Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.23 @ 23:21:46 Player: JackZewap Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (77) 385 Value Destroyed (2471) 2471 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (317) 317 TOTAL SCORE: 4913 Bonus ------- High Alert Combat Kills 317 Cogmind --------- Core Integrity 428/550 Matter 240/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Treading (240) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Light Treads Improved Treads > --- UTILITY (3) ------ Advanced Heat Sink Large Storage Unit Hardened Light Armor Plating > --- WEAPON (5) ------- Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Autogun Autogun > --- INVENTORY (15) --- Light Treads Light Treads Light Treads Light Treads Light Treads Large Matter Pod (150) Large Matter Pod (150) Improved Targeting Computer Light Armor Plating Recalibrator Mini Grenade Launcher Chainsword Chainsword Chainsword Chainsword Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Improved Treads > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Hardened Light Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Autogun Autogun > --- INVENTORY -------- Light Treads Light Treads Light Treads Light Treads Light Treads Large Matter Pod Large Matter Pod Improved Targeting Computer Light Armor Plating Recalibrator Mini Grenade Launcher Chainsword Chainsword Chainsword Chainsword [Rating: 27] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Improved EM Shotgun Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility 1 | . . 1 . Weapon 3 | . . 1 2 Parts Attached 63 | 6 8 31 18 Power 4 | 1 . 2 1 Engine 3 | 1 . 2 . Core 1 | . . . 1 Reactor . | . . . . Propulsion 19 | 2 3 8 6 Treads 19 | 2 3 8 6 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 11 | 1 2 5 3 Device 2 | . 1 . 1 Storage 2 | 1 1 . . Processor 1 | . . 1 . Hackware . | . . . . Protection 6 | . . 4 2 Artifact . | . . . . Weapon 29 | 2 3 16 8 Energy Gun 2 | . . 2 . Energy Cannon 1 | . 1 . . Ballistic Gun 26 | 2 2 14 8 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 2 . Parts Lost 5 | . 1 . 4 Power . | . . . . Propulsion 1 | . . . 1 Utility 2 | . . . 2 Weapon 2 | . 1 . 1 Highest Loss Streak 4 | . 1 . 4 To Critical Strikes 1 | . . . 1 Average Slot Usage (%) 97 | . 93 97 99 Engine 10 | . 14 11 4 Treads 22 | . 28 22 17 Device 3 | . 12 . 4 Storage 11 | . 14 11 9 Processor 7 | . . 10 4 Protection 8 | . . 10 8 Ballistic Gun 32 | . 21 30 44 Naked Turns . | . . . . Heaviest Build 49 | 11 29 43 49 Greatest Support 43 | 40 40 40 43 Greatest Overweight (x) 1 | . . 1 1 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 14 | 6 13 15 15 Most Carried 15 | 1 14 15 15 Average Carried 13 | . 5 14 14 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 1 14 15 15 Class Distribution -------------------- 50% | Scavenger-Gunner 29% | Mutant 10% | Gunner 9% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Scavenger-Tank | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 2453 | 225 325 1220 683 Remotely . | . . . . Salvage Created 3348 | . 271 1982 1095 Parts 184 | . 20 112 52 Haulers Intercepted 3 | . . 3 . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 54 | . 5 32 17 Guns 54 | . 5 32 17 Classes Destroyed 9 | . 4 4 1 Worker 5 | . 4 1 . Hauler 3 | . . 3 . Recycler 6 | . 1 3 2 Mechanic 1 | . . . 1 Operator 2 | . 1 1 . Watcher 6 | . . 4 2 Grunt 37 | . 5 21 11 Brawler 1 | . . 1 . Sentry 16 | . . 10 6 Best Kill Streak 9 | . 6 5 9 Combat Bots Only 7 | . 3 4 7 Max Kills in Single Turn 5 | . 5 2 1 Gunslinging 1 | . . 1 . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 183 | . 23 82 78 Missed 54 | . 8 27 19 Damage Taken 2081 | . 392 756 933 Core 271 | . 24 125 122 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 69 | . . 69 . Core Remaining (%) 86 | 100 90 68 . Volleys Fired 145 | . 25 82 38 Largest 5 | . 2 3 5 Hottest 115 | . 40 69 115 Shots Fired 468 | . 45 234 189 Gun 468 | . 45 234 189 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 468 | . 45 234 189 Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 17 | . 9 17 11 Robot Miss Streak 3 | . 2 3 3 Penetration Max . | . . . . Secondary Targets 12 | . . 5 7 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 312 | . 33 159 120 Core Hits 135 | . 17 71 47 Critical Kills 2 | . . 2 . Critical Parts Destroyed 3 | . . 2 1 Critical Strikes 5 | . . 4 1 Destroy 5 | . . 4 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 5122 | . 917 2309 1896 Guns 4578 | . 373 2309 1896 Cannons . | . . . . Explosions 544 | . 544 . . Melee . | . . . . Ramming . | . . . . Kinetic 4578 | . 373 2309 1896 Thermal . | . . . . Explosive 544 | . 544 . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . 1 . Average Corruption 1 | . . 1 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 16 | . . 16 . Message Errors 2 | . . 2 . Matter Fused 5 | . . 5 . Energy Discharges 3 | . . 3 . Data Loss (minor) 5 | . . 5 . Misfires 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 22 | . 22 . . Projectiles . | . . . . Explosions 22 | . 22 . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 108 | . 108 . . Shots 2 | . 2 . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 369 | . 12 94 369 Average Temperature 79 | . 6 23 150 Received Heat Transfer 828 | . 93 321 414 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 779 | . 261 680 779 Initial 275 | . . 53 275 Average 340 | . 100 360 508 Maximum Alert Level 3 | . 1 2 3 Low Security (%) 40 | 100 99 35 . Level 1 17 | . . 19 28 Level 2 39 | . . 44 60 Level 3 2 | . . . 11 Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 9 | . 3 4 2 Investigation 5 | . 2 3 . Extermination . | . . . . Reinforcement 3 | . 1 1 1 Assault . | . . . . Garrison 1 | . . . 1 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 7 | . . 2 5 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 72 | . 10 40 22 Peak Tracking Total 6 | . 4 3 6 Tactical Retreats . | . . . . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 3 | . 1 2 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 5 | . 3 2 . Max in Single Turn 2 | . 2 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 15 | . 4 10 1 Terminals 13 | . 4 8 1 Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units 1 | . . 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 49 | . 18 28 3 Successful 28 | . 10 15 3 Failed 21 | . 8 13 . Catastrophic 3 | . 1 2 . Database Lockouts . | . . . . Manual 28 | . 10 17 1 Terminals 45 | . 18 24 3 Fabricators . | . . . . Repair Stations 2 | . . 2 . Recycling Units 2 | . . 2 . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 13 | . 7 4 2 Robot Analysis 3 | . 2 1 . Prototype ID Bank 4 | . 3 1 . Unreport Threat 1 | . . . 1 Locate Traps 1 | . 1 . . Hauler Manifests 3 | . 1 1 1 Registered Components 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . 2 . Scan Component 1 | . . 1 . Repair 1 | . . 1 . Recycling Unit Hacks 1 | . . 1 . Retrieve Components 1 | . . 1 . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 12 | . 3 8 1 Terminals 11 | . 3 7 1 Botnet 11 | . 3 7 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . 1 . Reject 1 | . . 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 14 | . 4 9 1 Full Trace Events 2 | . . 2 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . 1 . Time 32 | . . 32 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 6 | . . 6 . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total 3 | . 2 1 . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 3601 | 88 540 2311 662 Spaces Moved 1508 | 54 265 1004 185 Core 7 | 7 . . . Treads 1501 | 47 265 1004 185 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 240 Average Speed 184 | 145 160 183 240 Slowest Speed 240 | 160 160 240 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 41 | 5 54 89 19 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 50 | . 50 . . Melee . | . . . . Projectile . | . . . . AOE 50 | . 50 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 2017 | 60 337 1318 302 Wait 218 | . 32 144 42 Move 1505 | 53 264 1003 185 Hop . | . . . . Pick Up 32 | 1 7 16 8 Fast Attach 19 | 6 3 9 1 Attach 7 | . . 1 6 Detach 3 | . 1 1 1 Swap 37 | . 5 21 11 Drop 51 | . . 41 10 Fire 145 | . 25 82 38 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials (discovered 1 exit: [*Sto]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 89 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 450 | -10/Materials | Discovered new exit (range 12) 568 | -10/Materials | Discovered new exit (range 11) 629 | -10/Materials | Entered another Materials area 629 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1293 | -9/Materials | Discovered new exit (range 10) 1400 | -9/Materials | Build established: Gunner 1744 | -9/Materials | Build established: Scavenger-Gunner 1759 | -9/Materials | Discovered new exit (range 15) 2544 | -9/Materials | Repaired Med. Armor Plating 2727 | -9/Materials | Discovered new exit (range 12) 2940 | -9/Materials | Entered another Materials area 2940 | -8/Materials | Evolved 2 slots: Weapon x2 3128 | -8/Materials | Garrison activated, responded to threat 3288 | -8/Materials | Destroyed 7 combat bots 3288 | -8/Materials | Discovered new exit (range 15) 3290 | -8/Materials | Lost 4 parts (1n2u1w) 3542 | -8/Materials | Build established: Scavenger-Tank 3602 | -8/Materials | Self-destructed Last Messages --------------- Purged threat record, alert level lowered. >>Manifests Retrieving manifest data... Found 6 haulers: A-02 Transporter 6x Adv. Beam Rifle A-02 Transporter 6x Imp. EM Shotgun (1 escort) A-02 Transporter 6x Hvy. Particle Gun A-02 Transporter 2x Lrn. Tractor Beam 1x Reaction Control System A-02 Transporter 5x Imp. EM Shotgun A-02 Transporter 3x Aerolev Unit 1x Enh. Autogun 03579_ K-01 Serf collects debris. 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" | | ???????# * + #??????????????? | | ???????# # #??????????????? | | ???????# #### # #??????????????? | | ???????## ????# #? #???????????????#### | | ????????# ?????# #?##############?????????????? | | ????????# ??????# #????# ^ #?????????????? | | ??????? +???????# #????# ###########???? | | ?????? ????????# #????# ! ^ ^ # #???? | | ?????? ????????## ! ##???# = # ????? | | ???????????????# [%! ##########+#### ?????? | | ???????????????# [ [ # """ """?????? | | ???????????????# k< @ + """ """ #???? | | ???????????????# a # """ """ #???? | | ???????????????# ### #### # #???? | | ???????????????###+###?# [[#??# # #???? | | ???????????????????????#]][[*=#??# ###########???? | | ???????????????????????#]][[ #??# #?#####???????? | | ???????????????????????########??# ### #???????? | | ?????????????????????????????????# T #???????? | | ?????????????????????????????????##### #???????? | | ?????????????????????????????????????#####???????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 40 Targeting Accuracy 6 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThermalPrecisionDriver Manual? 0 Play Time 00:19:14 Cumulative 91.7 hours Start 2024.06.22 @ 14:46:52 End 2024.06.23 @ 23:21:46 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 106 Rogue 100 Adventurer 6 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 36 Gallery% 52 Achievement% 38 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 0 Font 14/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 22accd92-554c-4a55-84dd-d1d97055b91e