Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.01 @ 17:41:47 Player: w0rldd3str0y3r Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (143) 715 Value Destroyed (5582) 5582 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (1333) 1333 TOTAL SCORE: 12170 Bonus ------- High Alert Combat Kills 899 Follower Combat Kills 134 Registered with UFD 300 Cogmind --------- Core Integrity 0/1000 Matter 88/300 Energy 100/100 System Corruption 10% Temperature Cool (12) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Advanced Signal Interpreter > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- High-capacity Storage Unit Kinecellerator Improved Focal Shield Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Armored Treads Armored Treads Advanced Treads Compact Wheel > --- UTILITY ---------- Huge Storage Unit Advanced Visual Processing Unit Improved Targeting Computer Advanced Targeting Computer Improved Target Analyzer Phase Shifter Hardened Medium Armor Plating Advanced Shield Generator > --- WEAPON ----------- Hypervelocity Coil Gun Hypervelocity Coil Gun Hypervelocity Coil Gun Power Sword > --- INVENTORY -------- Fission Core Fission Core Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Compact Matter Pod Improved Signal Interpreter Kinecellerator Improved Weapon Cycler Focal Shield Focal Shield Improved Focal Shield Improved Focal Shield Long-range Tractor Beam Long-range Tractor Beam Improved Field Recycling Unit Hypervelocity Coil Gun Hypervelocity Coil Gun Hypervelocity Coil Gun Hypervelocity Coil Gun Heavy Assault Cannon Antimatter Cannon Advanced EMP Blaster Heavy Missile Launcher [Rating: 78] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Fission Core Propulsion Armored Treads Treads Armored Treads Wheel Subdweller Monowheel Utility Improved Targeting Computer Device Improved Heat Sink Storage Huge Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Enhanced Autogun Energy Gun Medium Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Gauss Cannon Launcher Advanced EMP Blaster Slashing Weapon Power Sword Build | -11 -10 -10 -8 -8 -8 -8 -6 -5 ------- Run | Yrd Mat Sub Mat Sto Rec Scr Fac Fac Slots Evolved 10 | . . . 4 . . . 4 2 Power . | . . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . Utility 6 | . . . 2 . . . 2 2 Weapon 2 | . . . 1 . . . 1 . Parts Attached 167 | 9 2 30 16 25 2 3 50 30 Power 18 | 2 1 5 2 3 . . 2 3 Engine 15 | 2 1 5 2 3 . . 1 1 Core 3 | . . . . . . . 1 2 Reactor . | . . . . . . . . . Propulsion 37 | 3 . 13 4 4 1 . 8 4 Treads 24 | 1 . 5 3 4 1 . 8 2 Leg . | . . . . . . . . . Wheel 13 | 2 . 8 1 . . . . 2 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 49 | 2 1 4 5 5 1 . 20 11 Device 19 | 1 . 1 2 1 . . 11 3 Storage 9 | 1 1 1 1 1 . . 3 1 Processor 8 | . . . 1 . 1 . 2 4 Hackware 1 | . . . . . . . 1 . Protection 12 | . . 2 1 3 . . 3 3 Artifact . | . . . . . . . . . Weapon 63 | 2 . 8 5 13 . 3 20 12 Energy Gun 3 | 1 . 1 . 1 . . . . Energy Cannon 5 | . . 2 1 2 . . . . Ballistic Gun 33 | 1 . 3 1 9 . 3 13 3 Ballistic Cannon 6 | . . 1 2 . . . 2 1 Launcher 13 | . . 1 1 1 . . 4 6 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 3 | . . . . . . . 1 2 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 4 | . . . . 3 . . 1 . Parts Lost 40 | . . 2 2 4 . . 15 17 Power 3 | . . . . 1 . . . 2 Propulsion 12 | . . 1 . 1 . . 5 5 Utility 11 | . . . 1 . . . 6 4 Weapon 14 | . . 1 1 2 . . 4 6 Highest Loss Streak 14 | . . 2 2 2 . . 4 14 To Critical Strikes 1 | . . . . . . . 1 . Average Slot Usage (%) 93 | . 100 99 95 99 99 75 99 94 Engine 8 | . 14 14 9 9 9 9 4 2 Treads 23 | . 14 14 20 26 26 27 25 17 Wheel 2 | . 14 13 6 . . . . 2 Device 9 | . 14 1 15 12 9 9 10 13 Storage 8 | . 14 14 9 9 9 9 6 4 Processor 9 | . . . 5 9 9 9 14 19 Protection 7 | . . 12 3 5 9 9 5 4 Energy Gun 1 | . 14 2 . . . . . . Energy Cannon 1 | . . 5 11 1 . . . . Ballistic Gun 15 | . 14 18 8 24 27 3 21 12 Ballistic Cannon 1 | . . 2 6 . . . 3 2 Peak Build Rating 78 | 7 8 17 33 41 39 38 61 78 Average Rating 37 | 6 7 15 28 36 38 27 55 69 On Entrance 26 | . 7 8 16 31 39 38 38 59 Naked Turns 14 | . . . . . . . . 14 Heaviest Build 125 | 14 28 44 100 105 102 102 120 125 Greatest Support 83 | 26 20 20 60 60 63 63 83 82 Greatest Overweight (x) 7 | . 1 2 2 2 2 1 1 7 Average Overweight (x) 1 | . . 1 . 1 1 1 1 3 Largest Inventory Capacity 25 | 8 15 15 25 25 25 25 25 25 Average Capacity 22 | 7 14 15 18 25 25 25 25 24 Most Carried 25 | 8 13 15 22 25 25 25 25 25 Average Carried 22 | 5 12 14 15 24 24 25 23 23 Final Capacity 25 | 8 15 15 25 25 25 25 25 5 Final Carried 25 | 8 13 14 22 25 25 25 24 3 Class Distribution -------------------- 36% | Gunner 21% | Commander-Mutant 13% | Mutant 11% | Skirmisher 4% | Scavenger-Gunner 4% | Scavenger-Mutant 4% | Commander-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Gunner | -8/Materials Gunner | -8/Storage Gunner | -8/Recycling Commander-Mutant | -8/Scraptown Skirmisher | -6/Factory Gunner | -5/Factory Resources | -11 -10 -10 -8 -8 -8 -8 -6 -5 ----------- Run | Yrd Mat Sub Mat Sto Rec Scr Fac Fac Matter Collected 5147 | 301 278 405 300 724 128 . 2097 914 Remotely 400 | . . . . . . . 400 . Salvage Created 6664 | 80 70 348 548 813 440 . 2552 1813 Parts 327 | 7 7 22 27 36 15 . 114 99 Haulers Intercepted 2 | . . . . 2 . . . . Recyclers Shooed 11 | . 1 . 1 . . . 7 2 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 4 | . . 4 . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -8 -6 -5 ------- Run | Yrd Mat Sub Mat Sto Rec Scr Fac Fac Combat Hostiles Destroyed 107 | . 3 10 17 14 2 . 45 16 Melee 1 | . . . . . . . 1 . Guns 72 | . 3 8 3 10 2 . 39 7 Cannons 21 | . . 2 9 4 . . 4 2 AOE 9 | . . . 4 . . . 1 4 Classes Destroyed 17 | 1 2 1 3 4 1 . 4 1 Worker 7 | . . . . . . . 3 4 Builder 8 | . . . . 1 . . 4 3 Tunneler 4 | 3 . . . . . . . 1 Hauler 2 | . . . . 2 . . . . Recycler 7 | . . . . . 1 . 2 4 Mechanic 1 | . . . . . . . . 1 Operator 2 | . . . . 1 . . 1 . Watcher 5 | . 1 . . . . . 2 2 Swarmer 17 | . 3 1 6 . . . 7 . Grunt 39 | . . . 7 8 . . 22 2 Brawler 1 | . . . . 1 . . . . Duelist 5 | . . . . . . . 2 3 Sentry 15 | . . . 2 4 1 . 3 5 Specialist 2 | . . . . . . . 2 . Hunter 11 | . . . 2 1 1 . 5 2 Programmer 8 | . . . . . . . 4 4 Subdweller 9 | . . 9 . . . . . . Best Kill Streak 8 | 1 4 3 6 6 1 . 5 8 Combat Bots Only 6 | . 3 3 6 6 1 . 5 4 Max Kills in Single Turn 4 | 1 1 2 2 3 1 . 2 4 Gunslinging 1 | . . . . . . . . 1 Exploded 3 | . . . 2 . . . 1 3 Melee 1 | . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -8 -8 -8 -8 -6 -5 -------- Run | Yrd Mat Sub Mat Sto Rec Scr Fac Fac Hostile Shots Fired 771 | . 36 35 80 80 6 . 273 261 Missed 200 | . 8 9 15 20 1 . 72 75 Damage Taken 10283 | . 226 623 938 988 153 . 3634 3721 Core 1699 | . 31 108 105 106 22 . 319 1008 Absorbed by Shields 315 | . . . . . . . . 315 Ignored by Resistances 49 | . . 13 . . . . . 36 Regen/Repaired (Parts) 95 | . . . . . . . 95 . Core Remaining (%) 65 | 100 . 44 . . . 57 62 . Volleys Fired 308 | 7 17 30 29 48 11 . 122 44 Largest 4 | 2 2 2 3 3 3 . 4 4 Hottest 190 | 70 70 110 190 152 78 . 156 140 Shots Fired 893 | 14 34 54 82 126 29 . 451 103 Gun 696 | 14 34 34 27 94 29 . 386 78 Cannon 168 | . . 19 51 32 . . 59 7 Launcher 29 | . . 1 4 . . . 6 18 Special . | . . . . . . . . . Kinetic 757 | 7 17 29 40 105 29 . 445 85 Thermal 107 | 7 17 24 38 21 . . . . Explosive 6 | . . 1 4 . . . . 1 Electromagnetic 23 | . . . . . . . 6 17 Robot Hit Streak 20 | 4 4 12 8 12 16 . 20 18 Robot Miss Streak 6 | 6 5 2 5 3 1 . 5 4 Penetration Max 1 | . . . . 1 1 . . 1 Secondary Targets 6 | . . 1 . 1 . . 2 2 Max Gunslinging Chain 1 | . . 1 . 1 . . 1 1 Shots Hit Robots 555 | 7 14 37 49 76 22 . 264 86 Core Hits 281 | 3 5 21 27 30 9 . 117 69 Critical Kills 8 | . . . 1 . . . . 7 Critical Parts Destroyed 17 | . . . . 1 . . 4 12 Critical Strikes 36 | . 1 . 1 2 . . 10 22 Burn 1 | . 1 . . . . . . . Meltdown 1 | . . . 1 . . . . . Destroy 25 | . . . . 1 . . 4 20 Blast 8 | . . . . 1 . . 6 1 Sever 1 | . . . . . . . . 1 Melee Attacks 31 | . . . . . . . 13 18 Impact . | . . . . . . . . . Slashing 31 | . . . . . . . 13 18 Piercing . | . . . . . . . . . Sneak Attacks 12 | . . . . . . . 1 11 Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 15622 | 95 224 961 1387 1688 457 . 6972 3838 Guns 8714 | 95 222 492 346 1110 401 . 5458 590 Cannons 2766 | . . 289 787 527 . . 923 240 Explosions 2721 | . . 180 253 . . . 309 1979 Melee 1108 | . . . . . . . 85 1023 Ramming 313 | . 2 . 1 51 56 . 197 6 Kinetic 9891 | 58 162 387 421 1251 401 . 6381 830 Thermal 1660 | 37 60 394 712 386 . . . 71 Explosive 901 | . . 180 253 . . . . 468 Electromagnetic 1749 | . . . . . . . 309 1440 Impact . | . . . . . . . . . Slashing 1108 | . . . . . . . 85 1023 Piercing . | . . . . . . . . . Highest Corruption 10 | . 1 1 . . 1 1 2 10 Average Corruption 1 | . 1 1 . . 1 1 1 2 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 111 | . 11 14 . . 10 28 34 14 Message Errors 38 | . 3 5 . . 3 13 9 5 Matter Fused 28 | . 2 3 . . 3 7 9 4 Heat Flow Errors 6 | . . 2 . . . 2 2 . Energy Discharges 16 | . 2 2 . . 2 2 6 2 Parts Fused 1 | . . . . . . . . 1 Data Loss (minor) 9 | . 2 1 . . 1 1 2 2 Data Loss (major) 5 | . 2 1 . . . 2 . . Misfires 2 | . . . . . . . 2 . Alerts 4 | . . . . . 1 1 2 . Weapon Failures 2 | . . . . . . . 2 . Overload Shots . | . . . . . . . . . Overflow Damage 320 | . . . 4 . . . 92 224 Projectiles 74 | . . . . . . . 36 38 Explosions 14 | . . . 4 . . . 2 8 Melee 232 | . . . . . . . 54 178 Knockbacks 25 | . . . 1 4 2 . 17 1 Impact 6 | . . . . . 2 . 4 . Kinetic 19 | . . . 1 4 . . 13 1 Secondary . | . . . . . . . . . Self-Inflicted Damage 355 | . . . 44 . . . 89 222 Shots 14 | . . . 2 . . . 4 8 Rammed 45 | . 1 . 1 9 7 . 26 1 Targets Rammed 50 | . 1 . 1 10 9 . 28 1 Kicked . | . . . . . . . . . Crushed 5 | . . . . 1 2 . 2 . Highest Temperature 464 | 18 126 219 464 199 8 261 306 126 Average Temperature 71 | 9 54 38 110 101 3 127 68 40 Received Heat Transfer 2448 | . . 93 324 387 66 . 777 801 Siege Activations . | . . . . . . . . . Robots Corrupted 4 | . . . . . . . 1 3 Combat Hostiles 3 | . . . . . . . . 3 Parts Fried 14 | . . . . 1 . . 3 10 Impact Corruptions 1 | . . . . . . . 1 . Robots Melted 1 | . . . 1 . . . . . Combat Hostiles 1 | . . . 1 . . . . . Parts Melted 3 | . . 1 1 1 . . . . Heat Transferred 2571 | 111 259 605 962 555 . . . 79 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 6 | . . . . . . . . 6 Alert | -11 -10 -10 -8 -8 -8 -8 -6 -5 ------- Run | Yrd Mat Sub Mat Sto Rec Scr Fac Fac Peak Influence 1113 | 15 154 . 426 442 41 . 1113 620 Initial 516 | . 9 . 10 127 7 . . 516 Average 326 | 6 48 . 212 259 9 . 574 475 Maximum Alert Level 4 | . . . 2 2 . . 4 2 Low Security (%) 50 | 100 100 . 35 26 100 . 36 . Level 1 15 | . . . 63 62 . . 2 7 Level 2 15 | . . . . 10 . . 7 92 Level 3 19 | . . . . . . . 52 . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 36 | . . . 4 3 . . 22 7 Investigation 4 | . . . . 1 . . 3 . Extermination 8 | . . . . . . . 6 2 Reinforcement 11 | . . . 1 2 . . 8 . Assault 6 | . . . . . . . 3 3 Garrison 7 | . . . 3 . . . 2 2 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . . . . . . 2 . Haulers Reinforced 2 | . . . . . . . 2 . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -8 -8 -6 -5 --------- Run | Yrd Mat Sub Mat Sto Rec Scr Fac Fac Distress Signals 6 | . 1 . . 1 . . 4 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 202 | . 7 21 18 27 8 . 79 42 Peak Tracking Total 13 | . 5 6 6 4 3 . 6 13 Tactical Retreats 13 | . 1 . . 2 . . 7 3 Traps | -11 -10 -10 -8 -8 -8 -8 -6 -5 ------- Run | Yrd Mat Sub Mat Sto Rec Scr Fac Fac Traps Triggered 6 | . . 2 . 1 . . 1 2 Indirectly 2 | . . . . . . . . 2 Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . . . . . . . . 1 Machines | -11 -10 -10 -8 -8 -8 -8 -6 -5 ---------- Run | Yrd Mat Sub Mat Sto Rec Scr Fac Fac Machines Disabled 16 | . . . 2 4 . . 8 2 Max in Single Turn 3 | . . . 1 1 . . 3 1 Garrison Access 2 | . . . . . . . 1 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -8 -6 -5 --------- Run | Yrd Mat Sub Mat Sto Rec Scr Fac Fac Machines Accessed 39 | . 3 . 1 6 9 11 8 1 Terminals 22 | . 3 . 1 6 6 . 5 1 Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . . . . 1 . Recycling Units 2 | . . . . . 1 . 1 . Scanalyzers 1 | . . . . . . . 1 . Garrison Access . | . . . . . . . . . Total Hacks 152 | . 7 . 2 15 46 63 16 3 Successful 125 | . 3 . 2 8 36 63 11 2 Failed 27 | . 4 . . 7 10 . 5 1 Catastrophic 5 | . . . . 1 3 . 1 . Database Lockouts . | . . . . . . . . . Manual 13 | . . . . 1 5 . 7 . Terminals 56 | . 7 . 2 15 19 . 10 3 Fabricators . | . . . . . . . . . Repair Stations 2 | . . . . . . . 2 . Recycling Units 3 | . . . . . 2 . 1 . Scanalyzers 3 | . . . . . . . 3 . Garrison Access . | . . . . . . . . . Terminal Hacks 119 | . 3 . 2 8 35 63 6 2 Record 80 | . . . . . 24 55 1 . Part Schematic 1 | . . . . . 1 . . . Robot Analysis 8 | . 1 . . . . 7 . . Prototype ID Bank 7 | . . . 1 2 3 . . 1 Open Door 1 | . . . . 1 . . . . Level Access Points 2 | . . . . . 1 . 1 . Branch Access Points 1 | . . . . . 1 . . . Terminal Index 2 | . . . . 1 1 . . . Scanalyzer Index 1 | . . . 1 . . . . . Garrison Index 1 | . . . . . . . 1 . Alert Level 2 | . . . . . . . 1 1 Unreport Threat 1 | . . . . . . . 1 . Locate Traps 1 | . 1 . . . . . . . Dispatch Records 1 | . 1 . . . . . . . Recall Investigation 1 | . . . . . 1 . . . Hauler Manifests 2 | . . . . 1 1 . . . Zone Layout 5 | . . . . 3 1 . 1 . Derelict Proto ID Bank 1 | . . . . . . 1 . . Release Object 1 | . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 2 | . . . . . . . 2 . Scan Component 1 | . . . . . . . 1 . Repair 1 | . . . . . . . 1 . Recycling Unit Hacks 1 | . . . . . 1 . . . Report Inventory 1 | . . . . . 1 . . . Scanalyzer 1 | . . . . . . . 1 . Insert Component 1 | . . . . . . . 1 . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 2 | . . . . . . . 2 . Terminals 1 | . . . . . . . 1 . Assimilate 1 | . . . . . . . 1 . Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . . . . 1 . Recycling Units . | . . . . . . . . . Fedlink 1 | . . . . . . . 1 . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . Used . | . . . . . . . . . Hacking Detections 22 | . 3 . 1 4 7 . 6 1 Full Trace Events 5 | . 1 . . 1 1 . 2 . Feedback Events 1 | . 1 . . . . . . . Corruption 1 | . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . . . . . . . 1 . Time 32 | . . . . . . . 32 . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -8 -6 -5 ------------ Run | Yrd Mat Sub Mat Sto Rec Scr Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 4 | . . . . . . . 2 2 Machine Destruction 4 | . . . . . . . 2 2 Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 7 | . . . . . 7 . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -8 -6 -5 -------- Run | Yrd Mat Sub Mat Sto Rec Scr Fac Fac Total Allies 7 | . . . . . 7 . . . Largest Group 7 | . . . . . 7 4 4 . Highest-Rated Group 107 | . . . . . 107 82 82 . Highest-Rated Ally 34 | . . . . . 34 34 34 . Total Orders 3 | . . . . 1 . 2 . . STAY 1 | . . . . . . 1 . . FOLLOW 1 | . . . . . . 1 . . EXPLORE 1 | . . . . 1 . . . . Ally Attacks 11 | . . . . . 1 . 10 . Total Damage 994 | . . . . . 30 . 964 . Kills 9 | . . . . . . . 9 . Allies Corrupted . | . . . . . . . . . Allies Melted 2 | . . 1 . . 1 . . . Intel | -11 -10 -10 -8 -8 -8 -8 -6 -5 ------- Run | Yrd Mat Sub Mat Sto Rec Scr Fac Fac Robot Analysis Total 8 | . 1 . . . . 7 . . Derelict Logs Recovered 2 | . . 2 . . . . . . Drone Launches 14 | . . . . 14 . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -8 -8 -6 -5 ------------- Run | Yrd Mat Sub Mat Sto Rec Scr Fac Fac Turns Passed 18222 | 183 1036 1973 717 1748 2345 4463 4389 1368 Spaces Moved 7045 | 153 188 1184 315 581 910 1829 1314 571 Core 79 | 1 . . . . . . . 78 Treads 5281 | 2 11 260 179 581 910 1829 1314 195 Legs . | . . . . . . . . . Wheels 1685 | 150 177 924 136 . . . . 298 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 100 115 120 243 243 243 241 50 Average Speed 214 | 92 113 150 175 246 243 243 244 196 Slowest Speed 330 | 160 160 320 330 330 325 243 246 243 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 50 | 5 32 69 28 86 99 92 31 15 Regions Visited 8 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 3 | . . . 1 . . 1 1 . Unknown Exits Taken 5 | 1 1 1 . 1 1 . . . Scrap Searched 3 | . . 3 . . . . . . Spaces Dug 16 | . . 2 . . . . 12 2 Terrain Destroyed 105 | . . 8 29 12 . . 32 24 Melee 14 | . . . . . . . 12 2 Projectile 48 | . . 5 8 12 . . 20 3 AOE 38 | . . 3 21 . . . . 14 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -8 -6 -5 --------- Run | Yrd Mat Sub Mat Sto Rec Scr Fac Fac Total 9465 | 176 978 1329 419 805 1015 1848 2182 713 Wait 1540 | . 762 35 26 81 2 14 609 11 Move 7037 | 152 187 1183 314 580 909 1828 1313 571 Hop . | . . . . . . . . . Pick Up 112 | 8 6 14 20 24 1 . 24 15 Fast Attach 51 | 7 . 12 4 9 1 3 7 8 Attach 52 | . . 5 8 5 . . 23 11 Detach 20 | . . 8 2 1 . . 4 5 Swap 64 | 2 2 13 4 11 1 . 20 11 Drop 112 | . 3 29 11 30 1 3 17 18 Fire 308 | 7 17 30 29 48 11 . 122 44 Melee 31 | . . . . . . . 13 18 Ram 1 | . . . . . . . . 1 Kick . | . . . . . . . . . Crush 49 | . 1 . 1 10 9 . 28 . Escape Stasis 2 | . . . . . . . 2 . Rewire 80 | . . . . . 80 . . . Trap . | . . . . . . . . . Miscellaneous 6 | . . . . 6 . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials (discovered 5 exits: *Fac x3 / *Sto x2) -8/Storage -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 5 exits: *Fac x4 / *Low) -5/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 184 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 429 | -10/Materials | Discovered new exit (range 6) 1201 | -10/Materials | Discovered new exit (range 5) 1220 | -10/Materials | Entered Subcaves 1271 | -10/Subcaves | Discovered new exit (range 7) 1273 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 1280 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1298 | -10/Subcaves | Ambushed by swarm of Subdwellers 1301 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1610 | -10/Subcaves | Build established: Scavenger-Mutant 1708 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1802 | -10/Subcaves | Learned 8 Materials zone layouts 2440 | -10/Subcaves | Shifting Twisted Machinery released Mak. Kinetic Plating 2503 | -10/Subcaves | Build established: Mutant 2649 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 2951 | -10/Subcaves | Learned Materials security intel 3030 | -10/Subcaves | Core integrity fell below 50% 3105 | -10/Subcaves | Discovered new exit (range 9) 3193 | -10/Subcaves | Entered Materials 3193 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 3194 | -8/Materials | Identified exit to Storage 3194 | -8/Materials | Identified exit to Factory 3436 | -8/Materials | Garrison activated, responded to threat 3482 | -8/Materials | Discovered exit to Factory (range 15) 3750 | -8/Materials | Build established: Gunner 3910 | -8/Materials | Entered Storage 4545 | -8/Storage | Discovered new exit (range 13) 4641 | -8/Storage | Build established: Scavenger-Gunner 4668 | -8/Storage | Met 01-MTF 5180 | -8/Storage | Build established: Gunner 5658 | -8/Storage | Entered Recycling 5658 | -8/Recycling | Accompanied by 1 ally (01-MTF) 5659 | -8/Recycling | Met a Zionite searching for Scraptown 5883 | -8/Recycling | Discovered new exit (range 5) 5914 | -8/Recycling | Identified exit to Factory 7914 | -8/Recycling | Scanned before Scraplab entrance 7960 | -8/Recycling | Lost 3 allies 7966 | -8/Recycling | Entered Scraplab 7998 | -8/Recycling | Discovered new exit (range 3) 8003 | -8/Recycling | Entered Scraptown 8003 | -8/Scraptown | Accompanied by 4 allies 8025 | -8/Scraptown | Build established: Commander-Gunner 8451 | -8/Scraptown | Build established: Commander-Mutant 8609 | -8/Scraptown | Visited UFD Registry 8685 | -8/Scraptown | Visited Cyclists 8746 | -8/Scraptown | Visited Cave Peace 9188 | -8/Scraptown | Visited Awakened 9280 | -8/Scraptown | Visited Supply Room 9321 | -8/Scraptown | Registered with UFD as "Thermoroller" 9445 | -8/Scraptown | Visited Science Guys 9535 | -8/Scraptown | Visited Analyses Database 9596 | -8/Scraptown | Visited Curators Association 10084 | -8/Scraptown | Visited DA-N13 Charitable Foundation 10160 | -8/Scraptown | Visited Derelict Rescue Squad 10233 | -8/Scraptown | Visited Scrap Suit Storage 10347 | -8/Scraptown | Discovered exit to Factory (range 3) 10580 | -8/Scraptown | Visited Supply Room 10622 | -8/Scraptown | Visited LU-1G1's Boring Crew 11265 | -8/Scraptown | Entered Cyclist Reading Room 11389 | -8/Scraptown | Discovered exit to Factory (range 11) 11688 | -8/Scraptown | Visited Symbiants 11751 | -8/Scraptown | Visited Junk Repository 12387 | -8/Scraptown | Build established: Commander-Gunner 12466 | -8/Scraptown | Entered Factory 12466 | -6/Factory | Accompanied by 4 allies 12466 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 12694 | -6/Factory | Lost 4 allies 12777 | -6/Factory | Build established: Scavenger-Skirmisher 13185 | -6/Factory | Build established: Gunner 13876 | -6/Factory | Repaired Imp. Treads 14044 | -6/Factory | Garrison activated, responded to threat 14484 | -6/Factory | Build established: Scavenger-Gunner 15071 | -6/Factory | Build established: Skirmisher 15266 | -6/Factory | First assault squad dispatched 15512 | -6/Factory | Lost 4 parts (2n1u1w) 15883 | -6/Factory | Identified exit to Factory 15909 | -6/Factory | Discovered new exit (range 10) 15933 | -6/Factory | Identified exit to Lower Caves 16701 | -6/Factory | Garrison activated, responded to threat 16855 | -6/Factory | Entered another Factory area 16855 | -5/Factory | Evolved 2 slots: Utility x2 17140 | -5/Factory | Build established: Gunner 17155 | -5/Factory | First assault squad dispatched 18030 | -5/Factory | Garrison activated, responded to threat 18156 | -5/Factory | System corruption reached 10% 18164 | -5/Factory | Core integrity fell below 50% 18165 | -5/Factory | Released all parts (6) 18171 | -5/Factory | Noticed a derelict Sapper rigging charges 18192 | -5/Factory | Lost 14 parts (2p4n3u5w) 18208 | -5/Factory | Core integrity fell below 20% 18223 | -5/Factory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 18192_ Destroyed Tesla Rifle. 18192_ P-70 Sage suffers critical hit (Blast). 18192_ Destroyed Imp. Target Analyzer. 18194_ The unstable cave ceiling collapses. 18197_ Destroyed Imp. Heat Sink. 18197_ P-70 Sage knocked back. 18199_ P-70 Sage destroyed. 18200_ F=BJT5F9QKOUB#F F 18216_ U-05 Engineer builds a Wall. [Achievement: This Is Interesting...] Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????? #?? | | ????????????????????????????????????????????? #?? | | ?????????????????????????????????????????????# #?? | | ?????????????????????????????????????????????# #?? | | ???????????????????????????????????????????### ### | | ???????????????????????????????????????????# # | | ??????????????????????????????????####+##### | | ??????????????????????????????????# ===[= | | ??????????????????????????????????# ##!!]!!= | | ??????????????????????????????????# ##!=%%*# | | ??????????????????????????u???????# #[[*!!! | | ?????????????????????????# # ????# !!==%[*[! | | ????????????????????????? # % !%!!"|%![! | | ???????????????###+###### !% [#!"""%!= | | ??????????????? % A % #/G [|! | | ???????????????# % # """[ | | ???????????????# g %%# " | | ???????????????# %!=# !! | | ???????????????# g %!%= !! | | ??????????????## [ ! | | ??????????????#; gm ### | | ?????????????##; g ""?? | | ?????????????# ; # ""?? | | ??????????????#; b # ""?? | | ???????????##### b ?? | | ????????? @ ?? | | ??????????????### u # ??? | | ?????????????##;;## # # ???? | | ?????????????# #######; #########+ | | ?????????????# ! # + | | ?????????????# # "" # | | ?????????????# """" # """ # | | ?????????????# """" # "" ################+ | | ?????????????# """" # ""F" #???????????????? | | ?????????????# """" # """" #???????????????? | | ?????????????# """" # """ #???????????????? | | ?????????????# """" # #???????????????? | | ?????????????# ! """" # #???????????????? | | ?????????????# ? # ? #???????????????? | | ?????????????# ? ?##??##????????????????? | | ?????????????##########??#???????????????????????? | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Coolant Potential 50 Energy Generation 23 Energy Capacity 310 Matter Stores 300 Matter Capacity 450 Sight Range 21 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 800 Resistance: KI 10 Weapon Cycling 15 Phase Shifting 5 Evasion (%) 50 Targeting Accuracy 14 Target Analysis 6 Recoil Reduction 4 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- Imp. Medium Armor Plating | -8/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Armchair Analyst Brute Force Release The Drones! This Is Interesting... \\IAMDERELICT Challenges ------------ None Game ------ Seed ServoThrowingClaymores Manual? 0 Play Time 02:26:00 Cumulative 39.5 hours Start 2025.03.01 @ 13:53:23 End 2025.03.01 @ 17:41:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 49 Rogue 49 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 35 Achievement% 27 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/CogWide Map View 76x50 Zoom Use 2% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7b116838-0ba1-4b64-b2a2-4b9a85267fcf