Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.02.09 @ 02:58:10 Player: Sineso Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (13) 65 Value Destroyed (219) 219 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1184 Bonus ------- None Cogmind --------- Core Integrity 339/400 Matter 110/300 Energy 68/125 System Corruption 0% Temperature Cool (33) Movement Flying (120) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Flight Unit > --- UTILITY (4) ------ Small Storage Unit Advanced Visual Processing Unit Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (6) ---- Light Deuterium Engine ECM Suite Rocket Launcher Mining Laser Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit > --- UTILITY ---------- Small Storage Unit Advanced Visual Processing Unit Signal Interpreter > --- WEAPON ----------- Datajack Mining Laser > --- INVENTORY -------- Light Deuterium Engine Flight Unit ECM Suite Rocket Launcher Mining Laser [Rating: 10] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Flight Unit Utility Small Storage Unit Device ECM Suite Storage Small Storage Unit Processor Signal Interpreter Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Special Weapon Mining Laser Special Melee Weapon Datajack Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 30 | 6 12 12 Power 3 | 1 2 . Engine 3 | 1 2 . Core . | . . . Reactor . | . . . Propulsion 6 | 2 3 1 Treads . | . . . Leg 3 | 2 1 . Wheel . | . . . Hover . | . . . Flight 3 | . 2 1 Utility 6 | 1 2 3 Device 2 | . 1 1 Storage 2 | 1 1 . Processor 2 | . . 2 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 15 | 2 5 8 Energy Gun 1 | 1 . . Energy Cannon . | . . . Ballistic Gun 2 | 1 1 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon 11 | . 4 7 Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon 1 | . . 1 Unidentified Prototypes . | . . . Parts Lost 7 | . 3 4 Power 1 | . 1 . Propulsion 3 | . 1 2 Utility . | . . . Weapon 3 | . 1 2 Highest Loss Streak 4 | . 2 4 Average Slot Usage (%) 81 | . 82 76 Engine 12 | . 12 11 Leg 19 | . 22 . Flight 6 | . 4 21 Device 2 | . 2 . Storage 15 | . 16 11 Processor 2 | . . 21 Energy Gun 7 | . 8 . Ballistic Gun 12 | . 14 . Special Melee Weapon 1 | . . 8 Naked Turns . | . . . Heaviest Build 16 | 10 16 8 Greatest Support 20 | 20 20 8 Greatest Overweight (x) 1 | . 1 1 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 6 8 6 Average Capacity 6 | 5 6 6 Most Carried 8 | 4 8 6 Average Carried 4 | 1 4 5 Final Capacity 6 | 6 6 6 Final Carried 6 | . 6 4 Class Distribution -------------------- 92% | Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 436 | 179 257 . Remotely . | . . . Salvage Created 383 | . 383 . Parts 21 | . 19 2 Haulers Intercepted . | . . . Recyclers Shooed 2 | . 2 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 9 | . 8 1 Guns 8 | . 8 . Cannons 1 | . . 1 Classes Destroyed 4 | . 4 . Recycler 2 | . 2 . Watcher 2 | . 2 . Swarmer 6 | . 5 1 Grunt 3 | . 3 . Best Kill Streak 3 | . 3 1 Combat Bots Only 3 | . 3 1 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 849 | . 669 180 Core 232 | . 171 61 Absorbed by Shields . | . . . Core Remaining (%) 65 | 100 31 . Volleys Fired 59 | . 51 8 Largest 2 | . 2 1 Hottest 100 | . 100 100 Shots Fired 100 | . 92 8 Gun 89 | . 89 . Cannon . | . . . Launcher . | . . . Special 11 | . 3 8 Kinetic 65 | . 65 . Thermal 35 | . 27 8 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 8 | . 8 3 Robot Miss Streak 5 | . 5 1 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 52 | . 47 5 Core Hits 19 | . 18 1 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks 4 | . . 4 Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 599 | . 575 24 Guns 575 | . 575 . Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 396 | . 396 . Thermal 203 | . 179 24 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 60 | . 60 33 Average Temperature 21 | . 28 12 Received Heat Transfer 159 | . 129 30 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 450 | . 400 50 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 150 | . 150 123 Average Influence 66 | . 67 87 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 2 1 Investigation . | . . . Extermination . | . . . Reinforcement 3 | . 2 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 3 | . 2 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 29 | . 20 9 Peak Tracking Total 10 | . 4 10 Tactical Retreats 3 | . 2 1 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks . | . . . Successful . | . . . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked 2 | . . 2 Non-combat . | . . . Combat 2 | . . 2 Robot Hacks Applied 2 | . . 2 parse_system 2 | . . 2 Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 910 | 44 747 119 Spaces Moved 745 | 39 560 146 Core 20 | 20 . . Treads . | . . . Legs 355 | 19 336 . Wheels . | . . . Hover . | . . . Flight 370 | . 224 146 Fastest Speed 37 | 50 37 37 Average Speed 79 | 84 89 38 Slowest Speed 150 | 120 150 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 34 | 4 84 16 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 9 | . 3 6 Terrain Destroyed 10 | . 3 7 Melee . | . . . Projectile 10 | . 3 7 AOE . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 950 | 49 718 183 Wait 65 | . 63 2 Move 743 | 38 559 146 Hop . | . . . Pick Up 24 | 5 17 2 Fast Attach 5 | 1 2 2 Attach 22 | 5 7 10 Detach 11 | . 4 7 Swap 3 | . 3 . Drop 14 | . 12 2 Fire 59 | . 51 8 Melee 4 | . . 4 Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 45 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 497 | -10/Materials | Discovered new exit (range 9) 608 | -10/Materials | Core integrity fell below 50% 786 | -10/Materials | Discovered new exit (range 15) 792 | -10/Materials | Entered another Materials area 792 | -9/Materials | Evolved 2 slots: Utility x2 911 | -9/Materials | Self-destructed Last Messages --------------- 00810_ Acquired Lgt. Deuterium Engine. 00851_ K-01 Serf collects debris. 00861_ K-01 Serf cleans the Fusion Modulator. 00869_ Jacked Y-45 Defender... >>parse_system Reading system data... 00871_ Jacked Y-45 Defender... 00877_ Jacked W-16 Scout... 00883_ W-16 Scout sends out distress signal. 00889_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M004. 00894_ Flight Unit destroyed. 00898_ Jacked S-10 Pest... >>parse_system Reading system data... 00898_ Datajack destroyed. 00901_ S-10 Pest destroyed. 00903_ Flight Unit destroyed. 00908_ Mining Laser destroyed. 00910_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????? ????????????????????????? | | ???????????????????????? ????????????????????????? | | ???????????????????????? ????????????????????????? | | ???????????????????????? ????????????????????????? | | ???????????????????????? ????????????????????????? | | ???????????????????????? ????????????????????????? | | ???????????????????????? ????????????????????????? | | ???????????????????????? ????????????????????????? | | ???????????????????????? ????????????????????????? | | ???????????????????????# #???????????????????????? | | ???????????????????????# #???????????????????????? | | ???????????????????????# #???????????????????????? | | ???????????????????????# #???????????????????????? | | ???????????????????????# #???????????????????????? | | ???????????????????????# #???????????????????????? | | ???????????????????????# #???????????????????????? | | ???????????????????????# #???????????????????????? | | ???????????????????????#g#???????????????????????? | | ???????????????????????#g###?????????????????????? | | ???????????????????????#s@ #?????????????????????? | | ???????????????????????#u###?????????????????????? | | ???????????????????????#Y##??????????????????????? | | ???????????????????????# #???????????????????????? | | ???????????????????????# #???????????????????????? | | ???????????????????????#^#???????????????????????? | | ???????????????????????# #???????????????????????? | | ?????????#?????????????# #???????????????????????? | | ?????????# ????????????# #???????????????????????? | | ?????????# ?????????###/######??????????????????? | | ?????????# ????????# #??????????????????? | | ????????## #???????# #??????????????????? | | ????????# ######## #??????????????????? | | ????????# # #??????????????????? | | ????????# / #??????????????????? | | ????????# # #??????????????????? | | ????????# ###+#### #??????????????????? | | ????????##??#"" ## #??????????????????? | | ????????????### ## #??????????????????? | | ??????????????# """ #####+#####??????????????????? | | ??????????????# """ #???# #??????????????????????? | | ??????????????# """ #???# #??????????????????????? | | ??????????????# #???# #??????????????????????? | | ??????????????# "#???# #??????????????????????? | | ??????????????# T#???# ########???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Evasion (%) 62 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NeutronDerelictStreamer Manual? 0 Play Time 00:18:03 Cumulative 22.2 hours Start 2020.02.09 @ 02:42:30 End 2020.02.09 @ 02:58:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 30 Rogue 30 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 15 Gallery% 21 Achievement% 16 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a5cd4ef0-06cd-4d04-acc3-29372fcaa56d