Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.13 @ 04:02:36 Player: Back to the Scrapyard Result: Destroyed by P6-NI7(R) with Subdweller Machine Gun Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (19) 95 Value Destroyed (492) 492 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 987 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 189/300 Energy 250/250 System Corruption 2% Temperature Cool (0) Movement Core (1550) Ox30 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Huge Storage Unit Light Armor Plating > --- WEAPON (2) ------- Light Cannon > --- INVENTORY (25) --- Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Huge Storage Unit Makeshift Kinetic Plating Small Laser Light Assault Rifle Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Huge Storage Unit Light Armor Plating > --- WEAPON ----------- Medium Laser Light Cannon > --- INVENTORY -------- Ion Engine Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Huge Storage Unit Small Laser Small Laser Light Assault Rifle Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher [Rating: 9] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Protection Light Armor Plating Weapon Light Cannon Energy Gun Small Laser Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 19 | 7 11 1 Power 3 | 1 1 1 Engine 3 | 1 1 1 Core . | . . . Reactor . | . . . Propulsion 6 | 2 4 . Treads 4 | . 4 . Leg 2 | 2 . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | 2 2 . Device 1 | 1 . . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 6 | 2 4 . Energy Gun 3 | 1 2 . Energy Cannon . | . . . Ballistic Gun 1 | 1 . . Ballistic Cannon 1 | . 1 . Launcher 1 | . 1 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 9 | . 6 3 Power 1 | . 1 . Propulsion 4 | . 2 2 Utility 1 | . 1 . Weapon 3 | . 2 1 Highest Loss Streak 3 | . 2 3 To Critical Strikes . | . . . Average Backups 12 | 3 12 15 Power . | . 1 . Propulsion 4 | 1 4 8 Utility . | . . 1 Weapon 5 | 1 6 6 Tool/Special . | . . . Unused Backups 13 | . . 13 Power . | . . . Propulsion 7 | . . 7 Utility 2 | . . 2 Weapon 4 | . . 4 Tool/Special . | . . . Average Slot Usage (%) 86 | . 85 100 Engine 9 | . 8 14 Treads 21 | . 20 28 Leg 4 | . 4 . Device 1 | . 1 . Storage 14 | . 14 14 Protection 6 | . 5 14 Energy Gun 14 | . 14 14 Ballistic Gun 3 | . 4 . Ballistic Cannon 9 | . 9 14 Peak Build Rating 9 | 7 9 9 Average Rating 7 | 4 7 8 On Entrance 5 | . 7 8 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 93 | 12 93 92 Greatest Support 40 | 20 40 40 Greatest Overweight (x) 4 | . 4 4 Average Overweight (x) 1 | . 1 2 Largest Inventory Capacity 25 | 8 25 25 Average Capacity 21 | 7 21 25 Most Carried 18 | 6 18 16 Average Carried 12 | 4 12 15 Final Capacity 25 | 8 25 25 Final Carried 16 | 4 16 16 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 497 | 212 285 . Remotely . | . . . Salvage Created 443 | 24 419 . Parts 38 | 4 34 . Haulers Intercepted . | . . . Recyclers Shooed 3 | . 3 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 17 | . 17 . Guns 12 | . 12 . Cannons 1 | . 1 . AOE 4 | . 4 . Classes Destroyed 4 | 1 3 . Builder 1 | . 1 . Tunneler 1 | 1 . . Swarmer 6 | . 6 . Grunt 11 | . 11 . Best Kill Streak 4 | 1 4 . Combat Bots Only 4 | . 4 . Max Kills in Single Turn 2 | 1 2 . Gunslinging . | . . . Exploded 2 | . 2 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 140 | . 108 32 Missed 33 | . 25 8 Hits 107 | . 83 24 Projectile 107 | . 83 24 Critical Strikes 1 | . . 1 Damage Taken 1621 | . 1092 529 Core 264 | . 240 24 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 61 | 1 60 . Largest 2 | 2 2 . Hottest 80 | 60 80 . Shots Fired 109 | 2 107 . Gun 89 | 2 87 . Cannon 13 | . 13 . Launcher 7 | . 7 . Special . | . . . Kinetic 53 | 1 52 . Thermal 49 | 1 48 . Explosive 7 | . 7 . Electromagnetic . | . . . Robot Hit Streak 10 | 1 10 . Robot Miss Streak 3 | 1 3 . Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 64 | 1 63 . Core Hits 34 | 1 33 . Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 2 | . 2 . Burn 1 | . 1 . Blast 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1469 | 11 1458 . Guns 738 | 11 727 . Cannons 92 | . 92 . Explosions 624 | . 624 . Melee . | . . . Ramming 15 | . 15 . Kinetic 436 | 11 425 . Thermal 572 | . 572 . Explosive 446 | . 446 . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 2 | . 2 2 Average Corruption 2 | . 2 2 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 9 | . 8 1 Message Errors 3 | . 3 . Matter Fused 3 | . 2 1 Energy Discharges 1 | . 1 . Data Loss (minor) 2 | . 2 . Overload Shots . | . . . Overflow Damage 89 | . 89 . Projectiles . | . . . Explosions 89 | . 89 . Melee . | . . . Knockbacks 3 | . 3 . Impact 1 | . 1 . Kinetic 2 | . 2 . Secondary . | . . . Self-Inflicted Damage 155 | . 155 . Shots 5 | . 5 . Rammed 4 | . 4 . Targets Rammed 5 | . 5 . Kicked . | . . . Crushed 1 | . 1 . Highest Temperature 293 | . 293 . Average Temperature 84 | . 84 . Received Heat Transfer 423 | . 423 . Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 1277 | . 1277 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level 1 | . 1 . Low Security (%) 97 | 100 97 . Level 1 2 | . 2 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 208 | 5 208 . Initial . | . . . Average 85 | . 88 . Influence Increases 606 | 5 601 . Destroy 0b10 Robot/C 340 | . 340 . Destroy 0b10 Robot/NC 10 | 5 5 . Destroy Leader 80 | . 80 . Disable Machine 30 | . 30 . Destroy Structure 56 | . 56 . Lose Combat Pursuer 90 | . 90 . Influence Decreases 606 | 5 565 36 Entered New Map 18 | . . 18 Time Decay 528 | 5 505 18 Lost Part 60 | . 60 . Squads Dispatched 4 | . 4 . Investigation 2 | . 2 . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 34 | . 32 2 Peak Tracking Total 5 | . 5 2 Tactical Retreats 6 | . 6 . Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 4 | . 4 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled 2 | . 2 . Max in Single Turn 2 | . 2 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 4 | . 4 . Terminals 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 9 | . 9 . Successful 4 | . 4 . Failed 5 | . 5 . Catastrophic . | . . . Database Lockouts . | . . . Manual 9 | . 9 . Terminals 9 | . 9 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 4 | . 4 . Terminals 4 | . 4 . Skim 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 3 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 270 | 23 247 . Seismic 270 | 23 247 . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 2108 | 84 1881 143 Spaces Moved 606 | 63 499 44 Core 16 | 16 . . Treads 404 | . 360 44 Legs 186 | 47 139 . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 320 Average Speed 261 | 102 275 323 Slowest Speed 480 | 120 480 480 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 29 | 4 77 6 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 64 | . 64 . Melee . | . . . Projectile . | . . . AOE 64 | . 64 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 1015 | 79 890 46 Wait 292 | . 292 . Move 604 | 62 498 44 Hop . | . . . Pick Up 29 | 9 19 1 Fast Attach 2 | 2 . . Attach 13 | 5 7 1 Detach 1 | . 1 . Swap 5 | . 5 . Drop 3 | . 3 . Fire 61 | 1 60 . Melee . | . . . Ram . | . . . Kick . | . . . Crush 5 | . 5 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / [*Sub]) -10/Subcaves History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 85 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 558 | -10/Materials | Discovered new exit (range 13) 625 | -10/Materials | Core integrity fell below 50% 640 | -10/Materials | Core integrity fell below 20% 1388 | -10/Materials | Discovered new exit (range 13) 1724 | -10/Materials | Discovered new exit (range 8) 1924 | -10/Materials | Discovered new exit (range 9) 1966 | -10/Materials | Entered Subcaves 2000 | -10/Subcaves | Shifting Twisted Machinery released Mak. Kinetic Plating 2109 | -10/Subcaves | Destroyed by P6-NI7(R) with Subdweller Machine Gun Last Messages --------------- 01928_ T-07 Excavator is excavating. 01928_ U-05 Engineer lays Concrete. 01930_ U-05 Engineer builds a Wall. 01932_ T-07 Excavator is excavating. 01934_ U-05 Engineer lays Concrete. 01939_ T-07 Excavator is excavating. 01942_ K-01 Serf collects debris. 01942_ U-05 Engineer lays Concrete. 01943_ T-07 Excavator is excavating. 01943_ U-05 Engineer lays Concrete. 01965_ O|&DUW,U4E3PFEETSY1IPBHKV6IX 6PMZN2 LOCATION=UNKNOWN AMBIENT_HEAT=-10 GOAL=ESCAPE Mak. Kinetic Plating falls loose from the Twisted Machinery. 02017_ System corrupted: Matter fused (-9). 02025_ Acquired Mak. Kinetic Plating. 02102_ Sml. Laser destroyed. 02105_ Lgt. Treads destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????"""" #????????????????? | | ??????????????????##"?????# ##???????????????? | | ??????????????? ### ""???## #???????????????? | | ??????????????? ""#### #???????????????? | | ?????????????? "" " #???????????????? | | ?????????????" "" #???????????????? | | ????????????? "" ##??????????????? | | ???????????? "" #??????????????? | | ????????????? ### #??????????????? | | ???????????? ??# ##??????????????? | | ???????????# #?# ##???????????????? | | ??????????? ## #?#####??????????? | | ??????????? #? #??????????? | | ???????????????# ## ## #???????????? | | ???????????????## ##R #????????????? | | ????????????????# ## ##????????????? | | ????????????????### ?## #?????????????? | | ??????????????????## ??## ##????????????? | | ???????????????????#???# ##???????????? | | ???????????????????????# #???????????? | | ???????????????????????# ## ## ##???????????? | | ???????????????????????# ### ####????????????? | | ???????????????????????# ### ##????????????? | | ???????????????????????# ## #????????????? | | ???????????????????????# # #????????????? | | ???????????????????????##@ ## #????????????? | | ????????????????????????# ## #????????????? | | ???????????????????????? ## #???????????? | | ???????????????????????? ##### ## ##???????????? | | ??????????????????????? #??? ?##????????????? | | ??????????????????????? ??? ???????????????? | | ?????????????????????? ??? #???????????????? | | ?????????????????????? #??##????????????????? | | ????????????????????? ## #????????????????????? | | ?????????????????????#?# #????????????????????? | | ???????????????????????# ????????????????????? | | ???????????????????????# ????????????????????? | | ???????????????????????# ????????????????????? | | ???????????????????????? ????????????????????? | | ???????????????????????? ???????????????????? | | ???????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CentriumCoolantMeganuke Manual? 0 Play Time 00:08:08 Cumulative 257.6 hours Start 2026.05.13 @ 03:54:48 End 2026.05.13 @ 04:02:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 363 Rogue 345 Adventurer 18 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 50 Achievement% 37 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dd7ec3a0-1cfe-4478-bc3e-2e1d78bcfae2