Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.16 @ 22:23:09 Player: BrainTooSmol Result: Destroyed by AG-69388 with Assembled Focal Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (16) 3200 Robots Destroyed (136) 680 Value Destroyed (4203) 4203 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (393) 393 TOTAL SCORE: 10796 Bonus ------- High Alert Combat Kills 212 Follower Combat Kills 239 Met Data Miner 300 Triggered Deep Caves Wall 500 Friendly Fire -858 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 35/100 System Corruption 0% Temperature Cool (53) Movement Flying (35) Location -6/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Improved Cesium-ion Thruster > --- UTILITY (7) ------ Improved Signal Interpreter Improved Hacking Suite System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Sensor Array Transmission Jammer System Shield Phasing AFG Heavy Rocket Launcher Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Improved Cesium-ion Thruster Improved Cesium-ion Thruster Improved Cesium-ion Thruster Nuclear Pulse Thruster Cooled Cesium-ion Thruster > --- UTILITY ---------- Advanced Sensor Array Improved Signal Interpreter ECM Suite Hacking Suite Improved Hacking Suite Corruption Screen Phasing AFG > --- WEAPON ----------- Scythe > --- INVENTORY -------- Nuclear Pulse Thruster Transmission Jammer System Shield System Shield Heavy Rocket Launcher [Rating: 70] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Improved Cesium-ion Thruster Utility Hacking Suite Device Seismic Detector Storage Medium Storage Unit Processor Corruption Screen Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Light Assault Rifle Energy Gun Gatling Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Remote Datajack Slashing Weapon Scythe Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Dat Pro Fac Low Low Zio Dee Slots Evolved 8 | . . . . . 4 2 . . . . . 2 . . . . Power . | . . . . . . . . . . . . . . . . . Propulsion 3 | . . . . . 2 . . . . . . 1 . . . . Utility 5 | . . . . . 2 2 . . . . . 1 . . . . Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 169 | 8 10 12 1 2 42 17 1 24 . . 4 44 . 1 2 1 Power 13 | 1 . 1 . . 4 4 . 2 . . . . . 1 . . Engine 5 | 1 . 1 . . . 3 . . . . . . . . . . Core 8 | . . . . . 4 1 . 2 . . . . . 1 . . Reactor . | . . . . . . . . . . . . . . . . . Propulsion 62 | 3 2 . 1 . 19 4 . 9 . . 2 21 . . . 1 Treads 19 | 2 2 . . . 10 3 . 1 . . 1 . . . . . Leg 6 | 1 . . . . 4 . . . . . 1 . . . . . Wheel 8 | . . . 1 . 1 1 . 4 . . . 1 . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 29 | . . . . . 4 . . 4 . . . 20 . . . 1 Utility 47 | 2 . 1 . 1 8 5 . 9 . . 1 18 . . 2 . Device 21 | 1 . . . 1 2 1 . 4 . . . 11 . . 1 . Storage 4 | 1 . 1 . . . . . 1 . . 1 . . . . . Processor 6 | . . . . . 2 1 . 1 . . . 2 . . . . Hackware 8 | . . . . . 2 2 . . . . . 3 . . 1 . Protection 8 | . . . . . 2 1 . 3 . . . 2 . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 47 | 2 8 10 . 1 11 4 1 4 . . 1 5 . . . . Energy Gun 6 | . . . . . 3 3 . . . . . . . . . . Energy Cannon 4 | . . . . . . . . 1 . . 1 2 . . . . Ballistic Gun 24 | 2 5 7 . 1 6 1 1 1 . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . Launcher 10 | . 3 3 . . 2 . . 1 . . . 1 . . . . Special Weapon 1 | . . . . . . . . 1 . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . 2 . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . . 1 . 1 . . 2 1 . . 1 . Parts Lost 63 | . . 4 . 1 21 11 . 6 1 . 1 7 2 . . 9 Power 11 | . . 2 . . 3 1 . 1 . . 1 1 1 . . 1 Propulsion 20 | . . 1 . . 7 5 . . . . . 2 . . . 5 Utility 19 | . . . . 1 6 2 . 4 1 . . 2 1 . . 2 Weapon 13 | . . 1 . . 5 3 . 1 . . . 2 . . . 1 Highest Loss Streak 9 | . . 2 . 1 5 2 . 2 1 . 1 3 2 . . 9 To Critical Strikes 2 | . . . . . 2 . . . . . . . . . . . Average Slot Usage (%) 87 | . 99 76 85 71 87 87 92 90 . 71 74 93 89 82 86 78 Engine 3 | . 14 2 . . . 2 7 . . . . . . . . . Core 3 | . . . . . 5 2 . 6 . 7 3 5 4 2 6 5 Treads 14 | . 27 18 14 14 16 21 15 8 . . 4 . . . . . Leg 1 | . . . . . 6 . . . . . 3 . . . . . Wheel 2 | . . . 14 14 . . 7 7 . 7 7 . . . . . Flight 8 | . . . . . 8 . . 7 . 7 1 29 33 33 33 30 Device 8 | . 14 14 14 . 8 3 . 9 . . . 7 13 13 13 11 Storage 7 | . 14 14 14 14 9 7 7 2 . 7 7 . . . . . Processor 4 | . . . . . . 7 7 4 . 7 7 12 13 13 6 6 Hackware 12 | . . . . . 10 23 23 19 . 15 15 23 18 13 19 20 Protection 1 | . . . . . 2 . 7 7 . 7 7 . . . . . Energy Gun 3 | . . . . . 5 11 7 5 . . . . . . . . Ballistic Gun 11 | . 27 26 28 28 12 1 7 3 . . . . . . . . Special Weapon 1 | . . . . . . . . 2 . 7 7 3 . . . . Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 65 | 13 16 13 13 13 31 28 28 65 61 60 60 63 9 19 19 19 Greatest Support 112 | 40 40 40 10 10 112 112 10 40 28 28 30 30 33 30 30 30 Greatest Overweight (x) 7 | . . . 1 1 2 2 2 7 2 2 2 4 . . . . Average Overweight (x) . | . . . 1 1 . . 2 1 2 1 1 . . . . . Largest Inventory Capacity 20 | 8 8 10 10 10 10 10 10 20 20 20 20 20 5 5 5 5 Average Capacity 9 | 6 8 8 10 10 10 10 10 9 20 20 20 6 5 5 5 5 Most Carried 13 | 3 8 8 7 10 8 10 10 11 11 12 11 13 5 5 5 5 Average Carried 6 | 2 7 7 7 8 3 5 10 6 11 11 10 5 5 5 4 4 Final Capacity 20 | 8 8 10 10 10 10 10 10 20 20 20 20 5 5 5 5 5 Final Carried 12 | 3 8 8 7 8 5 10 10 11 11 12 10 5 5 5 5 5 Class Distribution -------------------- 35% | Mutant 22% | Scavenger-Mutant 21% | Hacker-Mutant 17% | Hacker-Sprinter 3% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Waste Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Sprinter | -6/Zion Hacker-Sprinter | -6/Deep Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Dat Pro Fac Low Low Zio Dee Matter Collected 3020 | 175 511 217 . 35 976 233 . 492 . . 82 269 . 10 20 . Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 4673 | 32 701 247 . 54 1500 882 . 914 . . 176 117 . 50 . . Parts 252 | 6 47 11 . 5 87 36 . 34 . . 11 12 . 3 . . Haulers Intercepted 2 | . 1 . . . . 1 . . . . . . . . . . Recyclers Shooed 1 | . . . . . . 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . . . . . . 10 . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Dat Pro Fac Low Low Zio Dee Combat Hostiles Destroyed 100 | . 17 9 . 3 35 13 . 17 . . 2 4 . . . . Melee 1 | . . . . . . . . . . . . 1 . . . . Guns 65 | . 12 4 . 3 28 9 . 9 . . . . . . . . Cannons 4 | . . . . . . . . 2 . . 2 . . . . . AOE 26 | . 5 5 . . 7 . . 6 . . . 3 . . . . Classes Destroyed 16 | 1 6 . . . 6 1 . . . . 1 . . 1 . . Worker 3 | . . . . . 1 2 . . . . . . . . . . Builder 4 | . . . . . 2 1 . 1 . . . . . . . . Tunneler 3 | 2 . . . . 1 . . . . . . . . . . . Hauler 2 | . 1 . . . . 1 . . . . . . . . . . Recycler 5 | . 1 . . . . 2 . 2 . . . . . . . . Operator 6 | . 3 . . . 1 2 . . . . . . . . . . Watcher 9 | . 2 . . . . 2 . 2 . . . 3 . . . . Swarmer 32 | . 6 5 . 3 8 . . 5 . . 1 4 . . . . Grunt 43 | . 11 5 . . 17 6 . 4 . . . . . . . . Brawler 1 | . . . . . 1 . . . . . . . . . . . Duelist 4 | . . . . . 1 1 . 2 . . . . . . . . Sentry 13 | . . . . . 7 3 . 3 . . . . . . . . Hunter 3 | . . . . . 1 1 . 1 . . . . . . . . Programmer 4 | . . . . . . 2 . 2 . . . . . . . . Behemoth 1 | . . . . . . . . . . . 1 . . . . . Enhanced Grunt 1 | . . . . . . . . . . . 1 . . . . . Samaritan 1 | . . . . . . . . . . . . . . 1 . . Thug 2 | . . . . . . . . 2 . . . . . . . . Best Kill Streak 6 | 1 6 3 . 3 5 4 . 4 . . 1 4 . . . . Combat Bots Only 5 | . 5 3 . 3 5 2 . 4 . . 1 4 . . . . Max Kills in Single Turn 5 | 1 2 3 . 1 2 2 . 5 . . 1 3 . 1 . . Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 4 | . 2 3 . . 2 . . 4 . . . 3 . . . . Melee 1 | . . . . . . . . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Dat Pro Fac Low Low Zio Dee Hostile Shots Fired 906 | . 89 34 . 32 262 138 . 116 1 . 51 72 20 3 . 88 Missed 307 | . 26 11 . 4 68 42 . 32 . . 21 45 13 . . 45 Damage Taken 8931 | . 679 357 . 240 3080 1570 . 1091 17 . 298 442 117 56 . 984 Core 2144 | . 124 33 . 80 439 410 . 126 . . 73 145 16 . . 698 Absorbed by Shields 36 | . . . . . . . . 36 . . . . . . . . Regen/Repaired (Parts) 235 | . 116 . . . . . . 119 . . . . . . . . Core Remaining (%) 34 | 100 . . . 5 20 . . . . . 13 . . . . . Volleys Fired 433 | 4 84 27 . 10 162 59 . 51 . . 15 21 . . . . Largest 2 | 2 2 2 . 2 2 2 . 2 . . 1 1 . . . . Hottest 136 | 40 40 50 . 40 93 136 . 119 . . 65 65 . . . . Shots Fired 754 | 8 160 38 . 20 295 113 . 82 . . 17 21 . . . . Gun 681 | 8 152 33 . 20 286 113 . 69 . . . . . . . . Cannon 44 | . . . . . . . . 9 . . 17 18 . . . . Launcher 25 | . 8 5 . . 9 . . 1 . . . 2 . . . . Special 4 | . . . . . . . . 3 . . . 1 . . . . Kinetic 466 | 8 152 33 . 20 209 17 . 27 . . . . . . . . Thermal 259 | . . . . . 77 96 . 51 . . 17 18 . . . . Explosive 25 | . 8 5 . . 9 . . 1 . . . 2 . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Robot Hit Streak 28 | 6 11 7 . 3 28 21 . 16 . . 10 3 . . . . Robot Miss Streak 11 | . 9 1 . 3 5 4 . 11 . . 2 3 . . . . Penetration Max 1 | . . . . . 1 . . . . . . . . . . . Secondary Targets 8 | . 2 . . 2 3 . . 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 1 . . 1 . . . . . . . . Shots Hit Robots 545 | 6 102 27 . 10 213 93 . 70 . . 11 11 . 2 . . Core Hits 312 | 3 49 19 . 5 91 66 . 66 . . 4 9 . . . . Critical Kills 1 | . . . . . 1 . . . . . . . . . . . Critical Parts Destroyed 2 | . 1 . . . 1 . . . . . . . . . . . Critical Strikes 10 | . 1 . . . 6 3 . . . . . . . . . . Burn 7 | . . . . . 4 3 . . . . . . . . . . Destroy 3 | . 1 . . . 2 . . . . . . . . . . . Melee Attacks 23 | . . . . . . . . . . . . 19 1 2 1 . Impact . | . . . . . . . . . . . . . . . . . Slashing 23 | . . . . . . . . . . . . 19 1 2 1 . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . . . . . . 2 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 11014 | 48 1365 751 . 89 3612 1894 . 2136 . . 336 651 . 132 . . Guns 7529 | 48 900 253 . 89 3039 1887 . 1313 . . . . . . . . Cannons 668 | . . . . . . . . 190 . . 336 142 . . . . Explosions 2528 | . 465 498 . . 573 . . 633 . . . 359 . . . . Melee 282 | . . . . . . . . . . . . 150 . 132 . . Ramming 7 | . . . . . . 7 . . . . . . . . . . Kinetic 4023 | 48 900 253 . 89 2100 245 . 388 . . . . . . . . Thermal 4671 | . 31 66 . . 939 1642 . 1515 . . 336 142 . . . . Explosive 1998 | . 401 432 . . 573 . . 233 . . . 359 . . . . Electromagnetic 33 | . 33 . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing 282 | . . . . . . . . . . . . 150 . 132 . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 20 | . . . . . . 5 20 20 20 20 20 . . . . . Average Corruption 13 | . . . . . . 3 11 20 20 20 20 . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked 7 | . . . . . . . . 1 . . . 6 . . . . Effects 133 | . . . . . . 23 4 77 . 5 24 . . . . . Message Errors 33 | . . . . . . 5 . 22 . 1 5 . . . . . Matter Fused 24 | . . . . . . 3 2 16 . . 3 . . . . . Heat Flow Errors 18 | . . . . . . 5 . 9 . 2 2 . . . . . Energy Discharges 15 | . . . . . . 4 . 5 . 1 5 . . . . . Parts Rejected 1 | . . . . . . . 1 . . . . . . . . . Data Loss (minor) 16 | . . . . . . 1 1 10 . 1 3 . . . . . Data Loss (major) 7 | . . . . . . 2 . 5 . . . . . . . . Misfires 13 | . . . . . . 3 . 7 . . 3 . . . . . Alerts 2 | . . . . . . . . . . . 2 . . . . . Misdirections 2 | . . . . . . . . 2 . . . . . . . . Weapon Failures 2 | . . . . . . . . 1 . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 256 | . . 20 . . 7 . . 13 . . . 105 . 111 . . Projectiles 9 | . . . . . . . . . . . . 9 . . . . Explosions 114 | . . 20 . . 7 . . 13 . . . 74 . . . . Melee 133 | . . . . . . . . . . . . 22 . 111 . . Knockbacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 102 | . 23 47 . . 32 . . . . . . . . . . . Shots 6 | . 2 3 . . 1 . . . . . . . . . . . Rammed 4 | . . . . . 1 3 . . . . . . . . . . Targets Rammed 4 | . . . . . 1 3 . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 443 | . 24 27 . . 214 234 . 443 . 269 125 110 16 4 4 34 Average Temperature 53 | . 7 9 . . 48 73 . 94 . 121 55 38 7 2 2 13 Received Heat Transfer 2627 | . 240 171 . . 1278 324 . 203 9 . 48 138 36 . . 180 Effects 4 | . . . . . . . . 4 . . . . . . . . Interference 3 | . . . . . . . . 3 . . . . . . . . Damage (minor) 1 | . . . . . . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . 2 . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted 4 | . . . . . . 4 . . . . . . . . . . Combat Hostiles 4 | . . . . . . 4 . . . . . . . . . . Parts Melted 27 | . . . . . 7 14 . 6 . . . . . . . . Heat Transferred 9890 | . 100 100 . . 2516 3949 . 2559 . . 481 185 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . 2 . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Dat Pro Fac Low Low Zio Dee Peak Influence 754 | 10 319 398 . 60 754 365 57 402 . . . 201 . . . . Initial 314 | . 6 99 . . . 314 57 39 . . . . . . . . Average 186 | 3 124 249 . 28 356 203 57 235 . . . 64 . . . . Maximum Alert Level 3 | . 1 1 . . 3 1 . 2 . . . 1 . . . . Low Security (%) 59 | 100 64 31 . 100 36 59 100 26 . . . 99 . . . . Level 1 32 | . 35 68 . . 18 40 . 70 . . . . . . . . Level 2 5 | . . . . . 30 . . 2 . . . . . . . . Level 3 2 | . . . . . 15 . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 34 | . 8 . . . 8 6 . 6 . . . 6 . . . . Investigation 12 | . 4 . . . 1 1 . 2 . . . 4 . . . . Extermination 4 | . . . . . . 1 . 2 . . . 1 . . . . Reinforcement 12 | . 4 . . . 2 4 . 2 . . . . . . . . Assault 2 | . . . . . 2 . . . . . . . . . . . Garrison 4 | . . . . . 3 . . . . . . 1 . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . 1 . 1 . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Dat Pro Fac Low Low Zio Dee Distress Signals 10 | . 3 . . . 3 . . 3 . . . 1 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 269 | . 29 15 . 3 68 24 6 23 3 . 4 34 16 2 . 42 Peak Tracking Total 38 | . 7 3 . 3 9 3 6 5 3 . 3 6 8 2 . 38 Tactical Retreats 26 | . . 2 . . 7 . . 3 . . . 10 3 . . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Dat Pro Fac Low Low Zio Dee Traps Triggered 18 | . 3 . . . 1 5 . 3 . . . 6 . . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 2 | . . 1 . . . . . . . . 1 . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Dat Pro Fac Low Low Zio Dee Machines Disabled 14 | . 2 4 . . 2 . . 6 . . . . . . . . Max in Single Turn 6 | . 2 4 . . 1 . . 6 . . . . . . . . Garrison Access 6 | . . . . . . 2 . . . . . 4 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Dat Pro Fac Low Low Zio Dee Machines Accessed 52 | . 5 . 1 1 6 4 . 6 . 4 . 25 . . . . Terminals 21 | . 3 . . . 5 . . 2 . . . 11 . . . . Fabricators 2 | . . . . . . . . . . . . 2 . . . . Repair Stations 3 | . 1 . . . . . . 1 . . . 1 . . . . Recycling Units 10 | . 1 . . . 1 1 . 2 . . . 5 . . . . Scanalyzers 4 | . . . . . . 1 . 1 . . . 2 . . . . Garrison Access 6 | . . . . . . 2 . . . . . 4 . . . . Total Hacks 167 | . 11 . 1 1 17 7 . 23 . 27 . 80 . . . . Successful 106 | . 2 . 1 1 10 4 . 9 . 27 . 52 . . . . Failed 61 | . 9 . . . 7 3 . 14 . . . 28 . . . . Catastrophic 7 | . 2 . . . . . . 3 . . . 2 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 39 | . 4 . . . 10 . . 2 . . . 19 . . 4 . Terminals 68 | . 5 . . . 16 . . 6 . . . 41 . . . . Fabricators 7 | . . . . . . . . . . . . 7 . . . . Repair Stations 10 | . 2 . . . . . . 5 . . . 3 . . . . Recycling Units 24 | . 4 . . . 1 3 . 5 . . . 11 . . . . Scanalyzers 21 | . . . . . . 2 . 7 . . . 12 . . . . Garrison Access 8 | . . . . . . 2 . . . . . 6 . . . . Terminal Hacks 53 | . . . 1 1 6 . . 1 . 27 . 17 . . . . Record 12 | . . . 1 . . . . . . 11 . . . . . . Part Schematic 11 | . . . . . . . . . . 10 . 1 . . . . Robot Schematic 3 | . . . . . . . . . . 3 . . . . . . Robot Analysis 2 | . . . . . . . . . . . . 2 . . . . Prototype ID Bank 3 | . . . . . . . . . . 3 . . . . . . Open Door 1 | . . . . 1 . . . . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . 1 . . . . Branch Access Points 2 | . . . . . 1 . . . . . . 1 . . . . Machine Index 1 | . . . . . . . . . . . . 1 . . . . Scanalyzer Index 1 | . . . . . . . . . . . . 1 . . . . Unreport Threat 1 | . . . . . . . . . . . . 1 . . . . Locate Traps 4 | . . . . . 1 . . 1 . . . 2 . . . . Security Status 2 | . . . . . . . . . . . . 2 . . . . Surveillance Status 1 | . . . . . . . . . . . . 1 . . . . Patrol Status 1 | . . . . . . . . . . . . 1 . . . . Recall Investigation 1 | . . . . . 1 . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . 1 . . . . Recall Reinforcements 1 | . . . . . 1 . . . . . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . . . . . Registered Components 1 | . . . . . 1 . . . . . . . . . . . Zone Layout 2 | . . . . . . . . . . . . 2 . . . . Fabricator Hacks 4 | . . . . . . . . . . . . 4 . . . . Load Schematic 2 | . . . . . . . . . . . . 2 . . . . Build 2 | . . . . . . . . . . . . 2 . . . . Repair Station Hacks 7 | . 2 . . . . . . 3 . . . 2 . . . . Scan Component 3 | . 1 . . . . . . 2 . . . . . . . . Repair 2 | . 1 . . . . . . 1 . . . . . . . . Refit 2 | . . . . . . . . . . . . 2 . . . . Recycling Unit Hacks 12 | . . . . . 1 2 . 1 . . . 8 . . . . Process 1 | . . . . . . . . . . . . 1 . . . . Report Inventory 8 | . . . . . 1 1 . 1 . . . 5 . . . . Retrieve Matter 1 | . . . . . . . . . . . . 1 . . . . Retrieve Components 2 | . . . . . . 1 . . . . . 1 . . . . Scanalyzer 15 | . . . . . . . . 3 . . . 12 . . . . Insert Component 7 | . . . . . . . . 2 . . . 5 . . . . Analyze 8 | . . . . . . . . 1 . . . 7 . . . . Garrison Access Hacks 6 | . . . . . . 2 . . . . . 4 . . . . Seal Access 6 | . . . . . . 2 . . . . . 4 . . . . Unauthorized Hacks 9 | . . . . . 3 . . 1 . . . 5 . . . . Terminals 9 | . . . . . 3 . . 1 . . . 5 . . . . Track 1 | . . . . . . . . . . . . 1 . . . . Assimilate 1 | . . . . . . . . . . . . 1 . . . . Botnet 5 | . . . . . 2 . . 1 . . . 2 . . . . Operators 2 | . . . . . 1 . . . . . . 1 . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 32 | . 5 . . . 5 1 . 6 . . . 15 . . . . Full Trace Events 8 | . 1 . . . 2 . . 2 . . . 3 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked 1 | . . . . . . . . 1 . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . 3 . . . . 4 . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 32 | . . . . . . . . 1 . 10 . 6 . . 15 . Parts Built 2 | . . . . . . . . . . . . 2 . . . . Authchips . | . . . . . . . . . . . . . . . . . Time 50 | . . . . . . . . . . . . 50 . . . . Total Part Build Rating 2 | . . . . . . . . . . . . 2 . . . . Parts Repaired 2 | . 1 . . . . . . 1 . . . . . . . . Time 26 | . 13 . . . . . . 13 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter 285 | . . . . . . . . . . . . 285 . . . . Retrieved Matter 580 | . . . . . . . . . . . . 580 . . . . Retrieved Components 12 | . . . . . . 10 . . . . . 2 . . . . Parts Scanalyzed 7 | . . . . . . . . 2 . . . 5 . . . . Part Schematics Acquired 6 | . . . . . . . . 1 . . . 5 . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Dat Pro Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . 1 . . . 1 . . . . Non-combat 2 | . . . . . . . . 1 . . . 1 . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . . 1 . . . 1 . . . . parse_system 2 | . . . . . . . . 1 . . . 1 . . . . Relay Couplers Released 2 | . . . . . . 2 . . . . . . . . . . Machine Destruction 2 | . . . . . . 2 . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled 1 | . . . . . . . . 1 . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Dat Pro Fac Low Low Zio Dee Total Allies 8 | . . 3 . . . . . 3 . . 1 1 . . . . Largest Group 3 | . . 3 . . . . . 3 . . 1 1 . . . . Highest-Rated Group 96 | . . 40 . . . . . 93 . . 96 26 . . . . Highest-Rated Ally 96 | . . 16 . . . . . 31 . . 96 26 . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 74 | . . 35 . . . . . 26 . . 13 . . . . . Total Damage 1066 | . . 216 . . . . . 331 . . 519 . . . . . Kills 11 | . . 6 . . . . . 3 . . 2 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Dat Pro Fac Low Low Zio Dee Robot Analysis Total 2 | . . . . . . . . . . . . 2 . . . . Derelict Logs Recovered 5 | . . 1 . 1 . . . . . . . . . 1 2 . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Dat Pro Fac Low Low Zio Dee Turns Passed 13275 | 148 2094 1341 131 784 2071 1794 152 1557 3 91 511 1962 71 121 349 95 Spaces Moved 11398 | 74 828 716 137 104 873 910 126 1042 3 76 377 4237 208 374 938 375 Core 8 | 6 . . . . . . . 1 . . . 1 . . . . Treads 2780 | 67 828 716 . . 328 791 . 49 . . 1 . . . . . Legs 184 | 1 . . . . 183 . . . . . . . . . . . Wheels 2177 | . . . 137 104 109 119 126 991 3 76 376 136 . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 6249 | . . . . . 253 . . 1 . . . 4100 208 374 938 375 Fastest Speed 20 | 50 160 160 95 95 31 110 110 90 130 115 115 23 20 24 24 24 Average Speed 76 | 150 160 160 95 95 108 153 110 114 130 119 122 28 23 29 24 24 Slowest Speed 435 | 160 160 160 95 95 250 160 110 435 130 130 240 250 24 35 24 35 Overloaded Moves 5 | . . . . . . . . . . . . . 5 . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 21 | . . . . . . . . . . . . 19 1 . . 1 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 53 | 5 90 98 48 27 63 25 87 30 1 68 53 72 39 60 77 65 Regions Visited 16 Branch Regions 10 Pre-discovered Areas 3 | . . . 1 . . . . . . 1 . . . . 1 . Known Exits Taken 4 | . . . . . . . . . . . . 1 1 1 1 . Unknown Exits Taken 10 | 1 1 1 1 1 1 . . 1 1 1 1 . . . . . Scrap Searched 4 | . . 1 . . . . . . . . . . 1 . 2 . Spaces Dug 26 | . 4 . . . 9 . . . . . . 12 1 . . . Terrain Destroyed 211 | . 34 44 . . 64 . . 30 . . . 38 1 . . . Melee 12 | . . . . . . . . . . . . 11 1 . . . Projectile 10 | . . . . . 5 . . 1 . . . 4 . . . . AOE 189 | . 34 44 . . 59 . . 29 . . . 23 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Dat Pro Fac Low Low Zio Dee Total 15129 | 101 1462 874 137 773 1701 1186 139 1315 2 76 412 4907 226 381 1060 377 Wait 3001 | 12 525 116 . 655 606 181 11 177 . . 14 561 19 5 118 1 Move 11342 | 73 827 715 136 103 872 910 125 1041 2 75 376 4199 205 373 937 373 Hop 20 | . . . . . . . . . . . . 18 1 . . 1 Pick Up 50 | 3 8 1 . 2 7 11 1 6 . . . 11 . . . . Fast Attach 100 | 8 3 1 . . 22 11 1 21 . . 3 28 . 1 1 . Attach 33 | . . 1 1 1 9 5 . . . . 1 13 . . 1 1 Detach 5 | . . . . . . . . 1 . 1 . 1 . . 1 1 Swap 36 | . 7 10 . 1 11 1 . 3 . . . 3 . . . . Drop 82 | 1 8 3 . 1 11 5 1 15 . . 3 33 . . 1 . Fire 433 | 4 84 27 . 10 162 59 . 51 . . 15 21 . . . . Melee 23 | . . . . . . . . . . . . 19 1 2 1 . Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush 4 | . . . . . 1 3 . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / *Sub) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / Sub) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac x2) -7/Waste -7/Factory -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: *Dee / *Pro) -6/Deep Caves History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 149 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 391 | -10/Materials | Discovered new exit (range 16) 923 | -10/Materials | Discovered new exit (range 16) 977 | -10/Materials | Discovered new exit (range 13) 1166 | -10/Materials | Discovered new exit (range 11) 1469 | -10/Materials | Discovered new exit (range 12) 1959 | -10/Materials | Repaired Lgt. Treads 2128 | -10/Materials | Discovered new exit (range 8) 2243 | -10/Materials | Entered Mines 2248 | -10/Mines | Core integrity fell below 50% 2306 | -10/Mines | Found a hidden stash of uninstalled traps 2510 | -10/Mines | Discovered new exit (range 9) 2550 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2672 | -10/Mines | Discovered new exit (range 6) 2866 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2866 | -10/Mines | Discovered new exit (range 5) 3024 | -10/Mines | Identified exit to Subcaves 3584 | -10/Mines | Entered Exiles 3608 | -10/Exiles | Met 8R-AWN 3624 | -10/Exiles | Met EX-HEX 3662 | -10/Exiles | Met EX-DEC 3666 | -10/Exiles | Learned location of Zion (-6) 3706 | -10/Exiles | Discovered new exit (range 10) 3715 | -10/Exiles | Entered Mines 3716 | -9/Mines | Assembled infested the area 3739 | -9/Mines | Core integrity fell below 20% 3759 | -9/Mines | Met a Derelict bent on vengeance 4439 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4463 | -9/Mines | Learned 8 Materials zone layouts 4478 | -9/Mines | Discovered new exit (range 8) 4489 | -9/Mines | Found the Drone Emporium 4499 | -9/Mines | Entered Materials 4499 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4804 | -8/Materials | Build established: Scavenger-Sprinter 5050 | -8/Materials | Lost 5 parts (3n1u1w) 5129 | -8/Materials | Lost 3 parts (1p1n1u) 5210 | -8/Materials | Core integrity fell below 50% 5418 | -8/Materials | Build established: Scavenger-Mutant 5570 | -8/Materials | Garrison activated, responded to threat 6099 | -8/Materials | First assault squad dispatched 6466 | -8/Materials | Discovered new exit (range 15) 6570 | -8/Materials | Entered Factory 6570 | -7/Factory | Evolved 2 slots: Utility x2 6879 | -7/Factory | Build established: Hacker-Mutant 7078 | -7/Factory | Discovered new exit (range 14) 7641 | -7/Factory | Discovered new exit (range 14) 8191 | -7/Factory | Core integrity fell below 50% 8364 | -7/Factory | Sucked down chute 8364 | -7/Factory | Entered Waste 8379 | -7/Waste | EMP discharged 8379 | -7/Waste | System corruption reached 10% 8382 | -7/Waste | Spotted C-40 Crusher 8393 | -7/Waste | Spotted C-40 Crusher 8441 | -7/Waste | Spotted C-40 Crusher 8464 | -7/Waste | Spotted C-40 Crusher 8465 | -7/Waste | Spotted C-40 Crusher 8479 | -7/Waste | EMP discharged 8483 | -7/Waste | Spotted C-40 Crusher 8501 | -7/Waste | Discovered new exit (range 14) 8516 | -7/Waste | Entered Factory 8740 | -7/Factory | Allied Derelicts emerged from ambush trap array 9200 | -7/Factory | Repaired Lgt. Treads 9390 | -7/Factory | Build established: Scavenger-Mutant 9785 | -7/Factory | Discovered new exit (range 4) 10073 | -7/Factory | Entered Lower Caves 10074 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 10076 | -7/Lower Caves | Entered Data Miner 10076 | -7/Data Miner | Discovered new exit (range 6) 10101 | -7/Data Miner | Met Data Miner 10123 | -7/Data Miner | Learned location of Section 7 (-2) 10123 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 10141 | -7/Data Miner | Received God Mode back door access code from Data Miner 10167 | -7/Data Miner | Entered Proximity Caves 10319 | -6/Proximity Caves | Spotted B-75 Beast 10321 | -6/Proximity Caves | Escorted by Enhanced Grunt 10356 | -6/Proximity Caves | Destroyed B-75 Beast 10418 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10426 | -6/Proximity Caves | Core integrity fell below 20% 10662 | -6/Proximity Caves | Discovered new exit (range 15) 10678 | -6/Proximity Caves | Entered Factory 10678 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11165 | -6/Factory | Build established: Hacker-Sprinter 11263 | -6/Factory | Identified exit to Lower Caves 11263 | -6/Factory | Identified exit to Factory 11366 | -6/Factory | Fabricated ECM Suite? 11885 | -6/Factory | Fabricated ECM Suite (x1) 11966 | -6/Factory | Spotted B-75 Beast 11985 | -6/Factory | Lost 3 parts (1u2w) 12149 | -6/Factory | Garrison activated, responded to threat 12640 | -6/Factory | Entered Lower Caves 12694 | -6/Lower Caves | Discovered new exit (range 15) 12711 | -6/Lower Caves | Identified exit to Lower Caves 12711 | -6/Lower Caves | Entered another Lower Caves area 12715 | -6/Lower Caves | Discovered exit to Factory (range 6) 12831 | -6/Lower Caves | Discovered new exit (range 6) 12832 | -6/Lower Caves | Identified exit to Zion 12832 | -6/Lower Caves | Entered Zion 12862 | -6/Zion | Found Prototype Device 12862 | -6/Zion | Identified Phasing AFG 12868 | -6/Zion | Discovered new exit (range 15) 12872 | -6/Zion | Identified exit to Proximity Caves 12907 | -6/Zion | Identified exit to Deep Caves 13131 | -6/Zion | Given A8's code to call for help 13157 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 13161 | -6/Zion | Learned 4 Factory zone layouts 13177 | -6/Zion | Opened final containment barrier to the Deep Caves 13181 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 13181 | -6/Zion | Entered Deep Caves 13231 | -6/Deep Caves | Attacked by Z-Imprinter 13231 | -6/Deep Caves | Z-Facility disabled 13257 | -6/Deep Caves | Spotted AG-02584 13261 | -6/Deep Caves | Spotted AG-69388 13262 | -6/Deep Caves | Triggered Deep Caves wall 13262 | -6/Deep Caves | Spotted AS-22485 13262 | -6/Deep Caves | Spotted AS-57782 13266 | -6/Deep Caves | Core integrity fell below 50% 13274 | -6/Deep Caves | Core integrity fell below 20% 13276 | -6/Deep Caves | Destroyed by AG-69388 with Assembled Focal Cannon Last Messages --------------- Z-Imprinter: GET AWAY FROM HERE! I've worked too hard for our future just to have you ruin everything! 13231_ Z-Facility disabled. 13231_ Scythe destroyed. 13234_ Nuclear Pulse Thruster destroyed. 13262_ The wall dematerializes. [Achievement: That's One Door That Should Stay Closed] 13262_ Neutrino Core destroyed. 13262_ Imp. Cesium-ion Thruster destroyed. 13263_ AG-69388: "DSI9AT1D G8OHIBQ29FWG 26R186 QD12WHW8W33 TDK1 81FTS" 13263_ as-18300 destroyed. 13267_ ECM Suite destroyed. 13268_ Nuclear Pulse Thruster destroyed. 13269_ Imp. Cesium-ion Thruster destroyed. 13270_ Cld. Cesium-ion Thruster destroyed. 13272_ as-99978 destroyed. 13272_ as-82135 suffers critical hit (Destroy). 13275_ AG-69388 GOLEM Unit beginning Prototype Device integration. 13275_ Hacking Suite destroyed. 13276_ AG-69388 Prototype Device integration complete. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????""#####;;##########?????????? | | ????????" #?????????? | | ?????????" #########?????????? | | ????????""" #?????????????? | | ????????" ######?????????????? | | ????????" aa # # #??????????????? | | ????????"" aaaa # # #??????????????? | | ????????" a a # ####???????????? | | ????????"" aa ; ## #???????????? | | ????????" aGa ;# #???????????? | | ????????"""a a % ## #???????????? | | ????????" @ ## #???????????? | | ????????" aaa I # #####???????? | | ????????" ] a #???????? | | ????????# aa a ###???????? | | ????????""aa aa ##?????????? | | ?????????" aaaa ###??????????? | | ?????????" aaa #??????????? | | ?????????" a ;####?????????? | | ????????"" ##? #?????????? | | ??????### % ### ####??????? | | ??""""" = # #??????? | | ??" ##????????? | | ??" = ###??????? | | ??" % #??????? | | ??" h * ###??????? | | ??" ##???????? | | ??" #???????? | | ??" [ * * #???????? | | ???"""" = = #???????? | | ??????### = #???????? | | ????????"" #???????? | | ?????????" = #???????? | | ?????????" #???????? | | ?????????" ##??????? | | ?????????" * * #??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 210 ECM Strength 1 Corruption Block 8 Armor Coverage 375 Resistance: TH 10 Evasion (%) 65 Targeting Accuracy 5 Recoil Reduction 4 Offensive Hacking 22 Defensive Hacking 24 Item Schematics ----------------- Adv. System Shield | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Gui. EMP Blaster | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Point Defense System | -7/Data Miner | Free Adv. Plasma Cannon | -7/Data Miner | Free Imp. Recalibrator | -7/Data Miner | Free Imp. Armor Integrity Analyzer | -7/Data Miner | Free Transmission Jammer | -6/Factory | Scanalyzed Scythe | -6/Factory | Scanalyzed Hvy. Rocket Launcher | -6/Factory | Scanalyzed Imp. Cesium-ion Thruster | -6/Factory | Scanalyzed ECM Suite | -6/Factory | Hacked Imp. Hacking Suite | -6/Factory | Scanalyzed Antigrav System | -6/Zion | Archive EM Disruption Field | -6/Zion | Archive Adv. Cryofiber Web | -6/Zion | Archive Proton Cannon | -6/Zion | Archive Neutrino Core | -6/Zion | Archive Enh. Optical Array | -6/Zion | Archive Wave Gun | -6/Zion | Archive Adv. Sensor Array | -6/Zion | Archive Imp. Remote Datajack | -6/Zion | Archive Hvy. Plasma Cannon | -6/Zion | Archive Hardcell Cannon | -6/Zion | Archive Imp. Launcher Guidance Computer | -6/Zion | Archive Arc Thrower | -6/Zion | Archive Beamcaster | -6/Zion | Archive Mak. Trap Scanner | -6/Zion | Archive Robot Schematics ------------------ H-55 Commando | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free D-83 Annihilator | -6/Zion | Archive M-22 Extractor | -6/Zion | Archive X-62 Marksman | -6/Zion | Archive R-10 Processor | -6/Zion | Archive Fabricated ------------ ECM Suite | x1 | -6/Factory ECM Suite | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Signs Are For Wimps That's One Door That Should Stay Closed Challenges ------------ None Game ------ Seed ShadeThiefNanovents Manual? 0 Play Time 02:18:33 Cumulative 47.1 hours Start 2024.04.16 @ 04:02:15 End 2024.04.16 @ 22:23:09 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 32 Rogue 32 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 44 Gallery% 34 Achievement% 36 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0ff87e64-235c-4197-8d2f-0154340429df