Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.05 @ 14:26:37 Player: Scringis Result: Destroyed by H-77 Assassin with High-powered Shotgun Performance ------------- Evolutions (6) 3000 Regions Visited (8) 1600 Robots Destroyed (162) 810 Value Destroyed (5716) 5716 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (93) 93 TOTAL SCORE: 11399 Bonus ------- High Alert Combat Kills 134 Follower Combat Kills 40 Friendly Fire -81 Cogmind --------- Core Integrity 0/1150 Matter 1/300 Energy 99/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Light Antimatter Reactor Advanced ECM Suite System Restoration Module Enhanced Autogun Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Reinforced Deuterium Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Advanced Cooling System Large Storage Unit Visual Processing Unit Advanced Targeting Computer Advanced Targeting Computer Core Analyzer Transmission Jammer > --- WEAPON ----------- Wave Gun Variable Charge Gun Disruptor Cannon KE Penetrator Mini Assault Cannon > --- INVENTORY -------- Large Storage Unit Gravity Neutralizer Advanced ECM Suite Improved Medium Armor Plating System Restoration Module Enhanced Autogun Enhanced Autogun Enhanced Autogun Enhanced Autogun Mini Assault Cannon Improved Grenade Launcher Rocket Array Improved Plasma Cutter [Rating: 81] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Propulsion Improved Carbon-fiber Leg Treads Light Treads Leg Improved Carbon-fiber Leg Utility Large Storage Unit Device Improved Cooling System Storage Large Storage Unit Processor Advanced Targeting Computer Weapon Enhanced Autogun Energy Gun Spread Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Mini Assault Cannon Launcher Rocket Array Special Weapon Plasma Cutter Build | -11 -10 -9 -8 -7 -7 -7 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Fac Slots Evolved 12 | . . 2 2 2 . . 4 2 Power 1 | . . . 1 . . . . . Propulsion 2 | . . . 1 . . . 1 . Utility 6 | . . . . 2 . . 2 2 Weapon 3 | . . 2 . . . . 1 . Parts Attached 80 | 5 4 10 14 12 21 1 12 1 Power 12 | 1 1 1 3 2 4 . . . Engine 7 | 1 1 1 1 . 3 . . . Core 5 | . . . 2 2 1 . . . Reactor . | . . . . . . . . . Propulsion 20 | 2 . 4 3 2 8 . 1 . Treads 11 | 2 . 4 3 . 2 . . . Leg 9 | . . . . 2 6 . 1 . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 14 | 1 . 2 1 3 1 . 5 1 Device 8 | . . 1 1 1 1 . 4 . Storage 2 | 1 . 1 . . . . . . Processor 4 | . . . . 2 . . 1 1 Hackware . | . . . . . . . . . Protection . | . . . . . . . . . Artifact . | . . . . . . . . . Weapon 34 | 1 3 3 7 5 8 1 6 . Energy Gun 9 | . 1 2 1 2 1 . 2 . Energy Cannon 2 | . . 1 . . . . 1 . Ballistic Gun 20 | 1 2 . 6 2 5 1 3 . Ballistic Cannon 1 | . . . . . 1 . . . Launcher 1 | . . . . 1 . . . . Special Weapon 1 | . . . . . 1 . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 9 | . . 2 2 2 2 . 1 . Parts Lost 45 | . 5 2 5 4 11 . 1 17 Power 9 | . 1 . 1 2 3 . . 2 Propulsion 10 | . 2 . 2 . 2 . . 4 Utility 6 | . . . 1 . . . 1 4 Weapon 20 | . 2 2 1 2 6 . . 7 Highest Loss Streak 17 | . 5 1 2 1 5 . 1 17 To Critical Strikes . | . . . . . . . . . Average Backups 9 | 1 1 5 6 8 13 14 13 10 Power . | . 1 . . 1 1 . . . Propulsion . | . . . . . . 1 . . Utility 4 | . . 2 4 5 6 6 6 4 Weapon 3 | . . 1 1 1 4 6 5 5 Tool/Special . | . . . . . . . . . Unused Backups 15 | 4 2 1 . . . . . 8 Power 1 | . . . . . . . . 1 Propulsion 4 | 2 1 1 . . . . . . Utility 4 | . . . . . . . . 4 Weapon 5 | 2 1 . . . . . . 2 Tool/Special 1 | . . . . . . . . 1 Average Slot Usage (%) 86 | . 68 86 95 85 78 99 99 62 Engine 8 | . 12 11 9 1 6 15 11 6 Core 3 | . . . 8 10 5 . . . Treads 9 | . 18 18 25 12 2 . . . Leg 9 | . . . . 6 9 23 23 13 Device 7 | . . 9 9 6 7 7 10 6 Storage 7 | . 14 11 9 7 7 7 5 3 Processor 9 | . . . . 9 15 15 16 13 Energy Gun 8 | . 5 20 11 7 3 . 8 6 Energy Cannon 2 | . . 8 4 . . . 2 3 Ballistic Gun 14 | . 18 6 17 19 13 22 10 3 Ballistic Cannon 2 | . . . . . 4 7 5 3 Peak Build Rating 81 | 5 6 16 25 44 53 52 79 81 Average Rating 35 | 3 4 12 21 33 37 51 75 53 On Entrance 30 | . 5 4 14 24 44 50 52 78 Avg Prop Armor Cover (%) 4 | . . . . . . . 4 4 Naked Turns 129 | . . . . . . . . 129 Heaviest Build 76 | 9 14 37 44 50 64 60 76 76 Greatest Support 86 | 40 40 40 63 63 56 56 86 74 Greatest Overweight (x) 11 | . 4 4 1 1 11 1 1 7 Average Overweight (x) . | . 1 . . . 1 1 . . Largest Inventory Capacity 15 | 8 8 15 15 15 15 15 15 15 Average Capacity 13 | 6 8 9 15 15 15 15 15 12 Most Carried 15 | 4 3 9 8 12 15 15 15 14 Average Carried 9 | 1 1 5 6 8 13 14 13 10 Final Capacity 15 | 8 8 15 15 15 15 15 15 5 Final Carried 14 | 1 1 9 6 11 14 14 14 5 Class Distribution -------------------- 45% | Gunner 40% | Scavenger-Gunner 13% | Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Gunner | -7/Storage Gunner | -7/Recycling Scavenger-Gunner | -5/Factory Scavenger-Gunner | -4/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -5 -4 ----------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Fac Matter Collected 3018 | 218 72 246 400 484 1145 198 185 70 Remotely . | . . . . . . . . . Salvage Created 6262 | . 252 1035 1120 882 1934 238 206 595 Parts 325 | . 11 82 59 43 85 7 13 25 Haulers Intercepted 10 | . . 4 2 . 3 . . 1 Recyclers Shooed 4 | . . . . . 1 . . 3 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Fac Combat Hostiles Destroyed 125 | . 7 26 20 21 37 4 3 7 Guns 98 | . 7 24 18 21 23 2 3 . Cannons 12 | . . 2 2 . 3 2 . 3 AOE 13 | . . . . . 9 . . 4 Classes Destroyed 16 | . 2 5 2 4 2 . 1 . Worker 5 | . . 1 1 . 1 . . 2 Builder 7 | . . . 2 . 1 . 1 3 Tunneler 1 | . . . . 1 . . . . Hauler 10 | . . 4 2 . 3 . . 1 Recycler 10 | . . . 3 . 5 . . 2 Mechanic 1 | . . . . . 1 . . . Operator 1 | . . . . . . . 1 . Watcher 2 | . . 2 . . . . . . Swarmer 24 | . 1 7 4 7 5 . . . Grunt 50 | . 6 10 9 4 20 . . 1 Brawler 5 | . . 2 1 1 1 . . . Duelist 3 | . . . . 1 2 . . . Protector 1 | . . . . . 1 . . . Sentry 27 | . . 7 6 4 5 4 1 . Hunter 7 | . . . . 1 . . . 6 Programmer 8 | . . . . 3 3 . 2 . Best Kill Streak 13 | . 2 6 9 4 12 3 3 13 Combat Bots Only 11 | . 2 6 5 4 11 3 2 5 Max Kills in Single Turn 5 | . 1 2 2 2 5 1 2 4 Gunslinging 1 | . . . . 1 . . . . Exploded 4 | . . . . . 4 . . 3 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Fac Hostile Shots Fired 918 | . 87 97 72 126 253 45 12 226 Missed 317 | . 28 35 15 43 91 19 7 79 Hits 601 | . 59 62 57 83 162 26 5 147 Melee 4 | . . . . 2 2 . . . Projectile 597 | . 59 62 57 81 160 26 5 147 Critical Strikes 22 | . 3 1 2 1 6 . 2 7 Part Disruptions 2 | . . . . . 1 . 1 . Damage Taken 8407 | . 685 712 768 1094 2132 200 158 2658 Core 2014 | . 117 132 48 225 300 34 . 1158 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 71 | 100 53 67 91 . . 20 100 . Volleys Fired 291 | . 32 55 41 39 88 7 8 21 Largest 5 | . 2 4 4 4 4 4 5 5 Hottest 310 | . 60 218 176 153 188 115 310 310 Shots Fired 861 | . 56 168 157 133 223 28 40 56 Gun 703 | . 56 125 135 133 177 21 30 26 Cannon 149 | . . 43 22 . 42 7 10 25 Launcher 8 | . . . . . 3 . . 5 Special 1 | . . . . . 1 . . . Kinetic 538 | . 45 40 94 95 177 28 26 33 Thermal 277 | . . 119 63 38 36 . 12 9 Explosive 8 | . . . . . 3 . . 5 Electromagnetic 38 | . 11 9 . . 7 . 2 9 Robot Hit Streak 29 | . 9 15 29 17 25 16 6 10 Robot Miss Streak 7 | . 4 7 6 5 5 1 2 3 Penetration Max 1 | . . . . . . . . 1 Secondary Targets 12 | . 2 . 2 6 2 . . . Max Gunslinging Chain 1 | . 1 . 1 1 1 . . . Shots Hit Robots 554 | . 34 99 93 97 156 19 19 37 Core Hits 517 | . 15 111 92 67 135 8 10 79 Critical Kills 2 | . . . . . 1 1 . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 6 | . . . . . 3 1 1 1 Destroy 2 | . . . . . 1 1 . . Blast 3 | . . . . . 2 . 1 . Corrupt 1 | . . . . . . . . 1 Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 13819 | . 352 1561 1524 1843 4717 359 396 3067 Guns 8351 | . 351 1218 1334 1843 2722 242 336 305 Cannons 1710 | . . 309 187 . 654 111 54 395 Explosions 3688 | . . . . . 1321 . . 2367 Melee . | . . . . . . . . . Ramming 70 | . 1 34 3 . 20 6 6 . Kinetic 5676 | . 248 230 723 1007 2491 353 187 437 Thermal 4101 | . . 1264 798 836 833 . 203 167 Explosive 3643 | . . . . . 1321 . . 2322 Electromagnetic 329 | . 103 33 . . 52 . . 141 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 4 | . . . . 2 4 4 2 4 Average Corruption 2 | . . . . 1 2 4 1 2 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 72 | . . . . 17 22 25 8 . Message Errors 21 | . . . . 4 7 8 2 . Matter Fused 19 | . . . . 4 4 8 3 . Heat Flow Errors 8 | . . . . 3 2 3 . . Energy Discharges 6 | . . . . . 4 2 . . Parts Rejected 2 | . . . . 1 1 . . . Data Loss (minor) 10 | . . . . 2 3 3 2 . Data Loss (major) 2 | . . . . . 1 1 . . Misfires 2 | . . . . 2 . . . . Alerts 2 | . . . . 1 . . 1 . Overload Shots . | . . . . . . . . . Overflow Damage 58 | . . . 1 . 25 . 14 18 Projectiles 15 | . . . 1 . . . 14 . Explosions 43 | . . . . . 25 . . 18 Melee . | . . . . . . . . . Knockbacks 18 | . . . . . 11 . . 7 Impact . | . . . . . . . . . Kinetic 17 | . . . . . 10 . . 7 Secondary 1 | . . . . . 1 . . . Self-Inflicted Damage 232 | . . . . . 167 . . 65 Shots 10 | . . . . . 7 . . 3 Rammed 8 | . 1 5 1 . 1 . . . Targets Rammed 16 | . 1 5 2 . 6 1 1 . Kicked 7 | . . . . . 5 1 1 . Crushed 1 | . . . 1 . . . . . Highest Temperature 297 | . 80 297 264 287 160 148 240 219 Average Temperature 67 | . 27 85 92 70 23 46 101 58 Received Heat Transfer 2320 | . 369 252 351 378 585 60 . 325 Effects 1 | . . . . 1 . . . . Energy Bleed 1 | . . . . 1 . . . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 2 | . . . . . 2 . . . Combat Hostiles 2 | . . . . . 2 . . . Parts Melted 12 | . . 1 . 4 7 . . . Heat Transferred 7008 | . . 1710 1083 1785 1875 . 296 259 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Fac Maximum Alert Level 2 | . . 2 1 1 2 1 . 1 Low Security (%) 74 | 100 100 51 40 92 55 88 100 96 Level 1 21 | . . 40 59 7 32 11 . 3 Level 2 3 | . . 8 . . 12 . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 646 | . 50 424 383 214 646 264 55 231 Initial 244 | . . . 176 166 82 244 . . Average 135 | . 12 173 243 121 264 67 5 60 Influence Increases 3975 | . 180 840 591 562 1223 83 107 389 Destroy 0b10 Robot/C 2500 | . 140 520 400 420 740 80 60 140 Destroy 0b10 Robot/NC 190 | . . 35 40 5 60 . 10 40 Destroy Leader 674 | . 40 162 104 110 206 . 20 32 Allied During Kill 4 | . . . . . 4 . . . Successful Hack 14 | . . . . 12 2 . . . Disable Machine 135 | . . 30 . . 75 . 15 15 Destroy Structure 218 | . . 3 2 . 106 3 2 102 Partial Spotted 15 | . . . . . . . . 15 Lose Combat Pursuer 225 | . . 90 45 15 30 . . 45 Influence Decreases 3848 | . 180 422 642 747 776 712 107 262 Entered New Map 928 | . . . 242 201 100 385 . . Time Decay 2482 | . 130 412 350 506 526 327 107 124 Lost Part 398 | . 50 10 50 40 110 . . 138 Lost Ally 40 | . . . . . 40 . . . Squads Dispatched 29 | . 2 3 1 6 12 . 1 4 Investigation 6 | . . 2 1 2 1 . . . Extermination 8 | . . . . 3 3 . 1 1 Reinforcement 10 | . 2 1 . 1 3 . . 3 Assault 2 | . . . . . 2 . . . Garrison 3 | . . . . . 3 . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Fac Distress Signals 14 | . 2 4 3 2 2 . . 1 Communications Jammed 22 | . . . . . . . 20 2 Distress Signals 21 | . . . . . . . 20 1 Times Spotted 193 | . 14 39 28 29 51 4 8 20 Peak Tracking Total 8 | . 6 5 8 4 6 2 2 8 Tactical Retreats 8 | . . 3 1 1 2 . . 1 Traps | -11 -10 -9 -8 -7 -7 -7 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Fac Traps Triggered 14 | . . 3 2 2 4 . 2 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -5 -4 ---------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Fac Machines Disabled 9 | . . 2 . . 5 . 1 1 Max in Single Turn 2 | . . 1 . . 2 . 1 1 Garrison Access 1 | . . . 1 . . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled 1 | . . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Fac Machines Accessed 7 | . . 1 1 2 1 . 1 1 Terminals 1 | . . . . . 1 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . . 1 . . . . Scanalyzers 2 | . . 1 . 1 . . . . Garrison Access 3 | . . . 1 . . . 1 1 Total Hacks 15 | . . 1 1 8 1 . 2 2 Successful 4 | . . 1 1 1 1 . . . Failed 11 | . . . . 7 . . 2 2 Catastrophic 1 | . . . . 1 . . . . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 1 | . . . . . 1 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 4 | . . . . 4 . . . . Scanalyzers 5 | . . 1 . 4 . . . . Garrison Access 5 | . . . 1 . . . 2 2 Terminal Hacks 1 | . . . . . 1 . . . Open Door 1 | . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 2 | . . 1 . 1 . . . . Retrieve Study 2 | . . 1 . 1 . . . . Garrison Access Hacks 1 | . . . 1 . . . . . Seal Access 1 | . . . 1 . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 4 | . . . . 2 . . 1 1 Full Trace Events 2 | . . . . 2 . . . . Feedback Events 1 | . . . . 1 . . . . Corruption 1 | . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 2 | . . 1 . 1 . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -5 -4 ------------ Run | Yrd Mat Mat Mat Fac Sto Rec Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Fac Total Allies 2 | . . . . . 2 . . . Largest Group 2 | . . . . . 2 . . . Highest-Rated Group 62 | . . . . . 62 . . . Highest-Rated Ally 31 | . . . . . 31 . . . Total Orders . | . . . . . . . . . Ally Attacks 9 | . . . . . 9 . . . Total Damage 83 | . . . . . 83 . . . Kills 1 | . . . . . 1 . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Fac Active Infowar (turns) 5068 | . . . . 1042 1460 1257 1005 304 Optics 5068 | . . . . 1042 1460 1257 1005 304 Jamming 1275 | . . . . . . . 971 304 Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -5 -4 ------------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Fac Turns Passed 8825 | 86 467 1732 787 1572 1460 1257 1005 459 Spaces Moved 4241 | 47 204 872 356 783 457 618 577 327 Core 342 | 5 65 64 . . 7 . . 201 Treads 1943 | 42 139 808 356 459 139 . . . Legs 1956 | . . . . 324 311 618 577 126 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 150 160 160 160 123 193 122 50 Average Speed 174 | 148 181 169 166 174 235 193 156 107 Slowest Speed 600 | 160 250 250 240 195 600 193 193 400 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 42 | 4 45 81 52 23 64 90 11 13 Regions Visited 8 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 157 | . . . . . 101 3 . 53 Melee . | . . . . . . . . . Projectile 17 | . . . . . 11 3 . 3 AOE 140 | . . . . . 90 . . 50 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Fac Total 5113 | 65 256 1004 464 918 677 673 660 396 Wait 302 | . 8 33 31 56 52 46 40 36 Move 4233 | 46 203 871 355 782 456 617 576 327 Hop . | . . . . . . . . . Pick Up 107 | 10 6 22 12 18 27 . 10 2 Fast Attach . | . . . . . . . . . Attach 72 | 5 4 11 11 10 19 1 7 4 Detach 7 | . . . . 1 2 1 2 1 Swap 22 | . . 1 6 5 4 . 6 . Drop 45 | 4 2 6 6 7 10 . 5 5 Fire 291 | . 32 55 41 39 88 7 8 21 Melee . | . . . . . . . . . Ram 1 | . 1 . . . . . . . Kick 7 | . . . . . 5 1 1 . Crush 8 | . . 5 2 . 1 . . . Escape Stasis 9 | . . . . . 4 . 5 . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous 9 | . . . . . 9 . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -8/Materials -7/Factory (discovered 2 exits: *Sto / [*Low]) -7/Storage -7/Recycling -5/Factory -4/Factory History --------- Turn | Location | Event 57 | -11/Scrapyard | Discovered new exit (range 16) 87 | -11/Scrapyard | Entered Materials 276 | -10/Materials | Discovered new exit (range 15) 302 | -10/Materials | Build established: Mutant 428 | -10/Materials | Lost 5 parts (1p2n2w) 517 | -10/Materials | Discovered new exit (range 15) 554 | -10/Materials | Entered another Materials area 554 | -9/Materials | Evolved 2 slots: Weapon x2 617 | -9/Materials | Discovered new exit (range 11) 880 | -9/Materials | Discovered new exit (range 14) 1002 | -9/Materials | Discovered new exit (range 16) 1063 | -9/Materials | Build established: Gunner 1379 | -9/Materials | Discovered new exit (range 15) 1849 | -9/Materials | Discovered new exit (range 10) 2286 | -9/Materials | Entered another Materials area 2286 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 2775 | -8/Materials | Build established: Scavenger-Gunner 3049 | -8/Materials | Discovered new exit (range 11) 3073 | -8/Materials | Entered Factory 3073 | -7/Factory | Evolved 2 slots: Utility x2 3641 | -7/Factory | Discovered new exit (range 4) 3908 | -7/Factory | Found Prototype Launcher 3909 | -7/Factory | Identified Rocket Array 4622 | -7/Factory | Discovered new exit (range 6) 4645 | -7/Factory | Entered Storage 4910 | -7/Storage | Garrison activated, responded to threat 4918 | -7/Storage | Core integrity fell below 50% 4962 | -7/Storage | Lost 5 parts (1p1n3w) 5198 | -7/Storage | Lost 3 parts (1p2w) 5524 | -7/Storage | Build established: Gunner 5846 | -7/Storage | Met a pair of Derelict thieves 5968 | -7/Storage | Destroyed 11 combat bots 6098 | -7/Storage | Discovered new exit (range 4) 6105 | -7/Storage | Entered Recycling 6663 | -7/Recycling | Discovered new exit (range 17) 7362 | -7/Recycling | Entered Factory 7362 | -5/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 7393 | -5/Factory | Discovered new exit (range 13) 7902 | -5/Factory | Build established: Scavenger-Gunner 8367 | -5/Factory | Entered another Factory area 8367 | -4/Factory | Evolved 2 slots: Utility x2 8684 | -4/Factory | Core integrity fell below 50% 8723 | -4/Factory | Lost 17 parts (2p4n4u7w) 8760 | -4/Factory | Core integrity fell below 20% 8826 | -4/Factory | Destroyed by H-77 Assassin with High-powered Shotgun Last Messages --------------- 08700_ U-05 Engineer lays Concrete. 08702_ K-01 Serf collects debris. 08702_ U-05 Engineer lays Concrete. 08723_ Dropped Adv. ECM Suite. 08724_ Acquired Lgt. Antimatter Reactor. 08726_ Dropped Enh. Autogun. 08727_ Acquired Adv. ECM Suite. 08752_ R-10 Processor collects Enh. Autogun. 08759_ Penetrated by Slug. 08767_ Slug penetrates Wall. 08767_ Penetrated by Slug. 08767_ Slug penetrates Wall. 08793_ K-01 Serf cleans the Construction Platform. 08800_ Construction Platform disabled. 08802_ K-01 Serf collects debris. 08807_ Triggered Blade Trap. 08807_ Massive razor-sharp blades shoot up from within the floor. 08816_ Door malfunctions. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?######??????????????????????????????????????????? | | ?# ???????????????????????????????????????????? | | ?# #???????????????????????????????????????????? | | ?# #???????????????????????????????????????????? | | ?# #########???????????????????????????????????? | | # #???????????????????????????????????? | | # ! #???????????????????????????????????? | | + #?????????##############????????????? | | # """"""" ""#???????# #????????????? | | # """"""" ""#???????# #????????????? | | ?# """"""" G#???????# #????????????? | | ## """""" ""#???????# +????????????? | | ""#???????# hh#????????????? | | ########### #????????????? | | ##### ! + @ #????????????? | | #### ##???# ###### #????????????? | | ???# #????#""" # # #????????????? | | ???# #????#"Y #! # #????????????? | | ???# #????#""" # !# #????????????? | | ???# #????# # ] # #????????????? | | ???# #????# + ##############????????????? | | ???# #??###/####### #?????????????????????????? | | ???# #??# #??# !!!#?????????????????????????? | | ???# #??# " #??# !!!#?????????????????????????? | | ??# #??# T #??# !!!#?????????????????????????? | | # #### " #??######?????????????????????????? | | + + #?????????????????????????????????? | | ! #+#### #?????????????????????????????????? | | ??# ??########?????????????????????????????????? | | ???# ???????????????????????????????????????????? | | ???# ??????????????????????????????????????????? | | ???#!!!??????????????????????????????????????????? | | ???#!! #?????????????????????????????????????????? | | ???#!! #?????????????????????????????????????????? | | ???# #?????????????????????????????????????????? | | ????####?????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Energy Generation 29 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Jamming Range 12 Additional Mass Support 12 Evasion (%) 55 Targeting Accuracy 16 Core Analysis 6 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Spread Laser | -9/Materials | Hacked Gatling Laser | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AmuletInterceptBoregun Manual? 0 Play Time 00:41:46 Cumulative 42.2 hours Start 2025.11.05 @ 13:45:06 End 2025.11.05 @ 14:26:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 117 Rogue 117 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 29 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d538498b-0d1e-476b-a516-7c3d9f80f852