Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.02 @ 19:07:23 Player: k1ll3rb0t Result: Destroyed by X-62 Marksman with Pulse Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (191) 955 Value Destroyed (7103) 7103 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (3199) 3199 TOTAL SCORE: 14357 Bonus ------- High Alert Combat Kills 2686 Follower Combat Kills 113 Entered Garrisons 400 Cogmind --------- Core Integrity 0/700 Matter 292/300 Energy 100/100 System Corruption 28% Temperature Cool (9) Movement Core (100) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Improved Cooling System Advanced Visual Processing Unit Improved Signal Interpreter > --- WEAPON (3) ------- Great Maul > --- INVENTORY (5) ---- Huge Storage Unit Improved Sensor Array Authchip [R/Combat] Advanced Assault Cannon Plasma Cutter Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Improved Weapon Shielding Improved Medium Armor Plating Hardlight Generator > --- WEAPON ----------- Ion Cannon Heavy Ion Cannon Gauss Cannon > --- INVENTORY -------- Deuterium Engine Heavy Deuterium Engine Light Treads Light Treads Light Treads Light Treads Light Treads Advanced Treads Improved Heat Sink Improved Heat Sink Improved Heat Sink High-capacity Matter Pod Improved Sensor Array Improved Signal Interpreter Improved Weapon Shielding Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Improved EM Pulse Cannon Particle Cannon Advanced Assault Cannon Advanced EMP Blaster Advanced EMP Blaster Plasma Cutter Great Maul [Rating: 45] Favorites ----------- Power Fission Core Engine Heavy Ion Engine Power Core Fission Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Huge Storage Unit Device Hardlight Generator Storage Huge Storage Unit Processor Improved Signal Interpreter Protection Improved Medium Armor Plating Weapon Gauss Cannon Energy Gun Improved Medium Laser Energy Cannon Ion Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Gauss Cannon Launcher Advanced EMP Blaster Impact Weapon Great Maul Build | -11 -10 -9 -8 -8 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Slots Evolved 6 | . . 2 2 . . . 2 Power . | . . . . . . . . Propulsion 2 | . . . 2 . . . . Utility 3 | . . 1 . . . . 2 Weapon 1 | . . 1 . . . . . Parts Attached 119 | 5 6 22 3 16 16 15 36 Power 11 | . 2 3 . 1 . . 5 Engine 9 | . 2 2 . . . . 5 Core 2 | . . 1 . 1 . . . Reactor . | . . . . . . . . Propulsion 38 | 2 . 6 2 1 7 9 11 Treads 36 | 2 . 6 2 1 7 9 9 Leg . | . . . . . . . . Wheel 2 | . . . . . . . 2 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 33 | 1 3 5 . 6 4 2 12 Device 13 | . 2 . . 2 2 . 7 Storage 3 | 1 1 1 . . . . . Processor 2 | . . . . . . . 2 Hackware . | . . . . . . . . Protection 15 | . . 4 . 4 2 2 3 Artifact . | . . . . . . . . Weapon 37 | 2 1 8 1 8 5 4 8 Energy Gun 1 | . . 1 . . . . . Energy Cannon 7 | . . 1 . 2 . 2 2 Ballistic Gun 12 | 2 1 3 . 5 1 . . Ballistic Cannon 12 | . . 3 . . 3 1 5 Launcher 4 | . . . 1 1 1 1 . Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . . . . . 1 Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 6 | . . 4 . . 1 . 1 Corrupted Parts 1 | . . . . . . . 1 System Corruption 10 | . . . . . . . 10 Parts Lost 45 | . . 1 . 3 1 4 36 Power 6 | . . 1 . . . . 5 Propulsion 17 | . . . . 1 1 1 14 Utility 13 | . . . . 1 . 1 11 Weapon 9 | . . . . 1 . 2 6 Highest Loss Streak 19 | . . 1 . 2 1 2 19 To Critical Strikes 2 | . . . . . . 1 1 Average Backups 21 | 3 8 13 24 24 24 24 21 Power 2 | 1 1 1 3 3 2 2 1 Propulsion 4 | 1 2 3 2 3 4 5 5 Utility 8 | . 2 4 9 10 10 10 7 Weapon 5 | . 2 2 8 6 6 5 5 Tool/Special . | . . . . . . . . Unused Backups 45 | . 5 9 5 7 7 2 10 Power 7 | . . 3 1 . 1 1 1 Propulsion 4 | . 2 1 . 1 . . . Utility 17 | . 1 4 1 3 2 1 5 Weapon 16 | . 2 1 3 3 4 . 3 Tool/Special 1 | . . . . . . . 1 Average Slot Usage (%) 97 | . 94 99 99 99 99 99 90 Engine 3 | . 9 10 9 1 . . 5 Core 5 | . . . . 7 8 9 . Treads 31 | . 28 22 35 36 35 35 25 Device 10 | . 13 11 9 6 9 8 17 Storage 9 | . 14 11 9 9 9 9 6 Protection 8 | . . 10 9 11 9 9 7 Energy Cannon 3 | . . . . 2 . 3 11 Ballistic Gun 7 | . 28 11 . 17 3 . . Ballistic Cannon 14 | . . 21 24 6 23 21 7 Peak Build Rating 45 | 5 9 20 22 35 39 37 45 Average Rating 29 | 4 7 15 21 27 37 34 37 On Entrance 20 | . 5 9 20 22 35 37 34 Naked Turns . | . . . . . . . . Heaviest Build 127 | 8 19 106 106 114 124 124 127 Greatest Support 90 | 40 40 40 80 80 84 82 90 Greatest Overweight (x) 8 | . . 2 1 1 5 2 8 Average Overweight (x) . | . . . 1 1 1 1 1 Largest Inventory Capacity 25 | 8 10 25 25 25 25 25 25 Average Capacity 22 | 7 9 15 25 25 25 25 24 Most Carried 25 | 5 10 24 25 25 25 25 25 Average Carried 21 | 3 8 13 24 24 24 24 21 Final Capacity 25 | 8 10 25 25 25 25 25 5 Final Carried 25 | 5 10 24 25 25 25 25 5 Class Distribution -------------------- 42% | Tank 41% | Scavenger-Tank 9% | Mutant 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -8/Materials Tank | -8/Garrison Tank | -8/Materials Scavenger-Tank | -8/Garrison Scavenger-Tank | -7/Factory Resources | -11 -10 -9 -8 -8 -8 -8 -7 ----------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Matter Collected 6783 | 198 185 1027 204 914 1427 1229 1599 Remotely . | . . . . . . . . Salvage Created 6702 | . 288 933 54 852 1054 1265 2256 Parts 367 | . 21 56 2 52 55 76 105 Haulers Intercepted 12 | . 2 4 . . 4 . 2 Recyclers Shooed 16 | . 1 7 . . 2 . 6 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Combat Hostiles Destroyed 147 | . 5 23 1 24 19 39 36 Melee 5 | . 1 1 . . . . 3 Guns 25 | . 4 10 . 6 5 . . Cannons 87 | . . 12 1 12 13 23 26 AOE 27 | . . . . 6 1 15 5 Classes Destroyed 15 | . 5 2 . 4 2 . 2 Worker 10 | . . . . . 2 . 8 Builder 7 | . 1 . . . 2 . 4 Hauler 12 | . 2 4 . . 4 . 2 Recycler 13 | . 1 3 . . 3 . 6 Watcher 1 | . . . . . . . 1 Swarmer 28 | . 3 9 . 3 2 11 . Grunt 56 | . 2 9 . 8 7 13 17 Brawler 5 | . . . . 1 1 2 1 Duelist 2 | . . 1 . . . . 1 Sentry 24 | . . 4 1 5 7 6 1 Specialist 6 | . . . . . . . 6 Hunter 10 | . . . . 3 1 2 4 Programmer 14 | . . . . 3 . 5 6 Heavy 1 | . . . . . 1 . . Behemoth 1 | . . . . 1 . . . Thug 1 | . . . . 1 . . . Best Kill Streak 11 | . 3 5 1 5 6 11 10 Combat Bots Only 11 | . 3 4 1 5 4 11 6 Max Kills in Single Turn 4 | . 1 2 1 2 2 2 4 Gunslinging 1 | . . . . 1 . . . Exploded 2 | . . . . 2 1 2 2 Melee 1 | . 1 1 . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -7 -------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Hostile Shots Fired 948 | . 16 68 2 101 72 126 563 Missed 281 | . 6 19 1 30 20 34 171 Hits 667 | . 10 49 1 71 52 92 392 Melee 7 | . . 4 . . . . 3 Projectile 660 | . 10 45 1 71 52 92 389 AOE 1 | . . . . 1 . . . Critical Strikes 31 | . . 1 . . 7 7 16 Part Disruptions 5 | . . . . . . 1 4 Damage Taken 9218 | . 87 591 12 1237 895 1129 5267 Core 932 | . 9 42 . 124 11 31 715 Absorbed by Shields 1292 | . . . . 112 200 300 680 Redirected to Shielding 204 | . . . . . . . 204 Regen/Repaired (Parts) 72 | . . . . . 72 . . Core Remaining (%) 88 | 100 96 89 . . . 69 . Volleys Fired 434 | . 26 64 2 88 53 80 121 Largest 3 | . 2 3 3 3 3 3 3 Hottest 176 | . 43 99 99 176 120 155 175 Shots Fired 963 | . 52 169 4 175 136 152 275 Gun 230 | . 52 65 . 79 34 . . Cannon 685 | . . 104 4 87 101 126 263 Launcher 48 | . . . . 9 1 26 12 Special . | . . . . . . . . Kinetic 749 | . 52 169 4 136 135 116 137 Thermal 166 | . . . . 30 . 10 126 Explosive 10 | . . . . 9 1 . . Electromagnetic 38 | . . . . . . 26 12 Robot Hit Streak 22 | . 11 7 3 14 15 22 22 Robot Miss Streak 4 | . 4 3 . 4 3 3 4 Penetration Max 1 | . . . . 1 1 1 . Secondary Targets 4 | . . 3 . 1 . . . Max Gunslinging Chain 1 | . . 1 . 1 . . . Shots Hit Robots 529 | . 33 90 1 90 78 75 162 Core Hits 276 | . 15 42 1 44 36 52 86 Critical Kills 1 | . . . . . . . 1 Critical Parts Destroyed 3 | . . . . . 1 . 2 Critical Strikes 29 | . . 4 . 2 6 6 11 Destroy 1 | . . . . . 1 . . Blast 25 | . . 4 . 2 5 6 8 Smash 3 | . . . . . . . 3 Melee Attacks 9 | . . . . . . . 9 Impact 9 | . . . . . . . 9 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 2 | . . . . . . . 2 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 16693 | . 408 1733 26 2528 2687 2996 6315 Guns 2098 | . 407 613 . 588 490 . . Cannons 10390 | . . 1109 22 1253 1821 2110 4075 Explosions 3508 | . . . . 687 268 886 1667 Melee 532 | . . . . . . . 532 Ramming 165 | . 1 11 4 . 108 . 41 Kinetic 9783 | . 407 1722 22 1330 2311 1935 2056 Thermal 3572 | . . . . 511 234 272 2555 Explosive 721 | . . . . 687 34 . . Electromagnetic 1920 | . . . . . . 789 1131 Impact 532 | . . . . . . . 532 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 28 | . 1 3 . 2 6 9 28 Average Corruption 6 | . 1 3 . 2 3 8 11 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 225 | . 3 28 . 15 29 95 55 Message Errors 55 | . 1 5 . 3 9 26 11 Matter Fused 53 | . . 6 . 5 7 20 15 Heat Flow Errors 19 | . . 1 . 1 2 9 6 Energy Discharges 29 | . . 7 . 2 1 12 7 Parts Rejected 3 | . . . . . 2 . 1 Parts Fused 2 | . . . . . 1 1 . Data Loss (minor) 27 | . 1 1 . 1 6 13 5 Data Loss (major) 14 | . 1 2 . 1 . 7 3 Misfires 9 | . . 3 . 2 . 3 1 Alerts 4 | . . 1 . . . . 3 Misdirections 1 | . . . . . . . 1 Weapon Failures 9 | . . 2 . . 1 4 2 Overload Shots . | . . . . . . . . Overflow Damage 574 | . . 6 . 20 144 66 338 Projectiles 89 | . . 6 . 4 10 28 41 Explosions 320 | . . . . 16 134 38 132 Melee 165 | . . . . . . . 165 Knockbacks 57 | . . 12 . . 7 9 29 Impact 2 | . . . . . . . 2 Kinetic 51 | . . 11 . . 7 9 24 Secondary 4 | . . 1 . . . . 3 Self-Inflicted Damage 444 | . . . . 55 . 104 285 Shots 15 | . . . . 2 . 6 7 Rammed 14 | . . 3 1 . 7 . 3 Targets Rammed 17 | . 1 4 1 . 8 . 3 Kicked . | . . . . . . . . Crushed 3 | . 1 1 . . 1 . . Highest Temperature 383 | . 4 236 39 268 258 279 383 Average Temperature 89 | . 3 64 20 90 99 96 93 Received Heat Transfer 1801 | . 24 141 . 198 208 303 927 Effects 6 | . . . . 1 1 2 2 Energy Bleed 2 | . . . . 1 1 . . Interference 4 | . . . . . . 2 2 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted 1 | . . . . . . . 1 Combat Hostiles 1 | . . . . . . . 1 Robots Corrupted 4 | . . . . . . 1 3 Combat Hostiles 3 | . . . . . . 1 2 Parts Fried 4 | . . . . . . 2 2 Impact Corruptions 7 | . . . . . . . 7 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 4 | . . . . . 1 . 3 Heat Transferred 4673 | . . . . 814 150 349 3360 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 12 | . . . . . . 5 7 Alert | -11 -10 -9 -8 -8 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Maximum Alert Level 5 | . . 1 . 4 3 5 4 Low Security (%) 21 | 100 100 66 100 14 . . . Level 1 6 | . . 33 . 6 . . . Level 2 15 | . . . . 29 42 15 . Level 3 24 | . . . . 39 57 14 24 Level 4 27 | . . . . 9 . 52 75 Level 5 3 | . . . . . . 16 . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 2024 | . 100 289 79 1345 873 2024 1427 Initial 1062 | . . . 79 . 655 527 1062 Average 776 | . 30 141 21 695 725 1264 1199 Influence Increases 6014 | . 185 681 49 1435 734 1537 1393 Destroy 0b10 Robot/C 3080 | . 100 460 20 520 380 860 740 Destroy 0b10 Robot/NC 215 | . 20 35 . . 55 . 105 Destroy Leader 536 | . 24 118 10 30 138 40 176 Allied During Kill 73 | . . . . 32 . 39 2 Successful Hack 62 | . 11 . 4 21 26 . . Disable Machine 420 | . . 30 15 45 60 45 225 Anti-Garrison Action 1050 | . . . . 550 . 500 . Destroy Structure 383 | . . 8 . 177 60 38 100 Lose Combat Pursuer 195 | . 30 30 . 60 15 15 45 Influence Decreases 4601 | . 185 492 238 90 1268 324 2004 Entered New Map 2046 | . . . 110 . 690 284 962 Time Decay 1985 | . 185 482 128 . 568 . 622 Lost Part 450 | . . 10 . 30 10 40 360 Lost Ally 120 | . . . . 60 . . 60 Squads Dispatched 23 | . 3 5 . . 2 . 13 Investigation 4 | . 2 2 . . . . . Extermination 4 | . . . . . . . 4 Reinforcement 14 | . 1 3 . . 2 . 8 Assault 1 | . . . . . . . 1 Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 4 | . . . . . . . 4 Haulers Reinforced 2 | . . . . . . . 2 Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 Stealth | -11 -10 -9 -8 -8 -8 -8 -7 --------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Distress Signals 8 | . . 4 . . 1 . 3 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 219 | . 11 38 1 28 31 41 69 Peak Tracking Total 14 | . 3 6 1 3 5 5 14 Tactical Retreats 11 | . 1 1 . 4 1 1 3 Traps | -11 -10 -9 -8 -8 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Traps Triggered 29 | . 1 2 . 4 4 9 9 Indirectly 5 | . . . . . . 3 2 Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed 4 | . 4 . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 -7 ---------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Machines Disabled 33 | . . 2 1 7 4 4 15 Max in Single Turn 5 | . . 1 1 2 2 1 5 Garrison Access 1 | . . . . . . . 1 Garrison Relay 2 | . . . . 2 . . . Phase Generator 1 | . . . . 1 . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -7 --------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Machines Accessed 27 | . 4 3 4 4 8 2 2 Terminals 20 | . 4 2 2 4 5 2 1 Fabricators . | . . . . . . . . Repair Stations 1 | . . . . . 1 . . Recycling Units 1 | . . . . . 1 . . Scanalyzers 2 | . . 1 1 . . . . Garrison Access 3 | . . . 1 . 1 . 1 Total Hacks 61 | . 11 7 11 7 18 4 3 Successful 27 | . 4 2 8 3 9 . 1 Failed 34 | . 7 5 3 4 9 4 2 Catastrophic 9 | . 1 2 1 1 2 1 1 Database Lockouts . | . . . . . . . . Manual 14 | . 3 3 3 . 5 . . Terminals 41 | . 11 3 3 7 11 4 2 Fabricators . | . . . . . . . . Repair Stations 3 | . . . . . 3 . . Recycling Units 2 | . . . . . 2 . . Scanalyzers 11 | . . 4 7 . . . . Garrison Access 4 | . . . 1 . 2 . 1 Terminal Hacks 14 | . 4 . 1 3 6 . . Robot Analysis 1 | . . . . . 1 . . Prototype ID Bank 2 | . . . . . 2 . . Open Door 1 | . . . . 1 . . . Branch Access Points 2 | . . . 1 . 1 . . Emergency Access Points 1 | . . . . 1 . . . Recycling Unit Index 1 | . 1 . . . . . . Locate Traps 1 | . 1 . . . . . . Reprogram Traps 1 | . 1 . . . . . . Hauler Manifests 2 | . 1 . . . 1 . . Registered Components 1 | . . . . . 1 . . Garrison Registry 1 | . . . . 1 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . . . . . 2 . . Scan Component 1 | . . . . . 1 . . Repair 1 | . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 8 | . . 2 6 . . . . Insert Component 4 | . . 1 3 . . . . Analyze 4 | . . 1 3 . . . . Garrison Access Hacks 3 | . . . 1 . 1 . 1 Unlock Access 2 | . . . 1 . 1 . . Seal Access 1 | . . . . . . . 1 Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 21 | . 4 3 3 3 5 2 1 Full Trace Events 2 | . 2 . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 4 | . . 1 3 . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . . . 1 . . Time 50 | . . . . . 50 . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 4 | . . 1 3 . . . . Part Schematics Acquired 4 | . . 1 3 . . . . Parts Damaged 1 | . . . 1 . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -7 ------------ Run | Yrd Mat Mat Mat Gar Mat Gar Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 8 | . . . . 8 . . . Machine Destruction 8 | . . . . 8 . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 5 | . . . . 4 . 1 . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -7 -------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Total Allies 7 | . . . . 4 . 3 . Largest Group 4 | . . . . 4 . 3 3 Highest-Rated Group 132 | . . . . 132 . 72 72 Highest-Rated Ally 39 | . . . . 39 . 31 31 Initial Warlord ECA Mod 24 | . . . . . 7 7 10 Total Orders . | . . . . . . . . Ally Attacks 67 | . . . . 31 . 18 18 Total Damage 1067 | . . . . 449 . 234 384 Kills 7 | . . . . 2 . 4 1 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Active Infowar (turns) 3106 | . 555 1674 395 3 . . 479 Optics 140 | . . . . . . . 140 Sensors 391 | . 391 . . . . . . Structural 2575 | . 164 1674 395 3 . . 339 Robot Analysis Total 1 | . . . . . 1 . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 -7 ------------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Turns Passed 11335 | 89 575 1674 395 2252 1711 2529 2110 Spaces Moved 4119 | 50 284 641 147 793 567 924 713 Core 44 | 2 . . . . . . 42 Treads 4008 | 48 284 641 147 793 567 924 604 Legs . | . . . . . . . . Wheels 67 | . . . . . . . 67 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 240 240 230 236 80 Average Speed 223 | 155 160 206 240 240 235 240 218 Slowest Speed 560 | 160 160 320 240 240 545 320 560 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 48 | 5 55 52 17 93 58 86 23 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . . . 1 . 1 . . Unknown Exits Taken 3 | 1 1 1 . . . . . Scrap Searched . | . . . . . . . . Spaces Dug 14 | . . . . . 9 . 5 Terrain Destroyed 307 | . . 3 . 122 65 4 113 Melee . | . . . . . . . . Projectile 92 | . . 3 . . 46 1 42 AOE 215 | . . . . 122 19 3 71 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -7 --------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Total 5410 | 59 359 864 186 1005 829 1103 1005 Wait 367 | . 23 77 19 22 131 51 44 Move 4113 | 49 283 640 146 792 567 923 713 Hop . | . . . . . . . . Pick Up 116 | 5 12 26 8 15 13 5 32 Fast Attach 51 | 5 1 10 . 3 14 1 17 Attach 45 | . 1 1 2 4 1 5 31 Detach 2 | . . . . . 1 1 . Swap 96 | . 4 15 3 22 15 20 17 Drop 114 | . 8 27 5 22 26 8 18 Fire 434 | . 26 64 2 88 53 80 121 Melee 9 | . . . . . . . 9 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 17 | . 1 4 1 . 8 . 3 Escape Stasis 16 | . . . . 8 . 8 . Rewire 30 | . . . . 29 . 1 . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 1 exit: *Fac) History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 15) 90 | -11/Scrapyard | Entered Materials 327 | -10/Materials | Build established: Mutant 627 | -10/Materials | Discovered new exit (range 9) 665 | -10/Materials | Entered another Materials area 665 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1007 | -9/Materials | Build established: Tank 1229 | -9/Materials | Discovered new exit (range 13) 2339 | -9/Materials | Entered another Materials area 2339 | -8/Materials | Evolved 2 slots: Propulsion x2 2715 | -8/Materials | Identified exit to Garrison 2734 | -8/Materials | Entered Garrison 2848 | -8/Garrison | Triggered checkpoint 2881 | -8/Garrison | Spotted B-75 Beast 2920 | -8/Garrison | Destroyed B-75 Beast 3054 | -8/Garrison | Garrison Relay disabled 3148 | -8/Garrison | Triggered checkpoint 3152 | -8/Garrison | Triggered checkpoint 3223 | -8/Garrison | Lost 3 allies 3286 | -8/Garrison | Triggered checkpoint 3450 | -8/Garrison | Triggered checkpoint 3508 | -8/Garrison | Garrison Relay disabled 3564 | -8/Garrison | Discovered new exit (range 12) 3754 | -8/Garrison | Build established: Scavenger-Tank 3856 | -8/Garrison | Triggered checkpoint 4056 | -8/Garrison | Discovered new exit (range 3) 4330 | -8/Garrison | Discovered new exit (range 20) 4330 | -8/Garrison | Discovered new exit (range 53) 4330 | -8/Garrison | Discovered new exit (range 68) 4764 | -8/Garrison | Phase Generator disabled 4764 | -8/Garrison | Build established: Tank 4986 | -8/Garrison | Entered Materials 5367 | -8/Materials | Repaired Fission Core 6224 | -8/Materials | Discovered new exit (range 8) 6601 | -8/Materials | Discovered new exit (range 3) 6667 | -8/Materials | Build established: Scavenger-Tank 6697 | -8/Materials | Identified exit to Garrison 6697 | -8/Materials | Entered Garrison 6763 | -8/Garrison | Triggered checkpoint 7099 | -8/Garrison | Triggered checkpoint 7113 | -8/Garrison | Triggered checkpoint 7161 | -8/Garrison | Triggered checkpoint 7182 | -8/Garrison | Destroyed 11 combat bots 7244 | -8/Garrison | Triggered checkpoint 7451 | -8/Garrison | Triggered checkpoint 7592 | -8/Garrison | Discovered new exit (range 8) 8327 | -8/Garrison | Triggered checkpoint 8394 | -8/Garrison | Rescued a captive Derelict 8396 | -8/Garrison | Rescued a captive Derelict 8638 | -8/Garrison | Discovered new exit (range 12) 8813 | -8/Garrison | Discovered new exit (range 12) 8851 | -8/Garrison | Triggered checkpoint 9226 | -8/Garrison | Entered Factory 9226 | -7/Factory | Accompanied by 3 allies 9226 | -7/Factory | Evolved 2 slots: Utility x2 9993 | -7/Factory | Build established: Gunner 10163 | -7/Factory | System corruption reached 10% 10193 | -7/Factory | Lost 3 parts (3u) 10373 | -7/Factory | Lost 3 parts (1n1u1w) 10724 | -7/Factory | Build established: Tank 10747 | -7/Factory | Discovered new exit (range 9) 10796 | -7/Factory | Identified exit to Factory 10988 | -7/Factory | Cargo convoy interrupted 11058 | -7/Factory | Core integrity fell below 50% 11126 | -7/Factory | Core integrity fell below 20% 11161 | -7/Factory | Lost 19 parts (3p8n4u4w) 11226 | -7/Factory | First assault squad dispatched 11336 | -7/Factory | Destroyed by X-62 Marksman with Pulse Rifle Last Messages --------------- 11309_ Sneak attack on R-06 Scavenger. 11309_ R-06 Scavenger knocked back. 11310_ R-06 Scavenger collects Imp. Carbon-fiber Leg. 11311_ K-01 Serf collects debris. 11313_ R-06 Scavenger collects Imp. Heat Sink. 11314_ K-01 Serf collects debris. 11314_ K-01 Serf cleans the Manufacturing Mainframe. 11315_ K-01 Serf collects debris. 11316_ R-06 Scavenger collects Core Analyzer. 11318_ K-01 Serf collects debris. 11321_ R-06 Scavenger collects Adv. Assault Cannon. 11322_ K-01 Serf collects debris. 11324_ R-06 Scavenger collects Adv. EMP Blaster. 11325_ K-01 Serf collects debris. 11332_ System corrupted: Matter fused (-5). 11333_ Imp. Heat Sink destroyed. 11336_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ????????????????????????????????? ???????????? | | ????????????????????????????????# #??????????? | | ????????????????????????????????# #??????????? | | ????????????????????????????????# #??###?????? | | ????????????????????????????????# #??# "?????? | | ????????????????????????????????# #??# "Y" ??? | | ????????????????????????????????# #??# ?? | | ???????????????????????########## #??# ? | | ???????????????????????* # #??# ? | | ??????????????????????? # #??# | | ???????????????????????""" # #??# """"""" | | ??????????????????????"" " # #??# """"""" | | ????????????????? #? ?""" /= # #??# """"""" | | ???????????#????? #? """" /= # #??# """""" | | ???????????# """" #?? /* # % ####% | | ???????????# """" #???"" # |%####%""""""" | | ???????????# """" #???"" # [ + "" | | #########??# """" #?? "" + #### """"" | | ??# """" #? 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"""" #?????? | | ??????????????????# ####### ! #?????? | | ??????????????????# H / #?????? | | ??????????????????# ### ##############?????? | | ????#######???????# #?# #??????????????????? | | ????#= #???????#######?# #??????????????????? | | ????# #???????????????# #??????????????????? | | ????# #???????????????# #??????????????????? | | ????# #???????????????# ######?###########?? | | ????# =!* #???#+#?????????# #?# #?? | | ????# = * #???# #?????????# #?# "" * #?? | | ????# ! #???# #?????????# """ ### "G #?? | | ????# #???# #?????????# """ + "" """ #?? | | ????# #???# #????? #### """ # """ #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 300 Weapon Shielding 66 Evasion (%) 44 Recoil Reduction 4 Particle Charging 15 Authchip Count 3 Item Schematics ----------------- Plasma Cutter | -9/Materials | Scanalyzed Huge Storage Unit | -8/Materials | Scanalyzed Lgt. Treads | -8/Materials | Scanalyzed Rocket Launcher | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Fission Core | 20% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TrackerHardcellProcessor Manual? 0 Play Time 01:51:09 Cumulative 133.1 hours Start 2025.09.02 @ 17:16:58 End 2025.09.02 @ 19:07:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 48 Rogue 48 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 52 Gallery% 55 Achievement% 48 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e6d9afab-9ea4-4fb8-96ca-2ef77aa49692