80 80 80 90 70 90 90 Greatest Overweight (x) 6 | . 1 4 5 3 1 6 3 3 3 2 1 2 2 2 4 3 5 2 2 2 2 2 2 3 4 3 Average Overweight (x) 1 | . . 2 2 1 1 2 1 1 1 1 1 1 1 1 2 2 2 1 2 2 2 1 1 2 1 1 Largest Inventory Capacity 24 | 6 16 16 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 24 24 24 12 Average Capacity 20 | 6 12 16 17 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 24 18 8 Most Carried 24 | 6 12 16 18 22 22 22 22 22 22 22 22 22 22 22 22 21 22 22 21 22 22 22 22 24 24 8 Average Carried 18 | 6 8 14 15 19 21 21 21 21 21 21 22 21 18 22 21 20 21 21 20 21 21 21 21 22 14 7 Final Capacity 24 | 6 16 16 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 24 24 8 4 Final Carried 24 | 6 12 16 17 22 21 22 22 22 22 22 22 22 22 22 21 21 22 22 21 22 22 19 21 24 6 3 Class Distribution -------------------- 39% | Hauler-Mutant 17% | Generator-Golem 14% | Hauler-Golem 7% | Mutant 5% | Commander-Golem 5% | Scavenger-Mutant 4% | Generator-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Storage Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Zion Hauler-Mutant | -7/Deep Caves Hauler-Golem | -6/Proximity Caves Hauler-Golem | -6/Factory Hauler-Golem | -5/Factory Hauler-Golem | -5/Extension Hauler-Golem | -5/Cetus Generator-Golem | -4/Factory Commander-Golem | -4/Upper Caves Generator-Golem | -4/Upper Caves Generator-Golem | -4/Warlord Generator-Golem | -3/Proximity Caves Generator-Golem | -3/Research Generator-Golem | -3/Testing Generator-Golem | -2/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Fac Ext Cet Fac Upp Upp War Pro Res Tes Res Matter Collected 5759 | 162 113 91 92 307 . 217 200 204 235 66 159 347 334 79 15 53 385 75 50 . 70 283 149 135 1427 511 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 21776 | . 157 67 605 194 . 190 482 1500 680 68 94 899 1174 471 467 436 2270 503 123 274 231 383 295 677 8234 1302 Parts 1005 | . 7 14 39 16 . 21 24 70 45 4 7 66 21 34 28 23 101 20 4 10 10 16 8 36 348 33 Haulers Intercepted 11 | . 2 . 1 . . . 1 3 1 . . . . . . 1 2 . . . . . . . . . Recyclers Shooed 5 | . . 1 1 1 . . . . . . . . . . . 1 . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 178 | . . . . . . . . . . 5 4 . . 34 . . . . . 34 18 78 5 . . . Prevented 23 | . . . . . . . . . . . . . . . . . . . . 2 . 21 . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Fac Ext Cet Fac Upp Upp War Pro Res Tes Res Combat Hostiles Destroyed 348 | . 1 1 12 11 . 10 7 18 9 3 1 6 18 14 12 4 30 6 2 5 3 12 7 11 108 37 Melee 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 6 . Guns 50 | . 1 1 6 . . 2 . 7 9 3 1 1 1 . . . . . . . . . . . 17 1 Cannons 160 | . . . 2 . . 2 5 9 . . . . 5 14 10 4 19 6 2 5 3 3 1 11 41 18 AOE 102 | . . . 4 11 . 6 1 2 . . . 1 9 . 2 . 11 . . . . 9 6 . 22 18 Classes Destroyed 31 | . 2 3 5 1 . . 2 . 2 . 1 3 2 . . . 3 . . . . 1 . . 4 2 Worker 16 | . . . 2 . . . 1 3 . . . . . . . 1 2 . . . . . . . 7 . Builder 15 | . . 1 . . . 1 1 . 1 . . . . . . . 4 . . . . . . . 7 . Tunneler 9 | . . 3 . 1 . 1 1 . 2 . . . . . . . 1 . . . . . . . . . Hauler 11 | . 2 . 1 . . . 1 3 1 . . . . . . 1 2 . . . . . . . . . Recycler 14 | . . . 2 1 . . . 3 1 . . . . . . . 3 . . . . . . . 4 . Carrier 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Mechanic 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Operator 6 | . . . . . . . 2 . . . . . . . . 1 2 . . . . . . . 1 . Watcher 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Swarmer 71 | . . . 4 8 . 8 . 3 3 3 . . . 11 7 . . . . 2 . 3 3 3 8 5 Saboteur 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Grunt 111 | . 1 . 6 2 . 2 1 8 . . . . . 3 1 . 16 1 . 2 2 3 2 1 47 13 Brawler 11 | . . . . 1 . . . . . . . . . . . . 1 1 . . . 2 . . 5 1 Duelist 11 | . . . 1 . . . . . . . . . . . . . 1 . . . . . 1 . 7 1 Protector 5 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . 2 1 Sentry 42 | . . . 1 . . . 5 11 3 . . . . . 3 2 5 . 1 1 . . 1 2 5 2 Demolisher 4 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . 3 Specialist 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Hunter 12 | . . . . . . . 1 . . . . . . . . 2 1 . . . . . . . 6 2 Programmer 33 | . . . . . . . . . 3 . . . . . 1 . . . 1 . . 1 . 5 21 1 Behemoth 5 | . . . . . . . . . . . 1 . . . . . 2 . . . 1 . . . . 1 Cetus Guard 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Striker 8 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 6 Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Zionite 26 | . . . . . . . . . . . . 26 . . . . . . . . . . . . . . Z-Technician 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Z-Light 5 | . . . . . . . . . . . . . 5 . . . . . . . . . . . . . Tinkerer 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Assembled 7 | . . 1 . . . . . . . . . . 6 . . . . . . . . . . . . . Golem 7 | . . . . . . . . . . . . . 7 . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Savage 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Bouncer 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Mutant 5 | . . . . . . . . . . . . 5 . . . . . . . . . . . . . . Best Kill Streak 14 | . 2 2 6 4 . 4 5 4 4 3 1 14 5 5 7 3 9 4 1 2 2 12 7 3 12 13 Combat Bots Only 12 | . 1 1 5 4 . 3 1 3 3 3 1 4 5 5 7 2 6 4 1 2 2 12 7 3 11 11 Max Kills in Single Turn 6 | . 1 1 3 3 . 2 1 6 2 2 1 2 2 2 2 2 5 1 1 2 1 4 6 1 5 6 Gunslinging 1 | . . . . . . . . 1 1 1 . . . . . . . . . . . . . . 1 . Exploded 6 | . . . 2 3 . 2 1 1 . . . 1 2 . 2 . 5 . . . . 4 6 . 3 5 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed 2 | . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . Imprinter (-7/Zion) A7 (-5/Cetus) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Fac Ext Cet Fac Upp Upp War Pro Res Tes Res Damage Taken 36869 | . 23 180 353 173 . 692 543 701 497 135 695 595 750 1391 1548 362 2199 274 38 468 296 2141 110 763 16188 5754 Core 4405 | . . 11 33 37 . 47 31 69 43 11 102 69 170 162 288 . 203 32 . 58 43 245 . 54 1225 1472 Absorbed by Shields 1503 | . . . . . . . . . . . . . . . . . 41 100 . . . . . . 136 1226 Core Remaining (%) 64 | 100 . 95 . . . 70 . 81 . . . . . 20 66 . . 76 . . . . 69 . 1 . Volleys Fired 1067 | . 15 17 33 12 . 27 40 59 26 6 7 56 75 34 25 13 91 24 8 18 10 12 3 31 352 73 Largest 3 | . 2 2 2 2 . 2 2 2 2 2 2 2 2 2 3 3 3 3 3 3 3 3 3 3 3 3 Hottest 278 | . 60 98 115 101 . 143 131 136 130 56 56 130 130 50 75 75 100 75 75 75 75 100 100 75 278 225 Shots Fired 1920 | . 29 34 59 19 . 40 69 117 52 12 14 112 115 59 55 35 184 46 22 54 30 21 7 79 515 141 Gun 669 | . 29 34 49 4 . 19 8 59 52 12 14 99 41 . . . . . . . . . . . 226 23 Cannon 1119 | . . . 7 7 . 13 56 58 . . . . 34 59 54 35 178 43 22 54 30 14 6 79 257 113 Launcher 132 | . . . 3 8 . 8 5 . . . . 13 40 . 1 . 6 3 . . . 7 1 . 32 5 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 109 | . 15 18 10 4 . 8 8 1 12 12 14 . . . . . . . . . . . . . 7 . Thermal 1459 | . 14 16 46 7 . 24 35 101 40 . . 99 75 59 54 35 178 43 22 54 30 14 6 79 292 136 Explosive 46 | . . . 3 8 . 8 5 . . . . 3 . . . . 6 . . . . 7 1 . 2 3 Electromagnetic 306 | . . . . . . . 21 15 . . . 10 40 . 1 . . 3 . . . . . . 214 2 Robot Hit Streak 36 | . 6 5 8 4 . 10 16 13 16 7 18 20 32 8 4 7 18 11 5 8 12 5 9 12 31 36 Robot Miss Streak 9 | . 2 3 2 3 . 5 3 1 3 4 2 3 2 5 2 1 6 2 1 4 2 9 1 4 4 2 Penetration Max 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Secondary Targets 11 | . 1 . . . . . . 1 4 2 . 1 . . . . . . . . . . . . 2 . Max Gunslinging Chain 1 | . 1 . . . . . . 1 1 1 . 1 . . . . . . . . . . . . 1 . Capacitor 104 | . . . . . . . . . . . . . . . . . . . . . . . . . 104 . Shots Hit Robots 1303 | . 21 17 38 11 . 22 51 75 38 12 14 72 63 33 28 24 137 31 13 23 23 10 6 53 387 101 Core Hits 897 | . 6 7 25 14 . 16 18 38 28 13 14 44 66 15 13 10 116 21 4 7 5 57 19 14 250 77 Critical Hits 38 | . 1 . 1 2 . . 3 3 . . . . . . . . . . . . . . . . 22 6 Critical Kills 13 | . . . . 1 . . . 1 . . . . . . . . . . . . . . . . 9 2 Critical Parts Destroyed 22 | . 1 . 1 1 . . 3 2 . . . . . . . . . . . . . . . . 13 1 Melee Attacks 23 | . . . . . . . . . . . . . . . . . . . . . . . . . 23 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 23 | . . . . . . . . . . . . . . . . . . . . . . . . . 23 . Sneak Attacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 73228 | . 226 257 991 881 . 1094 1347 2300 899 194 484 2560 2862 1545 1858 1079 8897 1790 433 1039 785 1814 786 3032 20865 15210 Guns 11790 | . 226 257 549 29 . 240 30 1029 899 194 484 1809 558 . . . . . . . . . . . 4870 616 Cannons 36724 | . . . 102 84 . 184 1096 746 . . . . 1094 1545 1537 1079 6569 1395 433 1039 785 300 276 3032 9098 6330 Explosions 23816 | . . . 340 766 . 663 221 506 . . . 751 1210 . 293 . 2328 395 . . . 1514 510 . 6065 8254 Melee 832 | . . . . . . . . . . . . . . . . . . . . . . . . . 832 . Ramming 66 | . . . . 2 . 7 . 19 . . . . . . 28 . . . . . . . . . . 10 Kinetic 1524 | . 99 105 49 29 . 47 30 16 213 194 484 . . . . . . . . . . . . . 258 . Thermal 49961 | . 127 152 602 84 . 377 619 1566 686 . . 1809 1799 1545 1830 1079 6569 1395 433 1039 785 300 276 3032 13050 10807 Explosive 12043 | . . . 340 766 . 663 192 465 . . . 245 . . . . 2328 . . . . 1514 510 . 880 4140 Electromagnetic 8802 | . . . . . . . 506 234 . . . 506 1063 . . . . 395 . . . . . . 5845 253 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 832 | . . . . . . . . . . . . . . . . . . . . . . . . . 832 . Highest Corruption 64 | . . . . . . . . . 2 2 2 2 2 2 . . . . . . 2 2 . 5 64 11 Average Corruption 12 | . . . . . . . . . 1 2 2 2 2 2 . . . . . . 2 2 . 2 34 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 477 | . . . . . . . . . 8 9 5 3 10 3 . . . . . . 7 1 . 15 403 13 Message Errors 61 | . . . . . . . . . 7 3 1 1 1 2 . . . . . . 3 1 . 1 39 2 Matter Fused 35 | . . . . . . . . . . . . . . . . . . . . . . . . 2 32 1 Heat Flow Errors 23 | . . . . . . . . . . 2 1 . 3 . . . . . . . 1 . . 4 10 2 Energy Discharges 36 | . . . . . . . . . . 1 2 2 3 . . . . . . . 2 . . 3 21 2 Parts Rejected 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Data Loss (minor) 21 | . . . . . . . . . 1 3 1 . 2 . . . . . . . 1 . . . 12 1 Data Loss (major) 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 6 . Misfires 11 | . . . . . . . . . . . . . . . . . . . . . . . . . 11 . Alerts 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Misdirections 37 | . . . . . . . . . . . . . . . . . . . . . . . . . 35 2 Targeting Errors 192 | . . . . . . . . . . . . . 1 1 . . . . . . . . . 3 185 2 Weapon Failures 48 | . . . . . . . . . . . . . . . . . . . . . . . . 2 45 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 4456 | . . . 26 43 . 24 81 4 . . . 13 8 66 94 58 375 . . 64 . . 37 247 1712 1604 Projectiles 2239 | . . . . . . . 11 4 . . . . . 66 89 58 374 . . 64 . . 26 247 756 544 Explosions 2217 | . . . 26 43 . 24 70 . . . . 13 8 . 5 . 1 . . . . . 11 . 956 1060 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 3 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . 1 Impact 3 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . 1 Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1495 | . . . . 31 . 43 93 137 . . . . 43 . 377 . 11 9 . . . 64 27 . 529 131 Shots 56 | . . . . 1 . 2 2 2 . . . . 3 . 5 . 1 1 . . . 3 1 . 33 2 Rammed 6 | . . . . 1 . . . 1 . . . . . . 1 . . . . . . . . . . 3 Targets Rammed 8 | . . . . 1 . 1 . 1 . . . . . . 2 . . . . . . . . . . 3 Kicked 2 | . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 485 | . 12 226 432 144 . 362 216 177 201 239 188 267 242 . 110 4 28 . . . 156 . . 218 485 453 Average Temperature 91 | . 8 79 153 47 . 166 48 52 67 108 102 83 67 . 42 4 11 . . . 84 . . 87 115 99 Received Heat Transfer 4601 | . 12 69 117 24 . 216 126 171 90 . 96 54 123 183 327 18 527 44 . 87 30 246 . 54 1625 362 Effects 4 | . . . 2 . . 1 . . . . . . . . . . . . . . . . . . . 1 Shutdowns 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 Damage (minor) 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 31 | . . . . . . . 1 . . . . 4 3 . . . . . . . . . . . 23 . Combat Hostiles 31 | . . . . . . . 1 . . . . 4 3 . . . . . . . . . . . 23 . Parts Fried 93 | . . . . . . . 3 1 . . . 11 16 . . . . . . . . . . . 62 . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 41 | . 1 . 1 . . . . 3 3 . . 5 . 3 1 2 3 . . 1 . . . 1 16 1 Heat Transferred 34351 | . 300 285 1126 148 . 666 1123 2455 962 . . 2449 1514 850 850 600 3398 595 250 575 425 162 125 1275 7790 6428 Parts Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 12 | . . . . . . . 1 1 . . . 1 2 . . . . . . . . . . . 7 . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Fac Ext Cet Fac Upp Upp War Pro Res Tes Res Peak Influence 2551 | . 64 42 210 386 . 244 204 720 369 . . . . . 565 414 1066 1091 1009 . . . . 368 2502 2551 Initial 1407 | . . 24 . 81 . . 47 56 318 . . . . . 160 271 202 596 610 . . . . 94 129 1407 Average 541 | . 46 16 31 131 . 119 98 376 253 . . . . . 351 322 496 913 709 . . . . 224 1006 1624 Maximum Alert Level 5 | . . . 1 1 . 1 1 3 1 . . . . . 2 2 3 3 3 . . . . 1 5 5 Low Security (%) 40 | 100 100 100 98 91 . 80 99 32 39 . . . . . 24 . . . . . . . . 28 9 . Level 1 17 | . . . 1 8 . 19 . 20 60 . . . . . 17 92 35 . . . . . . 71 7 . Level 2 14 | . . . . . . . . 43 . . . . . . 58 7 47 12 57 . . . . . 15 . Level 3 9 | . . . . . . . . 3 . . . . . . . . 16 87 42 . . . . . 30 . Level 4 11 | . . . . . . . . . . . . . . . . . . . . . . . . . 23 62 Level 5 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 13 20 High Security 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 16 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 55 | . . . 1 1 . . 2 2 3 . . . . . 3 . 7 . 1 . . . . 2 27 6 Investigation 5 | . . . . 1 . . 1 . . . . . . . 2 . . . . . . . . . 1 . Extermination 13 | . . . . . . . . . 3 . . . . . 1 . . . . . . . . 2 7 . Reinforcement 22 | . . . 1 . . . . 2 . . . . . . . . 4 . 1 . . . . . 8 6 Assault 11 | . . . . . . . . . . . . . . . . . 3 . . . . . . . 8 . Garrison 4 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 3 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 8 | . . . . . . . . . . . . . . . . . 2 . . . . . . . 6 . Haulers Reinforced 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Fac Ext Cet Fac Upp Upp War Pro Res Tes Res Distress Signals 19 | . . . 4 . . . 1 2 . . . . . . . . 1 2 . . . 2 . 1 3 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 644 | . 7 8 24 11 . 20 16 33 12 4 1 35 19 21 22 4 57 17 6 20 8 27 6 14 154 98 Peak Tracking Total 29 | . 3 2 7 4 . 4 4 6 2 4 1 6 6 6 6 2 10 5 2 7 3 14 7 3 10 29 Tactical Retreats 44 | . . 1 . . . 11 2 . . . . 4 2 3 . . . . . 1 . 1 . . 11 8 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Fac Ext Cet Fac Upp Upp War Pro Res Tes Res Traps Triggered 18 | . . . . . . . . 3 5 . . . . . 1 . 7 . . . . . . . 2 . Indirectly 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 14 | . . . . . . . . . . . . . . . . . . . . 2 . 12 . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Fac Ext Cet Fac Upp Upp War Pro Res Tes Res Machines Disabled 71 | . . . 1 3 . 1 3 8 . . . . 4 . 10 . 8 . 3 2 . 2 . 1 22 3 Max in Single Turn 4 | . . . 1 1 . 1 1 2 . . . . 1 . 4 . 1 . 1 1 . 1 . 1 2 1 Garrison Access 4 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 2 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Fac Ext Cet Fac Upp Upp War Pro Res Tes Res Machines Accessed 36 | . 1 . 1 1 1 . 5 7 2 1 . 1 . . 1 1 7 . 1 1 . 1 . 1 3 . Terminals 26 | . 1 . . . . . 5 6 1 . . . . . . 1 7 . 1 . . . . 1 3 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . Total Hacks 77 | . 2 . 3 1 1 . 7 13 4 1 . 2 . . 1 5 15 . 2 7 . 1 . 6 6 . Successful 43 | . . . 2 1 1 . 5 8 2 1 . 2 . . 1 3 5 . . 7 . 1 . 3 1 . Failed 34 | . 2 . 1 . . . 2 5 2 . . . . . . 2 10 . 2 . . . . 3 5 . Catastrophic 8 | . . . . . . . 2 . 1 . . . . . . . 3 . . . . . . 1 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 29 | . 2 . . . . . 3 2 1 . . 5 . . 1 5 3 1 . . . . . 6 . . Terminals 57 | . 2 . . . . . 7 12 2 . . . . . . 5 15 . 2 . . . . 6 6 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . 1 2 . . . . . . . . . . . . . . . . . Terminal Hacks 31 | . . . . 1 1 . 4 6 1 1 . 2 . . . 1 5 . . 7 . 1 . . 1 . Record 8 | . . . . . 1 . . . . . . . . . . . . . . 7 . . . . . . Part Schematic 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Open Door 8 | . . . . 1 . . . 4 . 1 . . . . . . 1 . . . . 1 . . . . Branch Access Points 3 | . . . . . . . 1 . 1 . . . . . . 1 . . . . . . . . . . Terminal Index 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Scanalyzer Index 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Alert Level 3 | . . . . . . . . 1 . . . . . . . . 1 . . . . . . . 1 . Locate Traps 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Dispatch Records 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Scan Component 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Repair 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Unauthorized Hacks 9 | . . . . . . . 1 1 1 . . . . . 1 2 . . . . . . . 3 . . Terminals 8 | . . . . . . . 1 1 1 . . . . . . 2 . . . . . . . 3 . . Track 3 | . . . . . . . . 1 . . . . . . . 1 . . . . . . . 1 . . Assimilate 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Botnet 4 | . . . . . . . 1 . 1 . . . . . . 1 . . . . . . . 1 . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Tunnel 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . Used 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Hacking Detections 23 | . 1 . . . . . 4 3 2 . . . . . . 1 7 . 1 . . . . 1 3 . Full Trace Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Time 32 | . . . 32 . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Fac Ext Cet Fac Upp Upp War Pro Res Tes Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Programmers 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Robots Rewired 16 | . . . . . . . . . . . . . . . . . 12 . . 2 . . 2 . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Fac Ext Cet Fac Upp Upp War Pro Res Tes Res Total Allies 49 | . . 4 . . . . . 10 . . . . . . . . 25 5 . 2 . . 2 1 . . Largest Group 10 | . . 4 2 . . . . 10 . . . . . . . . 10 10 7 8 7 5 2 2 . . Highest-Rated Group 678 | . . 71 30 . . . . 173 . . . . . . . . 432 678 522 585 538 418 94 94 . . Highest-Rated Ally 156 | . . 31 16 . . . . 29 . . . . . . . . 156 156 94 94 94 94 47 47 . . Total Orders 4 | . . . . . . . . 1 . . . . . . . . . . . 2 . 1 . . . . STAY 3 | . . . . . . . . 1 . . . . . . . . . . . 1 . 1 . . . . FOLLOW 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Ally Attacks 415 | . . 31 7 . . . . 44 . . . . . . . . 104 83 35 46 37 25 . 3 . . Total Damage 10113 | . . 335 79 . . . . 568 . . . . . . . . 2296 1793 1077 1523 1430 917 . 95 . . Kills 77 | . . 6 . . . . . 8 . . . . . . . . 22 11 5 14 6 5 . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Fac Ext Cet Fac Upp Upp War Pro Res Tes Res Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . 2 . 1 . . . . . 1 . 2 . . . . . . . 1 2 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Fac Ext Cet Fac Upp Upp War Pro Res Tes Res Turns Passed 30254 | 3 394 1627 1028 1086 762 1269 912 1471 1310 694 662 2714 2139 710 624 381 2100 388 200 878 1066 905 1035 622 2933 2341 Spaces Moved 13584 | 3 248 750 405 571 421 605 416 672 639 365 350 1434 736 325 258 162 749 155 85 406 459 427 446 267 975 1255 Core 197 | . . . . . . . . . . . . . . . . . . . . . . . . . . 197 Treads 8980 | . . 13 147 571 421 237 369 672 639 365 350 1434 491 . . . . 34 85 406 459 427 446 267 540 607 Legs 4407 | 3 248 737 258 . . 368 47 . . . . . 245 325 258 162 749 121 . . . . . . 435 451 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 150 180 180 180 180 180 180 180 180 180 172 180 170 170 190 170 180 200 200 200 180 180 185 150 50 Average Speed 186 | 120 138 204 220 180 180 193 183 180 186 183 180 175 192 189 197 197 197 187 200 200 200 199 186 196 192 161 Slowest Speed 300 | 120 150 240 270 220 180 300 210 220 220 200 180 210 210 190 230 210 250 190 200 200 200 200 200 230 240 220 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 55 | 2 51 99 41 96 87 98 43 85 19 54 49 86 79 64 12 7 85 58 4 48 65 56 58 7 77 60 Regions Visited 26 Branch Regions 17 Pre-discovered Areas 8 | . . 1 . . . . . . . 1 . 3 . . 1 . . . . 1 1 . . . . . Known Exits Taken 7 | . . . 1 . . . 1 . 1 . . . . . . 1 . . 1 1 . . . 1 . . Unknown Exits Taken 19 | 1 1 1 . 1 1 1 . 1 . 1 1 1 1 1 1 . 1 1 . . 1 1 1 . 1 . Scrap Searched 18 | . . 1 . . . 2 . . . 1 2 4 . 1 . . . . . 1 1 . 5 . . . Spaces Dug 42 | . . . . . . . . . . . . . . . 1 . . . 1 9 . 1 . 1 12 17 Terrain Destroyed 1165 | . . . 19 57 . 69 32 33 . . . . 4 25 92 10 131 12 21 25 9 93 30 22 266 215 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 241 | . . . . . . . . 12 . . . . . 25 14 10 20 12 10 25 9 2 1 22 58 21 AOE 924 | . . . 19 57 . 69 32 21 . . . . 4 . 78 . 111 . 11 . . 91 29 . 208 194 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Fac Ext Cet Fac Upp Upp War Pro Res Tes Res Total 16821 | 2 269 818 488 606 427 657 501 832 708 381 368 1535 1370 359 325 199 1204 220 98 432 590 454 648 304 1599 1427 Wait 1090 | . . 19 11 . . 4 14 11 3 . . 5 509 1 33 9 169 6 1 5 98 . 126 3 37 26 Move 13559 | 2 247 749 404 570 420 604 415 671 638 364 349 1433 735 324 258 161 748 154 84 405 458 426 445 266 974 1255 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 186 | . 4 16 15 8 3 3 10 28 9 4 . 3 13 . 2 1 6 10 1 1 3 2 3 2 33 6 Fast Attach 132 | . 1 1 1 1 . 3 2 12 10 . 5 5 1 . . 5 1 1 1 . 5 2 6 1 56 12 Attach 72 | . . 2 6 . . 3 7 2 2 1 . . 4 . . 1 1 . 1 . 1 1 1 . 35 4 Detach 30 | . . . 1 . . . . 1 . . . . . . . . 3 2 . . . . 2 . 20 1 Swap 122 | . 2 1 6 10 . 8 4 7 7 1 2 21 8 . 3 . 7 7 1 . 1 5 3 . 10 8 Drop 314 | . . 13 11 4 4 4 9 40 13 5 5 12 25 . 3 9 12 16 1 . 14 6 17 1 59 31 Fire 1067 | . 15 17 33 12 . 27 40 59 26 6 7 56 75 34 25 13 91 24 8 18 10 12 3 31 352 73 Melee 23 | . . . . . . . . . . . . . . . . . . . . . . . . . 23 . Ram 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Kick 2 | . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . Crush 2 | . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . Escape Stasis 47 | . . . . . . . . . . . . . . . . . 40 . . . . . . . . 7 Rewire 171 | . . . . . . . . . . . . . . . . . 126 . . 3 . . 42 . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / *Zio) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac / *Sto x2) -8/Storage -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves -6/Proximity Caves -6/Factory -5/Factory (discovered 4 exits: Upp x2 / *Ext x2) -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus (discovered 2 exits: *Fac / [*Arc]) -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: *Tes x2) -3/Testing -2/Research History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 4 | -11/Scrapyard | Entered Materials 154 | -10/Materials | Discovered new exit (range 12) 281 | -10/Materials | Discovered new exit (range 6) 304 | -10/Materials | Build established: Mutant 398 | -10/Materials | Entered Mines 400 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 408 | -10/Mines | Met a Derelict bent on vengeance 445 | -10/Mines | Received a Mining Laser from a helpful Derelict 532 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 777 | -10/Mines | Discovered new exit (range 7) 805 | -10/Mines | Discovered new exit (range 12) 834 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1277 | -10/Mines | Assembled infested the area 1347 | -10/Mines | Learned location of Mines (-9) 2025 | -10/Mines | Entered Materials 2025 | -9/Materials | Accompanied by 2 allies 2025 | -9/Materials | Evolved 2 slots: Utility x2 2026 | -9/Materials | Identified exit to Mines 2180 | -9/Materials | Repaired Hvy. Assault Rifle 2500 | -9/Materials | Build established: Scavenger-Mutant 2576 | -9/Materials | Discovered new exit (range 15) 2902 | -9/Materials | Discovered new exit (range 16) 3053 | -9/Materials | Entered Mines 3164 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3189 | -9/Mines | Build established: Hauler-Mutant 3355 | -9/Mines | Discovered new exit (range 8) 3392 | -9/Mines | Learned 2 Materials zone layouts 3498 | -9/Mines | Discovered new exit (range 4) 3663 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3781 | -9/Mines | Met a Derelict shopkeep closing up shop 3894 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4130 | -9/Mines | Discovered new exit (range 5) 4139 | -9/Mines | Entered Exiles 4139 | -9/Exiles | Found Exiles lab abandoned 4881 | -9/Exiles | Discovered new exit (range 14) 4901 | -9/Exiles | Entered Mines 5431 | -8/Mines | Lost 3 parts (1p2w) 5465 | -8/Mines | Discovered new exit (range 4) 5609 | -8/Mines | Discovered new exit (range 6) 6170 | -8/Mines | Entered Materials 6170 | -8/Materials | Evolved 2 slots: Utility x2 6316 | -8/Materials | Identified exit to Storage 6928 | -8/Materials | Discovered new exit (range 7) 7075 | -8/Materials | Garrison activated, responded to threat 7082 | -8/Materials | Entered Storage 7506 | -8/Storage | Found Prototype Launcher 7506 | -8/Storage | Identified Scatter Rocket Array 7656 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 7795 | -8/Storage | Discovered new exit (range 15) 8553 | -8/Storage | Entered Factory 8553 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 9292 | -7/Factory | Identified exit to Lower Caves 9863 | -7/Factory | Entered Lower Caves 10377 | -7/Lower Caves | Spotted B-75 Beast 10485 | -7/Lower Caves | Discovered new exit (range 13) 10506 | -7/Lower Caves | Encountered a Warlord checkpoint 10517 | -7/Lower Caves | Learned location of Zion (-7) 10557 | -7/Lower Caves | Entered another Lower Caves area 10683 | -7/Lower Caves | Encountered a Warlord checkpoint 10912 | -7/Lower Caves | Discovered new exit (range 13) 10914 | -7/Lower Caves | Spotted B-75 Beast 10978 | -7/Lower Caves | Destroyed B-75 Beast 11219 | -7/Lower Caves | Entered Zion 11259 | -7/Zion | Learned 4 Factory zone layouts 11352 | -7/Zion | Discovered new exit (range 13) 11412 | -7/Zion | System corruption cleaned by Quarantine Array 11549 | -7/Zion | Learned location of Data Miner (-6) 11733 | -7/Zion | Given A8's code to call for help 12010 | -7/Zion | Learned location of Warlord (-4) 12163 | -7/Zion | Learned location of Armory (-3) 12218 | -7/Zion | Received a visual enhancement algorithm 12522 | -7/Zion | Learned Factory recycling unit intel 13036 | -7/Zion | Visited the Megawrench Repair Shop 13036 | -7/Zion | Megawrench repaired 11 parts 13469 | -7/Zion | Attacked by Zionites 13819 | -7/Zion | Destroyed Imprinter 13832 | -7/Zion | Extracted access codes from Imprinter's data core 13897 | -7/Zion | Opened final containment barrier to the Deep Caves 13925 | -7/Zion | Discovered new exit (range 5) 13929 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 13933 | -7/Zion | Entered Deep Caves 14276 | -7/Deep Caves | Z-Facility disabled 14434 | -7/Deep Caves | Found Prototype Protection 14434 | -7/Deep Caves | Identified Zio. Weapon Casing 14612 | -7/Deep Caves | Found Zio. Weapon Casing 14618 | -7/Deep Caves | Found Zio. Weapon Casing 14908 | -7/Deep Caves | Spotted as-13617 14917 | -7/Deep Caves | Core integrity fell below 50% 14925 | -7/Deep Caves | Destroyed as-13617 15005 | -7/Deep Caves | Exposed GOLEM chamber 15009 | -7/Deep Caves | Found GOLEM Unit 15549 | -7/Deep Caves | Found GOLEM Unit 15574 | -7/Deep Caves | Build established: Hauler-Golem 15597 | -7/Deep Caves | Found GOLEM Unit 15603 | -7/Deep Caves | Found GOLEM Unit 15608 | -7/Deep Caves | Found GOLEM Unit 15636 | -7/Deep Caves | Found GOLEM Unit 16059 | -7/Deep Caves | Discovered new exit (range 7) 16072 | -7/Deep Caves | Entered Proximity Caves 16749 | -6/Proximity Caves | Discovered new exit (range 15) 16770 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 16782 | -6/Proximity Caves | Entered Factory 16782 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 16784 | -6/Factory | Loaded intel: 6 recycling unit locations 17051 | -6/Factory | Destroyed 7 combat bots 17356 | -6/Factory | Discovered new exit (range 4) 17406 | -6/Factory | Entered another Factory area 17406 | -5/Factory | Evolved 2 slots: Utility x2 17565 | -5/Factory | Identified exit to Upper Caves 17565 | -5/Factory | Identified exit to Extension 17681 | -5/Factory | Found Prototype Processor 17681 | -5/Factory | Identified Exp. Signal Interpreter 17687 | -5/Factory | Found Exp. Signal Interpreter 17787 | -5/Factory | Entered Extension 18042 | -5/Extension | Rescued a captive Derelict 18043 | -5/Extension | Rescued a captive Derelict 18130 | -5/Extension | Rescued a captive Derelict 18168 | -5/Extension | Rescued a captive Derelict 18381 | -5/Extension | Rescued a captive Derelict 18416 | -5/Extension | Rescued a captive Derelict 18687 | -5/Extension | First assault squad dispatched 18773 | -5/Extension | Build established: Commander-Golem 19080 | -5/Extension | Spotted B-75 Beast 19088 | -5/Extension | Destroyed B-75 Beast 19112 | -5/Extension | Disrupted transfer network 19232 | -5/Extension | Spotted B-75 Beast 19246 | -5/Extension | Destroyed B-75 Beast 19333 | -5/Extension | Build established: Hauler-Golem 19357 | -5/Extension | Rescued a captive Derelict 19357 | -5/Extension | Rescued a captive Derelict 19633 | -5/Extension | Rescued a captive Derelict 19635 | -5/Extension | Rescued a captive Derelict 19693 | -5/Extension | Rescued A7 19829 | -5/Extension | Rescued a captive Derelict 19830 | -5/Extension | Rescued a captive Derelict 19869 | -5/Extension | Discovered new exit (range 10) 19871 | -5/Extension | Discovered new exit (range 6) 19887 | -5/Extension | Entered Cetus 19887 | -5/Cetus | Accompanied by 9 allies (A7) 19892 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 19915 | -5/Cetus | Spotted Cetus Guard 19915 | -5/Cetus | Spotted Cetus Guard 19917 | -5/Cetus | Spotted Cetus Guard 19917 | -5/Cetus | Spotted Cetus Guard 19922 | -5/Cetus | Allies destroyed Cetus Guard 19928 | -5/Cetus | Allies destroyed Cetus Guard 19932 | -5/Cetus | Allies destroyed Cetus Guard 19935 | -5/Cetus | Allies destroyed Cetus Guard 20068 | -5/Cetus | Started Cetus Manufacturing Module 20091 | -5/Cetus | Discovered new exit (range 15) 20093 | -5/Cetus | Manufactured an Enhanced Grunt 20118 | -5/Cetus | Manufactured an Enhanced Grunt 20127 | -5/Cetus | Spotted Cetus Guard 20127 | -5/Cetus | Spotted Cetus Guard 20131 | -5/Cetus | Spotted Cetus Guard 20135 | -5/Cetus | Spotted Cetus Guard 20136 | -5/Cetus | Destroyed Cetus Guard 20143 | -5/Cetus | Manufactured an Enhanced Grunt 20147 | -5/Cetus | Destroyed Cetus Guard 20150 | -5/Cetus | Discovered new exit (range 16) 20152 | -5/Cetus | Destroyed Cetus Guard 20155 | -5/Cetus | Destroyed Cetus Guard 20168 | -5/Cetus | Manufactured an Enhanced Grunt 20171 | -5/Cetus | Met Revision 17 20193 | -5/Cetus | Manufactured an Enhanced Grunt 20256 | -5/Cetus | Destroyed A7 20260 | -5/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 20264 | -5/Cetus | Found Prototype Protection 20275 | -5/Cetus | Entered Factory 20275 | -4/Factory | Accompanied by 7 allies 20275 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 20276 | -4/Factory | Identified Med. Regenerative Plating 20458 | -4/Factory | Discovered new exit (range 6) 20473 | -4/Factory | Identified exit to Upper Caves 20475 | -4/Factory | Entered Upper Caves 20475 | -4/Upper Caves | Accompanied by 6 allies 20562 | -4/Upper Caves | Build established: Generator-Golem 20591 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 20904 | -4/Upper Caves | Build established: Commander-Golem 21005 | -4/Upper Caves | Discovered new exit (range 9) 21013 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 21266 | -4/Upper Caves | Learned Extension emergency access door positions 21266 | -4/Upper Caves | Learned Armory stockpile data 21266 | -4/Upper Caves | Learned Research terminal intel 21343 | -4/Upper Caves | Identified exit to Upper Caves 21353 | -4/Upper Caves | Entered another Upper Caves area 21353 | -4/Upper Caves | Accompanied by 7 allies 21424 | -4/Upper Caves | Discovered new exit (range 5) 21813 | -4/Upper Caves | Found Prototype Device 21813 | -4/Upper Caves | Identified Exp. Thermal Shield 22121 | -4/Upper Caves | Learned 4 Research zone layouts 22155 | -4/Upper Caves | Build established: Generator-Golem 22155 | -4/Upper Caves | Spotted B-86 Titan 22163 | -4/Upper Caves | Destroyed B-86 Titan 22297 | -4/Upper Caves | Discovered new exit (range 5) 22419 | -4/Upper Caves | Entered Warlord 22419 | -4/Warlord | Accompanied by 5 allies 22491 | -4/Warlord | System corruption cleaned by Quarantine Array 22667 | -4/Warlord | Met Warlord 22692 | -4/Warlord | Warlord's base attacked by MAIN.C 22694 | -4/Warlord | Found Prototype Reactor 22699 | -4/Warlord | Found Prototype Device 22699 | -4/Warlord | Identified Exp. Cloaking Device 22990 | -4/Warlord | Build established: Generator-Tank 23042 | -4/Warlord | Warlord forces counterattacked 23067 | -4/Warlord | Met EX-DEC 23203 | -4/Warlord | Spotted Executioner 23210 | -4/Warlord | P-80 Master assimilated allied QO-BTF(Y) 23251 | -4/Warlord | Destroyed Executioner 23272 | -4/Warlord | Destroyed 12 combat bots 23275 | -4/Warlord | Lost 3 parts (1u2w) 23292 | -4/Warlord | Spotted Executioner 23293 | -4/Warlord | Spotted B-90 Cyclops 23293 | -4/Warlord | Spotted B-90 Cyclops 23293 | -4/Warlord | Spotted B-86 Titan 23293 | -4/Warlord | Spotted B-86 Titan 23295 | -4/Warlord | Spotted Striker 23304 | -4/Warlord | Discovered new exit (range 12) 23324 | -4/Warlord | Entered Proximity Caves 23897 | -3/Proximity Caves | Spotted B-86 Titan 24135 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 24156 | -3/Proximity Caves | Build established: Generator-Golem 24166 | -3/Proximity Caves | Destroyed 7 combat bots 24221 | -3/Proximity Caves | Discovered new exit (range 6) 24359 | -3/Proximity Caves | Entered Research 24359 | -3/Research | Accompanied by 2 allies 24359 | -3/Research | Evolved 2 slots: Utility x2 24360 | -3/Research | Identified exit to Testing 24362 | -3/Research | Loaded intel: 20 terminal locations 24372 | -3/Research | P-80 Master assimilated allied Veteran 8a 24422 | -3/Research | Found Quantum Capacitor 24702 | -3/Research | Discovered exit to Testing (range 14) 24981 | -3/Research | Entered Testing 25037 | -3/Testing | Found Gamma Bomb Array 25067 | -3/Testing | Found Prototype Launcher 25067 | -3/Testing | Identified Z-bomb Delivery System 25316 | -3/Testing | Found Prototype Energy Gun 25316 | -3/Testing | Identified Hyp. EM Gauss Rifle 25522 | -3/Testing | First assault squad dispatched 25598 | -3/Testing | Found Prototype Launcher 25764 | -3/Testing | Spotted Striker 25780 | -3/Testing | Spotted Striker 25792 | -3/Testing | Spotted Alpha 7 25797 | -3/Testing | System corruption reached 10% 25801 | -3/Testing | Scanned by Researcher 25838 | -3/Testing | Destroyed Striker 25839 | -3/Testing | Destroyed Striker 25844 | -3/Testing | Identified Vortex Chain Reactor 25854 | -3/Testing | System corruption reached 30% 25903 | -3/Testing | Destroyed Alpha 7 25922 | -3/Testing | Found Prototype Device 25922 | -3/Testing | Identified Exp. ECM Suite 25925 | -3/Testing | Found Prototype Processor 25925 | -3/Testing | Identified Exp. Targeting Computer 25929 | -3/Testing | Lost 19 parts (4p2n8u5w) 25952 | -3/Testing | Found Prototype Processor 25953 | -3/Testing | Identified Exp. Target Analyzer 26005 | -3/Testing | Found Prototype Ballistic Gun 26005 | -3/Testing | Identified Multirail 26031 | -3/Testing | Found Prototype Energy Gun 26031 | -3/Testing | Identified Enh. Gamma Rifle 26108 | -3/Testing | Stole the SGEMP Prototype 26195 | -3/Testing | Build established: Scavenger-Mutant 26224 | -3/Testing | Identified Com. Tesla Bomb Launcher 26248 | -3/Testing | Found Enh. Force Lance 26352 | -3/Testing | Found Prototype Device 26352 | -3/Testing | Identified Exp. Hardlight Generator 26513 | -3/Testing | Found Prototype Energy Cannon 26513 | -3/Testing | Identified Imp. Potential Cannon 26637 | -3/Testing | Core integrity fell below 50% 26663 | -3/Testing | Lost 13 parts (3p7u3w) 26744 | -3/Testing | Lost 7 parts (1p1n3u2w) 27088 | -3/Testing | Lost 3 parts (1u2w) 27116 | -3/Testing | Found Prototype Slashing Weapon 27129 | -3/Testing | Garrison activated, responded to threat 27215 | -3/Testing | Found Prototype Device 27216 | -3/Testing | Build established: Generator-Golem 27219 | -3/Testing | Found Prototype Device 27220 | -3/Testing | Identified EM Disruption Field (x2) 27289 | -3/Testing | Core integrity fell below 20% 27315 | -3/Testing | Found EM Disruption Field 27316 | -3/Testing | Lost 8 parts (1p5u2w) 27341 | -3/Testing | Destroyed 11 combat bots 27411 | -3/Testing | Lost 4 parts (3u1w) 27610 | -3/Testing | Destroyed 8 combat bots 27614 | -3/Testing | Lost 5 parts (4u1w) 27890 | -3/Testing | Discovered new exit (range 13) 27914 | -3/Testing | Entered Research 27914 | -2/Research | Warlord forces began assault on 0b10 27914 | -2/Research | Evolved 2 slots: Utility x2 27916 | -2/Research | Lost 3 parts (2p1w) 28024 | -2/Research | Research machine network offline 28298 | -2/Research | Found Prototype Slashing Weapon 28298 | -2/Research | Identified Particle Cleaver 28303 | -2/Research | Found Prototype Processor 28306 | -2/Research | Borebot progress halted 28496 | -2/Research | Borebot progress halted 28646 | -2/Research | Identified Exp. Melee Analysis Suite 28817 | -2/Research | Found Prototype Device 28818 | -2/Research | Identified Exp. Focal Shield 28868 | -2/Research | Spotted Striker 28889 | -2/Research | Destroyed Striker 28944 | -2/Research | Spotted Striker 28945 | -2/Research | Spotted Striker 28959 | -2/Research | Destroyed Striker 29262 | -2/Research | Spotted Striker 29263 | -2/Research | Build established: Generator-Tank 29266 | -2/Research | Spotted B-90 Cyclops 29269 | -2/Research | Destroyed Striker 29298 | -2/Research | Warlord destroyed during the assault 29306 | -2/Research | Destroyed B-90 Cyclops 29386 | -2/Research | Spotted Striker 29404 | -2/Research | Destroyed Striker 29425 | -2/Research | Destroyed 7 combat bots 29514 | -2/Research | Spotted Striker 29541 | -2/Research | Destroyed Striker 29800 | -2/Research | Found Quantum Capacitor 29859 | -2/Research | High security lockdown imminent 29872 | -2/Research | Spotted Striker 29873 | -2/Research | Destroyed Striker 29939 | -2/Research | High security lockdown engaged 30001 | -2/Research | Build established: Generator-Golem 30032 | -2/Research | Borebot progress halted 30075 | -2/Research | Spotted Executioner 30087 | -2/Research | Spotted Investigator 30091 | -2/Research | Destroyed Investigator 30129 | -2/Research | Destroyed Executioner 30134 | -2/Research | Spotted Striker 30136 | -2/Research | Spotted Striker 30147 | -2/Research | Spotted Striker 30148 | -2/Research | Spotted Executioner 30150 | -2/Research | Destroyed 11 combat bots 30152 | -2/Research | System corruption reached 10% 30178 | -2/Research | Lost 10 parts (9u1w) 30199 | -2/Research | Spotted Executioner 30199 | -2/Research | Spotted Striker 30202 | -2/Research | Spotted Executioner 30208 | -2/Research | Spotted Striker 30212 | -2/Research | Core integrity fell below 50% 30235 | -2/Research | Core integrity fell below 20% 30254 | -2/Research | Spotted Executioner 30254 | -2/Research | Spotted Executioner 30255 | -2/Research | Identified Molecular Scythe 30255 | -2/Research | Spotted Striker 30255 | -2/Research | Spotted Executioner 30255 | -2/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 30218_ Slug penetrates Wall. 30226_ System corrupted: Heat flow error (+290). 30230_ Enh. Biometal Leg destroyed. 30230_ Asb. Biocell Array destroyed. 30239_ Slammed into Striker. 30246_ System corrupted: Heat flow error (+111). 30254_ C-30 ARC bursts open, deploying its payload. 30254_ H-88 Terminator unfolds itself. 30254_ Executioner unfolds itself. 30254_ E-15 Imp unfolds itself. 30254_ Slug penetrates C-30 ARC. 30254_ Slug penetrates Earth. 30255_ Identified Molecular Scythe. 30255_ C-30 ARC bursts open, deploying its payload. 30255_ P-80 Master unfolds itself. 30255_ Executioner unfolds itself. 30255_ Striker unfolds itself. 30255_ E-15 Imp unfolds itself. 30255_ E-15 Imp destroyed. 30255_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ###?????# # | | " ##????# / | | " #????# %# | | T" """###### #######/#/#################/##/# | | "" !%" ## ## #??????# # | | "%" ## ## #??????# # | | " # ?# """ #??????# """ # | | # / """ #??????#/ """ # | | ###"##### # # "" """ #??????# """ # | | ??###????= ###?# """ #??????# # | | ?????????? #???# "F #??????# ### | | ?????????? #???# """ """ #??????# #?? | | ???????????? #???#! """ """ #??????#/#########?? | | ?????????????#???# """ """ #??????# #?????????? | | ?????????????????# ??????# #?????????? | | ?????????????????# ? #?????# #?????????? | | ????????????????###################### #?????????? | | ????????????????# """T"" p #?????????? | | ????????????????# """ """ ## ###?????????? | | ????????????????# ## #???????????? | | ????????????????# ## #???????????? | | ????????????????# ## #???????????? | | ##??????????????# = ## #???????????? | | #??????????????# K ## #???????????? | | #???????????########;;#;K ####### ##???????????? | | #? @ #?????? ?????????????? | | #? E % #?????#?????????????? | | #?? %= EE e ###???????????????????? | | #?? *%] h%Kp ;?????????????????????? | | #??## #%= ########### ####????????????????????? | | ##?????## ?????????????# ????????????????????????? | | ???????????????????????# ????????????????????????? | | ???????????????????????#+????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 109 Coolant Potential 120 Energy Generation 81 Energy Capacity 2730 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 10 ECM Strength 5 Jamming Range 12 Cloak Strength 4 Additional Mass Support 20 EM Shielding 4 Armor Coverage 800 Resistance: KI 30 Resistance: TH 30 Resistance: EX 15 Resistance: EM 50 Resistance: I 15 Resistance: S 15 Resistance: P 15 Core Shielding 30 Weapon Shielding 100 Weapon Cycling 15 Phase Shifting 8 Evasion (%) 58 Targeting Accuracy 20 Melee Accuracy 12 Target Analysis 12 Core Analysis 8 Armor Integrity Analysis 66 Recoil Reduction 2 Particle Charging 20 Item Schematics ----------------- Hvy. Beamcaster | -7/Zion | Free Barrage Gun | -7/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LinkedTitaniumRedistributor Manual? 0 Play Time 03:00:44 Cumulative 164.4 hours Start 2020.12.19 @ 18:49:29 End 2020.12.19 @ 22:20:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 162 Rogue 155 Adventurer 0 Explorer 7 Win Type - Total 3 Types 0/0/3/0/0/0/0/0/0 Lore% 59 Gallery% 88 Achievement% 64 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 418fe768-d2eb-4255-bbdd-c7118e735f5a