Cogmind - Beta 12 X4 @@@ ROGUE MODE // 2022.12.17 @ 21:07:40 Player: Lunatic Blue Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (15) 3000 Robots Destroyed (134) 670 Value Destroyed (6996) 6996 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (3870) 3870 TOTAL SCORE: 17716 Bonus ------- High Alert Combat Kills 1218 Follower Combat Kills 501 Entered Garrisons 1000 Used RIF Installer 1500 Friendly Fire -349 Cogmind --------- Core Integrity 1107/1150 Matter 82/300 Energy 11/100 System Corruption 0% Temperature Cool (0) Movement Hovering (56) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Improved Antigrav System Improved Antigrav System > --- UTILITY (9) ------ Advanced Power Amplifier Advanced Cooling System Advanced Cooling System Quantum Capacitor Advanced Hacking Suite Relay Coupler [NC] (22) Relay Coupler [Grunt] (30) Relay Coupler [Sentry] (30) > --- WEAPON (4) ------- Advanced Datajack > --- INVENTORY (5) ---- Relay Coupler [Sentry] (23) HERF Cannon Long-range Phase Cannon Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Neutrino Core > --- PROPULSION ------- Light Treads Armored Treads Improved Heavy Treads > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit High-capacity Storage Unit Advanced Targeting Computer Improved Light Armor Plating Relay Coupler [Sentry] Relay Coupler [Hunter] > --- WEAPON ----------- Heavy Laser Heavy Laser Heavy Laser Gatling Laser > --- INVENTORY -------- Light Nuclear Core Light Treads Improved Heat Sink Gravity Neutralizer Improved Signal Interpreter Thermal Shield Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Brawler] Relay Coupler [Sentry] Relay Coupler [Sentry] Autogun Rocket Launcher Missile Launcher [Rating: 69] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Hover Unit Improved Antigrav System Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [Grunt] Protection Improved Light Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Missile Launcher Special Melee Weapon Datajack Build | -11 -10 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 ------- Run | Scr Mat Mat Mat Gar Mat Sto Gar Rec Fac Gar Fac Gar Fac Gar Fac Slots Evolved 12 | . . 2 2 . . . . . 4 . . . 2 . 2 Power 1 | . . . . . . . . . 1 . . . . . . Propulsion 2 | . . 1 . . . . . . 1 . . . . . . Utility 7 | . . 1 2 . . . . . 1 . . . 1 . 2 Weapon 2 | . . . . . . . . . 1 . . . 1 . . Parts Attached 158 | 7 5 6 26 12 3 4 17 1 4 43 . 10 5 3 12 Power 18 | 2 1 . 3 . 1 . 2 . 1 7 . 1 . . . Engine 12 | 2 1 . 3 . . . 2 . . 3 . 1 . . . Core 6 | . . . . . 1 . . . 1 4 . . . . . Reactor . | . . . . . . . . . . . . . . . . Propulsion 29 | 2 . 3 6 3 . 2 3 . 1 4 . 1 2 . 2 Treads 27 | 2 . 3 6 3 . 2 3 . 1 4 . 1 2 . . Leg . | . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . . 2 Flight . | . . . . . . . . . . . . . . . . Utility 50 | 1 4 1 9 5 . . 6 1 1 9 . 3 2 . 8 Device 20 | . 2 1 4 . . . 1 . 1 5 . 1 1 . 4 Storage 4 | 1 2 . . . . . . . . . . . 1 . . Processor 4 | . . . 3 1 . . . . . . . . . . . Hackware 12 | . . . . . . . 3 1 . 3 . 1 . . 4 Protection 10 | . . . 2 4 . . 2 . . 1 . 1 . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 61 | 2 . 2 8 4 2 2 6 . 1 23 . 5 1 3 2 Energy Gun 28 | . . . 4 . . . 4 . 1 14 . 4 1 . . Energy Cannon 4 | . . 2 1 . . . . . . . . . . . 1 Ballistic Gun 7 | 2 . . 3 . . . . . . 1 . . . 1 . Ballistic Cannon 5 | . . . . 2 2 1 . . . . . . . . . Launcher 10 | . . . . 2 . 1 . . . 5 . . . 2 . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon 7 | . . . . . . . 2 . . 3 . 1 . . 1 Unidentified Prototypes 6 | . . . 3 . . 1 . . . 1 . . . . 1 Parts Lost 62 | . 2 . 9 5 . . 6 . . 21 1 5 1 12 . Power 12 | . . . 1 1 . . 1 . . 7 . . . 2 . Propulsion 17 | . 1 . 3 1 . . 3 . . 3 . 2 1 3 . Utility 14 | . . . 3 3 . . 2 . . 4 . 1 . 1 . Weapon 19 | . 1 . 2 . . . . . . 7 1 2 . 6 . Highest Loss Streak 12 | . 2 . 8 5 . . 2 . . 4 1 3 1 12 . To Critical Strikes 2 | . . . . . . . . . . 1 . 1 . . . Average Slot Usage (%) 89 | . 96 99 98 99 90 89 92 100 100 83 85 84 88 56 33 Engine 6 | . 14 11 9 9 . . 6 9 6 2 . 5 5 3 . Core 2 | . . . . . 9 9 2 . 6 5 6 6 5 3 . Treads 23 | . 28 33 26 27 27 26 26 27 26 19 20 13 16 9 . Device 9 | . 10 22 11 8 . . 7 1 6 8 . 1 7 7 18 Storage 8 | . 14 11 9 9 9 9 9 9 6 6 6 6 5 3 . Processor 9 | . . . 16 18 18 18 14 9 6 6 6 6 3 . . Hackware 6 | . . . . . . . 2 25 20 11 20 19 11 7 14 Protection 3 | . . . 6 9 9 9 4 . . 2 6 3 5 3 . Energy Gun 11 | . . . 13 7 . . 16 18 20 17 12 14 23 12 . Energy Cannon 1 | . . 21 2 . . . . . . . . . . . . Ballistic Gun 3 | . 27 . 1 . . . . . . . . . . . . Ballistic Cannon 1 | . . . . 9 17 17 1 . . . . . . . . Naked Turns 59 | . . . . . . . . . . . . . . 54 5 Heaviest Build 84 | 14 59 53 62 72 70 70 70 54 61 73 73 79 84 84 13 Greatest Support 115 | 40 40 60 60 60 60 60 60 60 80 115 115 115 115 60 24 Greatest Overweight (x) 3 | . 2 . 2 1 1 1 1 . . . . . 1 1 3 Average Overweight (x) . | . . . . . 1 1 . . . . . . . . 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Average Capacity 18 | 6 17 20 20 20 20 20 20 20 20 20 20 20 20 15 5 Most Carried 20 | 2 19 20 20 20 20 20 20 20 19 20 18 19 17 15 5 Average Carried 17 | 1 11 17 19 19 17 20 19 19 16 18 17 16 15 10 4 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 Final Carried 20 | 2 19 20 20 16 20 20 18 20 17 17 18 18 14 5 3 Class Distribution -------------------- 30% | Scavenger-Mutant 25% | Bothacker-Mutant 25% | Mutant 13% | Bothacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Mutant | -8/Materials Mutant | -8/Storage Bothacker-Mutant | -8/Garrison Bothacker-Mutant | -8/Recycling Bothacker-Gunner | -6/Factory Bothacker-Gunner | -6/Garrison Bothacker-Gunner | -6/Factory Bothacker-Mutant | -6/Garrison Scavenger-Gunner | -5/Factory Mutant | -5/Garrison Mutant | -4/Factory Resources | -11 -10 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 ----------- Run | Scr Mat Mat Mat Gar Mat Sto Gar Rec Fac Gar Fac Gar Fac Gar Fac Matter Collected 2390 | 241 186 172 412 120 86 229 379 . . 470 . 95 . . . Remotely . | . . . . . . . . . . . . . . . . Salvage Created 5585 | . 323 353 1694 306 156 89 746 . . 1538 . 153 194 33 . Parts 249 | . 25 20 64 19 12 5 33 . . 61 . 7 3 . . Haulers Intercepted 6 | . 2 . 3 . 1 . . . . . . . . . . Recyclers Shooed 5 | . . . 4 . . . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 ------- Run | Scr Mat Mat Mat Gar Mat Sto Gar Rec Fac Gar Fac Gar Fac Gar Fac Combat Hostiles Destroyed 116 | . 9 7 29 10 3 2 17 . . 32 . 3 3 1 . Guns 76 | . 9 . 22 7 . . 14 . . 20 . 2 2 . . Cannons 18 | . . 7 4 . 3 2 2 . . . . . . . . AOE 15 | . . . . 3 . . . . . 11 . . . 1 . Classes Destroyed 13 | . 3 3 5 . 1 . . . . 1 . . . . . Builder 1 | . . . . . 1 . . . . . . . . . . Hauler 6 | . 2 . 3 . 1 . . . . . . . . . . Recycler 2 | . . . 2 . . . . . . . . . . . . Mechanic 1 | . . . 1 . . . . . . . . . . . . Operator 2 | . . 1 1 . . . . . . . . . . . . Watcher 5 | . . 1 2 . . . . . . 2 . . . . . Swarmer 36 | . 6 . 4 4 . . 4 . . 18 . . . . . Grunt 49 | . 3 6 17 2 2 1 10 . . 7 . 1 . . . Brawler 1 | . . . 1 . . . . . . . . . . . . Duelist 2 | . . . 2 . . . . . . . . . . . . Sentry 18 | . . 1 4 4 1 1 2 . . 3 . 1 1 . . Hunter 9 | . . . 1 . . . 2 . . 3 . 1 2 . . Programmer 2 | . . . . . . . . . . 1 . . . 1 . Best Kill Streak 8 | . 3 4 8 4 2 1 4 . . 5 . 1 3 1 . Combat Bots Only 7 | . 3 4 7 4 2 1 4 . . 5 . 1 3 1 . Max Kills in Single Turn 4 | . 1 1 1 2 1 1 1 . . 4 . 1 1 1 . Gunslinging 1 | . . . . 1 . . . . . . . . . . . Exploded 4 | . . . . 2 . . . . . 4 . . . 1 . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -------- Run | Scr Mat Mat Mat Gar Mat Sto Gar Rec Fac Gar Fac Gar Fac Gar Fac Damage Taken 10856 | . 574 313 1641 982 73 250 1330 . . 3145 98 603 594 1196 57 Core 1501 | . 107 10 223 52 18 17 194 . . 336 . 60 46 395 43 Absorbed by Shields 40 | . . . . . . . . . . . . . . 40 . Core Remaining (%) 61 | 100 57 97 . . . . . 8 . . . 53 . 55 . Volleys Fired 415 | . 39 20 125 16 10 14 53 . . 103 . 14 11 10 . Largest 4 | . 2 2 2 2 2 2 2 . . 3 . 3 4 4 . Hottest 287 | . 40 120 122 122 88 88 110 . . 208 . 218 287 287 . Shots Fired 890 | . 78 40 249 33 20 28 107 1 . 238 . 36 35 25 . Gun 720 | . 78 . 196 25 . . 93 1 . 234 . 36 35 22 . Cannon 157 | . . 40 53 2 20 28 14 . . . . . . . . Launcher 13 | . . . . 6 . . . . . 4 . . . 3 . Special . | . . . . . . . . . . . . . . . . Kinetic 184 | . 78 . 27 2 20 28 14 . . 6 . . . 9 . Thermal 655 | . . 40 222 25 . . 93 1 . 190 . 36 35 13 . Explosive 13 | . . . . 6 . . . . . 4 . . . 3 . Electromagnetic 38 | . . . . . . . . . . 38 . . . . . Robot Hit Streak 45 | . 6 10 23 9 11 5 8 . . 45 . 22 15 5 . Robot Miss Streak 7 | . 3 1 4 1 2 2 7 . . 5 . 2 4 2 . Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 13 | . 1 . 2 1 . . 5 . . 4 . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . . 1 . . 1 . . . . . Shots Hit Robots 616 | . 48 30 181 17 13 18 72 . . 162 . 34 25 15 1 Core Hits 271 | . 17 12 64 16 7 4 30 1 . 92 . 9 12 7 . Critical Kills 2 | . . . 2 . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . Critical Strikes 27 | . . . 12 1 . 1 2 . . 9 . . 2 . . Burn 23 | . . . 10 1 . . 1 . . 9 . . 2 . . Meltdown 1 | . . . 1 . . . . . . . . . . . . Destroy 1 | . . . 1 . . . . . . . . . . . . Blast 2 | . . . . . . 1 1 . . . . . . . . Melee Attacks 27 | . . . . . . . 3 . . 5 . 18 . . 1 Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 8 | . . . . . . . . . . . . 7 . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 12800 | . 626 539 3429 731 278 464 1369 8 . 3828 . 425 539 564 . Guns 9198 | . 623 . 2741 272 . . 1214 . . 3042 . 425 539 342 . Cannons 2092 | . . 539 668 . 266 464 155 . . . . . . . . Explosions 1458 | . . . . 459 . . . . . 777 . . . 222 . Melee . | . . . . . . . . . . . . . . . . Ramming 52 | . 3 . 20 . 12 . . 8 . 9 . . . . . Kinetic 1964 | . 623 . 319 . 266 464 155 . . 24 . . . 113 . Thermal 9097 | . . 539 3090 272 . . 1214 . . 2789 . 425 539 229 . Explosive 1381 | . . . . 459 . . . . . 700 . . . 222 . Electromagnetic 306 | . . . . . . . . . . 306 . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 11 | . . 3 5 5 5 5 5 5 . . 1 1 . 11 . Average Corruption 4 | . . 2 5 5 5 5 5 5 . . 1 1 . 7 . Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 98 | . . . 38 12 6 7 22 12 . . . . . 1 . Message Errors 16 | . . . 7 3 2 . 2 2 . . . . . . . Matter Fused 28 | . . . 10 3 1 3 7 4 . . . . . . . Heat Flow Errors 11 | . . . 4 1 . 1 3 2 . . . . . . . Energy Discharges 16 | . . . 8 1 2 . 3 2 . . . . . . . Parts Rejected 1 | . . . . . . 1 . . . . . . . . . Data Loss (minor) 11 | . . . 3 3 . 2 2 . . . . . . 1 . Data Loss (major) 3 | . . . 1 . 1 . 1 . . . . . . . . Misfires 7 | . . . 3 1 . . 2 1 . . . . . . . Alerts 3 | . . . 1 . . . 1 1 . . . . . . . Weapon Failures 2 | . . . 1 . . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 50 | . . . 2 . 6 . . . . 11 . . . 31 . Projectiles 8 | . . . 2 . 6 . . . . . . . . . . Explosions 42 | . . . . . . . . . . 11 . . . 31 . Melee . | . . . . . . . . . . . . . . . . Knockbacks 6 | . . . 1 . 4 . 1 . . . . . . . . Impact 1 | . . . 1 . . . . . . . . . . . . Kinetic 4 | . . . . . 3 . 1 . . . . . . . . Secondary 1 | . . . . . 1 . . . . . . . . . . Self-Inflicted Damage 219 | . . . . 28 . . . . . 41 . . . 150 . Shots 9 | . . . . 4 . . . . . 2 . . . 3 . Rammed 11 | . 1 . 5 . . . . 4 . 1 . . . . . Targets Rammed 12 | . 1 . 5 . 1 . . 4 . 1 . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed 1 | . . . . . 1 . . . . . . . . . . Highest Temperature 623 | . 9 147 297 186 141 309 241 244 . 300 . 449 623 204 . Average Temperature 89 | . 3 46 74 31 61 122 70 99 . 74 . 129 340 113 . Received Heat Transfer 2982 | . 234 210 720 195 45 117 621 . . 606 30 96 72 36 . Effects 20 | . . . . . . . . . . 2 . 1 17 . . Shutdowns 7 | . . . . . . . . . . . . 1 6 . . Energy Bleed 1 | . . . . . . . . . . . . . 1 . . Interference 6 | . . . . . . . . . . 2 . . 4 . . Short Circuit 1 | . . . . . . . . . . . . . 1 . . Damage (minor) 1 | . . . . . . . . . . . . . 1 . . Damage (major) 4 | . . . . . . . . . . . . . 4 . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . . . . . 1 . . . . . Parts Fried 2 | . . . . . . . . . . 2 . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted 8 | . . . 3 . . . 1 . . 2 . 1 1 . . Combat Hostiles 6 | . . . 3 . . . 1 . . . . 1 1 . . Parts Melted 63 | . . 3 17 1 . . 7 . . 21 . 1 12 1 . Heat Transferred 18785 | . . 1110 6586 479 . . 2405 . . 6120 . 622 1278 185 . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . 1 . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 ------- Run | Scr Mat Mat Mat Gar Mat Sto Gar Rec Fac Gar Fac Gar Fac Gar Fac Peak Influence 2086 | . 233 254 382 527 380 448 863 658 1123 2086 1109 828 531 371 237 Initial 1123 | . . 93 18 248 237 160 291 388 1123 786 1094 769 434 371 207 Average 588 | . 60 120 188 396 320 266 544 477 1123 1546 1095 755 470 357 209 Maximum Alert Level 5 | . 1 1 1 2 1 2 3 2 4 5 4 3 2 1 1 Low Security (%) 27 | 100 95 79 50 . . 24 . . . . . . . . . Level 1 28 | . 4 20 49 39 100 65 29 22 . . . . . 100 100 Level 2 13 | . . . . 60 . 9 52 77 . . . . 100 . . Level 3 11 | . . . . . . . 18 . . 20 92 100 . . . Level 4 6 | . . . . . . . . . 100 27 7 . . . . Level 5 11 | . . . . . . . . . . 52 . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 10 | . 1 1 4 . 1 2 . . . . . . 1 . . Investigation 3 | . 1 . 1 . . 1 . . . . . . . . . Extermination . | . . . . . . . . . . . . . . . . Reinforcement 5 | . . 1 3 . 1 . . . . . . . . . . Assault . | . . . . . . . . . . . . . . . . Garrison 2 | . . . . . . 1 . . . . . . 1 . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 --------- Run | Scr Mat Mat Mat Gar Mat Sto Gar Rec Fac Gar Fac Gar Fac Gar Fac Distress Signals 12 | . 4 1 5 . . . . . . 1 . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 243 | . 24 8 49 12 6 8 19 28 . 53 1 13 3 12 7 Peak Tracking Total 13 | . 7 4 7 5 3 3 4 5 . 6 1 4 2 13 9 Tactical Retreats 14 | . 5 1 1 . . 1 1 . . 3 . 1 . 1 . Traps | -11 -10 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 ------- Run | Scr Mat Mat Mat Gar Mat Sto Gar Rec Fac Gar Fac Gar Fac Gar Fac Traps Triggered 10 | . . 2 1 3 . . . . . . 1 2 . 1 . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 ---------- Run | Scr Mat Mat Mat Gar Mat Sto Gar Rec Fac Gar Fac Gar Fac Gar Fac Machines Disabled 16 | . . . 2 1 . 1 4 . . 6 . . 2 . . Max in Single Turn 1 | . . . 1 1 . 1 1 . . 1 . . 1 . . Garrison Relay 11 | . . . . 1 . . 4 . . 6 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 --------- Run | Scr Mat Mat Mat Gar Mat Sto Gar Rec Fac Gar Fac Gar Fac Gar Fac Machines Accessed 39 | . 5 4 9 . . 4 1 9 1 2 2 . 1 . 1 Terminals 23 | . 4 4 7 . . 2 1 2 . 2 1 . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 11 | . 1 . 1 . . 1 . 7 . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 5 | . . . 1 . . 1 . . 1 . 1 . 1 . . Total Hacks 80 | . 14 8 22 . . 9 2 12 2 4 4 . 2 . 1 Successful 36 | . 6 1 9 . . 4 . 7 2 2 2 . 2 . 1 Failed 44 | . 8 7 13 . . 5 2 5 . 2 2 . . . . Catastrophic 12 | . 2 2 3 . . . 1 3 . 1 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 46 | . 12 3 16 . . 3 . 12 . . . . . . . Terminals 60 | . 12 8 20 . . 7 2 5 . 4 2 . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 12 | . 2 . 1 . . 1 . 7 . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 8 | . . . 1 . . 1 . . 2 . 2 . 2 . . Terminal Hacks 15 | . 5 1 5 . . 2 . . . 2 . . . . . Robot Analysis 3 | . 3 . . . . . . . . . . . . . . Prototype ID Bank 2 | . . . 1 . . 1 . . . . . . . . . Open Door 1 | . . . . . . . . . . 1 . . . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . 1 . . . . . Alert Level 2 | . 1 . 1 . . . . . . . . . . . . Unreport Threat 3 | . 1 1 1 . . . . . . . . . . . . Locate Traps 1 | . . . . . . 1 . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . 1 Retrieve Components 1 | . . . . . . . . . . . . . . . 1 Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks 8 | . . . 1 . . 1 . . 2 . 2 . 2 . . Unlock Access 5 | . . . 1 . . 1 . . 1 . 1 . 1 . . Coupler Status 3 | . . . . . . . . . 1 . 1 . 1 . . Unauthorized Hacks 12 | . 1 . 3 . . 1 . 7 . . . . . . . Terminals 2 | . . . 2 . . . . . . . . . . . . Assimilate 1 | . . . 1 . . . . . . . . . . . . Botnet 1 | . . . 1 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 10 | . 1 . 1 . . 1 . 7 . . . . . . . Tunnel 10 | . 1 . 1 . . 1 . 7 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 27 | . 5 4 7 . . 2 1 2 1 1 2 . 1 . 1 Full Trace Events 1 | . . . . . . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . . . . . . . . 2 Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 ------------ Run | Scr Mat Mat Mat Gar Mat Sto Gar Rec Fac Gar Fac Gar Fac Gar Fac Used RIF Installer 3 | . . . . 1 . . . . . 1 . 1 . . . Patrol Navigation 1 | . . . . . . . . . . 1 . . . . . Structural Interface 1 | . . . . . . . . . . . . 1 . . . Robots Hacked 14 | . . . . . . . 2 . . 4 . 7 . . 1 Non-combat 1 | . . . . . . . . . . . . . . . 1 Combat 13 | . . . . . . . 2 . . 4 . 7 . . . Robot Hacks Applied 15 | . . . . . . . 2 . . 4 . 8 . . 1 find_shortcuts 1 | . . . . . . . . . . . . 1 . . . go_dormant 1 | . . . . . . . . . . . . 1 . . . overwrite_iff 4 | . . . . . . . 1 . . 2 . 1 . . . formatsys_low 1 | . . . . . . . . . . . . . . . 1 formatsys_high 8 | . . . . . . . 1 . . 2 . 5 . . . Relay Couplers Released 44 | . . . . 3 . . 17 . . 24 . . . . . Machine Destruction 44 | . . . . 3 . . 17 . . 24 . . . . . Attached 10 | . . . . . . . 3 . . 3 . 1 . . 3 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . 3 . 2 . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -------- Run | Scr Mat Mat Mat Gar Mat Sto Gar Rec Fac Gar Fac Gar Fac Gar Fac Total Allies 21 | . . . 1 . . 1 2 . . 7 . 8 . 1 1 Largest Group 5 | . . . 1 . . 1 1 . . 3 . 5 1 1 1 Highest-Rated Group 131 | . . . 10 . . 100 15 . . 122 . 131 29 80 26 Highest-Rated Ally 100 | . . . 10 . . 100 15 . . 46 . 41 29 80 26 Total Orders 1 | . . . . . . . . . . . . . . . 1 DROP 1 | . . . . . . . . . . . . . . . 1 Ally Attacks 102 | . . . . . . 13 3 . . 38 . 47 1 . . Total Damage 2321 | . . . . . . 465 75 . . 844 . 937 . . . Kills 20 | . . . . . . 6 1 . . 8 . 5 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 ------- Run | Scr Mat Mat Mat Gar Mat Sto Gar Rec Fac Gar Fac Gar Fac Gar Fac Robot Analysis Total 3 | . 3 . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 ------------- Run | Scr Mat Mat Mat Gar Mat Sto Gar Rec Fac Gar Fac Gar Fac Gar Fac Turns Passed 9238 | 72 952 546 1943 423 265 365 763 553 59 2081 91 429 151 164 381 Spaces Moved 4149 | 40 362 281 764 164 79 127 318 326 32 983 56 210 55 117 235 Core 297 | 2 . . . . . . . . . . . . . 85 210 Treads 3827 | 38 362 281 764 164 79 127 318 326 32 983 56 210 55 32 . Legs . | . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . Hover 25 | . . . . . . . . . . . . . . . 25 Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 163 246 246 166 166 167 160 160 160 163 50 50 Average Speed 176 | 154 217 160 186 216 246 246 173 166 167 163 160 161 183 102 147 Slowest Speed 320 | 160 320 160 320 246 246 246 246 166 167 167 160 165 243 243 200 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 29 | 4 52 26 63 36 11 32 36 65 2 76 3 26 3 33 8 Regions Visited 15 Branch Regions 2 Pre-discovered Areas 10 | . 1 . 1 . . 1 . 7 . . . . . . . Known Exits Taken 6 | . . . 1 . 1 1 . . 1 . 1 . 1 . . Unknown Exits Taken 4 | 1 1 1 . . . . . 1 . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . . . Spaces Dug 29 | . . . . . . . . . . 5 . . . 24 . Terrain Destroyed 94 | . . . . 31 5 4 . . . 30 . . . 24 . Melee . | . . . . . . . . . . . . . . . . Projectile 9 | . . . . . 5 4 . . . . . . . . . AOE 85 | . . . . 31 . . . . . 30 . . . 24 . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 --------- Run | Scr Mat Mat Mat Gar Mat Sto Gar Rec Fac Gar Fac Gar Fac Gar Fac Total 5206 | 47 447 339 1047 203 128 152 424 336 37 1248 57 255 78 142 266 Wait 204 | . 23 22 67 1 31 2 19 2 . 18 . . 5 . 14 Move 4138 | 39 361 280 763 163 78 127 317 325 32 982 56 209 55 116 235 Hop . | . . . . . . . . . . . . . . . . Pick Up 104 | 1 16 8 26 3 5 1 9 3 1 24 1 3 . 1 2 Fast Attach 52 | 6 3 . 11 2 . 3 3 . . 11 . 4 1 . 8 Attach 64 | . . 5 7 5 1 . 10 1 4 17 . 3 4 3 4 Detach 4 | . . . 1 . . . . . . 2 . . . . 1 Swap 42 | 1 2 1 8 5 2 1 4 . . 15 . 3 . . . Drop 79 | . 2 3 34 8 . 4 6 1 . 17 . 1 2 . 1 Fire 415 | . 39 20 125 16 10 14 53 . . 103 . 14 11 10 . Melee 27 | . . . . . . . 3 . . 5 . 18 . . 1 Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush 12 | . 1 . 5 . 1 . . 4 . 1 . . . . . Escape Stasis 12 | . . . . . . . . . . . . . . 12 . Rewire 53 | . . . . . . . . . . 53 . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -8/Materials (discovered 5 exits: [*Fac x2] / *Sto x2 / Gar) -8/Garrison -8/Materials -8/Storage (discovered 2 exits: *Rec / Gar) -8/Garrison -8/Recycling -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Garrison -5/Factory -5/Garrison -4/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 73 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 415 | -10/Materials | Discovered new exit (range 10) 901 | -10/Materials | Discovered new exit (range 11) 1025 | -10/Materials | Entered another Materials area 1025 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1327 | -9/Materials | Build established: Scavenger-Mutant 1552 | -9/Materials | Discovered new exit (range 13) 1571 | -9/Materials | Entered another Materials area 1571 | -8/Materials | Evolved 2 slots: Utility x2 1578 | -8/Materials | Identified exit to Storage 1804 | -8/Materials | Lost 8 parts (1p3n3u1w) 2676 | -8/Materials | Destroyed 7 combat bots 2752 | -8/Materials | Discovered new exit (range 15) 3267 | -8/Materials | Discovered new exit (range 12) 3458 | -8/Materials | Identified exit to Garrison 3514 | -8/Materials | Entered Garrison 3560 | -8/Garrison | Triggered checkpoint 3606 | -8/Garrison | Triggered checkpoint 3661 | -8/Garrison | Installed Relay Interface Framework 3731 | -8/Garrison | Garrison Relay disabled 3888 | -8/Garrison | Spotted B-75 Beast 3893 | -8/Garrison | Discovered new exit (range 14) 3935 | -8/Garrison | Identified exit to Materials 3937 | -8/Garrison | Entered Materials 3962 | -8/Materials | Lost 5 parts (1p1n3u) 4025 | -8/Materials | Core integrity fell below 50% 4082 | -8/Materials | Discovered exit to Storage (range 15) 4202 | -8/Materials | Entered Storage 4208 | -8/Storage | Build established: Mutant 4381 | -8/Storage | Met 01-MTF 4515 | -8/Storage | Garrison activated, responded to threat 4541 | -8/Storage | Discovered new exit (range 8) 4565 | -8/Storage | Identified exit to Garrison 4567 | -8/Storage | Entered Garrison 4620 | -8/Garrison | Garrison Relay disabled 4774 | -8/Garrison | Triggered checkpoint 4824 | -8/Garrison | Garrison Relay disabled 4926 | -8/Garrison | Triggered checkpoint 4928 | -8/Garrison | Build established: Bothacker-Mutant 5154 | -8/Garrison | Triggered checkpoint 5156 | -8/Garrison | Core integrity fell below 20% 5226 | -8/Garrison | Garrison Relay disabled 5244 | -8/Garrison | Garrison Relay disabled 5262 | -8/Garrison | Triggered checkpoint 5302 | -8/Garrison | Discovered new exit (range 12) 5330 | -8/Garrison | Entered Recycling 5351 | -8/Recycling | Spotter reported a threat 5375 | -8/Recycling | Spotter reported a threat 5375 | -8/Recycling | Spotter reported a threat 5404 | -8/Recycling | Spotter reported a threat 5407 | -8/Recycling | Spotter reported a threat 5428 | -8/Recycling | Spotter reported a threat 5451 | -8/Recycling | Spotter reported a threat 5457 | -8/Recycling | Spotter reported a threat 5460 | -8/Recycling | Spotter reported a threat 5488 | -8/Recycling | Spotter reported a threat 5528 | -8/Recycling | Spotter reported a threat 5529 | -8/Recycling | Spotter reported a threat 5530 | -8/Recycling | Spotter reported a threat 5535 | -8/Recycling | Spotter reported a threat 5540 | -8/Recycling | Spotter reported a threat 5557 | -8/Recycling | Spotter reported a threat 5560 | -8/Recycling | Spotter reported a threat 5560 | -8/Recycling | Spotter reported a threat 5613 | -8/Recycling | Spotter reported a threat 5614 | -8/Recycling | Spotter reported a threat 5635 | -8/Recycling | Spotter reported a threat 5635 | -8/Recycling | Spotter reported a threat 5643 | -8/Recycling | Spotter reported a threat 5661 | -8/Recycling | Spotter reported a threat 5667 | -8/Recycling | Spotter reported a threat 5688 | -8/Recycling | Spotter reported a threat 5688 | -8/Recycling | Spotter reported a threat 5696 | -8/Recycling | Spotter reported a threat 5729 | -8/Recycling | Spotter reported a threat 5741 | -8/Recycling | Spotter reported a threat 5794 | -8/Recycling | Spotter reported a threat 5797 | -8/Recycling | Spotter reported a threat 5797 | -8/Recycling | Spotter reported a threat 5813 | -8/Recycling | Spotter reported a threat 5845 | -8/Recycling | Discovered new exit (range 16) 5845 | -8/Recycling | Spotter reported a threat 5850 | -8/Recycling | Spotter reported a threat 5883 | -8/Recycling | Entered Factory 5883 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 5942 | -6/Factory | Identified exit to Garrison 5942 | -6/Factory | Entered Garrison 5962 | -6/Garrison | Triggered checkpoint 6004 | -6/Garrison | Triggered checkpoint 6047 | -6/Garrison | Garrison Relay disabled 6272 | -6/Garrison | Triggered checkpoint 6344 | -6/Garrison | Triggered checkpoint 6375 | -6/Garrison | Garrison Relay disabled 6378 | -6/Garrison | Lost 3 parts (1p1u1w) 6502 | -6/Garrison | Discovered new exit (range 14) 6536 | -6/Garrison | Triggered checkpoint 6577 | -6/Garrison | Garrison Relay disabled 6585 | -6/Garrison | Lost 3 parts (2p1w) 6606 | -6/Garrison | Garrison Relay disabled 6638 | -6/Garrison | Triggered checkpoint 6673 | -6/Garrison | Build established: Bothacker-Gunner 6722 | -6/Garrison | Triggered checkpoint 6722 | -6/Garrison | Triggered checkpoint 6774 | -6/Garrison | Lost 3 parts (1p2w) 6830 | -6/Garrison | Discovered new exit (range 14) 6884 | -6/Garrison | Triggered checkpoint 6929 | -6/Garrison | Garrison Relay disabled 7254 | -6/Garrison | Discovered new exit (range 13) 7292 | -6/Garrison | Triggered checkpoint 7312 | -6/Garrison | Triggered checkpoint 7364 | -6/Garrison | Lost 4 parts (1p2n1u) 7388 | -6/Garrison | Garrison Relay disabled 7431 | -6/Garrison | Build established: Bothacker-Mutant 7739 | -6/Garrison | Lost 3 parts (1p1u1w) 7766 | -6/Garrison | Expanded RIF knowledge: Patrol Navigation 8023 | -6/Garrison | Entered Factory 8114 | -6/Factory | Identified exit to Garrison 8114 | -6/Factory | Entered Garrison 8136 | -6/Garrison | Triggered checkpoint 8169 | -6/Garrison | Lost 3 parts (1n2w) 8188 | -6/Garrison | Triggered checkpoint 8320 | -6/Garrison | Triggered checkpoint 8338 | -6/Garrison | Triggered checkpoint 8417 | -6/Garrison | Lost 3 parts (1n1u1w) 8426 | -6/Garrison | Discovered new exit (range 12) 8497 | -6/Garrison | Expanded RIF knowledge: Structural Interface 8543 | -6/Garrison | Entered Factory 8543 | -5/Factory | Accompanied by 1 ally 8543 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 8616 | -5/Factory | Garrison activated, responded to threat 8694 | -5/Factory | Identified exit to Garrison 8694 | -5/Factory | Entered Garrison 8804 | -5/Garrison | Released all parts (6) 8828 | -5/Garrison | System corruption reached 10% 8831 | -5/Garrison | Spotted B-75 Beast 8832 | -5/Garrison | Lost 12 parts (2p3n1u6w) 8836 | -5/Garrison | Triggered checkpoint 8848 | -5/Garrison | Found embedded Infiltrators 8854 | -5/Garrison | Discovered new exit (range 10) 8858 | -5/Garrison | Entered Factory 8858 | -4/Factory | Evolved 2 slots: Utility x2 8923 | -4/Factory | Found Quantum Capacitor 9074 | -4/Factory | Build established: Mutant 9239 | -4/Factory | Self-destructed Last Messages --------------- 08988_ K-01 Serf cleans the Fusion Modulator. 09016_ Acquired HERF Cannon. 09022_ K-01 Serf cleans the Fusion Modulator. 09118_ Acquired Adv. Datajack. 09151_ RIF reveals location of hidden door. 09183_ Connecting with Recycling Unit... 09183_ Current location identified: Factory >>Retrieve(Components) Retrieving 2 components... Adv. Component Analysis Suite Adv. Launcher Guidance Computer 09211_ Acquired Imp. Antigrav System. 09223_ Sneak attack on A-15 Conveyor. 09223_ Jacked A-15 Conveyor... >>formatsys_low Rerouting network defenses. Erasing system data. Installing primary routines, ETC: 6. 09229_ Conveyor 7a reactivates. 09238_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????#????##?????????????????? | | ????????????????????????? ??? #?? ??????????????? | | ????????????????????????"" ??? #? ???????????????? | | ??????????????? ?# ?? """ ?"" #? ???????????????? | | ??????????????" ?# ? """ """ # ????????????????? | | ??????????????" ?# # ????????????????? | | ???????? ????" ?# """ """ +?????????????????? | | ???????!! ??? ## """ """ #?????????????????? | | ???????!! """ # """ """ #?????????????????? | | ???????!! 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" "" + [[ """#????????????????????? | | ???????"R"" # ][[ R"#????????????? ????? | | ???????"""??# """#????????????? ? ? | | ????????????# "" #????????????? # | | ????????????##k #????????????# # | | ?????????????# hw R #????????????# # | | ?????????????# h ### #????###+##### # | | ?????????????/ ####+###+##???# # # | | ?????????????# # #???# # # | | ?????????????# # #???# # # | | ?????????????# # #???# # # | | ?????????????# # """ #???# # # | | ?????????????# # """ ! ! ##### # T | | ?????????????# # """ " " + + # | | ?????????????# # "Y" ##### # # | | ?????????????# # """ #???# / # | | ?????????????#? ###########???# # # | | ????????????????? ???????????????# # # | | ?????????????????????????????????# # # | | ?????????????????????????????????# # # | | ?????????????????????????????????# # # | | ?????????????????????????????????# !! # # | | ?????????????????????????????????# !! # # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 105 Energy Generation 32 Energy Capacity 365 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Power Amplification 30 Armor Coverage 600 Evasion (%) 53 Targeting Accuracy 8 Recoil Reduction 4 Offensive Hacking 14 Relay Coupler Types 3 Relay Coupler Value 89 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AerolevImpactLog Manual? 0 Play Time 01:14:36 Cumulative 145.1 hours Start 2022.12.13 @ 16:48:46 End 2022.12.17 @ 21:07:40 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 242 Rogue 242 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/1/0/0/0/0/0/0 Lore% 66 Gallery% 74 Achievement% 53 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b9de0ea9-c70b-43d5-9c46-ffd1bb7b99e0