Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.03 @ 19:02:35 // Halloween2020/ForbiddenLore Player: Phobos Result: Destroyed self via exploding Z-Power Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (54) 270 Value Destroyed (1253) 1253 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (1587) 1587 TOTAL SCORE: 4750 Bonus ------- Follower Combat Kills 21 Met Imprinter 300 Was Imprinted 300 Destroyed Z-Imprinter 1000 Friendly Fire -34 Cogmind --------- Core Integrity 0/400 Matter 175/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Treading (197) Ox2 Location -7/Deep Caves Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Armored Treads Advanced Treads > --- UTILITY (4) ------ Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit Hacking Drone Bay (1/1) > --- WEAPON (2) ------- Shotgun Mini Grenade Launcher > --- INVENTORY (26) --- Ion Engine Ion Engine Ion Engine Advanced Treads Advanced Treads Advanced Treads Improved Heat Sink Advanced Terrain Scanner Mobile Refinery Mk. CCLXVII Phasing AFG Makeshift Laser Improved Light Cannon Improved Light Cannon Improved Light Cannon Flak Cannon Rocket Launcher Rocket Launcher CR-A16's Pointy Stick Self-destruct Interrupter (50) Self-destruct Interrupter (50) Self-destruct Interrupter (50) Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Armored Treads Armored Treads > --- UTILITY ---------- Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit Phasing AFG > --- WEAPON ----------- Improved EM Pulse Cannon Makeshift Shrapnel Gun > --- INVENTORY -------- Ion Engine Ion Engine Ion Engine Armored Treads Armored Treads Advanced Treads Advanced Treads Advanced Treads Advanced Treads Improved Heat Sink Advanced Terrain Scanner Armor Integrity Analyzer Mobile Refinery Mk. CCLXVII Makeshift Laser Shotgun Improved Light Cannon Improved Light Cannon Improved Light Cannon Flak Cannon Rocket Launcher Rocket Launcher Mini Grenade Launcher CR-A16's Pointy Stick Self-destruct Interrupter Self-destruct Interrupter Self-destruct Interrupter [Rating: 38] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Armor Integrity Analyzer Protection Light Armor Plating Weapon Improved EM Pulse Cannon Energy Gun Particle Gun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Makeshift Shrapnel Gun Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Impact Weapon Hammer Build | -11 -10 -9 -9 -7 -7 ------- Run | Scr Mat Mat Min Zio Dee Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . 2 . . . Weapon . | . . . . . . Parts Attached 65 | 7 23 12 . 12 11 Power 7 | 1 2 1 . . 3 Engine 5 | 1 1 1 . . 2 Core 2 | . 1 . . . 1 Reactor . | . . . . . . Propulsion 16 | 2 8 3 . . 3 Treads 5 | . . 2 . . 3 Leg 11 | 2 8 1 . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 18 | 2 4 4 . 8 . Device 7 | . 1 . . 6 . Storage 7 | 2 1 3 . 1 . Processor 1 | . . . . 1 . Hackware . | . . . . . . Protection 3 | . 2 1 . . . Artifact . | . . . . . . Weapon 24 | 2 9 4 . 4 5 Energy Gun 8 | 1 5 . . 1 1 Energy Cannon 2 | . . 1 . 1 . Ballistic Gun 6 | 1 1 1 . 1 2 Ballistic Cannon 4 | . 1 2 . 1 . Launcher 3 | . 1 . . . 2 Special Weapon . | . . . . . . Impact Weapon 1 | . 1 . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . . . 3 . Parts Lost 12 | . 4 1 . . 7 Power 3 | . . 1 . . 2 Propulsion 3 | . . . . . 3 Utility 1 | . 1 . . . . Weapon 5 | . 3 . . . 2 Highest Loss Streak 6 | . 1 1 . . 6 Average Slot Usage (%) 99 | . 99 99 100 99 98 Engine 8 | . 3 5 11 11 4 Core 3 | . 10 5 . . 6 Treads 17 | . . 14 22 22 21 Leg 5 | . 28 7 . . . Device 9 | . 3 11 11 10 11 Storage 27 | . 18 22 22 31 33 Protection 3 | . 6 11 11 1 . Energy Gun 2 | . 11 . . 1 . Energy Cannon 6 | . . . 11 9 3 Ballistic Gun 7 | . 7 4 . 8 10 Ballistic Cannon 4 | . 4 11 11 2 . Launcher 2 | . 3 5 . . 7 Naked Turns . | . . . . . . Heaviest Build 97 | 13 30 79 79 97 93 Greatest Support 42 | 20 20 40 40 40 42 Greatest Overweight (x) 2 | . 1 2 1 2 2 Average Overweight (x) 1 | . . 1 1 1 2 Largest Inventory Capacity 26 | 8 12 20 20 26 26 Average Capacity 20 | 6 9 16 20 25 26 Most Carried 26 | 3 10 20 20 26 26 Average Carried 19 | 1 8 14 20 23 22 Final Capacity 26 | 8 10 20 20 26 26 Final Carried 26 | 3 10 20 20 26 21 Class Distribution -------------------- 72% | Hauler-Mutant 14% | Scavenger-Mutant 13% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -7/Zion Hauler-Mutant | -7/Deep Caves Resources | -11 -10 -9 -9 -7 -7 ----------- Run | Scr Mat Mat Min Zio Dee Matter Collected 1481 | 270 436 360 19 131 265 Remotely . | . . . . . . Salvage Created 1408 | 76 747 441 . . 144 Parts 90 | 9 49 27 . . 5 Haulers Intercepted 5 | . 2 3 . . . Recyclers Shooed 3 | . 1 2 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -7 -7 ------- Run | Scr Mat Mat Min Zio Dee Combat Hostiles Destroyed 31 | . 14 10 . . 7 Guns 8 | . 8 . . . . Cannons 3 | . 1 2 . . . AOE 20 | . 5 8 . . 7 Classes Destroyed 12 | 2 6 2 . . 2 Worker 1 | . . 1 . . . Builder 3 | . 1 2 . . . Tunneler 3 | 2 1 . . . . Hauler 5 | . 2 3 . . . Recycler 4 | 1 2 1 . . . Operator 1 | . 1 . . . . Watcher 4 | . 3 1 . . . Swarmer 3 | . 3 . . . . Grunt 20 | . 11 9 . . . Sentry 1 | . . 1 . . . Z-Technician 2 | . . . . . 2 Z-Light 5 | . . . . . 5 Assembled 1 | . . . . . 1 Best Kill Streak 5 | 2 4 5 . . 3 Combat Bots Only 3 | . 3 3 . . 3 Max Kills in Single Turn 2 | 1 2 2 . . 2 Gunslinging . | . . . . . . Exploded 2 | . 2 2 . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed 1 | . . . . . 1 Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -9 -9 -7 -7 -------- Run | Scr Mat Mat Min Zio Dee Damage Taken 3211 | . 850 258 22 . 2081 Core 486 | . 53 43 8 . 382 Absorbed by Shields . | . . . . . . Core Remaining (%) 89 | 100 78 . . . . Volleys Fired 159 | 12 83 31 . . 33 Largest 2 | 2 2 2 . . 1 Hottest 105 | 60 105 62 . . 30 Shots Fired 238 | 24 138 43 . . 33 Gun 159 | 24 116 12 . . 7 Cannon 21 | . 9 12 . . . Launcher 58 | . 13 19 . . 26 Special . | . . . . . . Kinetic 110 | 12 67 24 . . 7 Thermal 56 | 12 44 . . . . Explosive 58 | . 13 19 . . 26 Electromagnetic 14 | . 14 . . . . Robot Hit Streak 12 | 3 12 7 . . 3 Robot Miss Streak 5 | 4 3 5 . . 4 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 128 | 9 83 28 . . 8 Core Hits 106 | 5 38 31 . . 32 Critical Hits . | . . . . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Melee Attacks 7 | . 7 . . . . Impact 7 | . 7 . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4967 | 75 1451 1210 9 . 2222 Guns 1170 | 75 856 153 . . 86 Cannons 309 | . 75 234 . . . Explosions 3399 | . 468 795 . . 2136 Melee 51 | . 51 . . . . Ramming 38 | . 1 28 9 . . Kinetic 867 | 30 364 387 . . 86 Thermal 1480 | 45 535 . . . 900 Explosive 2399 | . 368 795 . . 1236 Electromagnetic 132 | . 132 . . . . Impact 51 | . 51 . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 350 | . 61 4 . . 285 Projectiles . | . . . . . . Explosions 350 | . 61 4 . . 285 Melee . | . . . . . . Knockbacks 4 | . 2 2 . . . Impact . | . . . . . . Kinetic 3 | . 1 2 . . . Secondary 1 | . 1 . . . . Self-Inflicted Damage 603 | . 121 62 . . 420 Shots 7 | . 4 2 . . 1 Rammed 3 | . 1 1 1 . . Targets Rammed 4 | . 1 2 1 . . Kicked 1 | . . 1 . . . Crushed . | . . . . . . Highest Temperature 332 | 40 332 . . . 48 Average Temperature 87 | 20 107 . . . 12 Received Heat Transfer 1032 | . 390 84 . . 558 Effects 2 | . 2 . . . . Interference 2 | . 2 . . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 1262 | 100 1162 . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -7 -7 ------- Run | Scr Mat Mat Min Zio Dee Peak Influence 313 | 15 274 313 109 . . Initial 67 | . 9 67 28 . . Average 133 | 4 156 174 51 . . Maximum Alert Level 1 | . 1 1 . . . Low Security (%) 75 | 100 63 72 100 . . Level 1 24 | . 36 27 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 12 | . 5 7 . . . Investigation 8 | . 3 5 . . . Extermination . | . . . . . . Reinforcement 4 | . 2 2 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -9 -7 -7 --------- Run | Scr Mat Mat Min Zio Dee Distress Signals 2 | . 2 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 55 | . 27 14 3 . 11 Peak Tracking Total 5 | . 5 3 3 . 4 Tactical Retreats 1 | . 1 . . . . Traps | -11 -10 -9 -9 -7 -7 ------- Run | Scr Mat Mat Min Zio Dee Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -7 ---------- Run | Scr Mat Mat Min Zio Dee Machines Disabled 8 | . 7 . . . 1 Max in Single Turn 6 | . 6 . . . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -9 -7 -7 --------- Run | Scr Mat Mat Min Zio Dee Machines Accessed 14 | . 7 6 . 1 . Terminals 10 | . 5 5 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 2 . . . . Scanalyzers 1 | . . 1 . . . Garrison Access . | . . . . . . Total Hacks 43 | . 21 21 . 1 . Successful 22 | . 11 10 . 1 . Failed 21 | . 10 11 . . . Catastrophic 2 | . 1 1 . . . Database Lockouts . | . . . . . . Manual 32 | . 11 1 . 20 . Terminals 36 | . 16 20 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 5 | . 5 . . . . Scanalyzers 1 | . . 1 . . . Garrison Access . | . . . . . . Terminal Hacks 14 | . 4 9 . 1 . Record 2 | . . 2 . . . Part Schematic 1 | . . . . 1 . Robot Analysis 2 | . . 2 . . . Prototype ID Bank 2 | . . 2 . . . Branch Access Points 1 | . . 1 . . . Emergency Access Points 1 | . . 1 . . . Locate Traps 1 | . 1 . . . . Recall Investigation 1 | . 1 . . . . Hauler Manifests 1 | . 1 . . . . Registered Components 1 | . . 1 . . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 3 | . 3 . . . . Report Inventory 2 | . 2 . . . . Retrieve Components 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 5 | . 4 1 . . . Terminals 2 | . 2 . . . . Botnet 1 | . 1 . . . . Search 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 2 . . . . Recyclers 1 | . 1 . . . . Tunnel 1 | . 1 . . . . Scanalyzers 1 | . . 1 . . . Extract 1 | . . 1 . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 12 | . 7 5 . . . Full Trace Events 9 | . 4 5 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 4 | . . 3 . 1 . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 10 | . 10 . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -7 ------------ Run | Scr Mat Mat Min Zio Dee Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -7 -------- Run | Scr Mat Mat Min Zio Dee Total Allies 10 | . . . 3 7 . Largest Group 10 | . . . 3 10 9 Highest-Rated Group 244 | . . . 40 244 208 Highest-Rated Ally 40 | . . . 16 40 40 Total Orders . | . . . . . . Ally Attacks 47 | . . . 6 . 41 Total Damage 452 | . . . 72 . 380 Kills 8 | . . . 3 . 5 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -7 ------- Run | Scr Mat Mat Min Zio Dee Robot Analysis Total 2 | . . 2 . . . Derelict Logs Recovered 3 | . . . 1 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -7 ------------- Run | Scr Mat Mat Min Zio Dee Turns Passed 6987 | 130 1209 826 549 3498 775 Spaces Moved 3326 | 73 644 331 286 1658 334 Core 5 | 5 . . . . . Treads 2474 | . . 196 286 1658 334 Legs 847 | 68 644 135 . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 180 190 190 197 Average Speed 189 | 115 140 185 190 207 207 Slowest Speed 210 | 120 150 210 190 210 210 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 53 | 5 84 35 68 91 40 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . 1 . . 1 . Known Exits Taken 1 | . . 1 . . . Unknown Exits Taken 4 | 1 1 . 1 1 . Scrap Searched 4 | . . . . 4 . Spaces Dug 16 | . 16 . . . . Terrain Destroyed 263 | . 89 108 . . 66 Melee . | . . . . . . Projectile 1 | . . 1 . . . AOE 262 | . 89 107 . . 66 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -7 --------- Run | Scr Mat Mat Min Zio Dee Total 3797 | 94 816 503 291 1712 381 Wait 147 | . 33 92 5 16 1 Move 3321 | 72 643 330 285 1657 334 Hop . | . . . . . . Pick Up 45 | 3 10 20 . 10 2 Fast Attach 21 | 7 4 4 . 6 . Attach 20 | . 6 3 . 4 7 Detach 7 | . 3 1 . 3 . Swap 24 | . 13 5 . 2 4 Drop 38 | . 13 15 . 10 . Fire 159 | 12 83 31 . . 33 Melee 7 | . 7 . . . . Ram . | . . . . . . Kick 2 | . 1 1 . . . Crush 2 | . . 1 1 . . Escape Stasis . | . . . . . . Rewire 4 | . . . . 4 . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Min x2 / *Sto) -9/Mines (discovered 2 exits: [*Mat] / *Zio) -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves History --------- Turn | Location | Event 35 | -11/Scrapyard | Discovered new exit (range 16) 131 | -11/Scrapyard | Entered Materials 967 | -10/Materials | Discovered new exit (range 10) 1029 | -10/Materials | Discovered new exit (range 11) 1111 | -10/Materials | Build established: Scavenger-Mutant 1340 | -10/Materials | Entered another Materials area 1340 | -9/Materials | Evolved 2 slots: Utility x2 1606 | -9/Materials | Identified exit to Mines 1606 | -9/Materials | Identified exit to Storage 1911 | -9/Materials | Build established: Mutant 2166 | -9/Materials | Entered Mines 2199 | -9/Mines | Discovered new exit (range 2) 2252 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2256 | -9/Mines | Build established: Hauler-Mutant 2589 | -9/Mines | Learned Materials garrison access intel 2687 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2715 | -9/Mines | Entered Zion 2715 | -7/Zion | Accompanied by 3 allies 2776 | -7/Zion | Discovered new exit (range 15) 3046 | -7/Zion | Found Prototype Device 3046 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 3351 | -7/Zion | Gained Derelict followers 3529 | -7/Zion | Found CR-A16's Pointy Stick 3685 | -7/Zion | Learned location of 1 exit from Factory 3816 | -7/Zion | Found Prototype Device 3816 | -7/Zion | Identified Phasing AFG 3869 | -7/Zion | Received a hallucinogenic algorithm 4144 | -7/Zion | Learned location of Quarantine (-2) 4491 | -7/Zion | Imprinted 4493 | -7/Zion | Declared Zion's savior 5819 | -7/Zion | Given the Hacking Drone Bay 5819 | -7/Zion | Found Prototype Device 5821 | -7/Zion | Identified Hacking Drone Bay 5846 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 6165 | -7/Zion | Opened final containment barrier to the Deep Caves 6199 | -7/Zion | Discovered new exit (range 3) 6199 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 6213 | -7/Zion | Entered Deep Caves 6213 | -7/Deep Caves | Accompanied by 10 allies 6435 | -7/Deep Caves | Attacked by Z-Imprinter 6470 | -7/Deep Caves | Core integrity fell below 50% 6481 | -7/Deep Caves | Destroyed Z-Imprinter 6510 | -7/Deep Caves | Lost 6 parts (2p2n2w) 6843 | -7/Deep Caves | Z-Facility disabled 6845 | -7/Deep Caves | Core integrity fell below 20% 6988 | -7/Deep Caves | Destroyed self via exploding Z-Power Last Messages --------------- 06784_ 33-BH9(o) is busy at the terminal. 06837_ PL-4QC(z) destroyed. 06841_ Arm. Treads destroyed. 06843_ Z-Facility disabled. 06844_ R8-9DS(z) destroyed. 06846_ Destroyed Prototype Protection. 06852_ Destroyed Prototype Hover Unit. 06854_ XL-OLP(z) destroyed. 06988_ Z-Power explodes. 06988_ Destroyed Hover Unit. 06988_ Destroyed Datajack. 06988_ Destroyed Lgt. Ion Engine. 06988_ Destroyed Hover Unit. 06988_ Destroyed Mak. Hacking Suite. 06988_ TS-A4S(o) destroyed. 06988_ Destroyed Hover Unit. 06988_ Destroyed Datajack. 06988_ Destroyed Lgt. Ion Engine. 06988_ Destroyed Mak. Hacking Suite. 06988_ Z4-CN7(o) destroyed. Map ----- +----------------------------------------------------+ | #??## ###### ##?????######??????? | | # ## ## # #???### ##?????? | | # ##### #?????? | | #?????? | | ####??? | | ###? | | = =[= #? | | """"" """""" =% !%= # #? | | """""""""""""" = # ### | | """""""""""""" | | """""""""""""" = | | """"""""""" | | """""""""""""" ### | | """?"""""""""" # ##? | | """"??"""""""" # # #?? | | """""""""""""" # #?? | | """"""""" " " #####?? | | """""""""o o #?????? | | """""""" #?????? | | """""""""o #?????? | | """"""""" ##?????? | | """"""""""" #??????? | | """"" ??????? | | """" ???????? | | """" ???????? | | """" @ ????????? | | """" ????????? | | """ ????????? | | """ ?????????? | | """ ?????????? | | """" ??????????? | | """" ??????????? | | """" ??????????? | | """" ???????????? | | ???????????? | | ????????????? | | ????????????? | | ?????????????? | | ?????????????# | | ??????????????# | | ##### ??????????????? | | ## ####????## ???????????????? | | # ##?????????####???????????????? | | # # #####?????????????????????????????? | | #############?????????????????????????????????? | | ###??????????????????????????????????????????????? | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- Imp. Terrain Scanner | -9/Materials | Extracted Hrd. Light Armor Plating | -9/Materials | Extracted Field Recycling Unit | -9/Materials | Extracted Riot Gun | -7/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Adventurer Are We The Baddies? Robot Respite Signs Are For Wimps The More The Merrier The One Challenges ------------ None Game ------ Seed SeismicStormFilter Manual? 0 Play Time 00:56:39 Cumulative 7.8 hours Start 2020.11.03 @ 18:05:48 End 2020.11.03 @ 19:02:35 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 20 Achievement% 17 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1d0b19f1-62d6-4e7a-8e4e-0e31943c91ba