Cogmind - Beta 14 *** ADVENTURER MODE // 2024.09.05 @ 23:33:34 Player: Gder Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (18) 3600 Robots Destroyed (170) 850 Value Destroyed (6597) 6597 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (2683) 2683 TOTAL SCORE: 17070 Bonus ------- Follower Combat Kills 512 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1034 Friendly Fire -163 Cogmind --------- Core Integrity 0/1150 Matter 257/300 Energy 98/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -4/Armory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Quantum Reactor Light Quantum Reactor Core Analyzer Peak State ------------ > --- POWER ------------ Cooled Fission Core Cooled Fission Core > --- PROPULSION ------- Wheel Wheel Armored Wheel > --- UTILITY ---------- Advanced Heat Sink Coolant Injector High-capacity Storage Unit Energy Well Enhanced Optical Array Advanced Signal Interpreter Improved Targeting Computer Core Analyzer Improved Transmission Jammer Improved Weapon Shielding Improved Medium Armor Plating > --- WEAPON ----------- Wave Gun Heavy Beamcaster Heavy Phase Cannon > --- INVENTORY -------- Light Nuclear Core Fission Core Cooled Fission Core Vortex Chain Reactor Advanced Power Amplifier Improved Heat Sink Advanced Heat Sink Large Storage Unit Machine Analyzer Advanced Target Analyzer Core Analyzer Hardened Heavy Armor Plating Wave Gun Heavy Beamcaster Heavy Beamcaster Cooled Plasma Rifle Dispersion Rifle Enhanced Gauss Cannon [Rating: 91] Favorites ----------- Power Neutrino Core Engine Light Angular Momentum Engine Power Core Neutrino Core Reactor Fusion Reactor Propulsion Light Treads Treads Light Treads Wheel Armored Wheel Utility Core Analyzer Device Improved Heat Sink Storage Large Storage Unit Processor Core Analyzer Protection Improved Medium Armor Plating Weapon Improved Arc Projector Energy Gun Improved Arc Projector Energy Cannon Long-range Proton Cannon Ballistic Gun Autogun Ballistic Cannon Gauss Cannon Launcher Heavy Missile Launcher Special Weapon Molecular Deconstructor Build | -11 -10 -10 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Sub Rec Fac Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Slots Evolved 12 | . . . . 6 2 . . . . . . 2 . . . . 2 . Power 1 | . . . . . . . . . . . . 1 . . . . . . Propulsion 1 | . . . . 1 . . . . . . . . . . . . . . Utility 9 | . . . . 4 2 . . . . . . 1 . . . . 2 . Weapon 1 | . . . . 1 . . . . . . . . . . . . . . Parts Attached 135 | 7 12 1 3 24 5 3 8 1 3 . 16 17 13 . 7 1 12 2 Power 23 | 1 1 1 1 3 . . 1 . . . 3 4 2 . 1 . 3 2 Engine 9 | 1 1 1 1 2 . . 1 . . . 1 1 . . . . . . Core 11 | . . . . 1 . . . . . . 2 2 2 . 1 . 3 . Reactor 3 | . . . . . . . . . . . . 1 . . . . . 2 Propulsion 20 | 2 2 . 1 3 1 . . . 1 . 2 3 2 . 1 . 2 . Treads 7 | 2 2 . 1 2 . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . Wheel 13 | . . . . 1 1 . . . 1 . 2 3 2 . 1 . 2 . Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Utility 47 | 2 4 . . 11 4 2 2 . 2 . 3 5 4 . 2 . 6 . Device 15 | 1 1 . . 3 1 . . . . . 1 . 3 . 1 . 4 . Storage 7 | 1 3 . . 1 . . . . . . . 2 . . . . . . Processor 5 | . . . . 1 2 . 1 . 1 . . . . . . . . . Hackware . | . . . . . . . . . . . . . . . . . . . Protection 20 | . . . . 6 1 2 1 . 1 . 2 3 1 . 1 . 2 . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 45 | 2 5 . 1 7 . 1 5 1 . . 8 5 5 . 3 1 1 . Energy Gun 11 | . . . . . . . 1 . . . 2 1 3 . 3 1 . . Energy Cannon 7 | . . . . . . 1 . . . . 1 3 1 . . . 1 . Ballistic Gun 17 | 2 5 . 1 5 . . 2 1 . . 1 . . . . . . . Ballistic Cannon 5 | . . . . 2 . . 1 . . . 2 . . . . . . . Launcher 3 | . . . . . . . 1 . . . 2 . . . . . . . Special Weapon 2 | . . . . . . . . . . . . 1 1 . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . . . . 1 . . . . 3 1 . 1 . . 1 Parts Lost 54 | . . 1 2 9 . 2 . . 2 . 10 . 10 . 7 1 9 1 Power 10 | . . 1 1 2 . . . . . . 3 . 1 . 1 . 1 . Propulsion 13 | . . . . 2 . . . . 1 . 2 . 3 . 1 1 3 . Utility 15 | . . . . 2 . . . . 1 . 2 . 3 . 2 . 4 1 Weapon 16 | . . . 1 3 . 2 . . . . 3 . 3 . 3 . 1 . Highest Loss Streak 8 | . . 1 2 4 . 2 . . 1 . 8 . 8 . 4 4 5 1 To Critical Strikes 1 | . . . . . . . . . 1 . . . . . . . . . Average Slot Usage (%) 92 | . 99 100 99 98 92 81 91 93 92 86 89 98 92 94 94 88 81 2 Engine 4 | . 14 14 13 2 6 3 6 6 6 6 1 3 . . . . . . Core 4 | . . . . 4 . . . . . . 4 5 8 11 11 11 8 . Treads 7 | . 27 28 28 21 . . . . . . . . . . . . . . Wheel 8 | . . . . . 13 13 13 13 12 13 13 16 13 11 11 5 6 . Device 11 | . 14 14 14 15 19 15 6 6 6 6 8 11 9 11 11 11 17 2 Storage 9 | . 14 14 14 7 6 6 6 6 6 6 6 10 11 11 11 11 8 . Processor 15 | . . . . 7 12 13 18 20 20 26 26 23 23 23 23 23 18 . Protection 8 | . . . . 14 13 13 20 20 18 6 8 5 4 5 4 5 4 . Energy Gun 4 | . . . . . . . 1 . . . 6 8 7 11 11 17 10 . Energy Cannon 1 | . . . . . . . . . . . 3 5 4 5 4 . 2 . Ballistic Gun 9 | . 28 28 28 16 6 4 8 13 13 13 6 . . . . . . . Ballistic Cannon 2 | . . . . 5 13 8 6 6 6 6 2 . . . . . . . Peak Build Rating 91 | 7 11 11 12 43 52 52 53 53 63 63 64 80 80 78 84 82 91 25 Average Rating 50 | 4 9 10 11 27 48 46 50 53 53 63 56 69 75 77 79 80 77 4 On Entrance 44 | . 7 11 11 12 41 52 28 53 53 63 63 57 80 76 78 81 79 7 Naked Turns 146 | . . . . . . . . . . . . . . . . . 53 93 Heaviest Build 105 | 13 48 32 32 88 70 70 57 55 61 61 61 96 89 87 96 96 105 1 Greatest Support 63 | 40 40 40 43 63 28 28 28 28 40 40 40 38 38 22 32 12 32 3 Greatest Overweight (x) 8 | . 1 . . 3 2 2 2 1 2 1 4 5 3 3 4 7 8 . Average Overweight (x) 1 | . . . . . 2 1 1 1 1 1 2 1 2 3 3 7 3 . Largest Inventory Capacity 20 | 8 20 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 5 Average Capacity 16 | 6 14 15 15 15 15 15 15 15 15 15 15 16 20 20 20 20 18 5 Most Carried 20 | 6 15 15 15 15 15 15 15 15 15 13 14 20 20 19 20 19 20 4 Average Carried 14 | 4 13 14 14 14 11 14 11 14 14 13 10 16 15 16 19 16 16 3 Final Capacity 20 | 8 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 5 5 Final Carried 20 | 6 15 15 15 11 15 12 15 15 13 13 14 20 14 19 14 18 4 3 Class Distribution -------------------- 52% | Gunner 21% | Mutant 13% | Scavenger-Tank 11% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Recycling Scavenger-Tank | -7/Factory Gunner | -6/Factory Gunner | -6/Waste Gunner | -6/Factory Gunner | -6/Lower Caves Gunner | -6/Lower Caves Gunner | -6/Data Miner Gunner | -5/Proximity Caves Scavenger-Gunner | -5/Factory Gunner | -5/Upper Caves Gunner | -5/Upper Caves Gunner | -5/Warlord Gunner | -4/Proximity Caves Gunner | -4/Factory Mutant | -4/Armory Resources | -11 -10 -10 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ----------- Run | Yrd Mat Sub Rec Fac Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Matter Collected 4440 | 282 292 213 116 1043 336 . . 399 547 . 665 130 194 9 62 67 85 . Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 7333 | 111 403 202 158 1062 314 . . 210 468 . 1216 969 818 190 404 216 592 . Parts 351 | 10 42 13 6 61 10 . . 4 16 . 54 30 34 13 13 14 31 . Haulers Intercepted 5 | . 1 . . 1 1 . . . . . 1 1 . . . . . . Recyclers Shooed 2 | . . . . . . . . . . . . 1 . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 120 | . . 10 . . . . . 4 6 . 61 . 13 13 . 13 . . Prevented 31 | . . . . . . . . 4 . . 5 . 17 5 . . . . Kills | -11 -10 -10 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Sub Rec Fac Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Combat Hostiles Destroyed 131 | . 11 6 4 18 6 . . 5 11 . 27 6 13 4 9 7 4 . Guns 81 | . 11 6 4 9 . . . 3 7 . 19 2 3 3 6 7 1 . Cannons 39 | . . . . 9 6 . . 2 4 . 8 4 3 1 . . 2 . AOE 3 | . . . . . . . . . . . . . . . 3 . . . Classes Destroyed 25 | 2 6 3 3 5 . . . 1 1 . . 1 . 1 2 . . . Worker 6 | . 1 . . 2 . . . . . . . 1 . . . . 2 . Builder 6 | . 1 . . 4 . . . . . . . . . . . . 1 . Tunneler 2 | 1 . . . . . . . . . . . . . . . . 1 . Hauler 5 | . 1 . . 1 1 . . . . . 1 1 . . . . . . Recycler 7 | 1 1 . . 1 . . . . . . . 3 . . . . 1 . Mechanic 1 | . . . . . . . . . . . . 1 . . . . . . Operator 1 | . . . . 1 . . . . . . . . . . . . . . Turret 2 | . . 2 . . . . . . . . . . . . . . . . Watcher 8 | . 2 . . 3 1 . . . . . . 1 . . . . 1 . Swarmer 38 | . 9 4 . 1 . . . . 1 . 13 . 2 3 . 5 . . Saboteur 2 | . . . . . . . . . . . . . . . 2 . . . Grunt 39 | . 2 . . 9 4 . . 3 1 . 10 . 2 . 5 . 3 . Duelist 5 | . . . . 1 1 . . 1 . . . . 2 . . . . . Protector 1 | . . . 1 . . . . . . . . . . . . . . . Sentry 10 | . . 1 1 2 . . . . 1 . 1 1 2 . . . 1 . Demolisher 1 | . . . 1 . . . . . . . . . . . . . . . Specialist 2 | . . . . 2 . . . . . . . . . . . . . . Hunter 11 | . . . 1 1 1 . . . . . . 2 3 . 1 2 . . Programmer 10 | . . . . 2 . . . . 1 . 3 3 1 . . . . . Heavy 1 | . . . . 1 . . . . . . . . . . . . . . Behemoth 1 | . . . . . . . . . . . . . . 1 . . . . Executioner 1 | . . . . . . . . . . . . . . . 1 . . . Subdweller 1 | . . 1 . . . . . . . . . . . . . . . . Thug 4 | . . . . . . . . . 4 . . . . . . . . . Savage 2 | . . . . . . . . . 2 . . . . . . . . . Mutant 3 | . . . . . . . . 1 1 . . . 1 . . . . . Best Kill Streak 11 | 1 4 4 4 4 4 . . 3 6 . 11 3 7 3 5 5 5 . Combat Bots Only 11 | . 4 4 4 4 4 . . 3 6 . 11 2 7 3 5 5 3 . Max Kills in Single Turn 4 | 1 1 1 1 3 1 . . 1 1 . 2 1 2 1 4 3 2 . Gunslinging 2 | . . . . . . . . . . . 1 . . . . 2 . . Exploded 3 | . . . . . . . . . . . . . . . 3 . . . Melee . | . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Sub Rec Fac Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Hostile Shots Fired 1037 | . 42 90 29 161 21 5 . 9 41 . 221 23 108 5 41 20 153 68 Missed 320 | . 12 40 2 52 6 . . 2 13 . 56 7 25 4 10 9 49 33 Damage Taken 11034 | . 299 349 381 1417 157 149 . 123 412 . 2645 173 1303 16 968 168 1735 739 Core 2790 | . 64 33 71 233 . 33 . 25 54 . 567 . 149 . 355 43 439 724 Absorbed by Shields 9 | . . . . 9 . . . . . . . . . . . . . . Redirected to Shielding 355 | . . . . . 7 19 . 14 39 . . 9 142 . 17 18 90 . Ignored by Resistances 3032 | . 92 108 105 411 100 52 . 34 113 . 679 48 360 5 182 48 487 208 Regen/Repaired (Parts) 216 | . 51 . . . . . . . . . . 82 . . 83 . . . Core Remaining (%) 52 | 100 . . 32 66 . . . . . . 20 . . . . 45 . . Volleys Fired 344 | 2 28 26 12 64 17 1 . 13 28 . 52 20 37 6 13 5 20 . Largest 3 | 2 2 2 2 3 3 3 . 3 3 . 3 3 3 3 3 3 3 . Hottest 252 | 40 46 46 46 122 122 168 . 106 106 . 190 241 211 211 211 201 252 . Shots Fired 912 | 4 56 52 24 178 51 3 . 40 85 . 144 59 98 18 31 16 53 . Gun 621 | 4 56 52 24 103 17 1 . 27 55 . 99 38 58 12 24 16 35 . Cannon 276 | . . . . 75 34 2 . 13 30 . 42 21 28 6 7 . 18 . Launcher 3 | . . . . . . . . . . . 3 . . . . . . . Special 12 | . . . . . . . . . . . . . 12 . . . . . Kinetic 571 | 4 56 52 24 178 51 2 . 40 85 . 79 . . . . . . . Thermal 191 | . . . . . . 1 . . . . 62 58 10 . 2 5 53 . Explosive . | . . . . . . . . . . . . . . . . . . . Electromagnetic 115 | . . . . . . . . . . . 3 1 76 18 17 . . . Entropic 23 | . . . . . . . . . . . . . . . 12 11 . . Robot Hit Streak 33 | 4 5 33 15 19 9 3 . 11 10 . 18 18 24 11 7 9 11 . Robot Miss Streak 7 | . 2 1 2 3 3 . . 6 4 . 7 1 3 1 7 2 2 . Penetration Max 1 | . . . . . . . . 1 . . 1 . . . . . . . Secondary Targets 10 | . 1 2 . . . . . . . . 3 . . . 1 3 . . Max Gunslinging Chain 2 | . 1 1 . . . . . . . . 1 . . . 1 2 . . Shots Hit Robots 662 | 4 35 43 22 125 34 3 . 30 63 . 103 41 74 14 22 13 36 . Core Hits 408 | 3 22 12 9 70 32 . . 24 46 . 78 25 29 8 19 10 21 . Critical Kills 2 | . 1 . . . . . . . 1 . . . . . . . . . Critical Parts Destroyed 6 | . . . 1 2 . . . . . . 1 . . . 1 1 . . Critical Strikes 24 | . 1 . 1 6 1 . . 2 4 . 1 2 1 . 1 1 3 . Burn 5 | . . . . . . . . . . . . 2 . . . . 3 . Destroy 6 | . 1 . 1 2 . . . . 1 . 1 . . . . . . . Blast 10 | . . . . 4 1 . . 2 3 . . . . . . . . . Corrupt 1 | . . . . . . . . . . . . . 1 . . . . . Detonate 2 | . . . . . . . . . . . . . . . 1 1 . . Melee Attacks . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 14922 | 49 611 634 333 2587 818 82 . 752 1382 . 2811 1061 1050 181 849 605 1117 . Guns 9007 | 49 488 634 333 1244 236 24 . 523 869 . 1622 695 450 109 575 449 707 . Cannons 4978 | . . . . 1287 572 58 . 229 513 . 951 356 472 72 58 . 410 . Explosions 887 | . 121 . . 32 . . . . . . 234 . 128 . 216 156 . . Melee . | . . . . . . . . . . . . . . . . . . . Ramming 50 | . 2 . . 24 10 . . . . . 4 10 . . . . . . Kinetic 8368 | 49 488 634 333 2531 808 49 . 752 1382 . 1342 . . . . . . . Thermal 4264 | . . . . . . 33 . . . . 1231 1023 340 . 241 279 1117 . Explosive 121 | . 121 . . . . . . . . . . . . . . . . . Electromagnetic 1300 | . . . . 32 . . . . . . 234 28 710 181 115 . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Entropic 819 | . . . . . . . . . . . . . . . 493 326 . . Highest Corruption 18 | . . . . 1 . 12 12 13 15 15 18 1 3 3 8 8 1 2 Average Corruption 7 | . . . . 1 . 6 12 12 13 15 15 1 1 3 4 8 1 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 204 | . . . . 7 . 7 10 32 38 4 45 4 20 10 2 19 2 4 Message Errors 56 | . . . . 2 . . 2 11 11 1 9 . 9 5 . 4 . 2 Matter Fused 44 | . . . . 1 . . 1 8 14 1 6 . 2 2 . 7 1 1 Heat Flow Errors 24 | . . . . . . 1 1 2 2 . 9 . 3 2 . 3 . 1 Energy Discharges 27 | . . . . 2 . 2 1 3 4 1 9 1 2 . 1 1 . . Parts Fused 1 | . . . . . . . . 1 . . . . . . . . . . Data Loss (minor) 23 | . . . . 1 . . 3 4 3 1 5 1 2 . 1 2 . . Data Loss (major) 8 | . . . . 1 . . 2 2 1 . . 1 . 1 . . . . Misfires 9 | . . . . . . . . 1 2 . 3 . 1 . . 1 1 . Alerts 3 | . . . . . . . . . . . 1 . 1 . . 1 . . Misdirections 4 | . . . . . . 4 . . . . . . . . . . . . Weapon Failures 5 | . . . . . . . . . 1 . 3 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 113 | . 8 . . 36 . . . . 37 . 16 2 12 . . . 2 . Projectiles 89 | . . . . 36 . . . . 37 . . 2 12 . . . 2 . Explosions 24 | . 8 . . . . . . . . . 16 . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . Knockbacks 43 | . 1 . . 22 11 . . 3 3 . 3 . . . . . . . Impact 1 | . 1 . . . . . . . . . . . . . . . . . Kinetic 41 | . . . . 22 10 . . 3 3 . 3 . . . . . . . Secondary 1 | . . . . . 1 . . . . . . . . . . . . . Self-Inflicted Damage 245 | . 116 . . 48 5 . . . . . 43 5 . . . 28 . . Shots 8 | . 2 . . 2 . . . . . . 3 . . . . 1 . . Rammed 6 | . 1 . . 2 1 . . . . . 1 1 . . . . . . Targets Rammed 7 | . 1 . . 3 1 . . . . . 1 1 . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . 1 . . . . . . . . . . . . . . Highest Temperature 866 | . 12 . 33 96 154 142 109 180 210 . 866 96 198 196 274 228 446 132 Average Temperature 97 | . 6 . 7 19 47 69 67 60 61 . 148 31 98 104 110 94 161 67 Received Heat Transfer 2260 | . 24 180 45 216 45 . . 58 99 . 658 . 342 . 45 . 521 27 Effects 21 | . . . . . . . . . . . 16 . . . . . 5 . Shutdowns 2 | . . . . . . . . . . . 2 . . . . . . . Energy Bleed 2 | . . . . . . . . . . . 1 . . . . . 1 . Interference 5 | . . . . . . . . . . . 2 . . . . . 3 . Matter Decay 2 | . . . . . . . . . . . 2 . . . . . . . Short Circuit 2 | . . . . . . . . . . . 2 . . . . . . . Damage (minor) 2 | . . . . . . . . . . . 1 . . . . . 1 . Damage (major) 4 | . . . . . . . . . . . 4 . . . . . . . Damage (core) 2 | . . . . . . . . . . . 2 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . . 2 . . . . . Combat Hostiles 2 | . . . . . . . . . . . . . 2 . . . . . Parts Fried 13 | . . . . . . . . . . . . . 12 . 1 . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . 1 . Parts Melted 18 | . . . . . . . . . . . 6 7 . 4 . . 1 . Heat Transferred 6414 | . . . . . . 50 . . . . 1884 1923 359 . 137 285 1776 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . 1 . . . . . . . . 1 . . . . . Alert | -11 -10 -10 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Sub Rec Fac Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Peak Influence 434 | 10 336 . 176 195 285 24 1 . . . . 397 . . . . 213 434 Initial 157 | . 5 . 112 . 68 24 1 . . . . 157 . . . . . 89 Average 93 | 4 86 . 131 36 152 20 1 . . . . 248 . . . . 33 181 Maximum Alert Level 2 | . 1 . . . 1 . . . . . . 1 . . . . 1 2 Low Security (%) 80 | 100 76 . 100 100 70 100 100 . . . . 17 . . . . 99 65 Level 1 19 | . 23 . . . 29 . . . . . . 82 . . . . . 33 Level 2 . | . . . . . . . . . . . . . . . . . . 1 Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 12 | . . . . 5 2 . . . . . 1 1 . 1 . . 1 1 Investigation 3 | . . . . . 1 . . . . . 1 . . 1 . . . . Extermination 3 | . . . . 1 . . . . . . . 1 . . . . 1 . Reinforcement 6 | . . . . 4 1 . . . . . . . . . . . . 1 Assault . | . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . 1 . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . 1 . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Sub Rec Fac Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Distress Signals 3 | . 1 . . . . . . . . . . . . . . . 1 1 Communications Jammed 16 | . . . . . . . . . . . . . . . . . 16 . Distress Signals 15 | . . . . . . . . . . . . . . . . . 15 . Times Spotted 239 | . 19 18 5 27 8 6 . 7 10 . 38 7 16 4 17 4 22 31 Peak Tracking Total 15 | . 4 6 5 3 4 6 . 3 5 . 13 3 7 1 6 2 15 13 Tactical Retreats 19 | . 1 4 . 2 . . . 1 . . 2 . . . . . 3 6 Traps | -11 -10 -10 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Sub Rec Fac Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Traps Triggered 2 | . . . . . 1 . . . . . . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 7 | . . . . 1 . . . 1 1 . . . . . 4 . . . Machines | -11 -10 -10 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ---------- Run | Yrd Mat Sub Rec Fac Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Machines Disabled 14 | . 2 2 . 1 1 . . 1 . . 1 5 1 . . . . . Max in Single Turn 5 | . 2 1 . 1 1 . . 1 . . 1 5 1 . . . . . Garrison Access 3 | . . . . 1 . . 1 . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Sub Rec Fac Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Machines Accessed 54 | . 7 . 7 6 3 . 2 2 . 4 1 4 . 1 9 1 5 2 Terminals 28 | . 6 . 3 4 3 . . . . . 1 2 . 1 . 1 5 2 Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations 3 | . 1 . . 1 . . . . . . . 1 . . . . . . Recycling Units 4 | . . . 4 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . 1 . . 2 . . . . 1 . . . . . . Total Hacks 133 | . 20 . 17 12 8 . 3 6 . 28 2 5 . 1 13 1 14 3 Successful 103 | . 15 . 11 7 4 . 1 6 . 28 2 4 . 1 13 1 9 1 Failed 30 | . 5 . 6 5 4 . 2 . . . . 1 . . . . 5 2 Catastrophic 7 | . 1 . 2 . 1 . . . . . . . . . . . 2 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 54 | . 7 . 7 9 7 . . . . 1 2 1 . 2 5 . 10 3 Terminals 67 | . 18 . 9 9 8 . . . . . 2 2 . 1 . 1 14 3 Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations 6 | . 2 . . 2 . . . . . . . 2 . . . . . . Recycling Units 8 | . . . 8 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . 1 . . 3 . . . . 1 . . . . . . Terminal Hacks 73 | . 9 . 2 3 2 . . 6 . 28 2 1 . 1 13 1 5 . Record 36 | . . . . . 1 . . 5 . 11 2 . . 1 12 1 3 . Part Schematic 9 | . . . . . . . . . . 9 . . . . . . . . Robot Schematic 5 | . . . . . . . . . . 5 . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . 3 . . . . . . . . Open Door 2 | . . . . . . . . 1 . . . . . . 1 . . . Open DSF 2 | . . . . . . . . . . . . 1 . . . . 1 . Level Access Points 3 | . 1 . 1 . 1 . . . . . . . . . . . . . Branch Access Points 4 | . 1 . 1 1 . . . . . . . . . . . . 1 . Alert Level 1 | . . . . 1 . . . . . . . . . . . . . . Unreport Threat 1 | . . . . 1 . . . . . . . . . . . . . . Locate Traps 2 | . 2 . . . . . . . . . . . . . . . . . Patrol Status 1 | . 1 . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . Zone Layout 3 | . 3 . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . Repair Station Hacks 4 | . 2 . . . . . . . . . . 2 . . . . . . Scan Component 2 | . 1 . . . . . . . . . . 1 . . . . . . Repair 2 | . 1 . . . . . . . . . . 1 . . . . . . Recycling Unit Hacks 7 | . . . 7 . . . . . . . . . . . . . . . Recycle Component 1 | . . . 1 . . . . . . . . . . . . . . . Report Inventory 4 | . . . 4 . . . . . . . . . . . . . . . Retrieve Components 2 | . . . 2 . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . 1 . . 1 . . . . 1 . . . . . . Seal Access 3 | . . . . 1 . . 1 . . . . 1 . . . . . . Unauthorized Hacks 16 | . 4 . 2 3 2 . . . . . . . . . . . 4 1 Terminals 16 | . 4 . 2 3 2 . . . . . . . . . . . 4 1 Assimilate 1 | . . . . . . . . . . . . . . . . . . 1 Botnet 14 | . 4 . 2 3 2 . . . . . . . . . . . 3 . Skim 1 | . . . . . . . . . . . . . . . . . 1 . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 30 | . 5 . 6 5 3 . 1 . . . 1 3 . 1 . 1 3 1 Full Trace Events 3 | . . . . . 1 . . . . . 1 . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . 5 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . . . . . . 9 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . 1 . . . . . . . . . . 1 . . . . . . Time 58 | . 26 . . . . . . . . . . 32 . . . . . . Parts Recycled 1 | . . . 1 . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . 3 . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------------ Run | Yrd Mat Sub Rec Fac Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 9 | . . . 3 . . . . . . . . . 5 . . . . 1 Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Sub Rec Fac Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Total Allies 10 | . . . 3 . . . . . . . 1 . 5 . . . . 1 Largest Group 3 | . . . 3 3 . . . . . . 1 . 3 3 3 . . 1 Highest-Rated Group 96 | . . . 21 21 . . . . . . 96 . 93 93 91 . . 47 Highest-Rated Ally 96 | . . . 8 8 . . . . . . 96 . 49 31 31 . . 47 Total Orders 1 | . . . . . . . . . . . . . . 1 . . . . GUARD 1 | . . . . . . . . . . . . . . 1 . . . . Ally Attacks 83 | . . . . 7 . . . . . . 22 . 5 26 23 . . . Total Damage 2220 | . . . . 60 . . . . . . 1160 . 197 515 288 . . . Kills 13 | . . . . . . . . . . . 7 . . 2 4 . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . 1 . . . Allies Melted 1 | . . . . . . . . . . . . . . . 1 . . . Intel | -11 -10 -10 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Sub Rec Fac Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 10 | . . . . . . . . 2 3 . 1 . 2 1 . 1 . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------------- Run | Yrd Mat Sub Rec Fac Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Turns Passed 13682 | 97 1510 346 482 1892 589 155 263 843 916 93 1122 873 1342 497 997 748 740 177 Spaces Moved 8868 | 51 810 164 259 946 399 125 204 681 699 85 693 585 915 360 722 372 496 302 Core 457 | 7 . . . . . . . . . . . . . . . . 148 302 Treads 2204 | 44 810 164 259 927 . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . Wheels 6207 | . . . . 19 399 125 204 681 699 85 693 585 915 360 722 372 348 . Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 145 130 100 115 115 110 110 105 105 120 130 113 195 50 50 Average Speed 133 | 144 162 160 160 161 130 120 119 115 115 110 129 117 125 130 130 195 132 50 Slowest Speed 240 | 160 240 160 160 240 130 130 130 115 130 110 150 165 130 130 145 195 210 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 51 | 6 90 19 50 27 10 89 6 72 79 74 80 20 94 56 95 61 19 24 Regions Visited 18 Branch Regions 11 Pre-discovered Areas 3 | . . . . . . . . . . 1 1 . . 1 . . . . Known Exits Taken 10 | . . . 1 . . . . . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 . 1 . . 1 1 . . . . . . . . . . Scrap Searched 15 | . . . . . . . . 2 5 . 1 . 3 1 . 3 . . Spaces Dug 5 | . . . . 1 . . . . . . . 2 . . . . 2 . Terrain Destroyed 143 | . 39 . . 18 10 . . 3 11 . 13 7 10 . 3 24 5 . Melee . | . . . . . . . . . . . . . . . . . . . Projectile 68 | . . . . 10 1 . . 3 11 . 13 7 1 . 3 14 5 . AOE 75 | . 39 . . 8 9 . . . . . . . 9 . . 10 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Sub Rec Fac Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Total 9989 | 68 953 206 305 1185 442 128 221 713 743 84 805 734 1018 375 758 385 537 329 Wait 336 | . 71 15 3 110 10 . 2 14 2 . 26 71 2 5 2 2 1 . Move 8851 | 50 809 163 258 945 399 124 203 680 698 84 692 584 914 359 721 371 495 302 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 131 | 8 18 1 2 20 8 . 8 2 . . 12 22 5 5 7 5 6 2 Fast Attach 24 | 6 2 . . 5 . . 1 . 1 . . 5 . . 1 . 3 . Attach 75 | 1 . 1 2 13 4 3 5 . 2 . 12 4 12 . 6 1 7 2 Detach 3 | . . . . . 1 . . . . . 1 . . . . . 1 . Swap 36 | . 10 . 1 6 1 . 2 1 . . 4 8 1 . . . 2 . Drop 75 | 1 14 . . 19 1 . . 3 2 . 1 19 2 . 8 1 2 2 Fire 344 | 2 28 26 12 64 17 1 . 13 28 . 52 20 37 6 13 5 20 . Melee . | . . . . . . . . . . . . . . . . . . . Ram 3 | . . . . . 1 . . . . . 1 1 . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush 4 | . 1 . . 3 . . . . . . . . . . . . . . Escape Stasis 15 | . . . . . . . . . . . . . . . . . . 15 Rewire 92 | . . . 27 . . . . . 10 . 4 . 45 . . . . 6 Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / [*Sub]) -10/Subcaves (discovered 2 exits: [*Mat] / *Rec) -9/Recycling -7/Factory (discovered 4 exits: *Fac x2 / Low x2) -6/Factory (discovered 5 exits: *Fac x4 / *Low) -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x3 / *Upp) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 5 exits: Upp x2 / Ext x2 / *Arm) -4/Armory History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 98 | -11/Scrapyard | Entered Materials 170 | -10/Materials | Discovered new exit (range 8) 311 | -10/Materials | Build established: Mutant 602 | -10/Materials | Discovered new exit (range 8) 712 | -10/Materials | Discovered new exit (range 8) 967 | -10/Materials | Identified exit to Materials 1091 | -10/Materials | Identified exit to Mines 1277 | -10/Materials | Repaired Lgt. Treads 1608 | -10/Materials | Entered Subcaves 1861 | -10/Subcaves | Discovered new exit (range 7) 1867 | -10/Subcaves | Discovered new exit (range 14) 1954 | -10/Subcaves | Entered Recycling 1955 | -9/Recycling | Met a Zionite searching for Scraptown 2005 | -9/Recycling | Core integrity fell below 50% 2208 | -9/Recycling | Identified exit to Factory 2436 | -9/Recycling | Entered Factory 2436 | -7/Factory | Accompanied by 3 allies 2436 | -7/Factory | Evolved 6 slots: Propulsion x1, Utility x4, Weapon x1 2735 | -7/Factory | Build established: Scavenger-Tank 3015 | -7/Factory | Identified exit to Lower Caves 3160 | -7/Factory | Discovered new exit (range 14) 3689 | -7/Factory | Discovered new exit (range 18) 4031 | -7/Factory | Cargo convoy interrupted 4254 | -7/Factory | Lost 4 parts (1p2u1w) 4328 | -7/Factory | Entered another Factory area 4328 | -6/Factory | Evolved 2 slots: Utility x2 4380 | -6/Factory | Identified exit to Factory 4638 | -6/Factory | Build established: Gunner 4902 | -6/Factory | Discovered new exit (range 21) 4917 | -6/Factory | Sucked down chute 4917 | -6/Factory | Entered Waste 4928 | -6/Waste | Spotted C-40 Crusher 4932 | -6/Waste | EMP discharged 4963 | -6/Waste | Spotted C-40 Crusher 4963 | -6/Waste | Spotted C-40 Crusher 4988 | -6/Waste | Spotted C-40 Crusher 4999 | -6/Waste | Spotted C-40 Crusher 5003 | -6/Waste | Spotted C-40 Crusher 5006 | -6/Waste | Crushed by Compactor (0 parts destroyed, 2 dropped) 5009 | -6/Waste | Crushed by Compactor (0 parts destroyed, 2 dropped) 5032 | -6/Waste | EMP discharged 5032 | -6/Waste | System corruption reached 10% 5043 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5045 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 5047 | -6/Waste | Crushed by Compactor (1 part destroyed) 5060 | -6/Waste | Discovered new exit (range 11) 5072 | -6/Waste | Entered Factory 5323 | -6/Factory | Discovered new exit (range 5) 5335 | -6/Factory | Entered Lower Caves 5350 | -6/Lower Caves | Learned 4 Factory zone layouts 5593 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 6067 | -6/Lower Caves | Learned Research trap positions 6067 | -6/Lower Caves | Learned Armory trap positions 6067 | -6/Lower Caves | Learned Armory terminal intel 6155 | -6/Lower Caves | Encountered a Warlord checkpoint 6163 | -6/Lower Caves | Learned Factory emergency access door positions 6172 | -6/Lower Caves | Discovered new exit (range 6) 6178 | -6/Lower Caves | Entered another Lower Caves area 6947 | -6/Lower Caves | Discovered new exit (range 17) 6973 | -6/Lower Caves | Attacked by a faux Warlord 7018 | -6/Lower Caves | Identified exit to Data Miner 7028 | -6/Lower Caves | Learned Factory stockpile data 7094 | -6/Lower Caves | Entered Data Miner 7094 | -6/Data Miner | Discovered new exit (range 6) 7099 | -6/Data Miner | Identified exit to Proximity Caves 7115 | -6/Data Miner | Met Data Miner 7143 | -6/Data Miner | Learned location of Section 7 (-3) 7143 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 7162 | -6/Data Miner | Received God Mode back door access code from Data Miner 7187 | -6/Data Miner | Entered Proximity Caves 7461 | -5/Proximity Caves | Learned location of Armory (-4) 7565 | -5/Proximity Caves | Attracted the attention of an 0b10 base 7668 | -5/Proximity Caves | Destroyed 11 combat bots 7676 | -5/Proximity Caves | Lost 8 parts (2p2n1u3w) 7746 | -5/Proximity Caves | Core integrity fell below 50% 7794 | -5/Proximity Caves | Escorted by Enhanced Grunt 8027 | -5/Proximity Caves | Found Unknown Protection 8110 | -5/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 8121 | -5/Proximity Caves | Found Prototype Special Weapon 8272 | -5/Proximity Caves | Caught by Unaware searching for contraband prototypes 8293 | -5/Proximity Caves | Discovered exit to Factory (range 9) 8309 | -5/Proximity Caves | Entered Factory 8309 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 8310 | -5/Factory | Identified exit to Upper Caves 8310 | -5/Factory | Identified exit to Factory 8418 | -5/Factory | Discovered exit to Factory (range 19) 8418 | -5/Factory | Discovered exit to Factory (range 10) 8462 | -5/Factory | Identified exit to DSF 8681 | -5/Factory | Build established: Scavenger-Gunner 8806 | -5/Factory | Repaired Arm. Wheel 8834 | -5/Factory | Identified Imp. Powered Armor 9036 | -5/Factory | Identified Molecular Deconstructor 9182 | -5/Factory | Entered Upper Caves 9211 | -5/Upper Caves | Encountered a Warlord checkpoint 9247 | -5/Upper Caves | Learned Factory terminal intel 9415 | -5/Upper Caves | Learned Factory terminal intel 9591 | -5/Upper Caves | Discovered new exit (range 11) 9601 | -5/Upper Caves | Found DCF Scrap (11 items) 9602 | -5/Upper Caves | Identified exit to Upper Caves 9632 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 9691 | -5/Upper Caves | Lost 8 parts (1p2n3u2w) 9705 | -5/Upper Caves | Destroyed 7 combat bots 9892 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 9950 | -5/Upper Caves | Build established: Gunner 10440 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 10524 | -5/Upper Caves | Entered another Upper Caves area 10524 | -5/Upper Caves | Accompanied by 3 allies 10545 | -5/Upper Caves | Spotted B-75 Beast 10593 | -5/Upper Caves | Destroyed B-75 Beast 10765 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 11007 | -5/Upper Caves | Discovered new exit (range 9) 11017 | -5/Upper Caves | Identified exit to Warlord 11021 | -5/Upper Caves | Entered Warlord 11021 | -5/Warlord | Accompanied by 3 allies 11076 | -5/Warlord | System corruption cleaned by Quarantine Array 11214 | -5/Warlord | Visited the Vortex Lab 11225 | -5/Warlord | Found Prototype Energy Gun 11228 | -5/Warlord | Found Prototype Energy Gun 11229 | -5/Warlord | Warlord's base attacked by MAIN.C 11579 | -5/Warlord | Warlord forces counterattacked 11739 | -5/Warlord | Met Warlord 11752 | -5/Warlord | Opened Warlord's prototype stash 11758 | -5/Warlord | Found Prototype Reactor 11902 | -5/Warlord | Spotted Executioner 11904 | -5/Warlord | Warlord base infiltrated, sounded retreat 11923 | -5/Warlord | Identified Vortex Shotgun (x2) 11946 | -5/Warlord | Destroyed Executioner 11951 | -5/Warlord | Lost 4 parts (1u3w) 11959 | -5/Warlord | Spotted Striker 11961 | -5/Warlord | Lost 3 allies 11990 | -5/Warlord | Discovered new exit (range 21) 12000 | -5/Warlord | Crushed by falling debris 12000 | -5/Warlord | Core integrity fell below 50% 12016 | -5/Warlord | Identified exit to Proximity Caves 12018 | -5/Warlord | Entered Proximity Caves 12052 | -4/Proximity Caves | Lost 4 parts (1p2n1u) 12130 | -4/Proximity Caves | Learned 4 Research zone layouts 12433 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 12692 | -4/Proximity Caves | Discovered exit to Factory (range 7) 12766 | -4/Proximity Caves | Entered Factory 12766 | -4/Factory | Evolved 2 slots: Utility x2 12767 | -4/Factory | Loaded intel: 28 terminal locations 13025 | -4/Factory | Identified exit to Upper Caves 13025 | -4/Factory | Identified exit to Extension 13025 | -4/Factory | Identified exit to Armory 13334 | -4/Factory | Spotted B-86 Titan 13429 | -4/Factory | Released all parts (12) 13456 | -4/Factory | Lost 5 parts (2n2u1w) 13506 | -4/Factory | Entered Armory 13507 | -4/Armory | Loaded intel: 54 trap records 13508 | -4/Armory | Loaded intel: 15 terminal locations 13525 | -4/Armory | Identified Vortex Chain Reactor 13562 | -4/Armory | Core integrity fell below 50% 13633 | -4/Armory | Core integrity fell below 20% 13683 | -4/Armory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- System interface override in place. 13573_ 8SKUE3ODD:|L7M1:1AT/ HKDL87 DM 13590_ Transmission Jammer destroyed. 13594_ Connecting with Terminal... 13605_ Slug penetrates Wall. 13605_ Penetrated by Slug. 13605_ Slug penetrates Wall. 13622_ W-44 Eye distress signal alerts nearby ally. 13648_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 13650_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal A005. 13653_ System corrupted: Heat flow error (+175). 13659_ Penetrated by Slug. 13672_ X COUB&BZ5SC1:BS5T9LB4E%VWYZGXT 13672_ Attempting to rewire G-67 Veteran. 13675_ G-67 Veteran rewired. 13678_ Attempting to rewire H-77 Assassin. 13680_ Reinforced Shell breached. 13682_ Veteran 7a destroyed. 13682_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????##############????????????????????????? | | ???????????# #????????????????????????? | | ???????????# #????????????????????????? | | ???????????# #????????????????????????? | | ???????????# #????????????????????????? | | ???????????# #####+###################+ | | ???????????? + p | | ??????????????? # | | ????????????????"" # #######+#############+ | | ???# # "" # #???? ????????? | | ???# / % + +??! !??????# | | ???# # = #@ # ????# | | ???????????# # # """ """ """ #???# | | ???????????### # + """ """ """ #???# | | ?????????????### ## # # ### """ """ """ #???# | | ???????????????###?? ### #?# #???#### | | ??????????????????? ?? #??? """ """????????? | | ??????????????????# ??###???" " ??? ""?????????? | | ??????????????????####????????"R"?????""?????????? | | ???????????????????????????????"?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 68 Coolant Potential 80 Energy Generation 37 Energy Capacity 950 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 600 Resistance: KI 50 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 66 Weapon Shielding 66 Weapon Cycling 15 Evasion (%) 50 Targeting Accuracy 6 Core Analysis 6 Recoil Reduction 3 Energy Filtering 30 Offensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Hvy. Proton Cannon | -6/Data Miner | Free Imp. Antigrav System | -6/Data Miner | Free Adv. Transmission Jammer | -6/Data Miner | Free Adv. Datajack | -6/Data Miner | Free Point Defense System | -6/Data Miner | Free Robot Schematics ------------------ B-48 Gladiator | -6/Data Miner | Free Y-54 Guardian | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- A Powerful Ally? Adventurer Charge!!! Deconstruction Explorer Gunslinger Oh No You Don't! Reappropriation The Oracle Challenges ------------ None Game ------ Seed DamperAngularChainsword Manual? 0 Play Time 03:04:13 Cumulative 44.0 hours Start 2024.09.03 @ 15:08:00 End 2024.09.05 @ 23:33:34 Sessions 7 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 21 Rogue 0 Adventurer 17 Explorer 4 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 30 Achievement% 33 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d0e36221-af2e-4470-9ee5-72ffb0289c13