Cogmind - Beta 13 X1 *** ADVENTURER MODE // 2023.07.28 @ 12:43:04 Player: Minty Result: Self-destructed Performance ------------- Evolutions (8) 4000 Regions Visited (13) 2600 Robots Destroyed (226) 1130 Value Destroyed (10258) 10258 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (1320) 1320 TOTAL SCORE: 19768 Bonus ------- High Alert Combat Kills 1073 Follower Combat Kills 419 Scanned by Researcher 500 Friendly Fire -672 Cogmind --------- Core Integrity 697/1450 Matter 295/800 Energy 28/100 System Corruption 10% Temperature Cool (0) Movement Hovering (56) Location -2/Testing Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- High-density Centrium Leg Cooled Gravmag System Cooled Gravmag System > --- UTILITY (12) ----- Experimental Matter Compressor Spectral Analyzer Advanced Signal Interpreter Advanced Signal Interpreter Advanced Targeting Computer Advanced Target Analyzer Graphene Brace > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Cooling System Improved Recalibrator HERF Cannon Cooled Nova Cannon Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Particle Reactor > --- PROPULSION ------- Improved Heavy Siege Treads Improved Heavy Siege Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Coolant Injector Spectral Analyzer Advanced Signal Interpreter Advanced Targeting Computer Tactical Coordination Suite Advanced Target Analyzer Graphene Brace Experimental Thermal Shield Advanced Hacking Suite Advanced Dynamic Insulation System > --- WEAPON ----------- Gamma Rifle Gamma Rifle Cooled Nova Cannon Hardcell Cannon > --- INVENTORY -------- High-density Centrium Leg Advanced Cooling System Improved Recalibrator HERF Cannon Improved Proton Missile Launcher [Rating: 162] Favorites ----------- Power Light Antimatter Reactor Engine Improved Deuterium Engine Power Core Fission Core Reactor Light Antimatter Reactor Propulsion Improved Heavy Treads Treads Improved Heavy Treads Leg Advanced VSS Leg Hover Unit Cooled Gravmag System Flight Unit Diametric Drive Utility Advanced Heat Sink Device Advanced Heat Sink Storage Large Storage Unit Processor Terrain Scan Processor Hackware Advanced Hacking Suite Protection Centrium Heavy Armor Plating Weapon Improved Heavy Laser Energy Gun Improved Heavy Laser Energy Cannon Proton Burst Cannon Ballistic Gun Hypervelocity Gauss Rifle Ballistic Cannon Hardcell Cannon Launcher Heavy Missile Launcher Special Weapon RU-N14's Throwing Claymores Slashing Weapon Phasing Sabre Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -4 -3 -2 -2 ------- Run | Jun Mat Min Mat Min Zio Pro Fac Ext Fac Fac Res Res Tes Slots Evolved 16 | . . . 2 . . . 6 . 2 2 2 2 . Power 1 | . . . . . . . 1 . . . . . . Propulsion 3 | . . . . . . . 1 . . . 1 1 . Utility 10 | . . . 1 . . . 3 . 2 2 1 1 . Weapon 2 | . . . 1 . . . 1 . . . . . . Parts Attached 194 | . 1 . 10 . 9 5 67 10 11 26 40 . 15 Power 17 | . . . . . 1 1 7 . 1 3 4 . . Engine 4 | . . . . . . 1 3 . . . . . . Core 6 | . . . . . 1 . 2 . 1 2 . . . Reactor 7 | . . . . . . . 2 . . 1 4 . . Propulsion 23 | . . . 3 . 1 3 5 1 . 4 2 . 4 Treads 5 | . . . . . . . 2 1 . . 2 . . Leg 15 | . . . 3 . 1 3 2 . . 4 . . 2 Wheel . | . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . 2 Flight 1 | . . . . . . . 1 . . . . . . Utility 75 | . . . 3 . 2 . 29 3 8 7 17 . 6 Device 51 | . . . 2 . 2 . 20 3 6 5 9 . 4 Storage 4 | . . . . . . . 1 . . . 2 . 1 Processor 15 | . . . 1 . . . 6 . 1 . 6 . 1 Hackware 3 | . . . . . . . 1 . 1 1 . . . Protection 2 | . . . . . . . 1 . . 1 . . . Artifact . | . . . . . . . . . . . . . . Weapon 79 | . 1 . 4 . 5 1 26 6 2 12 17 . 5 Energy Gun 23 | . 1 . 1 . . . 9 . . 3 8 . 1 Energy Cannon 14 | . . . . . . . 4 1 . 2 5 . 2 Ballistic Gun 16 | . . . 3 . 1 . . 4 2 3 3 . . Ballistic Cannon 4 | . . . . . . . . . . 2 1 . 1 Launcher 9 | . . . . . . 1 4 1 . 2 . . 1 Special Weapon 8 | . . . . . 2 . 6 . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . 1 . 3 . . . . . . Piercing Weapon 1 | . . . . . 1 . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 22 | . . . . . 2 . 7 . . 1 6 . 6 Corrupted Parts 10 | . . . . . . . . 1 1 7 1 . . System Corruption 39 | . . . . . . . . 6 7 25 1 . . Parts Lost 35 | . . . . 1 . . 9 1 1 4 4 . 15 Power 5 | . . . . . . . 2 . 1 . . . 2 Propulsion 7 | . . . . . . . 3 1 . 1 . . 2 Utility 13 | . . . . . . . 2 . . 3 1 . 7 Weapon 10 | . . . . 1 . . 2 . . . 3 . 4 Highest Loss Streak 15 | . . . . 1 . . 6 1 1 4 2 . 15 To Critical Strikes 1 | . . . . . . . 1 . . . . . . Average Slot Usage (%) 89 | . 83 85 90 100 99 92 87 85 86 88 90 82 77 Engine 2 | . 14 14 11 11 4 5 4 . . . . . . Core 4 | . . . . . 6 5 3 6 5 5 2 . . Reactor 3 | . . . . . . . 1 6 4 4 5 8 6 Treads 5 | . . . . . . . 5 12 11 7 5 8 6 Leg 8 | . 28 28 21 22 22 22 8 . . 2 6 . . Device 22 | . . . 11 11 11 11 19 20 24 29 31 26 25 Storage 6 | . 14 14 11 11 11 11 6 6 5 5 3 . . Processor 6 | . . . 5 11 11 11 5 . . . 10 17 17 Hackware 2 | . . . . . . . . . 2 5 4 4 3 Protection 2 | . . . . . . . 2 6 5 4 . . . Energy Gun 8 | . 24 28 20 . . . 17 4 . 5 7 13 9 Energy Cannon 2 | . . . . . . . 2 5 5 3 1 . . Ballistic Gun 6 | . 1 . 8 33 10 . . 14 17 8 5 . . Ballistic Cannon 1 | . . . . . . . . . . 2 3 4 3 Special Weapon 2 | . . . . . 11 14 . . . . . . . Slashing Weapon 1 | . . . . . 1 11 3 . . . . . . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 112 | 14 14 14 19 18 33 35 97 98 107 112 110 67 82 Greatest Support 150 | 20 20 20 25 25 35 40 105 105 105 105 150 150 150 Greatest Overweight (x) 8 | . . . 1 . . . 8 1 1 4 2 . 3 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 8 8 8 15 15 15 15 15 5 5 Average Capacity 11 | 8 8 8 8 8 8 8 11 15 15 15 12 5 5 Most Carried 15 | 6 8 8 8 8 8 8 13 15 15 15 15 5 5 Average Carried 10 | 6 7 7 7 8 7 7 8 11 14 14 11 5 4 Final Capacity 15 | 8 8 8 8 8 8 8 15 15 15 15 5 5 5 Final Carried 15 | 6 8 7 8 8 8 8 13 11 15 15 5 5 4 Class Distribution -------------------- 22% | Scavenger-Gunner 21% | Mutant 20% | Scavenger-Tank 8% | Hacker-Tank 6% | Tank 5% | Scavenger-Skirmisher 4% | Hacker-Gunner 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Skirmisher | -9/Materials Skirmisher | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Tank | -6/Factory Scavenger-Tank | -6/Extension Scavenger-Tank | -5/Factory Scavenger-Tank | -4/Factory Scavenger-Gunner | -3/Research Scavenger-Gunner | -2/Research Scavenger-Gunner | -2/Testing Resources | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -4 -3 -2 -2 ----------- Run | Jun Mat Min Mat Min Zio Pro Fac Ext Fac Fac Res Res Tes Matter Collected 4513 | 152 . . 194 58 80 60 801 681 421 518 1364 . 184 Remotely 94 | . . . 94 . . . . . . . . . . Salvage Created 11194 | . 64 . 285 14 . 540 3891 1339 1146 803 2335 102 675 Parts 533 | . 6 . 26 1 . 20 188 80 45 39 103 2 23 Haulers Intercepted 5 | . . . 1 . . . 3 . . . . . 1 Recyclers Shooed 8 | . . . . . . . 4 1 1 1 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 19 | . . . . . . 19 . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -4 -3 -2 -2 ------- Run | Jun Mat Min Mat Min Zio Pro Fac Ext Fac Fac Res Res Tes Combat Hostiles Destroyed 160 | . 3 . 5 1 . 18 52 17 14 13 31 1 5 Melee 3 | . . . . . . . 3 . . . . . . Guns 63 | . 1 . 5 1 . . 21 9 8 3 14 . 1 Cannons 41 | . . . . . . 2 8 4 3 5 16 . 3 AOE 46 | . 2 . . . . 16 20 3 2 3 . . . Classes Destroyed 21 | . 3 . 4 1 . 4 6 1 . . 1 . 1 Worker 15 | . . . 1 . . . 7 . 2 1 2 . 2 Builder 15 | . 1 . 2 . . . 9 . 1 . 1 . 1 Tunneler 2 | . . . 1 . . . 1 . . . . . . Hauler 5 | . . . 1 . . . 3 . . . . . 1 Recycler 9 | . . . . . . . 6 1 1 . 1 . . Minesweeper 1 | . . . . . . 1 . . . . . . . Mechanic 2 | . . . . . . . . . . . 2 . . Operator 3 | . . . . . . . 1 1 . . 1 . . Watcher 12 | . 1 . . . . . 3 1 1 1 4 . 1 Swarmer 27 | . 3 . 3 . . 3 4 1 5 4 4 . . Saboteur 1 | . . . . . . . 1 . . . . . . Grunt 66 | . . . 2 . . 9 25 11 5 2 10 . 2 Brawler 3 | . . . . . . . 2 . . . 1 . . Duelist 9 | . . . . . . 2 7 . . . . . . Protector 2 | . . . . . . . 2 . . . . . . Researcher 1 | . . . . . . . . . . . . . 1 Sentry 13 | . . . . . . 1 2 3 1 2 3 1 . Demolisher 1 | . . . . 1 . . . . . . . . . Hunter 12 | . . . . . . 3 5 . 4 . . . . Programmer 25 | . . . . . . . 5 . . 4 13 . 3 Behemoth 3 | . . . . . . . . 2 . 1 . . . Best Kill Streak 18 | . 5 . 4 1 . 9 18 6 6 4 8 1 5 Combat Bots Only 9 | . 3 . 3 1 . 9 6 6 5 4 4 1 3 Max Kills in Single Turn 11 | . 2 . 1 1 . 5 11 1 3 2 1 1 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 5 | . 2 . . . . 5 3 1 1 2 . . . Melee 1 | . . . . . . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -4 -3 -2 -2 -------- Run | Jun Mat Min Mat Min Zio Pro Fac Ext Fac Fac Res Res Tes Damage Taken 10770 | . 35 . 35 400 . 190 2837 711 692 1030 2177 65 2598 Core 1413 | . 5 . 13 35 . 30 321 9 32 33 182 16 737 Absorbed by Shields 41 | . . . . . . . . 41 . . . . . Reduced by Siege Mode 58 | . . . . . . . . . . . . . 58 Ignored by Resistances 3341 | . 12 . 11 112 . 54 804 229 194 302 860 40 723 Core Remaining (%) 88 | 100 . 98 . . . 80 . 61 96 97 86 . . Volleys Fired 338 | . 8 . 19 7 . 10 91 43 23 33 88 2 14 Largest 4 | . 2 . 3 3 . 2 4 4 4 4 4 4 4 Hottest 295 | . 80 . 103 63 . . 295 269 199 278 290 290 290 Shots Fired 1096 | . 16 . 50 21 . 20 280 156 92 122 287 8 44 Gun 803 | . 16 . 50 21 . . 210 118 69 82 207 6 24 Cannon 226 | . . . . . . . 38 35 23 31 80 2 17 Launcher 27 | . . . . . . . 12 3 . 9 . . 3 Special 40 | . . . . . . 20 20 . . . . . . Kinetic 419 | . . . 12 21 . . . 99 69 57 148 2 11 Thermal 371 | . . . . . . . 210 19 . 44 84 2 12 Explosive 55 | . . . . . . 20 32 3 . . . . . Electromagnetic 251 | . 16 . 38 . . . 38 35 23 21 55 4 21 Robot Hit Streak 41 | . 2 . 14 9 . 8 22 23 12 36 41 21 28 Robot Miss Streak 6 | . 4 . 2 2 . 1 4 4 6 2 2 . 1 Penetration Max 2 | . . . . . . . . 1 2 1 1 . . Secondary Targets 3 | . . . . . . . 2 1 . . . . . Max Gunslinging Chain 1 | . . . . . . . 1 1 . . . . . Shots Hit Robots 825 | . 7 . 33 17 . 16 208 119 61 98 230 8 28 Core Hits 475 | . 6 . 14 7 . 37 148 71 44 33 94 3 18 Critical Kills 22 | . . . . . . . . 9 8 . 4 . 1 Critical Parts Destroyed 27 | . . . . . . . . 13 10 1 3 . . Critical Strikes 96 | . . . . 1 . 4 14 25 18 5 25 1 3 Burn 18 | . . . . . . . 10 1 . 1 5 1 . Meltdown 1 | . . . . . . . . . . . . . 1 Destroy 54 | . . . . 1 . . . 24 18 3 8 . . Blast 11 | . . . . . . . . . . 1 9 . 1 Corrupt 4 | . . . . . . . . . . . 3 . 1 Sever 8 | . . . . . . 4 4 . . . . . . Melee Attacks 27 | . . . . . . 3 24 . . . . . . Impact . | . . . . . . . . . . . . . . Slashing 27 | . . . . . . 3 24 . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 7 | . . . . . . 1 6 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 30449 | . 223 . 470 224 . 3315 11948 2270 1543 3059 6193 206 998 Guns 12243 | . 138 . 446 224 . . 3986 903 356 1661 4028 142 359 Cannons 6075 | . . . . . . . 861 876 764 857 2130 64 523 Explosions 9792 | . 85 . 24 . . 2672 5491 483 384 541 . . 112 Melee 1063 | . . . . . . 104 959 . . . . . . Ramming 126 | . . . . . . . 40 8 39 . 35 . 4 Kinetic 6433 | . . . 112 224 . . . 515 356 1160 3768 64 234 Thermal 10342 | . 85 . 24 . . . 5711 676 349 1307 1791 45 354 Explosive 6660 | . . . . . . 2672 3750 195 . 43 . . . Electromagnetic 4675 | . 138 . 334 . . . 877 876 799 549 599 97 406 Impact . | . . . . . . . . . . . . . . Slashing 2213 | . . . . . . 643 1570 . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 27 | . . . . . . . 1 7 7 27 13 . 10 Average Corruption 3 | . . . . . . . 1 1 7 6 3 . 6 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked 20 | . . . . . . . . . . . . . 20 Effects 79 | . . . . . . . 19 7 1 22 27 . 3 Message Errors 23 | . . . . . . . 4 1 . 8 9 . 1 Matter Fused 16 | . . . . . . . 3 3 . 6 4 . . Heat Flow Errors 5 | . . . . . . . 2 . . 1 2 . . Energy Discharges 11 | . . . . . . . 5 . . 3 3 . . Parts Rejected 1 | . . . . . . . . . . 1 . . . Data Loss (minor) 9 | . . . . . . . 3 1 1 1 2 . 1 Data Loss (major) 6 | . . . . . . . 1 1 . 1 3 . . Misfires 2 | . . . . . . . 1 . . . 1 . . Misdirections 1 | . . . . . . . . . . . . . 1 Weapon Failures 5 | . . . . . . . . 1 . 1 3 . . Overload Shots 2 | . . . . . . . . . . . . . 2 Overflow Damage 763 | . . . 4 . . 66 567 . 1 33 83 . 9 Projectiles 158 | . . . . . . . 33 . . 33 83 . 9 Explosions 453 | . . . 4 . . 66 382 . 1 . . . . Melee 152 | . . . . . . . 152 . . . . . . Knockbacks 19 | . . . . . . . . 1 . . 18 . . Impact 1 | . . . . . . . . 1 . . . . . Kinetic 17 | . . . . . . . . . . . 17 . . Secondary 1 | . . . . . . . . . . . 1 . . Self-Inflicted Damage 384 | . . . . . . . 246 . 73 53 . . 12 Shots 13 | . . . . . . . 7 . 2 3 . . 1 Rammed 4 | . . . . . . . 1 1 1 . . . 1 Targets Rammed 6 | . . . . . . . 1 1 1 . 1 . 2 Kicked . | . . . . . . . . . . . . . . Crushed 2 | . . . . . . . . . . . 1 . 1 Highest Temperature 434 | . 72 . 211 . . 9 434 308 45 198 198 189 189 Average Temperature 80 | . 36 . 62 . . 8 100 80 13 71 98 104 56 Received Heat Transfer 1703 | . . . 24 . . 102 738 299 198 117 198 18 9 Effects 7 | . . . 1 . . . 3 3 . . . . . Shutdowns 1 | . . . . . . . 1 . . . . . . Energy Bleed 2 | . . . . . . . 2 . . . . . . Interference 4 | . . . 1 . . . . 3 . . . . . Siege Activations 2 | . . . . . . . . . 1 . . . 1 Total Turns 24 | . . . . . . . . . 18 . . . 6 Longest Duration 18 | . . . . . . . . . 18 . . . 6 Robots Corrupted 4 | . . . . . . . . 1 1 1 . 1 . Combat Hostiles 4 | . . . . . . . . 1 1 1 . 1 . Parts Fried 35 | . 2 . 2 . . . 7 7 8 3 3 2 1 Impact Corruptions 1 | . . . . . . . . . . . 1 . . Robots Melted 4 | . . . . . . . . . . 1 2 . 1 Combat Hostiles 3 | . . . . . . . . . . 1 1 . 1 Parts Melted 36 | . . . . . . . 12 2 . 3 16 1 2 Heat Transferred 15371 | . 150 . 50 . . . 7441 929 400 1942 3911 200 348 Parts Sabotaged 2 | . . . . . . . 2 . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 21 | . 1 . 1 . . . 9 3 5 2 . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -4 -3 -2 -2 ------- Run | Jun Mat Min Mat Min Zio Pro Fac Ext Fac Fac Res Res Tes Peak Influence 1266 | . 118 38 255 104 . . 1266 541 525 337 371 254 319 Initial 323 | . . 38 12 84 . . 143 323 228 117 153 149 123 Average 329 | . 31 38 159 90 . . 594 227 355 96 233 225 206 Maximum Alert Level 4 | . . . 1 . . . 4 2 2 1 1 1 1 Low Security (%) 39 | 100 100 100 78 100 . . 16 56 . 97 38 35 33 Level 1 36 | . . . 21 . . . 23 31 55 2 61 64 66 Level 2 8 | . . . . . . . 7 11 44 . . . . Level 3 13 | . . . . . . . 43 . . . . . . Level 4 2 | . . . . . . . 7 . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 39 | . . . . . . . 18 3 2 4 8 1 3 Investigation 10 | . . . . . . . 4 1 1 . 2 1 1 Extermination 11 | . . . . . . . 3 . 1 2 5 . . Reinforcement 7 | . . . . . . . 3 2 . . 1 . 1 Assault 5 | . . . . . . . 5 . . . . . . Garrison 6 | . . . . . . . 3 . . 2 . . 1 Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 1 . . . . . Haulers Reinforced 1 | . . . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -4 -3 -2 -2 --------- Run | Jun Mat Min Mat Min Zio Pro Fac Ext Fac Fac Res Res Tes Distress Signals 7 | . 1 . 1 . . . 1 2 . . 1 . 1 Communications Jammed 9 | . . . . . . . . . 1 . 8 . . Distress Signals 8 | . . . . . . . . . . . 8 . . Times Spotted 236 | . 7 . 5 15 . 19 68 38 14 13 40 1 16 Peak Tracking Total 9 | . 5 . 3 9 . 9 7 6 5 3 5 1 7 Tactical Retreats 11 | . . . 1 1 . . . 8 . . 1 . . Traps | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -4 -3 -2 -2 ------- Run | Jun Mat Min Mat Min Zio Pro Fac Ext Fac Fac Res Res Tes Traps Triggered 7 | . . . 1 . . . 2 . 1 1 2 . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -4 -3 -2 -2 ---------- Run | Jun Mat Min Mat Min Zio Pro Fac Ext Fac Fac Res Res Tes Machines Disabled 55 | . 3 . 1 . . 1 36 6 1 4 1 . 2 Max in Single Turn 23 | . 1 . 1 . . 1 23 2 1 3 1 . 1 Garrison Access 2 | . . . . . . . 2 . . . . . . Machines Repaired 1 | . . . . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -4 -3 -2 -2 --------- Run | Jun Mat Min Mat Min Zio Pro Fac Ext Fac Fac Res Res Tes Machines Accessed 21 | . . . . . 1 . 7 7 1 1 2 1 1 Terminals 11 | . . . . . . . 2 7 . . . 1 1 Fabricators 5 | . . . . . . . 3 . 1 1 . . . Repair Stations 2 | . . . . . . . 1 . . . 1 . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . 1 . . Garrison Access 1 | . . . . . . . 1 . . . . . . Total Hacks 61 | . . . . . 5 . 20 17 3 2 7 3 4 Successful 42 | . . . . . 5 . 16 10 3 1 3 2 2 Failed 19 | . . . . . . . 4 7 . 1 4 1 2 Catastrophic 1 | . . . . . . . 1 . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 22 | . . . . . . . 9 5 3 2 . 3 . Terminals 31 | . . . . . . . 7 17 . . . 3 4 Fabricators 15 | . . . . . . . 10 . 3 2 . . . Repair Stations 5 | . . . . . . . 2 . . . 3 . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . . . . . . . 4 . . Garrison Access 1 | . . . . . . . 1 . . . . . . Terminal Hacks 19 | . . . . . 5 . 4 8 . . . . 2 Part Schematic 5 | . . . . . 5 . . . . . . . . Robot Analysis 2 | . . . . . . . 1 1 . . . . . Prototype ID Bank 1 | . . . . . . . . . . . . . 1 Open Door 4 | . . . . . . . 1 3 . . . . . Emergency Access Points 1 | . . . . . . . 1 . . . . . . Alert Level 2 | . . . . . . . . 1 . . . . 1 Unreport Threat 3 | . . . . . . . . 3 . . . . . Locate Traps 1 | . . . . . . . 1 . . . . . . Fabricator Hacks 6 | . . . . . . . 4 . 2 . . . . Network Status 2 | . . . . . . . 2 . . . . . . Load Schematic 2 | . . . . . . . 1 . 1 . . . . Build 2 | . . . . . . . 1 . 1 . . . . Repair Station Hacks 4 | . . . . . . . 2 . . . 2 . . Scan Component 3 | . . . . . . . 1 . . . 2 . . Repair 1 | . . . . . . . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . . . 1 . . Insert Component 1 | . . . . . . . . . . . 1 . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 12 | . . . . . . . 6 2 1 1 . 2 . Terminals 5 | . . . . . . . 1 2 . . . 2 . Assimilate 1 | . . . . . . . . 1 . . . . . Botnet 2 | . . . . . . . 1 . . . . 1 . Sabotage 2 | . . . . . . . . 1 . . . 1 . Fabricators 6 | . . . . . . . 4 . 1 1 . . . Liberate 1 | . . . . . . . 1 . . . . . . Fabnet 5 | . . . . . . . 3 . 1 1 . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . Jam 1 | . . . . . . . 1 . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . Used 1 | . . . . . . . 1 . . . . . . Hacking Detections 15 | . . . . . . . 4 5 1 1 2 1 1 Full Trace Events 7 | . . . . . . . 3 . 1 . 2 . 1 Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . 5 . . . . . . . . Parts Built 2 | . . . . . . . 1 . 1 . . . . Authchips . | . . . . . . . . . . . . . . Time 142 | . . . . . . . 47 . 95 . . . . Total Part Build Rating 10 | . . . . . . . 5 . 5 . . . . Parts Repaired . | . . . . . . . . . . . . . . Time 50 | . . . . . . . 50 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . 1 . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -4 -3 -2 -2 ------------ Run | Jun Mat Min Mat Min Zio Pro Fac Ext Fac Fac Res Res Tes Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 9 | . . . . . . . . . 1 4 3 . 1 Non-combat . | . . . . . . . . . . . . . . Combat 9 | . . . . . . . . . 1 4 3 . 1 Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . 3 . . . . . . Machine Destruction 3 | . . . . . . . 3 . . . . . . Fabnet Peak Effective % 4 | . . . . . . . . . 3 4 4 1 1 Autooverrided 9 | . . . . . . . . . 1 4 3 . 1 Robots Rewired 2 | . . . . . . 2 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -4 -3 -2 -2 -------- Run | Jun Mat Min Mat Min Zio Pro Fac Ext Fac Fac Res Res Tes Total Allies 14 | . . 1 . . . 2 . 2 1 4 3 . 1 Largest Group 2 | . . 1 1 . . 2 2 2 . 2 1 . . Highest-Rated Group 190 | . . 31 31 . . 60 60 190 . 94 64 . . Highest-Rated Ally 159 | . . 31 31 . . 30 30 159 . 54 64 . . Total Orders 13 | . . . . . 2 . 9 1 . . 1 . . EXPLORE 2 | . . . . . 1 . . . . . 1 . . RETURN 11 | . . . . . 1 . 9 1 . . . . . Ally Attacks 71 | . . . 4 . . 5 6 35 1 9 10 . 1 Total Damage 1552 | . . . 82 . . 132 172 873 15 60 186 . 32 Kills 15 | . . . 2 . . 2 3 7 . . 1 . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . 1 . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -4 -3 -2 -2 ------- Run | Jun Mat Min Mat Min Zio Pro Fac Ext Fac Fac Res Res Tes Robot Analysis Total 2 | . . . . . . . 1 1 . . . . . Derelict Logs Recovered 4 | . . . . . 3 1 . . . . . . . Drone Launches 13 | . . . . . 1 . 9 1 . . 2 . . Drone Recoveries 12 | . . . . . 1 . 9 1 . . 1 . . Exploration | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -4 -3 -2 -2 ------------- Run | Jun Mat Min Mat Min Zio Pro Fac Ext Fac Fac Res Res Tes Turns Passed 9896 | 6 77 76 257 51 1041 658 2499 637 940 1141 1936 188 389 Spaces Moved 5098 | 6 42 62 146 23 722 473 1248 277 454 468 850 86 241 Core 9 | . . . . . . . 7 . . . . . 2 Treads 2386 | . . . . . . . 567 277 454 386 482 86 134 Legs 2605 | 6 42 62 146 23 722 473 674 . . 82 368 . 7 Wheels . | . . . . . . . . . . . . . . Hover 98 | . . . . . . . . . . . . . 98 Flight . | . . . . . . . . . . . . . . Fastest Speed 48 | 120 120 120 120 120 120 120 120 160 160 160 180 180 48 Average Speed 156 | 120 120 120 120 120 127 125 151 163 177 210 180 180 127 Slowest Speed 450 | 120 120 120 190 120 130 130 450 240 240 450 270 180 200 Overloaded Moves 21 | . . . . . . . . . . . . . 21 Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 28 | 2 17 20 22 14 87 77 34 43 9 15 22 3 32 Regions Visited 13 Branch Regions 6 Pre-discovered Areas 3 | . . . . . 2 1 . . . . . . . Known Exits Taken 4 | . . . . . . . 1 1 . . 1 1 . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 . . 1 1 . . . Scrap Searched 7 | . . . . 1 4 2 . . . . . . . Spaces Dug 2 | . . . . . . 2 . . . . . . . Terrain Destroyed 703 | . 3 . 3 . . 228 318 35 7 97 9 . 3 Melee 2 | . . . . . . 2 . . . . . . . Projectile 31 | . . . . . . 5 4 . . 10 9 . 3 AOE 663 | . 3 . 3 . . 221 314 31 5 86 . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -4 -3 -2 -2 --------- Run | Jun Mat Min Mat Min Zio Pro Fac Ext Fac Fac Res Res Tes Total 6159 | 5 52 64 187 30 846 515 1588 351 525 538 1054 115 289 Wait 323 | . . . . 1 97 4 129 6 20 1 27 28 10 Move 5085 | 5 41 61 145 22 721 472 1247 276 453 467 849 85 241 Hop . | . . . . . . . . . . . . . . Pick Up 43 | . 1 1 5 . 7 2 9 1 7 1 9 . . Fast Attach 95 | . 1 . 7 . 4 1 25 3 5 14 24 . 11 Attach 26 | . . . 2 . . 1 10 1 3 2 5 . 2 Detach 29 | . 1 . 2 . . . 10 3 3 1 8 . 1 Swap 73 | . . . 1 . 5 3 32 6 3 10 11 . 2 Drop 95 | . . 2 6 . 12 5 10 6 7 9 32 . 6 Fire 338 | . 8 . 19 7 . 10 91 43 23 33 88 2 14 Melee 27 | . . . . . . 3 24 . . . . . . Ram 1 | . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . Crush 5 | . . . . . . . 1 1 1 . 1 . 1 Escape Stasis . | . . . . . . . . . . . . . . Rewire 19 | . . . . . . 14 . 5 . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -9/Materials -9/Mines -7/Zion -6/Proximity Caves -6/Factory (discovered 8 exits: Fac x4 / *Low x2 / *Ext x2) -6/Extension -5/Factory -4/Factory -3/Research -2/Research -2/Testing History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 2) 7 | -11/Junkyard | Entered Materials 61 | -10/Materials | Discovered new exit (range 9) 84 | -10/Materials | Entered Mines 87 | -10/Mines | Received a Mining Laser from a helpful Derelict 152 | -10/Mines | Discovered new exit (range 7) 160 | -10/Mines | Entered Materials 160 | -9/Materials | Accompanied by 1 ally 160 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 304 | -9/Materials | Discovered new exit (range 14) 417 | -9/Materials | Entered Mines 418 | -9/Mines | Assembled infested the area 422 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 423 | -9/Mines | Assisted by a Guerilla fighting off Assembled 466 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 468 | -9/Mines | Entered Zion 494 | -7/Zion | Found CR-A16's Pointy Stick 570 | -7/Zion | Discovered new exit (range 11) 698 | -7/Zion | Learned location of Armory (-4) 734 | -7/Zion | Given the Hacking Drone Bay 734 | -7/Zion | Found Prototype Device 738 | -7/Zion | Identified Hacking Drone Bay 759 | -7/Zion | Build established: Mutant 886 | -7/Zion | Loaded intel: 5 derelict terminal locations 918 | -7/Zion | Learned Factory security intel 937 | -7/Zion | Learned location of Data Miner (-6) 957 | -7/Zion | Found Prototype Special Weapon 957 | -7/Zion | Identified RU-N14's Throwing Claymores 961 | -7/Zion | Found RU-N14's Throwing Claymores 966 | -7/Zion | Found RU-N14's Throwing Claymores 968 | -7/Zion | Found RU-N14's Throwing Claymores 1047 | -7/Zion | Learned Factory security intel 1071 | -7/Zion | Given A8's code to call for help 1509 | -7/Zion | Entered Proximity Caves 1517 | -6/Proximity Caves | Learned location of Extension (-6) 1523 | -6/Proximity Caves | Spotted B-75 Beast 1636 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 1669 | -6/Proximity Caves | Destroyed 9 combat bots 2033 | -6/Proximity Caves | Discovered new exit (range 15) 2167 | -6/Proximity Caves | Entered Factory 2167 | -6/Factory | Accompanied by 2 allies 2167 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x1, Utility x3, Weapon x1 2353 | -6/Factory | Discovered new exit (range 6) 2517 | -6/Factory | Identified exit to Factory 2518 | -6/Factory | Identified exit to Lower Caves 2518 | -6/Factory | Identified exit to Extension 3010 | -6/Factory | Build established: Scavenger-Skirmisher 3174 | -6/Factory | Fabricated Tactical Coordination Suite? 3197 | -6/Factory | Garrison activated, responded to threat 3351 | -6/Factory | Build established: Scavenger-Gunner 3441 | -6/Factory | Cargo convoy interrupted 3477 | -6/Factory | Lost 6 parts (1p2n1u2w) 3528 | -6/Factory | Found Prototype Protection 3528 | -6/Factory | Identified Centrium Heavy Armor Plating 3965 | -6/Factory | Build established: Tank 4009 | -6/Factory | Garrison activated, responded to threat 4267 | -6/Factory | First assault squad dispatched 4666 | -6/Factory | Entered Extension 4679 | -6/Extension | Disrupted transfer network 4982 | -6/Extension | Build established: Scavenger-Tank 4999 | -6/Extension | Rescued A7 5059 | -6/Extension | Rescued a captive Derelict 5151 | -6/Extension | Spotted B-75 Beast 5159 | -6/Extension | Spotted B-75 Beast 5173 | -6/Extension | Destroyed B-75 Beast 5184 | -6/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 5205 | -6/Extension | Destroyed B-75 Beast 5300 | -6/Extension | Discovered exit to Factory (range 3) 5303 | -6/Extension | Entered Factory 5303 | -5/Factory | Evolved 2 slots: Utility x2 5669 | -5/Factory | Fabricated Tactical Coordination Suite (x1) 5776 | -5/Factory | Build established: Hacker-Tank 5799 | -5/Factory | Local machine network offline 6219 | -5/Factory | Discovered new exit (range 16) 6243 | -5/Factory | Entered another Factory area 6243 | -4/Factory | Evolved 2 slots: Utility x2 6710 | -4/Factory | Build established: Scavenger-Tank 6740 | -4/Factory | Local machine network offline 7106 | -4/Factory | Spotted B-86 Titan 7143 | -4/Factory | Destroyed B-86 Titan 7165 | -4/Factory | Lost 4 parts (1n3u) 7187 | -4/Factory | System corruption reached 10% 7193 | -4/Factory | Found Hvy. Reflective Plating 7250 | -4/Factory | Garrison activated, responded to threat 7339 | -4/Factory | Discovered new exit (range 8) 7384 | -4/Factory | Entered Research 7384 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 7864 | -3/Research | Build established: Scavenger-Gunner 8101 | -3/Research | Found Prototype Device 8101 | -3/Research | Identified Exp. Thermal Shield 8338 | -3/Research | Local machine network offline 8522 | -3/Research | Discovered new exit (range 14) 8665 | -3/Research | Identified exit to Research 8816 | -3/Research | Found Prototype Processor 8816 | -3/Research | Identified Spectral Analyzer 8864 | -3/Research | Found Quantum Capacitor 9153 | -3/Research | System corruption reached 10% 9320 | -3/Research | Entered another Research area 9320 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 9458 | -2/Research | Discovered new exit (range 24) 9498 | -2/Research | Identified exit to Testing 9508 | -2/Research | Entered Testing 9654 | -2/Testing | Found Prototype Device 9654 | -2/Testing | Identified Adv. Kinecellerator 9721 | -2/Testing | Found Prototype Energy Cannon 9721 | -2/Testing | Identified Cld. Nova Cannon 9803 | -2/Testing | Scanned by Researcher 9831 | -2/Testing | Local machine network offline 9832 | -2/Testing | Garrison activated, responded to threat 9834 | -2/Testing | P-80 Master assimilated allied H-88 Terminator 9858 | -2/Testing | System corruption reached 10% 9893 | -2/Testing | Core integrity fell below 50% 9897 | -2/Testing | Self-destructed Last Messages --------------- 09862_ Reaction Chamber disabled. 09864_ K-01 Serf collects debris. 09864_ Slug penetrates K-01 Serf. 09864_ K-01 Serf destroyed. 09864_ Slug penetrates Wall. 09865_ Adv. Heat Sink destroyed. 09865_ K-01 Serf collects debris. 09867_ Penetrated by Slug. 09868_ K-01 Serf cleans the Reaction Chamber. 09872_ K-01 Serf collects debris. 09873_ Slug penetrates Reaction Chamber. 09873_ Penetrated by Slug. 09874_ K-01 Serf collects debris. 09881_ Acquired Prototype Storage. 09881_ Identified Exp. Matter Compressor. 09884_ Penetrated by Slug. 09885_ P-80 Master resets H-88 Terminator, system corruption cleaned. 09887_ Slug penetrates Wall. 09894_ Penetrated by Slug. 09895_ Adv. Coolant Injector destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #########????????????????????????????????????????? | | """"" #????????????????????????????????????????? | | """"" #????????????????????????????????????????? | | """"" #????????????????????????????????????????? | | #????????????????????????????????????????? | | #????????????????????????????????????????? | | #?????????##########?????????????????????? | | #?????????# #?????????????????????? | | #?????????# #?????????????????????? | | ###+############### #?????????????????????? | | # #?????????????????????? | | # #?????????????????????? | | = #p #?????????????????????? | | %= h hp @ #?????????????????????? | | * h # #?????????????????????? | | """ "" """ """ # #?????????????????????? | | """ """ """ """ ##########?????????????????????? | | """ """ """ """ #???????????????????????????? | | #???????????????????????????? | | ! #???????????????????????????? | | ##+########### #???????????????????????????? | | #????????????####"#####??????????????????????????? | | #????????????# #??????????????????????????? | | #????????????# #??????????????????????????? | | #????????????# #??????????????????????????? | | #????????????# #??????????????????????????? | | #????????????# #??????????????????????????? | | #????????????# #??????????????????????????? | | #????????????# #??????????????????????????? | | #????????????# #??????????????????????????? | | #????????????# #??????????????????????????? | | ?????????????##########??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 120 Coolant Potential 100 Energy Generation 39 Energy Capacity 935 Matter Stores 300 Matter Capacity 800 Sight Range 24 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 160 ECM Strength 2 Jamming Range 12 EM Shielding 4 Armor Coverage 1200 Resistance: KI 20 Resistance: TH 50 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 8 Recoil Reduction 4 Energy Filtering 50 Offensive Hacking 24 Item Schematics ----------------- Battle Rifle | -7/Zion | Free Slug Cannon | -7/Zion | Free Bore Cannon | -7/Zion | Free Plasma Flamer | -7/Zion | Free Tactical Coordination Suite | -7/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Tactical Coordination Suite | x1 | -6/Factory Tactical Coordination Suite | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThermalFusionCarapace Manual? 0 Play Time 01:07:55 Cumulative 527.2 hours Start 2023.07.28 @ 11:38:42 End 2023.07.28 @ 12:43:04 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 402 Rogue 167 Adventurer 92 Explorer 143 Win Type - Total 23 Types 19/0/3/0/0/0/0/1/0 Lore% 73 Gallery% 88 Achievement% 73 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8f9cefd7-084d-46a5-bfcc-c8a5c1e3f13e