Cogmind - Beta 16 *** ADVENTURER MODE // 2025.11.19 @ 14:22:10 Player: Pixelizer Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (25) 125 Value Destroyed (895) 895 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2840 Bonus ------- Follower Combat Kills 33 Friendly Fire -33 Cogmind --------- Core Integrity 526/550 Matter 295/300 Energy 294/580 System Corruption 4% Temperature Hot (236) Movement Walking (123) Location -8/Materials Parts ------- > --- POWER (2) -------- Improved Ion Engine Improved Ion Engine > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg Titanium Leg > --- UTILITY (4) ------ Small Storage Unit Medium Battery > --- WEAPON (2) ------- EM Pulse Cannon > --- INVENTORY (8) ---- Aluminum Leg EM Pulse Cannon Mining Laser Peak State ------------ > --- POWER ------------ Improved Ion Engine Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Titanium Leg > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Medium Battery > --- WEAPON ----------- EM Pulse Cannon EM Pulse Cannon > --- INVENTORY -------- Aluminum Leg EM Pulse Cannon Mining Laser [Rating: 20] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Visual Processing Unit Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon EM Pulse Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power 1 | . . . 1 . Propulsion 1 | . . . . 1 Utility 2 | . . . 1 1 Weapon . | . . . . . Parts Attached 29 | 6 3 1 16 3 Power 7 | 1 . . 5 1 Engine 7 | 1 . . 5 1 Core . | . . . . . Reactor . | . . . . . Propulsion 8 | 2 . . 4 2 Treads . | . . . . . Leg 8 | 2 . . 4 2 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 5 | 1 2 1 1 . Device 2 | . 1 1 . . Storage 2 | 1 . . 1 . Processor 1 | . 1 . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 9 | 2 1 . 6 . Energy Gun 5 | 2 1 . 2 . Energy Cannon 3 | . . . 3 . Ballistic Gun . | . . . . . Ballistic Cannon . | . . . . . Launcher 1 | . . . 1 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Corrupted Parts 1 | . . . . 1 System Corruption 4 | . . . . 4 Parts Lost 9 | . 2 . 3 4 Power 2 | . . . 1 1 Propulsion 1 | . . . . 1 Utility 2 | . 1 . . 1 Weapon 4 | . 1 . 2 1 Highest Loss Streak 4 | . 2 . 3 4 To Critical Strikes . | . . . . . Average Backups 2 | . 1 1 3 2 Power . | . 1 1 . . Propulsion . | . . . . . Utility . | . . . . . Weapon 1 | . . . 1 2 Tool/Special . | . . . . . Unused Backups 1 | . . . . 1 Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon 1 | . . . . 1 Tool/Special . | . . . . . Average Slot Usage (%) 92 | . 90 99 83 89 Engine 15 | . 14 14 17 18 Leg 25 | . 28 28 22 26 Device 10 | . 2 13 11 8 Storage 14 | . 14 14 12 18 Energy Gun 19 | . 27 28 12 . Energy Cannon 4 | . . . 7 18 Peak Build Rating 20 | 6 8 9 17 20 Average Rating 10 | 4 6 8 12 19 On Entrance 8 | . 6 8 9 17 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 34 | 14 15 15 34 34 Greatest Support 37 | 20 20 20 20 37 Greatest Overweight (x) 1 | . . . 1 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 Most Carried 5 | 1 1 3 5 3 Average Carried 2 | . 1 1 3 2 Final Capacity 8 | 8 8 8 8 8 Final Carried 3 | 1 1 3 3 3 Class Distribution -------------------- 74% | Mutant 25% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 535 | 183 87 30 215 20 Remotely . | . . . . . Salvage Created 1173 | . 154 43 631 345 Parts 56 | . 5 3 28 20 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 21 | . 2 1 12 6 Guns 9 | . 2 1 6 . Cannons 5 | . . . 2 3 AOE 4 | . . . 3 1 Classes Destroyed 7 | . 2 . 3 2 Recycler 2 | . 1 . 1 . Operator 1 | . . . 1 . Watcher 1 | . . . 1 . Grunt 14 | . 2 1 9 2 Brawler 1 | . . . . 1 Sentry 5 | . . . 3 2 Hunter 1 | . . . . 1 Best Kill Streak 4 | . 1 1 4 4 Combat Bots Only 4 | . 1 1 4 4 Max Kills in Single Turn 2 | . 1 1 2 1 Gunslinging . | . . . . . Exploded 1 | . . . 1 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 140 | . 8 . 54 78 Missed 48 | . 3 . 15 30 Hits 92 | . 5 . 39 48 Projectile 92 | . 5 . 39 48 Critical Strikes 1 | . . . 1 . Damage Taken 1218 | . 175 . 460 583 Core 154 | . 51 . 79 24 Absorbed by Shields . | . . . . . Ignored by Resistances 352 | . 50 . 132 170 Core Remaining (%) 86 | 100 . 79 80 . Volleys Fired 50 | 1 5 2 30 12 Largest 2 | 2 2 2 2 2 Hottest 126 | 80 80 80 126 126 Shots Fired 92 | 2 10 4 52 24 Gun 53 | 2 10 4 37 . Cannon 34 | . . . 10 24 Launcher 5 | . . . 5 . Special . | . . . . . Kinetic . | . . . . . Thermal 7 | . . . 7 . Explosive 5 | . . . 5 . Electromagnetic 80 | 2 10 4 40 24 Robot Hit Streak 21 | . 10 1 20 21 Robot Miss Streak 3 | . . 1 3 2 Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 64 | . 10 1 36 17 Core Hits 44 | . 6 1 29 8 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 4 | . 2 . 1 1 Corrupt 4 | . 2 . 1 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1858 | . 299 15 958 586 Guns 516 | . 132 15 369 . Cannons 694 | . . . 209 485 Explosions 648 | . 167 . 380 101 Melee . | . . . . . Ramming . | . . . . . Kinetic . | . . . . . Thermal 486 | . 167 . 218 101 Explosive 231 | . . . 231 . Electromagnetic 1141 | . 132 15 509 485 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 4 | . . . . 4 Average Corruption 4 | . . . . 4 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 84 | . 50 . 18 16 Projectiles 16 | . . . . 16 Explosions 68 | . 50 . 18 . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 173 | . 132 . 41 . Shots 5 | . 3 . 2 . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 399 | 18 60 18 399 218 Average Temperature 62 | 12 28 12 85 65 Received Heat Transfer 540 | . 30 . 195 315 Effects 1 | . . . 1 . Short Circuit 1 | . . . 1 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 4 | . . . 2 2 Combat Hostiles 3 | . . . 1 2 Parts Fried 3 | . . . 2 1 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 500 | . 150 . 300 50 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 6 | . 2 . 3 1 Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 172 | . 51 23 172 143 Initial 54 | . . 3 . 54 Average 39 | . 24 1 90 72 Influence Increases 712 | . 104 20 409 179 Destroy 0b10 Robot/C 440 | . 40 20 260 120 Destroy 0b10 Robot/NC 20 | . 5 . 15 . Destroy Leader 142 | . 10 . 82 50 Allied During Kill 2 | . . . 2 . Successful Hack 15 | . 8 . 7 . Disable Machine 18 | . 9 . . 9 Destroy Structure 75 | . 32 . 43 . Influence Decreases 599 | . 93 31 257 218 Entered New Map 106 | . . 8 . 98 Time Decay 383 | . 73 23 207 80 Lost Part 90 | . 20 . 30 40 Lost Ally 20 | . . . 20 . Squads Dispatched 5 | . 1 . 3 1 Investigation 2 | . 1 . . 1 Extermination . | . . . . . Reinforcement 3 | . . . 3 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 3 | . . . 1 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 37 | . 4 1 17 15 Peak Tracking Total 8 | . 3 1 5 8 Tactical Retreats . | . . . . . Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 2 | . 1 . . 1 Max in Single Turn 1 | . 1 . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 5 | . 2 . 1 2 Terminals 5 | . 2 . 1 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 10 | . 4 . 1 5 Successful 3 | . 1 . 1 1 Failed 7 | . 3 . . 4 Catastrophic 2 | . 1 . . 1 Database Lockouts . | . . . . . Manual 10 | . 4 . 1 5 Terminals 10 | . 4 . 1 5 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 3 | . 1 . 1 1 Level Access Points 3 | . 1 . 1 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 2 . 1 1 Full Trace Events 1 | . . . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies 1 | . . 1 . . Largest Group 1 | . . 1 1 . Highest-Rated Group 31 | . . 31 31 . Highest-Rated Ally 31 | . . 31 31 . Total Orders . | . . . . . Ally Attacks 7 | . . . 7 . Total Damage 87 | . . . 87 . Kills 1 | . . . 1 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Active Infowar (turns) 81 | . 56 25 . . Optics 81 | . 56 25 . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 1560 | 64 199 650 478 169 Spaces Moved 998 | 45 145 477 243 88 Core 3 | 3 . . . . Treads . | . . . . . Legs 995 | 42 145 477 243 88 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 123 Average Speed 129 | 115 120 120 150 144 Slowest Speed 195 | 120 120 120 190 195 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 27 | 4 18 77 27 13 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 72 | . 30 . 42 . Melee . | . . . . . Projectile . | . . . . . AOE 72 | . 30 . 42 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 1165 | 52 158 550 301 104 Wait 74 | . 6 68 . . Move 994 | 44 144 476 242 88 Hop . | . . . . . Pick Up 5 | 1 . 2 2 . Fast Attach 19 | 6 3 1 7 2 Attach 4 | . . . 3 1 Detach . | . . . . . Swap 9 | . . . 8 1 Drop 10 | . . 1 9 . Fire 50 | 1 5 2 30 12 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: Mat x3 / [*Min]) -10/Mines -9/Materials (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: Fac x3) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 65 | -11/Scrapyard | Entered Materials 65 | -10/Materials | Discovered new exit (range 15) 155 | -10/Materials | Identified exit to Materials 193 | -10/Materials | Met 8R-AWN 264 | -10/Materials | Entered Mines 267 | -10/Mines | Followed 8R-AWN into the Mines 318 | -10/Mines | Build established: Mutant 321 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 753 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 897 | -10/Mines | Discovered exit to Materials (range 8) 900 | -10/Mines | Received a Mining Laser from a helpful Derelict 914 | -10/Mines | Entered Materials 914 | -9/Materials | Accompanied by 1 ally 914 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 940 | -9/Materials | Identified exit to Materials 1170 | -9/Materials | Lost 3 parts (1p2w) 1392 | -9/Materials | Entered another Materials area 1392 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1464 | -8/Materials | Build established: Scavenger-Mutant 1489 | -8/Materials | Identified exit to Factory 1561 | -8/Materials | Self-destructed Last Messages --------------- 01534_ Imp. Ion Engine destroyed. 01536_ R-06 Scavenger destroyed. 01538_ Acquired Imp. Ion Engine. 01543_ G-47 Trooper system terminally corrupted. 01543_ Imp. Heat Sink fried. 01546_ Aluminum Leg destroyed. 01546_ R-06 Scavenger collects Corrupted Rnf. Ion Engine. 01548_ R-06 Scavenger collects Corrupted Hammer. 01549_ G-47 Trooper destroyed. 01550_ R-06 Scavenger collects Corrupted Lgt. Treads. 01552_ R-06 Scavenger collects Lgt. Treads. 01554_ Acquired Corrupted Aluminum Leg. 01554_ Integrated Corrupted Aluminum Leg (+4). 01555_ R-06 Scavenger collects Corrupted Aluminum Leg. 01556_ Imp. Heat Sink destroyed. 01559_ R-06 Scavenger collects Imp. Heat Sink. 01561_ EM Pulse Cannon destroyed. 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