Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.02 @ 21:44:01 Player: Shadow Pussy wanter Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (44) 220 Value Destroyed (1062) 1062 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2602 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 280/280 System Corruption 11% Temperature Cool (9) Movement Treading (160) Location -9/Mines Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (4) --- Light Treads Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- Small Laser Assault Rifle > --- INVENTORY (5) ---- Light Ion Engine Compact Wheel Heat Sink Improved Heat Sink Particle Gun Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Aluminum Leg Aluminum Leg Compact Wheel > --- UTILITY ---------- Small Storage Unit Improved Terrain Scanner > --- WEAPON ----------- Particle Gun Autogun > --- INVENTORY -------- Light Treads Compact Wheel Improved Heat Sink Improved Heat Sink Light Armor Plating EM Pulse Gun Assault Rifle Assault Rifle [Rating: 16] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Protection Light Armor Plating Weapon Particle Gun Energy Gun Particle Gun Ballistic Gun Assault Rifle Build | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 2 | . . . 2 . Utility . | . . . . . Weapon . | . . . . . Parts Attached 34 | 7 3 2 15 7 Power 5 | 1 1 . 2 1 Engine 5 | 1 1 . 2 1 Core . | . . . . . Reactor . | . . . . . Propulsion 15 | 2 1 . 9 3 Treads 6 | 1 1 . 3 1 Leg 5 | . . . 3 2 Wheel 4 | 1 . . 3 . Hover . | . . . . . Flight . | . . . . . Utility 4 | 2 . . 1 1 Device 2 | 1 . . 1 . Storage 1 | 1 . . . . Processor . | . . . . . Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 10 | 2 1 2 3 2 Energy Gun 5 | 1 . 2 1 1 Energy Cannon . | . . . . . Ballistic Gun 5 | 1 1 . 2 1 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Corrupted Parts 1 | . . . 1 . System Corruption 3 | . . . 3 . Parts Lost 24 | . 2 1 14 7 Power 3 | . 1 . 2 . Propulsion 12 | . 1 . 7 4 Utility 4 | . . . 2 2 Weapon 5 | . . 1 3 1 Highest Loss Streak 4 | . 2 1 4 4 To Critical Strikes 1 | . . . 1 . Average Slot Usage (%) 89 | . 98 96 88 83 Engine 10 | . 13 14 8 11 Treads 17 | . 18 28 13 17 Leg 10 | . . . 17 10 Wheel 6 | . 8 . 6 7 Device 7 | . 14 14 8 . Storage 10 | . 14 14 11 7 Protection 2 | . . . . 6 Energy Gun 9 | . 2 10 10 10 Ballistic Gun 14 | . 25 14 10 11 Naked Turns . | . . . . . Heaviest Build 21 | 14 14 13 20 21 Greatest Support 40 | 10 40 40 40 40 Greatest Overweight (x) 6 | 1 4 . 6 2 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 7 Most Carried 8 | 6 8 7 8 8 Average Carried 6 | 5 7 6 6 6 Final Capacity 8 | 8 8 8 8 5 Final Carried 7 | 6 7 7 7 5 Class Distribution -------------------- 67% | Mutant 32% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Scr Mat Min Mat Min Matter Collected 1031 | 285 132 40 342 232 Remotely . | . . . . . Salvage Created 1889 | 176 434 96 717 466 Parts 111 | 17 21 6 34 33 Haulers Intercepted . | . . . . . Recyclers Shooed 3 | . 1 . 2 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Combat Hostiles Destroyed 29 | . 6 2 12 9 Guns 29 | . 6 2 12 9 Classes Destroyed 7 | 2 1 . 3 1 Worker 1 | . . . 1 . Builder 1 | . . . . 1 Tunneler 6 | 4 . . . 2 Recycler 7 | 1 2 . 3 1 Swarmer 6 | . . . 3 3 Grunt 18 | . 6 2 4 6 Sentry 5 | . . . 5 . Best Kill Streak 5 | 3 4 1 3 5 Combat Bots Only 3 | . 2 1 3 3 Max Kills in Single Turn 2 | 1 1 1 1 2 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Damage Taken 2899 | . 434 257 1434 774 Core 534 | . 92 33 297 112 Absorbed by Shields . | . . . . . Core Remaining (%) 75 | 100 . 50 . . Volleys Fired 178 | 15 28 23 71 41 Largest 2 | 2 2 2 2 2 Hottest 88 | 60 40 60 88 85 Shots Fired 304 | 30 56 25 121 72 Gun 304 | 30 56 25 121 72 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 217 | 15 56 24 68 54 Thermal 71 | . . . 53 18 Explosive . | . . . . . Electromagnetic 16 | 15 . 1 . . Robot Hit Streak 14 | 4 10 7 14 9 Robot Miss Streak 5 | 5 3 2 5 2 Penetration Max . | . . . . . Secondary Targets 3 | . 1 . 1 1 Max Gunslinging Chain 1 | . 1 . 1 1 Shots Hit Robots 191 | 12 35 16 81 47 Core Hits 79 | 7 18 6 27 21 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . . 1 Critical Strikes 3 | . . . 1 2 Burn 2 | . . . 1 1 Destroy 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2506 | 127 396 141 1219 623 Guns 2476 | 127 396 141 1199 613 Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming 30 | . . . 20 10 Kinetic 1682 | 58 396 128 653 447 Thermal 712 | . . . 546 166 Explosive . | . . . . . Electromagnetic 82 | 69 . 13 . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 11 | . . . 11 11 Average Corruption 9 | . . . 7 11 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 31 | . . . 11 20 Message Errors 3 | . . . . 3 Matter Fused 7 | . . . 4 3 Heat Flow Errors 4 | . . . 2 2 Energy Discharges 2 | . . . . 2 Parts Rejected 1 | . . . . 1 Data Loss (minor) 5 | . . . 1 4 Data Loss (major) 1 | . . . 1 . Misfires 1 | . . . . 1 Alerts 1 | . . . . 1 Misdirections 2 | . . . 2 . Weapon Failures 4 | . . . 1 3 Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 14 | . . . 10 4 Shots . | . . . . . Rammed 4 | . . . 2 2 Targets Rammed 4 | . . . 2 2 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 461 | 20 57 29 461 168 Average Temperature 97 | 8 19 12 141 54 Received Heat Transfer 1386 | . 297 150 504 435 Effects 5 | . . . 5 . Shutdowns 1 | . . . 1 . Energy Bleed 2 | . . . 2 . Interference 1 | . . . 1 . Short Circuit 1 | . . . 1 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . . 1 1 Heat Transferred 1826 | . . . 1369 457 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Peak Influence 289 | 25 209 121 258 289 Initial 81 | . 16 81 46 81 Average 137 | 10 125 113 163 145 Maximum Alert Level 1 | . 1 . 1 1 Low Security (%) 72 | 100 83 100 63 65 Level 1 27 | . 16 . 36 34 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 7 | . 3 . 3 1 Investigation 1 | . . . . 1 Extermination . | . . . . . Reinforcement 6 | . 3 . 3 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Distress Signals 5 | . 2 . 3 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 56 | . 12 2 30 12 Peak Tracking Total 9 | . 3 2 9 3 Tactical Retreats 2 | . . . 1 1 Traps | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Traps Triggered 1 | . . . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Scr Mat Min Mat Min Machines Disabled 1 | . . . 1 . Max in Single Turn 1 | . . . 1 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Machines Accessed 6 | . 2 . 3 1 Terminals 6 | . 2 . 3 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 15 | . 4 . 5 6 Successful 4 | . 1 . 1 2 Failed 11 | . 3 . 4 4 Catastrophic 3 | . 1 . 2 . Database Lockouts . | . . . . . Manual 15 | . 4 . 5 6 Terminals 15 | . 4 . 5 6 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 4 | . 1 . 1 2 Branch Access Points 3 | . 1 . 1 1 Alert Level 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 1 . 3 1 Full Trace Events 1 | . . . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Scr Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Scr Mat Min Mat Min Turns Passed 1929 | 128 323 173 736 569 Spaces Moved 1124 | 77 200 80 420 347 Core 14 | 4 1 . 9 . Treads 321 | . 52 80 80 109 Legs 19 | . . . 19 . Wheels 770 | 73 147 . 312 238 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 95 160 80 110 Average Speed 122 | 91 112 160 121 125 Slowest Speed 350 | 95 250 160 350 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 39 | 4 46 22 52 75 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . 1 . 1 . Unknown Exits Taken 2 | 1 . 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Total 1389 | 104 247 104 529 405 Wait 29 | . 14 . 12 3 Move 1120 | 76 199 79 419 347 Hop . | . . . . . Pick Up 21 | 6 3 . 8 4 Fast Attach 17 | 7 . . 8 2 Attach 15 | . 2 1 7 5 Detach . | . . . . . Swap 2 | . 1 1 . . Drop 3 | . . . 2 1 Fire 178 | 15 28 23 71 41 Melee . | . . . . . Ram 3 | . . . 2 1 Kick . | . . . . . Crush 1 | . . . . 1 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 3 exits: [*Mat x2] / *Min) -9/Mines (discovered 3 exits: [*Mat x2] / [*Zio]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 129 | -11/Scrapyard | Entered Materials 254 | -10/Materials | Discovered new exit (range 15) 311 | -10/Materials | Discovered new exit (range 12) 317 | -10/Materials | Build established: Mutant 323 | -10/Materials | Identified exit to Mines 452 | -10/Materials | Entered Mines 540 | -10/Mines | Learned Materials garrison access intel 565 | -10/Mines | Found a hidden stash of uninstalled traps 620 | -10/Mines | Discovered new exit (range 3) 625 | -10/Mines | Entered Materials 625 | -9/Materials | Evolved 2 slots: Propulsion x2 699 | -9/Materials | Identified exit to Mines 700 | -9/Materials | Lost 3 parts (1p1n1w) 919 | -9/Materials | Discovered new exit (range 8) 1171 | -9/Materials | Lost 4 parts (3n1w) 1176 | -9/Materials | Core integrity fell below 50% 1235 | -9/Materials | Lost 3 parts (2n1w) 1237 | -9/Materials | System corruption reached 10% 1310 | -9/Materials | Discovered new exit (range 10) 1361 | -9/Materials | Entered Mines 1422 | -9/Mines | Discovered new exit (range 10) 1572 | -9/Mines | Core integrity fell below 20% 1573 | -9/Mines | Build established: Scavenger-Mutant 1781 | -9/Mines | Lost 4 parts (2n1u1w) 1916 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1926 | -9/Mines | Discovered new exit (range 8) 1930 | -9/Mines | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01750_ System corrupted: Sml. Laser failed to cycle. 01750_ G-47 Trooper destroyed. 01753_ Acquired 47 matter. 01755_ Acquired 32 matter. 01758_ Acquired Aluminum Leg. 01763_ Acquired 39 matter. 01766_ Acquired 29 matter. 01768_ Acquired 3 matter. 01792_ System corrupted: Heat flow error (+149). 01832_ Y,=2HQ:MU=BHX HXWZ XK4 01851_ System corrupted: Energy discharge (-70). 01879_ System corrupted: Component data lost. 01905_ Slammed into K-01 Serf. 01911_ M9RSS/XP1L6HR>JY|5 XBR02H 01916_ A derelict emerges from the shadows: "It's not safe here! Let me show you to a place where you won't have to worry about staying in one piece!" CR-2S3(z) disappears into a concealed tunnel. 01926_ Critical hit (Burn: +37). 01926_ EXIT=FOUND Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????####????????????????????? | | ?????????????????## ##?????????????????### | | ?????????# ??????# ##????????????????# | | ?????????# ### #######??????????# # | | ?????????# g @ #??????????# # | | ?????????# < ####> #?????????## # | | ??????????????????# ## ## #????????## # | | ??????????????????# ####### #???????## | | ????????????????# ###### #???????# | | ???????????????# #??????## [! | | ???????????????# ##### #?????## [ | | ??????????????# #???#%####### | | ?????????????# ???# = | | ?????????????# ??######## | | ?????????????# ?????????## |### | | ?????????????# ?????????#####?# | | ?????????????# ##??????????????#= | | ?????????????# ######???????????????#| | | ?????????????? ? #????????????????####### | | ????????????????? ?????????? $ %%= | | ????????????????????????????????????####### | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NullCoreKinecellerator Manual? 0 Play Time 00:14:24 Cumulative 57.8 hours Start 2022.04.02 @ 21:32:24 End 2022.04.02 @ 21:44:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 94 Rogue 94 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 49 Achievement% 32 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 04652473-4e8e-4b0e-b7b6-5fd07afcf742